Lured Review


It’s time to look at an old school thriller film as the heroes try to find a mass murderer. The premise of having a lady sign up to be an officer and try to use her wiles to get to the villain is always a pretty iffy one. Fortunately this film manages to handle itself with a bit more care than most as she is being bait without having to go too far. It’s a pretty good film and the police actually look very competent this time around.

The movie starts off with Sandra making ends meet at a dance club. It’s a pretty tough job, but it pays the bills. She is then scouted by a talent manager for a more high end location. Before Sandra can properly go and interview one of her friends becomes the latest in a string of victims from a mass murderer. The only clue is tat he always sends a poem to the cops and he has been getting his victims by putting ads in the paper. The cops head to Sandra and enlist her help. She’s certainly eager to help apprehend this villain and agrees, but this task may prove to be even more dangerous than she had expected.

After all, Sandra ends up finding herself wrapped in not one, not two, but three different villainous plots. It seems like this is a pretty shady town as you have kidnappers and psychos running around who aren’t even related to the main murderer. They do make for good red herrings though. Fortunately Sandra is definitely a tough character so none of this scares her out of the game. She takes it all in stride and keeps on going. Sandra is one of those characters who will use a lot of wit to cover her emotions which works pretty effectively. I’m glad she’s not nearly as easy to get as many other heroines and ends up being one of the stronger characters here. I think the only time she slipped up a bit was in trying to hide the evidence from Fleming as confronting it directly might have helped speed up the climax a bit.

I mentioned earlier how the police actually look pretty good here and that is thanks in no small part to Harley and Barrett. Harley is the police chief and he continues to try and solve the case from the start to the end of the film. He comes pretty close to solving it quite a few times even if he ultimately fell short. Then we have Barrett who is Sandra’s bodyguard and usually manages to keep himself close enough to help. A lot of times the bodyguard just ends up vanishing so I’m glad that wasn’t the case here. He was a bit slow to the park so it’s not like he’s infallible or anything, but he definitely tries. If the police are going to use you as bait they had better have someone at the ready. Whenever they are supposed to be guarding the character and the villain gets to the witness anyway it can definitely be pretty iffy.

Then we have Fleming. He’s a rich guy who likes a good challenge and solid music. He does tend to flirt a lot though so he is another one of those characters where you can’t really trust his sincerity. As a result that does hurt the romance between him and Sandra. You just don’t think it’ll ultimately last so with them rushing so much towards marriage it seems like they will likely regret it at some point in the future. At least he can fight though, Fleming gets into a scuffle and comes out on top. He also does have a decent sense of humor like pretending to be the secretary for a while. As he said, Sandra started it so he may as well continue to play the game.

As is typical of these classic films the writing is also on point. Pretty much all of the characters are very tactical and always planning out their next move. The script has a lot of witty dialogue and solid moments for all of the characters. It’s also always nice to see the heroes and villains beating around the bush the whole time as they passively accuse each other. Makes for a fun dynamic. The film is a bit long and does tend to drag on towards the end, but still ends up being an enjoyable adventure.

Overall, Lured is a pretty good film. It’s a fun noir title that is well constructed. The police actually have a solid plan right from the start and while Sandra has to do a lot of work to make it succeed, they aren’t just callously throwing her away like in other operations. They are still all about protecting the people and agent or not, Sandra is one of them. They get the whole team on the case and there’s just a lot of good teamwork here. You’ll probably figure out the mystery before long, but there are enough suspects where the film doesn’t make it too easy for you either. You’ll have to at least connect a few dots in order to get to the right place. The romance is a bit weak, but if that’s the most negative thing I can say about the film then you know it’s still a winner. I’d recommend checking it out.

Overall 7/10

Mario’s Picross Review


It’s time to take a look at a short tie-in Mario manga that accompanied the Picross guidebooks. This one’s super obscure but to the best of my knowledge the 3 chapters that have been uploaded online conclude the mini stories. Combined the 3 chapters are shorter than the average monthly chapter so that makes for a quick review. It’s a fun little collection of Mario stories and they do get you properly hyped for the actual Picross challenges.

The first story is a classic adventure as Mario, Luigi, and Peach travel through some ruins and free Yoshi from his cage. It’s a pretty fun journey and shows that Mario has an adventurous side to him. The other two stories feature Wario. In one of them he kidnaps Peach so Mario and Luigi have to try and save her. In the final story he turns Mario back into his 2D form so our hero has to harness the powers of the N64 to turn 3D again and foil Wario’s dastardly plot.

I enjoyed the art for these stories. They’re pretty well detailed and colorful. The pictures really pop out at you right away and help enhance the overall experience. Of course by the same token it means that you’ll be blasting through each of the stories very quickly since they’re so easy to read. There isn’t a lot of dialogue on any of the pages which helps even more. The writing is on point here and Mario is suitably heroic. You’ll feel bad for Luigi here since naturally things don’t really go his way. Of course, Peach and Yoshi both got captured at different points so really Mario is the only one who was always coming out on top. Surprisingly Bowser didn’t make an appearance. I guess he’s not really into puzzles.

Wario was a fun pick for the villain spot. His plan to use 3D against 2D was actually pretty brilliant. It’s safe to say that it was my favorite story of the 3. Still, all of the stories were fun and at the end of the day that’s part of what has made the Mairo series to good over the years. It provides you with consistent entertainment through thick and thin. You really couldn’t ask for much more out of a short one shot manga like this one.

Overall, Mario’s Picross is pretty fun. You’ll have the whole series read in about 5 minutes or less so it’s a short experience though. It does remind you that there is a lot of potential in the Mario series as a whole. Honestly it’s still surprising that Super Mario Kun has not been licensed yet. While there may not be a big overlap in manga readers who are big Mario fans, I can’t help but think that there would be enough to still make this sell well. Maybe I’m over calculating this one. Regardless if you’re a Mario fan then I recommend checking this one out. It’s not every day that you can get to see Mario explore a cavern right? Just watch out for Yoshi’s facial expression when it shows up, it’s probably one of the scariest visuals in all of Mario!

Overall 6/10

Fairy Tail S Review


It’s time to look at another Fairy Tail spinoff. Naturally when you’re dealing with this franchise you always want to keep it at arm’s length. The main series was utterly terrible. It’s a shame because it had great art and solid fight scenes, but the fanservice was absolutely through the roof. The spinoffs have ranged from awful (Fairy Girls) to decently good. (Wendy’s series, Gray, Zero) So there was at least a little hope for this one. Unfortunately it did not meet expectations and ends up being very bad. it’s pretty similar to Fairy Girls actually.

First warning bell here is that there’s no plot. The two volumes are a compilation of short stories. That wouldn’t necessarily be a bad thing in itself (Although it typically is) but none of the stories are combat related. They’re pretty much just all here for fanservice. Yes, Fairy Tail S takes away the plot and fights of the main series and just focuses on the comedy and fanservice. You can see how this would be a problem. Pretty much every story is guaranteed to have at least one moment with someone’s clothes being torn or a trip to the hot springs. The series never manages to stay classy during its run. Considering that there are only 2 volumes the series does its best to keep on bringing itself down. It’s not even being subtle here. Fairy Tail S just does its best to be absolutely terrible.

Lets get the one positive out of the way first. The art here is still pretty good. The character designs are all on point and there is a lot of detail to the art. When a punch or attack is thrown it’s always easy to see. Some titles have trouble with action scenes as they clutter up the screen but that isn’t the case with Fairy Tail S. So, the series did at least manage to get that part right, but it’s really not even a consolation victory at this point. S was already doomed long before this even came into effect.

Fairy Tail S thinks it is a lot funnier than it actually is. When the gags all revolve around fanservice or putting the heroines in embarrassing positions it’s pretty hard to actually accept it. Even though the series is only two volumes it will feel like a whole lot longer by the end of it. That also means there isn’t a whole lot to talk about with this title because there’s nothing left. I can’t really discuss the characters since it’s not like there’s a plot for them to partake in and with no plot I can’t talk about the story either. I already talked about the art and the series main issue so what else is left? At this point all I can do is warn you to stay away.

I guess one story that’s worth mentioning is the crossover one. We see Natsu meet up with the main character of an older series by the author. Naturally the Fairy Tail characters look pretty bad here. Not only is one of them committing crimes, but Natsu is completely reasonable. Even after the other lead warns him to back off Natsu keeps on threatening the guy’s friend. Naturally the real main character is the original one and Natsu’s no hero. I was definitely rooting for Natsu to lose although he probably would have won had the fight kept going. I’m always up for crossovers so it was nice to see the other cast (even if I haven’t read the series they’re from yet) but even here the author couldn’t help but make part of the dialogue fan service based. The author just can’t help himself.

Overall, Fairy Tail S is definitely a failed experiment here. Short stories belong at the end of a volume in the main series. There’s no real reason to just compile them into a spinoff series although I guess it does earn more $ this way. If there were good stories here then that would be one thing, but as it is these feel like stories that just couldn’t make it into the main title and so they were shoved aside. They just lack a certain level of quality. It’s quite telling that the spinoffs which distance themselves from the main series as much as they can tend to be quite a bit better. Still, I think Fairy Tail as a franchise is likely just doomed and I don’t think that will change.

Overall 1/10

Yu Yu Hakusho Review


It’s time to look at an incredibly well known anime in the form of Yu Yu Hakusho. This anime is one of the all time greats and after watching it I can confirm that the dub is top 5. Purely in terms of script it may be the best one yet. The anime really nails Yusuke’s character and makes him even greater than he was in the manga. (Where he was already pretty great) The show is definitely a very complete one and certainly an anime that you should find the time to watch. It’s fairly long, but that’s a good thing.

The basic premise is that Yusuke is a delinquent. He doesn’t like going to school and the teachers don’t like him. One day, he dies when saving a kid from a passing car. Yusuke’s soul did not pass on though and he was chosen as a spirit detective. Eventually he gets his body back, but the detective gig is still going on. Yusuke must now live a dual life as he fights off demons and would be conquerors while still dealing with school. Although, the first half takes up most of the anime as he rarely ever seems to be in the human world during the show. From the Dark Tournament to the big Demon Tournament, there’s a lot of epic action in this show.

Right away you’ll notice how great the script is. There’s enough memorable quotes to make long video compilations of them. Yusuke has dozens of amazing burns and zingers throughout. You know he’s gonna say something cool whenever he talks. I think part of what makes him so great is how he really isn’t afraid of anything. Even when he’s tied up he’ll talk about how the villain’s boring him. His humor can range from defiant to even edgy, but he’s always got something to say about everything. I’ve never seen such an amazing script before. He can pull off pretty much every emotion as Yusuke goes through a lot of sad moments mixed in with the rage and defiant ones. He also gets a lot of great character development throughout the series. It’s hard to believe he’s the same kid who began the series as a normal boxer and eventually goes on to Goku levels of strength. It’s pretty uncanny. I think Yusuke seems a little more merciful in the anime version than in the manga as I seem to remember him being quicker to try and axe the doctor there, but it’s been a while since I read it.

The animation is definitely really sharp. It only gets better and better as the series goes on. It has that distinct 90’s-early 2000s look about it. The colors are sharp and you can feel the power behind the hits in the fight scenes. The series also has fun using some experimental animation from time to time like Yusuke’s fight against the doctor or some of Hiei’s shadow dragon techniques. It’s nice that the series is confident enough to try these things out. Nowadays you don’t really see that very much. I mean, the experimental stuff usually doesn’t quite hold its own to the normal animation so it’s not a bad thing if they skip that altogether, but I don’t mind the attempts especially if they’re infrequent.

We also have to mention the soundtrack as that one is an easy 5/5. There are a lot of incredibly tense themes throughout the series. Pretty much all the top ones are in the Dark Tournament arc. I don’t know the exact names, but the anticipation theme from when the battles are about to start is always good or the feeling of unease theme when the villain powers up. The Sensui arc also had some solid tunes like Sensui’s theme as well. The final arc wasn’t quite as solid with the new themes, but by that point the series already had a huge selection so it’s not like it needed more.

Naturally a show that is over 100 episodes will likely hit some pitfalls along the way. There is some animal violence in the show via flashbacks as we learn someone’s sob story. There are also bits of the story that are pretty dark with torture and stuff. Almost surprisingly the series manages to avoid fanservice although in trying to make Yusuke a big delinquent we do get some dicey moments with him and Keiko. Even though they’re friends it can be a bit iffy. Still, 90% of the time the show avoids these things and it’s long enough where the positives manage to overpower these negatives. That’s a luxury that a shorter show would not have had.

After all, the show is not lacking in positives. Top notch dialogue and fights for over 100 episodes will do that to you. The show also has an incredible main cast and a lot of solid supporting characters. I already talked about Yusuke, but now lets take a look at the rest of his crew. First you’ve got Yusuke’s best friend Kuwabara. He starts out as a fellow delinquent, but gradually begins to hit the books more. Throughout the series a running theme is that he is trying his best to put down the fists and pick up some knowledge. At the same time he’ll never back down from a fight though and has a strong honor code. It’s pretty rough for him since he’s still just a human though and can’t quite keep up once the enemies start getting really high tier. He even missed out on the entire final arc as a result. He’s a fun character although from the main 4 he is certainly the weakest one both in strength and character.

Next up is Kurama, the brains of the group. He’s always thinking up a plan of action for the others, but can also fight quite well when necessary. He’s quite possibly the best executed brainiac type character. He’s not one of those smart characters who lacks common sense or is terrible at fighting. Part of being a top strategist is knowing how to defeat an opponent. He’s also got human ties which end up giving him a ton of character development. An opponent may get the upper hand against him temporarily, but this never lasts. Kurama always wins the end game.

Then we have Hiei, the best character in the show aside from Yusuke. He starts out as a villain very briefly, but then plays more of a Vegeta type role for the rest of the series. He’s probably one of the only characters who got a power boost from being good rather than evil. As a villain he was very weak, partially because the author likely hadn’t thought of what to do with him at the end. By the end of the series he is able to trade blows with all of the big shots. Hiei’s confidence always makes him a winner and makes for a lot of hype scenes. As I said, the core characters are very solid here.

Moving on to other big characters, we have Yusuke’s mentor Genkai. She’s far better than the average Shonen mentors like Jiraiya and Roshi. She actually knows how to fight and teaches Yusuke a lot of important life lessons. While she is old, Genkai is still able to fight with the stronger characters in the series. Keiko is the main heroine. She’s pretty solid although it would have been cool if she could have learned how to fight by the end of the series. She always protects Yusuke’s spirit animal though and never lets the villains get her into a hostage situation. She can take care of herself pretty well.

Botan is the more charismatic heroine though. Her accent is handled well and she does like trolling Yusuke quite a bit. She’s mainly here to drop off information from Spirit World or give the heroes a push in the right direction when they need it. Koenma is her boss, but he spends a lot of time panicking. He doesn’t actually intervene in the action until near the end of the series. He’s not really much of a fighter but his pacifier makes for a very powerful tool. It’s actually a very satisfying reason as to why he still uses one even though he’s grown up. I was blown away at this revelation.

Yukina is an ice princess who appears early on in the series and sticks around as a supporting character. While most of the characters know that she is Hiei’s sister early on that plot runs all the way through to the end as they keep it a secret from her. She’s not quite as outgoing as the other characters, but always presents herself in a very dignified manner. Rinku’s a yoyo user who’s definitely very confident. He’s not one of the more powerful characters in the series, but I suppose just making it into the Dark Tournament is enough to say you’ve earned the right to be confident. He’s not my favorite villain, but he’s not bad I suppose.

Chu is one of Rinku’s teammates and he is certainly a lot tougher. He definitely makes for good fight scenes although his character starts to go down towards the end of the series. Toya is a fierce ice ninja who’s definitely cool. There isn’t a whole lot to say about him but when the chips are down he is ready to help Yusuke. Jin is another ninja and he just loves a good fight. His accent is so strong that you might have a difficult time understanding anything he is saying, but that’s part of the fun with the character. He’s definitely eager and one of the more memorable characters from the tournament.

Then we have Younger Toguro who is certainly one of the most important characters in the series. He’s extremely powerful and serves as an impressive roadblock for Yusuke. He has a pretty solid backstory and his motivations for fighting aren’t bad either. Toguro is the kind of villain who does have an honor system while battling. I definitely think he wouldn’t have lasted long in demon world, but I think a part of him knew that from the start. He got greedy for power and paid the price, but it’s easy to see why he is one of the most popular villains. He certainly is cool.

Elder Toguro isn’t quite as solid. He’s definitely more of a trickster and is willing to achieve victory at any price. Definitely not a villain you want to turn your back to. You can’t deny that the guy is persistent though. With his regeneration and quick attacks he is one of the most deadly villains in the entire series. Not my kind of villain but he makes for good fights. Then we have Karasu who is certainly quick and manages to stay competitive in his fight even when up against Yoko Kurama. He’s slightly less engaging than the other members of Team Toguro but another big hit overall. Then we have Bui who has a really cool design with the armor. His weapon is comically large to the point where it seems impractical but that speaks to how strong he is. His fight with Hiei is definitely a lot of fun and we get a lot of DBZ visuals as well as abstract moments. He doesn’t talk much until the very end. Then we have Sakyo, who is the guy who orchestrated the events of the tournament behind the scenes. His backstory is definitely iffy and so he would have been a dicey villain had he not changed. Fortunately in the present he’s much better. He’s a tactician and not a fighter, but has the courage to stand next to villains who could wipe him out in an instant. Sakyo is ambitious and makes for a very interesting antagonist. He does give up a bit easy in the end, but definitely adds to the atmosphere.

Then we get to Sensui who is definitely an iconic villain. He’s basically insane and has a lot of split personalities. Sensui simply couldn’t deal with the pressures of being a spirit detective and so he became a citizen of evil. Still, he didn’t lose his tactical mind and what makes him such a dangerous villain is that he has super strength as well as a sharp intellect. He continues to get stronger and stronger throughout the arc and is definitely a villain that you’ll miss once he’s gone. He’s definitely one of the greats. He has a band of minions who all get a bit of a role. The smallest role likely belongs to Gourmet though. That guy just got too overconfident for his own good. He’s not nearly as dangerous as the other members of the group since his “Territory” abilities just aren’t too potent.

Itsuki is probably the only member of Sensui’s team who isn’t an underling. Without him Sensui’s plan wouldn’t have a chance and the ex detective knows this. Itsuki does a good job of maintaining the portal as well as buying time for Sensui. He’s not the most interesting villain, but he’s good at what he does. Minoru is a crazed doctor who worked as part of Sensui’s group. He’s probably the most psychotic as he doesn’t even care about the plan so long as he gets to murder people. There was definitely no reasoning with him. His episodes were fun though with the hospital being a very unique locale. You rarely see it being used for fights.

Kaname is definitely good with a weapon and gave Yusuke a lot of trouble during their fight. His ability is probably the most deadly in a typical situation since he has a ton of range. It’s hard to get close to him and he can shoot you at any time. If he fought almost anyone but Yusuke he might have won since even here it ultimately took a third party to stop him. Mitarai gets the most development from the group, but he also whines a whole lot so it’s a mixed bag. The guy ultimately sees the light, but I never became a big fan of the guy. He doesn’t really add much to the table. Then we have Amanuma who is a lot younger than the other characters and as a result it’s easy for Sensui to manipulate him. His end is actually one of the most tragic in the series. The kid was messing with forces beyond his comprehension.

Yomi is one of the 3 Kings and probably the one who gets the most screen time of the 3. He’s another master strategist as this series kept on its path to Hunter X Hunter levels of conflict. Like Sensui he is also ultra powerful though so don’t think that relying on his intellect is his only option. The voice they chose for him in the dub is perfect and he certainly commands the room whenever he appears. He’s always a few steps ahead of the other characters and seems to be ready for any angle. He only loses his cool once or twice during the series. I liked him a lot more in the anime than in the manga, maybe it’s just how the directing was or how they took the arc’s direction. Either way he was quite solid and so the series continued the trend of having great main villains for each arc.

Mukuro is another one of the Kings, although she is a little less impressive than Yomi. I think her character arc feels like it never had much of a final destination at times. By the time we get her origin story it’s pretty late in the game. Still, she’s a solid villain as well and we do get to see her fight quite a bit by the end. Then we have Raizen who lived and died by his ethics. At least he stayed strong so I’ll give him some props there. Still, I feel like he didn’t really handle any of his situations too well and ultimately came close to dooming his people. I never really became a fan of his in the end. There are quite a few other characters who show up in the final arc like Raizen’s friends and the lieutenants of each faction. The only one to get a really big role was Shigure I’d say. He definitely had a big part in Hiei’s origin story and made for an interesting wild card. The monks on Yusuke’s team were also interesting even if they did keep subtly saying that they were weaker than the other factions by a lot even once the tournament had started.

Naturally there are a bunch of other characters but if you want to see them all then check out the show. There’s not a whole lot to say about the pre arc adventures, but pretty much every story part of Yu Yu Hakusho is interesting and a lot of fun. Again, it comes down to the fact that this show was firing on all cylinders in every area. Each arc is also pretty different. The Dark Tournament is awesome because of the constant fights. It embraces its shonen nature and adds in a lot of danger and suspense constantly. The way the rounds are handled is also a lot of fun as you never know exactly how the next fight is going to be structured. This also makes things difficult on the heroes since they don’t know what to expect either. There’s a lot of backstabbing going on here as well.

Then you have the Sensui arc which is a big tonal shift in the series. We get a lot of new themes that fit in with this. It started out on an awesome note as well with Yusuke being kidnapped. It’s handled in a way that really makes you anticipate the next episode. Whether you watch the show weekly or binge it, you’ll be at the edge of your seat. Yusuke’s first encounter with Sensui in the city is also epic. This arc had the highest stakes and the most tension in the series. You really never knew what to expect and while Dark Tournament is certainly still my favorite arc, this one’s also dynamite.

In comparison the final arc is a little weaker, but it’s still pretty excellent. I think I enjoyed the build up and first half more than the tournament ironically. There were just so many players and plot threads moving early on that it was a lot of fun. In a sense it all climaxed when Yusuke went to Yomi’s base to discuss things. There were a lot of ways that could have gone. The tournament was fun and all, but I did like the idea of a 3 way war for the demon world. I think that would have made for a more enjoyable arc, but it probably would have been super long as well so it makes sense that the show shifted gears. The tournament was still a lot of fun anyway even if for the first time there were no real stakes here.

Overall, Yu Yu Hakusho is definitely one of the best anime out there. I highly recommend checking it out ASAP. The show is pretty great from the start, but it enters elite status once the Dark Tournament begins. That’s when the series really hits its groove. From there on the rest of the series continues to operate on that high level and never looks back. Even the transitions from arc to arc are incredibly smooth with new villains showing up and a lot of great fights. As the series is ending there are fights right up until the end. Whether we ever get a sequel or not, the series is definitely very complete. There’s so much to talk about in this series but at the end of the day you’ve really got to experience it yourself to see what all the fuss is about.

Overall 9/10

Shazam! Review


It’s time to look at DC’s latest venture into the cinema. They’ve definitely had a rocky road critically although things have started to look up for them lately. Meanwhile, they’ve mostly ranged from excellent to great for me with the exception of a few films. This one’s pretty good. It’s better than Suicide Squad and Wonder Woman, but certainly not as good as the titles with Batman and Superman. Shazam will definitely be a good addition to the next Justice League film though with the powers that he brings to the table.

The film starts off by introducing us to Dr. Sivana and why he ends up turning to the path of darkness. Then we see Billy who ended up getting lost from his mother at an early age. He’s bounced from home to home since then and has finally made it to a foster home which is effectively his last chance. The kids there try to make him feel welcome, but until he sees his mother again he can’t find any closure. Making things more complicated is the fact that he was chosen by a wizard to be the legendary Shazam. He has exceptional powers now, but doesn’t know what to do with them. Can he figure this out before Silvana takes him down?

Lets start with the positives here. DC’s always had a real knack for fight scenes and the battles between Silvana and Shazam show this. I still like how they portray super speed. Shazam mostly focuses on his flight and strength to win the day but the film is sure to let you know that he’s got speed when necessary. They throw each other through buildings and you can feel the power behind the hits. There’s enough of a difference in scale so you know he’s not quite Superman level but otherwise you could make a case for him being the strongest Justice League member. Seeing the characters fly around and trade blows is always pretty hype.

The film also has some fun taking shots at classic film cliches. There’s a moment where Silvana is trying to make a big speech and Shazam can’t hear him because they’re pretty far away. Usually the hero can conveniently hear the villain in moments like this so that was pretty nice. In general the writing is pretty decent. It’s not amazing or anything, but it gets the job done. More impressive than the script is the fact that the supporting character cast is pretty solid. We’ve got the foster parents who are really tolerant of Billy’s rebellious acts without being pushovers. They do give him a talk after he continues to be defiant, but they never go over the edge. They were foster kids at one point themselves so they do understand the situation quite well. They’re clearly very nice people and they do a great job of getting him situated right away. He honestly couldn’t ask for better foster parents, but of course that is what ends up making him a bit annoying at times.

The other kids are also pretty nice for the most part. Darla is a very sincere character who is always looking at the bright side of things. She’s taken a bad situation and done her best to spin it into a good one. Freddy may not be the most sociable guy out there, but he does try hard to do his part in welcoming Billy. His style of humor may take a bit of getting used to, but he’s a good character and one who certainly does know a lot about heroes. He has to put up with the most from all of the kids since he has trouble walking and is constantly bullied so the fact that he hasn’t become jaded yet is impressive. The other kids don’t get a whole lot to do but are pretty good for the most part. The quiet kid is probably the only one who doesn’t really get any big moments and as a result never gets to grow on you.

Silvana is also a strong villain. The fact that he spent his life trying to learn how to find the Wizard and never losing sight of his goal is quite impressive. That level of determination/obsession is usually relegated to main character status. Villains who are able to keep this level of focus usually end up being a success. He definitely came close to fulfilling his goals and was a good pick for Shazam’s first big villain. In comparison the 7 Deadly Sins aren’t quite as impressive as they’re mainly just here to provide us with more action. Certainly not a bad thing and that may be comic accurate as I don’t remember them too well from there but I’d have liked them to have gotten a bit more character and screen time.

The film’s also got a pretty nice set of animations for the credits. That’s not an aspect that I usually even bother mentioning, but I appreciated the effort here. The more overconfident Shazam portrayal there was definitely humorous and I liked the design. Then we’ve also got the two post credit scenes. The first one is the serious sequel stinger while the second is a comedy moment. Both are pretty solid and succeed at their objectives. The regular ending to the film is also pretty great. So the film definitely did have a lot going for it.

Shazam also does give us a pretty decent blend of humor and serious moments. The scene of Sivana cornering the board and showing off his monsters for the first time is definitely pretty intense. I’ll also give some credit to one of the women who actually tried running while everyone was just standing around waiting to get murdered. Pretty much any moment with the villains is handled pretty seriously while any scene with Shazam is comedic. Typically the film keeps the parallel well which is always difficult. It could have probably laid off the jokes a bit at times, but they’re not bad for the most part so they don’t really take away from the experience.

Now the negatives or more precisely, what the film was weak at. It didn’t make any huge mistakes that would cost it a lot of points, but are factors that keep it from a higher score. First off is Billy. He can be pretty annoying, mainly because you just can’t trust him. He lets Freddy down after the kid was counting on him and as a result he gets bullied even more. Even if Billy wasn’t happy to have been put on the spot like that, just leaving him to get beaten was a really bad moment. Honestly, that was his worst scene if you ask me. Prior to that even if he had a bad attitude at least he would reluctantly stick up for Freddy and the others. You can portray Billy as a very optimistic “Golly” character from the old days or the very edgy rebellious version from the modern day, but this film does neither. It just makes him a character with a sour attitude who is basically a coward. He spends the vast majority of the film running away from every obstacle and challenge in his way. By the time he finally mans up the film is over. After Shazam runs away and abandons everyone for like the 5th time you’ll have had enough of the character. He just doesn’t feel like a hero. It’s part of his character development of course, but I can’t remember a time I’ve seen a hero be this afraid of combat and constantly running. Typically when you obtain super powers you either embrace it and jump right into action (Dr. Strange, Captain America) or you don’t engage the fight but quickly do what you need to in order to survive but I can’t think of a time a main hero just abandoned everyone to die. I have no doubt that Shazam will be better in the sequel, but in this film I have to say that he was a bad character. You can’t just let bullies mess with your family and look the other way. That’s not gonna fly.

The climax is also surprisingly a little unexciting despite the fact that by all accounts it should have been excellent. I can’t really say much about the climax at all so as to avoid all possible spoilers, but it’s not as good as the early fight scene from early on in the film. Maybe it’s because the villains can’t really fight or because the hero can be so slow on the uptake. We get quite a few scenes of “I can do this?” moments where it gets old pretty quick. The visuals are still pretty good of course, but I think focusing more on Shazam vs Sivana would have helped more. This isn’t really a negative as the climax is still good, but I couldn’t help but feel it was missing something. I might also blame this on Shazam still being dominated even in the final climax.

Shazam also goes for a bit of an emotional aspect during the movie. Mainly this is dealing with Billy’s past and present as he tries to move on. It doesn’t work too well though so some of these drama moments just end up failing. Particularly the plot with the mother as it goes exactly the way you would expect and by this point you’re probably super fed up with Billy. It just feels like he didn’t really think any of this through. When it comes to personal relationships like this it’s naturally easier said than done, but it would have been better if he could have been searching for her without just ditching everyone constantly. It slows down the pacing of the film so it’s not quite as 24/7 engaging as the other films. For example, I’d say that Aquaman was more consistent with bringing in exciting scenes over and over.

Overall, Shazam is definitely a pretty good film. It’s not a great film and that may seem bad in an age where the superhero films have been hitting it out of the park so well, but not every film can be a grand slam. It’s not even a film that was just barely positive, it’s one that is all around a solid title. I’d say there’s reasonable replay value here. Most of the jokes are quick references or moments that don’t require a lot of build up so they will hold up on a re-watch. There’s no animal violence to be found here or any moment that will really make you shake your head. It’s just a good film that will keep your attention throughout. If you haven’t checked this film out yet then I’d recommend doing so. It’s not really connected to the rest so you don’t have to watch a prior DC film to get into this one. You can just dive in and enjoy it.

Overall 7/10

Airplane II: The Sequel Review


It’s time to look at the second Airplane film. The first one was surprisingly good with how many of the jokes landed. In a way you could argue that by all accounts it shouldn’t have worked. The writing had to be on point to pull it off. Parodies in general are hard to land for that reason because if the writers aren’t excellent then it’ll fall to pieces. Unfortunately Airplane II is a pretty steep drop and effectively plays out a bit like how the first one could have been if it wasn’t firing on all cylinders. Airplane II is content to reuse all of the jokes from the first film and never finds its own identity.

After the events of the first film, Ted has been taken to an asylum for the insane. He manages to break out though and sneaks aboard another airplane that is heading to the Moon. Most of the same crew from the first airplane are back so somehow they all weren’t arrested for what happened. Ted is determined to finally get back with Elaine, but she doesn’t think it is meant to be. With everyone going crazy on the airplane, can anyone survive this time? One thing’s for sure, they won’t forget this experience!

Right away you’ll notice how the film is a carbon copy of the first. Not only do they reuse almost all of the gags, but they even have them all appear in the same order. Most of the events are just like the first film including the plot. This may be part of the parody elements that they are using for the film but it really doesn’t work. What made the first film a success was its risque humor that attacked everything but as a result managed to not be taking itself too seriously. It had the potential to be problematic and naturally not all of the jokes landed, but it was pretty reasonable. The film was funny and miraculously managed to be a success. This one isn’t nearly as funny because we’ve seen it all already.

If you already know all of the punchlines to the jokes, then the build up will naturally not be anywhere near as effective. That’s the problem that this film has throughout its entire run. There are a handful of decent moments like the Hal 9000 parody and I did like the court case for Ted. Those are the only unique parts of the film and they were good so I feel like the movie would have done a lot better if it had focused on being a sequel. Honestly I wouldn’t have minded if the whole film was in the court room. A change in scenery probably would have been good. We also lose some pretty decent characters like the air pilot who stepped in when everyone else was panicking.

An underused character is definitely Ted’s rival. The guy barely gets to appear or really do anything to be honest. It could have been interesting to have a contrast to Ted. A character who was actually pretty competent and tough or something like that. After all, Ted had a lot of potential here. I don’t think it’s a coincidence that most of his scenes are the entertaining ones. He’s a very exaggerated character who isn’t very smart which makes for a pretty fun dynamic. Again, I refer you to the court scenes. So seeing him compete with this guy could have been very entertaining to be honest.

Again, it’s not that the film was a complete bore or anything. The jokes that were good in the first film are still pretty decent just played out. Some gags are still fun like the weapons getting through the scanner and the people dying after listening to Ted. Then others that were already painful like the pilot’s gimmick didn’t get any better. They say that lightning doesn’t strike twice and this is the perfect example of that in film.

I feel like this review is going in circles so time to start wrapping things up. I will say that the Star Wars homage at the beginning was pretty clever. It does end in a pretty iffy way which sort of set the tone for the rest of the film but the actual idea itself wasn’t half bad. The graphics aren’t half bad when they show up but for the most part are complete non factors. This isn’t the kind of film with a whole lot of effects after all. Just the few space visuals is what you can expect to get.

Overall, Airplane II isn’t a good follow up to the first film. I think it probably would have been a lot better if I hadn’t seen the first film. If you see the two out of order then there’s a chance it would work better, but then of course it would be at the expense of the first film and I’m not sure if you really want to do that. It’s why complete word for word remakes typically aren’t done anymore. If you’re gonna experience the same story then you want a bunch of new wrinkles in the mix. This one just doesn’t add enough of them and ends up failing. It can still be decently entertaining of course, but it’s nowhere near the level of quality that the first film had.

Overall 5/10

Dust: An Elysian Tail Review


It’s time to look at another Limited Run game. The company’s been on a roll with their releases. Asdivine Hearts has probably been my favorite thus far and even holds its own against most AAA rpgs. Dust certainly ranks very highly as well though as it mixes the classic 2D platforming with some good sword gameplay. Throw in a solid plot and you’ve got a winner.

The game’s premise revolves around a reign of tyranny that has enveloped the planet. Moonbloods are hunted by the evil empire across the planet and most have been exterminated. That’s where the main character steps in. He has complete amnesia and is unsure of how he got here. Based on his uniform it seems like he was a member of the villains but of course he can’t know for sure. This character meets up with someone named Fidget who decides to call him dust. Dust then meets up with a legendary sword that can talk and seems to know more than he lets on. Together with his new companions, Dust sets out to find the answer to his past as well as to stop the empire. Can he pull this off?

Right away you’ll see how there is a lot of heart put into the game. We have full voice acting and even some hand drawn cutscenes which was pretty cool. Additionally the graphics were pretty solid throughout the game as well. The character designs are on point and the levels are all very striking. There’s a good amount of variety to be found here. If anything, it’ll make you miss the minor characters like the first boss who had an awesome design but of course did not appear after that. The music throughout the game is also pretty nice. While the themes may not be ones that you’ll automatically remember as you finish the title, they’re all pretty original and fit in with the gameplay.

Dust isn’t afraid to be an emotional game either. Most of the bosses are characters who are being mind controlled by the main villain. Alas, it is tough to break this spell and Dust doesn’t even know about it at first so there is at least one casualty. The ending is also pretty intense and I’d say it wraps things up quite well. I’d certainly be down for a sequel. There’s definitely a lot more that can be done in this universe even if the empire plot wouldn’t return.

Meanwhile the character cast is strong. As I mentioned, the one shot bosses are pretty solid. Then you have Dust who is pretty similar to Link. He may not remember his past but that doesn’t stop him from jumping in to try and help everyone else out. He’s very skilled with a blade and his design is good. Fidget is not quite as exciting as the other characters, but she’s actually helpful which is good. For the little sidekicks like herself, the goal is always to try and have them support the main leads. That means Fidget should be strong enough to be helpful while still being weak enough where she doesn’t overshadow Dust. The game achieves the balance well. If anything the sword is the weak link here. He basically knew everything from the start, but plays dumb for the duration of the game. I question how he knew everything and I could see that being a plot for the next title. He probably has some dark secrets of his own.

The main villain is also pretty decent. His name is General Gaius and he leads his fleet to conquer the world. The game plays him up to be a bit more sympathetic than you might expect, but at the end of the day he’s definitely still a villain. He’s the kind of antagonist who doesn’t really see himself as being evil, but evidently he stepped down the wrong path at some point. The final boss fight is definitely a challenging one as he keeps on getting up no matter how many times you put him down. I had to go back and train for a while although I probably overdid it because when I came back he was a breeze. It’s why grinding pays off in these titles.

As for the gameplay, I’ve already talked a bit about it. Dust really shines with how fast paced the gameplay is. You can really choose how to approach a match. You can run into the enemies and go for big combos or you can blast them from afar. The larger the combo the more exp you get though so try not to get hit. Obtaining EXP is pretty easy here so if you’re ever stuck just go back to fighting minions for a while and then you’ll be fine. The toughest part is deciding which power ups to go for. The game does force you to keep the stats within reach of each other but you still have some control from within. I personally liked upgrading attack the most as beating enemies quickly is the best, but of course that does hurt your combo chances so it’s a double edged sword.

The main story will take you around 7 hours so it’s a pretty reasonable length. There are also a lot of side missions you can do and you’re certainly welcome to continue leveling up your character as well. There isn’t a whole lot of replay value here after the initial adventure, but if you did everything on the way to the ending then that should buy you a few extra hours. You’ll probably be extremely overpowered by the end if you get the best equipment and max out the level.

Overall, Dust is definitely a very fun game. I would definitely like to see more 2D platformers where you use a sword instead of the classic buster. This one shows how you can do it effectively. The story was also pretty engaging and having voice acting always helps push the title into the next level. If you haven’t played this game yet then I definitely recommend changing that. It’s a title that I would recommend to any and all gamers. You just don’t want to miss out on this one. It’s another big hit for the Indie circuit. I’ve had pretty positive experiences with them so far and expect that to continue.

Overall 8/10

Fate Extella Link Review


It’s time to look at a brand new game that isn’t really getting a lot of attention. I don’t pre order too many games throughout the year because…well that gets pricey very quick. So typically I try to hold out for the best games of the year. Now you may be wondering why this one would make it. Well, I’m a big fan of the beat em up genre first of all. Then while Fate the franchise may have its ups and downs, you can’t deny that the premise is definitely really good and it’s a very interesting verse. Mix the two together and it definitely makes for a game that I don’t want to miss. At the same time I do have to admit that the game is incredibly short to the point where it does hurt the longevity part a bit.

There is one main plot here as opposed to a bunch of small ones like in most beat em up titles. You follow the champion of the previous game. He conquered the Fate game on the Moon and thought that a time of peace would be coming but instead a new villain group has arisen. Really it’s just one main villain who is mind controlling a bunch of old foes from the various Fate battles. Fortunately a new character has shown up to help assist the lead. He seems to be hiding a secret, but as long as he is helping then the lead is willing to overlook that.

I won’t mince words here, the game’s story is only around 3 hours long. It’s incredibly short, there are only 8 levels until you get to the ending. Each level varies in length but it certainly won’t take you very long to complete. The levels are longer than a platformer’s or something like that, but they are still short compared to other beat em ups. When the credits start rolling you’ll try to wake yourself up because it just seems to have happened way too quickly.

Still, there is some replay value here which will definitely add a bit to the experience. For one thing, there are 3 different endings to the game. Each path takes about as long as the first so then you’ve turned the game into more of a 6 hour game. (“Wait…that’s not 3X 3!” Well yeah, but you’ll be breezing through by this point) I’ve beaten two endings by the time of this review and my play time is a little under 5 hours. After beating all of the levels you can also jump into the Extra Battles which are effectively the same story levels, but now they are a lot harder. This is a good way to get some level ups and more equipment. There are also a bunch of attacks and costumes to unlock and items to craft. While most of the trophies in the game are easy, they will take time so if you go for the Platinum don’t expect to get it anytime soon.

Then we need to talk about the gameplay of course. Beat em ups come in a few different styles. You have the Dynasty Warriors games which are pretty realistic so you aren’t slamming people by the hundreds and then you have the Nintendo ones where you are beating hundreds of opponents in an instant. This one is definitely more like those as you’ll end up beating hundreds of opponents in seconds. It’s definitely pretty nice and I think the whole point of the genre is to feel powerful. In this respect, the game certainly succeeds. Then you’ve got a nice array of attack options so you aren’t literally using the same button over and over.

Beat em up games are button mashers at heart so that doesn’t go away, but at the same time it’s fun to switch things up a bit. The leveling up system can be a bit slow though. Even by the end of the game you’ll only be around level 30. Assuming that the cap is 100 I don’t think you’ll be getting up there very quickly. The flip side of this is the cool EXP share option that most games have been having in this genre for quite a while. You can match the level of every other character to your main one right away. It doesn’t cost too many resources either so you can just max out one character and you’ve instantly matched everyone else. It helps take away the grind aspect of the game so you only do that if you really want to do so.

There are a bunch of other aspects of the game that you can have fun with like bonding and such, but you don’t need to do so. I didn’t bother with any of that myself, but I can see the appeal if you like hanging out with the characters. Typically this aspect tends to get a little dicey so I’m certainly fine with skipping it. Back to the gameplay for a moment, aside from all of the usual final smashes, you have a Noble Phantasm attack which is effectively your ultra move. It hits everyone in the area that you’re in and the attack power is crazy. The game did a really good job of effectively making it a one hit KO move. I also like how they implemented the command seals into the gameplay. You can save them as last second revive moves or you can use all of them at once in order to get full meter. It can be a tough choice, but typically I’ll go with the latter.

After all, this game isn’t all that difficult. Even on hard mode I don’t expect you’ll run into many challenges unless you aren’t leveled up enough. On all other difficulties the enemies barely fight back. The only level where I actually got in some danger was the final boss of the second path. (Of course I haven’t played the third path yet) I’m sure the game will only continue to get more and more difficult though which is good. Difficulty is fun, especially when it’s optional.

As for the technical level, the graphics definitely look pretty good. It’s not exactly at the top of PS4 level, but everything is nice and colorful with a good amount of detail. The attacks all look good and I like the level designs. The music is less memorable, but it’s not bad. I’d say that this is the kind of game where the gameplay is really what the developers focused on and the graphics/soundtrack were less of a priority. As long as they are good enough that’s fine with me.

There isn’t much to talk about with the story either since it’s so short and there isn’t a lot to cover here. The main character is fun enough. He’s a solid adventurer who likes a good fight. His backstory is definitely interesting since it does make you think twice about his character. His future definitely seems like a grim one so it’s good that he can at least have fun now. The main villain is pretty over the top villainy, but I guess he can be enjoyable. There just isn’t all that much to him to be honest.

There’s less to say about the champion. Technically he is the player so that makes sense, but he only appears once in a while and mainly just talks through thinking bubbles. He goes with the flow and does the heroic thing, but doesn’t really have any character. Everyone else is pretty much in character from the shows. They show up and get their moments before being thrown off screen. Everyone gets to make their presence felt.

Overall, Fate Extella Link is a great game. It is limited by the length in the same way that Sonic Forces was, but ultimately it does provide you with enough of a satisfying experience to overlook that. You actually will be interested in playing through the levels multiple times to get level ups and see the alternate levels. The interfaces are all very smooth and the gameplay is exceptional. While I do express caution at buying the game at full price considering the length, I can definitely recommend it as long as you enjoy the gameplay style. There is enough replay value here to be worth your while.

Overall 8/10

FIFA 11 Review


I definitely don’t play a lot of FIFA so most of the gameplay mechanics start to go over my head. You could probably tell that from my earlier FIFA review. Well, the marathon must continue and now I’m going at FIFA 11. I am proud to say that this one is actually an improvement. If anything that could actually be a bit of a negative of course since that means the games got worse as they went along, but that’s mainly because I’m a casual. FIFA 11 is a lot more arcade based so the controls are just simpler. I was actually able to score this time.

As always there are quite a few standard sport modes here. You can quickly pick up and play a normal game, do some minigames and challenges or you can run through a franchise. A cool part of the loading screen here is while waiting for the game to start you can head to the field and practice your shots 1 on 1. I enjoyed these quite a bit and while it would definitely be a very different kind of soccer game I think it would make for a fun one. Some 1 on 1 battles would definitely be a good way to practice fundamentals.

Still, the main part is naturally the actual games and in those I do feel like I improved. At first I couldn’t score a single goal, but then I played some more games and was getting some good shots in. I was able to defeat the opponent on the two easiest difficulties and then after that I started getting blown up again. It’s inevitable, but at least I felt like I was playing as opposed to just staying strong. I got my wins and losses and this just felt like the definitive version of the game.

Everything about FIFA 11 just feels right. The gameplay mechanics and visuals are on point. As always EA really delivers on how the game looks and plays. Then you’ve also got the way the shots work. In the later FIFA games you have to be hitting multiple buttons at once to get the shots where you want. In this one you just hit the shoot button and you’ve got the general direction down. From there it’s all about just keeping on until you get to the end.

Naturally there is also online battles to increase your replay value. Fighting other players online is just a great way to really start testing your skills beyond a local level. At this point it’s hard to imagine going back to just having local multiplayer. For some games that works of course, but especially with sports having online access makes it feel a lot more lifelike. You can go through a complete season with 15 other real teams (Well, that’s Football but you get the idea) and then you’re okay even if you don’t have a friend who plays FIFA.

One gameplay tip for all aspiring FIFA players is you definitely want to pass quite a bit. Get close enough to the goal and one player will always leave his man to try and get to you. That’s when you want to quickly pass the ball and get yourself into a prime position to make the goal. Even then it’s going to be pretty tough of course since the goal keeper is incredibly OP no matter what FIFA game you’re playing. You just gotta keep going and you’ll score. There are less tips to give to the defensive side since it’s pretty easy to stop the goals from being scored so long as you keep tackling the other players. Don’t bother with the slides since you’ll usually get penalized for them. Just go for basic shoves and the other players will never be able to get past you. That’s one thing I’ve been consistent about in both FIFA games, the opponent just doesn’t score.

I did try one game at the highest difficulty level though. It didn’t really follow the same path though as this time I couldn’t stop them from scoring. In my defense, the highest level in any sport game is typically insane. Even in Madden, which is my best series, I have a hard time keeping up at this level. The other team inevitably ends up winning the game by the end even if I can keep it close. So keeping it close in FIFA at this level? Nah…..I can’t do that.

Overall, FIFA 11 is definitely a very solid game. Soccer still isn’t really my sport, but I do think this one is more beginner friendly and the controls are more straight forward. I can see how veterans may not like this, but at the moment I consider this to be the definitive FIFA. I do have other FIFA games to go play (At least 3 more) so we’ll see if those can match up. Considering the trend they just might end up getting even better.

Overall 7/10

The Garbage Pail Kids Review


It’s time to look at a story from below the pail. I’m afraid that this film lives up to its reputation and just isn’t very good. There’s a lot of constant crude humor here and the kids look so bad that it makes the film hard to watch. Throw in a long run time and a poorly handled romance and you’ve got yourself a recipe for disaster. There really isn’t much redeemable in this film.

The film starts with Dodger getting bullied by Juice and the gang. He heads back to the magic store where he works part time. It’s led by a magician known as Manzini who has led a relatively quiet life as of late. He wants to keep it that way and warns Dodger not to let the Garbage Pail kids out. Unfortunately the bullies show up again though and beat Dodger up. While this is happening the pail falls down and the kids are set free. They save Dodger from certain death and he decides to enlist their help in impressing Tangerine. They agree to help, but warn Dodger that this may not be a good thing. So begins their tentative alliance.

You’ll definitely be asking yourself quite a few questions here. For starters, the Pail Kids seem almost too nice. Keep in mind that they were being held in the Pail against their will for many years. You’d expect them to hold some kind of grudge or something right? Nah, they don’t really seem to care much. Manzini very openly talks about how he’s going to stuff them back inside and they’re fine with it. Sure, the outside world is dangerous, but judging from how the kids constantly want to break out you can tell that they’re okay with this. The kids also seem like public knowledge to an extent as there is a whole prison just for them. This plot actually gets pretty dark at times as we find out that the kids are crushed. Maybe that’s how they are turned into cards.

Either way it’s hard to like any of the kids though as they just can’t help but do a crude humor joke whenever they appear. None of them have any self control either and aren’t very smart. There are no good qualities left for them so by this point they’re simply doomed. With a main cast like this there is just no way that the film can recover. Dodger also isn’t a good character as he keeps trying to go after Tangerine even when it’s clear that she couldn’t be less interested. She’s using him and isn’t even that subtle about it. He’s also quick to lie to impress her and we can’t forget that Tangerine is already with someone. Dodger just never had a chance and was deluding himself.

Tangerine is with the bullies from the start so that should clue you in as to what kind of character she is. I’d definitely give her a thumbs down here and the rest are just as bad. After all, the leader (Juice) gets a kick out of beating up a little kid. Not exactly the hallmark of a good character right? The only good character would be Manzini and even then that’s mainly just in comparison to everyone else. He has some pretty good lines like when he explains that he always marches forward instead of retreating. He also lands a good combo near the end. For the most part he does get beat up the whole time though.

As I mentioned early on, the film is quite long which doesn’t help either. It’s nearly two hours and you don’t want to be hanging around the Garbage Pail Kids for that long. They can’t hold their own movie so what are they possibly going to do for 2 hours? Nothing good, that’s for sure. The writing definitely gets a hard thumbs down because the film doesn’t make sense and it isn’t entertaining. We only get a few decent lines throughout the entire movie. The romance is pretty terrible since it’s obvious from the start that it won’t work out due to the age difference and the fact that Tangerine is one of the villains. There are no big twists or interesting moments to save the film either.

For one last logistical thing as well, lets look at a scene midway through the film. Dodger gets a ride with Tangerine to a fashion show. They start driving during the day and don’t arrive on the scene until it’s well past dark. As they are getting ready to head home Juice shows up so Dodger hides while they drive away. He then walks home……somehow. Think about how long the journey would be if the drive was many hours long by car. He would be walking for over a day at least and the kid isn’t very old. Maybe I’ll be optimistic and assume someone ended up driving him home, but personally I’m thinking this is just one of those logic moments that the film didn’t really think through. After all, the audience probably wouldn’t be focused enough to notice by this point anyway so it was a low pressure moment for the writers.

Overall, The Garbage Pail Kids is definitely not a film that you are gonna want to check out. It’s just pretty bad. It’s only PG so it’s not like the film throws in animal violence or anything like that, but in a way this speaks volumes on how bad the film is. After all, if it can get such a low score without those factors, well you can imagine how dicey things can get here. The only even slightly good thing about the film is the soundtrack which is admittedly pretty good. Still, if you haven’t seen this film yet then there’s no need to change that. Don’t let curiosity get the better of you as the film isn’t even bad in an entertaining way. It’s just not a good title and I can’t honestly see how the franchise ever got big in the first place.

Overall 2/10