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X-Men Mutant Genesis 2.0 Review


This X-Men review may have come out before a certain other one that I am reviewing soon, but I read it afterwards. I only mention this because I was really impressed with this comic for feeling like an X-Men title while the other did not. You’ll see that review soon, but this is exactly how I’d picture an X-Men comic to be. It definitely has a very 90’s feel to it and all of the characters are in their iconic designs. It’s the perfect jumping on point for new readers and it is also a very fun comic for experienced fans. It’s the beginning of a new chapter for the X-Men, but filled with a lot of familiar faces and action scenes.

The first arc deals with the return of Magneto. He had tried to retire from being a participant between mutants and humans, but trouble never seems to leave him alone. A group of mutants ask him for sanctuary and then they also want him to protect other mutants. Magneto decides to build an asteroid where mutants can live in peace. The rebels continue to cause mischief on the Earth and even though Magneto stops them, it puts him in a bad position. He’s seen as harboring criminals now and Magneto also has a nuclear deterrent, which worries people. The X-Men are sent in to put a stop to this before the government is forced to play their hand. Cyclops and Wolverine are among the members who are thrilled to take Magneto down. While Magneto had previously been a part of their team, you can tell that things had always been strained between them. Meanwhile, Rogue believes that there’s still a chance for Magneto to be a good guy.

It’s a fun story and I definitely remember Asteroid M quite well after watching the animated episode so many times. You do feel bad for Magneto to an extent as he is right that Wolverine went for the kill shot right away. You’d think that being comrades would mean something to him, but Wolverine was clearly quick to put Magneto on the side of evil once again. He does have to be stopped and the X-Men are in the right here, but they certainly weren’t very negotiable. Magneto being used by the people he was supposed to be protecting certainly did not help either. He was a little gullible here, but I’m sure that this will help him be more distant in the future.

Another issue is that Moira decided to mess around with Magneto’s DNA while he was a baby. It was an unfortunate move that also got the X-Men into even more trouble as it made Magneto very upset. He did trust the heroes as he was defenseless and had no choice. It was quite the betrayal and this plot will likely continue on in the future. It was a very long and tough week for Magneto so he wasn’t completely in his right mind by the end.

The other arc deals with Omega Red. He has been sent to eliminate Wolverine because Weapon X is never done with the poor guy. It’s personal for Wolverine so he wants to deal with this on his own, but the X-Men never back away from helping out a friend. The problem is that Omega Red is incredibly powerful and the only members who can really hurt him are typically taken down before they can do anything. This is going to require a team effort. There’s also a flashback which unfolds during the issue where we see Wolverine from back in his Weapon X days alongside Sabretooth and Maverick. It shows that Sabretooth is as corrupt as ever as he destroys the hostage to save himself. The whole mission was to save her, but Sabretooth blew it in an instant. Wolverine always wanted revenge for that, but he never got the chance. Well, Sabretooth’s here now so we’ll see if Wolverine does better in the rematch.

It’s a fun adventure and Wolverine has always been able to hold his own issue pretty well. He definitely spent most of the saga getting beaten up left and right though. He could probably beat Sabretooth in a one on one fight, but he was in a weakened state for most of it and Omega Red’s energy drain would cancel out the healing factor. If the full X-Men team hadn’t come along, it definitely would have been curtains for him. Still, I can see why the older members would be skeptical about Jubilee coming along. She nearly died quite a few times and I don’t thinks he’s quite ready for missions like this. Of course, having Psylocke as her guardian helps quite a bit with that since there are few warriors who are as skilled as she is.

Maverick was actually a highlight of this story and I liked him a lot more than I had expected. He was full of confidence and bravado the whole time. Even right before he is knocked out, Maverick has cool one liners like “Fine, this ought to take all of 2 seconds.” when asked to help out against Omega Red. The fight was over that quickly, but it was because he lost the fight. You have to admire the confidence though, not many “heroes” could pull that off convincingly. He’s no hero though as he is basically the Punisher and murders a bunch of people, but he’s a useful ally to have around.

Omega Red was a solid villain and he certainly was portrayed as a powerful opponent here. The Wolverine anime made him crazy strong while this one feels a little more accurate. He’s a deadly hunter who has been amped up with a lot of tech and energy draining equipment. It makes sense that he could give the whole team a run for their money. He’s an X-Men villain who is under explored and I’d like to see him appear more and get some more fights. He’s got a cool design and a nice power set to boot.

Sabretooth makes for a good opponent, but he’s not really my kind of villain. He is written better here than in a lot of his other appearances though, but it also reminds you why nobody should take him seriously when he tries to be a hero. Seriously, he’s way too far gone. As for the heroes, Jubilee and Storm are all right. They don’t get much of a role, but they are around the whole time. For most of the graphic novel, the X-Men team is split up into 3 mini groups. It just so happens that Storm’s gets a rather small role.

Cyclops is the solid leader that you would expect. He’s enthusiastic and a solid commander. I remember these days, when he was treated like Captain America. Now, he’s always either evil or extreme. I do like the modern take on the character, but I can also see why some people root for the reboots. It feels like we’ll never get back to these classic depictions otherwise. Wolverine is also great as always. He’s still my 2nd favorite X-Men member behind Cyclops. His eagerness to fight and solid overall skills make him a great fighter.

Gambit gets a lot of hype, but is still a very annoying character. His flirting will grate on you after a while and I feel like his hype never actually goes anywhere. Sure, he can beat the grunts, but he’s a little full of himself considering that he doesn’t do nearly as well against the big shots. You can tell that the writer does like him though as it is always hinted that Gambit has a shot. Psylocke is a cool member to have on the team and she’s always been like Elektra, but cooler. Her psychic abilities mixed in with her hand to hand mastery makes Psylocke a doubly threatening individual. Her illusions come in handy quite a few times.

If there’s any negative that I have with the comic, it’s the fact that the villains always go for the surprise kiss. It’s a rather annoying trope that luckily died out back in the day, but this comic was old enough to still have it. It’s when a villain shows up by kissing one of the heroines and then attacking. It happens twice here and was enough for me to dock a star off the score. Let’s face it, it’s a little annoying for fans of Jean Grey and Psylocke as they don’t even get to lose in a dignified way as a result. Psylocke gets her revenge, but it’s still a rather wince worthy moment.

Back to the positives. The art is very good and it makes for some crisp fight scenes. Even the generic ninjas look cool this time around. You’re not liable to forget much of the comic after reading because of how nice it looks visually and you can tell that a lot of effort went into this. I have to say that it looks far superior to any of the Marvel comics going on right now. It’s sad how art has dipped for the most part over there although there still are some nice looking comics. They just aren’t as widespread as they were in the 90’s.

Overall, This was a fun comic. Both of the sagas were good although the second one definitely wins. It was just more exciting and kept you at the edge of your seat. I speak comparatively though as both were quite engaging. This is a really fun start to the X-Men run and I can see why it is held with such acclaim. It just needs to watch the shock kisses and should also consider giving Gambit a smaller role. If it can do that, then I can only see this comic going up from here. I definitely recommend checking this out if you’re an X-Men fan and have not yet. If you simply like action comics, then this will certainly work for you as well.

Overall 7/10

Justice League Heroes Review


This is a game that I’ve wanted to get for quite a few years. The Justice League rarely get their own video games after all and this seemed like a nice counterpart to Marvel’s Ultimate Alliance. Personally, I actually consider this to be the better game, but more on that later. I actually originally got this game for the DS, but playing it on big console is certainly a different experience. Both versions are a blast, but this one is certainly better.

The plot revolves around Brainiac’s plan to take down the League once and for all. Robots have started showing up in cities around the world and a lot of villains are also in on the scheme. Ranging from White Martians all the way to lesser enemies like Queen Bee. One thing’s for sure, the League is going to have their hands full. They are the world’s strongest heroes though so there is nothing that they can’t stop if they put their minds to it. Is this scheme really everything that it appears or is there another villain lurking in the shadows? Time to find out!

The gameplay is similar to Marvel’s Ultimate Alliance. It is mostly overhead although slightly 3D so you’re not too far from the actual fight. Each character has their standard attacks and power moves as well. You can link them into combos, but you really only need your standard attacks to get through the game. There are also 4 special moves per character those really tend to come in handy. In particular, I recommend upgrading the projectile attack that your character has as those can be quite useful. Whenever you get a level up, you will obtain two upgrade points. Rather than putting a little bit in each category, I’d recommend maxing out on something. Health, Power, or your Projectile are the three best options in my opinion. Max them out and you’ll be fine.

It’s worth mentioning that in this game all characters have health regeneration on their side. This means that if you are getting overwhelmed, you should try to run away. Flying away is typically ideal. Most opponents will go down quickly if you just fight them head on, but challenging a group is not recommended. They can drain your health all the way in a very short amount of time so you won’t be able to escape. Bosses are typically easier since you can hit and run as much as you like until you claim the win. Queen Bee is annoying though as she is very fast and actually camps you out from time to time. If only there was a good way to lock on and actually get the hits in.

Graphically, the game is pretty solid and we actually do get some nice cutscenes. It was a fun story and while the voice actors may have not always matched the characters well, they were still fun to listen too. Superman was a little out of character for most of the game though. He really flew off the handle once Darkseid showed up and turned into a total renegade. The team made up by the end though and at least Superman made for a good AI ally. In these kinds of games, your partner will usually die easily and you have to worry about defending them the whole time. That’s not the case here as I was the one who kept on dying so finally I just let Superman take the lead. He dealt with the minions and that definitely worked for me.

The soundtrack is fairly bland. You won’t really recall any of the themes after playing it. I suppose that anything would seem bland after hearing the classic intro for the first time. Seeing the narrator remind us that the Justice League is the strongest team in the universe was definitely neat as well. He’s got a point since the rest of the comic book teams pale in comparison to the good ole JL.

It’s a fairly short game that you will be able to breeze through. It isn’t too short though and considering that you can purchase it for a low price, it’s definitely worth the money. As they say, quality>>>quantity. You’ll be having a blast with each level and it’s the kind of game that has a lot of replay value because the actual levels are fun. There isn’t a VS mode though so you’ll mainly just be playing the game again to max out all of the characters. Once you’ve purchased everything and gotten them to the top, you’ll have completely finished the game.

The main reason why the levels are so fun is because the level up system was handled really well. Getting to the next level always feels very achievable and doesn’t take all that long. The power ups are noticeable in the gameplay and makes it all feel worth it by the end. That’s actually why I liked the classic DS port of this game so much as well. I actually did max everyone out in that game and I played it quite a lot back in the day. The main unfortunate part is that the DS version didn’t really have a story mode. Sure, there was a semblance of a story in there, but they cut most of it out. I suppose this was due to DS limitations or something like that. Both versions are really addicting, but the DS one is in more of a Pokemon Go or 1010! kind of way while Justice League Heroes is in more of a standard AAA video game style. The PS2 version wins out of course, but you should buy them both while you still can.

One thing that is pretty funny though is how Heroes basically copies the last part of the story directly from the final two episodes of the DCAU TV show. Unlimited ends with Lex trying to resurrect Brainiac and reviving Darkseid instead. In this version, Brainiac tries getting unlimited knowledge and gives himself a power up, but it turns the guy into Darkseid. The game only came out around 6 months after Unlimited finished so that was enough time to watch the episode and then turn it into a fun climax. I think it would actually have been fun to have seen a game adapt more episodes from the classic show and I’d still love to see a PS4 game do that. Imagine fighting the Justice Lords in a big 3D environment? That’d be a lot of fun. Heroes even manages to adapt most of Darkseid’s famous speech about despair before he would finish off Superman. Of course, Darkseid’s voice is a lot different. It’s fun and certainly super deep, but the TV show definitely wins here.

Overall, Justice League Heroes is a very solid game and one of the better comic book titles. The Superman Gamecube game is probably still the definitive single player experience and when we go to multiplayer it’s hard to deny X-Men Next Dimension or Marvel vs Capcom, but Justice League Heroes can hold its head high and play with the big boys. It’s certainly the best Justice League game as well. The story adds the extra dimension to the game and there is even a fight in one of them as we see Darkseid take down the whole league. There were some iffy moments like when Batman actually lost to Killer Frost, but we can chalk that up to him just not having enough prep time. Batman definitely wouldn’t fall for the same trick twice! With this game review completed, it’s hard to say which one will be next. It could be the Pizza Delivery Boy, World of Final Fantasy, or possibly even Professor Layton.

Overall 8/10

Voldemort vs Falzar


Lord-Voldemort-lord-voldemort-24011691-1904-814 (1)
Falzar
Suggested by Destroyer Falzar claims victory in a similar way as Cyber End Dragon. Both of them have some good projectiles and can fly. Voldemort has some good spells, but it will be difficult for any of them to land due to Falzar spamming lasers in this fight. Voldemort only being equal to a human physically is his biggest problem to overcome in these matches. It is a liability that powerful foes will exploit and Falzar is certainly powerful. Falzar wins.

Tiena vs Cardinal Mutchy Mutchy


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Tiena
Suggested by Sonic. Cardinal Mutchy Mutchy may have only had a minor role in the Dragon Ball GT show, but you could feel his power. This guy didn’t play around and the fact that he was able to deal any damage to Goku shows that he should be taken seriously. Tiena has some pretty good magic spells at her disposal, but physically she is only as capable as a human. She doesn’t have the speed or defense needed to survive this encounter. Cardinal Mutchy Mutchy wins.

Robert Baratheon vs King Kong


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RobertBaratheon
Suggested by IKnowledge. Robert Baratheon is a Game of Thrones character and that means that he is a warrior with little to no morals. He can fight to a decent extent, but he has trouble with other humans. He wouldn’t be able to last long against a beast who was even able to fight the King of the Monsters at one time. King Kong only needs one good hit to end this fight while Robert would need thousands. King Kong wins.

Jack Reacher Never Go Back Review


It’s time to take a look at the recent Jack Reacher film. Critics have not been very kind to it and neither has the box office. While Reacher may be a tad generic, it does a good job of hitting the tropes in a way that does them justice. I’ve always said that reusing an old plot is not a bad thing so long as it is executed well. The film does a good job and in the end that’s all that matters. Naturally, it does have its pitfalls though.

Jack is enjoying his retirement from the government. He is a free agent now, which means that he can tour the country and just stop crimes whenever he feels like it. It’s going fairly well, but then learns that one of his friends has been framed and is probably going to b murdered very soon. Jack breaks her out and the two of them must now find the real villains and take them to justice before things get out of hand. Does Jack still have what it takes?

The size of the cast is actually pretty small for a thriller. Although, I suppose thrillers have small casts in general. Jack makes for a great lead and he reminds me a lot of Kirito from Sword Art Online. Jack is an expert fighter and he seems to be good at just about everything. Even his rare moments where it seems like someone has gotten the better of him are suspect as you may just think that he was pretending. Either way, get ready to see Jack just knock everyone out. He spends a great deal of the film just knocking out every villain that comes his way. I dare say that he may look more impressive than Bourne did in the latest film since Reacher never really takes a loss. The only time that he was basically defeated is suspect since Susan distracted him. Had it been a 1 on 1 fight, I like to think that Jack would have claimed victory.

Susan is the main heroine and she’s a good character for the most part. The only time where she was a bit grating is when she gets upset at Jack for deciding that he should go fight the villains on his own. Jack has a point since leaving Samantha by herself wouldn’t be wise and if they’re being honest, Jack’s a better fighter than Susan. I don’t think she would have been able to have taken down all of those fighters on her own. She’s skilled, but there are very few individuals who can pull off what he did. When they did leave Samantha on her own later on in the film, it did not end well. Still, for the most part Susan is good aside from that scene. She performs well in the fights and is fairly quick on the uptake.

Finally, we’ve got Samantha. She’s definitely the biggest limiter for Jack since she doesn’t know the first thing about spies and apparently doesn’t watch many movies. How else can we explain the fact that she didn’t know phones could be traced? It was pretty odd since that is basically common sense at this point. They also warned her repeatedly, but Samantha made the mistake anyway. It was almost hard to believe since she is supposed to be the street savvy character. She gets her big moment towards the end of course, but her character is only good for the Jack Reacher banter. Beyond that, the film didn’t really need her.

As you’d expect, one of the main positives in the film are the fun fight scenes. They’re very stylized and flow smoothly from scene to scene. Jack really doesn’t have a lot of competition in the fights so they’re one sided, but are still fun. The pacing is fast and the film never drags on. A lot gets to happen during the 2 hours. The villains don’t get a lot of development, but they’re the villains so it doesn’t make much of a difference. They want to stop Jack and that’s basically all that you really need to know. The main hunter was decently tough and he talked a good game, but Jack was always one step ahead. I may have said this a few times now, but seriously, there wouldn’t have been much of a movie if Jack’s partners weren’t around. He would have run rings around the villains if he didn’t have to stop and help his teammates from time to time.

There’s one interrogation scene in the film by the villain, but most of the violence is implied instead of shown. That’s definitely a good thing although I’m still not really a fan of torture showing up at all. The film did its best to make it as nerfed as possible so that helped quite a bit. The film was very tame with the violence and it also managed to avoid any random one night stands and romance plots the whole time. There is some mild flirting, but that’s about it. Never Go Back did a good job of avoiding the obvious land mines like animal violence and other such stuff. There is definitely a bit of language here, but certainly nothing too iffy or maybe it’s less noticeable since you’re more engaged to the film than usual.

I didn’t care all that much for the ending though. I can’t say much without spoilers of course, but I feel like someone could be in a potentially dangerous position. Sure, the villains have all died or been kidnapped by this point, but all it takes is one more guy to really make things tricky again. That’s about all I can say on that. There isn’t any big after credits scene for this film so once it is done, you can just walk out of the theater.

Overall, Jack Reacher Never Go Back is a real solid film. I’m tempted to say that it beats the original, but it has been quite a while since I saw that one. Reacher’s portrayal in particular is quite awesome and more exaggerated than you’d expect. Reacher just takes names the whole time and he’s one of those guys who really fears nobody. It’s a good level of confidence to have. What is lacks in originality, Jack Reacher makes up for in quality. It was a real close shave when deciding if this film should be an 8 or a 7. On one hand, there really aren’t very many negatives here at all. On the other hand, it just felt like the film was lacking something in order to take that plunge to the next level. I guess it’s slightly closer to an 8 so that’s what it’ll get, but this film is right on the edge. Either way, I definitely recommend it.

Overall 8/10

Mama Review


I’m afraid that it’s time for another horror film and this one is certainly not very good at all. In fact, it’s one of the weaker horror films, but I suppose the writers and producers can take solace in the fact that they tried to grab as many horror tropes as they could. This is probably a good film to show people if you want to explain why the horror genre just isn’t good. There’s no other reason to check this film out though so you’ll want to stay as far away as you possibly can.

The film starts off with a guy taking his kids to an abandoned shelter in the forest so he can destroy them, but a creature puts an end to them first. This creature then takes care of the kids for many years until Lucas shows up and brings them back to civilization. Together with Annabel, he tries to rehabilitate them and get them to act like normal kids. The problem is that the creature doesn’t like this turn of events and prepares to show them what true power really is.

While the plot may sound slightly different, it’s essentially the same old same old. The ghost is now in the house and it keeps haunting Annabel time after time after time. “Mama” never actually does anything though so maybe she was just enjoying the jump scares. No matter, it worked out well for Annabel. Even when the creature had Annabel alone, it never made a move. At least we do know that it can fight though so I’ll give the film some slight props there. Mama is slightly weaker than other characters like the Grudge as it doesn’t seem like it can really do any reality warping. Still, it has the ability to corrupt and destroy what it touches. It steals the life force of its prey, albeit a little slowly. It has basic super strength and speed as well. We can’t forget the levitation either and its ability to summon edible moths. Mama’s not a great villain, but at least the monster actually got to appear and had a distinct design and power set. It could have almost been sympathetic since it helped the kids out and all. The ending wrecks that though as it decides to take out another kid for the prophecy. The ghost should have realized that such a move would probably hurt the kid, but I guess she’ll settle for having the ghost spirit as a friend instead.

Lets start talking about the array of negatives in the film. To start with, there is animal violence. I definitely saw that coming. The two wolves dying in the opening credits weren’t as bad as they could be since it was all drawn using crayons. However, we then saw the kids eating moths later on which was very gruesome and disturbing. That’s a nice way to lose some points, but the film was really just getting started.

Annabel and Lucas are pretty bad characters and that’s why you will end up rooting for the Step Aunt, Cousin, something person. She wanted custody of the kids and while she wouldn’t have fared too well, she would have done better than this pair. Lucas is knocked out for most of the film and when he does show up, he’s knocked out rather easily. He talked a good game, but crumbled when it counted and shouldered all of the responsibility on Annabel even though she never wanted a part in this. He was rather rude the whole time. Annabel’s not that great either although at least she ignores the bad advice that her friends were giving her. She gradually learns to get better with the kids. Still, she helps us get to the next horror cliche of the two leads messing around with each other only to stop when the villains…or in this case the kids show up. One thing you know from horror movies is that ghosts don’t like to see any inappropriate behavior and it usually costs your life.

As for the beginning of the film it still doesn’t make a lot of sense. I thought it was hinting that the Dad was going to murder the kids because of the ghost or some kind of plot twist. By the time you reach the ending, the only real conclusion you can come to is that the guy was just insane. It’s rather grim and dark for no real reason and the plot didn’t have any reason to be here. It’s good that the ghost was watching, but we didn’t need any more villainous characters. The ending manages to top the beginning in how bad it is though and destroys the movie even further. What could have maybe scratched by at a 2 ends up going all the way over.

By the end, it was all futile. The ghost grabs one of the kids and jumps off with her. The little girl dies and will likely now be a moth monster like the Mama. It’s definitely pretty dark and that’s the kind of ending that you never really want to see. I don’t mind the classic “Villain comes out of the closet in the final scene to destroy the main characters” as it is more of an implied sad ending as opposed to a direct one. Ending with this just makes the whole story pointless. The villain won and now she can return whenever she wants to get the other kid. I also don’t think it makes much sense since she had been raising the children and protecting them all those years.

Naturally, I also didn’t care for the fact that the film revolved around the two little girls so much. It was rather gruesome to see them in the initial appearance as they were in very poor condition from living in the wilderness so long. They even lost their ability to speak for a while and while the older one started to get better, it was definitely a pretty dicey plot. It’s one that wasn’t handled all that badly, but throw in the deranged Mama who was watching their every moves and it was definitely not all that fun.

Overall, Mama is not a good horror film in the slightest. The ending cements it as a completely terrible movie. The characters are all pretty bad for the most part and the villain doesn’t make any sense either. Lucas in particular is rather annoying as he takes the time to get lost in the forest for a whole day even when he knows that Annabel is being haunted at home and asked him to get home as soon as possible. It’s little things like that which remind you that this is a horror movie so none of the characters are going to act very smart. If you want a good horror movie to watch instead…you’re going to need to do some intense searching!

Overall 0/10

Revenge of the Creature Review


Oh boy folks, strap yourselves in because you’re in for an underwhelming film from the old days. The Creature from the Black Lagoon wasn’t a very good film to be honest, but at least the Gill Man got his props. This sequel makes him look as weak as possible, but still allows you to root for him since the main humans are so terrible. This film showcases some of the undesirable characteristics that people used to have before society got modern. The modern status quo may be pretty sad at times (Presidential Debate) but it also shows how we have gotten a little more civilized in other respects.

Clete has decided to go find the Gill Man and capture him. The Gill Man may have caused a lot of damage in the first film, but Clete is confident that he can handle him. I guess he was right since the Gill Man doesn’t put up much of a fight. Even when he gets people under the water and has the element of surprise, he’s not able to do much. People just swim away from him or break out of the grip. So much for the proportionate strength of a Hollywood monster eh? After Clete captures the Gill Man and forces him to work as a slave in the water circus, he meets up with Helen. Helen had been minding her own business and working on her sketches, but Clete wouldn’t have any of that. After falling in love at first sight, Clete reminds Helen that she will have to give up her professional career so she can be a stay home Mom like she’s supposed to.

Helen agrees and they live happily ever after. In the midst of this rigged situation, the Gill Man tries to break free of his prison and gets shot for his efforts. So the question is…where’s the film going with all of this? Is there a point and I just missed it or is this film just filler and an excuse to show the Gill Man again? Considering how weak he is in this film, I’m sure that his fans would have preferred that he stay lost in the history books of Hollywood. Appearing again just wasn’t worth it.

One of the main reasons why the film was so bad is the animal violence. See, back in the day it was just generally accepted that humans were above animals and could do whatever they wanted to with them. Animals existed purely for entertainment and that’s how they were treated. It’s essentially the same concept as slavery, but with creatures. That’s how the Gill Man is treated here. He is thrown into a tank and zapped just for kicks as Clete wants to show him who’s boss. It’s not even portrayed as a negative thing in the film as it was just the social norm. People who saw it in theaters back in the day probably didn’t think twice about it and were still rooting for Clete to win once the Gill Man resisted. It was just not fun to watch and that’s why I never like to see animals in old films. At the very least, keep the circuses and such away from me.

The main characters are also fairly annoying as well. Clete seems like your average flirt who just approaches everyone until he gets a yes. Naturally, I also didn’t care for him since he was mean to the Gill Man the whole time. Helen isn’t much better either as she is willing to throw away a career that she put a whole lot of time into just because she is going to marry Clete. Society was pretty dicey back then and that’s why she should have just pulled the friend zone card for a little while. If Clete was serious, then he would be willing to wait. There was also a random guy called Joe who wanted Helen as well, but he was quickly taken out of the picture. The Gill Man saw to that.

It’s also worth mentioning that Clete wasn’t as upset as you would expect once the Gill Man kidnapped Helen. He actually made a point of grabbing the microphone and saying that he didn’t want to see any heroics. Saving Helen was important, but he didn’t want anyone to risk their lives until they called for backup and had a good offensive ready. That’s all well and good, but it takes time. Clete should have been the one yelling for everyone to attack and the chief could have cut him off. Clete just felt very shallow and fake as a result. You’ll feel more sympathy for the two random teenagers who try to save Helen, but are quickly taken down for the count.

The Gill Man’s not a very interesting creature even though he is better than the leads. His super strength seems very sporadic as he is clearly shown to be stronger than the average human, but he can’t even beat one when he is in the water. He does once or twice, but they are usually able to escape him rather easily, which is pretty suspect. I’d expect more out of the Gill Man and since he apparently has to return to the water every few seconds, that’s a pretty big weakness. There was no way he was going to escape with Helen like that although he probably should have just gone to the water with her. He should have enough strength to swim in the ocean while keeping her up. As it is, he had no real plan and never had a chance at success.

Overall, This just isn’t a very fun film at all. It’s not enjoyable to see the humans toy with the Gill Man for a while before finally putting him down. Since there is another film, I guess the Gill Man may have escaped, but even so it’s just a rather depressing story. It’s just around for humans to feel dominant and unlikable. Hollywood can definitely do much better with their stories and I expect more out of them. I definitely do not recommend this film and if you ask me, you should probably watch the new Shin Godzilla film instead. It has a lot more dignity and better writing at its disposal.

Overall 1/10

Dynasty Warriors Advance Review


I own quite a few Dynasty Warrior games, but I haven’t had a chance to play most of them yet. I have 2,3, and 4 at the ready, but other games have taken priority so far. I hope to get to them soon, but in the meantime we have the Game Boy title to work with. Considering how old this game is, I’d say that it did a fairly good job of capturing the style of the main games. It could use some polish though and certainly shouldn’t be known as a great game. It’s fun to play through, but it’s the kind of game that you won’t find yourself coming back to.

One major gripe that I’ve always had with Dynasty Warriors is that the story is never all that interesting. The characters all start to blend together after a while and likewise with the armies. The plot is always about beating an army somewhere, but you don’t get invested into the plot. The same can be said for most beat em ups like this such as Samurai Warriors and Sengoku Basara. However, I give Basara more credit as at the very least, the Devil Kings spinoff did a good job of adding in a lot more personality to the characters and giving more of a full fledged story. At any rate, the story in Dynasty Warriors Advance is around, but you’ll forget it all as you play. All you need to know is that you’re beating up the villains. (Most of the villains end up joining you as allies anyway. It’s a little cheesy to hear a villain talk about how you must unite the land after you finish giving him lethal injuries, but at least it shows that their hearts were in the right place.

The gameplay is fairly simple and you have two different attacks. You have the standard slashes and power moves. Mix them together to create combos. You also get a final smash where you are completely invincible for a few seconds and can land some really devastating attacks. You can also block although I never bothered with that function. You’ll find that you can beat most levels by just spamming your standard attack. Most of the game is fairly easy except for the final level and one boss. Those guys are pretty crazy so you’ll want to harness your inner Kraft and cheese your way to victory. Just use the A button to fire dash an opponent. It has 5 hits, but you want to run midway through the attack. If you do this right, you’ll be able to zip in and out. This will deal some damage, but also get you to safety so the opponent can’t counter you. It can take a painfully long time to win the stage, but it beats losing and going back to the last save point right? I had to replay a level twice because I hadn’t saved recently. In my defense, I didn’t expect those random difficulty spikes to show up.

The boss was very overpowered as she would freeze you and then just as you would break free…she’d freeze you again. You had to button mash really quickly in order to escape her infinite combo. I don’t know why the difficulty spikes were so erratic, but I suppose they added a level of depth to the game. I believe there is even a hard mode in case you want to really test your skills. You’ll probably want to use the blocking feature a lot more if you choose to do that.

Graphically, the game is rather sub-par. Granted, the Game Boy Advance can’t expect to look like Sonic 2006, but the sprites just seem more compressed than they should be. I think the game definitely could have put in a little more effort if you ask me. I know that even for home console games, graphics are supposedly not as good in beat em ups since they have to process so many enemies at a time, but I still say that Hyrule Warriors had really impressive graphics. It’s probably the most impressive beat em up games although Dynasty Warriors Gundam also looks quite good. There isn’t really a soundtrack in this game as it’s all extremely generic music that will put you to sleep. I actually almost did fall asleep when I was playing this on my way back home from Texas and had to switch back to Professor Layton to wake my brain up.

The game is fairly short as it only has around 5-7 levels in it. Granted, the levels range in how long they are as some are pretty quick and others are long. Unfortunately, the game forces you to watch all of the turns and there are a lot of minions who will approach you so be prepared to fight a lot. I would have liked it to have been free roam like the home console versions, but I understand that this probably would have been impossible for the GBA’s systems to handle.

Overall, Dynasty Warriors Advance is a decent game. My main issue with it is that the game can be very repetitious. You’re basically using the same attack forever and since the story isn’t even engaging…there’s just not much to this title. You’ll complete it, but then it’ll go back on the shelf. I think the game did try to be a little deep as there are a lot of weapons to equip and you get level ups to make the characters stronger, but it rarely mattered all that much. I do recommend always equipping the strongest weapon to save some time though. If you like the series a lot, then you should check this game out. It’s an interesting portable take on the game and while it was only just barely successful, I still wouldn’t call it a bad game. It’s fun when you first start it and the game only starts to be a bit of a chore by the very end due to how repetitious it is. One way to alleviate this would be to play the game in short batches. 1-2 levels at a time is probably a good way to pace yourself.

Overall 6/10