Wonder Woman ’77 Volume 1 Review


Unlike the Batman’66 series, I don’t know much about the old Wonder Woman show. Still, if it was anything like the Batman comics, I knew this would be a winner. It’s definitely a fun comic and while the art isn’t quite as good as you’d hope, it has its moments. Hopefully this series did/is doing well so it keeps on going. We could use more retro comics like this. Next they need to bring in a Superman ’55 series or something.

There are only 2 issues in this volume but it’s as long as any Batman’66 comic so I guess they’re all triple length. They definitely feel like long comics and even have multiple stories inside so that’s cool. The first story has Wonder Woman go up against the Swan. The Swan was crashing a party so WW had to quickly step in. The fight actually lasts for a little while and was a good way to kick off the adventures. Villains who use super voices are definitely formidable opponents to be sure, but it can’t beat classic super strength.

The next story was also pretty solid as Wonder Woman wakes up to find out that someone else is playing the part. It’s always a pretty interesting premise as you have to wonder which reality warper is messing around this time. It’s pretty disheartening to be benched to the sidelines when you’re used to being a starter. Also, no worries it isn’t a dream or something like that. Either way I’d probably say that it’s the best story in the batch. It was just nice and interesting all the way through.

Following that is the return of the Cheetah. She feels bad because her exhibit was cancelled at the last second so the museum could do a feature about Wonder Woman. As a result, she found the Cheetah costume/artifact and became a super villain. As a result, this is a different Cheetah than usual. Wonder Woman still defeats her with minimal effort, but it was a good comic. I’m always up for another version of Cheetah since it means that eventually a good one will pop up.

The next comic really stood out because of the artwork. It looked a little different this time. Some of the faces could still be way off at times, but I thought the villain’s design was handled well. Her name is Celsia and I’ve never heard of her before so it’s possible that she was made up for the issue. She has Ice and Fire abilities which is always a nice combo since she can now counter most elements. She manages to give Wonder Woman a good fight and it’s always nice to have a villain that is trying to defy corporate. It was probably the second best story of the bunch and even added in the shady government subplot to keep the characters honest.

Finally, we end on a serious note with a very short last comic. Solomon Grundy shows up to help a lady who is in a bad relationship with random joe #45. Wonder Woman fights him for a bit, but then finds out the reason for Grundy’s appearance and helps justice be served. It’s definitely a pretty dark comic for the usually happy Wonder Woman stories and was probably a short story that was released to raise awareness. WW even quickly reminds the girl that she should testify in court to make sure the guy is put away and to embolden others. A good story even if it seems a little out of place next to the others. It’s only a few pages long at any rate.

As mentioned earlier, the art is definitely a step down from Batman’66. It’s going for one of those quasi live action looks where everyone is super realistic. I never think that’s a good option for a comic and this was no exception. It’s not really bad or anything and once in a while the visuals will look good, but I do think it holds the series back just a bit.

Also, this may just be due to the show being like this as well, but Wonder Woman doesn’t make nearly as many one liners and wisecracks as Batman and Robin. She’s also not a super goody goody like them either so the writing isn’t quite as funny. She’s a noble hero, but the comic doesn’t do much else for her. She is also a little more naive than the other heroes which leads to multiple misunderstandings which in turn get the villains to show up. Of course, Wonder Woman is still a good character though and I didn’t mind Steve as a supporting character either. It’s a little hard to gauge how strong Wonder Woman is here, but she at least does have some degree of super strength. As such, I want to see the next volume give her more of a super villain to go up against. The fights will never get too massive since that’s not the point of these retro comics, but even if it’s brief it would be fun to see a quick super powered tussle.

Overall, it’s a good start for the Wonder Woman comics. If each issue stays this large, it should have no problem getting a bunch of trade paperbacks. I look forward to seeing the rest of Wonder Woman’s cast show up. Also, the more volumes it gets, the more I will be used to the characters and that should help the series get better and better. Switch the artist and the series will probably jump up a star instantly. I haven’t read a great many Wonder Woman comics aside from the old Golden/Silver age stuff so it’s good to have read a modern adventure from her. I look forward to the next volume whenever it pops up. Final note, I looked the series up on Comicvine and even though the trade says that it is only 2 issues inside, online it shows up as being the first 13. I guess they were all parts and merged into these issues, but that definitely explains quite a lot.

Overall 7/10

Batman ’66 Meets The Man From U.N.C.L.E. Review


It’s time for the next Batman ’66 crossover event! This time he is meeting up with the Men from UNCLE which is interesting since I know nothing about the latter. From how they’re portrayed in the comic, I definitely wouldn’t call them heroes. They also seem a little outgunned next to Batman since they don’t really have any gadgets and appear to be only as tough as the average henchman. Still, I suppose they get enough one liners to keep them afloat and it’s a solid comic either way.

The Men from UNCLE are sent to Gotham after every villain in Arkham Asylum is broken out of jail. The company suspects that Bruce Wayne is involved since he has access to the prison and has enough money to pull this off. The Agents are sent into a party so they can keep an eye on him. Meanwhile, Batman and Robin are puzzled as to who could do such a dastardly thing and quickly head to the scene. The party is a great cover for them since they can just act natural. Well, it turns out that all of the villains are now working with T.H.R.U.S.H. THRUSH is an evil organization that is quite large so the 4 heroes are going to have to team up to take them down.

Unfortunately we don’t get our hero against hero fight this time. I feel like it’s because there is no believable way that Napoleon or Illya could do well against Batman. He should completely outclass them even without his gadgets. Still, it would have been fun. The difference is that both agents already know Batman from his reputation and the characters team up from the start. To counter this, I would have liked to have explored the “Bruce Wayne is a traitor” plot a little more but it’s the only real missed opportunity in the comic. The plot is mentioned but immediately abandoned as the villains attack and Bruce slips into his Batman costume. From here on out they assume that Bruce is probably a good guy since he works with Batman.

The comic also shows us how differently the two teams handle a situation. The agents don’t mind getting civilians involved. It puts them at a slight risk but the agents claim that the end justifies the means and so as long as it works they will keep up this tactic. They also use guns and outright murder all of the henchmen they fight. Unfortunately Batman never gets to witness this. Robin does, but he just takes them at their word that it’s simply how they do business. Again, Batman would never work with these guys if he knew the truth. It’s a shame he didn’t find out since that could have led to a pretty fun fight.

The comics go by really quickly so you’ll be sad when it’s all over. It was nice that most of Batman’s villains were able to get squeezed in. Of course, most of them don’t get much of a role but at least they showed up. The big reveal for who the mastermind is won’t surprise anyone who reads the main Batman comics, but I suppose for fans of ’66 it may be surprising. Lets just say that this traitor knows a few things about villains. He can’t really fight though so it’s good that the minions were at the ready.

The art is quite solid as always. I really like Batman’s design and all of the characters stick out quite well. The pages are easy to read and the action scenes are engaging. This just makes a comic that is already solid even better. There are no real weaknesses in this story and a strength is in its writing. The writing is top notch as you would expect with Batman being a total law abiding citizen the whole time and getting his share of one liners. The Men from UNCLE can seem a little overconfident at times but they still seem like good characters. I just happen to be on Team Batman and enjoy him upstaging them the whole time, but it doesn’t take away from their characters. I’d be interested in reading a retro version of their tales as well.

Overall, This crossover is really good despite the Man from UNCLE not being the most exciting team up yet. The best crossover might still be the Green Hornet as that one perfectly showed why having team vs team fights can be so interesting. I really hope DC continues doing more of these crossovers. At the moment I only have 2 left. I have one coming up that is even more obscure so it’ll be nice to learn more about the franchise through the comic. That review should be coming up relatively soon. If you haven’t read this comic yet then you should do so ASAP. It’s just a quality story that is both action packed and humorous at the same time.

Overall 8/10

Dracula vs Vegeta




This is a tribute to Dracula: Prince of Darkness. He may be a strong vampire, but this is Vegeta we’re talking about. When it comes to strength and ability he is on a whole other level. A single blast of his would decimate the planet and Dracula simply wouldn’t be able to block or redirect such an attack. Dracula wouldn’t even be able to see it coming to be honest. Vegeta wins.

Pokemon Go Update


I now have a Shiny Magikarp! At long last, Shinies are no longer a dream. In other news, I also caught a Suicune and an Entei since my last update. Currently the only Pokemon I am missing aside from Regional Exclusives and other Shinies is the Unknown. Hopefully he’ll spawn before Gen 3 comes out in December but if not that’s fine. Every step closer to completing the Pokedex is a solid step.

Halloween Review

This review is of the edited TV 14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

Uh oh, it’s time for Halloween. It’s one of those iconic films that always makes you feel bad. After all if it did not exist, there’s a chance that we wouldn’t have nearly as many slashers as we have today. I’m sure they would have found a way eventually but it would have bought humanity more time. As it stands, this film did happen and it’s about as terrible as you can imagine. It’s hard to see how the sequels get worse than this one, but where there is a will there’s a way.

The film starts off with two weak willed individuals driving a van into the asylum. The brave guy keeps cutting off his partner and dashes out of the van to use the phone to call the warden. He doesn’t want to park too close so they can drive off faster so it’s a bit of a journey. In the meantime, the other driver notices someone jump on the car. She panics and decides to open the window to let this possible psycho in the car. He obliges her and throws her out so he can have fun making a get away. He proceeds to drive it back home and that’s the opening to our film. The mass murderer who was put away for life got back…because the trained professionals didn’t realize that opening a car door when someone is on the car is not a good move. The asylum is also interesting since the patients have complete free reign to do whatever they want. I suppose the justification is that this place is far removed from humanity so if they try running away they’ll never make it to the next town, but I don’t buy that. It seems like a pretty dangerous idea either way. Try not to think about the opening too much as it’s just foreshadowing for how bad the writing is.

We cut away to the main character, Laurie. She has a few more morals than the rest of the kids in school which makes her an outcast. She has to decide if she wants to stay with the cool crowd or be on her own. Her friend helpfully asks someone to take her to a party at some point and puts Laurie on the spot. That’s when she notices that she’s being followed by someone. Nobody else seems to notice though so Laurie puts it in the back of her mind. Even when a kid tells her he saw someone she laughs it off and drops a few more IQ points. I blame the drugs. It’s a shame that Laurie got into drugs, but it just reminds you that there are no good characters in the film. Will Michael Myers destroy the whole town or just part of it before they catch him?

Where to start right? Well, how about Laurie taking drugs? That was just so random and sad that it made you wonder why the film would do this. Building off of this, the characters are just really bad. Basically they’re portrayed as “mainstream” teenagers who only care about scoring and being the bad kids the adults think they are. Pretty much all of their lines are bad and none of them put up a fight against Myers. They just go down without a fight and their deaths usually last quite a while for extra grit.

The film is definitely pretty violent. Almost every character is choked and stabbed and the deaths just go on and on and on. There is also animal violence here as a dog dies so that definitely didn’t help the film’s situation at all. Honestly it was just another nail in the coffin. The film would have gotten a 0 either way, but it helps it sink down amidst the other 0 titles. It would be interesting to add negative scores, but there wouldn’t be much point and I just do that as a meme once in a while. Why did the film have to pick on the dog? He didn’t ask for this!

It’s also hard to believe that Myers has a lot of super strength and stuff just because he’s a mean guy. The film plays it off as if he is possessed by a demon of sorts which is at least a better explanation than none. Still, the heroes should be able to take him and the guy constantly escaping gets old fast. The “professionals” do a bad job of finding him since he goes just about everywhere in the city and yet they don’t see him. The doctor’s reason for not allowing the main cop to call in backup was terrible as well. Quite a few characters died so would they still be alive if the whole police force had shown up? Given the film we’re talking about I’m sure they would have all been defeated but at least they would have been around. It would at least make sense unlike this scenario where the doctor is basically an accomplice for Myers.

Ugh, you’ll be shaking your head as you watch this film the whole time. There’s nothing fun about it since it’s dark and gritty the whole time. There are no characters to root for and the only good theme in the movie gets played out. It’s catchy and iconic the first time around. It’s passable the next two times it shows up. By the rest of the dozens of times the film uses the theme, you are definitely over it. You can tell that there was a very limited budget since it seems like the film’s whole soundtrack was just made up of that one single song. Pretty underwhelming if you ask me. Unless a theme is completely amazing and one of the best ever, you can’t spam it for every other scene.

Overall, skip this film as fast as possible. The plot is paper thin and you can tell that the writers just wanted to make a slasher film and built the plot around that. Every character is annoying the film takes itself so seriously with the constant dark tone that you just want it to take a break already. The film is quite long so you’ll be here for a while and that’s why it’s impressive that there are basically no good scenes. It’s just edge after edge after edge. Think of any kind of bad scene and this film has probably got it.

Overall 0/10

Ben Review


It’s time for the sequel to Willard. As you can probably guess, this won’t really end well for the film. The first one had just about everything that you wouldn’t want to see in a film. While this film shows some marginal improvement with a better cast, it’s still so bad that it doesn’t really make a difference. There still aren’t any real positives to speak of so the film can’t really gain any ground. Furthermore, the concept was never good to begin with so it’s not like the film could fall back on its potential.

So, Ben escaped from the proper authorities last time. Now he is back and he has brought an army. The plan is for Ben and his friends to decimate the city and put all of the local grocery/supermarkets out of business. This plan hits a snag when Danny shows up. He’s a nice kid who always wanted to sing, but simply doesn’t have the talent. He has some kind of condition with his heart so it’s hard for him to breath or move all that much. Ben takes pity on him and decides to become friends, but he still has to defend himself from the cops. The cops suspect that something is up, but are too busy with their banter to give it too much extra thought at the moment.

At the very least, it’s nice to see the cops get more of a role. They talk and act with complete seriousness so you know that the threat is real. They arm themselves to the teeth with flame throwers, guns, sticks, and all sorts of weapons. These guys definitely didn’t come to play, they came to win! It’s all part of the plan, but alas it is not that easy. The Rats are smarter than they look and somehow can still compete. It’s almost funny when one guy runs out of the tunnel and informs the chief that they’re losing. By this point there are at least a dozen guys who ran into the sewers with their flame throwers and they’re still losing? I don’t know what to say about that. Once you have a fire weapon, the rats should not be able to break the line. Maybe the guys started to space out or something.

The rats definitely get a lot of hype so the humans are on the defensive for quite a while. At least they still manage to keep secrets from each other so none of them are on the same page. One of them even rubs in the fact that if the rats were a little bigger things would be dicier. Clearly these guys needed more grenades and such. While the climax is a lot more explosive and intense than the first one, it’s still built around animal violence so it’s no better.

As a whole the film was certainly less violent than the first one so that’s nice. It’s still violent enough to issue some warning bells though. Danny also doesn’t work well as a main character. First off, he’s pretty annoying like just about any other kid in a movie. Second, giving him the heart problem just felt like an excuse for some drama and it never added anything into the film. That subplot never should have made it past production. The sister’s insistence on Danny having an imaginary friend was also pretty dicey the whole time since he made it clear that it was real from the start. At first you just assume that she’s covering for him, but she actually ended up believing it. It was awful convenient for the kid that’s for sure.

As for Ben, he is now a family man which is an interesting twist. That being said, he’s not a particularly good one since he ditches his family every day to hang out with Danny. This plot point also felt out of place since it’s completely out of character and makes no sense. I believe the writers felt like it was the only way they could get Danny into the story, but then maybe they shouldn’t have gotten him involved at all. The rest of the film actually wouldn’t change at all and it would have helped a bit. Shorten the run time and increase the focus on the cops. Those are the first steps towards being a bad movie instead of a terrible one.

On a miscellaneous note, I still feel like people aren’t as scared of rats as the film series would have you believe. Sure, people find them kind of creepy and gross so they stay away, but you wouldn’t yell in terror at the mere sight of them. You certainly wouldn’t engage a few hundred of them, but you’d act with some dignity. Once they start biting you you’d run away instead of sitting down and just taking it. Honestly, the pain of getting dozens of bites in an instant should be enough to force you to move on pure instinct alone. I just don’t see a person freezing up even if it is more dramatic. At that point the fear is gone and only the pain remains. Much like when you start this film. You fear what’s going to happen and then once it plays the fear is gone and now you have to endure the terrible songs.

Overall, I’d say that Ben was unfocused. It tried having way too many plot lines and incorporating a bunch of characters even though there was no reason to do so. It should have just been Ben vs the World like you’d think from the posters. We don’t need happy human subplots. Maybe if they toned down the horror aspects it would work, but you shouldn’t do both. The writing isn’t good and there is still a lot of animal violence so at the end of the day you can be sure that this film didn’t fare well for me. It’s a title that you should forget and move on from as soon as possible.

Overall 0/10

Super Mario Odyssey Review


It’s time for a legendary game. This one got hyped to no end as the big Mario game to end all Mario games. It was in development for ages and the developers were putting a ton of effort into it. That being said, could it live up to the hype? Well, I definitely think Nintendo really outdid themselves this time and it really is one of the best Mario games. It’s probably the third best platformer, after 64 and Sunshine. It has all of the elements that you’d want in a Mario game and even does its best to add in new features.

The plot is fairly basic as Bowser has kidnapped Peach once again and Mario tries to save her. Mario doesn’t act as if it’s an emergency though as he looks rather calm and happy during the cutscenes. Even when he occasionally gets serious, Bowser just one shots him once more and the cycle begins anew. Mario spends a surprising amount of time getting defeated by Bowser in this game. Still, he never gives up so Bowser better prepare for a big confrontation.

There’s a lot to cover here so lets start on the technical side. The graphics look absolutely great. The colors pop out and the level designs are fantastic. There is a little something for everyone here. Whether you want bright, green hills or a more realistic Final Fantasy esque level, this game has got it. There are many worlds and the game makes sure that no 2 worlds look the same. The Switch may not be as strong as some of the other modern consoles, but the game reminds you that you can always make a game look good regardless. A big piece of the puzzle are the character designs and how much time was put into the levels.

The game also has a pretty solid soundtrack. There are many remixes here from the Mario 64 game as well as many of Mario’s older titles. The intense theme for the final Bowser battle was also really good. We can’t forget the big lyrical song during the climax either which was excellent!  There is a lot of music to listen to in this game so make sure you hear it all. While it may not be quite as hardcore or rock based as some other titles, it makes up for this with variety and skill. I’d definitely say that it passes with flying colors in this aspect.

As far as the gameplay is concerned, it plays like your classic Mario platformer. You run, jump, and interact with the level in order to reach the end and get your Stars. (I still call them Moons but all Stars are Moons apparently) One of the big focus for marketing in Odyssey was the cap. With it, Mario can take over anyone, whether it be Yoshi, A T Rex, or a Goomba. Each transformation has a special ability for you to master and they will allow you to get more Stars. It is pretty fun to take control of the enemies which is good since it is often mandatory to complete levels and take down bosses. The game was built around this system and it worked out well. I dare say that as a gimmick it probably does beat Fludd, even if Fludd was the more likable character.

That being said, you will also feel relieved whenever you have a mini level without the cap. It feels nice and retro and you have to rely on your platforming skills. There are also actual retro levels where you turn into your 16 bit version and play through more small levels. They are a nice distraction from the main levels and the different gameplay styles are all handled quite well. I can’t say this enough times but Odyssey was clearly developed with a lot of passion and effort.

The world variety is quite strong. There are a few spooky worlds like the Ruined Kingdom or the one with the Large Dragon. Then you’ve got the amazing Mario 64 homage which does an amazing job of recreating the classic Peach castle. There are also a few post game worlds that I have yet to unlock which are sure to be a blast as well. Start saving up your money from the start because it will really come in handy for buying all of the stars that are at the shop. There are likely hundreds of them to buy there.

There are also fun mini games to play like jumping rope, Volleyball, or connecting a puzzle. Going for a high score and trying to master them is sure to be entertaining. They’re pretty fun games.
Since there are over 900 stars, you’ll want to inspect every part of each world. Stars are basically around every corner and it’s up to you to find them all. Toad is available to give you a hint for 50 coins but I recommend not doing so until you’ve bought all of the stars and not until you’ve gotten as many stars as you could for the world. It would be a shame to waste 50 coins on a game you probably could have found yourself.

I suppose I should reference the ending right? Well, there isn’t a whole lot to say on that end for me. It’s a classic Mario ending although longtime fans may not appreciate it. It’s essentially Nintendo’s way of reassuring fans that they will always get the Mario that they grew up with. It won’t change and get older as they do and in a way that’s what a lot of fans will also want to see. At the very least, Mario got a good shot in at Bowser.

Well, unlike some games that are overhyped to no end, I can definitely see why some would call this the greatest game of all time or why they would at least put it into the conversation. I mean, there’s really not much more Nintendo can do with the concept or the genre. It’s basically been taken to its absolute limits here and that’s pretty impressive. While I personally don’t put it in the conversation for best game of all time since Super Smash has that without a doubt, I can definitely say that it should be in the conversation for best platformer of all time. I’m fairly confident that Nintendo also won’t be able to top this for quite a long time. Perhaps not until the next console.

There is a ton of replay value here. While you’ll beat the game with around 200 stars or less if you didn’t travel much, then you still have around 700 to go. It’s an incredible amount of stars to be sure. While a lot of them you have to purchase from the shop, money isn’t an issue. I suppose if you’ve been buying a ton of hints then it’ll be a little difficult for you though. Try not to buy them until you’ve gotten the easy ones first or the hint will essentially be a waste. You can also try to get high scores in the minigames and on the way to getting all of the stars you’ll get a bunch of costumes. I have no doubt that this is a 20+ hour game when you consider all of this and that might be severely low balling the amount.

Now for some miscillanius thoughts. I didn’t care much for the Broodals. They’re not bad I suppose, but they feel like absolute throwaway characters. I dare say that the Deadly Six from Lost World were cooler since at least the leader was good. That’s a start in the right direction. I didn’t talk much about the boss battles but they were all pretty solid. The Mario vs Bowser ones in particular are very satisfying, but another really good boss battle is when you’re zooming through the air with your water powers and stopping the fire octopus. The only missed opportunity in the game is that you can’t play New Donk City at night once you stop the monster. The scenery was awesome in the dark and the rain just amplified this affect. You just can’t win them all though and day-time New Donk is still as hype as it gets.

Overall, Mario Odyssey is certainly a must buy. I’m definitely glad that I ended up grabbing a Switch so I could pick this game up. I know that it might be fighting with Breath of the Wild over the Game of the Year award but personally I think Odyssey destroys it many times over with no real effort. you can’t even compare the two in my mind, but granted I didn’t enjoy Breath of the Wild quite as much as most. I only thought it was a good game while I consider this one to be an elite. If you haven’t checked Odyssey out yet, then you should fix that right away!

Overall 9/10