The Manchurian Candidate Review

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Considering a certain event in the new Captain America series and the general plot of the Civil War film, it’s a good time to look at this film. Unfortunately, it was quite terrible so don’t go in expecting me to tell you how great it all was. It’s a very sad film where the characters continue to make mistake after mistake. The brainwashing is advanced enough that it completely clobbers a whole group of people and America doesn’t realize how many undercover fighters are around. Can the country stop these guys before it is too late…or is it already too late!?

Marco was with a platoon behind enemy lines. Unfortunately, his group was captured and brainwashed by the Soviets and forced to murder each other. One member of their group was turned into a sleeper agent (Raymond) while the others were allowed to return to the country. Why weren’t they all turned into sleeper agents? Who knows! Anyway, Marco starts having odd dreams and realizes that something is not right. He starts to uncover the truth behind Raymond, but what can he do about it. Few believe him and even fewer have enough power to do anything about this. Marco’s going to have to go with his gut instincts here, but it may not be enough.

Typically, you’d think that the film would try to make Raymond likable so we’d actually be sympathetic to his plight right? Well, this film decides to take the opposite approach and makes him a guy who is not likable in the slightest. This is why Marco suspects that something is up since the brainwashing forces every member of his platoon to like the guy. Even once Marco finds out that playing cards are the key to stopping Raymond, he decides to leave the agent alone for one more night with his fiance. Big mistake.

As a result of Marco’s blunder, Raymond destroys her along with her father and claims many more innocent victims along the way. He even gets one last murder as the film ends because nobody was fast enough to stop him. One subplot that is also grating from the start is that he and his mother don’t get along at all. This leads to a series of insults and sob stories as we find out that she is the one controlling him. Raymond can only watch as she takes out the playing cards and brainwashes him once again. No worries, he is partially cured by the end so he remembers enough to take her down, but naturally he doesn’t take any prisoners.

Not that this film needed any more subplots to destroy the momentum, but after a “Miller Time” moment (Downing a lot of beers) Raymond remembers an event from the past. He met a girl and instantly they fell in love, but his mother warned him to get away from her and he made sure to listen. The flashback felt like it just kept on going for ages and ages. It barely even mattered in the end and just added two more individuals for Raymond to murder in the end. Civil War definitely handled the concept better, but I suppose that this goes without saying. Even the fight scene between Marco and the guy who worked for Raymond wasn’t any fun, but I suppose that I should be grateful to have a fight scene at all.

The bottom line is that this film just wasn’t any fun in the end. My films need to at least have some entertaining aspect to them, but there was none of that to be found here. I felt bad for everyone that Raymond destroyed, but not quite as much for him. The police should have had the election guarded a lot better, especially considering that Marco knew that Raymond might try something. Letting him go on his own was definitely not their best strategy. Of course, they did foil the Soviet plan, but apparently there are many more of them hiding in the country already. The film doesn’t end with a whole lot of hope for the Americans, but at least we know that they won in the end. I tried to think of a silver lining here, but I really can’t. This is the kind of film that will have you staring at the clock on the wall for its entire duration. There are no positives or saving graces here. I suppose you could at least make the argument that it could have been worse though.

Overall, The Manchurian Candidate is another critically acclaimed film that ends up falling completely flat. None of the characters are likable and most of them are only introduced so they can be destroyed later on. The brainwashing was way too complete and unbreakable. Especially since it has already been years that have passed, I find it hard to believe that it would be so effective. Just looking at a deck of cards is basically enough to stop Raymond. The whole thing was just too easy for the Soviets from start to finish. I don’t really blame the government for not believing Marco since this is all a rather unbelievable story, but it didn’t make his job any easier. I definitely do not recommend this film so watch it at your own peril.

Overall 0/10

Naruto: Shikamaru’s Story Review

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It’s time for the second Naruto novel! Shikamaru is definitely quite the improvement over the Kakashi one. Unfortunately, Shikamaru himself comes across as rather petty and completely unlikable, but sometimes side characters shine best when they’re on the side. It’s possible that looking at the world through his perspective just makes him appear to be a bad character. Regardless, this novel didn’t need Shikamaru to succeed so he doesn’t ruin the experience. Of course, this is why I want Naruto to be the main character for a novel at some point. I think you would be able to see a noticeable improvement if that happened.

Shikamaru was trying to enjoy a normal day for a change when he sees one of Sai’s birds approach the village. In it, a message states that he has lost sight of his own identity and the rebellion in the Land of Silence is growing worse. If nothing is done soon, Sai writes that this could become a very large problem. Kakashi is tempted to go himself (Or just posturing) but Shikamaru decides to volunteer. He figures that this is the best way to secure a bright future for Konoha and especially since some of the other Shinobi like Naruto would be averse to outright assassination. Shikamaru’s not as heroic, likable, cool, or as good as Naruto so he figures that he’ll take the job. He never had a problem with murder after all. Kakashi assigns 2 Anbu Black OPs, Ro and Soku, to accompany him. Together, the three of them set off into the Land of Silence and prepare themselves for what is to come….or not.

Unfortunately, Shikamaru seems to have lost most of his intelligence during the years of peace. They know that the leader of the rebellion is incredibly charismatic and that Shinobi have been deserting from every one of the great ninja villages. Even Sai has been turned to the other side. Does Shikamaru suspect even for an instance that mind control or genjutsu is involved? Nope, he just walks into a villain meeting with no concrete plan around that and listens to the guy’s speech. He begins to feel its effects, but decides to ignore this and lets the guy keep talking. Eventually, the leader calls him out so Shikamaru attacks, but by then the genjutsu has been way too strong.

Shikamaru really left his team out to dry with that kind of plan. Of course, as “experts” the two Anbu Black Ops should have been able to resist this technique as well. Shikamaru also came across as petty when he continued to refer to Soku by her real name even when she made it clear several times not to call her that. They are on a mission after all and Black Ops must keep their identities a secret to that nobody can find out who they are. Moreover, she just doesn’t want to be called by her real name, is that a problem? Apparently it is since Shikamaru intentionally uses her real name at every opportunity to annoy her. It’s just very self centered of Shikamaru.

Finally, I also didn’t like Shikamaru because he’s way too full of himself. He spends a few pages insulting Naruto, Sasuke, and Kakashi and questions why they should be regarded as heroes. He acts as if they don’t deserve this title despite saving the world. Where was Shikamaru during the climax? As far as I can recall, he was hiding with the other ninja and talking a good game while doing nothing. He really has no room to talk and Naruto really shouldn’t even have him as an adviser. He seems like the kind of guy who will give you the wrong advice each and every time. Plus, he hints that he would keep things from Naruto to shield him from the darkness, but that also means that he’d probably keep on doing assassinations and such. Part of why the Third Hokage’s rule wasn’t so good was because Danzo and the Anbu elites rose up in the background as well. Having two factions will simply fracture the village as a whole. Well, regardless of all those technical elements, Shikamaru just wasn’t cool here.

Ro and Soku don’t get a whole lot of character since they’re only around for a little while (The book is fairly short after all and the team doesn’t get to the villain base until around 1/3 of the way in. Book pacing has always seemed rather intriguing that way. It always feels like the prologue takes a really long amount of time, but I suppose that there is still time for a lot to happen since each page has so much dialogue in it) Ro likes to make puns with words and mixes his old way of talking with modern day slang. He’s not much of a fighter, but he can alter how a person’s chakra looks. That sounds like it would only be helpful once in a while to be honest. Soku is really snappy and aggressive. I don’t blame her for constantly threatening Shikamaru though. Her chakra needles definitely seem like a handy ability to have, but one that wouldn’t help quite as much in a direct fight since they seem to rely a lot on the element of surprise. Physically she is definitely a capable ninja though as she speedblitzes..you guessed it, Shikamaru, towards the beginning of the book.

While Shikamaru’s team may have ultimately failed 100%, (They were turned into traitors as well) it’s good that Temari and Naruto aren’t quite as weak willed. With Gaara and a lot of other ninja around as well, the whole uprising was over in an instant. In the end, the villain wasn’t much of a fighter either. He was able to hold Shikamaru off, but that’s not saying much and together with the two Anbu Black Ops for a fair 3 V 1 fight, Shikamaru’s team managed to pull in a win.

I was definitely glad at the ending of the book though. Ultimately, the heroes spared the leader of the uprising and imprisoned him. There was certainly never a need for an assassination and while the heroes didn’t want another war, I think they severely overestimated the Land of Silence. Naruto himself could have easily walked in and ended the whole situation with minimal casualties. So, the plot in and of itself was a bit of a stretch there.

Overall, This novel was fun. It’s just too bad that Shikamaru was such a bad character. I felt bad for his partners since they got beat up quite a bit as a result. Naruto and the others should probably start to doubt his leadership skills right now. The only part where the novel gets a little dark is when the two Anbu members are kidnapped. Besides that, it felt like your standard Naruto adventure and had a good blend of sneaking around and action scenes. Now we are approaching the final Naruto novel for now. Let’s see if the Sakura volume can continue the novel’s acceleration through the rankings or if it’ll take a step back. One thing’s for sure, Sakura should be more likable than Shikamaru. (Although she was annoying in this book and ended up being wrong in the end)

Overall 6/10

Dimension W Review

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It’s time to take a look at a recent anime. Dimension W is only 12 episodes long so it is definitely a short title. Nonetheless, it makes sure to give us some filler episodes here and there to “keep it real” for those of you who prefer not to have a big plot. Unfortunately, the show is quite terrible no matter what it tries to do and ends up making a bigger mess the longer that it goes on. While the show could have at least tried to go for a 6 towards the very, very beginning, it continued to shoot itself in the foot right up through to the very end.

This show takes place in the future. Another dimensional axis has been discovered and it has been called Dimension W. Through this dimension, Earth can now receive unlimited energy and essentially making companies like General Electric obsolete. To control this unlimited energy, towers were placed around the world and while the Earth still suffers from just about every modern day problem, lack of electricity is no longer one of them. The problem is that Dimension W can be a little unstable and that is an issue because it is what’s used to power “coils.” Think of coils as batteries that run on this new form of energy. Everything uses them now and they have revolutionized how people live their lives.

The downside of being so dependent on Dimension W is that when the energy goes out for a little while, so does everything else. Dimension W’s energy allows you to do things like enhance weapons and even travel through time. Naturally, this means that people also want to use it to further their own ambitions. In the center of all this is Kyouma. He is a bounty hunter who takes down villains, but he does it the old fashioned way. This guy doesn’t like coils because they were involved with the death of someone he knew back in the day. He gets along just fine anyway, but one day a scientist blows himself up and his robot (Mira) decides to join up with Kyouma.

Seeing as how Kyouma is a bounty hunter who also collects Coils to give to the people who hire him (Or just to destroy them) Mira figures that being around him will help her achieve her goals. Before the scientist died, he told Mira to find all of the coils for some reason. She doesn’t know the specifics, but a little thing like that won’t stop her. This is essentially the pre arc as they have a lot of adventures along the way. The main plot starts when a rich guy hires a bunch of collectors (The bounty hunters who capture coils) to go find the original numbered coil on Easter Island.

This gets personal for Kyouma because that’s where he was wrecked so convincingly that he lost his memories. It’s also the reason why his friend died. Still, he heads on over and he’ll have to fight quite a lot to get out of there alive. Especially since the other Collectors aren’t exactly team players and Salva (The rich guy) can’t be trusted. This should have been epic, but it simply wasn’t to be. Let’s start with some negatives before we talk about the characters.

For starters, this anime falls for the oldest trick in the book, the trap of fanservice. The main heroine is a robot, but she is (Of course) very well crafted so the anime constantly has her be scanned as fanservice for the show. Mix that in with a whole episode where she is stuck in a bath towel and other shenanigans throughout the show and you get some sad scenes. Salva is the rich villain who appears midway through the show and he doesn’t help matters. He uses a bind technique to inflict pain to his assistant and naturally this affects her in a specific area. Unfortunately, she has been brainwashed to the point where she still serves and admires him the entire time. It is very twisted and even more so when the show tries to present Salva as a good guy by the end. I really hope nobody actually bought that and it was going to be impossible to make him likable after his initial scene. It’s simply not going to happen.

The show is also very boring and tries to take all of the most boring cliches that it can find and merges them into a single episode. We get a mystery “thriller” where the heroes end up getting knocked into the past thanks to Dimension W and find out that people were still fairly sinister even back in the day. Another filler saga shows how a guy murders a security guy for no reason and as a result, all of his friends end up drowning. He’s left with two options, try to save a few people or save his girlfriend. (Who tripped and sprained her ankle so she can’t move) He ends up cracking in one timeline and doesn’t do much of anything while an alternate him tried to help people. Either way, they end up toast so it didn’t matter much and the guy was not sympathetic. The entire thing would have been avoided if he had not murdered the innocent security guard.

For some more context, he was trying to hide a body that his friend murdered in self defense, but didn’t have the confidence to back up her story before the cops. That’s why he decided to drown the evidence and murder someone else to increase the body count. It was a terrible story. Another boring installment to the series was the series of flashbacks that we got for Kyouma. We kept on seeing the same things time after time after time. I was glad when he finally got his memories back to we wouldn’t have to keep revisiting them. The problem is that they were still boring.

His old friend who died thanks to a malfunction of the coils didn’t feel like much of a character. She appeared and instantly fell for the main guy, but it felt forced. It was just there for our cliche romance and to make the main character have a tragic backstory. Getting stuck behind a bus somehow was also a very odd scenario that doesn’t seem all that realistic or likely. Instead of getting over it, Kyouma’s memory loss is an excuse for him to suddenly have a lot of doubts in the final episode. He’s a bad character without all that, but it meant a few more minutes of nothing happening while Mira had to jump in his mind Sailor Moon style.

While we’re on the subject, let’s talk about why Kyouma is a bad main character. For starters, he is not heroic nor is he even close to that. He tries to punch Mira in the face after being frustrated at how badly he was humiliated in one case. Sure, Mira’s a robot, but she’s also a robot of a fairly young teenager and the principle of punching her in the face is quite sad. Luckily, Kyouma basically broke his wrist on the punch and decided not to do that again. He spends the entire show calling Mira names and insulting her. It’s supposed to be endearing, but I don’t think that plot line ever turns out to be endearing in the end and it just makes him look overly mean. Kyouma only cared about himself and while the show tries to prove to you how good Kyouma is deep down…I’m not buying it. He even goes into a rampage and attacks his old friend who saved his life many times over the years. That’s not being very grateful.
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Mira is around for most of the series, but never turns into a good character. When she’s not being insulted or used for fanservice, we are reminded that since she is an android, she is technically fairly strong. She just never exhibits this and when she finally starts to fight more, she is outclassed by random robots who have been sleeping for decades. Yes, this show isn’t very nice to her. Even kids end up picking on her. Mira tries her best to be a nice robot and follow the rules, but she is simply too much of a pushover. She should have left Kyouma to find her own way a long time ago.

Loser was easily the best character in the show. He wants to collect the numbers so that he could go back in time and save his wife from being destroyed by the main villain. (Haruka) He has to do this very cautiously so that nobody suspects anything and gets the reputation of being a loser since he always fails his “mission” but actually ends up succeeding in his primary goal. Unlike Haruka, his motivations are ones that I can get behind and he proves to be a likable character from the start. He has a lot of plans and he treats his assistant (Elizabeth) with respect. The two of them make for a good team and since Elizabeth is a kid, it’s easy for her to go places without arousing suspicion.

As good as Loser is though, he’s only human. That puts him at a bit of a disadvantage when up against guys with powers like Kyouma (Mild super physical stats) and Albert. He has gauntlets which can amp up his physical power and he has some fire tech as well, but most of it is never shown. His only big fight in the series is completely off screen and he decides to let his guard down when fighting Haruka and gets crushed. He goes out in a very anticlimactic way which was disappointing. Despite all that, he was easily still the best. Personality trumps combat results after all.

Albert (How is this is name? Either the dub changed it or my memory is really out of whack. The name also doesn’t really fit the character imo) was my second favorite character. He’s a nice guy who works for the government. This often puts him at odds with Kyouma even though they don’t need to be. Kyouma just likes to stir up trouble for no good reason. Albert is a good fighter and an excellent sniper. He was one of the only survivors of the tragic mission due to his impressive skills. It can be hard to understand what his stake in the whole matter is since he treats everything like a game, but at the very least he seems to have heroic intentions/goals.

Haruka is the main villain and he fills all the stereotypes of “Evil Mad Scientist” 101. He wants to change things to prove that his teacher’s invention was actually awesome. It was taken by the government so Haruka decided to use the original Coil to destroy everyone, but the heroes stopped him. Luckily, he was able to keep on existing within dreams so he traveled through dreams into the present time and reclaimed his throne. He decided to use this strategy to do the plan all over again. He wasn’t ready for a positive dream though, which led to his demise. There’s nothing that makes this guy interesting at all. It probably would have helped (A little bit) if he could fight, but he can’t really do that either. In the end, he’s really just a ghost from the past who gets one last laugh.

Lwai is a cyborg who meets up with Kyouma and has some cross dressing adventures for his debut. He then proceeds to get completely wrecked by KK, the assasin. He has multiple bodies so he’s okay for now, but it does show that he’lll need to train some more. He’s not tooooo bad, but the fact that he follows Salva and doesn’t realize how corrupt the guy is can be a bit much. This is the part of the show where he would typically confront his brother and remind him how to be a hero. We don’t get any of that, although there isn’t much time for it either since Salva is knocked unconscious for most of his screen time.

The other bounty hunters who arrive on Easter Island all try to be hardcore and tough, but they end up being rather shallow. I would have liked the American one a lot since he was strong and had a good design, but he also had James Bond qualities to him, which destroyed his chances. KK randomly turned out to be an inside agent and started taking them all down one by one. His method of attack was decent I suppose, but he focused so much on mind games that he forgot how to fight by the end. The two drillers also didn’t really have a purpose in the story and they were just around for laughs.

The animation for the show was decent, but not nearly as good as it seemed to think. Most of the into is about Kyouma dancing to show off how smooth the animation is, but instead it came off as rather flat. Scenes that should have been used for action were just wasted. Plus, it’s easy to look decent when the show doesn’t have all that much action. The animation is still good, but it’s definitely nothing great and I’ve seen shows a few years older that looked better like Sword Art Online.

The music was all right as well, but it was on the bland side. The only memorable theme is the ending theme. It would pop up in some episodes as they were ending. That theme was fairly catchy and did a good job of making the episode’s cliffhanger feel a little more epic, but that’s it. A whole show can’t rely on one or two good themes if the rest are super bland and nonexistent. Maybe if Dimension W had more of an idea of where it wanted to go with the whole concept, then things could have turned out a little better. As it stands, I’m glad that the show was only 12 episodes.
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Overall, Dimension W just was not a good show. As you read above, it simply made too many mistakes and rare did anything right at all. Whenever a promising moment started to approach like a big fight or some kind of hype scene, it would be quickly destroyed. Loser’s big fight against the American hero? That ends without us getting to really see any of it although we still get strategic “hype” talk as the villains mentions how strong Loser is. Kyouma gets a rage mode, but it is quickly nullified because of a plot twist and it didn’t do much for the show because KK barely even tried to fight back. The time travel shenanigans ultimately had no point except to pad out the episode count and buy some time. If the show had played it straight with no fanservice and annoying characters, then this show had potential. Still, you can say that for most shows so I won’t give Dimension W any credit here. It simply failed totally and completely. Also, the show had some animal violence at the very end involving some innocent mice so that’s another problem to add to the bucket list.

Overall 3/10

You’re the Greatest Charlie Brown Review

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Looks like it’s time for the next Charlie Brown special. I’m slowly building up my resume as far as these are concerned. One day, I will have seen them all! This one focuses on the school’s Olympic meet so it makes sense that this was one of the better ones. I’m always up for some sports and the special actually doesn’t skip any of them which was nice. I was expecting some to be glossed over for the sake of time, but they all got their props. Snoopy doesn’t look as dominant as he should have though.

Charlie Brown’s school is neck and neck with a rival group, but none of their members want to enter the Decathalon. Luckily, Charlie Brown shows up and asks them if he can enter any of the events. The kids quickly give him that one since it is the toughest of the bunch. Charlie Brown undergoes a tough training program so that he can compete with the best of them. Just in case, Charlie Brown’s school enters Marcie as well and even Snoopy gets in on the action. Their only opposition is a bully that the other team sent in to even the score. Still, Charlie has trained for this so he should have the edge right?

Charlie actually proves that he can hold his own and actually would have won the event if not for his severe overconfidence. Charlie seemed to think that none of the other contestants had the skills to defeat him so he decided to run the last race with his eyes closed. That was his big mistake as he went charging into the forest and nearly cost his school the win. Luckily Marcie still claimed victory for the school, but Charlie really let everyone down. Typically he tried his best and things just didn’t work out, but this time it was directly his fault. It was rather out of character for Charlie, but I suppose he’ll get em next year. He’s still a solid character and at least he went through with the training.

As for the supporting characters, only Patty and Marcie really got roles this time. Lucy would appear every once in a while to insult Charlie a little, but that was it for her role. Marcie kept subtly insulting Charlie by complimenting him after he would fail a task. She was definitely a bad character in this one and also had the most predictable ending of the group. I’ve never really cared for Marcie, but this was probably her worst appearance. It was clear from the start that she would be the one to win. Patty wasn’t bad and served her role as group leader, but that’s really it for her this time.

The animation has stayed consistent with the other Charlie Browns specials. It is really retro and you can tell that the series came out a very long time ago, but it still looks fairly good to this day. It certainly ages well. There isn’t much of a soundtrack, but I can’t say that I was expecting one. At this point in time, films never really had much of a soundtrack. At the very least it was rare to find anything besides the usual themes.

Overall, You’re The Greatest Charlie Brown is a good special. As I mentioned earlier, I do think that Snoopy was a little under powered this time. I would have expected him to have easily crushed all of the other contestants. I was glad to hear that he took the bully down in the end, but he should have won the whole tournament. This is Snoopy that we are talking about after all, he is virtually invincible. Marcie was also annoying for the most part. Snoopy, Lucy, and Patty were solid though. If you like the other Charlie Brown specials than you should like this one. There is more action than usual due to the events and as a result this special doesn’t reuse most of the normal gags. With the new scenery this means that it is telling more of a fresh story than usual. In the end, this Charlie Brown special is a pleasant way to spend a half hour or so.

Overall 7/10

Scooby Doo Team Up Volume 2 Review

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It’s been a while, but it’s time to finally check out the next volume in the Scooby Doo team up series. This one brings adventures with more DC characters as well as classics like the Jetsons and the Flintstones. Needless to say, The Mystery Gang is always ready to go and capture some ghosts no matter where and when they are. It’s another solid installment in this series. Now all we need is a team up with the Crime Syndicate so the heroes can unknowingly help them commit a crime for some extra tension.

The first story involves the Flintstones. Scooby Doo and the gang were sent back in time when the Flintstone professor started to mess around with his time machine. He underestimated his genius apparently. Either way, it’s good that Fred and the gang are around because a ghost is haunting the opera. The gang may be a little confused as to how they got to the past, but that won’t stop them from uncovering this menace! I’m not a huge fan of the Flintstones, but the cast seems fairly standard as far as comedy shows go. I don’t like the little kid with super strength, but the others seem all right. Fred Flintstone nearly got to escape and have his fun bowling night, but it wasn’t to be.

It even ended with a cliffhanger as the group was sent too far into the future by mistake so they got to meet up with the Jetsons. The Jetsons was always the cooler show and it also made for a better comic> The gang has to find a way to get back to the past, but it’ll be tricky since another ghost has shown up. The boss of the main Jetson is also forcing him to work on a top secret project which has made his family members a little tense since he hasn’t been home all that much lately. The boss is definitely a good character and he even talks back to Daphne and the gang. His rival is even better though as he laughs and scares the main boss whenever he shows up. This rival seems to be winning the company battle in terms of profits and it is easy to see why. He’s got that natural charisma after all.

Another story featured Superman and it’s always great to see him. The Mystery Gang helps him stop the Prankster, but in the process Superman is exposed to Red Kryptonite and turns into a Super Monster. Lois and Jimmy try to change into their super powered forms, but Shaggy and Scooby steal the elixirs and use it on themselves first. Now they’ll have to defeat Superman and with a little help from Krypto…they can actually pull it off. Meanwhile, the rest of the gang works on putting the Prankster behind bars for good. Naturally, the heroes could never hope to stop Superman without plot hax, but this is a comedy adventure so we can let it slide more. The Mystery Gang likely realizes that Superman is too strong as well. This portrayal of Superman was also good overall as he took down 4 super villains at once without any effort. That’s definitely the kind of strength that I like to see from him.

Later on, we also went to Gotham City where Harley Quinn and Poison Ivy called for the help of the Scooby Doo gang. They have a cursed jewel that has been spoiling all of their robberies as of late. Fred and the others are confident that it is Batman posing as the ghost so they decide to play along. Unfortunately, their guess was wrong as per usual. They will need some help though since the villains start to get serious. This issue had a bigger cast of super heroes than the others which was nice to see. It’s always nice to see Gotham City as well and while all of the stories are fun, they are at their best when the team up is with DC comic characters.

Another crossover was with a group of people that I actually didn’t recognize. Essentially, they are archaeologists who stop Aliens and save the planet on a regular basis. They go along with the Mystery Gang to Monster Island to stop a villain with mad ambitions. Both groups get their turn to shine as the Mystery Gang uncovers the crime while the other guys make sure to blow up the island afterwards. The insults were definitely real this time though and the Mystery Inc was always on the wrong side of it thanks to Shaggy and Scooby not helping their case. Still, it’s why I definitely like Fred as the leader. He doesn’t back down to these guys and continues to talk tough the whole time. Nobody pushes him around! This was actually the best comic in the batch so it broke the “DC Comics are the best stories” trend that I just mentioned.

Finally, we have a story with a talking Beever Squirrel apparently, who is actually a secret agent. You thought that 007 was good? No?….well, this guy’s 000 so he is definitely an improvement. He has scissors in his hat and he can do all kinds of neat stuff with his gadgets. He constantly ridicules the Mystery Gang for their conspicuous attire and vehicle, but he ends up being even worse than them. He was actually very annoying as a result and this was the weakest comic of the batch. The Beever just isn’t a cool guest star and his universe doesn’t seem all that interesting. Who knows, maybe it just gets better over time or something. Still a decent comic though, it just loses out.

The art is fairly good as well. It does a really good job of capturing all of the character designs. All of the characters look as they should be. It’s good to see Harley Quinn in her true costume as the comics have moved away from it. Everyone else looks like how they would be if they had been in Super Friends. The Mystery Inc characters all look good as well and it’ll remind you of the original show. So far the art has been consistent so hopefully the artist stays on board for as long as possible. (Although this collection already had 2 and they both looked rather similar)

Overall, The Scooby Doo Team Up adventures is a fun series. It’s like Batman’66 in the sense that you know what you will get each time. It’s a very consistent comic that I don’t expect to ever have a bad volume. The formula works and that will ensure that the series never loses its course. If you want to see some fun adventures with the Mystery Inc and various DC characters, then this is definitely the title for you. Hopefully the series continues to go on for quite a while. It feels good to be reading an ongoing Scooby Doo series to go along with all the others.

Overall 7/10

Digimon Cyber Sleuth Review

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Digimon has always set the bar very high for its games. I’ve played quite a few of them and they have all ranged from good to amazing. Digimon Data Squad was an all star title for the PS2. I actually only gave it a score of 7 back in the day, but now (With the power of nostalgia goggles I suppose) it’s easily a 9. Looking back at it, that was really the first big Digimon RPG that I played. Digimon World DS followed suit and that one was a lot of fun thanks to the fast paced turn based style. That one’s easily at least an 8. Digimon Racing was more on the mediocre side, but we had Digimon Rumble Arena 2 and World 4 to compensate. (I’ve still got to go back to World 4 at some point) I wasn’t a huge fan of Digimon Dawn back in the day and ended up selling it because I didn’t like the concept of having to devolve my Digimon before Digivolving them. I still don’t like that mechanic, but I’m mostly over it since I do enjoy grinding up the levels nowadays. Cyber Sleuth is another excellent installment in the franchise and you can make a solid case for it possibly being the best Digimon game.

Part of what helps Cyber Sleuth really rise up the video game charts is how long it is. The story mode took me around 48 hours to complete although I did spend a good amount of time leveling up and finding new Digimon evolution routes. Through the course of that time, it’s easy to get used to all of the characters and become more invested in the plot. It’s an advantage over shorter games like Knack. I’d like a sequel to this game although the next Digimon title seems like it’ll be a stand alone story once again. I’ m sure that I’ll grow to like the new characters by the time I beat that game, but I will miss these guys for a while. I still don’t have the Platinum trophy yet, but I’ve got my sights on it and I’m definitely getting closer. The toughest one is definitely going to be the 30 online wins trophy since I don’t have PS+. I’ll have to wait for the next free weekend, but that should happen soon.

Cyber Sleuth fully embraces the futuristic sci-fi feel that comes with the concept of Digital Monsters and it greatly enhances the overall experience. The soundtrack is easily the best one that I’ve seen in Digimon and ranks as one of the best video game soundtracks ever. Prelude to a Bloody Battle, Royal Knights theme, and Eater theme are three in particular that I recommend looking up. They really steal the show. There are also several themes that play during the mystery moments to help build up the hype. As I’ve always mentioned in the past, a good soundtrack can always help a game make it to the next level of quality.

Meanwhile, the graphics are solid. I wouldn’t say that they are amazing of groundbreaking this time, but everything looks fairly sharp. There is a noticeable lack of animated cutscenes though and I would have liked to have seen more. We never really got to see a fight in the middle of a cutscene and that would have certainly been a blast. Ah well, I suppose that’s something that can be improved in the next game that’s coming up.

As for replay value, there is certainly a lot of it. Not to mention that the game also has a lot of initial value considering how long the main campaign is. Once you finish that, you can work on grabbing all medals and trophies for the PSN. There are also many bonus missions that you can grab from your Digimon or a few more side missions where you help people out. There’s also the 8 part DLC mission pack where you help a girl save the world from the 7 Deadly Sin Digimon and also find out a twist about your computer correspondent. There’s even a Colosseum cup challenge where you can fight many characters that you’ve met through the game in very challenging matches. Yes, a lack of value is something that you’ll never hear regarding Cyber Sleuth. It’s a game that will last you quite a while.

As you’d expect, the gameplay is your traditional turn based title. You get to have 3 Digimon on the field at once, but you can command up to 11 in your party. When 3 die, you throw in three more, but you can also substitute mat any time. You’ll want to have some fast Digimon on your side since having extra turns is crucial to winning. You can have the strongest Digimon in the world, but it won’t mean a thing if you can’t get a single turn. Towards the end, the computer may have 7 turns before you get one and that can get very dangerous. I had to completely re tool my team. One trick that you’ll want to be familiar with is the Tactician USB with Gold PlatinumNumemon. You can get hundreds of level ups in minutes with that strategy which greatly reduces the amount of time that you’ll need to spend leveling up. It’s a must.

I’ll basically skip Terry in the characters section since he doesn’t have much of a personality. To clarify, he doesn’t talk much, but you can tell that he is a hero. He tries to save the villains while risking his life and always comes across as a team player. He can act a little oddly at times like pointing out that someone was drooling over a good food item, but otherwise he is solid. Kyoko is Terry’s boss and she is the one who gets him into the detective gig. She has a lot of connections and likes to throw out some real world knowledge in the game. She’s a charismatic character and her coffee gimmick works well. An important thing is that she can also fight when necessary.

Arata is Terry’s friend and he is very similar to Sasuke. He starts off as the tough and aloof rival who has a tragic past. He helps out the team quite a lot and really want to get to the bottom of the mystery involving the Eaters. He wants to save his friends, but slowly he realizes that more power is necessary. He is being left in the dust of Terry and Nokia so he sets off and slowly starts to be corrupted. He goes as far as to eat one of Terry’s Digimon friends and it’s hard to see how he’ll go back to the side of good. Terry gives him some hero speeches and everything, but it is hard to forget what he did to the Digimon. Arata’s a solid character, but he really didn’t get a whole lot of responsibility for his actions. He got off a little too easy.
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Nokia is another one of Terry’s close friends and she wants to be friends with as many Digimon as possible. When she finds out about the Digi Eaters and the Digi World going into ruins, she decides to amass an army to protect them. She gets a very large role in the plot as a result and even gets a Mega level Digimon before Terry and Arata. She becomes the heavy hitter for a while and that was unexpected. She’s actually a better character than Terry and Arata by the end. Her plan’s a good one even if it is a little naive since you certainly can’t trust everyone. Her one downside is that she can be way too overconfident about how attractive she believes herself to be and constantly rubs it in when talking to her two friends. Aside from that, she’s always eager to fight (When she has the upper hand) and sticks up for Digimon through to the very end.

Yuuko is another one of Terry’s friends although she joins in a little later. She starts off as a mysterious figure with another tragic past, but gradually she becomes one of the main characters. She is rich and has connections to the shady organization which helps the group out quite a lot. She’s more reserved than the others (Even Arata) so it takes her a while to get used to how everyone acts. By the end she starts to embrace her emotions a lot more, which makes things a little tricky for Terry at times since she threatens him quite a bit. Her character arc is a good one even if she sometimes has to slow her pace down to let the main characters keep up.

Matayoshi and Date are a Detective and Cop who help out from time to time. They can both be quite annoying though and usually their appearances are the signal for filler to come so you just want them to go away. They do nothing, but slow down the plot. Another problem is that they both have to obey orders so they put Arata in a bad spot and really set him up to turn into a villain. None of them have any Digimon either so they end up just being liabilities in the long run.

Kishibe is one of the main villains and she certainly gets a huge role. Whenever someone has a huge role, they typically get a big plot twist. Nokia, Arata, Terry, Kyoko, Kishibe, and Yuuko all have very big plot twists by the end. The twist certainly helped me take Kishibe a lot more seriously than I had. Post twist, Kishibe is a cool villain. Before that I couldn’t take her very seriously, but her plans certainly were well thought out. Suedouis the other big antagonist. He wants to remake the world so that there is no sadness, but to do that he has to erase free will and force humanity to evolve. He’s certainly a villain even if his motives aren’t the usual “Destroy the world.” goals. He’s an annoying villain since he is extremely weak, but the heroes never try to stop him and just tolerate his existence the whole time. He does help them unravel some mysteries after all, but it would have been nice to have seen the heroes try to arrest him or something. He gives out a lot of meta speeches by the end and explains the Digi Eaters origin. See, they are multi dimensional beings who have limitless power and even Digimon can’t stop them. It’s all decently interesting, but in the end it’s not as if it matters all that much aside from wiki purposes.

Zaxon is one of the big hacker groups who stand in the way of the heroes at times. Their leader, Yugo is reasonable, but most of the Zaxon members are corrupt anyway. Zaxon tries to stop the main villains on their own though, which makes for a very epic level since you had several groups fighting at once. Kishibe’s group, Zaxon, Terry, Arata’s group, and Nokia’s posse. It was certainly one of the best parts of the game and I always like to see multiple groups duking it out at once. It adds in an extra dynamic since it’s not just a classic 1 vs 1.

Jimmy Ken is an annoying villain. He speaks with a lot of slang which must come across very oddly in the original Japanese version. His theme is catchy, but he’s mostly just a thorn in the hero’s side. He never actually contributes to the plot either so you can think of him as a pre arc boss. The game is so long that it can afford to have a bit of a long pre arc while the plot slowly starts developing in the background. Even so, I was glad when he completely disappeared as the plot really started going.

We can’t forget about the Royal Knights either. Seeing as how the humans sent the Eaters into the Digital World where they started eating all of the inhabitants, it makes sense that the Digimon King would send out a counter attack. The Royal Knights mission is simple, they must destroy the Human World to stop the source of the Eaters. Let’s face it, the human world isn’t ready to repel this invasion so it is up to the main characters now. Once this plot started, the game had reached its Apex of hype. We got a lot of really cool themes and also some epic cutscenes. Naturally, I had already enjoyed the game quite a bit before they showed up as this was at around Chapter 11 I believe, but the game’s second half really took off. The Royal Knights are great characters and even if they always end up being on the antagonist side, they are quite the epic group. If they ever attacked as one, they would be nearly unstoppable. Plus, it’s hard to blame them being so upset with the humans after so many Digimon were massacred by the Eaters. The humans are always causing trouble on other planets.

Finally, we have the Eaters. They eat data so they are very dangerous for Digimon to battle. One hit can be fatal and their sheer numbers are impressive as well. The big Eater Queen is even more deadly than the rest and made for an epic final boss. I remember the boss being super easy though thanks to the super grinding and some of the earlier bosses had been trickier. Ignoring that though, it was a climactic way to end it all. The humans will be glad to have the Eater threat gone as well. A big of a running gag is that humans kept on dying throughout the game. Terry was always to slow to save anyone so the body count by the end is incredibly high. It was actually pretty funny at certain points, but the humans should have really ran a little more. The Eaters are incredibly slow after all.

Then we’ve also got the crossover characters. Mirei is actually a main supporting character as she gives out quests from time to time and is in charge of the Digi area where you can train your Digimon. She even gets some character development in the final DLC quest as she lets the power get to her head and temporarily turns evil. The power was simply too much for her. She doesn’t have much of a personality though so you may not have much of an opinion on her by the end. Sayo joins the cast thanks to the DLC missions as well. She’s the main rival in the Digimon Dusk/Dawn game (I still need to go back and complete that one!) and she gets a lot of hype as being very powerful. Her Dianamon did beat all of the Legendary Sin Digimon on her own after all. The fact that she wasn’t supposed to defeat those Digimon is still pretty baffling and I don’t buy it. Sayo seems like a good character even if she may be overconfident, after all..that’s a good quality to have.

Rina is the final big crossover character and she’s from one of the big Digimon titles that never made it to the U.S. She’s definitely very scatterbrained and overly cheerful, but that doesn’t mean that she can’t fight. Rina can hold her own against any of the big fighters in Cyber Sleuth and she is the only reason that the heroes were able to take down the fastest member of the Royal Knights. Her Ultra VForcemon (Close enough) proved to be the strongest Digimon of them all. Her world doesn’t look as interesting as Cyber Sleuth’s though, but it was cool to have her as part of the cast. The game went all out with the crossover effect.
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Overall, Digimon Cyber Sleuth is a great way to spend 50 hours. The plot is very engaging and the game feels like a lot of effort was put into it. (Unlike Star Fox Zero) If you want even more of a challenge then you can always try out Hard Mode. I’m not sure that I would recommend it unless you have a lot of time to burn though. The game gets significantly harder and the opponent’s health bars go up as well. Boss fights can take around an hour and if you don’t have the best possible team with you, it could be game over. I’ve heard quite a few stories about how insane hard mode is, but you would definitely have some serious bragging rights if you can pull it off. I now await the next Digimon game and in the meantime, maybe I’ll finally get around to getting Digimon Championship!

Overall 9/10

Naruto: Kakashi’s Story Review

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I finally got around to finishing the first Naruto novel! Reading the next two should definitely not take as long so you can expect reviews to be published for those much quicker. Unfortunately, I can’t say that the Kakashi story sets them off on a high note. Crude Humor, large amounts of plot hax, and sketchy writing hold this one back from being a hit. I honestly wouldn’t really want to see this one animated unless some significant creative liberties were taken. That being said, the anime writers could be up to the task since I’m sure that they’d be tempted to change things anyway.

A long time has passed since the end of the Naruto manga and people are pressuring Kakashi to take on the mantle of Hokage. He doesn’t want to do this though since being Hokage is a large responsibility and he’ll be held accountable for everything. Nonetheless, the choice isn’t his and the whole village continues to pester him about it. To take his mind off of this, Kakashi goes to guard a large boat. It will be the first ever flying boat (Blimp basically) in the world. The builders want to use it to revolutionize travel, but at the expense of a whole industry which will result in thousands of people being out of business in the long run. That’s a bit of a heavy price to pay, but at the same time, innovation always replaces the old way of doing things. If people resisted change because of how it would affect the job market, many inventions would simply not exist at the moment.

However, the main villains of the novel aren’t pleased. Kakashi notices that someone has sneaked into the blimp and gives chase, only to find out that it is Might Guy. He really wanted to go for a ride so he snuck in, but unfortunately, so did the villains since there weren’t any real guards around by this point. The Leaf Anbu Black Ops are taken down instantly so Kakashi and Might Guy will have to save the hostages in the Blimp and defeat the Rogue Shinobi. Time is not on their side either as these guys aim to free their master from Hozuki Castle and the other neighboring lands ar weighing in on the conflict. If the Blimp isn’t back on the ground before it crosses the border…then it will be destroyed. Moreover, Tsunade wants Kakashi to destroy the Blimp if it gets to close and murder every last one of the passengers. Kakashi’s not a cold blooded killer like Tsunade so he aims to find another way.

This should be easy right? Kakashi is one of the strongest fighters in the Leaf so he can crush some random rogue ninja. Not to mention that Naruto’s just a phone call away. With his final form abilities, he can move at hypersonic speeds and virtually fly. He can use his arm extensions to gently force the Blimp down or simply grab all of the villains and then escort them all away. Well..the first moment of plot hax happens here as Tsunade forbids anyone from telling Naruto about this. In her defense, everyone else goes along with this terrible plan including Kakashi. All right, back to the Kakashi plan right?

Wrong I’m afraid. Kakashi decides to go for a frontal assault and walks up to the villains. Guess he forgot about the hostages right? The main villain destroys a handful of them and then breaks Kakashi’s fingers so he can’t pull off any real ninjutsus. To add even more injuries, his right hand woman freezes Kakashi’s chakra so he can’t do anything with his ninjutsu or he’ll freeze over. Rahyo is the leader of the villains by the way and Kahyo is the ice ninja. Kahyo’s abilities are fairly impressive as she just needs to make contact with someone once to freeze their chakra whenever she pleases. Rahyo is more generic as he can punch people with super strength.

Kakashi is at a disadvantage from the start because Kahyo already made contact with him at the very beginning of the book when she pretended to fall and Kakashi helped her up. Unfortunately, Kakashi was already out of character as he fell for her instantly. So much for professionalism. As for Rahyo, he should be easy to defeat, but Might Guy looks incredibly bad here. Due to his injuries at the end of the series, he is still not at full fighting strength and I guess he’s back to being around Chunin level or something. Plus, his motion sickness has gotten even worse and it is at Natsu levels of terrible now. At least Natsu has a good reason for it though, Might Guy should be able to pull himself together.

His fight scene with Rahyo is actually very bad and even involves puking as a distraction. Might Guy’s also the reason why Kakashi’s first plan went so badly as well. If he hadn’t been around or if he could have just went to sleep for a while, the novel would have been very different. He’s comic relief, but not the good kind and he just holds the book down. Kakashi’s plan to throw up later on to trick the villains was also gross and definitely a large stretch of disbelief. These two scenes are the main reason why the book couldn’t get a positive rating in the end.

The fight scenes were good when Might Guy wasn’t around at least. Naruto’s fight in the intro was fun and I’m glad that only his Shadow Clone was hit since Naruto should be able to easily fend off these villains. In his current state, he should never lose to anyone ever again. Only aliens would be acceptable like in the movies, otherwise it is just too much of a stretch. Kakashi vs Kahyo was brief, but good as well. Hopefully we’ll get more action in the next novels.

Finally, my last complaint with the novel is just the fact that all of the characters are terribly unlikable to the point where I have to say that they are out of character. Not literally every character as Naruto is good, but everyone else is simply unreasonable. Everyone taunting Kakashi at the end of the novel is simply mean spirited. Shikamaru wanting to see if Ino has the same reaction while in another body is a really crazy scene that has no place in the novel and just makes him look terrible. Tsunade comes across as incredibly ruthless. Deciding to execute an entire group of civilians just to avoid an international incident is quite bad. It’s no wonder why Kakashi knows that he now has to accept the title of Hokage. He can’t let someone as unfit to lead as Tsunade take charge.

As for the two villains, they both want revenge on the cruel society. It’s easy to see why, but they really do lose themselves in the mission. They claim to not want to indiscriminately murder people, but that’s what they do the entire film. Both of them show remorse by the end and Kahyo always seemed to have more of a heart than Rahyo, but the latter’s big turn around I could not buy at all. He was way too evil and too unrelenting for me to believe that he simply lost sight of his original goal. At least for Kahyo there was a lot of foreshadowing and she did help the kid who really needed it while Gahyo was just going to let him die. I suppose that it’s still good to see Gahyo turn good, it just felt forced is all.

Overall, Kakashi’s Story was a weak first installment, but it shows signs of promise for future novels. There is still a lot more that can be done in these stories although I wish that Naruto or Sasuke would get one. Those two can easily hold their own stories. The next book is Shikamaru’s and since he isn’t much of a fighter, I’ll assume that the villains are even weaker than these two as I think that they probably would have crushed him. So long as the characters aren’t all super annoying and unlikable, the next novel should definitely knock this one out of the park. No more puking on the villains either since that was sad. If you’re a big fan of the Naruto franchise, then this is probably a good story to check out to make sure that you know all of the mythos. That being said, you may just want to skip this story. You won’t miss much and it tries to make Blood Prison canon which makes all of the characters look even worse so it’s best that the movie doesn’t become canon. Naruto’s chapter is definitely the best one in the book so at least you’ll start off on a high note.

Overall 5/10

Knack Review

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It’s time to review one of the big PS4 launch titles. Knack was meant to be the next Mario, Crash, or Spyro. He was going to change the gaming world and become a whole franchise. Unfortunately, just like PS All Stars Battle Royale, it was not meant to be. People were not overly thrilled with Knack and a lot of them said that it was repetitive and simply not as engaging as it could have been. Both are complaints that I can agree with to an extent, but Knack’s a fun enough game. I’d buy a sequel at some point although I admit that it wouldn’t be the most interesting series out there.

The Professor builds Knack (Mostly anyway. He doesn’t seem to fully comprehend Knack’s abilities and sentience so maybe he had some help and that’ll be a plot twist. I forgot if he ever gets a name either, but the Professor works just fine. Human cities have been attacked by Goblins and the army has started to get overwhelmed. The Professor decides to step in along with Knack. Together they crush the Goblins easily and decide to go to their home base to put an end to this. The situation gets more complicated than that when Vicktor and his army of robots decide that they want Knack. They need Knack to open up a tomb that leads to powerful Relics (Source of energy and power in this world) that could last them a life time. They also may have The Professor’s wife held hostage and if that’s the case….The Professor’s agenda may have just changed!

After playing a game like De Blob 2, I really can’t call Knack boring in the slightest. For the most part, it is a fun adventure. However, there are times where the plot will slow to a stand still as you rummage through a forest to grab relics or just walk around for a while. There are 13 chapters and each chapter has 3-5 levels in it. The game’s is of decent length. It isn’t too short, but I wouldn’t call it a long game either. If you play it for 2-3 hours a day then you’ll have it beat in about 3 shots. The plot does start right away so that’s good, but it keeps on changing direction because the Professor’s a little confused about what to do. He has to stop the Goblins, but he also has to stop the Robot army and he needs to free his wife as well. Plus, he wants the Relics for himself. As a result, the characters are constantly running from area to area without actually accomplishing their missions for a while. As an example, we decided to go stop the goblins in Chapter 3, but don’t get around to doing so until around Chapter 11.

I almost forgot to mention the Gameplay! It’s a 3D beat em up although it plays more like an action platformer. You can use standard punches to attack enemies or a jumping homing attack/dashing attack. Those are your only options so prepare to see the same punches thrown for the whole game. Once you’ve built up enough sun meter, you can also turn into a whirlwind or make a mini earthquake to startle the villains. Gaining relics in a level will fill up your health and Sunstone Crystals will fill up your energy. The minions can be a little tricky at times so just make sure that you wait and weigh your options before deciding to fight them.

The levels will have treasure chests scattered throughout them. They are always behind a fake wall so if you see something with cracks in it, give it a good punch. These chests have rare stones or parts in them. Once you collect them all (And there are quite a lot) you can unlock new forms for Knack and gadgets that will help you play through the game like a combo meter that increases your power and a secret radar. This is where the Knack’s Quest app will come in handy as it can at least earn you a few parts to save some time. Unfortunately, I don’t like how the Treasure Chests system is handled. For starters, you cannot find them through Chapter Select. The only way to grab the chests is to play the game over again and unfortunately, it seems like you can get old jewels after a while. This means that you may have to play the game several times until you finally get all of the pieces. Not a very appealing thought is it?

Despite that, the trophies seem fairly reasonable. There are a few speed challenges in there, but mostly it is about collecting everything and completing the game on all difficulties. It’s nothing that should be too difficult so much as it is just a little tedious. This does help the replay value though as it wouldn’t otherwise have any. There’s no multiplayer so the replay value is still a little sub-standard, but trophy hunters will still have their money’s worth. Not to mention that the price has gone down quite a bit since it first came out and that makes a big difference.

The soundtrack is not all that noticeable. It doesn’t really stick out I’m afraid and comes across as generic. As for the graphics, I don’t think that they did a great job of showing off the PS4’s power. The character designs are comically bad to the point where the cutscenes are more humorous than anything else. The characters keep walking towards each other only for the tables to turn so they all keep walking in circles. The character proportions are really off for some and for others the designs are just really cartoony. The in game graphics are solid though. It may have just been the artistic style that didn’t work very well for Knack.

The Professor was an okay lead and I actually agreed with his decision to go grab the relics. Sure it would be dangerous for the rest of the world, but unlimited energy is also a great positive. I typically sided with him over Lucas in their various debates. Lucas was very annoying from start to finish. He was always blowing up at the Professor and just being an ingrate in general. Seriously, the Professor could do no right as far as Lucas was concerned. Everything had to be done his way or the highway. Lucas always feels like he is right even when he isn’t. He never develops into a good character. As the main villain Vicktor is all right, but you have to like the more political villains. He does seem a little more emotional as he actually gets visibly upset when Katrina is seemingly destroyed. The way that he goes out was pretty great even if it is a little anti climactic for his fans. Katrina was a good rival for Knack although I still have to question how they were rivals in the first place. It’s seriously a mismatch no matter how you look at it. It was impressive to see her dodging his blows though and getting a robot suit towards the end was a good idea.

Ryder is an Indiana Jones parody and easily the best character in the game. He makes the hero call and never leaves a man or woman behind even when the stakes are high. The Professor and Lucas couldn’t care less about saving the villains, but Ryder makes the right calls. I’d definitely want him to be in the sequel. Gundahar is the leader of the goblins so you’d think that he has a big role, but he actually doesn’t do all that much in the game. I also can’t take him seriously thanks to his design. Charlotte’s The Professor’s wife and she is a very bad character. She is nursing a grudge with the Professor for not finding her soon enough and she builds the weapons for the goblins, yet doesn’t show a lot of remorse for it. Her character arc is incredibly rushed and aside from the Professor, nobody should be thrilled about having her back at this point.

As for Knack himself, he’s an okay character, but he’s not that engaging or charismatic like most leads. He even admits that he doesn’t do the thinking, just the execution. Main characters don’t have to be smart, but the classic “Strong, but not smart” character is typically the side character for a reason. It’ll get old if the character is in the lead since you can expect the same jokes time after time. Knack doesn’t really make jokes, but the game constantly goes in slow motion to dramatically show how hard he hits the ground every time he jumps. We get it..Knack’s strong! His design also isn’t all that great. He reminds me of Hellboy if Hellboy was made of rock and had an evil looking grin. Knack shows signs of potential like when he gets overconfident or brags, but the sequel will have to give him a lot of development to say the least.

Overall, Knack’s a fun enough game, but it does start to be affected by repetition towards the end of its run. After all, you’ll be using the same attacks on the same enemies for quite a while by the end. Luckily, I did enjoy the gameplay quite a bit, but that’s why it is important to have a lot of different attacks so you can defeat enemies in various ways. The story is decent and it was funny at least so that’s good. The heroes did make a lot of questionable calls throughout though so hopefully they’ll be better in a possible sequel. I recommend this game. Even if you’re not a huge fan of it by the end, it’ll be fun for you to compare it to other titles like Crash and Mario. I haven’t played Crash yet so I can’t really comment on whether or not it beats that title at the moment.

Overall 7/10

FCBD 2016 Boom Summer Blast Review

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I had been avoiding this comic for as long as possible, but eventually it was time to take the plunge. This one brings several comics with it, but unfortunately none of them looked very good. Still, maybe they would have potential right? It didn’t get off to a good start though as the first comic is about a guy who catches a cold. He asks people for help, but nobody knows how to help him. Someone gives him tea, but it doesn’t work. The art is quite bad and the story is not engaging for an instant. Let’s hope that it gets better from here.

The next story is about a mouse who is alone and doesn’t like to be alone. The main reason why this comic is bad is due to the very hard to read font. You’ll be very tempted to just skip it all since the dialogue doesn’t add anything to the story and simply wastes your time. The art isn’t very good here either and comes across as lazy since the panels aren’t too large and don’t have a lot of details. Yep, another strike for the comic. The next story was from Cloud and at least it had an actual plot, but the art was reeeeeeeeally bad. I really can’t emphasize enough how poor the whole comic looked and that hurt quite a bit. The actual premise has potential as a prince wants a wishing stone to change something from the past as well as the future, but a thief shows up and steals the orb. The Prince will now have to try and find the thief to get it back. This could be fun, but the art ensures that I won’t be checking this series out anytime soon.

Adventure Time got a story next and naturally it was about the heroes going to a place that stinks. The dog doesn’t want to go, but he’s coerced into doing so and as a result, he loses his job to hit it big as a writer. Them’s the breaks I suppose and he should have known better than to have gone to an interview like that right after jumping in a swamp to fight the living embodiment of filth. Still, this story was relatively decent and it had the best art yet so that’s a good thing.

The next story was about a group of hikers who decide to tell each other ghost stories after eating plants all day. It’s about the Shining so everyone dies and that’s the cliffhanger. I know that the story was (not) thrilling….but that’s not much of a cliffhanger since it is all just a story. The main characters seem incredibly unlikable as well and bringing up the fact that they may have just eaten something disgusting doesn’t help the issue either. The art was decent though so that’s something.

The final story is a mystery title that seems to be similar to Nancy Drew and a Suite Life on Deck. The art is fairly good and the main character seems decent. I don’t like the little kid and his lollipop since he seems like a huge ingrate, but luckily he’ll probably never appear again so that’s not much of an issue. Once the cases actually start, I could see this story actually being good. It’s easily the best one in the batch if you ask me. Unfortunately, it certainly cannot save the rest of the stories in this collection. Free Comic Book Day 2016 has ended on a rather low note, but it was still a decently good batch overall. I look forward to seeing what the next batch has in store!

Overall 3/10

The Amazing Spider Man Spider Hunt Review

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Time for another classic Spider Man volume! You can never tire of these adventures and this was during the height of quality for the famous hero. As much as I liked Next Chapter, Mary Jane was pretty out of character and stopped being a likable character. That was reversed here although I believe this may have taken place before the earlier collection. Either way, it deals with the origin of Spider Man’s alternate costumes, which is always neat.

Things aren’t going well for Peter Parker because Norman Osborn has taken over the Daily Bugle. This spells trouble with a capital T. Norman has spread the Anti-Spider Man regime even more intently than J Jonah Jameson to the point where the hardened reporter does not get along with him. Norman has also threatened Jameson so this comes as no surprise. Spider-Man will have to be sure not to go outside all that much, but that’ll be difficult to pull off. When someone’s in danger, you can bet that Spider-Man will be on the case no matter what.

The art is big and bold in the classic style that it always fun to see during these Spider-Man issues. As with the Cosmic Spider-Man trade or the other recent ones that I’ve been reviewing, the art just works really well. It is also a clear signal that this is from the Prime Spider-Man comics where he was depicted just right. It’s hard to ever call something a perfect adaption, but this Peter Parker is about as close as we’ll get. Spider-Man’s not treated as a joke, but is seen as a capable hero just like any other. His sense of justice isn’t skewed or in doubt. Spider-Man just takes on the villains and never crosses any kinds of lines.

One of the main sagas involves the Punisher comic from the cover. Punisher has lost his memories yet again so he’s not sure what he is even doing at this point. He wants answers though and Spider-Man isn’t about to let anyone die from this quest. One thing leads to another and Punisher decides to help Spider-Man out, but it is really a one way road. Whenever Punisher shows up, Spider-Man just ends up tying him up or pushing him to the side. Spider-Man’s not really sure what is happening here, but he certainly doesn’t want to team up with anyone who uses guns so freely. He’s not really given a choice though as bounty hunters start showing up from the woodwork to take Spider-Man down.

Spider-Man can take these guys down no problem if it were all one on one fights, but they start wear him down as the collection continues. Bullseye comes into play and Norman’s son also goes missing. Of course, it could all just be a ruse, that’s not a risk that Peter Parker can take. This collection eventually sees the start of his costumed personas since going outside in his full gear starts to get a little dangerous. It’s a nice compromise since he is still out there saving lives instead of simply putting the costume on the shelf for a little while.

One problem with not reviewing this comic for so long (It’s probably been on the back burner for almost half a year at this point) is that it’s easy to start mixing up the plots a little. The Spider-Man comics have always been iconic for having numerous subplots scattered throughout the issues. When one plot ends, another 3 or more will pop up in its place and then those will interconnect to others along the way. As a result, I can’t say with full confidence whether or not these plots have started or even begun to wrap up in this one. Some that I recall (Probably) involve the Venom calls to Mary Jane, the Kingpin is starting to get back to power as well. I think Black Cat and her luck powers may be around, but that plot may have actually ended already. Well, you get the jist of it. There are dozens of players running around at this point so it’s tough for Spider-Man to even know which villain to focus on. Every time he turns around it seems like someone else is in danger.

One odd issue involved a crazy scientist kidnapping Spider-Man and forcing him into a fake virtual reality world until Spider-Man finally broke free and snapped the machine. For a while there you didn’t know if the whole thing was fake or not so it was a little intriguing although probably one of my least favorite issues. I don’t think we ever even find out how Spider-Man was kidnapped and that’s likely because it is all a little sketchy and hard to believe. One fun issue was seeing Spider-Man don the now famous paper bag over his head to fight a few comic relief villains. It just goes to show that even without a good costume Spider-Man can take down some villains.

Another stand alone story away from the main plot of being framed by Osborn has Spider-Man take on the combined forces of Sand Man and Hydro Man. Both of these villains can be very dangerous on their own so combined they make for a very good opponent. Their team work isn’t the best though so Spider-Man can exploit that. Another random issue has Spider-Man go up against the cosmic villain Blastaar. Spider-Man goes to town on him although it’s a fairly good fight. It’s another match up that I can’t picture going quite as smoothly in the newer comics. Even if it did, the art wouldn’t be quite as full and dynamic as it is here.

Two more stories involve fights against Mr. Hyde and Black Tarantula. Black Tarantula is a surprisingly powerful villain who actually gives Spider-Man a really good fight. I also like the design here and feel like it is much better than any other incarnation that I’ve seen of him. Mr. Hyde’s not quite as interesting and I don’t care for him as a villain. Still a decently fun issue, but I would prefer a different villain. I do hope to see more of the Black Tarantula in future Spider-Man collections though. That guy has a lot of potential.

Overall, This was a fun collection. I always enjoy seeing a comic have many plots at the forefront so you never know which plot the next issue will follow. The framing of Spider-Man was a complete success by Osborn here so Spider-Man is once again being driven into a corner. I suppose it wouldn’t be one of his series without that as it is practically a requirement of a Spidey title by now. I definitely recommend this to all Spider-Man fans out there. This era certainly has a lot of stories to pull from and hopefully they all get adapted into collections like this one someday. I feel like a lot of them are probably lost in the shuffle between collections. We need a “Marvel Masterworks” sort of series for these issues. A series for the titles that aren’t super new, but aren’t extremely old either. The 90’s and early 2000’s lose out a little in that respect. That’s why I’m glad that everything goes into trade so quickly nowadays. 50 years down the road, those will be extremely helpful for new comic readers. This review’s a bit short for a comic of this size, but hopefully I’ve still illustrated why this is a must read. It has good writing, solid art, and likable main characters. All of the issues are interesting as well with even the filler ones still making for good stand alone adventures.

Overall 8/10