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Megaman X2 Review


Megaman X returns for another adventure in this sequel. It was also pretty fun playing through it because right now I’ve been playing through X2 on the Gamecube collection release. The manga really has a lot of incredible attention to detail here with the boss attack patterns and even a lot of little things about the levels like minions and such. It’s really cool what they have done with this series and I would even say X2 surpasses the original here.

The basic plot is that with the mavericks down for the count X was hoping he could rest a bit. Unfortunately that is not the case as more and more robots as going crazy. It would appear that either Sigma has returned or a new puppet is pulling the strings. X really doesn’t want to fight anymore. He leads a squad of maverick hunters but refuses to take out his buster or fight at all. When his squad is brutally murdered X is forced to step back into the fray. He intends to destroy all of these mavericks so he can bring us back into a world of peace.

You have to feel bad for X because it feels like no matter what he does, the world continues to grow worse and worse. As soon as X has saved the world it only takes a moment for things to go off the rails. Additionally the villains insist on making it personal. In the first chapter we have a maverick pose as a friend and then slaughter everyone before X can stop him. Part of why X is always wracked with guilt is because it seems like he is never in time to save everyone. This incident is really no different. Once again, everyone is being destroyed here. Just in the X2 manga there are at least 10 different people who get murdered before X can save them. You can add a few hundred to that if you count background characters when the mavericks are blowing up cities.

The manga continues to go all in with the disturbing visuals as well. X gets taken to a mystical graveyard at one point where he has to watch reanimated corpses of the X1 bosses just walking around. You have a trippy dream where X’s legs disappear and then reappear while Zero’s upper body is floating around. Then there’s the fact that X even sees his future death. Naturally these visions aren’t real and it’s all just here to psych X out and get him too shaken to fight back. X does a good job of seeing through these attempts. By now X has really come to terms with his mission as a hunter. He still does get very emotional and there’s at least one time where he thinks about giving up but ultimately he’s always someone you can count on.

X is put through the wringer here with a ton of injuries so it’s good that he was built to always be able to power up. Otherwise I don’t think this would have gone very well for him at all. X is really the only main character this time. Dr. Light appears as a hologram a lot to give pep talks and such but it’s not like he’s around to really help. Zero was presumed dead after the events of the first game although of course if you’re familiar with the game’s story then you’ll know if this is true or not right away but the villains quickly take this out into the open since they brainwashed him. I will say the villains are ready to use everything at their disposal here as always and are familiar with reanimating corpses. One of the big 3 villains is even presumed to possibly be Dr. Wily but that was never confirmed.

The three generals make for a good villain group to give X some trouble outside of the main villains. It was also a really good fight. You don’t get to see a whole lot of 3 v 1 fights so they’re always a lot of fun to see. That means X would need to have a lot of good strategies at the ready or he would be blown away. Each of these fighters are quite tough. Compared to the first game adaption it is fair to say that these villains get a little less character. Most of them are just straight up evil so they are just here to toy with X. In the first manga some of the mavericks either weren’t evil or were getting manipulated so this time they’re a little more one note. The villains are all still pretty fun though. I like how they handled the Moth maverick’s transformation here. As a junk bot the maverick was still tough but naturally transforming made a pretty huge difference.

Sigma’s role here is fairly brief but he looks good. I always liked the Wolverine type design they were going for here with the claws. He has a lot of speed so this makes for a pretty climactic battle with him, X, and Zero. His final plan was actually quite good. If not for some last minute magic which was a bit cheesy, he would have really had this one in the bag. Better luck next time I suppose but X and Zero are always ready. Zero also looked pretty good here. He lasted quite a while against great odds. He may not have been in his right mind for most of the series but he struggled quite well to regain control. Additionally his evil form also looks quite sharp. Zero works well as either a villain or hero. I do look forward to him supporting X from the start in X3 though.

It goes without saying but the artwork here is quite excellent. The battle scenes are very dynamic and the whole time you are pretty hyped for each battle. With 3 volumes here there is a good amount of time given to each battle. Expect each maverick to put up a fair fight so nothing is done with too quickly. The pacing is really on point here and the series also has a lot of replay value. It’s all just done really well and I look forward to checking out X3. So far each series continues to be one volume longer and this one is no exception as it will be 4 volumes this time around. All I can say is the more the better so this sounds really good to me.


Overall, Megaman X2 makes for a great adventure. it’s not surprising in the slightest though since the X games were always known for having a pretty good plot. Right from the start those games would always add a lot to the lore. In that sense the series always differentiated itself from the classic incarnation. X will always rank as one of the best versions of the franchise for that reason because the whole thing is just very grand scale. If you haven’t checked this one out yet then I would definitely recommend it. Where else are you going to get such quality Megaman action?

Overall 8/10

Star Wars Jedi Knight: Jedi Academy Review


The first Jedi Knight game may not have been all that impressive but how about the sequel? Well, you’ll be glad to know that Jedi Academy is a big improvement. This game focuses more on the combat elements of the series so you don’t have to worry about puzzles and mysterious levels anymore. The game can still be challenging but in a straight forward combat sense instead of just tricking you the whole time with a lot of extra elements. It’s why Jedi Academy really ends up succeeding in a big way.

The game starts by introducing us to Jaden. He’s a promising new recruit who was even able to build his own lightsaber which is pretty much unheard of. He’s looking forward to learning a lot at the academy. Things are a little more tense than expected though as someone broke into Luke Skywalker’s computer records and we have reports of Dark Jedi attacking temples. The main goal will still be for Jaden to learn new skills of course but in the meantime he will also have to be on the lookout as well now. He really can’t afford to let his guard down or things could get ugly.

Right from the first cutscene you’ll probably be thinking that one of the other students is fishy though. There’s this one guy who tries to be your friend right away and is awfully pushy. He’s also very quick to talk bad behind the teacher’s back so he’s not someone that you want to get involved with. Additionally he even came close to accidentally murdering Jaden during the very first training mission. Needless to say, he never gets better.

Jaden is a good lead though. He’s pretty reasonable the whole time and a talented fighter. Of course how his character story ends up will really depend on the decision you make at the end of the game. After each level you are able to unlock and power up new skills. You can choose to focus purely on good abilities or grab some from the dark side. Personally I maxed out healing first and then went on to Force Lightning. There’s a good chance you’ll never use any of the other abilities so grab these first and then worry about the rest later. I recommend grabbing the Lightning because it’s incredibly handy for taking out any minion in a single blow.

The key branching off point though is near the end of the game. Effectively you have to choose between destroying or sparing someone. Based on what you answer will determine how the ending plays out. I ended up being on the dark side so the ending was crazy as you have to fight off waves of both Jedi and Sith. At one point both sides were even teaming up to stop Jaden which I thought was pretty crazy. I guess Jaden’s so powerful that everyone has to go after him. I imagine that the good path may have been a bit easier since there’s at least one boss fight you wouldn’t have to go through plus in all the levels the Jedi will be helping you but I’m sure it’ll still be a tough endeavor.

As mentioned, the game’s difficulty here is pretty fair. Most of the time you can just win any fight but it will take some time. You can also go the more reckless path which will be quicker but result in more deaths. If you die enough times then it will ultimately be longer. I enjoyed the gameplay a lot but even I would just jump past the Dark Jedi at times. Keep in mind that there’s no EXP system so there’s no real reason to fight them. You can pretty much always choose to just skip every minion in the room and keep on going. Just watch out for one of them trying the ole Force Choke from behind move though. That can be hard to dodge and deals quite a bit of damage.

The gameplay is pretty much unchanged from the first. You have an array of blasters and light sabers at the ready here as you attack enemies and try to get to the goal. The mission objectives will vary from defeating enemies to just securing some bombs and getting out of there. Your power up tree gives you a point after each level. Once you’ve completed 5 levels you have the option of entering the next chapter or completing a bonus level to power up your fighter more. Naturally doing the latter may make for an easier game experience but since you don’t need anything beyond healing or lightning it’s really optional I would say.

Your lightsaber has more customizations in this game as you can choose to have two light sabers at once, a double edged one, or stay with standard. I went with the double option as soon as it was possible and never looked back. Duel wielding is just too much fun to pass up. I also feel like it’s a lot more powerful in general although I assume they all have their pros and cons. You can even choose which attack strategy you want your moves to have, speed, power, or balanced. I went with full on power which is a departure from my usual pick of speed but it just felt right.

The graphics here are really solid. All of the action scenes are on point. The soundtrack is still more on the forgettable side but it was pretty hype to have Jaden get the Darth Vader theme. I was not expecting that. The story is really engaging as expected. I would have liked to have seen Luke step in a bit more but at least having Kyle from the first game return as a main character was appreciated since it helped to give him some real closure here.

Overall, Jedi Academy is a great game. It’s got a nice balance of action gameplay and story content. It’s a breeze from start to finish. The game feels relatively quick but at the same time I would say there is a satisfying amount of content here. The main campaign is probably around 7-8 hours I would say and then you can go back to quickly get the second ending. Additionally you can also try to get the Platinum Trophy here. That will take a little more time to be sure as some of these trophies can be tricky. I missed out on quite a few myself because I didn’t realize I should have let multiple bosses destroy me…….It’d be nice if we could get another game in this series at some point. There’s always a lot of potential playing as a Jedi.

Overall 8/10

The Four Knights of the Apocalypse


The Seven Deadly Sins sequel has finally begun. It’s time for a whole new era of power and I’m looking forward to some quality hype here. The new main character seems like he’ll be reasonable and with a hero possibly pulling an Ironwood here (Deep RWBY reference) it’ll be interesting to see how the new characters handle this. I’ll have a review up as soon as this series ends.

Overall 7/10

Blaze Fielding vs Joker




Suggested by iKnowledge Blaze is a solid fighter. She can even shoot quick energy blast out like Chun Li which is always handy. That being said, it won’t be quite enough to take the Joker out. He’s pretty good in hand to hand as well in some continuities and also got vampire enhanced abilities when he became the King in one comic. Blaze is strong but she’s just not going to be taking Joker out of this fight. He’s also got a lot of crazy gadgets at the ready to keep her off balance the whole time. Joker wins.

Doctor Alchemy vs Bastion




Suggested by iKnowledge Doctor Alchemy is a Flash villain that I can’t say I’ve heard a lot about over the years. He has some pretty interesting combos with his chemicals and substances but at the same time I don’t see him being a big threat to Bastion. Bastion is something of a scholar himself and his deck is filled to the brim with powerful monsters of every kind of element imaginable. His water dragons will be able to overwhelm anything Doctor Alchemy tries to throw at him. It pays to be a master duelist even if things didn’t go great for him in the end. Bastion wins.

Yuri Lowell vs Ren




Suggested by iKnowledge Yuri Lowell is a powerful Tales of character. He has a lot of different techniques ranging from standard sword flurries to energy blasts and barriers. In terms of offensive capabilities he would have to be one of the stronger Tales of characters. That said, Shaman King became absolutely crazy by the end of the series. Ren was one of the characters fortunate enough to get many different power ups before it was all over. I would make the case that as high tier as Yuri is, Ren is stronger still. His speed and power are just a bit better than hers and the fact that his Oversouls are huge helps to ensure she will have a tough time getting to him. Ren can also keep on rebuilding his OS over and over again to protect him as needed. This is a close fight, but one that Ren should win. Ren wins.

Fruits Basket Season 2 Review


Fruits Basket has returned and really picks up right where it left off. To the point where it can be easy to mix up events from both seasons so won’t have any trouble getting into the action. The first season was definitely pretty solid. It was a good slice of life drama with Tohru helping quite a lot of characters deal with their issues. Ultimately she helped a lot but was not able to actually fix their circumstances quite yet. In this season Tohru works even more to find out about the Zodiac curse. It does feel like we’re approaching the end here as several characters have effectively completed their character arc now. It won’t be much longer until they are all set.

It’s a bit hard to give this show a direct plot synopsis though. There are a ton of little mini arcs here and even stand alone episodes since so many characters have their own subplots at work. I suppose the basic premise is about Tohru finally deciding to end the curse but not being sure exactly how to do that. After all, all of the Sohma family members want to break the curse but it’s still around and they haven’t found out much of anything about it. It’s not the kind of curse you can just snap in an instant after all. So in lieu of a more general plot synopsis I’ll talk about some of the mini arcs in general.

In season 2 the student council gets more of a role which is fun. Their episodes with Yuki are always a lot of fun and make for a pretty solid meanwhile plot. Of the members naturally the leader Manabe is the best one but the group as a whole works well. First you have Sakuragi who gets the smallest role of the group and is probably the least friendly. He gets worked up a lot more than the others and just doesn’t appreciate all of the shenanigans going on. He thinks the student council should be working like a well oiled machine but I can say now I don’t think that was ever part of the plan.

Then you have Kimi who basically just likes flirting with everyone for fun. She’s a pretty cheerful character who gives the council a lot of energy. Kimi is pretty charismatic so whenever she is around the scene tends to be fun. Then there is Machi who is having a tough time with this gig. She’s not exactly one of the more outgoing members of the group. She tends to stay silent and keep to herself at all times. She gets her own plot in this season as we see her backstory and she starts to get past this. Machi is a solid enough character.

Then we have Manabe and that guy’s just a blast. Pretty much every scene is him proving why he should be the Council President. He’s the leader but technically Yuki has that job. Manabe is able to defuse pretty much any situation really quickly. He likes to take life on the fast lane and doesn’t really worry about things the way Yuki does. Manabe just goes with the flow and has a lot of fun in the process. He’s also around to listen whenever Yuki needs to talk about things. It’s clear that Manabe is a lot more intelligent than he allows others to believe and just acts in whatever role will help the other succeed. He has quickly become the best character in the series. The guy’s role may be smaller than most of the Zodiac members but he does well with it.

The Student Council episodes serve as development for the members but also for Yuki. While Machi is slowly going through her character realizations, Yuki is also coming to terms with his life. He finally realizes the truth about how he views Tohru which is nice. Not a lot of series deal with this but just because you think you might be in love with someone doesn’t mean you are. Now, he does mention faking it for some scenes but I’m not sure I quite buy that. I think he just didn’t really realize it until this point. It’s similar to the hero scenario where someone saves your life so you think you are in love with them now. I’d say in a lot of action movies this happens unironically with the character never realizing it. Yuki going in a different direction is likely the biggest event of the season and in a way I would say Yuki’s plot is now 100% closed. He has come to terms with his parents, his brother, Kyo, and Tohru. Even his relationship with Akito is basically finalized now. They’re not exactly friends, nor will they ever be but I’d say they have both said their piece at this point.

Naturally Kyo gets a lot of attention as well. He’s gone to the point where he has completely decided not to let anyone in his life. Kyo’s not quite as battle hungry as he was in season 1 either which also shows how he has been improving. Yuki doesn’t set him off the way he used to and Kyo’s a little more okay with acting nice to Tohru. Of course the two still occasionally fight and Tohru’s always ready to break it up. Kyo’s seeing things from a different lens now and it works well. Of course he still does have his aggressive personality such as giving everyone a tough time at the play but after all of the grumbling he still heads in to do his part. At the end of the day Kyo is someone you can count on and from the main guys I still think he’s a more enjoyable character than Yuki. Both are strong characters with deep character arcs, but I’d just say Kyo’s consistently won out.

Tohru appears constantly so it goes without saying that she gets more screen time and development here. The show is now at the point where it has enough characters that she doesn’t have to appear at all moments but she is still the lead for a reason. We finally found out who actually gave her the cap as a child even if she doesn’t know. Tohru gets to be very proactive in this season as she actively heads to the Sohma estate and does a lot of ground work for the investigation. It’s always nice to see because you shouldn’t wait for the answers to come to you. In a case like this with everyone trying to hide the truth, that means you’re going to need to ask some of the tough questions.

Shigure continues to troll everyone and hide a lot of what he knows. While I always appreciate the fact that he is the only character who ever talks back to Akito and mess with the villain, you can’t call him a good guy by any stretch. By this point Shigura’s inaction is just becoming antagonistic to the point where he doesn’t have anyone’s back. He basically gets in the way of the investigation as well. His poor editor doesn’t show up much this time but he’s not exactly reliable as an author either. At least he gives the main characters a place to stay I suppose.

Arisa and Saki don’t get to do much this time around. As Tohru’s friends they do maintain a presence here of course but that’s about it. Arisa has her whole troubled romance plot still going but it seems like that will be resolved in the third season. We do get some moments on it here though like Arisa finally breaking down and begging Kureno to come back. Kureno has a pretty big role in this season though as we see exactly why he continues to put distance between them. As a Sohma he has his own drama to deal with after all. He is the one always with Akito so as it is the guy doesn’t have a whole lot of freedom. Unfortunately I would have to say that he is one of the worst members of the group. Precisely because of the fact that he could be helping out a ton.

A lot of the Sohma are in pretty tough spaces. There’s not a whole lot they could do to help their situations. Throughout the series they get the strength needed to make their situation better but it was an uphill battle. In Kureno’s case you really can’t compare his trials to the others. He basically makes things tougher on himself but he reasonably could have done a whole lot. I also don’t buy into his reasoning for staying and being shackled. He should have at least told everyone what he knew. Kureno was also in a good position to prevent Akito from going off the deep end by using his avenue to escape as leverage. The guy didn’t do any of that so I definitely did not like him in the slightest.

A pair of characters who got a pretty big role here were Rin and Hatsuharu. Rin basically missed season 1 so this was her chance to make a name for herself. She basically starts off by dumping Hatsu, insulting Tohru, and threatening Shigure so it’s a solid start. She wants to end the curse at any cost but insists on doing it alone. She’s built a wall between herself and the rest of the Sohma. Rin does deserve some credit for getting out from under Akito’s gaze though. The villain basically doesn’t mess with her anymore which has to be great. Unfortunately Akito did catch her back in the day through a flashback which leads to Rin not doing so well. Once again, Akito just looks way too good.

While Rin has a suitably tragic backstory like everyone else, I do think she took things way too far at every opportunity. Hatsu was a great ally so just pushing him and everyone else away like she did felt pretty forced. Rin just made a lot of unnecessary steps the whole time. She would have been a much more likable character if she had pushed everyone else away but stayed with Hatsu. I feel like that would have made more sense. As for Hatsuharu, he’s definitely a very loyal guy. He’s still got Rin’s back even after all of this. He’s also a good friend to Yuki in this season as he offers a lot of advice the whole time. He tends to be more of a low key character but one who gets the job done.

Naturally we can’t forget about Akito. I have to go on a bit of a tangent here as this is the one part of the show I still can’t buy into. Akito is a seriously ill person who is on death’s door all the time. Akito can barely even more or anything for long before going down with coughs. Yet, every character is deathly afraid of Akito. They all freeze up and allow themselves to be physically assaulted without trying to resist. Tohru got her face scratched, Yuki got a glass slammed on his head, Rin was pushed off a building, Hatori got his eye cut out, etc. Even Kyo allows himself to be pushed around. Whenever Akito talks the rest of the cast suddenly act like they’re Shaggy in a Scooby Doo film with how they tremble and whimper. Akito’s just flat out not that tough.

It’s also worth noting that the Sohma family is incredibly strong politically but it’s not like they will use any physical violence against you. So the characters don’t have to worry about that. They just really overexaggerate this part. You can make the case that this is part of the curse which has power over them but I also don’t buy into that being the case. The characters will occasionally act defensive when something hits a nerve but then go back into getting wrecked mode. The worst instance of this with Akito scarring Tohru while Yuki and Kyo just watched. To date that’s the worst scene in the franchise to be honest.

I have to retroactively take credit away from Kyo and Yuki here as in my season 1 review I wrote that I’m sure they would be able to get over their fear of Akito if it was to protect Tohru. Apparently that was not the case. Akito still continues to dominate everyone but this scene was horrible for both of those characters. Just standing by while she was attacked because they were afraid is the kind of move you don’t want to see any quality character have. It’s not like I’ll say they are bad characters as a result of that but I definitely did lose a lot of respect for them there. Tohru was basically left to fend for herself and it would have been even worse if not for Momoji and Kureno. We learn Akito’s backstory here but none of it makes the character any more likable or sympathetic. Ever since Akito was a child, dealing out pain was always priority number 1. So when you consider that, it still makes Kureno look even worse for not doing anything to correct this path. If the show tries going down the road of redeeming Akito that will definitely be a tough task to accomplish.

Hatori doesn’t get much to do in this season. He mainly reminds Shigure not to do anything crazy. Likewise Kagura and Ayame already got a lot of their character development. It was nice to see Ayame help out with the costumes and such for the festival/play. Ayame is a character who always comes through so you can appreciate that. He may not have done great back in Yuki’s origin but the fact that he continues to try and improve on this is the important thing. Momoji has a quick episode where we get to meet his sister but due to Sohma rules she can never know the truth about them. It’s definitely one of those tragic things but at least if they can continue to meet and stay on friendly terms, Momoji should be able to tell her in a few years once the trouble has died down.

Two common themes in most of the character arcs here is forgiveness and redemption. All of these characters either dealt with relatives or friends who were quite cruel to them originally and have to try and let go of their grudges or starting out not being a great person and trying to come to terms with that. The show balances out the emotions quite well. While on the whole I’d always say Fruits Basket is a pretty light hearted series, it knows when to get serious. You can go from episodes of the characters smashing watermelons or visiting the beach to characters contemplating suicide or being stuck in isolation for large periods of time which permanently scarred their psyche. Sometimes you have an episode that combined both such as the beach visit where everything is super happy until Akito makes a surprise visit to attack Tohru and just embarrass Yuki/Kyo. When a character is having an important moment they are able to do so with a somber tune playing in the background and fairly downcast colors. It’s part of why a character like Manabe can really shine here since he’s great at reading emotions and acts accordingly.

The writing is on point here as well so the origin stories don’t get boring or anything like that. Of course I’ll always have my issues with the Akito stuff and a lot of the characters just not doing anything to actively make their situation better. All that considered, it’s worth saying that Fruits Basket never drags on which is really important. A lesser series would have definitely crumbled under this kind of weight. Either focusing too much on the drama or making things overly sad to the point where the characters don’t have a happy ending or it doesn’t outweigh the past. The series always addresses the past but doesn’t dwell on it which is an important distinction I’d say. For example while Yuki shares his past with Manabe, we get to cut to the present time quite a bit where a soccer game is going on and they have some nice banter. It’s a nice contrast there.

Fruits Basket has quality animation as you would expect. All of the scenery is on point and the character designs are good. The whole thing is fairly low key as the show isn’t doing anything crazy to show the animation off but it always looks consistent. You won’t be finding anything off model or low budget here. It’s just all on point as you would expect it to be. For the soundtrack of course you have a lot of emotional themes here. I would say they are pretty good although it would be difficult for me to remember specific ones off the top of my head.

Overall, Fruits Basket Season 2 continues to move the series along at a good pace. There is a ton of ground that gets covered in these 20+ episodes as every character got to have some time to shine. It’s still hard for me to take Akito seriously and everyone constantly bowing to him can really be something else. With Tohru as a quality lead throughout I can only assume that season 3 will continue the solid streak of seasons for Fruits Basket and end things off on a high note. Even though the Student Council plots all seem to be complete, I’m hoping they still get another episode. Manabe just steals the show and their episodes tend to be some of the most entertaining ones in the whole anime. Fruits Basket has definitely been a really solid adaption of the manga, making the story a lot more interesting in this format. It’ll be a shame to see it go but maybe not Fruits Basket Another will finally be able to get an anime adaption of its own like everyone has been waiting for.

Overall 7/10

Spider-Man: Fake Red Review


When this Spider-Man manga first came out I was pretty pumped. The premise was interesting and the artwork was solid. It had all the makings of being the next big hit and possibly the definitive comic book manga adaption. Unfortunately this one got cancelled pretty early. The author managed to wrap up all of the loose ends so that there is no cliffhanger here but you wish this could have gone on longer. Well, it definitely works as a solid one shot so I would definitely recommend checking it out if you’re looking for a solid action title.

The story starts with Yu having a pretty tough time of things. He doesn’t have any friends at school and he’s also not very brave. When someone is literally getting bullied and beaten in front of him Yu chooses to look the other way. It’s just how he’s always lived his life. He skips school to practice his mountain climbing as well but is too afraid to talk to his classmate/mountain climbing expert Emma. One day he finds Spider-Man’s costume in the trash. Spider-Man has been missing for a while now and the costume appears authentic. Yu ends up putting on the costume for fun but is quickly mistaken as the genuine article.

As “Spider-Man” Yu’s life is really changing. He is finally able to hang out with Emma, get caught up on his studies, and most of all Yu finally feels like his life is great now. There is really only one problem here…he has no super powers. When fighters like Jackpot and Slik show up, will Yu really be able to stand strong and help defend the city or will he escape as soon as things get tough? Additionally we have the mystery of what exactly happened to Spider-Man.

This may just be one volume but it does feel like quite a lot happens. We get a few chapters solely for Peter Parker as we find out what happened to him even if Yu is still the lead overall. I think fans of Peter will be very satisfied with his portrayal here. He is really shown to be the ultimate hero throughout the adventure. He makes all of the right moves but of course the Parker luck continues to drag him down. Whenever he saves someone, it seems like he has to sacrifice something from his life. The guy really can’t catch a break and naturally Jonah gets involved as well.

Mary Jane and Aunt May don’t get to appear much here but it was nice to see how they were handling his disappearance as well. As for Yu, well he’s a decent main character I’d say but not one of the better ones. It’s hard to look past the opening scene where he literally lets someone get completely beaten up just so he can stay safe. That was really rough. From there he does his best to act like a hero though. He’s a bit over the top with how awkward he is around Emma though. By the end of the series Yu has done a good job of being a hero in his own right. He may still not really have many friends and will take some time getting back into the school routine, but at least things are looking good for him.

Emma is a fun heroine though. She’s got a nice sense of humor and is pretty dedicated to her craft. She’s apparently quite well known in the mountain climbing circuit due to her efforts while also maintaining high grades in school and having a ton of friends. Emma is even nice enough to watch out for Yu even though they barely know each other and she helps him out when he’s in a jam. Emma’s final scene also cements her as a quality character as she continues helping out even when nobody knows it.

Silk acting as Spider-Man’s main ally here was a pretty interesting call from the manga. She’s not the first person you would think of but it’s good for variety. In this series they apparently met early on and have been like family for a long time now. Silk’s shown to be a very dependable fighter with solid reflexes. Her ability to read waves and energy signatures is cool and the opening fight with Venom was intense. The battle is fairly short but does quickly introduce Venom as a powerful adversary while also showing how well Silk fights. If Silk was always like this I dare say she would be the best heroine in the Spidey-verse.

Naturally we have Venom as one of the big villains and he looks great. His design is absolutely on point and the guy fights like a true monster. He’s not someone you really want to have to deal with that’s for sure. Especially as the series gets some pages in full color you have some really dynamic moments. Other villains pop up as well such as Scorpion, Jackpot and the mysterious mastermind behind all of this. Scorpion leaves less of an impact than Venom but he also looked good here. His design was on point and the guy radiates power. As for the mastermind, he’s a bit whiny but a decent villain I suppose. Jackpot’s definitely more of a troll than the other two but a very dangerous one with all the lives she puts at risk when they panic.

The artwork is really top notch here. There is a ton of attention to detail in each page. The character designs are air tight and the battle scenes really flow well. Near the end of the series we get a big group fight and you can feel the intensity. The Venom battles are also intense with a lot of property damage in the background. I would easily say it’s the best artwork for a comic adaption I’ve seen in manga. This could hold its own with any mainstream manga title in this regard. the art seems like it’s styled on the 90’s-early 2000s look for Spider-Man and it suits him well.

Fake Red balances out the action with solid character development and interactions throughout. The pacing is very solid and each chapter is over in the blink of an eye. It’s definitely a real shame that this story could not have continued longer. I suppose it just wasn’t to be. Perhaps someday the author will get to do some kind of sequel story though. I feel like we could have Peter as being the full lead again though since Yu’s plot really feels over and done with. There is clearly a whole lot you could do with a story about Peter dealing with the fallout from his disappearance though and then from there just introducing a lot of new villains and even some more heroes.

Overall, Fake Red is a really solid volume. It succeeds thoroughly at being an impressive hero story. There’s a lot of different plots going around that all get wrapped up by the end. All of the characters get their moments to shine. I would say the art is part of what rises this story to the next level but the writing is also on point. It just makes for an easy and fun read. I basically got to read through it twice as I prepped for the review to make sure I remembered everything. If you haven’t checked this one out yet then I’d definitely recommend giving it a read.

Overall 8/10

Super Monkey Ball Adventure Review


Monkey Ball is a series that has always been pretty important to me. It’s got great gameplay and a whole lot of dynamic puzzles. To an extent you can say that it’s a very safe series which should never go wrong. How can you mess up such tight gameplay right? The Wii one wasn’t particularly impressive though and this one’s really underwhelming so maybe the series is just over the hill. The problem is that these titles are messing with the core mechanics which really didn’t need to be altered at this point in time. it’s a shame, but I guess it’s just the way it goes.

The basic plot here is that a wedding is being planned between two characters. Unfortunately a lot of people don’t want to attend the wedding. For starters, the wedding is against the rules of the land currently and people are just too busy. There are robot invasions in some lands, monkeys turning evil in others, and some just can’t be bothered. Aiai and the crew decide that they are going to have to force everyone to come to the wedding by eliminating any possible excuses that they might have. So that begins their tough journey through the wilderness to set things straight. Can the monkeys do it or is this really game over for them?

The plot isn’t terrible I guess but it’s definitely not particularly engaging. the real problem here is just the fact that the gameplay is not good. So, in most Monkey Ball games the idea is to make it to the goal while balancing inside of your little plastic ball. This s tough because the levels are just really difficult and controlling the ball is tough. Still, it’s a fair challenge that is a lot of fun and each level is shorter than 60 seconds so the trial and error doesn’t hurt. Unfortunately this is only a small part of the Adventure gameplay. You only play these levels on occasion to unlock new areas to explore. that’s it.

The rest of the game acts more like a platformer. You have to help the villagers with whatever challenge they are having like bringing people balloons or catching a car. Unfortunately the Monkey Ball gameplay really does not work particularly well with this style. The game is all about moving and performing these difficult maneuvers but when you fall prepare for big set backs. The game will take you to the nearest area exit which is sometimes quite far from where you died. This means it will be a long journey to get back to where you were which is never fun. That’s the case for a lot of the quests here, they’re very tedious and take the joy out of the equation.

The basic structure of the game is that each world has around 20 missions to complete. Each mission will bump you up 5%. Once you reach 60% you can challenge the boss of the world and by beating him you get one more guest to the wedding. Rinse and repeat for all 4-5 worlds and then you’ve made it to the ending. Interestingly the game doesn’t really let you know any of this so you may end up doing more missions than you actually need to as a result. Pretty slick of the game if you ask me. I was just ready to head out as soon as I had the required completion% in the game. My total completion% was around 74 which is pretty good I must say.

Fortunately, since you don’t have to beat literally every mission, if you find out that’s a little too cray just skip it. No reason you have to punish yourself by trying to knock it out. In particular there were a few aerial missions I just couldn’t handle. The air missions seem to be the worst ones in general since the gameplay just isn’t as finetuned as the ground combat parts which have been fine tuned over many different installments by this point. The aerial part is new.

The graphics are okay I suppose. They aren’t particularly impressive but you know where you are going which is the important thing. The level designs are pretty bad though. The hub worlds are just too huge and as a result you can get lost or just have to retrace a lot of old ground all the time. As for the soundtrack, well it’s pretty forgettable. I don’t expect you will remember any of the tunes by the time you’re done with the game. It’s just one of those adventures.

For replay value I suppose there is a decent amount here. There are quite a few missions to do and extra minigames. Gathering all of the bananas in order to unlock all of the bonus content would probably be pretty intense too. The game took me a long time as it is so there is a lot of content here. It’s just not particularly entertaining content. If you do end up liking the game though, you can at least be content to know there is a lot to do here including an expansive multiplayer mode with lots of games to try.

Overall, Monkey Ball Adventure just isn’t good. At the end of the day the core problem here is the gameplay and that’s pretty much a killer for any title. The fact that the story is pretty much nonexistent doesn’t help either. You have to deal with a lot of loading times and since the game just isn’t fun in general either, there’s no real reason to play this one. One thing that could have solved a lot of problems would be the ability to teleport to missions or at least re-spawn there when you lose. Without that and the fact that chanting to go into each special skill mode takes too long results in a pretty sad experience. I don’t see myself going back to this title. Hopefully Monkey Ball gets a proper new game at some point though.

Overall 4/10