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Need for Speed: Hot Pursuit Review


Need for Speed has had a ton of games over the years. It’s took a while but I’ve gotten to play just about all of them now. Hot Pursuit is one of the more recent ones and it’s a really solid installment. It takes the series back to its roots with a lot of solid races and the fact that you can now play on the police side as well. This makes for a pretty long campaign all things considered and there is still the free roam as well. Throw in the top notch graphics EA is known for and you’ve definitely got a winner here.

There is no story mode this time though so that’s something to consider here. You’ll instead just jump right into the races. There are around 60 races as a classic rebel who is going through illegal races and trying to be the #1 underground racer. Then you have the police side which has around 50 races as you take these guys to justice. I did all of the police levels and around 10-20 of the racer ones. There are definitely a lot of races to be had here so you really need to like the gameplay. Of course, why would you get a racing game if you don’t like the genre right?

The gameplay is a bit different between the two sides. On the rebel side it’s fairly standard as you try to outspeed the other racers to the goal. You also have time attack races where you just gotta go really fast. On the police side it’s about busting opposing cars. Take them out via ramming or with your 4 special abilities. You can fire EMP bombs at them, call in helicopters, use barricades, or even drop spikes. The rebels have these abilities as well so this is a bit of a departure from the more street level titles of the past. The abilities are pretty fun though and help make the game fresh. That’s why I played less of the rebel levels this time because I just liked the new approach here.

The gameplay is as smooth as it’s ever been. You really feel like you’re in control as the car zooms forward. Turns are seamless and everything feels right while you’re drifting. That’s good because some of the levels really call for a ton of precision so you need this level of control or you could find yourself in a lot of dangerous situations. Then you’ve got the graphics which are top notch as I mentioned. The game just looks really good. The cars are as realistic as they can be and that makes driving them even more fun. The rain is on point and the game looks PS4 level easy. It’s about as ahead of its time as you can get.

The soundtracks for this franchise can be very hit or miss but this one’s a hit without question. The main theme of the game is fantastic so whenever the game loads up you know you’re in for a treat. Not just any game can pull that off. It helps you tolerate the initial loading time a lot more than you would otherwise. The tunes in the actual game are a little less memorable but still work well enough. With a soundtrack of this size you’re not likely to enjoy them all but more work than the ones that do not.

With 100+ levels in here the game should last you around 12 hours if you want to complete them all but if you only aim to complete one side then around 6 hours will do. Of course that leaves a lot of replay value regardless. Earning the Distinction or Gold Medal on each level will be really difficult. You can also earn levels ups as you go through the game which unlocks more abilities and better cars. With these cars you can then go back to the older levels and it’ll be a little easier to complete them. So this game does reward your continued play. You can also go for trophies but with the online not around anymore hopefully there are no online ones or the Platinum trophy will be impossible to get anyway so I’m not sure if you would really bother with it.

One thing I would say that is in this game’s favor is the more Arcade like approach. I’m cool with the game just giving you the cars and you choose which one to grab. While I can see the appeal in customizing your own car and heading to the lot to buy new ones every few levels, I prefer to sometimes just get in and race. Give everyone the same cars and just let it come down to skill. If you ask me that’s for the best. It’s not like a game will lose points for not doing this of course, but I just really like it going this way.

Overall, Need For Speed: Hot Pursuit is really a great game. There’s just a whole lot for you to enjoy. It’s a complete racing game with top notch gameplay and graphics. It certainly makes a case for being the strongest Need for Speed title. Really the only thing stopping it is the fact that there is 0 story. Even if the gameplay may be the best, it’s hard for me to put it above one of the titles that actually has a strong story. If you’re just in it for the gameplay though then I’d say that you really can’t go wrong here. There’s something to be said for going back to the core basics which this game executed really well.

Overall 8/10

Little Big Planet 3 Review


The Little Big Planet series started off rather rocky with the first game and then really jumped with the second one. This final installment in the trilogy manages to keep that same energy and keeps the series on an upwards trajectory. I wouldn’t say it quite matches the second game which still had the most intense plot but the fact that the game has a pretty serious story with clear plot progression is always a good thing. Sackboy has really done everything he could in order to save the world at this point. He may get nervous but he’s always ready.

So there’s a guy named Newton who has decided to awaken the Titans. He had the best of intentions initially as he just wanted to help the world with energy and such. Unfortunately the power corrupts him as everyone warned it would and he aims to destroy the world. Sackboy will have to resurrect the 3 legendary warriors to back him up and claim victory now. It’ll be dangerous but if he has these guys back him up then now he has a real shot at success. Naturally that means Sackboy will have to get past the Titans though so he can’t afford to lower his guard at all or it may be game over here.

There are 3 worlds in the game and each one has around 5 levels. The campaign is a little on the short side as you’ll have it completed in around 3 hours. There is a lot of replay value to be had here though as you can go back and play online levels, grab collectibles, and earn PS4 trophies. There are a lot of these to grab so that should extend the game to around 10 hours or longer I would expect. There are also a bunch of extra levels that aren’t required to beat the game but are present in each world. You can also get the game for a pretty good price so that helps even out the length concerns. Part of why it goes a lot faster than the other games is because the game is a lot easier than the second one. Perhaps people weren’t thrilled with the difficulty of the last one? It could get surprisingly tough that’s for sure, I remember being pretty surprised at that myself.

The story itself is pretty fun though. Newton makes for a fun villain who even has an emotional backstory. You can’t help but feel a little bad for him because he’s had it tough. Not “Gotta destroy the world” tough but still I’ll give him some props. Meanwhile the graphics are definitely solid. The levels have a lot of really solid backgrounds to it and each of the worlds are pretty unique. The soundtrack is also nice with an iconic Christmas song thrown in and then you’ve got another lively one during the credits. A good amount of work was put into this. I wonder if the songs were free domain at this point or if they had to pay for them. Either way it’s pretty nice to have though.

The gameplay is your classic 2D platformer. You want to run and jump past obstacles to make it to the end of the game. This time around you have multiple playable characters though and each of them have some slight differences. The dog for example can move faster than Sackboy. He can’t grab things but he can run on walls. Then you have the bird who can fly at high speeds. He makes for some of the tougher bits in the game since when you go into free drive it can be difficult to dodge the lasers and such. Then you have the power player of the group who can shrink into a tiny form to go under platforms or into the huge form in order to punch through obstacles.

One thing that’s always been a big point of emphasis for the Little Big Planet games is how much customization there is in the gameplay. Aside from level creating you can also equip your Sackboy with hundreds of different clothing options. You can make him an explorer, superhero, monster, etc. I gave him a basic Indiana Jones type costume this time. Initially when you start the game the two options are that one and Red Riding Hood but there are tons of materials to find in every level. After the first level you can probably combine for a bunch of different uniforms as well. So Sackboy can really appear as you want him to be.

Overall, Little Big Planet 3 is a pretty fun game. You can’t ask for much more from a classic platformer. The gameplay is strong with no glitches in sight, the soundtrack is on point with a lot of variety and solid tunes, finally you have really good graphics with a lot of character designs that are on point. It doesn’t lose in any technical aspects. The only real factor working against the game is the length of the story and even then there are a lot of bonus options you can do to keep up the replay value. I’m looking forward to seeing how the 4th Little Big Planet turns out. If it does well then it may be time for Sony to more aggressively think of spinoffs putting Sackboy in different gameplay styles and situations. I think there’s a lot of potential there. If you like platformers then this should be somewhere on your list.

Overall 7/10

Sakura Wars: Sumire Review


Sumire has definitely been a pretty key figure in the Sakura Wars franchise. She’s always around to help the heroes out whether it be directly in a fight or by pushing the rest of her team to perform even better with her tough love approach. She quickly became one of the best members on the team so it’s fitting that she would be one of the only people in the series to get her own special. Next to Sakura you probably could say that she had the biggest role in the series.

The basic plot of the special is that Sumire has decided to retire from the Flower Division. She’s getting older now and has realize that her powers have started to wane. While she could theoretically try to stay in a support role, you need your powers to be able to use the mechs and I doubt she would be satisfied on the sidelines. This also means she will have to retire from the stage performances. None of the other members are happy about this but try to see her off with a smile as she has her final show. The special’s more of an emotional epilogue so there aren’t any big fight scenes or anything. It’s really here to give Sumire some closure.

So there isn’t a ton to say about this one because it’s only about 20 minutes and it’s not like there is a whole lot going on here. Sumire continues to look really good. She noticed her powers beginning to go away before anyone else and made the retirement decision on her own terms which is important. Sumire takes the whole thing in stride as well and already knows what to do now that her career is over. Building mechs with the company is a good way to keep fighting against the forces of evil. Also, her powers are not completely drained so if there’s an emergency I’d like to still see her get into the action. Maybe if we ever get a sequel movie she could have a quick scene where she gets into the mech one last time.

The rest of the division doesn’t get to do a lot here beyond saying goodbye to Sumire. Kanna takes it the hardest since she always had a lot of good banter with Sumire. Even to the end she isn’t quite able to keep up a game face the way that the others did. Of course that’s definitely a lot easier said than done so it’s nothing to fault her for. Sakura is finally able to gain some confidence after coaching from Sumire so she will be ready to be leader now. Technically Maria was the leader but everyone on the team knew it was secretly Sumire and now that role will be Sakura’s.

We get a clip show at the end of Sumire’s adventures with the team as the OVA finishes. So it was a pretty fun little adventure from start to finish. It’s the kind of special you can probably only appreciate if you saw the rest of the series. It’s all pretty low key after all but definitely worth the watch. The animation is good, the writing is solid, and there are no real mistakes here. It’s just a fun special and it’ll be tough for the Flower Division to really continue going on without her. I feel like a new character may need to be added just to help with bringing in more banter. To an extent I feel like that was Orihime’s purpose originally but she didn’t really end up sparring much so you still need another piece.

Overall, Sakura Wars: Sumire is a very direct epilogue. It accomplishes what it set out to do with concluding Sumire’s story and definitely ends this part of the franchise. There are a lot of ways you could still write in her return of course so if the writers are desperate she can return but otherwise it’s definitely a nice end to her character. I’d definitely recommend checking this out if you’ve been going through the Sakura Wars series and don’t know that this special exists. If you haven’t started the series yet then you should probably at least check out the main anime before watching the special so that you’ll really know the characters first.

Overall 7/10

Kaguya-Sama: Love Is War


This series has to have the most misleading volume 1 cover of all time. I always assumed this was either a horror series or some kind of vampire title. How else would that cover look? Kaguya definitely has a memorable design. The series is actually more of a psychological thriller as the characters try to one up each other similar to Liar Game. It’s off to a brilliant start so we’ll see how it goes and I’ll have a review up for the series when I finish it.

Overall 8/10

Little Big Planet 3 Stats and Records

Stats time!

PS4 Trophies 4/32

World Stats

World 0 56% Complete
World 1 34% Complete
World 2 28% Complete
World 3 235 Complete

Level Stats (%Complete)

Belly of the Beast 42%
Masque Maker’s Tower 19%
Cloud Caravan 31%
Even Bosses Wear Hats Sometimes 76%
Benkum Lagoon 9%
The Great Escape 30%

Need for Speed: Hot Pursuit Stats and Records

Stats time!

Play Time 5h 41m
Total Game Complete 30%
Distance Driven 527.4 Miles

Time Played As Cop 4h 19m
Cop Distinctions 23/48
Cop Cars Driven 18/49
Cop Milestones Complete 15/20

Time Played As Racer 1h 21m
Racer Golds 6/60
Racer Cars Driven 9/51
Racer Milestones Complete 3/20

Total Driving Milestones Complete 17/40
Distance Driven 2/4
Distance In Oncoming 1/4
Distance In Drift 1/4
Distance On Shortcuts 2/4
Time In Slipstream 1/4
Time At Top Speed 1/4
Time Using Nitrous 1/4
Nitrous Bars Filled 3/4
Near Misses 2/4
Total Crashes 3/4

Horror Express Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

Whenever you have a mummy running around you wanna be careful since the heroes are in for a tough fight. This movie adds some tension by trapping all of the heroes on a train. It’s a pretty nice idea and with the body count growing quite high there is a real sense of danger. Unfortunately the film wastes quite a lot of its potential on going for a very gritty approach. The atmosphere is just right and the villain has a pretty interesting design but these factors are not enough to save the movie.

The movie starts by introducing us to the characters. Saxton has uncovered a rather big discovery and something that he hopes will further his research. He wants to keep this a secret though so he keeps a huge box locked up tight and forbids anyone from looking at it. Then you have the Count and Countess who are aboard this train as well along with a monk named Pujardov who is convinced that there is something sinister in the box. Then you have Wells who is hoping to have a relaxing time here. There’s also a lady who has seemingly snuck aboard without a ticket who convinces Wells to look the other way. We’ve got a whole slew of characters here but then one guy decides to open the box and it turns out to be more than he bargained for. The creature inside it is now unleashed and hungers for brains!

I’d consider the monster to be a mummy for the most part just with how he acts/looks. The whole absorbing brains part is more like a zombie though and then he has the stare of death which is like something out of Dracula. So they’re going for quite a lot with this villain and then the kicker is later on we see he’s from another planet. So really he’s an alien, but you could say that he’s an Alien mummy zombie at this point. You could use all 3 terms and it would still be pretty accurate so that’s neat. The villain can assume many forms and manipulates the cast quite a bit. When you mix in his quick stare of death you can see how he is easily able to overwhelm most fighters.

This is a horror film that loves showing everyone get murdered for as long as possible though. Prepare to see all of the characters get choked for a long time with epic zoom ins as they try to fight back. Everyone dies rather bloodily and there is a big body count here. We also see the characters run autopsies on screen which can be pretty brutal. The effects are on point but if you’re not a fan of scenes like that then you definitely may want to take a step back here. The film doesn’t shy away from these scenes and can definitely get pretty graphic.

As for the characters, Saxton is definitely quite sure of himself and has no real sympathy for anyone. He’s no hero so it’s an interesting change from what you would expect. I found him to be pretty fun even if he was part of the problem for the heroes during most of the movie. If he was a little more reasonable then things wouldn’t have gone this far. Then you have Wells who is a lot more heroic and willing to help out. He’s not exactly thrilled about this going on while he’s trying to enjoy the ride but at least he actually wants to help. He comes up with some good plans as well and helps make most of the discoveries on what is going on here.

The Count doesn’t get much of a role except to wave his death flag quite high. The Countess’ role is significantly larger as she gets very close to the action. Near the end it feels like she’s just running from zombie to zombie but she never fainted or anything like that which is good. You’ve got the monk Pujardov who cracked almost instantly. He’s definitely not someone that you want to have your back because you just couldn’t trust him to protect you when it counted. That’s the kind of support that you just don’t need. Then there’s the inspector Mirov who meant well. It’s always good to have a cop on board to try and keep everyone calm. At least he got a shot off which was definitely appreciated. Likewise you had Kazan who was a lot more extreme but at least threw a knife at the villain and even got a few shots in so tht was pretty impressive. just a little more and he could have won.

Of course, you do have to question how likely it is that this villain would be down for long. He is effectively living energy or a kind of being that is not physical the way that most are. I even doubt that in the ending of the film he is truly gone. These kinds of villains always seem to regenerate and try again in the future. Still, the heroes did pretty good. At least the fact that he has to body hop when the vessel is injured enough is a decent weakness since it buys you a lot of time to escape. The second half of the movie switching to more of a thriller on wondering which body was currently housing the villain was a nice approach.

Overall, There was definitely a lot going on in this train. The Horror Express is an interesting movie and one that is pretty unique. It’s very rare that you have a horror/survival film that takes place on a train. I’ll give the film kudos for that but ultimately it will still be doomed to a low score in the end. The violence can be over the top quite often and the surgery scenes don’t help matters. At times the film is just more focused on the shock value then on actually moving things forward. You could have easily handled this film a lot differently and would have come away with a superior plot. If you’re a huge fan of survival stories and don’t mind the violence then I would recommend it but otherwise you should check out a different option like The Green Slime.

Overall 3/10

The Black Sleep Review


Cheating death never tends out to work very well in these films. Why would it right? The scientists tend to be quite mad and will stop at nothing to accomplish their goals. It isn’t really a recipe for success I would say. The movie has a decent premise but the main character is definitely not very bright in the slightest. I wouldn’t say this works quite as well as a lot of the other retro films I’ve seen but it should keep your attention decently well as you progress through the adventure.

The movie starts with the main character (Gordon) preparing for death’s door. He was said to have murdered someone and so he got the death penalty. His friend Joel shows up and offers him a path to escape his fate. He has to ingest the drug known as the Black Sleep. Gordon has nothing to lose so he does this and then wakes up in the doctor’s office. The drug simulates death so Joel pulled some tricks and got him out of it. Gordon owes his life to the man now though so he agrees to help in the experiments. Basically, Joel is trying to revolutionize brain surgery. He’s trying to prove that each part of the brain operates a different part of the body. Gordon is on board with this but then he finds out just how drastic these operations are. Joel is experimenting on people who are still alive and may scar them for life. Can Gordon really help him with this?

Well, any reasonable person would walk away right? Not Gordon, he’s definitely willing to play ball. Here’s the problem with this, the film could have played it off like Gordon felt he owed Joel a lot so he would go through with it despite his personal feelings. The film doesn’t really play that angle up. Gordon just seems to think that Joel has a point that this is worth the sacrifice. Even after seeing how shady Joel was, Gordon wouldn’t believe Laurie either. It takes quite a lot to convince him that this is all pretty sinister and then he quickly tries to play the hero. The problem is that Gordon is a very willing accomplice the whole time so his big turnaround at the end doesn’t feel very earned or heroic. The guy is just playing the field the whole time and doing whatever he wants. It’s hard to find him likable.

Joel isn’t likable either of course but he’s your standard mad scientist. I wouldn’t say that he’s a weak villain or anything. He’s just completely standard and you either like the villain type or you don’t. At least he actually has a reason for doing this but it just doesn’t excuse anything. He’s also failed many times as we learn when we see the dungeons later on. You’d think he would have gotten a little better at it. The idea is that he has made a creation by turning off a different part of the brain each time. So one person can’t talk, another can’t hear, etc. Definitely makes for a collection of crazy mistakes from his side.

It also makes the whole place pretty unsafe. In particular you’ve got one monster running around who keeps trying to choke people or attack Laurie. Only one lady in the house is able to calm him down and she rarely appears in time to stop his initial attack. Gordon nearly died early on when he walked into the hallway although I don’t think he could have expected anything else when it was so late at night. He’s not exactly a super sleuth and even when he has his big James Bond moment of using the secret passage he is caught rather quickly.

There isn’t a lot to say about Laurie meanwhile. She’s really hoping Gordon realizes what’s up so he can get her out of there. The problem is that he’s not very quick on the uptake and in the meantime she’s stuck. I have a lot more sympathy for her than Gordon because you do feel like there’s no way she could escape on her own. Then you’ve got Udu who is Joel’s right hand man and supplies the bodies. Typically a mad scientist always needs some kind of brute to do the heavy lifting while he’s doing the research. Udu fills that role for sure.

You can see that some parts of the film are pretty strong as you go through it. For example, I thought the writing was pretty good. The characters may not be super likable but there is some good back and forth dialogue between the characters. We have your classic debates of how much research you should do and to what ends. The film’s pacing is on point as well so I wouldn’t say it drags on. It’ll just depend really on if you can get past the characters not being great. It’s also not the most original plot and while that’s not a bad thing, you feel like other films have executed the themes better than this one. The Black Sleep just isn’t a very memorable film.

Overall, The Black Sleep tries to execute a fairly straightforward plot with a rather small cast. There just isn’t any standout member to be had though and while the creations may make for good shock value it’s not like they can do much to further the plot. You could cut or keep them and it doesn’t effect the film all that much. I’d say it was just here to convince Gordon in the end that he had to get out but he should have realized that a lot sooner. If I was Laurie I would still be rather sore at him taking it all for granted. It’s not a bad movie though, I’d put it a little above the middle. It’s definitely not a bad movie. I can’t picture myself checking it out again but if you want a quick little adventure about the horrors of science then this could be a decent pick.

Overall 6/10