World of Final Fantasy Review


I finally finished up the Postscript in World of Final Fantasy and completed all of the Interventions in the end as well. I didn’t get to complete all of the townsfolk quests although I did almost all of them and I’m fairly close to completing the Colosseum as well. All I can say about that is that it feels good. World of Final Fantasy was a game where you really felt like going out there and completing it all. It was an excellent game and continues to keep the reputation of the Final Fantasy franchise high. I only really have one complaint with the game and I’ll mention it below. Beyond that, the game was just about perfect.

Lann and Reynn are two siblings who run a coffee shop. Life was pretty quiet and normal for them until a mysterious god walks in and asks for a coffee with a lot of sugar. The strange thing is that she entered the shop while it was still closed and had apparently been there for quite a while. She tells Lann and Reynn that they have lost their memories. The two heroes quickly realize that they have never actually seen anyone in their town and don’t have any memories either. The lady tells them that to regain their memories and find their parents, they will have to explore the world of Grymoire and capture a lot of Mirages. (Monsters) The two heroes do just that as they explore this huge world which crams together all of the past Final Fantasy universes.

Naturally, it’s not all fun and games. There is an evil group of monsters who wish to destroy the universe. They stop the heroes at every corner and there final plan will be difficult to stop. Lanna and Reynn have to beef up their attack strength by grabbing more Mirages, but they will also need the help of their friends if they want to win this round. Teamwork is the name of the game and who can stop these two siblings in that department?

At first I actually thought that this was going to be a fairly short Final Fantasy game. There are 21 chapters and each chapter felt rather short. However, this was not the case as you need to factor time in to grind up the heroes and power up your monsters. Not to mention that after the 21 chapters is a Final Chapter which is quite difficult. There are also many Intervention quests which act as epilogues for all of the characters and there are even some Main Story quests in there as well. That results in a bunch of cutscenes and the game spared no expense as we even get full anime cutscenes at several points in the game. I ended up completing the game in 35 hours, which is a pretty good length. That’s slightly longer than Ocarina of Time and White Knight Chronicles, but not as long as Skyward Sword or the Kingdom Heart games.

There is also a lot of bonus content to do. I don’t think it will take you all the way up to 100 hours, but probably to at least 50 and maybe even more than that. If you want to get the Platinum in this game, you’re going to have to master all of the Mirage Boards and find all of the Treasure Chests in the game. That is bound to take a while. The leveling up part doesn’t sound all that bad to me, but finding chests when minions are constantly attacking you will be quite the trick. I got over half of the trophies so I’m pretty satisfied. I’d like to go and complete the final two town quests and the rest of the Colosseum battles at some point, but that’s probably where I will stop. At some point, it would be fun to have the bragging rights for getting the Platinum here though. I imagine that it will be very rare.

I really think there might be something to the whole “Great Graphics can make a Great Game” argument. Naturally it’s not that simple and I wouldn’t be talking about just the graphics. However, couple that with a great soundtrack and solid writing and then you’ve got a masterpiece. See, an old PS1 game could have a plot that is just as good and a dynamite soundtrack as well, but without the graphics, it could get hurt a little. (Final Fantasy VII comes to mind, but that game had a whole array of issues with it so graphics was the least of its worries) On the other hand, a game can have a fairly boring plot, a nonexistent soundtrack, and unimpressive writing like Knack, but you can still be decently engaged thanks to the good graphics. So, I do think that graphics play a bit of a role and I do find that newer games draw my attention a lot more than old ones. There’s just something very high tech and awesome about new games. That doesn’t take anything away from World of Final Fantasy though. I’m just happy to add it to my collection of other modern games that are awesome. Cyber Sleuth, Pokken, Super Smash Bros for Wii U, Dengeki, etc. They feel crisp and solid through and through.

I mentioned that there was one area where the game could have been a little better. Are you ready for this? Well, I think that Cloud and the others should have turned into their Jiant (Yes, it’s spelled that way) forms at least once. Sure, it isn’t really them and they’re just using the bodies of this parallel dimension where they are all clones, but it would have been awesome. The game could have saved up one of its anime cutscenes for the final battle and we could have seen Cloud fight the leader of the Bahamut army. Obviously this isn’t a negative that will impact the score in any way, but you have to admit that this would have been awesome and was a bit of an oversight. We needed to see big Cloud wreck everybody!

Beyond that, navigating through the Mirages could have been a little easier. It’d be nice to mess with their Mirage Boards without having to add them to the party. That’s minor though and since the loading times are very quick, it’s not much of an issue. The game is also clear on what to do next aside from the Postscript. To save you some time, I’ll just say that you need to capture the 3 elemental spirits from the Colosseum before it’ll let you complete the game. The map will never tell you this and the game never really explains how to catch Mirages all that well. It tells you about how you have to wait for a circle to appear of course, but I assumed that it was like Pokemon. I figured that weakening them would do the trick, but apparently not. Each Mirage has a different catch requirement and I believe you can use a skill to find out each time or you can just go to Reddit and they’ll help you out. Those guys are always willing to lend a hand and they have a large spreadsheet for just that purpose. I think World of Final Fantasy should have gone the Pokemon route when catching Mirages as it’d be a little simpler.

The most convenient ability at the end of the game is certainly the power to travel wherever you want whenever you want to do so. You won’t have to walk around too much aside from when you’re clearing dungeons or catching Mirages. It saves you do much time and it’s a great feature. You can really customize your party roster and everyone’s abilities quite nicely which is another good addition to the series. The whole concept of stacking monsters on top of each other is a new one and I like it. It adds a lot of strategy to the gameplay so you have to really think about who you want to use in battle. I recommend training the small Behemoth dog right from the start of the game. He’ll end up becoming your best monster once you get his XL form. Seriously, I wouldn’t have beaten the final boss without him. He can take down half of the final boss’ health in one shot thanks to his Revenge attack which gets stronger as he gets weaker. Just use the Last Hit technique so he goes to 1 HP and then prepare to one shot any boss that stands in your way. It’s awesome. The final boss used a cheesy technique that reflected the attack in the end, but the damage was done and I got my narrow win. I shudder to think about how tough that boss would have been otherwise. It’s worth mentioning that the game probably has one of the best troll endings. If you don’t decide to play the Postscript, then you’ll be in for quite the experience.

Both of the main leads are pretty good characters. Reynn does spend a lot of time insulting Lann throughout, but he takes it pretty well and it’s all in good fun. It’s just the dynamic that they have. She’s the calm and reasonable character for the most part, but she doesn’t like to be messed with and will enter full combat mode at that point. She actually taught Lann how to fight and defend himself so that shows how she was always a fighter. Lann isn’t very smart and all of the characters mock him as a result, but his heart’s always in the right place. He’s a lot more enthusiastic about saving the day and helping everyone out even if it means going out of his way. He’s also willing to make the ultimate sacrifice when necessary even if he jumps to that conclusion a little too quickly. I’d say that he was the best character from the new ones introduced in this game.

Tama is the animal mascot of the game and she is a fairly strange being who works for Enna Kros. She has the power to stop time and get the heroes to safety and can exploit a lot of game mechanics through her reality warping. She even has the power to create new timelines and mess with the past. The power never goes to her head though and she has a fun gimmick where she will use the word “the” in between words for no reason. It’s a gimmick that could have gotten old if it was misused, but I thought that the game did an admirable job. I actually liked Tama quite a bit and the execution was sound.

Enna Kros is a good high above being, but like most cosmic entities, she never really does much. Her reasoning is that Lann and Reynn are the heroes of the story so they have to do everything on their own, but she should really step in when the going gets tough. That is…unless she doesn’t have the large amounts of power that she wants us to thinks she possesses. It raises a lot of interesting questions. She was fun though and adding extra sugar to the coffee gives her some extra personality.

As for the villains, Brendires is the main one. He is a dark overlord who wants to take over the world. We don’t see a whole lot of him beyond that, but he works well as a villain and has a great design. He’s certainly very powerful since he took down Cloud and Lightning, but I’m calling plot hax on that. Even with a weakened vessel that houses his soul, Cloud should have been able to take him down. Brendires never gave up and had a lot of determination for a villain. He’s easily one of the cooler Final Fantasy end bosses. His two main minions were a little more on the bland side. The winged fighter got some hype for a while, but never did much about it. I do like the fact that she was the only one to get up after being knocked out the first time though. That’s considering that her vessel was supposedly putting up a large fight. The other villain reminded me of Fang from Street Fighter V. His constant rhyming was a gimmick that didn’t work and I couldn’t take him very seriously.

Naturally, all of the old Final Fantasy game characters showed up as well. They were all in character so there’s no need to say much about them. Lightning and Cloud are still the coolest two members. We got a tease about Sephiroth showing up and that could be a DLC quest at some point. It would definitely be neat to see him show up and thanks to owning the Day 1 Edition, we do have his Champion Medal. It’s a fun tribute to his ultimate attack from the original game.

Overall, World of Final Fantasy is a great game. I’d probably put it under both of the Final Fantasy XIII games, but it destroys VII and defeats X-2. It goes without saying that it beats the original as well and I haven’t completed any other main titles at the moment. The characters are good and the plot is engaging. You’ll be breezing through the game because it’s hard to take yourself away from it. It also has a great opening cutscene that is similar to a Kingdom Hearts intro. Even the little dance by everyone at the end is fairly intriguing since you’ll rarely get to see Cloud outshine everyone on the dance floor. If you haven’t picked up the game yet because you’re worried about the Chibi style or just dread playing long games, I’d recommend getting it anyway. It’s fine if you don’t play the post script since the normal ending is actually quite great since it’s so unexpected.

Overall 9/10

Digimon Story Cyber Sleuth Review


It’s time to review a quick one shot that was recently scanned. The story takes place towards the beginning of the Cyber Sleuth game and you can think of it as a promo for the game. It’s a fun little adventure. I always wish that these one shots could at least go on for a full volume, but I suppose that one shots have to exist or the term wouldn’t mean much. Whether you know the plot from the game or not, it’s pretty accessible to new readers since they explain enough to keep you in the loop.

A detective agency exists to help people with cyber related crimes. The world is very high tech so this takes place in the future or in the present time of another world which is more advanced than ours. Kyoko is the leader of this 2 man group and her subordinate is known as the Cyber Sleuth. He lost his physical body thanks to an accident involving the mysterious creature known as an Eater. He now lives as a half digital being that can exist in both planes of existence. He uses these unique abilities to help people as he tries to find a way to become normal again. In this chapter, some people show up to ask for help since their accounts have been stolen. The main character heads to the internet to stop the gang that is responsible. It’s a fairly direct story since he just has to beat them up and then the case is cleared.

A running gag in the game to an extent is the fact that the main character always shows up too late to save the people and they end up being eaten by the Eaters. That continues in this chapter as the gang members are simply eaten and no trace of them is left. So much for those guys eh? We got a nice little fight scene and the main character looked tough so that’s always a plus. This was during his rookie days so he is fairly inexperienced, but does a decent enough job. His personality seemed very different from the games though as he would interrupt Kyoko and was more assertive than usual. It’s not necessarily a bad thing, but he would have to step up a bit as a main character if it were a longer series. Being assertive is great, but then you have to be consistent and this main character would be getting worried in the next panel.

The art is all right. It looks like it has the potential to be very good with some nice, crisp cuts, but other moments don’t work quite as well as the art can get a little cluttered. I think it’s just a case of trying to do a little too much because of time constraints. It probably wouldn’t be an issue for a longer series as the artist would get used to the characters and you would see it get smoother over time. You can still tell what is happening the whole time and that’s certainly the important thing.

Overall, There’s not much more to say about it. The chapter is only around 30 pages or so and it’s a good story. There’s some action and foreshadowing, not to mention that they leave you with a decent cliffhanger so you can go play the game yourself. I completed it a while back and highly recommend it. It’s certainly one of the best Digimon game and that’s considering that the competition is rather stiff. Most Digimon games end up being rather awesome. If you’re a Digimon fan then you should definitely check this out. I can’t say that you’ll get much out of it if you’re not already familiar with Digimon though. Maybe you could just enjoy it as a quick action story I suppose, but there’s only so much you can do in 30 pages. It’s good to see more Digimon manga being scanned. It shows that there is always hope for obscure one shots and other titles that are missing to the wind. On the video game side, I’m ready for Cyber Sleuth 2 although I know that probably won’t happen. The new Digimon World game will definitely be fun though.

Overall 7/10

Rayman Arena Review


It’s finally happened. I’ve finally gotten around to playing one of the Rayman games! Honestly speaking, I can’t say that he’s probably going to become one of the more likable main characters. I just can’t get behind this guy in the same way as the hardcore platformer leads like Sonic, Pac-Man, Mega Man, Mario, and Roy(?). That being said, I do like fighting games and I really like 4 player ones. That was a huge advantage that the Gamecube always had over the other consoles. It’s the one thing that the Playstation consoles have lacked. If they ever got this feature for most of their games, it would be Game Over for the competition. This game is great when playing with friends and just good if you’re by yourself. You need to have others around to make the most of this adventure.

There are two main forms of gameplay here, Racing and Fighting. Each of these two options have two more options so lets get right to it. The normal way of fighting is a time limit is set to around 2 minutes and you have to blast each other. The player who scores the most points takes the win. You can use your normal blaster to take away life points from the other player or you can use the power ups which are scattered across the stage. I highly recommend going for these super weapons since they are incredibly overpowered. Grabbing the Green Multi Rifle basically guarantees a full 5 life wipeout for the opponent. There is no way to escape once you have been hit which is why the next 4 shots are confirmed. You can also grab bombs, (Which are terrible) self guided missiles, (Also terrible. They should have grabbed a page from Star Fox Assault’s playbook) and Barriers. (Which are awesome) There are a few more weapons, but those are the main ones. A nice defensive option is a magnet, which lets you steal the opponent’s weapon. Use these tactics to win the fight! You can jump and hide to cheese out the opponent if necessary. It may not always feel fun, but if it works then it’s time to use it.

The other form of combat has both opponents try to grab as many objects as possible. Both players get a freeze gun to start the match and shiny objects are placed around the field. They switch positions each time someone grabs one. The matches are all right I suppose, but these are definitely very luck based and once you have a large lead, you can just stand in place and wait out the clock. I definitely prefer the standard combat. The main racing game has you try to dash to the goal. There are many obstacles around the stages and you have a purple energy blast which you can use to activate traps and grab aerial rings to give yourself a boost. Activating traps may not sound like it’s in your best interests, but you can really trip up an opponent that way. This was definitely the toughest mode as the A.I. is quite good. Just remember to pace yourself and look for the shortcuts. They will certainly come in handy.

The alternate racing style is a one on one fight. You have to get ahead of your opponent by 6 seconds in order to win. This results in a lot of incredibly short 1 lap fights in one player mode, but I don’t see how it’ll work in multiplayer mode when you’re facing someone of similar skill. Maybe you just lose if you’re behind when a certain amount of laps end or something like that. Both players get freeze guns once again so you can try to freeze your opponent at a tricky spot so they lose a lot of time I suppose.

Graphically, the game holds up pretty well. The character designs have that solid Gamecube feel about them. They have depth and everything looks pretty sharp. The color scheme is a bit dark if you ask me, but it’s solid otherwise. The soundtrack is very forgettable though and it doesn’t help that the game doesn’t really have any cutscenes. World of Final Fantasy puts this game to shame in that aspect among others. It doesn’t hold the game back, but having some more up beat tunes would certainly make the game a lot more fun.

There isn’t a whole lot of replay value to be found here. There are 4 tournaments for each event and you can play each event in two difficulties. That makes 32 tournaments or 96 actual matches since each tournament has 3 rounds. You can beat each tournament in around 10 minutes and possible less depending on the event. It’s not a terribly long game, but there’s not much point to beating the hard mode versions aside from a few extra shirts for the characters. It wasn’t enough of an incentive for me honestly and that’s the only post game content available.

Of course, there is one form of replay value that does save the game. I’m talking about multiplayer mode of course. The fact that it is compatible with 4 players opens up a lot of doors that had been slammed. The game would still get a solid 7 if it was just single player, but it would be lacking quite a bit in content. Fighting games get around this through the multiplayer and that’s exactly what Rayman does. This kind of gameplay would work really well with 4 players. It has less depth than others, but the core gameplay is solid. The racing works really well and I can only imagine how chaotic it gets with 4 people around. Likewise for the shooting events. That ultimately helps bump it up an extra star as it’s a game I can definitely see myself picking around Christmas time for everyone to have fun with.

Overall, Rayman Arena is definitely a solid game. Adding in both racing and fighting was definitely a good idea as it adds some variety and also adds more content to the title. A little more of a story would have been appreciated though. It would possibly help me like Rayman more as a character and it would make Story Mode more interesting. Just look at Pokken, they were able to squeeze in a nice story during the normal campaign. Trust me when I say that it makes quite the difference. Of course, Pokken was just a complete masterpiece in every sense of the word so that’s another story. Rayman’s great, but Pokken is amazing. It’s scary how large the jumps are between scores. Look at Super Smash Bros, Pokken isn’t even in the same league because Smash is the ultimate game. It’s like the saying goes, there’s always something better. I digress. I definitely recommend picking Rayman Arena up if you want a new fighting game to play or just something fun and chaotic for a session with friends and family. This game won’t let you down and it’s very easy to simply plug and play. The controls are intuitive.

Overall 8/10

Young Frankenstein Review


It’s always sad when you’re so close to being a good film, but then crash and burn towards the second half. Young Frankenstein had a promising start, but as with many comedy films, it simply couldn’t think of enough good material and had to resort to iffy moments in the end. It does succeed as a parody and will get you a good amount of laughs so comedy fans may enjoy this film anyway. At any rate, it certainly does destroy the normal Frankenstein films, but that’s not much of a feat.

Frankenstein is a professor who is given a tough time because people always question him about the original Frankenstein. Frankenstein has even gone as far as to switch the pronounciation of his name to Frankensteen and always denounces the possibility of creating a monster. He even stabs himself accidentally when trying to get the point across. Unfortunately, he cannot escape his destiny. He gets ownership of the castle and once he gets there…strange things start to happen. An assistant by the name of Igor arrives with the house and a lady named Inga. Frankenstein doesn’t want to create a monster, but his genes start to take control of him and force him to go along with it. He begins to revel in his new role as a crazed scientist, but this isn’t what he wanted….right?

The film was definitely fun at first. The whole scene with him in the classroom was brilliant. He kept the students in line and while they really made it tough on him, Frankenstein never cracked. He even took the stab pretty well considering that it looked rather painful. You’ll feel bad for his volunteer though since that guy wasn’t prepared for the insanity that would ensue. The first parts of the castle were also fun as Frankenstein very sarcastically takes in the strange surroundings. He’s very skeptcal and isn’t afraid to mention it. At first he reacts to all the crazy stuff like Igor’s broken hand constantly switching sides, but gets used to it at the end. He adapts and adapts until he goes full crazy and tries to reenact the experiment.

The film really does recover just about everything that was in the first film. Naturally, some parts are greatly improved like the little girl scene. Instead of being drowned, she is simply thrown through a window back into her bed. It’s the kind of change that could have really helped the old Frankenstein films. We even get the blind guy burning the monster again. There are a lot of good homages and the film is at its best when it’s making fun of the old films and having Frankenstein panic at everything. Unfortunately, things go downhill when we get away from this.

The biggest offender is really the fact that the film constantly brings up the fact that Frankenstein’s upgrades also affected him in more personal ways. You’ll see a lot of jokes about that, but one joke goes a little too far as he chases one of the heroines. She trips and is unable to escape him. She does end up falling in love with him after the experience, but the fact remains that she didn’t really have a choice the first time. It’s meant as a joke, but one that was in rather poor taste. Aside from that, the “romance” between the main two characters is just as bad. During the whole film, Inga is constantly flirting with Frankenstein and purposely taking his comments the wrong way. She finally breaks his will by the end and then we get more sad plot twists. It’s a cruel end for Frankenstein as well since he basically loses his mind. The romance parts are definitely the weakest bits for the film and the scenes just aren’t funny.

It goes without saying that I’m not a fan of the Monster. He really only cares about running around and destroying things and finding a partner. That doesn’t make for a great villain or for a misunderstood guy. Inga is not any better as romance is the only thing on her mind. She’s portrayed as being incredibly unintelligent. It’s part of the parody aspect of course, but it doesn’t work too well at all.

With Frankenstein also falling off the deep end, the only good character here is Igor. You have to wonder whether he is as out of the loop as he suggests. I wouldn’t be surprised if he was the actual mastermind behind the scenes. He gave Frankenstein the wrong brain because he “accidentally” broke the real one and then he would move large distances in impossibly quick times. The film hinted that he may have had a twin in the castle as well since it would be the only logical explanation at times. If that is the case, it only goes to reinforce the idea that he is a lot smarter and craftier than he seems. The pieces simply start to add up once you begin connecting the dots. Igor was definitely fun to have around.

Overall, Young Frankenstein wasn’t a good film. It’s a shame because as I mentioned earlier, the first half was fairly great. The humor was well done and Frankenstein’s reactions to everything were real highlights. Other scenes like getting stuck in the revolving door were also handled well although making sure that Igna also got stuck felt rather mean spirited of Frankenstein. Unfortunately, the film started to get a little too obsessed with romance by the end and getting the monster in on the action was really not a good move at all. Frankenstein’s descent into madness made absolutely no sense, but I suppose that was part of the point. I preferred him as a skeptic though since he kept on calling everyone out and just being a lot of fun. The actor certainly did a really good job for what it’s worth. The film just let him down this time. If you want a funnier parody, check out the horror/comedy I reviewed a while back where Sherlock Holmes and a lot of other famous detectives must team up to solve a murder mystery before they are all bumped off.

Overall 2/10

DC Superhero Girls: Wonder Woman at Super Hero High Review


It’s time for another book review. I haven’t read a whole lot of books lately so it’s always fun to go back and finally read through one. The DC Superhero Girls lineup always seemed pretty interesting. The comic I read on Free Comic Book Day was fun and it seems like a nice piece of the franchise that people of all ages can enjoy. The book is also fun although Wonder Woman herself can be a little annoying. I look forward to seeing how the sequel fares.

Wonder Woman is finally joining Super Hero High and she looks forward to meeting everyone. She hasn’t really left the Amazons…in forever. Unfortunately, this means that she takes everything literally so expressions and jokes always tend to go over her head and result in awkward situations. No matter, that is not enough to deter Wonder Woman and she aims to help her school win the big Olympic Style event against the rival team…the Bad Boys!

I like the style of numerous short chapters as opposed to a few long ones. Maximum Ride did this as well and it makes you feel like you’re constantly accomplishing as opposed to once in a while. I believe the same is true of video games as well. You can finish the actual novel in a decent amount of time. It’s not short, but it’s not very long either. You can say that the size is just right. Books are interesting though in the sense that the first half of the book can usually all go to set up and development. You’d think that there wouldn’t be much room for the plot then, but it all evens out somehow. Either way, this book didn’t need to worry about a plot all that much as the main focus was on introducing Wonder Woman to the rest of the class.

As I mentioned earlier, this is the only real annoying part. Wonder Woman’s naivety is a little too extreme if you ask me. Do the Amazons not have any figures of speech? Her mother went to the school and clearly knew how to socialize so I’d expect Wonder Woman to have picked up on some of that. Even just a small bit would do. Wonder Woman means well and she’s a good hero, but I think that the story would have worked just as well even if she had known how to deal with everyone. They could have just emphasized how nice she is and the plot lines would have still worked. She still wouldn’t accuse the others all that much and would have rolled with all the tricks and media coverage just to be considerate. So, that’s why I think she could have been a better written character.

Of course, she makes some good friends during her stay at the school. Poison Ivy, Katana, and Harley Quinn seem to be her main friends. Quinn’s an interesting case though as she is still quick to humiliate everyone around her including Wonder Woman. Her rationale appears to be that it’s okay since she does it to everyone and they are still students so some mischief is fine. For the most part, I’d say that she keeps it to reasonable limits…except for when she threw all of Wonder Woman’s stuff away. That was a bit much, but she’s a fun character otherwise. Poison Ivy’s all right. She’s the very timid character of the bunch so she’s not my favorite character, but is fine overall. Katana’s one of the more likable characters as she is always eager for a fight and also tells it like it is. When she suspects that someone is trying to sabotage WW’s costume designs, she speaks up about it, which is more than most of the cast is willing to do. She’s a good friend to have and she will ensure that Wonder Woman isn’t subtlety bullied by the others.

Lois Lane has a fairly large role here as well as she helps Wonder Woman find out who is sending her the mean letters. Ultimately, she doesn’t find out a whole lot, but it’s hard to do much when you only have some letters to go off of. I thought that the book did a decent job of constantly misdirecting you as to who the culprit was. There were only a few people that it ever could have been anyway, but from those it was hard to pick one with total confidence. Steve Trevor shows up, but his role is pretty sad the whole time and the plot could have definitely been cut out. He just had no purpose in the story and the whole time you’re just wondering if the book is simply going through the motions.

Superman had a cool cameo though as he decided to root for the main team even though the media was probably hoping that he’d be impartial. Still, how could Superman root for a team like the Bad Boys right? It’s just not his style. It’s also cool how he’s still an adult while most of the other characters are teenagers. It’s an interesting AU in that sense as you never know where everyone stacks up when it comes to age. There are a lot of different stories that you can tell about the heroes being at school so this series can certainly go on for a while. It’ll just need to be careful not to be repetitive, but that shouldn’t be all that difficult of a task.

Overall, This was a fun start to the Super Hero High adventures. The cliffhanger has Supergirl joining the school so it’ll be fun to see her become one of the gang. In a sense, she’ll be Wonder Woman, but potentially a more likable version. I’m also waiting for some of the villains to show up and cause some mayhem in future volumes. The rival school already got school’d by Wonder Woman so we’ll need new threats if we want to take them seriously. I’d recommend checking this out if you’re looking for a fun little Superhero story. Even if you’re not usually a superhero reader, you can swap out the names and it’d just be a fun school story. There’s really not much to dislike here and my only real complaint is Wonder Woman. It’d be cool if Superman appears more in the sequel, but it’s not necessary…it’ll just give the story an extra bump up.

Overall 7/10

Justice League Review


This show always brings a lot of memories. Not only have I seen this show numerous times, but it is easily my favorite American show of all time and top 5 overall. It is the perfect adaption of a superhero team and I doubt we will ever see another such title top this one. Justice League ran for a very long time and got to fit in dozens of excellent episodes. They hold up well and you will be hard pressed to find a bad episode here. Even the worst episodes are still fairly good when placed in another title. Let us get started because this is an incredibly long review. Maybe it should be called a look back to be more accurate?

The show is divided into two parts. There is Justice League and then there is Unlimited. I count them as the same show but you could make the case for it being two separate titles. Part 1 is a lot more episodic, but each adventure was double length which made it easy to tell just about any story. Unlimited’s episodes were normal length, but they made up for it with long story arcs. Both had very different styles and worked well in their own way. I’ll talk more about Unlimited in a bit, but lets focus on part 1 first.

The show started off with ambitious three part event which showed how the league formed to fend off an alien invasion. Part of what made the DCAU so awesome was the continuity and Justice League builds off of what was already established. As a result Batman and Superman already know each other. The first aliens still manage to escape, but only because Superman was being telepathically attacked at the time. What starts off as a Batman and Superman story quickly transforms into a Justice League adventure. While I would have loved to have seen the team fight each other as per the trope, logically it makes sense that these veterans wouldn’t randomly start attacking each other when there are aliens to deal with. Priorities right? Superman may have been heavily nerfed so he wouldn’t steal the show, but beyond that I really had no problems with this start to the series. You could feel the tension and the danger from the alien invasion and the animation holds up extremely well. I dare say that it is the best looking episode in the series, particularly the first part of the 3 part adventure, but naturally there is a lot of competition there. You may see me nominating a few other episodes for that honor in this review.

I won’t go through all of the Justice League episodes of course, but the series had a lot of great episodes and I want to give a good chunk of them an honorary mention. After the explosive alien invasion story set the stage, the League got to fight many foes as a team. One solid episode was when the Manhunters arrived to arrest Green Lantern. I like this two part episode because of the great action scenes and story, but part 1 stands out particularly for the opening scene. The Watchtower is able to detect the arrival of these drones so the League quickly heads in to intercept them. Unfortunately, Wonder Woman, Superman, and Batman aren’t available so the rest of the team has to make do. Hawkgirl, Martian Manhunter, and Flash put up a decent fight and get some hits in, but they are clearly outmatched. That is when Superman comes in, for one of the most satisfying moments in the series. This episode may have less importance in the grand scheme of things than other episodes, but it is still a personal favorite moment of mine. Superman has a tendency to lose to things that he shouldn’t in these episodes and is under powered at times to make the others look good, but not here. He is taking all 3 of the Manhunters down and calmly walks through one of their large energy blasts. It was definitely a lot of fun to watch and I am confident that The Justice League would have won that fight if it hadn’t been interrupted. The other members were getting their second wind as well. The music selection was also really good for this moment. The only weak part of the episode is Green Lantern taking his judgment so passively. I understand that he was feeling guilty, but he definitely should have looked into the situation more. Especially considering that you cannot atone for your mistakes if you are dead. I just disagreed with Green Lantern’s whole rationale here, but he got the job done once his innocence was proven and took the Manhunter leader down.

Another all star episode, and one of the greatest episodes in any show period, is the Amazo saga. Amazo is a being who can copy powers and abilities. They can be physical equipment, mystical abilities, or even biological ones. Amazo doesn’t seem to have any limits and he can mix and match different powers during combat. The only downside is that he gets the weaknesses as well but since most of the heroes have no weaknesses, it is definitely a worthy cost for such power. This is one of the rare episodes where you get to see the entire cast fight at once and Amazo makes for a very good villain. Superman provides us with the highlight moment once again as he actually appears to have the upper hand during hos fight with Amazo even though the latter should technically be more powerful at the moment. It just goes to show that Superman’s battle experience and tactics should not be underestimated. Batman meant well, but he probably should not have interfered this time or maybe he could have waited a little longer to make his move. He can’t take much of the blame though because the other League members should have been ready to nab Amazo once he was weakened. I think the League could have used more teamwork to take Amazo and Luthor down, but overall it was still a great effort and an epic saga.

Amazo would later return for another great episode in Unlimited. Unfortunately, this one was only a single part so it didn’t have quite as much time for the adventure. The episode did its best to cram in as much action and intensity as it could despite this limitation. Amazo has now become a super being with unlimited power and he wants to destroy Lex Luthor. The expanded Justice League assembles all of its forces to fight him, but their combined might doesn’t really have much of an effect. I definitely think that Amazo’s power was a little exaggerated here. He was portrayed as being completely and utterly invincible, which is a bit of a stretch. Sure, they did injure Amazo once or twice, but thanks to the fact that he can heal and can move whole planets with his mind, it isn’t much of a consolation in the end. It definitely would have been nice to have seen a proper fight between Superman and Amazo here. Amazo typically just beat everyone with a single energy burst which makes sense because there was only one episode to cover such a big plot, but it still would have been really cool to see this gold Amazo fight.

Another rock solid episode is the return of Mongul over in JL Unlimited. That episode is easily one of the all time best and it certainly has one of the best music selections out of all the episodes. The constant rock music really amps the episode up to the next level and the fight between Superman and Mongul is intense. Wonder Woman’s fight with Mongul is also pretty great even if it is very one sided. I could care less about the future fantasies everyone was having. They were all right, but at that point I just wanted to see more of the fight. It’s true that this episode makes no sense in continuity since Mongul was fairly weak in the original series, but it is an adaption first and foremost. Making Mongul this strong is a good move since he is always a big threat in the comics. Also, having an episode with just the main 3 League members was certainly a treat. The banter and intensity can’t be matched by the side member.

Next on our list of really good episodes is the debut of Shazam. It starts off with a fun mini fight as Shazam beats Superman to the rescue. The latter begins to feel jealous the whole time and makes things hard for Shazam. This escalates when Superman finds out that Lex has planted a bomb under the new city that he built. Lex even invited a lot of kids to this to make it even more stressful for Superman, but Lex denies this. Shazam chooses to believe Lex and that begins the big fight between Superman and Shazam. It’s definitely one of the better fights in the series as they both possess powers that are a blast to watch in combat. Superman is always my pick to win despite Shazam’s strength being magic based. Superman is simply more powerful. Still, Shazam does land a lot of good shots in and there is even a nice homage to the famous punch between Superman and Doomsday. Naturally, Superman wins this exchange. Superman was a bit extreme with how rude he was to Shazam in this episode though. That is probably the only negative that I would have with this episode. I do think Shazam should have shown up another time as the series went on. He may not be a member, but he is still a hero so I’d expect to see him during the alien invasions.

One fun episode involved Flash Appreciation Day as the Speedster got a whole museum in his honor. It is nice to see a hero being appreciated since a great number of them are treated like crooks and vigilantes. This episode may not have been incredibly action packed or plot heavy, but it was a fun episode that was handled well. The pacing was very quick and the writing was solid. Batman should definitely have put up a better fight against the Rogues, but I guess I can always just try to say that he would have won if he didn’t have to save the Flash. Flash also got another good episode a few seasons earlier when the Justice League went up against Eclipso. The JL was quickly taken out of action as they got mind controlled by an alien rock. Batman wasn’t around of course since that may have made things too difficult for the Flash. Be that as it may, Flash did a stunning job of taking on the League long enough for him to find a cure. The episode had some fun commercials and most shows don’t really deal with the PR angle enough. It is definitely something that the League has to deal with in order to keep their great reputation. Flash may have been outsmarted by the media in this episode, but he was still wise enough not to volunteer for the final commercial.

Green Lantern had a solid story where he went to an alien planet to rescue his mentor. Her squad had been attacked by a group of priests with white energy blasts which could actually break through the energy constructs that Green Lanterns could make. The opening fight scene is definitely very epic and starts the episode off on a solid note. The rest of the episode isn’t quite as interesting since Green Lantern has to relearn how to use his powers and the villains suddenly get a lot weaker. They had to nerf them since the strong members like Superman and Wonder Woman weren’t around, but it would have been the perfect time to just have a bunch of Green Lanterns show up. Still a good episode in the end, but one that had a pretty weak conclusion. Despero is a real fighter in the comics, it would have been cool to have seen that here.

Justice League had its fair share of aliens attacking the planet and one of the deadliest threats was the arrival of the Dark Heart. It was a self replicating machine that can eat anything and use the material to duplicate itself. This even worked on all kinds of energy so projectiles and physical blows would only make it stronger. This was the first time we got to basically see the entire Justice League Unlimited get in on the action. Towards the end even the stronger members like Wonder Woman were starting to weaken. It’s safe to say that Superman and Supergirl are the only ones who would probably be totally safe thanks to their durability. The Dark Heart was definitely impressive and its mechanical monsters made for good minions. This episode is definitely a classic and it even got to squeeze in the government acting shady at the end.

Aresia’s debut made for another fun story. Unfortunately she never got to appear again. She made for a fun good villain so that was too bad. She wanted to rid the world of men and gathered up a group of villains so she could accomplish this task. Defeating Superman is probably her best feat. It was cool to see a Wonder Woman and Hawkgirl team up. Unfortunately, Wonder Woman was nerfed as a result and I’d say that her mom was as well. Surely she should be able to fight off a human with a sword right? She is supposed to have super strength and must have been an incredible warrior to have become the queen. I’m not sure where it all went wrong for her. The episode also started out very strongly with Batman showing up to deal with Aresia’s group. He was super close to winning even though he was heavily outgunned. His fans would definitely be pleased.

While it didn’t have much of a plot, we can’t forget the Christmas special. It was a fun little episode where we got to see the team just hang out and enjoy a peaceful day for once. Flash definitely got the best plot as he had to try and find the perfect present for the kids. Ultra Humanite was even a decently likable villain here. This was the only Justice League episode that wasn’t a one hour special so it felt like a nice little bonus to the rest of the show. It’s always good to see a Christmas special and naturally one with Superheroes would be a lot of fun.

Back to the intense action episodes. Metamorpho was a really fun episode and that’s mainly because it was another episode where the whole team could fight. Having a 1 vs 7 (Usually more like 1 vs 5 since one or two members will be missing) fight is just a lot of fun. Granted, there is definitely some plot hax to be found here since Superman should be enough to deal with Metamorpho. Sure, Kryptonite gas is scary, but Superman should be able to keep on fighting a little better. It was especially sad for Green Lantern during that match. Metamorpho may have been a little overpowered, but it just continued to show why he is such a good opponent to have. As a character he wasn’t great though as he was fairly gullible, but more on that later. Even the giant monster fight was actually cool because it had a real cool theme as Superman flew towards it. He got wrecked of course, but I liked Superman’s confidence. No matter how many times he loses, Superman tackles the villain without hesitation.

An interesting episode was Task force X. It involves a lot of plot hax and instances where you will wonder how this can possibly be aiming to be realistic, but I suppose the episode did its best considering that having a team of humans infiltrate the Justice League would never really work. Superman and Batman weren’t around so that does add a little credibility. Throwing either one of those two into the mix would have not been wise. The Task Force definitely weren’t all that likable, but they were all right as the antagonists. I am glad that the government got to throw their weight around for once and this is probably the best depiction of the Suicide Squad in all of animation.

Wild Card was an interesting way to end Justice League. It didn’t have the same weight that an average finale would have, but it was a great episode regardless. We got to see the Joker show up and as he rarely gets to face off against the whole League, it was pretty interesting. His Royal Flush gang probably looked a little tougher than they should have as the League should destroy them in a fight, but the League did take the win in the end so that’s what counts. It was also one of the only times where we got to see a reality warper get in on the action so that was definitely interesting as well. She is a little overpowered and Superman should be able to resist this, but she was a good villain. The romance in the episode wasn’t handled all that well, but it very rarely is. It’s the only weak point of the episode and the adventure is pretty epic otherwise.

A fun episode which didn’t have a lot of stakes or importance in the plot was the Legion of Superheroes episode. Every series has an episode or two that has nothing to do with anything, but still ends up providing us with an great epic. After all, a solid self contained story can still have a lot of depth and excitement. Seeing the Fatal Five take on members of the Justice League is not something that you would expect. There was a lot of action here and the episode was great from start to finish. While it is one of the stronger episodes, I did have some power level complaints here. Is the show really trying to say that the Emerald Eye is stronger than the Power Ring? I definitely have a tough time buying that. While fewer people will agree with this, I do think that Supergirl could probably take out the whole Legion of Superheroes on her own. Mon-El and Ultra Boy would prove to be the toughest opponents, but I am confident that she would prevail. It would have been cool to have seen Superman break into the future and help out, but I suppose it would all be too easy if he did that all the time.

The Vandal Savage three part event was one of my least favorite episodes when I first saw it. It was a big deal because my cousin came over to watch this live with me and the rest of the family, but I wasn’t impressed. It was a swarm of plot hax all converging on the same spot. Random robots were handling the League and they had a tough time back in World War 2. The episode had aged decently and I like it more than I did the first time, but the concept is still better than the execution. Vandal Savage also just isn’t a very good villain. He is immortal, but beyond that I have a tough time seeing him as an actual threat.

He would end up returning in the Death of Superman episode where he apparently destroyed the Justice League. I don’t buy that. Even if he is immortal, there are many ways to beat Savage. The team may be a lot weaker without Superman, but they are still tough. I think the show was low balling them this time. Still, it was fun seeing a destructive future where WWIII occurred. It’s too bad that Superman’s powers were on the fritz though. I suppose it would have all been too easy otherwise. The present subplot with Lobo was definitely fun though. It had been a while since we got to see him in animation. Batman arriving on the scene without prep time against the villains was a little cheesy, but if there is any character who can save Batman fair and square, it is Superman.

A good one shot episode was the one with the underground arena where Huntress investigates why Black Canary has grown weaker. It turns out that JL members have been kidnapped and forced to fight in brutal battles. Ignoring how bad this makes the League look for not noticing this, it makes for a fun episode. Who doesn’t want to see a lot of good hand to hand fights? I am also glad that Wonder Woman was completely defeating the other members. Let’s face it, numbers alone isn’t enough to overwhelm this amazon. The soundtrack was really good in this episode and matched up well with the quick fight scenes. It was definitely a lot more fun than the first underground episode with Wildcat. That one needed more cool fight scenes like this one.

The Felix Faust saga is one that I have seen many times. It is a fun two part event because we get some fights that you wouldn’t typically expect to see. Hades vs Superman? That is definitely a winner right there. We also got a brief fight between Superman and Wonder Woman. Naturally, I do have to point out that there was a lot of plot hax here. I don’t care how magic based Hades is, he can’t take down someone as strong as Superman. He even beat the Flash. I don’t remember how GL lost, but I am pretty sure that he was in the fight. As always, it was great seeing just about the whole League getting in on the fight. If you ignore the power levels, then you can just enjoy the great visuals and hype. Imagine that Hades is a whole new character or something who was made to be Darkseid level. This saga also got a sequel where Felix Faust returned to get his revenge on Hades. One of the reasons I liked that episode is because the first time the Destroyer armor appeared, it could not be stopped. This time, the heroes got to actually destroy it, which is a lot more satisfying. WW and Hawkgirl were the only JL members on deck this time, but they were enough.

Now we are getting near the end so let’s look at some of the best episodes in the series. A really solid two part episode was the battle between Darkseid and Brainiac. The former asks the Justice League for help, but as you would imagine, it’s a trap. Superman did see it coming though so I’ll give him props for that. The only part that brings this episode down a little is the subplot with the New Gods. They’re all very unlikable characters who are overhyped to oblivion and are ultimately pointless. Still, the main plot is good enough to overshadow this as Superman finally gets a big rematch with Darkseid. Darkseid is one of those guys who really gets on Superman’s nerves and you can tell as Superman is a whole lot more aggressive in this episode than he usually is. He was really raring to go.

Time for what is still the best two part episode in the series, the Justice Lords! It features another universe where Superman crosses the line and takes a life. This causes the League to become crueler as they go about getting Justice through any means necessary. They don’t start murdering everyone or rule the world out of the blue, but they begin to take away freedom of speech. It is handled very realistically. If Superman did ever lose sight of the heroic path, this would be a reasonable direction to go in. He believes that he is doing it for the greater good even if the civilians may not like it. Green Lantern, Hawkgirl, and Wonder Woman would likely get on board right away because they are used to a system like this. Flash wouldn’t go for it, but that wasn’t really an issue since he was dead. Martian Manhunter would roll with it, but it is hard to see Batman rolling with this. The show did do a good job of making it feasible though. The Justice Lords aren’t going around murdering people or anything like that. They’re just acting as dictators now for the greater good. It’s not the right approach, but at least you can understand their reasoning.

We even get to see how they fight as a team when the Justice Lords take on Doomsday. It would have been cool to have seen Doomsday take on the League, but this was a fight that nobody saw coming and was just as satisfying. It really helped start the saga off on a good note. Naturally, things got even better as both teams fought each other. The only missed opportunity was not having both Supermen fight each other. That would have been a blast. Crisis on Two Earth’s, the movie also skipped this fight so I’m not sure what the deal is here. Still, seeing Flash take on Superman was cool as well. The Justice Lords never got to really return (Androids don’t count) but they had a nice impact. It just goes to show how one moment can completely change an entire planet. You always have to stay vigilant.

Continuing the Doomsday plot was an episode in Unlimited. I didn’t really buy the recon origin for Doomsday, but I’ll take it I guess. It felt unnecessary but seeing him get to fight the real Superman was definitely a blast. Superman definitely should have put up a better fight, but we can attribute that to the fact that he was fighting while inside a volcano and couldn’t go all out. Doomsday is a tough villain as well so the fight shouldn’t be one sided anyway. The Batman subplot was also engaging as he does what he always can beyond the shadows. While Superman was dealing with the obvious threat, Batman still saved just as many lives on his own. It was a solid episode and certainly one that holds up well as part of a bigger saga, but also as a stand alone. It also had a great soundtrack and if you’ve noticed, that typically happens. Great episodes have great themes to accompany them.

The Deadman episode was definitely a lot of fun. It took place during the Legion of Doom arc. He is a ghost because of a mistake Deadman made a long time ago and he needs to balance the scales to move on. The problem is that he never gets any closer to this goal. His temple is attacked one day and so he is forced to ask the Justice League for help. There is no time for backup so it is just the main 3. Superman, Batman, and Wonder Woman. That’s part of why the episode is a blast since it is the three of them against the whole villain army. Needless to say, they clean shop. The villain group is actually pretty powerful since they have heavy hitters like Bizarro, but that just speaks to how strong the Justice League is. The episode is basically one large action scene and does a good job of ending Gorilla Grodd’s plot. It also reminds you of the difference between heroes and vigilantes. Deadman makes a call but it isn’t the right one. I don’t think he should be able to control Superman, but it’s not that big a deal. The music is great as expected and the episode has the thematic atmosphere that always elevates the episode to the next level.

Another personal favorite of mine is the epic Back to the future two part event which sees the return of Batman Beyond and a lot of other characters from that series. It is like the crossover that we had been waiting for. The first episode takes place in the past so it isn’t nearly as good. The guest stars aren’t very interesting and the villains are weak. The second episode is just so awesome that it makes up for this. Seriously, having the really cool futuristic music of Batman Beyond back once again is definitely very cool and even seeing the villains again was nostalgic. It does remind you that maturity isn’t always a good thing though. The old Terry would have jumped into the fray with Wonder Woman and the other JL members right from the start while this one decides to retreat. First of all, there is no way that the JL should be losing to these Batman Beyond villains. Superman isn’t there, but Green Lantern, Wonder Woman, and Batman can take these guys on. The fights definitely had a Lot of plot hax to try and make the villains look tough. I didn’t buy it for a minute, but it did make for some good fight scenes. Also, the Hal Jordan cameo was definitely really cool. Little tributes like that are always fun to see. It was definitely an epic way to end the season.

It’s time for another really epic finale, the return of Brainiac. It wrapped up the excellent Cadmus arc on a really high note. I also would have loved seeing the new Amazo body, but this is just as good. Brainiac’s fused form has a great DBZish design and he is certainly one of the toughest foes that the League has dealt with. I also really enjoyed the brief Justice Lords cameo. The music was really good and they made excellent use of the mindgames. I do like that the Flash was immune as he shouldn’t have any doubts that can be used against him. That’s pretty much Flash’s whole deal. Batman and Wonder Woman also didn’t seem flustered. In the end, Flash pays a pivotal role in stopping the threat and I’ve always considered him to be one of the secret heavy hitters. When the writers aren’t having him trip on everything and get knocked out by nonsensical plot lines, Flash can hold his own with the best of them. The thing is, you can say the same for most of the JL members, which is what makes the team so special. Flash fans had definitely earned this after seeing their favorite character downplayed for so long.

We can’t forget Lex Luthor’s original criminal group from the first part of the show either. He made his own mini Legion of Doom involving Ultra Humanite, Shade, Star Sapphire, and a few other members. Team vs Team fights are always a lot of fun and while the Justice League should have the huge edge over this team, the villains use a lot of teamwork to make it close. Throwing in the Joker also added an extra dynamic. He held his own pretty well considering the fact that he doesn’t have any powers. It was just a fun two part event. There weren’t any world shattering stakes or big guest stars, but it was a solid action two part event which showed that Batman still considers himself to be a loner at heart. For the record, I don’t disagree with his call. He’s the most experienced member and breaking into a villain base on his own seems reasonable.

Another good episode involved yet another team battle. Dr. Fate had gathered his own team to stop a supernatural menace. The problem is that he intends to sacrifice Solomon Grundy in order to do it. Superman decides that this is inhumane and while Grundy has given his consent, it’s hard to say whether he really understands the stakes or not. So, the Justice League decide to do battle with Fate’s Defenders. This episode involved a heavy amount of plot hax to make Dr. Fate’s team stay in the game. There’s no possible way that Aquaman can beat Wonder Woman. The only incarnation of his that has any shot is the New 52 version and that still doesn’t work because it’s also Wonder Woman’s strongest depiction and she’s still ahead of him. I think Fate should have beaten Hawkgirl, but having a magic disrupting weapon does make things tricky. Superman’s fight with Aquaman is the best part of the episode. Yeah, this was definitely an awesome two parter and it’s one of the episodes that I’ve seen the least so it’s always cool to revisit it.

Finally, we’ve got the final two parter with the return of Darkseid. The first part is exclusively used for a big villain team against team battle as half of the Legion of Doom sides with Luthor and the other half go with Grodd. There’s a lot happening in the episode so you have to keep your eyes peeled if you want to catch all of the background fights. The main bout with Grodd and Luthor is also handled really well and was epic despite both characters not usually being combatants. It all goes back to how great the show is. The second part is mainly Darkseid’s fight with Superman and Batman while also showing all of the other heroes handling the minions. This definitely should have been a three parter to fit it all in as it is very rushed, but the fight is still satisfying. Whenever Superman and Darkseid are on screen, you know that cool things are about to happen. One slight issue I have is the fact that Superman loses in the end. He really deserved this win after all of these years.

That’s it for individual episodes, but I’d like to quickly give a shout out to the overall Cadmus arc. It was a superb addition to the show and is part of why Unlimited was so good. The first part of the show always stuck to self contained episodes while the Cadmus arc connected a whole season of Unlimited. Amanda Waller’s group were portrayed well. They were outgunned, but there is a lot that you can do with science. The verbal debates between her and Batman were always good to see and the arc always asked the tough questions. It has the honor of being one of the only pieces of media to properly portray a more complex/darker Superman. He was forced to look at the gray lines and betrayal from his friends. Superman never snapped and took a life though, but he would get visibly irritated and temperamental. It doesn’t always make him look good, but it does show how he is still only human. Bending the rules to save Question was a morally iffy move, but one that I felt was completely in the right and I was glad he made the call. Whether you can prove that Cadmus is evil or not, it doesn’t change the fact that they kidnapped and tortured one of the League members. I’d have been very disappointed if Superman had not broken in ASAP. There was definitely no time to call in the League and no real need anyway. Superman can handle whatever they throw at him. Galatea, The Ultra Men, the Captain Atom battle, Luthor’s Presidential Subplot, there were a lot of awesome plots within the arc. To really understand just how great it was, you’ve got to watch it. There’s a reason why many consider this to be the high point of the franchise, it was just very awesome to watch and you’d be at the edge of your seat the whole time. I think Cadmus got off a little too leniently, but the fact that they are currently disbanded is a start.

We may as well start off strong with Superman in the characters section. He is easily the best character in the series and it isn’t even close. His character is portrayed to perfection and beyond in this series. While Superman does take a beating throughout, you have to remember that he is constantly holding back so that he doesn’t injure someone. He only really goes all out a few times and even then he goes to great lengths to ensure that he does not destroy the villain that he is facing. Superman is the ultimate hero and the Unlimited Cadmus arc did a good job of also showing that he can get angry as well. Storming into the Cadmus facility and rescuing Captain Atom may not have been playing by the rules exactly, but it was certainly the right thing to do. Even if Atom was a total traitor there. It is certainly hard to forget that and it will hurt the character in his right up. Superman has always been meant to be the ultimate symbol of heroism and justice. He does a great job of upholding this role and is portrayed as an intelligent guy in addition to being the world’s strongest fighter.

Next up is Batman, another highlight of the show. The DCAU is really how I became a Batman fan. His character is definitely a lot tougher to get right than Superman’s. That is because Batman can be more of a vigilante at times and some authors like to make him cross too many lines or show off his Bruce Wayne alter ego a little too excessively. In Justice League, these problems are nowhere to be found. First of all, Batman is portrayed as being very heroic in Justice League. He even gets along with the cops a lot more than he usually would. His voice is very iconic and helped make his scenes even cooler. He ended up saving the League several times and he started this tradition in the very first multi part story. Batman is basically perfect here and he is right under Superman. It is no wonder that both of these characters are my top 2 comic book characters of all time.

Wonder Woman is next on the list and she is very good. You are going to quickly notice that a great number of characters are pretty likable in this show. With the writing so on point, it is to be expected. Wonder Woman is always eager for a fight and that is really why she is such a great character. Once again, I have to point out For The Man Who Has Everything as a great example of this. Wonder Woman is eager to fight Mongul right from the start and doesn’t give up even when she is completely outmatched. The two part time travel adventure in Unlimited is another good example of why she is so likable as Wonder Woman declares that Justice League members never retreat even when the other characters were losing their nerve. WW is a warrior so she is made of sterner stuff. While the gap in power between her and Superman is rather large in this show, she is still quite formidable.

The Green Lantern in this show is John Stewart as opposed to Hal Jordan. Hal is still my favorite GL, but John is handled well here. One thing that I typically don’t like about army characters is that they tend to follow the rules a little too closely, even if it means letting a teammate get a bad deal. It is why I typically like the rebels like Batman…or Hal Jordan. Luckily, the army angle isn’t played up too much. If anything, that is Green Arrow’s role this time. John is maybe a little too quick to doubt himself at times like his terrible appearance in the Manhunter two parter, but just about every character is entitled to having a bad day or two in a series that is this long. He has plenty of good scenes to counter all of the bad ones like when he was able to get up and fight on in the Legion of Superheroes episode after getting blindsided. He also put in a great effort during the Starcrossed invasion. I also do appreciate the fact that he doesn’t have to keep his secret identity a secret. He just transforms whenever he wants too and that lets him act a lot quicker than some of the other heroes. As with Superman, his power is low balled quite a lot to make the villains look good since he should be able to take most of them down without a sweat. The Justice League is just too strong though so it is to be expected. Guys like Green Lantern, Flash, Wonder Woman, and Superman can take whole superhero teams down on their own. With all 7 united, there are very few foes who can last against them.

Next up is the Flash. This isn’t Barry though as the show opted to use Wally West. This means that his personality is closer to Spiderman’s than Superman. Wally can be fun to have around as he always keeps the atmosphere light. He can flirt a bit too much at times, but for the most part he is actually funny instead of just being super annoying the whole time. He does have a tendency to trip quite a lot, but that just goes back to the plot hax issue. There aren’t many villains who can legitimately land a hit on Flash so unless the writers can be really creative, they end up having to wave the flag of defeat by low balling Flash. One episode that did a good job of giving Flash a real challenge without a lot of plot hax was the Flash museum episode. Mirror Master’s abilities make him a decent match for the Flash and once the hero is stuck on a boomerang, there is only so much that he can do. So far, all of the characters that I have mentioned are likable and can hold their own episode with ease. That is about to change as I do not like the final two members.

Next up is Hawkgirl. She is the perfect example of a character who talks a great game, but can’t really back it up. She has some slight super strength as her stats are similar to that of a super soldier. Hawkgirl’s mace is a great weapon to have around as well. Unfortunately, we all remember how her character went down the tubes in Starcrossed. Granted that it was the movie so whether or not it should be counted in this review is up for debate. It colors all of her actions in a new light and I’d say that it is all right to count it here. Hawkgirl’s drama in Unlimited was also not very interesting and I missed the mask. A positive trait that she has is her eagerness to fight, but this time it was simply not enough to turn her into a likable character. I’m still surprised that she was chosen as one of the original 7. There were definitely other characters who could have worked better. At least Justice League’s writing is still top of the line so Hawkgirl is never terrible aside from Starcrossed. Put her in another show and she would probably outshine most of the characters, but we can’t just ignore Starcrossed. Thanks to that, she is definitely a very bad character.

Finally we have the Martian Manhunter. Theoretically he should be one of the strongest members since he has a great array of useful abilities. Well, I don’t think that the show agreed. He gets some super strength and still has his intangibility and everything, but despite all of this he never looks that good. He spends most of the time getting wrecked by everyone and panics quite a lot. When he tries to scan for Lex Luthor in the Amazo two part adventure, Manhunter is so distressed that he has to fly away and reconnect to himself. He also quite the team for a little while towards the ens of Unlimited and becomes a complete by the books fellow, which hurts him quite a lot. If you’ve read my reviews in the past, you will probably know that I think comrades should always come before the rules. Considering that a teammate was kidnapped by Cadmus, he should have been quick to approve the plan. He is not someone that you can count on in a pinch so there was no way that I was going to like him.

Aside from the main 7, I’d say that Lex Luthor deserves the first mention. He is portrayed very well in Justice League and is often the one who brings a lot of villains together. While he often acted on his own in the Superman show it would appear that he finally saw the value in having underlings work for him. He is easily the most likable villain in the series. His super powered Brainiac form was definitely quite the sight as well. It was a solid power up.

Justice League had a good track record with the more strategic villains. They don’t all have to be powerhouses although those tend to be quite good as well. Amanda Waller is another good example of a solid villain. She may not have been quite as charismatic as Lex, but she still did a pretty good job through and through. Cadmus needed to have a good leader to make them credible and she was really suited for the role. Her banter with Batman was always a lot of fun and she certainly did not lack in confidence.

Mongul is the polar opposite of Waller as he is all about physical combat. I didn’t care for him much in War World as he was portrayed as more of a pretender to power who needed blackmail to win. In Unlimited, they powered him up quite a bit which I thought was a really good idea. He should be able to give Superman a really good fight. I mean…isn’t that the point of a good Superman villain? He has tough competition to compete with there though since Darkseid, Doomsday, and Brainiac are all around as well. Brainiac was a mix of strategic and powerful. Needless to say he is also a great Superman villain. He didn’t get a whole lot to do in the series as his appearances were limited, but he made a big impact whenever he would show up. The two part fusion with Lex was definitely a big moment.

Doomsday is easily the best of the power villains. His first appearance really sold him to be as he had a very Vegeta sequel character to him. He wanted a challenge and was disappointed after wrecking the JL. In Unlimited, he kept his confidence and lived up to the hype. Honestly, I’d say that he was even stronger than Mongul and Darkseid in this continuity but I’d say that you could make a real case for any of the three. They were all very close in power.

Darkseid got the series finale to himself so he definitely had a big role. His final power up was a lot of fun to have and he was always a very cunning villain. Just look at how he baited Superman into doing one last Dash attack with a few well placed words. That’s part of what makes him such a good villain, he is anything but one dimensional. His voice actor did a good job with him and the episodes really gave him the status and recognition that is due. Darkseid is a planetary threat and he leads an incredible army. There are few foes who are this dangerous.

One kind of villain that is usually fun is when a hero gets a dark counterpart. This is a trope across all of media and Justice League was glad to throw a few in as well. Aresia is essentially Wonder Woman if the hero ever went too far. They have a brief fight and are fairly evenly matched. Aresia is an interesting villain who was a little underused, but still managed to be interesting. Galatea is basically evil Supergirl and she got a sizable role. She was one of the stronger villains in the show since she is Supergirl, but physically a little stronger. I’d argue that it’s debatable though as clones are rarely as strong as the original. Galatea’s Ulta (Ultra? Something like that) Men were less impressive, but they were mainly around as a distraction anyway.

Green Arrow is one of those characters that I didn’t remember being awful until I re watched the show for the 10th time. He’s definitely worse than I could have ever imagined. He only joins the team because he hopes to get a date and then he does his best to sabotage the team at every angle. He is supposed to represent the average joe who may find the team scary. Maybe this is good in theory, but certainly not in practice. We don’t need him egging on the civilians after the League was hijacked and nearly destroyed a lot of people. Even when he is “defending” the league, he makes sure to do it in a bad way so that they all look bad. After the Question is kidnapped and the team finds out that Cadmus is responsible, Arrow is against attacking them. (Martian Manhunter agreed…) Arrow just stands for the worst of the League and I was waiting for everyone to boot him out. When the going gets tough, Arrow gets going and that’s not the kind of guy that you want on your team.

Black Canary is a far better character. She is always ready to fight and doesn’t mind breaking the rules when necessary. Her rivalry with Huntress always made for a cool dynamic even if the fights were a little one sided. I still say that Huntress should have the edge in a pure hand to hand fight, but it is what it is. Huntress was even better than Black Canary. She became a mercenary and was booted off of the League. Once she became a loner, Huntress was able to help out a lot more from the shadows. Without her, the Question definitely would have been forgotten. She acts like Batman to an extent as she is certainly a vigilante through and through.

The Question and Captain Atom are two characters who are sort of good at first and then fall down the ladder. Atom’s decent is in a league of its own though. He betrays the whole League and allows the Question to be tortured while he just waits in another room. He did it for the Army, but that just shows that he has no moral compass. There was no way he was going to recover from that and he ended up being one of the worst League members. The Question also cracked as he went off to go destroy Luthor. That was never going to work, but at least I can understand his reasoning. It’s the wrong move, but it was logically sound so it wouldn’t make the character drop all that drastically at all.

Amazo is one of those figures who isn’t a good character, but makes for a good villain. I like having him as an opponent for the League because he’s super strong and his adaptive abilities are really fun. His personality just isn’t that interesting though as he goes from being super naive to super emotional. He also looks embarrassingly bad in his final ever appearance. That was definitely a nice moment of plot hax and Unlimited went a little too far with how powerful they made him. Still, he gave us some of the best episodes in the series. His first two part fight with the League was definitely awesome and his gold mode felt like something out of an anime with how powerful he was. I definitely wish he had gotten to appear more.

Solomon Grundy’s another good villain to have around. He got a really good power up in Unlimited that allowed him to finally have a really good fight with Superman. They’ve had good matches in the past I suppose, but it was always obvious that Superman would wreck him by the end. This new form changed all of that. The show handled the ending pretty badly though. Certainly not the way that the climax to such a fun episode should have went down. Grundy’s not very smart and the show tries to portray him as a nice guy sometimes, but I don’t really buy it. He’s not too bad though.
SupergirlGalatea
Gorilla Grodd is one of those villains that I never really cared for. He’s a classic “Talks tough, but can’t back it up” character. Thanks to the fact that this show is amazing, he’s not all that bad. Grodd will never be my kind of villain, but at least you can actually take him seriously here. His ultimate plan was pretty terrible and I’m glad that Luthor called him out on it. Grodd’s overconfidence was ultimately his downfall, but he made for a good sub villain.

Back to League members, Supergirl was certainly a great character. She got a lot of character development during the show as she went from being a pure hot head to an experienced fighter who was still eager for a challenge. Unlike a lot of the petty characters throughout media who don’t like to be in someone’s shadow, Supergirl embraced the fact that people would think of Superman when they saw her. She was proud to be related to him and continued to excel. It was a shame that we couldn’t see her in the final two episodes, but she had a great role in the series. She was one of the strongest fighters and she was the first one to charge in against Amazo once he made it to Earth. The League shall definitely miss her.

Aquaman’s one of those League members who gets a little too close to politics. I think he’d choose that over his ties with the League which is why I wouldn’t trust him much. This was before the New 52 days so he isn’t all that strong either. At least he’s fairly good at Chess right? Dr. Fate was the leader of the sub Justice League group and he was pretty annoying. He was always very cryptic and making the wrong choices. Sacrificing the few for the many…no wonder he never became a League member!

Felix Faust was a pretty weak villain who eventually became strong by grabbing a magical armor. It shows just how important a good artifact can be in a fight. I definitely didn’t like him as a villain, but at least he was tough in Unlimited. Hades is a villain who was definitely over hyped in Justice League. He actually takes down Superman and Flash, which is pure plot hax. His design is cool, but the character is not. It’s a bit of a trend for some of these villains, but if it makes for good fights then I’m game. There are certainly a bunch of other characters in the show so enjoy meeting them all once you start! Some characters are pretty cool like Star Sapphire and Mirror Master while others aren’t handled well like Hawkman and the Ult(r)a men.

You will not be surprised to hear that Justice League is a technical masterpiece. The animation doesn’t just hold up well against the newer shows, it destroys them. There has never been an American TV show with better animation and I’m starting to doubt that there ever will be. The character designs were all on point and that made the 3 fight scenes even better. Fights can only be so good when the character models are bad so having really good ones like the type found here can make quite the difference. Some episodes in particular also stand out for the great animation. One such example is the opening three part special. I dare say that it may have had the best animation in the series. It was also a rare example of a night time fight done right. The animation stays solid throughout the rest of the series and into Unlimited. It was simply way ahead of its time. There was never a moment where I looked at back at a full episode and didn’t find it to be brilliant.

We also can’t forget about the great soundtrack that the show had. It used a wide variety of themes over the course of the show. In particular, I’d say that Unlimited had the best themes. For The Man Who Has Everything’s music was extremely good. It had a lot of good rock music and really threw you into the episode. We also had a quick moment of Batman Beyond music. Another good tune was the one that played during the battle between Superman and Doomsday in Unlimited. Opera type themes like that can be quite epic. There are a lot of other great themes like that scattered around. As for the first theme song, its decent. I do appreciate it a little more than I used too, but it still isn’t great. Unlimited’s theme song is a big step up from the original as it sounds pretty inspiring. It is still rather low budget as far as the images are concerned, but the audio is good.

I think a perfect example of how great the show is on a technical level can be traced back to Luthor vs Grodd as I mentioned earlier. I don’t care for Grodd and I can’t usually take Luthor seriously in a fight. Despite this, the fight was actually very well done. This is due in part to the crisp animation during the fight. It was visually on point throughout. The music chosen was very fitting and illustrated just how important this fight was. The writing was good as proper trash talk can also really help a fight. Finally, the character development that both of them had already received had built up to this fight for a very long time. If a typically uninteresting fight like this one can be very good under this show’s direction, you can just imagine how awesome the other fights are. Superman vs Shazam, Captain Atom vs Superman, Superman vs Mongul, Darkseid vs Superman, Doomsday vs Superman, etc. It’s hard to describe just how awesome they are.

I really want to go off on a tangent about why I think the Justice League are so much better than the Avengers, but I do verbally attack the latter quite a lot lately. I’ll just briefly say that of the 7 members in the show, Flash, Green Lantern, Wonder Woman, and Superman could probably beat the Avengers on their own. Hawkgirl, Martian Manhunter, and Batman teaming up could also potentially pull this off although it would be very close. Ignoring the power levels though, the Justice League are just a lot more likable because they are loyal. The Avengers are constantly splitting up because the government plays them against each other or adds some new law in. The Justice League have never taken orders like that and I don’t see that changing anytime soon. In the latest Avengers Assemble episode, The Avengers allowed the Hulk to be given a thunder collar that would constantly zap him and while they halfheartedly talk about it, they simply allow it to happen. They let the government treat the Hulk like a slave or an animal. The Justice League would never allow one of their members to be treated like that. Nuff said.

Overall, This was definitely a long review. Typically I discuss the arcs more generally or just choose less episodes, but Justice League has always been a very special series so giving it a more thorough review was fun. It’s my 5th favorite show of all time and if we discount anime, then it’s number 1. There is no comic book show even remotely in the same league as Justice League and I dare say that nothing will ever reach its level. It is American perfection as far as I am concerned with animation. I could go back and talk about the positives as I wrap up, but you already know what I think of the show in great detail. So, instead of all that I’ll just recommend that you go watch the series if you haven’t already. I have a policy of only giving one perfect score per field on the blog so Yugioh GX already claimed the 10/10, but that’s the only thing stopping this show. It’s essentially perfect and it will show you why the Justice League is and always will be the greatest superhero team in fiction.

Overall 9/10

One Punch Man Review


It’s time to finally review one of the most legendary anime titles out there. It got very popular and mainstream in a short amount of time.The concept is easy for people to get behind and the execution of it was on point. There’s a lot to like about the show and it is certainly one of the best in the biz. It’s managed to grab 5th place on the all time anime list for me and future seasons/series should help to cement its position although I just have a hard time imagining season 1 being surpassed.

The plot revolves around a guy named Saitama. He wanted to be a hero all his life so he underwent a tough training regimen. The problem was that this worked a little too well and now he can defeat any opponent in a single punch. Being a hero is just boring now. One day, he saves an android named Genos, who convinces Saitama to tutor him. The two heroes then join the hero association and this gives Saitama a goal to work towards. He can rise up the ranks of the hero league and get paid for his efforts. It’s a win-win situation.

As the show is only around 12-13 episodes there hasn’t been much of a plot yet. Plus, keep in mind that this show is basically a parody of the superhero genre. Saitama is portrayed as being completely invincible because he’s an exaggerated version of Superman. You’re not watching this for the tension or the threat of a villain winning. It’s a comedy first and an action second, but it manages to pull off both genres spectacularly. There are also a lot of plot lines which are set up for future arcs and the show is gradually turning into one of those shows with a large cast and a lot of fights. After all, Saitama can’t lose, but his friends sure can! The flip side is that Saitama is one of the most interesting characters and some of the supporting fighters aren’t nearly as good.

The main reason why One Punch Man is great is because it is a technical masterpiece. The animation is stellar and is some of the best in the business. The fight scenes are all very flashy and are movie level. Most of the action scenes are fairly short, but I imagine that it’s why they can all look so good. Genos vs Saitama is certainly one of the best fights in the series and you can’t forget Genos vs the Ultimate Monster either. Finally, the show ends with Saitama vs Boros so you can imagine how good that fight is. You’re always at the edge of your seat for the battles.

Even when there isn’t a fight going on, the animation is very good. The transitions from hardcore Saitama to normal Saitama are handled very well. The visual gags are thrown in seamlessly and all of the humor is done very well. The show can shift from its happy tone to a very serious one with ease. It almost goes without saying that the music keeps up as well. There’s a very excellent danger theme, battle theme, Genos theme, etc. The soundtrack isn’t very large, but each theme is flawless. They really take you into the heat of the moment. Genos has the best theme which isn’t a coincidence, but they are all awesome. I hope to see them return next time, but of course I want some more new tunes as well. The only song that I didn’t care for much was the opening. Surprisingly, I just couldn’t get into it. The lyrics just didn’t work too well with the music. The ending was fun though, it was surprisingly happy/sad for the show. It’s a mix of emotions which made the piece more complex than I would have expected. No complaints here though, it was just a bit unexpected.

One Punch Man also does a really good job of setting up the universe and making it very intricate from the get go. Having the rankings system for all of the heroes was a very good idea since it makes for a lot of fun matchups. You can wonder how characters like Sonic would fare against Genos or the mysterious S ranked fighters. It’s the kind of show where there are so many fighters that the speculations will never really end. It has its strongest impact at the beginning though as its exciting to see them all start showing up. The hero meetings are always fun to see and the show knows how to introduce a character well. You’ll never be bored during the show as the pacing stays nice and fast. Even when nothing is technically happening, the show’s still awesome. Just about every other show could take a few lessons from this title. Few shows are able to constantly keep you entertained like this one.

As mentioned earlier, Saitama’s a great main character. He may not be the most heroic of guys as he only helps out when he feels like it, but he’s a lot of fun. Saitama also does get serious when he has too and he doesn’t take the villains seriously at all. It can be fun to see him just walk in and wreck all of his opponents. There is just something satisfying about him not having to break a sweat. Maybe it’s because usually villains deal a lot of damage and the heroes eventually stop them. This is probably the first show where there’s never any doubt that the good guys will triumph. Sure, there is a lot of collateral damage due to how extreme it all is, but the heroes win in the end. Saitama also has his moments where he gains a lot of insight and imparts wisdom over to Genos. It’s not too often though as Saitama doesn’t like to be so serious.

The best character in the series is easily Genos. The English Dub got the perfect voice actor for him. He has the best action scenes and takes things very seriously all the time. It’s the perfect contrast to Saitama and it’s also good to have a rival who isn’t jealous of the main character all the time. Genos just wants to avenge his family so he doesn’t care about being the best. He’s already S Rank and I like to think that he could beat most of the other top ranked fighters at this point. Another character who is fairly close to Genos, but not to the point where I had any trouble picking my favorite is Speed o Sound Sonic. He’s an assassin who really wants to defeat Saitama. He is incredibly fast like Genos, but his attack power is a little lower. The two of them are fairly evenly matched and it is a bout that I am really looking forward to in season 2. Trust me, that’s going to be the highlight. Sonic’s overconfidence is a perfect trait for a villain. He doesn’t get too many action scenes yet, but always brings the hype with him.

Another solid character is Mumen Rider. You’ll feel bad for the guy since he is one of the weakest heroes in the series. He doesn’t have any special powers and the only way he can attack is to throw his bike at villains. He never stands a chance against anyone, but has a lot of determination. It’s fun to see him try to help out and he is certainly earnest. Maybe he’ll find an opponent that he can actually defeat someday. The number 1 A rank fighter, Sweet Mask, also gets a role. He shows up to hurl threats at Genos and Saitama. The guy’s got a lot of confidence, but I like to think that he wouldn’t be able to beat either one of those two. Still, his scenes are always intense and the final episode reminds us that he shows no mercy. The mask hides how much he despises the villains.

The array of S rank fighters show up briefly, but most of them haven’t had much of a role yet. Atomic Samurai got to show off his sword skills and he’s useful to have around. Metal Bat will remind you of characters from the Yu Yu Hakusho series with his classic 90’s design and straight forward method of battling. These two characters are good. The best S rank member is probably Tatsumaki. She gets a lot of hype and would certainly be able to give Saitama a better fight than the others. A rivalry is already brewing between the two of them although it is rather one sided at the moment. Bang wants Saitama as a student, but that’ll never happen. He’s a reasonable guy and I do like the fact that he acknowledged how Saitama is stronger than him. Drive Knight is fairly mysterious and hasn’t done anything yet, but he did offer some foreshadowing to Genos. Metal Knight definitely seems suspicious and certainly isn’t trust worthy. Unfortunately, I didn’t find him to be that interesting. Along with Prisoner, he is the only unlikable character. Prisoner is just pretty bad and all of his scenes are tough to watch. He’s another exaggerated character all right, but not in a good way. King is pretty hype so far and I look forward to him appearing more in season 2…heh.

As for the villains, we got a nice array of monsters of the week. The Attack on Titan homage was certainly awesome and I do like that the Dub did its best to make the tributes even greater with its choice of voice actors. The Vampire lady who fought Genos was a fun monster as well and episode 2 showed you just how high tier the show would get. The first fight was already at a high level. Carnage Kabuto continued to up the ante as he could actually sense Saitama’s presence and was able to land a lot of good hits. He was actually a pretty good villain although you may feel bad for the scientists. Kabuto certainly got rid of a lot of them.

The Deep Sea King is one of the really big villains and the only one to get more than one episode aside from Boros. I’ll admit that his fight with Saitama was probably the only disappointing fight in the whole series. It makes sense that it would be quick since Saitama was serious, but I had still been hoping for more. Despite that, Deep Sea King lived up to expectations as he took on and overwhelmed Genos and Sonic. Both cases were very circumstantial though. The King also beat a lot of random heroes along the way and solidified himself as a real threat. He was certainly a fun villain to have around.

Finally, we get to the aliens. Melzalgald had the biggest role from the three generals and was able to take on several S ranked fighters at once. His overconfidence is what ultimately held him back as his abilities were very impressive otherwise. Having instant regeneration is just such a handy ability to have and one good hit could take out even the most durable S rank fighters. Of course, Boros would be the highlight. He’s a villain who also grew too strong and now he wants a real challenge. His fight with Saitama keeps escalating over and over and over to the point where you have to wonder what his limit is. He’s also the first villain to keep on going even after Saitama punches him a few times. It’d be awesome to see him return and I honestly think it could be possible. It probably wouldn’t happen for a very long time, but it would be really awesome to see. After Sonic, Boros is definitely my favorite villain in the series.

There’s really nothing to dislike about the show. It manages to go on without any real fanservice which is very impressive in this day and age. There are some scenes where the violence can get pretty crazy, but it’s used in a comedy way. I still question how it ever became funny to see blood splatter everywhere in crazy amounts, but the show is mostly tame aside from a few moments like that. It’s actually a more kid friendly show than most of the Shonen titles alongside it. That also gets back to its light hearted nature. It’s the kind of series that you can basically have anyone watch. As mentioned before, the only thing is has to be careful of is giving the supporting characters too much screen time and not enough to Saitama. I don’t believe that will be a problem though and I do want some of them to get their own fights because there are a lot of awesome potential match ups that I want to see.

Overall, One Punch Man is a superb show. It does an awesome job of adapting the manga. They really spared no expense for this show as all of its technical aspects were top of the line. You’ll definitely be left craving more content so the wait for season 2 will feel like a very long time. At least it is confirmed though so it’ll be coming soon. It’s hard to describe just how awesome the show is in words. It easily has some of the best comedy moments of all time along with some of the best action scenes of all time. Even the tension scenes are some of the best. Mix that in with a great universe and a lot of foreshadowing and it’s a ticket to success. It’s easy to see why this series took the world by storm. Hopefully the franchise keeps on going for a very long time.
HandGun
Overall 9/10

Man Made Monster Review


It’s time for another old film. The Man Made Monster is interesting because it takes your usual creature feature transformation film and throws in a little electricity to make it unique. It works well enough to be sure, but at the same time, the main character is extremely unrealistic. He even brings the film down to an extent because of how annoying he is. It’s a decent film I suppose, but it makes its share of errors along the way.

Dan the man was an ordinary guy until one day he he survived an intense electrical crash. Paul realizes that this could be the breakthrough that he had been waiting for so he could create his army of thunder zombies. He convinces Dan to come for the experiments and he would be providing a home in the meantime. Dan agrees because the older scientist is a fairly nice guy and technically, it’s his house. Unfortunately, the doctor isn’t very smart so Paul is able to zap Dan with increasing doses until Dan starts to slow down. He then becomes a thunder monster and can no longer reason….a perfect zombie slave for Paul. Can the cops stop this? Can Dan fight for himself? These are the questions that you will be asking.

Lets talk about why Dan is so annoying. You can’t blame him for taking advantage of the free lodging for taking part in the experiments. It sounds like a good plan and it’s not as if they will zap him with a lot of electricity. However, once Dan noticed that he was starting to get weaker he definitely should have said something. Instead, he kept on going for the treatments and getting slower and slower. By the end, he had gotten addicted to the electricity so he needed the shocks even though they were hurting him. He couldn’t really move and had to be helped there. It cost him his life since he would now be a slave. Once he got his thunder powers, he was then forced to go on a murder spree. Even once he regained parts of his mind, he couldn’t convince people not to grab him. A guy would tap him on the shoulder and die instantly since Dan was now made of electricity.

You feel bad for Dan of course, but he really created this situation himself to a large extent. He really should have tried a lot harder to explain what was happening or just leave in the middle of the night. He never stood up for himself and that’s why the character was annoying. At least he still has the same catchy voice though. The characters that the actor plays all talk and act in roughly the same way. It just turns out that his personality worked against him this time.

The actual plan that Paul had was also rather suspect. Does he really think that he’ll be getting a zombie army any time soon? He’d have to kidnap a whole bunch of people and he never really learned what made Dan immune to thunder in the first place. I don’t think the plan would have panned out at all, but I suppose I’ll give him an A for effort. He’s just not a likable villain though and if the characters weren’t so gullible, they could have stopped him already. It’s why you should never trust your lab assistant or go away on long vacations when you have a guest. It just doesn’t pan out well.

I have to give the film some credit for not doing anything to hurt the dog. I was worried that he would get zapped or something, but luckily that did not happen. He just started to avoid Dan once he sensed the thunder and that’s definitely the wise thing to do. It’s a little sad for the dog since he lost his play mate, but he’ll be able to find someone else to play with him eventually.

As for the other characters, I can’t say that June was very good. She was the main heroine who endured flirting for a while before relenting and deciding to go with a reporter. She suspects that Dan is in trouble for most of the film, but she ever acts on it. She even lets the Doctor know and he just claims that Dan must be tired. By the time she decides to make a move, it is already too late. Again, it’s rather sad for Dan. All of the obvious signs were present, but nobody connected the dots. The reporter was all right I suppose, but he did start flirting awful quickly. He needs to focus on getting all of the facts first.

When it comes to the climax, Man Made Monster does a good job. The villagers don’t look too smart though as one of them tries to hit Dan. Lets just say that it is a shocking experience for him. Get it? Shocking? Hahahaha…..ha. Dan also lasts quite a while considering that he supposedly only had a very limited amount of time left in him. It’s a rather sad fate as well since he knows that once the electricity runs out, he will die. Not that he had much of a mind left anyway. It was interesting seeing him survive the electric chair as well. It certainly wouldn’t have any effect on a guy who is immune to electricity. If it did, then that would have been pretty underwhelming. It’s also good that he survived since seeing an innocent man die in the chair would have been pretty grim.

Overall, Man Made Monster is a decent film. There are a lot of times where you will need to stretch your disbelief though. Everyone should have noticed what was happening to Dan. Dan should have taken steps to end things on his own as well. Those parts make the film annoying. On the other side of the spectrum, the writing is fairly solid. The characters are reasonable and the thunder form is pretty neat. While the film is never insanely captivating, it never gets very boring either. It’s just an entertaining film that you’ll watch. You won’t be looking at your watch or anything like that so that’s a success. If you haven’t watched a lot of old monster films, then this one is a good place as any to start. It hits enough of the right notes by the end.

Overall 6/10

Frankenstein Review


It’s time for an even older film. Frankenstein is a monster who grew very popular and actually has a lot of fans. Just look at how many films this guy has. It’s quite unbelievable since I’m not a fan of the series by any stretch of the imagination and it’s hard to see how any movie of it could ever be good. I dunno, it just doesn’t have much potential. This one isn’t that bad for most of the film, but it is very boring. There is also one scene which destroys the film and it couldn’t recover from that.

By now, you know the story. Doctor Frankenstein decides to build a monster. Elizabeth, Victor, and a nice old Professor decide to visit Frankenstein to tell him to stop this foolishness. Surprise surprise, he decides to go ahead with the experiment anyway. Frankenstein’s monster is born and now he wants to destroy everyone all around the world. Welllllll, that may not be his total goal, but effectively it is what he is doing. Can the villagers tale this guy down before he harms anyone else?

The monster is supposed to be a sympathetic character typically because everyone treats him really badly and he can do nothing right. The problem here is that this is impossible to do. He murders a little girl and well….you can’t come back from that. The film couldn’t come back from it either. It was a really dark scene that had no place in the film. If she had swam out after he left or been rescued, then it would be fine. Drowning just like that? Nah, that scene was terrible.

Even beyond that, the monster’s just never been an interesting character. He basically invented the strong, but not very smart trope. Not that the other characters were much better. Frankenstein’s the one who caused this whole mishap in the first place. He shouldn’t have tried to build Frankenstein and create life. It was never going to work. The other Doctor doesn’t do much of anything and ends up being more of an observer than anything else. Victor talks tough and tries to stand on even ground with Frankenstein, but when he is told to sit down…he obeys. Elizabeth tries to reason with Frankenstein the whole time, but it is ultimately futile. She never really had an effect on him so there bond wasn’t really all that strong. He would have left them out in the rain if they hadn’t forced the issue by knocking over and over again.

One other issue with the film is that it’s just very boring. The scenes drag on and on and on despite the film being fairly short. By the second half, you’ll start to wonder just what happened. The first half isn’t all that bad. The characters go to the creepy tower. There are some debates. Frankenstein is revived. After that? The film just loses all direction as the monster goes around getting burned by old, blind people and attacks others for no real reason. It’s supposed to be humorous to see Frankenstein get burned and I suppose it was handled better than some of the other plots, but it still wasn’t all that good.

There’s not much more to say about this film because it is the same old Frankenstein story that you have seen a million times. It is the original though so I suppose it isn’t totally fair to call it old. One thing that could have helped the film a little bit would have been to have the monster talk. If he could actually exchange dialogue with the others, then it would at least make the film more interesting. After all, the writing during this time was solid enough where even Frankenstein would have sounded distinguished. It may have been a little tough to swallow, but it beats the alternative. It does make you wonder what would have happened if the proper brain had been given to the monster. I suppose the film would have been more of a slice of life at that point though so it may be moot.

If I have to name one positive thing about the film, it’s that it ages well. At least as far as the effects and cinematography go. It came out before the Wax Museum and yet it definitely looks newer and more polished. That may be more of a shot against the Wax Museum though. Hmmm…even my complements for Frankenstein turn into negatives. What can I say, the concept of Frankenstein is just terrible in my opinion and I don’t see how anyone could turn it into an engaging film without completely rewriting the plot. It just cannot be done I’m afraid. Even Dracula is more engaging as a film and as a character. Just conceptually, I’d rank the popular monsters from best to worst as: Dracula>>Mummy>>Werewolf>>Frankenstein. The Werewolf is close though as that plot isn’t very interesting either. There just isn’t much to it. A guy turning into a monster that looks like a human? Seriously…

Overall, Frankenstein is a more tasteful film than the last Frankenstein adventure that I saw, but not by much. Seriously, the little girl scene leaves a bad taste in your mouth and easily takes off 2-3 stars by itself. I don’t see any reason why you should want to watch this film either as it will just bore you out of your mind. By the end you aren’t even sure who to root for. The angry villagers, the Monster, Frankenstein…or nobody. Regardless, you’ll endure the climax, but I’m sure that the TV will be shut off almost immediately afterwards. If you want to see a good Frankenstein film, then I recommend I Frankenstein. To this day, it’s the only good Frankenstein film. I don’t count films where he just happens to appear as a few more would join the list then. I Frankenstein is a very loose adaption of the mythos, but that’s part of why it is good. Trust me, you can’t go wrong there.

Overall 1/10

Black Friday Review


It’s time for a retro film. It feels like it’s been a while since I reviewed an oldie, but I suppose it hasn’t been all that long. This film’s a fun take on the whole mind switch concept and you can think of it as being similar to Frankenstein. It’s done a whole lot better than Frankenstein ever was though and the characters are actually pretty likable and endearing except for one guy who goes off the deep end.

The plot involves Ernest, a scientist. He is a genius whose only real friend dies in a car crash one day. To save his life, Ernest decides to do an experimental brain transplant. It’s a success, but the problem is that George (The friend) now has a split personality. He’ll be George one minute and then he’ll be Red Cannon, the gangster. Ernest could help George’s personality pull through, but he really wants to be rich and everyone knows that Red Cannon buried 500 million dollars somewhere in the city. Ernest will have that money and then he’ll save George. Can he really have his cake and eat it too or is something sinister about to happen?

As you can expect, Ernest is the character that I don’t care for. At first, his motives were good. He went pretty far to save his friend and his gamble paid off. Unfortunately, his desire for fame and glory corroded him. It was even a bit cheesy at one point as Red Cannon was afraid of Ernest. I find that hard to believe since he was such a hardened gangster. Ernest doesn’t get away with it which is good, but he put everyone in a sticky situation. He’s certainly not a team player.

On the other hand, George is a solid character. He constantly reminds everyone that he is a Professor of English Literature and that’s why he has a hard time dealing with all of the gangster drama. He’s a very polite guy who simply made the mistake of trusting his old friend. Even when a side effect of the serum caused George to be a little cranky, he was always ready to apologize for it. George is a real stand up guy and that’s why I’m glad that he got a good ending. He didn’t ask for any of this and did the best that he could to see to it that everything went all right. He even gave the Cab driver a huge tip, which was pretty neat.

Red Cannon was an okay gangster, but as I mentioned earlier, he did get scared by Ernest. I’m not really sure how I can take him seriously after that. He did a good job of beating up most of the guys who had betrayed him though. Messing with the boss is definitely not a good move. I mean, he was dead so they won…….lets ignore that for now. The gangsters were fairly confident and since they had Red Cannon’s girlfriend on their side, how could they lose? She actually did trick Red Cannon a few times though so he’s got a ways to go when it comes to running a gang biz. That’s why you’re not supposed to mix work and romance, it makes things risky. I did have to chuckle at the fact that the gangsters were forced to hide in a closet as a last resort. That normally shouldn’t buy you a whole lot of time. Leaving the secret beer cabinet open as well is another critical mistake.

The unsung hero here has to be the cab driver. He’s the kind of guy who wasn’t going to let Red Cannon walk all over him. I like how he calmly walked up to the cops and saw to it that justice was served. Red Cannon was gone by then of course, but it’s the thought that counts. The students were also pretty nice as they helped George out and even when he randomly shape shifted, they took it in stride. They were certainly pretty accepting of the whole thing, despite how strange it all was.

Aside from that, the rest of the film was also pretty realistic. Even the energy drain since George should definitely be tired from living two lives. That’s a lot of exercise for a rather old fellow. The writing was very good from start to finish as well. It had that dignified feel that you really can’t find in a more modern adventure. Not to mention that it’s what helped make George a good character. Bad writing would have made him cheesy or just fake while he felt like a real likable fellow this time.

The fight scenes were also solid. They did a good job of showing why Red Cannon was so feared throughout the land while not going overboard and making the minions look weak. After all, they did keep the gang running well after his death so they had to be at least a little competent right? The film is rather short so the pacing stays quick throughout the adventure. The only slow parts is when Ernest is trying to turn George back into Red Cannon by taking him around town, but it’s more screen time for George so that is always a good thing.

Overall, Black Friday is a film that I can recommend wholeheartedly. All of the characters are either likable or written well as villains. The fight scenes are good and the plot is engaging. Even the secondary characters like the Bellhop are fun to have around. It shows why you should always be skeptical when you’re given a life saving medicine or start to feel tired for no reason. On the other hand, it reminds you that you can always suppress any foreign minds that try to inhabit your body. You may not become a shape shifter, but that’s fine. The film blends together a nice mix of humor and seriousness. There’s really nothing negative to say about the film and the only thing keeping it from being an 8 is just not having enough content to quite get up that high. It’s a solid all around film otherwise.

Overall 7/10