Pokemon Mystery Dungeon: Gates to Infinity Review


It’s time to take a look at the next Pokemon Mystery Dungeon game. This one actually ended up being the longest one yet so it definitely gave you time to be attached to the characters. It’s a great game and definitely one that I would recommend. While it is not quite able to top the last one, it really has no weaknesses. The mechanics are easy to pick up on and we get some pretty cool cinematics. Now there is only one Mystery Dungeon game left so I am definitely going to miss them when they’re gone.

The game starts off with Terry arriving from the human world and turning into a Pokemon. He meets up with Tepig who is trying to build a Pokemon guild so they can share paradise with him. “Paradise” is the name of the town that Tepig is creating but it’s been tough since Pokemon in this world don’t like each other which makes things pretty tricky. Terry agrees to help Tepig and initially they start by befriending local Pokemon and getting materials to build the house. We get more of a plot soon as a mysterious pair of Pokemon show up and explain that the world as we know it is about to end. The heroes will now have to buckle up and head out to protect the present, but doing so may involve destroying the future. Can Terry and Tepig really pull the trigger and make such a call?

While the plot does get pretty high tier as you would expect, it does have a longer opening act than the last title to allow you to get used to the village and the members. Since part of the plot deals with Pokemon not liking each other the game wants to really make sure you know what’s going on here before you get into the meat of the story. It’s a fun opening act though and part of why it’s solid is because Terry is solid. He talks quite a bit more than the other main characters from previous games which I think is definitely a good move. He feels like a natural leader and doesn’t rely on thought bubbles. One particularly impressive scene is when he takes down 3 bosses at once and later holds his own against another 5 before being saved. Terry is portrayed as a real fighter here and it was really a lot of fun to play as him.

The supporting cast is also pretty solid. Tepig’s a nice guy and he’s a lot more reasonable than your partner from the last game. Tepig at least always tries to do the right thing and doesn’t keep hounding on the other characters over mild matters. Emolga and Dunsparce have a good bond between them. I like that Emolga was always ready to step up for his friend and make the hard calls. If anything Dunsparce was just less impressive because he was a bit too gullible and obsessed with Virizion. Virizion was solid as one of the wise characters and while she didn’t really believe in friends, I couldn’t really blame her for that. She certainly did not have the best prior experiences with them. I also loved having her on the party because of how powerful she was.

Umbreon and Espeon are pretty solid. They are definitely very business oriented so they don’t mess around as much as the others. The Voice of Life made for a pretty interesting character. Just from the name you can tell that this guy has quite a lot of power. Unfortunately I have to give him a thumbs down here because at the end of the day he keeps saying that he has no choice and can’t really do anything about anything but you gotta be able to do more than that when you have cosmic powers. What’s the point if at the end of the day you’re not going to use them? Kyurem was definitely cool though. All of his scenes were definitely pretty hype and he had a menacing air about him. His goal also wasn’t all that bad. It was actually very reasonable which made him a compelling antagonist.

One subplot in the game that I don’t think was really needed though was Keldeo. The plot wouldn’t have really changed almost any part of the story so if you cut him out it all works out quite nicely. He tries to talk a bit tough by the end but nobody’s buying that. As for Kyurem’s position that I mentioned earlier, it’s basically that you shouldn’t change the future just because you don’t like it. The whole concept of the game is that we’re going to change the future because it turns out to be an apocalyptic one while Kyurem’s saying that it has to be preserved. I’ve always been for changing the timestream so I’m not objective in the slightest but I’m with the heroes here. If it’s a bad future then you’ve got to change it.

Additionally, it’s Kyurem’s view that we’re changing the future. Last I checked, the whole game takes place in the present so his argument loses a lot of steam. So long as we did not build a time machine or something it’s all fair game if you ask me. So in effect by trying to stop us he’s changing the future just as much. No future is certain unless you’re actively moving through time. Thanos for example has a stronger case since the Avengers got salty that they lost and started playing with time. That’s not what the heroes are doing here.

The gameplay is your traditional overhead turn based combat. It plays out a bit like a Fire Emblem game only you are moving through a dungeon. You recover health as you move and the goal is always to get to the final dungeon where you may or may not fight a boss. You have 4 different attacks and can have up to 3 partners with you. Be careful, your main partner will count as a second life so if one of you dies then the whole mission is a fail. Just something to watch out for because your partners tend to take really big risks for some reason.

Also, make sure you have a good amount of items before tackling the final boss. I had saved up a ton of them throughout the game so I was ready for it. Otherwise, you could be in for a pickle because the game saves after the first form of the final boss so if you’re not ready to fight the real one then you could end up being stuck in a loop. Hopefully there’s a way out of that but I didn’t intend on risking everything to find out. That’s why I always keep items in the bank for tricky situations like that. I was really glad I had the stash when I walked into the fight. One tip I have is to use the orbs you get during the levels. You get some that will put every Pokemon to sleep for example and they are incredibly handy.

The main campaign should definitely last you a clean 15 hours at the least. Aside from that the game has a ton of content to explore. You can get materials and money to build up the town and make a lot of gardens. I didn’t really play around with this feature, but there’s a lot you can do here. Additionally there are a bunch of extra dungeons and Pokemon to recruit to your cause. You can also work on maxing your guild’s rank up. If you do all of this the game should really last you for quite a long time. Then we get to the graphics and soundtrack which are both quite solid. The soundtrack has some catchy tunes even if none of them are all stars. The graphics are particularly impressive with each of the characters having a 3D model now. That’s not something we’ve really seen a whole lot so it was pretty fun.

Overall, Gates to Infinity is definitely a great game. The gameplay is tight and naturally the graphics/soundtrack are good as well. You’ll have a lot of fun here and aside from a pretty solidly long story you’ve also got a whole lot of post game content to work with. I expect you’ll definitely be kept busy with this game for quite some time. I doubt the price would be too crazy nowadays and either way this game has enough content to really make it worth your while. We really need more Pokemon spinoffs to come out soon because they’ve been pretty dynamite. Pokemon lends itself well to the RPG format.

Overall 8/10

Dynasty Warriors 5 Review


It’s time to take a look at another Dynasty Warriors game. With this title out of the way I have now finished playing through all of the installments that I own. It’s been a pretty fun ride to be sure. This one definitely has the biggest change between entries in the series. It’s really like playing an entire new game which is cool. I definitely like all of the changes made here and he game still gets quite difficult by the end of its run. It’s certainly not a game to underestimate.

The basic plot of the game seems to be the same as all of the other ones. Your goal is to unite China under the same flag as the army you are fighting for. Once you do that, then you will have restored honor and balance to the kingdom. I went with Wu as always. The army’s armor always looked pretty cool and it was nostalgic to play as the same guy from the third game. From there I just went on to clear the campaign which was certainly a lot quicker than the last two games. There are only 5 levels here compared to the usual 7-8 you would have expected. Couple that with the game’s less difficult nature and it was a breeze.

I’d heard about this before but the difficulty in 5 is definitely a lot lower than in the previous two games. You really just mow the enemies down and they don’t fight back quite as much. I would say that the whole game was a cakewalk except that the final level was actually very difficult and felt like one of the installments from the earlier titles. It took me a lot of attempts to clear that one. I did my best to try and complete it the “normal” way but my army would lose morale way too quickly so it would never work out. Finally I just had to try and run straight up to the main villain and then I was able to clear it. This certainly took a good amount of effort.

Most likely the reason for the spike was because my level just wasn’t high enough. Due in part to how easily I would complete the other levels, I hadn’t needed to fight nearly as well as I should have. If I had been a higher level then I’d be beating enemies a lot quicker and naturally that would make a difference with the army morale. That wasn’t how things went down though but it does add to the replay value of the game. You can easily beat the game in under 3 hours if you blast through. However, after that you can also work on getting all of the other characters leveled up and completing their stories as well. In this game each characters gets their own story so that is definitely a lot of stories to run through. It’s definitely not something that will be an easy task nor will it be one that you can do quickly.

The graphics definitely look very good here. You’ve got a lot of little improvements like each enemy having a health bar and also their status not vanishing. In the old games you could easily lose track of a general among the mob because the title would flicker in and out. In this game it stays put the whole time which is appreciated. Characters load up a lot quicker and in general it all just looks quite good. Then you have the soundtrack which has a lot of classic rock themes like the last two. I’m still pretty surprised in general that the games have such a great soundtrack but I’m certainly not going to complain.

The gameplay in Dynasty Warriors 5 plays it straight this time around. You don’t have any missions to find a missing box or anything like that. All of the missions are simply about taking down a boss and unlike previous games they never lock the main villain away. You can run up to him in any of the levels and just test your skills. It won’t be super easy to do so as there are a lot of minions in the way, but 5 certainly makes it possible. I imagine that experienced DW fans would be able to easily get in there and take down the boss. It’s ultimately a strategy that will bite you in the end since your level will stay low but if you’re just planning to quickly beat a campaign then it makes sense. If you do this then I recommend the paralyze combo. It’s two week hits and then a power shot. It trigger a 5-7 hit combo with guaranteed stun. It’s really hard to think of any attack option that is superior to this. Spam it as often as you like. As always make sure to keep your final smash on hand until someone attacks you to instantly combo-break the opposing hit.

If you get a horse then I recommend keeping him around. On Easy mode none of the minions can do anything about him so just jump off when you make it to the boss. The horse won’t be going anywhere either so once you’re done you saddle up and move. The humans run a lot slower than the horses and these levels are massive so I definitely recommend keeping him around. In general it is just so handy to have your own horse and they can be rare to find. Another way to get one is to lure your ally who has a horse into a big battle and once the enemies knock him off you grab the horse and run. I hope in one of the future games you are given the ability to tell your ally to leave the horse. It’s a small feature but one that would be very handy.

Overall, Dynasty Warriors 5 is about as solid as the last two. If anything I would say that it is even better than them thanks to the graphics improving quite a lot and the gameplay feels smoother. The opening cutscene for example is pretty incredible. 5 feels way more polished than the last two and you would have expected that the game would have come out a lot later than it did. It’ll be interesting to see how 6 tries to stop 5. It definitely won’t be easy but the series seems like it’s on an upwards trend so I won’t say that I’d be surprised either. If Dynasty Warriors wants to keep improving I expect that it will be able to do so. If you like beat em ups then you definitely ought to give this one a try.

Overall 8/10

Shadow of the Ninja Review


Time for another classic Nintendo game. This one I was definitely not familiar with but it looked like Ninja Gaiden so it had to be good right? Well, the gameplay is definitely pretty similar although I would say that Ninja Gaiden still has the edge overall. The gameplay was just a little tighter in that one and it also had more of an engaging plot. Still, this one is pretty close in all respects which is quite impressive. I’m surprised that the game isn’t more well known. I think there would definitely be a pretty good audience for it.

The United States has been taken over by a powerful new villain who needs an empire. The two Ninja are called in to take this guy down. You’ll probably have a whole lot of questions about this. Why is the U.S. banking everything on two ninja warriors? Why do ninja still exist in a futuristic America? Well, the game has no time for these questions because it throws you into the thick of the action right away. The goal here is to just stop the villain and so the heroes march their way through various levels and lots of different enemies.

The game does a good job of taking advantage of this future setting. You fight a lot of robots and at times the game feels a bit like a Megaman X title. When you blast at the robots they even split into two different ones in a similar fashion to some of the original X villains. The backdrops have a ton of variety and the bosses are pretty fun too. One guy gets swallowed up by his bird and they merge into an armored bird which was pretty cool. The final boss also has a pretty good design. One thing I found interesting about the bosses is the game would try to keep you in suspense about what their weak point was for a while. During the first bit of each boss fight they have an extra health bar but you can’t see it so it looks like you may be hitting the wrong point.

The fact is you are hitting the right spot, you just can’t see the damage it is taking. On the other hand it’s pretty risky business because with at least one boss you did have to hit him in a specific way (crouch hit) so if you were not doing that you would be there for quite a while. Each boss is different which may sound like a pretty small thing but I always appreciate when each boss is different. It speaks to the effort of the developers. Cloning different bosses is pretty easy but it also feels a bit lazy at times.

The gameplay is pretty straight forward. You rush through the 2D levels in order to reach the end. You standard weapon is a sword but when you break crates you can change weapons to a chain, throwing knife, sword with shockwaves, etc. The one I recommend staying away from is the chain to the point where I would rewind if I grabbed that one. It’s hard to tell which weapon is in the box and I believe it’s intentional. It’s like a roulette game where you just don’t know what’s going to happen next. I doubt the chain is meant to be a terrible weapon, it just did not click for me.

The graphics are definitely solid although I think you already get the picture from how I was describing it earlier. A lot of effort was put into this game for sure. Then you’ve got the soundtrack which is pretty light but works quite well either way. Couple that with the smooth gameplay and this title’s ready to go. One really fun enemy was this little robot square that would keep circling the stage and trying to blast you. This is one of those games where attacks deal massive damage so let me tell you, you do not want to get hit by that guy. Figuring out the right strategy to beat the various enemies who would show up was half the fun of the game.

Overall, Shadow of the Ninja is a very fun game. The story is definitely solid and the gameplay really holds up quite well. It may be pretty short but the game is really diverse so it feels like they kicked in a bunch of content. This game did take me about an hour which is definitely longer than most NES titles. It’s a pretty challenging experience so don’t expect it to be a walk in the park either. You will definitely have to work at beating this one and mastering those fundamentals quite a bit. This is definitely one of the best NES games available in the service.

Overall 7/10

Double Dragon Review


It’s time to look at an old beat em up game for the NES. I’m pretty familiar at least with the title because this was a pretty popular game back in the day. Who doesn’t like a good 2D beat em up right? The only thing holding this game back is that it randomly decides to throw an infinitely looping level at you during the campaign. Why would a game even add that? I feel like there is no real benefit to doing so and it just throws you out of your rhythm. Still, the game is definitely fun and it has an actual plot which is always nice.

The game starts with a girl being kidnapped by a gang of thugs. The main character decides to save her, but to do so he will have to travel across cities and mountains to their base. He is also up against an entire city’s worth of thugs who are out to get him. It won’t be easy to stop all of them, but that’s fine. The main character is ready to do whatever it takes in order to win and he is clearly not opposed to getting into some fights. If anything he looks forward to the action.

The controls are pretty simple. You can punch, kick, and do a flying kick. You can also grab the opponent to get some extra pummel damage in which is pretty handy. To continue to going through the level you have to defeat all of the enemies you currently see. After a few waves of this you will make it to the next level. Most of the enemies are pretty easy to dispatch. I recommend kicking over punching as it has a longer range so it’s just a lot more efficient. They will have a hard time landing a counter hit on you.

The toughest enemies are the big dudes who show up to smash your health away. The trick to beating them is to kick when they are the maximum distance away from you. That way you can unleash all 3 kicks in time to knock them down. That’s absolutely your best bet here and if you do that then you will certainly be in a great spot. It’s easier said than done though so you will likely need to work on the timing a bit. A lot of times enemies show up out of nowhere too and throw things at you which are hard to react to in time. These items take a lot of health away so you’ll likely need a few restarts. Still, eventually you will have beaten the game. There are only 4 levels if I recall correctly so that won’t take you very long at all.

The gameplay is straight forward as I mentioned, but the one thing holding it back is level 3. I don’t see why a level loop was necessary. It’s really just penalizing the player for going ahead and kicking everyone around. There’s no reason you should be looking for a secret exit because you haven’t needed one throughout the game. Up til now all you had to do was just beat people up and that worked really well. I feel like this was just to extent the game a bit and it didn’t really age well.

The graphics are pretty solid though. I like the various level backgrounds. You can use quite a few objects throughout the game and it’s always easy to tell what you’re using. The character models are good and the main music theme is pretty solid as well. I definitely didn’t have any complaints with this. There isn’t much replay value since the game is so short and there is no post game content to try and tackle so this is definitely a game that you just play through once and call it a day.

Overall, Double Dragon is a pretty fun game. It may not be the game of the year material you may expect it to be, but you’ll have a good time. It’s fairly short but should still last you for around 30 minutes. Maybe even longer if you get tricked into the infinite level for a while before realizing what is going on. The levels all have time limits which is the main indicator that something is wrong. The time limit is around 2-3 minutes so if you’re still running and there isn’t much time left then you know that something isn’t adding up. If you have the Nintendo Switch Online then there is no reason not to check this one out. The Switch Online even has Double Dragon II already so then you can see if that one does a good job of following up the original.

Overall 6/10

Two Weeks in Another Town Review


It’s time to look at another film about a celebrity ruining his career and then seeing if he can make a comeback. It seems to be a bit of a classic plotline over the years. Unfortunately this one isn’t quite able to handle it. The film’s reasonably entertaining the whole time, but the ending is pretty sketchy and the romance plot here is also not one of the better ones. Jack definitely makes the most of his two weeks though and after lighting up the towns he should be tired enough to stay ready this time.

The movie opens up with Jack finally finished with his restoration after being a drunk for a while. His old pal Kruger the director has mailed him asking if Jack would like a big part in his new movie. When Jack gets there Kruger admits that it was all a scam and the psychiatrist asked him to write, but he’ll at least let Jack do the dubbing. Jack never lets an opportunity to make a quick buck slip away so he demands a raise and then takes the job. The tough part is he has to deal with the main actor Davie who really doesn’t care about the project at all. The guy is just here for the check and spends his days as drunk as can be. Jack doesn’t like this but there’s not much he can do about it either. At least there’s the heroine Veronica here. She’s currently in an abusive relationship with Davie so Jack decides to be her rebound guy. Can this possibly end well?

The film sets Davie up to be so antagonistic that there’s no way for you to buy into his redemption arc by the end. Veronica even gets a black eye at one point which shows just how bad Davie was. The film doesn’t get into it much deeper than that but tells you all you need to know about the guy. Davie also waves a knife around at Jack before getting subdued. Jack’s way too lenient at the guy and the way the romance plot ends is also not very satisfying. Davie’s just a pretty terrible character.

Unfortunately I can’t say that I liked Jack and Veronica very much either. Veronica seemed to rebound way too quickly. She got together with Jack with no real effort but ultimately went back to Davie very quickly. She seemed to be someone who was always trying to get some action so I don’t see their relationship being great long term. Jack’s no better though as he goes from Veronica to Carlotta with ease. Considering how tough he talked about not falling for Carlotta again he sure fell pretty easily. This is where the closing act just didn’t work for me. After he is betrayed, Jack takes it very hard and falls back into literally every single one of his old vices. He gets super drunk, he has an affair with Carlotta, and then he loses his mind and starts driving like a maniac. That scene’s definitely pretty terrible as the guy undoes all of his progress from the last few months.

The film quickly spins this into a happy ending after that somehow. With all the fights and property damage he caused the guy will probably get arrested the next week though. The only character here who seemed reasonable at first was Kruger. Then slowly but surely the film begins to break him down piece by piece until he’s just as bad as the others. First off, he cheats on his wife consistently. The film plays this off as a comedic subplot but it’s all pretty tragic. He also does this very openly so everyone in Hollywood knows about this which is even more humiliating to her. Kruger is only interested in making films and getting famous and it shows at the end when he decides to back stab Jack. I think Jack should have suspected as much since he seemed pretty cynical about showbiz at the start. I think he just allowed himself to get a little too hopeful and it’s a shame that doing so would get him in trouble.

So there are quite a few negatives I’ve got in the bag here like characters and romance, but one positive the film does have is the writing. I always enjoy the scripts from this era. Everyone just sounds very regal and the dialogue allows for good back and forth discussions with the characters. They’re all professional and make reasonable sounding arguments even if they’re actually crazy when you think about it. There’s always a lot of passive aggressive comments here as people rarely say what they actually mean. It’s really something to think about how people would actually speak like that back in the day because it’s certainly nothing like that in the modern day.

I’d also say that the pacing is good. The film will hold your interest as it’s going on and it never drags on. Each scene serves some kind of purpose so I wouldn’t say that there was any real filler here. Even if you don’t like the characters they still manage to be compelling which is important. It was nice to see Jack work as a director for a bit even if it didn’t ultimately work out. One character I did like was Kruger’s boss. That guy seemed very practical. He may not have said the things Kruger was hoping to hear but the guy clearly runs a tight ship and that’s important for a director.

Overall, Two Weeks in Another Town is a film with an idea that’s been tried in the past and it has been done more successfully. The problem here is that while the film does succeed in showing a cynical Hollywood where everyone is out to get you, it’s done without likable characters. All of the characters lose their morals when they need too. The film can be quite mean spirited. Basically this amounts to Jack going to another town and for two weeks making as much of a mess as he wants and then getting out quickly. While the ending suddenly tries to be a happy one it’s almost more of a grim ending since Jack ended up cracking once again. I’d say to skip it this time and you could watch almost any of Kirk Douglas’ other films and you’ll have a better time.

Overall 4/10

The Firm Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to look as a retro Tom Cruise thriller. It’s always fun watching a film with him as the lead because you expect some craziness will ensue. This one was before he became more of an action star so he isn’t actually doing a lot of fighting here. Still, this film does have its share of action and intrigue as dealing with big business can be difficult. It’s an entertaining film that does have its share of issues, but still ends up being worth the watch.

The movie starts with Mitch graduating Law school and now everybody wants to hire him. He gets quite a lot of really great offers and ultimately decides to go with a small firm. The reason for this is they offer him a ton of money and there are a lot of nice perks to the job like a new car. It’s all pretty perfect so naturally the group turns out to be shady. Whenever someone tries to leave their firm they always have an “accident” which doesn’t end up well for them. Anyone who looks into the group is shot falls off of a boat. Either way the message here is that you are not getting out of The Firm alive. Will Mitch be the first to survive or will he fall as well?

The tricky part here is once you’re in then it’s hard to get out and Mitch went all in. He moved and has presumably started spending this money so there’s a lot on him at the moment. He then makes a huge mistake and has an affair even though he was just recently married to Abby. He was literally away from her for a single day and he couldn’t control himself? That was just pretty terrible and it made things awfully easy for the villains to blackmail him. It’s a lot harder to sympathize with Mitch after that because there was just no excuse for the cheating.

Mitch stumbled out of the gate so at least he was good at strategy. Near the end of the film he has to come up with a plan to fool both the FBI and the Firm and that’s no easy task. Fortunately he has the help of a lady named Tammy. After her friend was murdered by the Firm she’s decided to help take revenge on them. She is key to winning this battle as there’s no way Mitch could have done this on his own. She does a lot of the legwork and actual printing of the materials to get back at the villains. Abby also ends up helping although Mitch isn’t aware of this.

Unfortunately her part of the plot isn’t quite as good. Naturally the film decides to go with the trick of having her woo Avery to get into his apartment and steal the files. The whole thing’s pretty bad. In part it’s revenge on Mitch and in part just because she wants to do whatever she can to contribute. It’s still not the ideal plot though and I’d have preferred that she just brought a gun and kept Avery away with that. It would have been a good way to still get in the apartment and steal what was needed.

We also have a plot involving Mitch’s brother Ray. Ray is in jail for murdering someone. The film never goes into detail but Mitch mentions that it was a bar brawl that escalated so ideally let’s say that it was accidental. Mitch decides to bust Ray out of jail while he’s at it and comes up with an elaborate deal to do this. He certainly keeps the FBI busy throughout all of this. The Firm is definitely at its best when it’s juggling all of these plots. A lot is constantly happening during the film and all of the plots are connected which is definitely fun. The writing is pretty solid here and the film has good pacing. This is a thriller that will keep your attention from start to finish.

There are a lot of firm executives and they’re all pretty fun. Avery certainly gets the most screen time and he’s portrayed as a pretty nice guy but that’s really to hide how deep into the business he is. The guy’s just as complicit as everyone else even if he may not act the part. Standing by and doing nothing just makes you another villain. The film did well with the humor though. He has some nice scenes along with Mitch when convincing their first client. I also enjoyed the opening montage of Mitch getting offers from everyone. The first half of the film is pretty light with its tone and the film does a good job of balancing this. It never really gets too dark although there can be a lot of drama at different times.

This is one film that could have ended a lot sooner or gone over more smoothly if Mitch had just talked to Abby near the beginning though. Since they all might have been in danger then he should have let her know right away. By the time he went to a detective he already suspected something might have been up so he should have kept her in the loop. If anything by not telling her it made everything more suspicious like when she went to the office looking for him. He had no real reason to keep that a secret. As a main character Mitch really just wasn’t that good.

Overall, The Firm is a decent movie. It’s got enough holding it back where I wouldn’t be tempted to give it a re-watch at any point for quite a long time, but I still wouldn’t call it a bad film. It feels like there’s more they could have done with the concept though. If anything the first half feels like it could have gone on longer with Mitch not suspecting that anything was wrong with the organization before they started showing him stuff. If anything they make it a little too obvious that they’re crooked from the jump with constantly pressuring the characters into having kids, Abby can’t have a job, and the employees die right as Mitch gets there. It’s a bit convenient to get Mitch suspicious rather early. I’d also make Mitch a better character and switch Abby’s subplot. Those things would all help but if you do want a thriller film dealing with the Law then this is still a decent one to check out.

Overall 5/10

Seven Days in May Review


It’s time to look at an old film about a villain’s plans to overthrow the government. It’s always a pretty interesting plot and we’ve had some solid entries like White House Down over the years. Well, this one holds its own with those more action centered titles. There really aren’t any big fight scenes here so the film is relying on its strong story and script to win the day. This was a wise bet and the film ends up being very solid.

The movie starts with Jiggs working for his boss Scott as per usual. He shows his boss the military videos of the drills in case America went back into war and unfortunately all of the divisions look quite terrible. Scott laments that the government seems rather weak lately and heads off for another political rally. Everyone has been on edge lately because the U.S. has entered into a Nuclear weapons treaty with Russia. Both sides will disarm their nuclear weapons and will count on the other side to do the same. A great many people disagree with the policy including Jiggs and Scott. However, Jiggs believes that such thoughts should be kept quiet in their case since they are a part of the army. Jiggs is fairly high up in the government as he is able to personally meet with the President and even more so for Scott.

Scott doesn’t share this sentiment and doesn’t mind taking passive aggressive shots at President Lyman. Well, Jiggs can tolerate that, but then he notices an odd note in the war room. Coupled with other suspicious bits of information he informs Lyman that Scott may be planning a coup in 7 days. Lyman’s advisors all disregard this but the President believes it’s worth looking into. He sends all of his advisors to different spots to verify the information and now has to decide what to do if a coup is in the works. Handling this will be quite dangerous and must be done carefully or the country’s divided status will be exposed to foreign powers.

From the start this movies adds a good amount of tension and nuance. It’s not like these are random murderers trying to cause anarchy. Scott is simply a guy on the other side who became more and more extreme as time went on. With all the support he would receive at the rallies, this only helped to further push Scott to the edge until finally he went down this dark path. Most of the people we see seem to agree with Scott but as the President points out, when you put yourself in a small circle you tend to only hear those who agree with you. It’s why the term “Silent Majority” was created because a lot of times the opinions you hear the most may not be agreed with as much as it would seem.

I’ll give Lyman a lot of credit here for actually listening to Jiggs. In a lot of these films everyone discounts Jiggs immediately and it leads to trouble. The only reason the heroes are able to stay in this fight is because they acted right away. Lyman ultimately made the right move here and he’s a lot of fun as the President. He handles all of the situations very well and is portrayed as a wise man. It’s easy to see how he got elected as President.

My favorite character though as Lyman’s second in command, Paul. Paul initially doesn’t believe Jiggs at all, but when Lyman gives him the orders, Paul follows them to the letter. He performs his duty well and I liked the scene with the Navy Admiral. Paul played it all very well and he even suspected that he may not survive the tale so he created a backup plan. Part of why I enjoyed his character was because he quickly swallowed his pride at being wrong and saw the bigger picture. I was actually expecting him to be a traitor for a while there so I was pleasantly surprised that this didn’t happen.

I’d say the only plot that felt really unnecessary here was the one with Eleanor. In order to get some leverage on Scott they send Jiggs to one of his old flames to find some information out. Unfortunately this leads to burning some bridges here as they liked each other until she finds out that he was just using her for the letters. While Jiggs didn’t intend for that to happen, he did ultimately do just that and it was a pretty sad state of affairs. He should have just come clean with her from the start or declined the mission but the way he handled the whole thing was pretty underhanded.

Jiggs was a solid main character otherwise though. He carefully planned out his moves and did everything he could to uphold the constitution. He never backed down from his confrontations with Scott and his boldness is ultimately what got him to the right place at the right time. I also liked Lyman’s other advisor Raymond. That guy had a pretty dangerous job of heading to where they suspected the villain base was all on his own. Things definitely could have gotten very dicey for him there.

Finally we have Scott who made for a very solid main villain. His confrontation with Lyman is definitely one of the better scenes here. There’s a lot of good back and forth between them as they trade threats. Scott tries playing dumb for quite a while even when Lyman basically tells him that the jig’s up. Scott tries to stay tough til the end but once the heroes get the smoking gun it’s all over. He’ll have to try and win legally now and while he was confident in his chances at the start, he didn’t seem so by the end. Particularly by resigning he may not even be eligible in 4 years although I’m not sure exactly how that would work out. It’s possible he could still try but he would likely have far less supporters now.

Overall, Seven Days in May is definitely a very solid political thriller. The writing is excellent and the same is true of the pacing. This is a movie that really had no weaknesses and all of the characters are written realistically to make for better interactions. As mentioned, I think we could have done without the romance plot though. It didn’t really add to anything but it’s not enough to hurt the score either. I’d definitely recommend this to anyone who wants to watch a film with a pretty engaging plot.

Overall 7/10

River City Ransom Review


It’s time to look at the next NES title. Slowly but surely I’m cranking down on the rest of these NES games. At the time of writing this I have around 22 left I believe which is pretty good. At this rate I should have them all done by the end of June and then I’ll be eagerly awaiting Nintendo’s announcement that they are adding more. The other good news is that now I’m getting to the big games. Gone are the sport games, now I’m up for more of the plot type games or at least ones that have more in the way of gameplay.

I recently played River City Girls so it was pretty fun to go back and play the original. This is a game that has definitely aged quite well. First off we’ve actually got a plot with cutscenes here. The main character’s girlfriend was kidnapped by a bunch of thugs so the hero is off to save her. Along the way he will have to defeat 9 different gangs so it’s going to be a long day for the hero. Fortunately you can utilize just about everything you come across as a weapon and you also pass by a lot of malls to replenish your health.

One impressive thing about the game is that it has a full open world much like River City Girls. The game isn’t linear so you choose where you want to go first. Each area has a boss once you beat a lot of the minions and presumably once you beat all 9 then you will clear the game. Open world is a concept that has always been a lot of fun although there is still something to be said for a more linear experience. I wouldn’t say that either is better as they each have their positives but open world can be a little more dangerous if you have the potential to get stuck. I’ve had that happen to me in the past and it was pretty dicey. That actually happened in this game as well.

See, you don’t actually seem to trigger the boss if you bypass the henchmen. After I beat the first boss I figured, why not run to the school since that’s where the hostage is being kept right? So, I made a beeline over there including jumping down from a cliff and entering a passageway. I made it to the school, but nothing was happening even after I beat all of the henchmen a few times. So, I had to go back and clear the other levels but the problem is that you can’t actually go back once you cross the cliff. It’s an interesting design choice and one that seems a bit fatal depending on how fast you go through the game. Perhaps there is a way to get unstuck there and if so, kudos to whoever figured that out. I was going to go through the whole game but since it’s not really linear anyway and finding all of the bosses would take a while I figured I’d stop here.

There are few games where I would explore a whole labyrinth to find answers and one of those would be Metroid for honor. At this point that game’s personal. River City Girls took this game’s premise and really ran with it though. The best new addition that game had was a big map system. If you ever got lost you could consult that. This game has no map which is understandable since that would have been difficult back then but I would have definitely enjoyed it.

The combat is definitely a lot of fun here. You can really hit people with combo after combo, but the computers don’t just sit there and take it either. They actually block quite a lot which is pretty impressive and when they lunge at you it can be hard to react in time. You definitely have to stay on your guard. I really like the Baseball bat and highly recommend equipping it as much as possible. There are a ton of stores so you definitely want to buy food at them. Not only does it increase your health but it can also increase all of your other stats like attack power and speed.

The graphics are definitely pretty solid. I like the character designs for the various characters. They look tough as you’d expect such a character to be. These guys are clearly not messing around and that’s a good thing. Whatever threat comes up, the hero is ready to squash it. The soundtrack is also pretty catchy. It’s nice and fast paced and definitely gets you into the moment.

Overall, River City Ransom is definitely a pretty fun game. The fact that it has a real story is pretty cool and the gameplay is pretty solid. There’s a good amount of content here to playing through the game could last you an hour or two. The only thing holding is back is really the lack of a map feature and the point of no return. Just make sure you take out all of the goons in each area without skipping any and then you should be fine. Slow and steady wins the race as always.

Overall 6/10

NES Open Tournament Golf Review


It’s time to look at a classic NES golf game. Golf is one of those games that is hard to make all that fun even in modern titles. The only one where I could say I really felt pumped up was the Mario Golf game for Gamecube and even then it got stomped by the other Mario sports. Needless to say I wasn’t a huge fan of this one either. I do see that some decent effort was put in here but it still wouldn’t be able to keep me in there once I’m done with a tournament.

When you boot the game up you’re given a screen with Mario and Peach getting ready to be crushed by Luigi and Daisy. I assume it’s Daisy at least but admittedly she looks quite different here. After that you see the various game modes. To this title’s credit, there are actually a few different modes when a lot of these games would just have one back in the day. You can jump into a tournament, free play, or a single player run through of all the holes. Naturally I went for that one, I wasn’t about to have to watch the computers throw me around when I was just starting right?

The controls are not too crazy once you get the hang of it. You move the stick in the direction you want to hit the ball too. Once you do that then you tap the a button twice when you’ve got it in the right part of the moving bar. From there you just try to angle your hits and select the appropriate power so that you get the ball to the flag in as few hits as possible. This is one of the few games where you actually want to have the lowest score possible. The higher score you have the worse you played the game. You definitely don’t want to see a +9 as that is about as bad as you can be.

The graphics here are pretty fun. Not surprisingly since Nintendo was really the ones behind this game it looks a lot better than most of the other NES titles. When they throw Mario in it seems like Nintendo really tries to give the game an extra shine to it. The soundtrack is also very peaceful. You feel like you’re ready for action and to have a good time. That’s the ultimate goal of the games right?

There’s a reasonable amount of replay value here since there are a lot of different stages. You will probably need to also replay the stages quite a bit to really get good and to hit your rhythm. It’s not something that will happen overnight after all. I averaged around a +6 for each hole so I got a ways to go. Ideally you want to be around a -1 or -2 for them to really secure the win. The toughest part about golf for me has always been all the different variables. You have to account for the wind and you have a ton of different clubs to hit the ball with and they all have their own range. What this means is basically no matter what you’re going to have to do a lot of memorizing to know what you want to do. Mario Golf handled this well with giving you a preview of how the shot would go while this one plays it a little more on the level. You just need to know the yards left to go and plan accordingly.

This is definitely a tough game so you can expect a good challenge. Of course with the rewind feature you have backup to an extent but either way this is not a game that you can expect to beat very easily. It’ll take some time and you’ll have to see if the game is fun enough to spend that time. At the very least I am glad that Daisy got into the picture a lot earlier than I would have expected. I’m not sure if you can play as her, but I certainly hope so.

Overall, NES Open Tournament is definitely a game you don’t want to miss if you reeeeeeally like Golf. Otherwise I’d say you should just bypass this one. There are a ton of other quality NES games to enjoy on the service so there’s no need to stick with one for very long if it doesn’t hit it out of the park for you. I don’t think there’s a whole lot more they could have done with the concept here so I’ll give them props for the attempt. That being said, Golf just needs something to give the games a little more pop in their steps.

Overall 4/10

Dynasty Warriors 4 Review


Time to take a look at the next Dynasty Warriors entry. I wouldn’t really say that it’s very different from 3 in this case. The graphics are about the same and the story is pretty similar too. In terms of changes from entry to entry I feel like the gap between 3 and 4 is probably one of the smallest that I’ve seen. It’s just as fun as the last game of course, but if you swapped them out it would be pretty hard to tell so I feel like this one came out really quickly after the last one in terms of development time.

So once again I went with the Wu faction to save China and unite everyone. The gameplay is completely unchanged from the last one with the core mechanics. It does seem like you know more of your super moves without leveling up this time which is handy. I also do like that you just have one weapon this time so you don’t have to worry about forgetting to equip it or something like that. That was one thing that could be tricky in 2 because it was hard to always be remembering something like that. This way you can focus on just getting into the action. You still have items to equip though and I recommend doing that since their extra stat boosts do help.

The levels try to have a little more variety in this game with new objectives. One of these is the “Find the Seal” level but the idea was better than the execution. This one took me almost the entire stage time not because of enemies but because the seal wouldn’t show up in any of the boxes. I broke over 80 and scoured the stage over and over but it just wouldn’t show up. It wasn’t really fun, but just tedious. Fortunately that level only showed up once and the rest were more standard. I much prefer just having to take down a bunch of enemies.

I gotta say that the final level really went all in though. It seemed like no matter which faction I tried to help I was left alone pretty early on. It was pretty thrilling in its own way though because the meter was all the way in the red meaning I had no support. I had to slowly encroach on their territory from all sides. There were many times where I thought I wasn’t going to make it, but I ultimately was able to survive. I got to test my skills under duress and they weren’t lacking. The computer A.I. in this game is pretty impressive. They don’t let you split them up very easily and even utilize traps of their own. You don’t want to underestimate these guys.

Even on the Easy difficulty this game could be pretty crazy. The final level is my proof of this but even the other levels would be difficult at times too. This is definitely not quite like any other Easy mode that I have experienced. This one is determined to give you a challenge under any level and I can definitely respect that. There is no easy walk in the park to be found here. My main gameplay advice here is to pick your battles carefully. Just because you can go into enemy territory and take all of the fighters down doesn’t mean that you should. If you leave your allies alone then they may end up getting crushed by the forces that remain. It may feel heroic to invade the enemy base but that’s why it’s so risky. Additionally in this game the enemy generals are a lot more likely to just gang up on you which makes them a lot more difficult to handle. At least one of them will probably block or parry your blow and then you’re in a bad spot.

There are also 1 on 1 duels in this game and I recommend turning them down. The enemies often have cheesy combos that take a lot of damage out of you and they also have access to potions. There’s no real reason to fight them except that your army will lose morale if you turn them down. On the flip side if you accept and lose then you get a game over so I really don’t think that the risk is worth the reward. It seems a little lopsided but maybe that’s just me.

On the graphical front the game looks good. As I mentioned it is basically the same as the last one. I liked 3’s graphics so I enjoyed 4’s as well. The soundtrack continues to bring us a lot of different rock themes so that was a lot of fun. These games are really super impressive with the tracks and I hope to see that continue in the newer games. Music is a big part of the gameplay experience after all and if I could ask for any enhancement it would just be to make the music a little louder during the actual gameplay. Amidst the sword swinging and yelling I really can’t hear the music and it may even stop during the levels. You really hear it a lot during the menus.

It goes without saying that the game has a lot of replay value. The main campaign will probably last you a few hours and then after that you can try beating the game with the other teams. Additionally you can max out all of the characters and get the items. It will take an extremely long amount of time to do all of that so you can really just keep playing the game until you get to the point where you are tired of the gameplay. When you couple that with the fact that the game goes for a very low price at this point then you’ve definitely got yourself quite the deal here.

Overall, Dynasty Warriors 4 is a fun beat em up game as with the last one. If you have enjoyed any of the previous DW games then you will definitely like this one. There’s really nothing to dislike here and everything to enjoy. It’s got a ton of content and solid gameplay so you can’t ask for much more. Right now I’m working on Dynasty Warriors 5 and that will end my little marathon. It’s pretty impressive how many installments this series has gone which really shows what a solid fanbase it has. The games have earned it with the solid gameplay over the years.

Overall 7/10