Firestarter Review

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Note that this review is of the edited TV 14 version. All thoughts below pertain to this specific version as a review of the original would likely be more negative.

I’m sure that we’re all familiar with Stephen King. His books are definitely popular and he has written a ton of them. They’re about as mainstream as you can get for older fiction and many of his titles have naturally gotten films and miniseries. Firestarter came out quite a long time ago so we’ll see if the story is as chilling and action packed as it used to be back in the day. I can say that the sound effects really hold up!

“mm mm mm mm” is a sound that you’ll never forget after watching this film! Well, the plot involves Andy McGee and his daughter Charlene as they try to evade the cops. ….Just kidding, these guys are actually from “The Shop,” but they are just as deadly. Andy possesses telepathy and some brief telekinesis or the technology equivalent while Charlene has advanced pyrotechnic abilities. Charlene is said to have the power to blow up an entire planet (Once she’s older) and Andy can definitely become a threat depending on who he comes into contact with. The Shop must recapture these individuals and use their abilities to create more meta humans and take down America’s enemies. All in a day’s work eh!?

The film definitely feels dated for some of the scenes, but I’m always ready for a retro adventure. The feel of the film also tips you off that it’s aiming at older audiences with the few death scenes that we get. The film actually isn’t very violent considering, but the guy who starts to blow up at the hospital and the wife’s demise keeps things in perspective. Most of the other deaths happen with special effects thanks to the fire that is being thrown around.

The fire effects are pretty fun to watch and you’ll feel like you’re watching a TV show with super humans. No matter how old or new the show is, live action episodes tend to be fighting on the same level so a fire blast in the 80’s from Charlene can hold up just as well as a fire blast from a villain in Agents of Shield or The Flash. It’s a good or bad thing for the medium depending on how you look at it, I enjoy the effects so I’d say that it’s pretty good and fire is one of the basic elements so it’s natural that it would be perfected fairly early in TV history.

The fight scene with Charlene at the end it pretty intense since we’ve been waiting for her to fight! The action scene is longer than I would have guessed and it’s also more impressive than I could have thought as well. Bullets definitely aren’t a good bet against her and Charlene is basically invincible at this point. The only thing that she has to worry about is the time that it takes for her to power up.

Charlene is about as decent as a kid can be, but I still don’t really care for protagonists that are kids. It works better in anime I’d say. In a film, it’s just hard to take a child seriously and Charlene is also very gullible when the situation starts to get dangerous. I felt bad for Andy because if the powers had been reversed, things could have been a lot different. Charlene’s powers are incredible, but then she decides to never use them against someone again….during a moment where the situation is even more dangerous than usual. It’s good not to destroy someone of course, but she should still use scare tactics and hurl fireballs to keep the enemies guessing.

Andy is a pretty decent main character although he doesn’t think things through as much as he should. His final scene comes to mind as a number of other commands would have been more effective than “Jump.” “Drop The Gun, Give Me The Gun, Throw The Gun, Shoot…..all of your bullets away,” etc. Beyond that, it’s hard not to like Andy when you consider his power. It’s very catchy since he basically says “mm mm mm mm” directly into your mind as he overcomes it. It was likely a directorial choice to add the sound effect, but maybe they asked Mr. King about it. Either way, it made his power a lot more interesting since that was a lot of fun. Andy definitely could have trained a little more though. He really scrunches up his face whenever he uses the ability so you can tell that he can’t keep it up for very long. (I felt bad for the Cab Driver since he’s going to go home a lot poorer than he thought!) Andy’s original scene in the hospital is super cheesy, but I’ll let it slide this time. He’s definitely a product of the 70’s/80’s and he’s got the accent to top it all off. He’s better than your average protagonist. Thinking about it….Andy may just not be hero material. After someone shoots Charlene with a sleeping dart…he doesn’t move away and Andy lets the guy shoot him as well. His reflexes are very slow.

John Rainbird is one of the main villains and he can definitely hurt the overall score. I dare say that he ended up bringing the score down from a 4-5 to 3 in the end. His scenes as he pretends to be a janitor are pretty painful to watch and you’re just waiting for him to take a loss the whole time. Again, Charlene was way too gullible here. John also has some mild resistance to the telepathy, which was disappointing, but it was partially Andy’s fault. John doesn’t have any redeemable qualities as a villain and he just pulled the film down.

The heroes get driven to a house by a nice resident at one point and I liked the guy. He was pretty sharp on the uptake and he was ready to defend the heroes. He was skeptical at first, but I would have been as well. The important thing is that he ultimately decided to help out and show the heroes what a true gunman is. He may have been knocked out of the fight pretty quickly, but the important thing is that he really tried.

Hollister could be called the main villain I suppose. He seems to be the highest ranking villain at “The Shop” and his ambitions are pretty great. He starts to play second fiddle towards the end though and he’s intimidated by John’s threats. He’s a much better villain than John, but I still can’t say that he was great. His plan was risky from the get go and he didn’t handle the Charlene situation very well. At least he takes a good amount of time out of his day to work on his haircut. It’s a start. We also have a doctor who is introduced at one point, but his most memorable scene is when he’s driving away on his trolley as he continues to look back to where Charlene is. It wasn’t his best move!

There isn’t really much of a soundtrack aside from the “mm mm mm mm” noises during the telepathy sessions. The effects are good though so that helps out as well. I don’t think it will end up being a terribly memorable film, but it was worth the trek. One final thing that reminds you that this is more of a retro film is one of the decisions that the villains make. As Charlene is blowing up a bunch of cars…a few of the men run towards one. This would prove to be their final mistake as it ended up exploding, but you have to wonder what they were thinking. They were seriously outgunned.

I do have to give the film a big thumbs up for one scene. Towards the end of the film, everything is burning so we think that the horses may be toast. Luckily, Charlene saves them and the camera makes sure to show you that they got away safely. It was a classy move on the film’s part and it shows that you can definitely avoid animal violence if you really want too. That was definitely a solid move.

Overall, Firestarter is an intriguing film. I dare say that it feels like an old school slasher during some parts of the film and more like a slice of life in others. The two main characters aren’t bad, but the villains range from slightly under average to terrible. The guy with the shotgun was pretty great although it was sad that he couldn’t do a little better in the gunfight. This is the film for you if you want a Supernatural type of adventure with escaped convicts and action. Still, you’ll have more fun watching DBZ Cooler’s Revenge if you want a story of a Saiyan overcoming hardship as he shows the world that he is more than human. As a sidenote, it’s interesting to wonder how Charlene would fair against the Avengers from the 2012 film. We can assume that a fireball would likely crush Hawkeye, Black Widow, and Captain America. Iron Man’s armor has been shown to be weak against fire and Thor had to dodge machine gun fire so I’m not sure how he would fair. Hulk could end up being the final obstacle and then it all depends on how long Charlene can evade him. Given time, I believe that she could defeat him as well. Still, I guess I would side with the Avengers if they all fought against her at once. (This is assuming that she is already in her awakened state of course, so no charge up is necessary)

Overall 3/10

Justice League of America Sanctuary Review

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It’s time for a classic (Pre 52 anyway) Justice League story. This isn’t an iconic event and it’s not even the climax to an arc. No, this is just an installment in the middle of the Justice League of America’s run back in the day so this is a perfect way to see how it holds up. Is it new reader friendly? Is it action packed? Luckily, I can say yes to both of those questions.

The title actually hints at the plot as many villains are on the run since they are being targeted by the Suicide Squad. You would think that the villains would have a clear edge, but the Squad has grown tougher over the years. They have a man who has the strength of a wild animal, The Sargent/General (DC’s version of Red Hulk) and several other members, but I’ll admit that none of them left a lasting impression. They have already gotten some of the big guns like the Joker, Lex Luthor, and Grodd so the final villains realize what they have to do…..they have to turn themselves in to the Justice League! This starts a pretty interesting plot as the League does tend to be at odds with the government on several occasions. Has Amanda Waller overstepped her boundaries?

The other half of the comic deals with what the heroes find when they try to track down the mission villains and we also get a long discussion with Batman, Superman, and Wonder Woman. They talk about the team and there are a few hidden insults as well as the three of them try to out think the other two members.

Cliffhanger wise, I can’t say that it was an amazing one, but it was what I would consider solid. The villains have plans of their own and this makes them look a lot better since you may have assumed the worst when we heard that they had all been beaten by the government. As Luthor basically states, this particular twist has been done a few times already though so it’s not shocking, but it does have the potential to give us a lot of great fights. The Martian Manhunter is also dealing with troubles of his own. (By the way, this graphic novel apparently leads into Final Crisis so I guess it was sort of related to an event after all!)

This collection deals with a lot of government intrigue and political talk as we have to decide whether it’s a good thing that the government is capturing all of the thugs or not. Naturally, I agreed with Batman that when nobody can see what the government is doing, they start to cross the law. As always, the government looks shady to the point where you can say that Waller and her group are just as evil as some of the villains. They just want to eliminate the villains for good. It would save hundreds if not thousands of lives, but resorting to destroying the villains is just as bad. Their prison is basically a death sentence after all.

Batman’s portrayal plays out as you would hope. He doesn’t get a lot of action, but he’s always a step ahead of Waller. Instead of making threats, he’s busy finding out where the prison is and alerting his teammates to Waller’s assault on the Watchtower. (You have to admit…it would have been Awesome if that had happened during the TV show. Her gang wouldn’t have stood a chance if Superman and the others had shown up) The Dark Knight doesn’t really get much better than this and he was a highlight of the collection!

Superman also looks pretty sharp. There seems to be an event that happened with Vixen a while back, but it evidently wasn’t Superman’s fault (Too much) although he should have been able to dodge. He has the speed and that must have been a character plot hole. Regardless, he’s still the heart of the team and he likes to take an optimistic look at what the team is doing..even if it’s shady. He’s probably the only hero who keeps up a polite pre tense with Amanda Waller.

From the big three, Wonder Woman definitely gets the smallest role or at least it felt that way. Technically, she does get a team up issue with the Flash that helps to even things out. You can even argue that technically she appears the most and it just feels like she didn’t appear as much because she didn’t get as many memorable scenes. She looked pretty good in the team up although I was mostly busy feeling sympathetic for the Flash. You can definitely tell that she’s one of the big leaguers.

The Flash only gets a brief appearance in his team up issue, but he seems like a nice guy. The Flash has easily been one of my favorite leaguers, but I’m usually talking about Barry Allen. I like Wally West, but I can’t say that I find him as likable as Barry…usually. He was definitely very good here and he may have been blowing the league off, but I’m sure that he has his reasons. His super speed always comes in handy and personality wise, he’s a pretty complete hero. (Like Mega Man) Hopefully we will see more of him in future issues.

Vixen gets a rather large role in this graphic novel due to a side plot that revolves around her. She used to harness the powers of animals through her amulet, but now she has been able to absorb the powers of heroes around her. This means that she can have the strength of Superman and she can even use Green Lantern’s energy blasts. It’s pretty surreal and it’s definitely something that is useful to have. Because of this, you could say that she’s one of the League’s power hitters although she only gets into a brief skirmish with one of the Suicide Squad’s members. It’s a pretty interesting plot and I’ll be sure to stay tuned.

Red Arrow doesn’t look very good though and his plot isn’t very interesting either. He is pretty desperate in his search for Cheshire and it doesn’t do his team any favors. The last thing they need is for him to start falling into traps. He usually has a pretty cool air about him, but he’s not very likable here. Hopefully he gets over that situation pretty soon.

We also can’t forget the surprise villain at the end. I guess I won’t spoil who it is, but he’s usually not a fighter. Luckily, he stumbled onto a piece of tech (Or something or magical origin) that allows him to give the Justice League a decent challenge. Even Superman can’t snap these blue threads, which was a little of a stretch to be honest. You can tell from his design that this villain isn’t going to be taken seriously very often, but his plan was decent and pretty well thought out. I’m not a fan and I don’t find him terribly interesting, but I’ll give him some props for the attempt. Think of it as a little filler before the real battles.

Amanda Waller makes for a pretty interesting villain as per usual. I don’t like her methods as a hero, but she does usually make for a fun antagonist. She gets to trade hidden insults with Batman and their mind games always tend to be pretty intense. I’m sure that we’ll see a lot more of her in the future, although I have to say that she really didn’t think through her plan that much here. Sending the villains away to the “prison” is good (for her) and all, but she should at least check to see what’s happening once and a while. In the DC universe, you never know what’s going to happen with a situation like that.

I’ll admit that I liked the Key’s confidence. With a power like his, it’s easy to see why he’s like that. I like to think that the villains still could have put up a decent fight against the Suicide Squad, but I guess it does pay off to play it safe sometimes. It gave the beginning an event feel as the group is on the run and we have to hope that the villains make it out…unless we just wait for the League to take them all down.

The art is pretty solid. It’s admittedly not as sleek as the New 52 comics, but that also allows the heroes to look a little more built as well. Superman is definitely pretty muscular here and I like how he takes charge. (Unlike the Avengers) Superman stands up to Waller’s cronies and he doesn’t give an inch. This is why he’s Superman! Whoops, I diverged from the art a bit. Needless to say, the art is pretty good.

One thing to note is that there is not a whole lot of action to be found here. There are a few skirmishes and a small battle with Queen Bee, but that’s about it. This collection is mostly plot based, but The Justice League of America manages to pull this off pretty well. More action is almost always better, but I can deal with a break from it if everything else is top notch. It’s also heavily implied that the next volume will have a lot more action since the plot is really getting close to the climax.

Overall, This is a fun Justice League comic. Unfortunately, we don’t really get to see the big 3 get a lot of action, but their meeting helps since they still get a decent amount of screen time. Superman gets to stand up to Waller and Batman quickly uncovers the enemy plans. It’s really everything that you could want in a Justice League comic and naturally, we have some fight scenes ready as well. It’s a title that I recommend to any comic fan, whether you are reading it for the action or the plot. Either way, it is just an interesting read from start to finish and you can tell that this is the calm before the storm.

Overall 8/10

Mega Man Volume 6 Breaking Point Review

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It’s time for the latest volume of Mega Man! The title could really have several meanings, but I’m aiming for either the very ending or the Break Man appearance This collection brings four stories and aside from one of them, they were all pretty solid. The story that I didn’t really care for had a pretty fun side plot though so it all evens out into a win!

In the first comic, the year has almost ended. Everyone had been hoping for a peaceful New Year’s Eve, but it turns out that a group of terrorists want to spoil the festivities. These guys mean business and Mega Man is put on the case along with Agent Stern. Will Stern be able to prove that robots can never be better than cops because of his instincts or will Mega Man’s robotic enhancements prove superior? That’s the question that must be asked as the race against time begins.

It was a pretty fun start although the stakes were low. It’s really a holiday comic with a little action to keep you ready for the future issues. It should be noted that the villains have a connection to the Agent’s partner and they may end up becoming a real threat in the future. Maybe….it’s hard to see them ever getting a huge role, but it’s always possible.

The second comic is the weak link of the bunch as Roll decides to play matchmaker for Splash Woman and Mega Man while they are at the Arctic. (Or Antarctica….one of those places!) Mega Man is a little too cool for that though, but it does result in some unnecessary tensions. The moral at the end basically proves that they are too young for that and they should just stay as friends anyway. The side plot is a lot more interesting as Agent Stern debates against Dr Light about whether or not robots are actually good for society. I found myself agreeing with Agent Stern a whole lot and basically shaking my head at everything Dr Light said. I really don’t like Dr Light and this reminded me why. He must be one of the worst characters in the Mega Man series! The story also showed us that Agent Stern may be strict, but he’s also a good guy deep down.

Things really start to heat up in the third comic as Break Man launches his big offensive against Mega Man. It was the Blue Bomber’s Birthday, but he won’t get to celebrate because of the chaos. Break Man easily manhandles Mega Man’s allies so the hero is forced to get serious. He still doesn’t like to fight, but he always puts his friends first. Break Man better be ready for the toughest brawl yet!

The 4th comic takes place immediately after the third….and yet it doesn’t. The big crossover with Sonic and Mega Man took place during this break, but they don’t remember what happened to it was more like a brief pause with the fight. Mega Man is about to continue when Roll makes the mistake of jumping onto the field. Break Man defeats her and the injury appears to be severe. Mega Man may have to do the breaking this time.

As stated earlier, I really don’t like Dr Light. He’s way too optimistic to the point where it seems like he’s just denying reality. He knows that robots have been corrupted in the past and they have even hurt civilians and damaged property. Knowing this, Dr Light still acts as if the robots are completely safe and he just wants them to basically run the world. There will be a robot for just about everything and if they ever went rogue, they would basically put number the humans. I think Dr Light really needs to step back and think about what he’s doing. Robots can help make the world more convenient, but the danger really outweighs the reward.

Mega Man is a pretty great hero. I’m glad that he easily avoided the romance trap and he handled the terrorist threat pretty efficiently. I would have liked him to take out Break Man with ease once he entered into his rage mode, but at least he didn’t joke about it as you would expect from other heroes. Mega Man is basically the perfect main character as he’s a good fighter and he doesn’t shy away from the arena, but he still tries his best to diplomatically end all hostilities. I’m sure that Roll’s situation is going to affect his mindset going into future battles, but he will likely do a good job of handling it.

This definitely wasn’t Roll’s best appearance though. First we had the matchmaking comic and then she interfered with Mega Man’s battle. It’s good to tell him the truth about Break Man, but she definitely should not have jumped in without being prepared for a fight. She should have disclosed the information to Mega Man after the fight was over. Let’s face it, Mega Man rarely does permanent damage to his opponents and I’m sure that Break Man would have been just fine. A few more minutes of deliberation would have saver her a lot of trouble here.

Some of the other Robot Masters like Cut Man and Ice Man appear, but their roles are minimal. I highly doubt that any of them will be integral to the plot ever again either. Their times have gone and passed at this point. Splash Woman got a bit of a role in the second comic, but she doesn’t get to fight. I’m not really a fan of any of the current Robot Masters that appeared in this volume aside from cameos. They also look very weak power wise as Break Man didn’t even have to try to defeat them.

Break Man is a decent villain, but I don’t think that his reason for vengeance on Mega Man was handled that well. The misunderstanding in his origin was already pretty drastic since he knew Dr Light pretty well and a quick visit would have cleared things up. Unfortunately, Break Man hasn’t forgotten that and now he just wants to wreck Mega Man’s day so that the hero will be sad. It’s not the greatest reason to join the fray and no matter how many hardcore lines he gets, it’s just petty in the end. I’m sure that he is going to become a full fledged hero soon and we already got a glimpse of that a few comics ago. By that point, I’ll likely become a fan once again, but he’s definitely fallen for now. At least his power was very accurately represented since he is close to Mega Man in overall ability, but he should ultimately be inferior. I’ll be very skeptical if he manages to beat Mega Man at some point….verrrrry skeptical.

As cool as the robot plots are, I mainly just enjoy them for Mega Man and the action. The humans may actually be more interesting on average since I really don’t like Dr Light, but I enjoy Agent Stern’s speeches. Whenever he debates Dr Light, it’s something to remember and I hope that he sticks around as a main character. Dr Wily only gets two brief appearances and nothing really happens with him except for his hasty retreat. I can’t say that he looked very good at all here, but I’m sure that things will look up for him at some point. Maybe he’ll have a fight with Agent Stern at some point.

The cliffhanger for the volume is pretty epic for several reasons though. We know that Mega Man is going to want to smash something once he is able to move so Break Man has to be careful about his next moves here. Of course, he’ll want to think fast since Ra Moon is making his move and the entire planet may be forfeit. With Mega Man out of the fight and Break Man decently fatigued…this could be the end for the heroes!

The art is pretty good as expected. The color scheme really works for the character designs and the energy blasts. That really pertains to the robots though since the humans don’t always look very sharp. I think they can maybe look a little stretched at some points, but overall it looks pretty good. The art definitely doesn’t hold the series back.

Overall, This Mega Man volume brings the series back to its core. The plot has returned and the stakes in the final comic have risen to the highest yet. I thought that the last volume or two was pretty slow, but that’s certainly not the case here. This is a must read for any Mega Man fan and it’s also a title that’s easy to just pick up and read at any time. Everything about the comic just makes it easy to get into and you’re sure to have a quality experience. Now, all we need is for Bass to appear and the series will have really reached its peak!

Overall 8/10

Edge of Tomorrow Review

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This film is definitely way more recent than some of the others that I’ve reviewed as of late. (With the exception of Assault on Arkham) It’s time for a good ole 2014 film and this one looked pretty good when I saw the trailer in theaters. I’m always up for an alien invasion film and it looked to have the exciting explosions from Battleship while being a few pegs ahead in terms of writing and character development. It was about as good as I expected although it was also a little lighter on the action than I had anticipated as well.

William Cage is the protagonist of this story and he didn’t really want to get involved in the big battle against the alien invaders. He was happy to report on what was happening, but getting on the frontlines was for the soldiers. Unfortunately, he upsets an army general who forces him to go to the frontlines and things can pretty tough for him from there. He dies. Luckily, Mr. Cage managed to take out a Mimic first, which has allowed him to enter the timestream.

To provide some more background on this, the alien leader has a complete mastery over time. It’s why the aliens are crushing the heroes so easily. Whenever one of the alien Mimics is destroyed, it can go back in time to relive the day and to inform the other aliens of what is going to happen. So, by destroying one of them, Mr. Cage now acts as a Mimic and he gets to relive the day whenever he is destroyed. It’s really not a bad deal, but dying all of the time can be pretty sad as well. I have some issues with this part of the plot, but I’ll get to that later. Mr. Cage realizes that his only way out is to end the invasion once and for all so he will have to locate the war hero (Vrataski) in order to vanquish the aliens once and for all.

Okay, let’s talk about the parts of the plot that I find a little hard to believe. One is that nobody has ever destroyed a Mimic at close range before. I find that really hard to believe considering how long the war has been going on. From the start of the film, they act as if the war has been going on for years and years. America didn’t even join in at first, but we hit pretty hard when we did go in. So, there should be other humans that have obtained this ability. By “more” I’d say at least 10-100. The odds of finding a Mimic are apparently 1/1000 or something like that, but that’s not a terrible odd when you’re involved in a war.

Another dicey part is the hiding place of the master alien. Let’s just say that it picked a very iconic and legendary position to set up shop. How could nobody go to this area during the entire war? It’s not very feasible to think that the alien can easily escape and its travel speed is likely very slow. The heroes were definitely slacking off here and the governments should have been on top of this.

William Cage is a pretty good main character. Unfortunately, he still does suffer from the negatives that plague most mainstream leads. No matter how serious the situation is, he quickly thinks of romance and comes up with some terrible reasons to try and jumpstart this. It’s played for laughs of course, but it certainly doesn’t help his case. I do like how he immediately resorted to blackmail though since that felt pretty “American.” No offense intended of course, but he just did what seems natural to many people at his level. Why risk his life for our planet? He eventually learns how to fight though and he does a pretty good job of taking on the enemies. He’s a little slow on the draw at first, but he becomes a pretty capable warrior by the end. The film takes place over a span of around 1 year based on the amount of days that he had to relive. That’s a lot of time and it’s a wonder that he kept it together. Cage is a pretty decent lead, but I guess he’s pretty interchangeable. I’ll take him over James Bond or Jack Sparrow though and that’s already a pretty solid step up. For the most part, he really he is a solid character, but he’ll strike you as just being very generic.

Ms. Vrataski is the hero who has slain many aliens and she is supposed to be virtually unstoppable. There is a plot twist about this that really eliminates most of her reputation though. I suppose that a figure head is always necessary to win the big battles, but she’s only pretty good at fighting. I wouldn’t call her legendary or exceptional. Especially at one point towards the middle of the film where the aliens continue to best her. I have to say that she was pretty underwhelming although you may have already surmised that from this paragraph. She tries really hard to be the next fan favorite character who’s as emotionless as Mikasa or Sai, but it just doesn’t work here. I assume that she has some kind of tragic past, but the film (thankfully) doesn’t explore this and you just wonder why she’s so mean to the main character. I would be too if I was in her position, but then she needs to back it up a little more while on the field. We also can’t forget how she left Cage to die in one of the first scenes. She’s just not hero material.

It’s time to mention another part that I found hard to believe. A lot of those in this film, but keep in mind that it’s an alien invasion film that deals with time travel and both of those genres already tend to have this “weaknesses”. Mr. Cage knows way more than he should. I don’t see how he would ever learn about someone’s true name through their origin. Most of the other pieces of intel that he acquires off screen are pretty believable, but at the same time it is still hard to picture for others. Even knowing so much about the Secretary was a little dicey at this point. Reliving a day an infinite amount of times is great, but there’s still so much that you can do in a day. Would someone really trust you with their ultimate secret after a single day? I don’t think so.

Aside from that, the film does a good job of avoiding the mainstream film holes. No animal violence, and the slight bits with romance are purely through dialogue and nothing is shown. That’s always a good thing and the action is pretty fun without being over the top in a negative way like we’ve been seeing recently with blockbusters.

The fight scenes aren’t a huge focus of the film, but they were very well done. The aliens are actually some of the fastest creatures that we’ve seen in this kind of a film. I’d actually take one of these against a Xenomorph, Predator, Chitauri, or a number of others. They don’t typically use projectiles, but they’re incredibly fast. If anyone’s seen Attack on Titan, they use a similar spin move to Levi’s. If you haven’t seen it, just picture a top once you spin it. Then imagine that the aliens can keep up this speed as they slice and dice throughout the war. I really liked these guys! The aliens are strategic and very deadly. It’s hard to imagine the army winning a single battle, but the film actually does provide us with an acceptable answer to that question.

Overall, Edge of Tomorrow is a pretty good alien invasion film. I would have liked to have seen the actual battle against the aliens some more or maybe our government leaders and how they plan out their next strikes. I think Cage’s plot was actually less interesting than those would have been, but it’s still good for what it was. We learned that you never trifle with the government as seen in one of the early scenes. I do applaud Mr. Cage for attempting to run though since at least he didn’t go down without a fight. I recommend Edge of Tomorrow as a solid alien invasion film, but don’t go in expecting this to be as thought proboking as other titles in its two genres.It’s a fun summer blockbuster and that’s good enough for me.

Overall 7/10

Transformers Classified The Complete Mission Review

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It’s time to review the Transformers trilogy that came out a while back. These three books all take place in the film continuity, which can make longtime fans groan. Not to worry, you wouldn’t even notice if not for a few key references. None of the characters are quite as bad as the movie counterparts and the writing is certainly a lot better. This feels like a real Transformers adventure and it was a pretty fun ride from start to finish.

The first book is mostly the set up as we meet the Autobots and get to see them take down a few Decepticons. After that, we shift to Kevin’s point of view. He can’t get any homework done at his friend’s place due to a party that is going on so he heads off. He meets up with an Autobot named Gears who is currently looking for a special location to protect it from Decepticons. It ends up being hidden under a real government base so Kevin agrees to tag along so that he can finally get in on some action. Things get tricky when a Decepticon named Reverb tricks Ratchet into believing that he’s an Autobot and that they have to destroy Gears. This will definitely test the bonds of friendship between Autobots and Kevin will have to move quickly if he wants to survive this!

The second book gives Duane a bigger focus as he realizes that he needs to get closer to the heroes. He plans for his minions to steal some super tanks that a company has developed so he leads the heroes on a wild goose chase onto the next special facility. It actually turns out to be pretty useful and he works on earning Kevin’s trust while Reverb and the Decepticons attack the tanks and the Autobots. Can the heroes save the tanks or will they have to go back and make sure the Kevin and the scientists are okay. Meanwhile…when are they going to find Douglas?

Book 3 concludes the trilogy and I wish that I could say how it ended on a bang, but I really did prefer book 2. Duane places all of his cards on the table as he attacks with his tanks. The Autobots naturally counter, but a scientist decides to destroy all of the Transformers as he launches a satellite that will emit a code that will wipe them all out. Kevin and Gears decide that the satellite is the true priority and Reverb wants to live as well so a race against the clock starts. Meanwhile, we have insect worms that have invaded Earth and they are also attacking Douglas on the other planet. (Which actually gets a decent amount of screentime here as a subplot) One way or another…it all ends here!

Optimus Prime may not get a huge role in this trilogy, but it still may be a little bigger than you may have expected. He is guaranteed to get a fight in each of the three books and that’s always pretty fun. He takes down his the first Decepticon rather easily in book one and he also crushes the worms in the final book of the trilogy. (During the re match anyway) The only fight where Prime is on the losing side is when he faces off against Reverb and it’s mostly due to the fact that none of the Autobots or Decepticons are very athletic or quick, but I shall talk about that more in a bit. This is a pretty accurate depiction of Prime and he’s awarded the respect that he really deserves at this point. He seems to be a little more eager to convert Decepticons into Autobots here than usual, but he does ultimately want the war to be over. He can just be a little too naive in this when a single blast can change the course of a battle. He risks his spark with this decision more than once.

Gears is the main Autobot in this trilogy since he’s always hanging out with Kevin. His personality is pretty similar to Bulkhead’s or the green robot in Rescue Bots. He doesn’t really understand all of the Earth customs and such yet, but he still tries to help Kevin through his many hardships. Gears can be pretty cheesy though and he’s not the greatest fighter. He can definitely fight if he has too, but his leg is almost always injured. He beats Ratchet and Bumble Bee, but he’s not going to stand out after the trilogy ends.

Bumblebee looks pretty bad here. He doesn’t fall into any character holes, but the author must think that he’s the weakest Autobot of all time. Bumblebee doesn’t get to win any fights here and he is constantly crushed by random Decepticons. He always “talks” tough, but Bumblebee is the first one to hit the ground. He’ll charge at the villain, but they always seem to be quicker and stronger than him. It’s true that Bumblebee isn’t the toughest Autobot around, but he’s still a tough warrior and he gets the job done. I at least expect Bumblebee to put up a decent fight. That never happens here and Bumblebee’s role is very small, which doesn’t help either.

The only Autobot who may appear less than Bumblebee is Ratchet. Ratchet doesn’t look very good either since he can be worse than Prime when it comes to falling for Decepticon traps. The odds of Reverb actually being a hero are slim to none and he was very suspicious the entire time. Ratchet should have been prepared for such a course of action and he rarely helps during fight scenes. He has a cool buzzsaw, but you have to actually land attacks with it to make a difference. He gets to take down some of the worms and a Decepticon somewhere down the line, but he could have been a lot better. We need more fighters and less medics for the heroes!

Typically, I don’t like Ironhide, but he was actually pretty good here. He is always bragging or putting up a tough front. That can get old fast, but it’s good to see that at least one Autobot is always ready to fight. Considering how many Decepticons are around, The heroes definitely need more Ironhides. Despite his claims, Ironhide still isn’t that much tougher than the others. He has a lot of weapons, but he still struggles to beat a human tank and he is also quickly shut down by Reverb. He’s not a bad character, but he’s going to have to get stronger if he really wants to earn a rep. I am glad that he didn’t fall for Douglas’ tricks though.

Reverb is the main Decepticon and he’s really the only one to actually get a role here. He’s not ultimately powerful, but he can give Gears’ a good fight. He certainly knows how to get back on his feet though since he appears in all three books. He gets an energy shield, which immediately makes him stronger than the rest of the Autobots. It’s a little sad for the heroes, but it certainly gives Reverb bragging rights. He’s pretty generic, but as far as villains go, Reverb was all right. I should remember his name for a while now and he doesn’t let the humans boss him around.

Kevin is basically what you may expect from your average main character. The book does a good job of keeping him away from the romance angle and he just wants to have a good time. He does come with a tragic backstory though since his parents were taken out by Decepticons. Things get even worse for him after the first book as his brother is also taken away. Kevin manages to be pretty likable when he’s on screen although he can be a little wishy washy sometimes. He talks back to government officials as well as Autobots and Decepticons. Nothing can faze him and it’s pretty intense. He blew up at his friend in book 1 rather quickly though, which may make you doubt whether he makes for a good friend or not. All things considered, he’s a lot better than he could have been.

Duane is the main human villain of the trilogy. It’s not really a spoiler to say this because we find out pretty early on that he’s the main villain. He is rich and he just wants his Dad’s big inventions to fail so that he can prove to his father just how good he is. He’s willing to destroy just about anyone to further these ambitions and he’s very good at controlling technology. He can definitely be a handful for the heroes, but he definitely has the skills to prove why he can be useful to both sides. I think his character development in book 3 is very rushed though since an accident forces him to do a complete 180 on his plans. I don’t know…the whole thing happened without a lot of foreshadowing. It’s just hard to picture him changing so drastically because of the one event. I think the series may have been planned to be longer than 3 books or the author just lost track of time there. Still, Duane may be the best human villain that we’ve seen in Transformers since the Hunter in the original show.

Douglas is Kevin’s brother and he’s a pretty noble character. The author tries to portray him as the ultimate hero. He’s a tough commander, but he still makes time to joke around and become buddies with all of his subordinates. His will to survive never wavers and he’s firmly planted on the side of justice. He can be a little too strict at times though and Douglas tends to be very slow on the uptake. The author really tries to force you to like him, but that’s more or less okay since he’s a solid character. (Of course…that’s the point of the plan…) I wouldn’t have minded a book about his journeys on the planet.

Simon Clay is another villain whose character development goes through a radical change between books 1 and 2. You can even argue that it started towards the end of book 1. He was a capable villain at first and then he is completely used for comic relief in the final two books. He’s terrified of the Decepticons and he’s even scared of a kid. (He doesn’t know that his boss is a kid of course, but it’s still pretty embarrassing) He’s always running away or stuttering when Reverb is around and it’s pretty sad. I liked him a lot in book 1 and after that you can only like him in a comic relief way. I actually don’t mind that form of him, but you simply cannot try to be both serious and comic relief. You have to choose one or the other or you will fail at both. That’s what happens to Clay.

Let’s address the power levels of the Transformers. This is the movie continuity so it explains why they’re so weak, but it can be a little sad to fans who only watch the shows. The government’s tech is already almost up to par with the Transformers’ and it’s heavily implied that it is superior. The 1 on 1 battle between Ironhide and a tank ends with the Autobot’s victory, but Duane was holding back so throw away any suspicions that the heroes may have gotten. The scientist was also able to create a ray that could destroy all of the Autobots, but the heroes admit that it may not have worked anyway. Basically, a simple missile can deal critical damage to a Transformer and the government also has liquid metal that can instantly KO them. The Transformers are in a very dangerous pickle here.

What can also be a little annoying is that all of the Transformers seem to be more or less equal power wise. A good shot from a blade or a gun can KO just about anyone. The Autobots typically win because they attack first or land the opening blow, but the Decepticons really seem to have an even chance if they would only land a blow. I think there should be more of a gap between someone like Prime as opposed to the average Autobot.

One of the great positives about the trilogy is the fact that the books just go very quickly. They are a little on the short side (Around 130-160 pages a book and the print is fairly large) but I’m not really referring to length. The plot is very engaging and the dialogue between the characters is interesting enough to just keep you reading. The very first scene in the trilogy can start off a little too quickly since you’re just picking up the book, but it’s clear sailings from there. I typically finished off large portions of the trilogy in a single batch because of how fun they were. (Maximum Ride still holds the record in that regard as I would read a complete book in one sitting. I read a whole Transformers book in one batch as well, but Maximum Ride is about three times bigger)

Overall, This is a pretty great trilogy. We get some nice fight scenes and the human characters are actually pretty interesting. My only warning is that you should not expect the Transformers to operate under many tiers as mentioned earlier. There isn’t much that separates someone like Optimus Prime from someone like Ratchet. They’re more or less equal when it comes down to a fight, which makes things dicey against Reverb. The second book is actually the highlight of the trilogy, but the third still does have some fun action with Douglas and his party as they try to survive on the blue planet. Drama, Suspense, Action…this trilogy has it all!

Overall 8/10

The Invisible Man Review

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The 30s aren’t particularly known for their immense selection of incredible films, but they still did churn out some pretty big titles. The Invisible Man is certainly one of them and almost everyone has heard of this figure. He was a character who could scare just about anyone back in the day. Considering that it is nearly a century old at this point, The Invisible Man presents us with a pretty interesting film that is fun to watch. I gotta say that this is definitely my kind of Horror Film! (It can give some of the Godzilla films a run for their money.)

The story revolves around a scientist whose experiment goes wrong and he turns invisible. No..that’s a little misleading. His experiment didn’t turn out as he had pictured, but he was interested in basically turning invisible so it was essentially a success. The big twist is that the chemicals also warp the user’s mind so he starts to get more and more sinister until the Invisible Man basically becomes a mass murderer with visions of world domination. The local authorities have to stop him..but how can you stop someone who is invisible? (And has super strength/speed as well…) The ultimate battle of good vs evil is about to begin!

The film is only about 70 minutes so things have to move at a fairly brisk pace. The film never moves too fast, but it goes quickly enough so that many things can happen. The film starts out pretty suspenseful and then it turns into more of an action by the end. There are some scenes that will definitely stretch your limit for disbelief, but this film is pretty old so it could be a generation gap. These moments will definitely be addressed in a moment.

The Invisible Man is the main villain of the title and it’s hard to tell if he was always evil or if the side effects of the potion really threw him over the deep end. Either way, it’s not a positive for the Invisible Man if you think of him as a hero. Luckily, I just think of him as a villain and he’s not bad in that respect. You can’t really root for him since his goals just seem to come out of nowhere, but what villain doesn’t want to become rich and rule the world? We can only see the Invisible Man when he has clothes on, but the serum definitely seemed to make him a lot stronger. He mentioned how it has opened his mind so it may go back to the theory that we only use about 20% of our mind and using more of it would give us super abilities. At least it’s sort of scientific depending on how you look at it. He can choke a man with ease and survive frigid temperatures while naked. He’s also a fairly quick runner and he can be in 10 places at once. (Not literally of course) He makes for a very powerful villain and one that realistically cannot be defeated…which makes the ending a little dicey.

The Chief Detective was definitely my favorite character in the film. He came up with a lot of plans to stop the Invisible Man and nothing fazed him. This was the kind of guy that you just didn’t want to mess with and I actually liked some of his strategies. The net may have been a little primitive, but he didn’t have the tech that we currently possess. He made do with what he had and it would be tough to do a whole lot more. I won’t be forgetting the detective!

Arthur Kemp doesn’t look very good at all since he’s basically a hostage for a good portion of the film. He is too scared of the Invisible Man to launch any counter offensives and the most resistance that he could commit was to call the Police. He made the right call, but he should have either stayed locked up in the room or ran outside to meet the police. The Invisible Man does have some basic super strength and speed, but I don’t think it’s by a large gap. Arthur could still run for a while and he wouldn’t go down without a fight. Even once Arthur is in the car. He just starts begging for mercy right from the get go instead of trying to fight the Invisible Man. If you’re going to die, you may as well fight back right? Just go for the gold at that point.

Most of the fighters don’t do very well against the Invisible Man and that can be a little embarrassing for them. They outnumbered him at least 50-1 at one point and he just scared them into submission. Their best chance was during the first showdown where they were face to face with him, but the crowds ran away when the Invisible Man took off his bandages around his head. They should have pounced right then and there, but the shock defeated them. After that, I don’t think that they really could have defeated him.

Being invisible is just too great of a power. There are millions of places to hide and you could also just reduce the town’s population one by one. It’s impossible to protect everyone and the Invisible Man is already fairly smart. He may have gotten careless at the end, but even then he should have been able to escape. Instead, he decides to play the final Mario 64 level with the Policemen taking the role of Bowser. This proved to be a fatal mistake and you have to wonder what he was thinking.

It’s also a little hard to sympathize with the Invisible Man at the beginning of the film. I did for a few minutes when everyone was scared of him for no good reason. Sure, he was bundled up, but it was freezing out there. The sympathy was lost when he began to yell at the shop owners the whole time. He could have easily finished his experiments if he had been more polite and less direct about everything. Because of that, the Invisible Man lost his chance.

We had a few other characters like the main heroine and her father, but they don’t really contribute to the plot. They are there to provide us with a little context and some backstory for the Invisible Man, but that’s about it. I do have to say that the first Policeman’s portrayal was pretty great though. At first, he doesn’t really care much about the Invisible Man’s situation. (Before they knew he was invisible) However, you can see him growing more and more confident as he walks into the room and the Invisible Man continues to hurl threats. The Policeman doesn’t back down until the Invisible Man starts to become invisible with his iconic laugh. I’ll admit that his appearance isn’t very flattering at that point, but the beginning is really what counts.

There isn’t really a soundtrack to be found here since the film is so old. I will admit that the film’s age does show when it comes to the audio. It can be very hard to hear what some of the characters are saying because their voices are just too screechy. This is especially the case for one of the owners, but it’s more intentional on her part. She’s a pretty exaggerated character, but a pretty likable one nonetheless. I felt bad for her and her husband since they were just trying to run a respectable shop. The audio was a little dicey, but it’s pretty unavoidable and it’s not the kind of thing that will really take points away.

Overall, The Invisible Man is a pretty fun film. The writing is pretty strong as you would expect and the characters are pretty interesting. I think that the Police really should have been out of their league here, but I’ll accept the plot hax since the hero has to win somehow. The towns people were way too afraid of the Invisible Man though and they shouldn’t have been. He’s still just one man and they can definitely take him if they all just charge. It was hard to take them seriously during those moments, but they pulled it together by the end. The town was pretty cool and it’s the kind of place that you definitely wouldn’t have minded living in back during the 30’s. I definitely recommend this film to horror films and it may not be a thrill a minute, but it’s a very good film. It will keep you interested from start to finish. You’ll never forget The Invisible Man’s maniacal laugh afterwards!

Overall 7/10

Ernest & Celestine Review

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It’s time for an animated film that went under the radar. It does have a pretty big actress in the form of Lauren Bacall, but it’s not a film that I had heard of prior to now. It goes for a retro feel and the film is pretty fun. The cover technically explains most of the plot, but don’t get the wrong idea. This is a feel good film, not a heist blockbuster!

The plot involves a bear and a mouse. They live in different worlds (figuratively speaking) and their two species cannot coexist in harmony. The mice live underground and the bears live above it. Humans have been appropriately exterminated (Probably by Aliens) and Bears essentially rule the Earth. Celestine wants to be a great artist, but all mice have to become dentists. It’s just the way that things have to be. They tell her not to return to the underground world until she collects 50 teeth. Meanwhile, Ernest is pretty poor and he gets his musical instruments stolen after trying to earn money in town square. He’s at the end of his ripe and that’s when the two characters meet up. Ernest will help Celestine get the teeth and she’ll help him get some food. Of course, in the wise words of the shop owner of the Zelda CD-I games…”This is illegal you know”. Both of them are now being hunted by both civilizations….and this could get ugly.

The film suffers from a pretty slow start. Particularly Ernest’s subplot as we see him scrambling for money. It’s just about impossible to sympathize with him because he wants to eat the birds and he refuses to share his food with them. That’s not the hero that I was really expecting at that point and I was waiting for him to go back to sleep so that we could go to Celestine’s plot. Hers wasn’t great either, but I did think that the head honcho of the dentist committee knew his stuff. This guy wasn’t playing around and he really knew how to use the teeth to save someone’s speaking career. We have the class bully, the “nice” guy who is too afraid to leave the bully and we even have a sleeping room that is ripped off borrowed from Madeline.

That’s all well and good, but I can’t say that I was really invested into the film until the main characters met up. Then, it was time to escape the authorities and fight back. Celestine’s a lot more aggressive than Ernest when she speaks so she usually clobbers him verbally so that she can get her way. Ernest tries to stick up for himself a few times, but he’s simply no match for her. Everyone knows that Ernest is a nice guy at heart.

I’ve already talked a lot about Ernest and you can tell that he’s not really my kind of character. He gets a lot better by the end of course, but he messes up during his “hardcore” scenes and he should have put up more of a fight against the mice. He seems to be a bit of a pacifist, but the survival instinct should have kicked in and taken him to the next level. I also like to think that the other bears may have helped him out if Ernest had just asked them, but maybe these guys are meaner than they look.

Celestine’s plight isn’t quite as serious as Ernest, but it’s a lot more dangerous. Collecting teeth isn’t for the faint of heart since the bears will eat/crush you if they spot the mouse. I don’t blame Celestine for wanting to be an artist instead since that seems like a pretty raw deal. She’s a more likable character than Ernest and she also acts a lot tougher. She does have a few moments where she breaks down, but they both have some pretty dicey nightmares so that evens things up a bit.

I do have to say that the animation is downright terrible for a 2012 film. Of course, they likely had a very limited budget and were going for a nostalgic feel, but I’ve seen 60’s/70’s/80’s shows (Gundam, Transformers) that had better animation. I think the film could have tried a little harder to be more interesting visually. This kind of animation would have definitely had some trouble trying to get a fight scene going. I’d actually take CG-I or Flash over this animation and that’s a little dicey. There isn’t much of a soundtrack here so we’ll just skip that section altogether.

The film’s fairly short, but it’s pretty fun as stated above. There’s not a whole lot of depth to it and it may be hard to really like any of the characters, but none of them are downright awful. We have some cringe worthy figures like the kid who lost his tooth and Ernest, but the others are pretty good. It’s hard not to grin at the Candy and Dentist combo since that racket can really earn the two bears a lot of money. It’s a smart plan and at least they’re open about how they want to make money out of everyone’s misfortune. This is definitely not the happy little town that you may have been expecting since everyone has a hidden agenda.

Ernest & Celestine is fun for what it is, but it leaves less of an impact than other kid friendly films/shows. The colors aren’t as vibrant or engaging as what you may have seen from My Little Pony: Friendship is Magic and Arthur has the more interesting characters. Carmen Sandiego had the more intense chase scenes and Strawberry Shortcake never forgets the morals. So, it’s not that Ernest & Celestine really did anything wrong, but it doesn’t really stand out. It’s like the classic Naruto film 1 argument. It’s a solid film, but why watch it when you can watch (almost) any of the other films for a richer experience. I think that’s the case with this film. It’s pretty fun, but we’ve seen most of the messages and character development in other media and they’ve done it more successfully. (Auto points for no sing alongs though)

Overall, Ernest & Celestine is a happy team up film that shows how the powers of friendship can always result in magical occurrences. The cops never stood a chance against these guys. One dicey thing for fans of the throwback genre may be that there isn’t really a big moral at the end. Ernest isn’t really sad about breaking the law and he would probably do it again if he was given the chance. The judge for the bears was pretty intense and nothing can faze him, but it could just be that he’s a little slow on the uptake. I would recommend this to people that are looking for a fun animated film to watch. It’s decent and there aren’t really any big mistakes that the film made. Of course, I would sooner recommend one of the animated features that I mentioned earlier since they do a better job at conquering this genre.

Overall 5/10

Batman Assault on Arkham Review

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Batman gets another film to add to his impressive roster with this installment. It’s always good to see the Dark Knight in action and his scenes are easily the best part of the film. Of course, that ends up putting the film in a tough spot since it is really about the villains so Batman’s role is smaller than usual. This is a decision that ends up backfiring!

Amanda Waller knocks out a group of dangerous criminals and forces them to form the Suicide Squad. Refusal to comply with her orders will result in their immediate termination by a bomb that has been implanted inside of them. Their task is to retrieve the Riddler’s staff so now they have to break into Arkham Asylum. The members include King Shark, Harley Quinn, Deadshot, Captain Boomerang, Black Spider and Killer Frost. Of course, the mission won’t go very smoothly since Batman is always ready to defend his city and the Asylum does have some dangerous criminals like the Joker inside of it. Will these villains really follow their orders or will they go rogue?

Well, the film mostly plays out how you would expect based off of the plot and you may remember the Task Force from the Justice League show. Unfortunately, these guys definitely cannot hold their own film and you’ll find yourself waiting for Batman to show up. The episode in the Justice League show worked in its own way, although it’s one of the most inaccurate episodes to date. There are definitely a lot of plot hax to help the villains go along here as well since they aren’t strong enough to survive otherwise. Before going into the character selection, let’s address some of the negatives.

One of them is that the film has quite a lot of fanservice and fake romance that is pretty bad for the film. It happens quite a few times where the villains will strip down to trick the guards or to do a one night stand. These scenes are really unnecessary and they destroy any chance that the film had of being a solid installment to the DC universe. The film was just trying to show how evil the villains were and how they operate so differently from the heroes, but it just makes you dislike the cast more.

Ever since Flashpoint, (You can argue that we started getting there with Superman vs the Elite I suppose) DC has decided to ramp up the violence and to make the stories a little darker to fit the New 52 vibe. Even the stand alone titles like Son of Batman and Assault on Arkham are noticeably affected by this although a case can be made for Arkham that the fans would not expect anything less. Some scenes are fairly realistic like a person’s nose shattering when Batman punches it. Sure, that would likely happen, but do we really need to see it? It’s a small effect, but we get more drastic moments like heads blowing up and many expendables getting taken out. The whole atmosphere is just dark and it’s hard to enjoy the film when it acts like a common slasher. You’d think that you were watching Bleach or Resident Evil with how many people are taken out so quickly. Also, most of the scenes involve noncombatants, which can make it worse. I wouldn’t say that this film is as violent as Dark Knight Returns Part 2 or maybe Flashpoint, but it definitely ranks up there with some of the other recent titles and probably surpasses them.

Batman is naturally the best character here. He takes out random muggers while still being aware of the bigger picture. He arrives onto the scene pretty quickly once he finds out what’s going on and he proceeds to do a number on the villains. He’s outnumbered, but he really executes his moves with precision and skill. I can’t say that I had any problems with Batman’s portrayal here and it was really spot on. His only wavering moments may be when he has some trouble with Harley Quinn, but he still tends to pull a win out fairly quickly so I won’t take away any points there. This is why Batman’s still one of the best comic book characters out there.

Harley Quinn is in her recent version of the character and that happens to be the one that I really don’t like. The New 52 may have handled most of the characters pretty well, but Quinn was not one of them. She acts pretty crazy for most of the film, but it’s likely just an act as she proceeds to mess with anyone who gets in her way. She’s still pretty good with a gun and she now has some hand to hand techniques. Her constant flirting will immediately turn you off from her character though and even her start is way too randomly violent for you to start rooting for her.

Deadshot is essentially the leader of the Suicide Squad. He has a lot of experience and he has connections within Gotham. Everyone respects him as a natural leader and he basically gets what he wants. That being said, he has a kid as we can see from a picture that comes out a few times and he still indulges in a one night stand. That makes it hard to sympathize with him and you quickly lose respect for his character. He may be the leader, but he’s not even the strongest member there. I guess you can say that he’s like an evil Captain Kirk. He’s a natural leader, but he takes on his less desirable qualities as well.

Captain Boomerang doesn’t have much of an impact here compared to the other villains. He’s been through the Suicide Squad gig before and he doesn’t have a lot to lose. Unfortunately, he’s just another villain who is influenced by romance and he’s constantly getting outshined by Deadshot. Again, he doesn’t really have any likable qualities and he’s so weak that he really shouldn’t have survived the adventure. He’s really out of place here.

Black Spider claims to be a hero for the people as he destroys his opponents, but he doesn’t really pull this off. The Punisher still has his moral code that he doesn’t destroy innocents, but Black Spider takes out anyone who’s in his way. I like the name and he’s technically the best member here, but it’s a little hard to take him seriously. He threatens to take out the villains at one point, but then he just backs off for the rest of the film…the rest of the film…the rest of the film. You get the point. He proves that he is easily the best fighter of the group when he engages Batman and he’s someone who could probably hold his own film as the main villain, but we’ve already seen that moral in Superman vs The Elite so let’s not go there.

King Shark is sort of like Killer Shark only he’s DC’s villain. He has some mild super strength and his skin is hard enough to block bullets. It’s a little iffy there though since the bullets do seem to leave marks and bruises. He quickly becomes infatuated with Killer Frost, which ultimately leads to his demise as a character. He’s your average “Strong, but not smart” character and that’s the end of his development. He’s just there to get pummeled by good ole Batman!

Killer Frost is one of the more unlikable villains as she just plays King Shark off with her wiles while also choosing to dispose of cops in a romantic way when it’s completely not necessary. She’s the kind of character that I really don’t like as a villain. She never actually does well when the going gets tough and she’s the strongest villain here, but you really wouldn’t know it from watching the film. She puts her abilities to waste and you’d think that she could just freeze the bomb inside of her like any decent ice themed villain….

The Joker is back because you can’t really have a Batman film without him. It’s not one of his better designs, but we can deal with it. He’s shown to be a better hand to hand fighter than usual, but he is dealing with Deadshot. He actually forces Batman to retreat at one point due to some circumstances and his role gets to be decently large by the end. I’m still not a fan here though and he doesn’t look as intelligent as usual. He falls for the no bullets trick when he should have just fired and he definitely should have been destroyed by the guard that he met, but he has plot shielding with him.

We get a pair of guest stars in the forms of Poison Ivy and Bane, but they will likely not be pleasing appearances for their fans. Bane is purely mindless here as he just runs and destroys things. (Gone are the days when he was a master strategist, but he has been in Arkham for a while) Poison Ivy just seduces everyone that she can and she’s randomly taken down by some cops. At least Gotham PD (Or their special crimes unit anyway) can win once in a while.

The animation is pretty solid as we’ve come to expect for DC. The only moment that didn’t look very smooth was the opening where Batman arrives and then stands as still as a statue. His character model just felt a little odd there, but everything clicked into place as soon as the fights began. Batman has certainly gone through a lot of design changes over the years and this one is more similar to the late 80s or early 90s where he was very tall. It’s a good look and it helps during his fights against the villain powerhouses.

The soundtrack is pretty interesting and it’s a step up from what you can usually expect in these titles. There is a lot of electronic music to be found and I’m all for including more of that in the future films. It helps to make the fight scenes more exciting and a good soundtrack can really take you a long way.

In the end, this film just wasn’t one of DC’s better ones and I would actually say that it was a pretty weak title. The amount of fanservice in it was just way too excessive and they try to match that in violence as well. The whole montage for the villains at the beginning is basically just a time for you to wonder how the victim will die or be injured this time. Essentially, it’s a Batman story without Batman playing the center role and it doesn’t work. People end up buying Batman films and toys so much because they want to see Batman. Naturally, that’s why his name is on the title, but it’s only going to hurt future sales when fans realize that his role is so small.

Keep in mind though that the villains take the center stage isn’t a genre that I’m crazy about. It can be pulled off like in Ocean’s Eleven, but more often than not it will just end up like the Catwoman film. It’s why I’m not thrilled about getting a Suicide Squad or Sinister Six live action film. I did like TASM2 so in theory if can work if it’s still in that universe, but that may not even be the case anymore. (Also, if it was more like TASM1 in tone then it gets dicey again) Seeing the villains beat people who are even more evil is just not that appealing to me since they’re all just criminals in the end and that’s what this film is really about. (Although there are no worse criminals here except for the Joker)

The cherry on top depending on how you view the last scene is Batman’s threat to Waller. This scene can be pretty controversial depending on how you interpret Batman’s threat. Is he pulling another Batman Begins on us? I certainly hope not and I’m really trying to believe that he was just uttering an empty threat, but it’s just not very Batman like. So, I really think that it’s the former and that’s pretty unnecessary. Just don’t have Batman appear in the ending and then it’s fine, but throwing Batman in there brings up these questions. At least the Flash writer for DC comics can have some more fun with that since he’s already taken a shot at Batman Begins’ controversial decision in the comics…

Overall, I’d advise to skip Batman Assault on Arkham. If you’re a big fan of the games then you may still want to pick it up, but you’d be better off sticking with Batman Sub Zero or Mask of the Phantasm if you want a stand alone Batman film. This one just doesn’t feature the Dark Knight in it a whole lot and none of the Suicide Squad members are really that likable. There are also a lot of convenient plot moments here due to the circumstances and an easy two to pick out are the scenes where the Police Man didn’t shoot the Joker because he was busy looking at the grenade and the guy who was distracted by Harley Quinn instead of quickly taking down the group of villains. There are many more and it’s just a something that you can’t really avoid in this kind of film, but it can still be annoying since you’ll probably be rooting for the cops. (The non corrupt ones anyway) I have much higher hopes for the next Justice League film though and it should crush this one. Check out the trailer and you’ll be ready for the next adventure. At the very least, this one did inflate Batman’s dvd count and now I’ll be waiting for his next one.

Overall 4/10

Slayers Review

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There aren’t many TV shows that really deal with the fantasy genre. Or at least, most of the titles I would not consider to be a true fantasy title. A true fantasy title means that the heroes must go to the wilderness or to towns/cities that look as if they were created in the olden days. Of course, this is a risk since it is basically impossible to pull off in a live action movie. An anime can achieve this though and that’s what Slayers sets out to do. It’s like an old fashioned RPG or what Sword Art Online would have been if it came out 20 years ago. It’s a pretty fun anime with its ups and downs.

The story revolves around an experienced sorceress by the name of Lina Inverse. She is always on the lookout for some extra money or jewels to obtain and she doesn’t mind being used as a mercenary to obtain such treasures. She meets up with a gallant bodyguard by the name of Gourry and he decides to escort her to the next town since he thinks that she’s just a little kid. The two of them have many adventures until the plot finally begins.

Rezo, The Red Priest, is one of the strongest beings on Earth. Or at least, one of the strongest humans. He is supposed to be a wise sage from the past, but he seems to be pretty shifty and he tells Lina and Gourry that they possess an item that many villains are after. They will stop at nothing in order to get the object and Lina doesn’t even know which one it is! The heroes may be outgunned here.

The second half of the show’s plot is pretty similar to the first one’s or it at least builds off from it. Lina, Gourry, and some new friends are having a decent time when they find out that someone is attempting to unleash another power on the planet. The culprit responsible for this wants to destroy Lina and her friends because of something they did in the past and he has framed them. Lina cannot earn money freely because of this situation so she has to get to the bottom of this and fast! Luckily, she has made friends with a Prince’s daughter so she does have some more connections now.

It’s an intriguing plot summary, but many of the episodes are pretty episodic so it all works out. The series mostly acts as a comedy/adventure title, but the climax typically adds some more action to the mix. The series is very light toned and the violence is also kept at a very low level so it’s a mainstream title that you can easily recommend to someone else if they are looking for a fantasy title. Things just tend to heat up during the climax. The final batch of episodes is the only place where you will really see a big blood puddle like in Bleach or a character getting stabbed as an instant KO. The rest of the action scenes borrow elements from DBZ while maintaining a hit and run tactic so it is rare that any serious damage is dealt to any of the characters. If a character is burnt, they will typically look more like a Pokemon Trainer when he gets zapped.

So, I would consider the action segment to be a pretty good positive for the show. They’re fun to watch although the comedy can be a bit much at some points. The timing is crucial for such a thing and a character can go from being very powerful to very weak in a short amount of time depending on what genre the show is currently operating on. I’ll likely address this more as we go into the review.

Lina Inverse is the main character and she’s debatably the strongest hero on the planet. She is also one of the strongest beings on the planet not counting the big deities like the Lord of Nightmares. Unfortunately, the comedy tones of the show can make it a little hard to say just how strong she is. Sometimes Lina will casually take on a planet buster and other times she will attempt to run away from your average batch of minions. The inconsistency can definitely be more than a little tricky.
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Personality wise, Lina is definitely not your average lead. That’s because she really not even a hero! She just does whatever she wants whenever she sees that there is some money to be earned. One running gag in the series is that she loves to use her Dragon Slave attack, which can instantly wipe out a city. She actually does wipe out a few towns and mountains using this attack and there are typically a lot of casualties. It’s played for laughs of course, but the amount of innocents that she ends up taking down is a pretty large number. At least that does say something for Lina’s abilities. It’s why I always find it a little hard to believe when she just runs away and barely puts up a fight sometimes. Lina typically acts tough and likes to insult Gourry a lot. He makes it pretty easy for her to be honest, but he’s a good guy deep down. Lina is a charismatic lead though so despite her not heroic actions, you can typically root for her. You just shouldn’t look at her as a hero and then you’ll be okay. She’s not the next Medaka or Kirito, but she’s much better than Harayuki and Sailor Moon.

Gourry is Lina’s main sidekick and he’s an “interesting” character. Have you ever met a character that you found pretty entertaining while on screen, but the character was technically pretty bad and you would have to root against him? Gourry’s like Furuichi in this case, but I’m not sure that many of my readers will understand the reference. Gourry spends most of his screen time being pretty unaware of the situation and making rookie mistakes whenever possible. However, he balances this out by also having some moments where he goes a little too far in his teasing about Lina being a little girl. The latter is why I ultimately can’t like Gourry. He acts a little perverted in that sense even if he’s really just not bright enough to fully understand what he’s doing. Ignorance is still no excuse so that ends up dropping Gourry. He’s still a lot of fun to watch when he’s on screen, but it just goes to show that a few bad scenes can really destroy a character.

When he’s a gentleman, Gourry is definitely at his best. He can turn his “hardcore face” on and off very quickly. He gets a rival in the second half of the show so Gourry will have to keep on switching between acting casual and intense in the blink of an eye. “Light come forth!” is his catchphrase and it signals that Gourry is going to use his legendary Sword of Light. While Lina is a magic specialist, Gourry is a more traditional fighter. He uses his swordsmanship to attack opponents and he wasn’t really aware of demons and monsters before the series began. Ultimately, Gourry tries to be a nice guy whenever possible, but things don’t typically work out for him.

Zelgadis starts off as a fairly intense villain and he slowly starts to warm up to the heroes by the halfway mark of the series. His skin is that of a golem’s and he wants to find a way to turn himself back to normal. To do this, he must defeat Rezo and possible use the philosopher’s stone. It’s going to be tough though and his journey could be a long one. He makes for a decently good ally, but I prefer when he meets up with the heroes from time to time instead of travelling with them. He just ends up being the straight man in all of the jokes and he just brings the humor down. He works better as a rival figure than as an ally. He’s definitely one of the better characters in the show though and he’s possibly the only other hero who can fight alongside Lina as a magic master.

Sylphiel joins the cast towards the end of the show and she has known Gourry from back in the day. She’s very soft spoken and is a Hinata type character. If you don’t know about Hinata, just know that Sylphiel always starts off her sentences by saying “Gourry dear” and she typically doesn’t fight when the going gets tough. She did have one really good scene where she blocked a huge blast that Lina and Zelgadis couldn’t stop with their combined effort, but it was just another outlier since she never shows that level of ability again. Towards the end of the show, she can barely muster up a fire arrow, which was a little sad. She’s definitely not my kind of character and she really blew it at the end of the show when she tackled Lina to protect the planet at the cost of her friends. That’s not a good trade off and especially when you realize that the planet likely would have been okay anyway.

Shabranigdo is one of the big villains from the first arc. He gets a whole lot of hype from one of the very first episodes and it never dies down. I was one of the first people to jump on the hype train so I was really hoping that he would end up looking impressive. Luckily, I was not disappointed! His character design is decently similar to Zorc’s and this beast is worthy of the term “Kaiju.” He doesn’t get to fight the heroes while at full power, but he still puts on quite the display. He’s above the usual spectrum of emotions so he’s pretty detached from everyone when he appears. He actually congratulates the heroes at one point so you know that he doesn’t take these things personally. He was easily the best character in the series and I hope that he returns someday.

Rezo is the main villain of the series and he is basically around for the whole series in a sense. The first arc shows how he became mad in his quest to heal his eyes. He decides to resurrect Shabranigdo so that the monster can help him so he naturally crosses paths with the heroes. He’s known to be incredibly powerful, but we don’t get to see him use that many attacks before the arc is over. His design is very interesting and he’s as sinister as they come, but I still preferred Shabranigdo.

Arc 2 changes things as Rezo’s goal switches. The heroes are shocked to see that he is around since the end of Arc 1 was pretty dicey. He decides that the heroes must die and his powers have grown by a considerable amount. Arc 2 was more action packed than the first half so the fights were a lot better and we really got to see his abilities. With a single attack, Rezo was able to take down the entire city and he consistently beats up the main characters with ease. He also grows to be a lot more confident as he challenges Lina to use her strongest attacks on him so that he can prove his superiority. I definitely gained a lot of respect for the character and Arc 2 Rezo is much better than the first half Rezo in just about every area.

Eris worked for Rezo and she was pretty distraught to see him go down the path of evil. Unfortunately, her loyalty to her master is pretty misplaced since it ends up turning her into a warrior for darkness as well. It’s hard to gauge her abilities since she rarely fights, but it would appear that she is a decent sorceress. I can’t say that she is too likable though and her goals are pretty hard to sympathize with. She appears out of nowhere and then gets thrown back out of the spotlight just as quickly.
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Amelia is another addition to Lina’s party and it’s safe to say that she’s easily one of the better characters. She’s always talking about justice while striking really dramatic poses. She’s not all talk though since she also has access to a wide variety of light and fire magic spells. She can hold her own in a fight and she can prove to be just as dangerous as Zelgadis and Lina when she’s serious. (Which is very rare I’m afraid) She helps the team to stay light during serious moments and the heroes could really use the firepower. It’s also ironic since she may be the only heroic member of the group besides Gourry until Sylphiel joined up. Amelia is also very polite so she’s really the polar opposite of Lina and she could easily pass for the main heroine of the show if you didn’t know better.

Prince Phil is Amelia’s father and he also strongly believes in Amelia. Their character personalities are very similar, but Amelia pulls it off a lot better than Phil. Phil gets insulted by the heroes a lot since he’s not the prince that they had been expecting, but he has a strong bond with Amelia. A running gag is that he may just be a human, but he can still hold his own against all kinds of monsters and demons. Phil is not to be underestimated and I may not have been a huge fan of him, but he was still a good character. He’s just better in small doses so he shouldn’t appear too much.

Zangulus is Gourry’s rival in the second half of the show and he’s a pretty decent character. He fights with honor and he may be a villain, but he’s not downright evil. He just wants a good fight and you could argue that he basically turns into a hero by the end. It all depends on where he goes from that point of course, but I definitely wouldn’t mind if he stayed as a hero. He’s very determined and he follows the heroes across the whole world until he finally gets his big fight. His sword is able to shoot blasts of wind that are very dangerous and Gourry may have been done for if not for his sword of light.

Vrumugun is Zangulus’s parter and he was a decent character at first, but he quickly dropped after a certain plot twist. He can give Lina a good fight when necessary, but it’s clear who the better fighter is. He doesn’t have much of a personality though since he basically lives for the mission. Even when the heroes are heading to the place that Vrumugun wants them to go, he can’t help but try to fight them some more. He also gets humiliated during a play that the heroes performed, which was pretty sad for him.

One of the negatives for Slayers would be that there can be some heard fanservice. “What’s heard fanservice sir? I don’t believe that’s a real term…” Well, it is now! Basically, “heard fanservice” is when you talk about something fanservicey without actually showing it. For example, Lina gets teased about her chest a lot and I would still consider that to be fanservice in a sense. Luckily, the show does a good job of not really showing it. There are the occasional moments where Gowry will fall on Lina and make a grab, but luckily they are few and far in between. “That time of the month” is also a running gag for about 2-3 episodes, which can get a little old. This is an area where the light nature of the show really helps since the moments are really used for humor. Unfortunately, it’s definitely not my kind of humor, but the show glosses over this as quickly as possible so the scenes don’t last for as long as they could. This does hurt the show, but it won’t actually cripple it. This is nowhere near as bad as many other titles and the 90’s animation also helps since it’s so old school. Shows had more class back then…

The animation for Slayers holds up pretty well. It’s fairly old so you shouldn’t expect it to look like Accel World or something like that, but this show did come during a pretty good time for character designs. The 90s were fun in that respect and all of the characters should be instantly iconic. Memorizing the names is pretty effortless as well since they’re all straightforward. You can see how the show was inspired from DBZ as it shares many of the same sound effects and the energy blasts look fairly similar. One of the fighters even powers up before unleashing his strongest attacks in very DBZish moments.

The soundtrack is good, but I wouldn’t call it great. The tunes aren’t extremely memorable and I mostly just remember the To Be Continued music as well as the title theme. Others I would recognize if I heard them, but I probably couldn’t keep them in mind from my head. They fit in pretty well while you’re watching the show, although I wouldn’t mind if they added some fast paced rock themes. (They would just need to extend some of the fight scenes)

The dub voices definitely need to be mentioned. Most of the dubs in the 80s to 90s can sound a little interesting at times since they are so old at this point. There is typically a lot of gravel or a hoarseness in the voices as the transition wasn’t as smooth as it is now. That being said, Slayers takes it to a new level and you can argue that the voices are the worst or the most unique that you’ve heard before. There’s nothing wrong with Lina’s voice, but let’s take Gourry. He takes the oblivious strong, but not very smart guy voice to a new level. His voice is completely flat and he talks in a way that will purposely make you chuckle. Sylviel’s voice is the kind of voice that you know you would never hear in real life. She doesn’t put emotions into her words and her voice is way too light. Zelgadis talks like he’s half whispering in the first half and his voice ends up being flat as well. Amelia is the opposite as her voice is very high and it can almost sound like screeching. To an extent, I have to imagine that this was done on purpose. Maybe the voice director just thought that it sounded really cool or something. So, it depends on how you use the word “worst.” Technically, I would probably say that it is, but the voices actually help to make the show more entertaining. It fits the comedy undertones of the show so I’m actually glad that the dubbing is not more refined. If it is intentional, then I have to give the show some major props there. It’s an interesting tactic and it’s one that really works out well for the show.

There are several other side characters that I did not mention, but they are pretty unimportant. We had a fish man whose design was creepier than you could imagine. The voice made him appear to be quite the threat. Zelgadis also had two minions and one of them was pretty bold. He mentioned how humans have surpassed monsters and his speech is pretty brilliant as he attacks Shabranigdo. It’s a moment that you can probably imagine ending pretty badly for the guy, but at least he gave it his all I suppose.

Going back to the inconsistent power levels for a second, it can be a little jarring. Lina is able to go up against one of the four legendary priests in one scene and then she’s having trouble with your garden variety monsters in the next one. It appears like Lina just likes to troll her allies sometimes, but it goes a little far. We know that she’s immensely powerful and she somehow seems to know just about every spell so they may as well play it straight. There are quite a few third wall breaking moments to also make sure that the show doesn’t get too serious. It’s pretty interesting since the show is very direct on this approach. Gourry also suffers from this since he is usually an expert swordsman, as seen when he faces his rival, but he can also be pretty helpless at other times. For better or worse, it’s just the kind of show that Slayers is I guess. Every show has its weakness so having a minor one like this isn’t bad.
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Overall, Slayers is a pretty fun anime. If not for the chest insults and other bits of mild fanservice, I probably wouldn’t have any issues with the show. It’s a light hearted adventure where it’s easy to get into the show after only a few episodes. It helps to remind me why I miss the 90’s and the show brings back most of the elements that you just don’t get in today’s shows. The cast is pretty likable and the villains are also pretty interesting. The second half definitely ramps up the action and we also get one or two scenes that are decently violent, but it’s a good trade off. (You still will be shocked when one of the characters dies since it just doesn’t feel like Slayers for a while there) Of course, the show can definitely work on its transition between action and comedy. The show needs to be a little more subtle about it since it can wreck the overall power levels. Slayers is a big franchise and this is just the beginning so I’m sure that it won’t be the final review that we’ll see on the blog. I recommend this show if you’re looking for a fun adventure or a nice, retro anime. You should be pretty pleased with the experience and I can see why it is so popular. Time to see if the next show can match this one!

Overall 7/10

Super Smash Bros 3DS Review

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All right, it’s time for another big Nintendo review! We just got through playing with Hyrule Warriors and that game gave Nintendo another 9 star title. Now, the next Super Smash Bros is upon us and I can safely say that this one is worthy of the 9 star rating as well. There is a lot of content within this title and you’ll find yourself with things to do for days to weeks to months. For reasons that I will explain soon, it cannot really beat Melee or Brawl, but that’s the Wii U’s job anyway. Nintendo made the right choice in deciding to go to the portable market. Now, let’s see what this game is made of!

It’s been a long time since Brawl so we’ve all been pretty psyched for this game. It’s the first title that I’ve ever pre ordered and I’ll make sure to do the same for the Wii U version. That means that I took a break from the 5 dollar bin for once. At 9 stars, you can tell that this game is a cut above the rest. There are tons of positives, but there will also be some negatives or things that I think the game could have improved on. Before we get into the detailed topics, let’s take a look at the gameplay.

It’s a little harder to describe this game if you’ve never played a Super Smash game before, but it’s essentially a 2D “sprite” brawler. I’m using the word sprite to remind you of the classic GBA games. Mario, Sonic, Mega Man. Picture that style of running and jumping and then add combo attacks from a classic fighting game. Each character can attack 4 different way as you input their standard attacks with the control pad. Right, Left, Up, and Down. This also applies to their 4 special attacks and 4 smash attacks. There are many different combos for each character and you’re guaranteed a unique experience every time. There has never been a game quite like Super Smash Bros although many other titles have tried and failed. (TMNT Smash Up and Playstation All Stars come to mind. They weren’t bad of course, but they’re just not as good as Super Smash Bros.)

Typically, many of the stages will have gimmicks to make the battles more fun. Some stages may have enemies that attack or a stage that is constantly moving. There are dozens of items to also impact the battle, but you will still want to be skilled at close quarters (Or long range) combat for when there are no items to protect you. The game is very fast paced and it’s as strategic as it is action packed. Super Smash Bros is as deep as a game gets when it comes to gameplay and that’s why it’s a title that always ends up getting a lot of play time. Melee got well over 300 hours and Brawl had reached 999 at one point before my system data crashed. These games are built to last!

The graphics never really looked impressive online, but the 3DS isn’t meant to be viewed that way. The games always look better on the actual screen and this title is no exception. I don’t use the 3D because it hasn’t really helped any game, but it doesn’t need that affect. It’s very flashy and the effects definitely look like a 2014 title. It’s not overdone to the point where your eyes hurt, but everything does make sure to pop out at you so you won’t get bored of the scenario. Each level has been done with a lot of detail and the stages are very pleasing to compete in. None of them can really be called boring.

The soundtrack definitely earns a 5 star rating from me. (Out of 5 of course) Some of the themes aren’t as climatic as the ones from Melee and Brawl, but the large selection ensures that you will still find a lot of great tunes. I like the level theme from the Kid Icarus Uprising (The Reset Bomb level) stage. Now that is what I call climatic and it would have been very cool to hear that play during the final battle against the Master Hand. The Final Destination theme just isn’t as intense as I would have expected from the other games. Metroid and the Legend of Zelda likely have the best themes overall, but Pokemon and Kid Icarus definitely give them a run for their money. (The 3 big guest stars also have some great themes, but they aren’t quite as numerous, which is why they aren’t at the top. If it was just a contest for best theme in the game, it would be pretty interesting!)

There are many modes to play so let’s start with the most popular one. I’m referring to Classic Mode! Unlike the previous games where you went 8-12 levels, this one is only 6 battles long. I really don’t mind that though since beating 12 levels with 40+ characters would likely get tedious after a while. Classic Mode has really changed here as there are 2-3 paths per battle. You can take the easy way, medium way, or the difficult path to really test your skills. Moreover, you can decide how difficult the mode will be as a whole from the start. You can start at level 1 and go all the way to level 9! (I haven’t completed level 9 yet, but I’m working on it! Level 7 is currently my record) The final boss with Master Hand really gets difficult as you increase the difficulty setting. I was pretty surprised at the final boss so I’m not going to spoil it here. Although, SPOILER ALERT, I will be mentioning all of the secret characters in the game later so you have been warned. Let’s just say that the final boss has multiple phases like a Final fantasy game and the boss fight is so dark and disturbing that you may think that you have wandered into Resident Evil or Slender Man! Nintendo definitely outdid themselves there.
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We’ve also got All Star Mode. (The mode that was always stuck in Classic’s shadow) It’s still pretty fun and the gimmick is that you are fighting all of the other characters without gaining health. (Although you are given 3 items to replenish your power) It really didn’t feel like you were fighting the rest of the characters though since it’s over very quickly. Perhaps that part was changed here. You can switch difficulties here as well and you fight the characters by their order of origin. That’s pretty fun since you can see which characters originated before the others.

Stage Builder has been taken away, but it has been replaced by a character customizer. Each character will have a few attacks that you can customize so that you really get your “perfect” version of that fighter. You can also equip badges and other items to make the fighter stronger. This is mostly useful in Smash Run, which I shall talk about shortly. There is a shop to buy trophies and it seems to be updated either once a day or every few hours. It’s a good way to pick up a few trophies from time to time and luckily they have all been new so far. There is also a Trophy Block Smash mode where you break Trophy blocks as a timer ticks down. It’s a fun minigame and it’s a good way to spend some coins and quickly earn some trophies. You usually earn most of your coins back as well so it’s a very good investment to make.

We’ve also got some classic minigames like Target Test and the Home Run Contest. They’re both pretty fun to play and it’s a good way to learn how to deal maximum damage as quickly as possible. I do prefer the old target test though. This one is not luck based per say, but it’s a little harder to aim for your very best since it’s very hard to aim your Sandbag with precision. There is also the Multi Man(Mii) Brawl, where you face many weak or skilled opponents. For example, 10-100 Man Brawl has you face that number of Miis. One hit will typically finish them and the mode is really about seeing how quickly you can dispatch them. On the other hand, we have Cruel Brawl (I keep saying Brawl, but that may not be the exact title anymore. Either way, it’s close enough) where the opponents are extremely hard to defeat and their attacks are devastating. Just defeating one of them is a pretty good feat in itself.

All right, let’s talk about Smash Run! Smash Run is essentially this game’s version of Adventure Mode. It’s really meant for group play, but it’s still good on your own. You are given 4 minutes to go around and find as many power ups as possible. They are hidden in treasure chests and you can also get some by beating the local minions. Finding a boss will net you some huge rewards as well. After that, you are faced with a Final Battle. It may be a standard fight or it could be a ground race. Maybe even a tree climbing race. I’ve tried this one 3 times so far and I got two regular matches and one race. It’s decently fun, but it’s not really a great substitute for Story Mode or Adventure Mode. It’s nice and short, which helps the replay value, but the other ones were a little more fun. At least the scenery in Smash Run changes each time you play it.

I think it’s time that we talked about the characters. Again, I will be mentioning the secret characters so you’ll want to skip this paragraph if you don’t want to know about them. This will be the only place where I shall mention them so skipping this paragraph and any of the ones coming up with a SPOILER ALERT sign at the front shall keep you safe. Some of the character decisions were intriguing. They can make you a little sad, but not so much because of who made it in. You’re really just sad about who didn’t make it. So, first let’s talk about the newcomers to this series.
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SPOILER ALERT. There are 14 newcomers to the series not counting Miis and Pallette Swaps. First up would be Bowser Jr. It may seem a little disappointing to have another Mario character in the mix, but you can’t deny that his control scheme is very unique. He’s not the greatest character to play as, but I don’t mind his controls. I doubt that I’ll be playing as him much on the 3DS, but who would have thought that you would end up fighting in a Clown Car during a Super Smash game? I was surprised at the addition and I’ll give him a B rank overall. I haven’t tested out his final smash, but I’m sure that it’s solid.

Spoiler Alert. Dark Pit is next and he’s essentially a clone character as is Lucina. Lucina is a clone of Marth and Dark Pit is naturally a clone of Pit. Both of these play like their normal counterparts so there isn’t much to say about them. I give Pit a B+ and Marth an A so these characters stay true to those ranks. I am pretty glad to see both of them even if they are clones. Fire Emblem needed more reps and Lucina seems like she’s a good character. Likewise, Dark Pit was one of the big positives about Kid Icarus Uprising and he deserves to be in the game. My stance on clone characters is that they’re a good idea as long as they aren’t keeping other characters out of the mix. It’s like if James bond was in the game and James Bourne was a clone of him. That would be great for me since I refuse to play as James Bond.

Spoiler Alert. Duck Hunt is probably the most shocking addition to Super Smash Bros. I really can’t get into his attacks so far. He has the potential to be good and I’ve played an online opponent who used him already. He can definitely make for a good fighter, but his attacks don’t seem to be my style so far. He would probably rank in the bottom tiers for me at the moment, but maybe I’ll get used to him. I would give his gameplay a D for now, but the actual addition is very good! We needed a solid throwback character like this.

Palutena is a pretty good fighter. I can’t really say that many of her attacks really stand out to me at the moment. I would give out a C+ or a B- until I really start playing as her. Her moveset seems to be acceptable, but I don’t see myself becoming a Palutena pro anytime soon. It’s good to have more Kid Icarus fighters joining the fray though.

Rosalina’s moveset is pretty interesting since it’s like playing as the Ice Climbers if they had a completely different moveset. I would also give her a C+ or a B-. I haven’t really played as her in an official match (Home Run Contest or Target Attack I believe) but she seems to be decent. I may need to get used to her as well and she’s a little on the slow side, which can be a little dicey.

The Wii Fit Trainer got a lot of hype since she was just randomly revealed after some big events when Sakurai played as her. She seemed like another random addition that nobody could have expected, but I thought that her attack set looked pretty sweet from the get go. I love hand to hand fighters and that’s exactly what she is! I would definitely give her moveset a B for now. I almost bumped it up to a B+, but she does seem to be a bit slow so I’ll have to check on that. Nevertheless, The Wii Fit Trainer is a solid character and a welcome addition to the game. (I may as well say now that they are all welcome additions to the game. Most Nintendo characters are likable, which helps a lot)

Shulk is one of the best new fighters and I would easily give him an A. I love sword fighters and his controls are pretty easy to just pick up and play. Learning all of the signs and maximizing the use of his sword will take more time, but his attacks have a good reach and they deal a lot of damage. He seems like a really good all around character and that’s always good to see. He’s a character that I will likely use a lot.

Villager is unfortunately one of the most disappointing newcomers when it comes to his attack set. He’s not great at scoring KOs and I found it pretty difficult to win with him. He’s very slow and his attacks have a very small range. Trying to hit anyone with his cannonball smash is tough. It’s only good as a way to stop people from climbing back onto the stage and you need to have had the advantage to try something like that. I’ve got to give him an F at the moment. He’s seriously the worst character to play as, but I can think of it as a challenge. I’ll just have to learn how to crush opponents with him!

Mega Man is easily the biggest newcomer to join the fray and he lives up to his name as the Blue Bomber. Just about all of his attacks are long range. It makes me a little nervous to use him online though since any fighter with a reflect attack can have a field day. You have to use a lot of strategic thinking to use him in that scenario. Of course, I loved using Snake for this reason and Mega Man has even more projectiles at his disposal. Really getting good with Mega Man could take some time, but he is definitely a lot of fun to play as. He’s definitely getting an A.
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Pac Man’s another solid fighter whose array of attacks is befitting such a legend. I would give him a B+ or an A-. The reason why he scores a little lower than some of the other high tiers is because I love some of his attacks, but I don’t like some of the others. It’s a bit of a give and take with Pac Man. His Pac Charge and his aerial maneuvers are very useful, but I’m going to have to be careful when using him since he’s just tricky to play as. It’s hard to explain, but I feel like his attacks leave him a little more open and it’s hard to finish off an opponent. Definitely another great character to add to Super Smash though.

Now it’s time for the best newcomer to Super Smash! I’m talking about Little Mac and he instantly gets an S. He may just be my 2nd favorite character to play as behind Fox. I’m probably still better with Mario, (My old number 2) but Little Mac is insanely fast so playing as him always give you a rush. His KO attack can come in handy as well if you time it right. His grabs are a little weak, but I suppose that it’s to be expected since we wouldn’t want him to be too overpowered. If I really get used to his physical attacks, he can definitely replace Mario as my backup fighter. I look forward to using him a lot in the future.

As far as the Pokemon fighters go, Greninja is a decent fighter. As with Palutena, I find that his attacks don’t really stand out that much. He’s quick though and his Water Shruiken is a great long range technique. I’ll give him a B rank for now. Being quick is always a plus and his attacks don’t really leave him open for long. He’s certainly not the Pokemon that I would have chosen to add, but he’s a solid addition nonetheless.

Finally, we’ve got Robin. I’ll give him an A since he’s another really good sword fighter. His Thor attack is really powerful like ROB’s laser and charging it up is pretty easy. He’s not lacking in close combat techniques either so Robin is a real threat in all situations. I haven’t played as him that much yet, but I can see myself playing as him pretty often.

All right, there are still some characters who really should have been in it. I’m talking about Mewtwo, Lucas, Roy, Dark Samus, and Ridley. These guys have proven time and time again that they deserve a spot here. Each of these fighters could have beaten most of the newcomers that were not included. Of course, it also gives you someone to wish for the next game so it’s not all bad. It’s pretty sad that the Ice Climbers didn’t make it though since they were one of my best fighters in Brawl. One move that makes up for most of these instances is the return of Dr Mario. Now, that’s what I’m talking about here! Dr Mario is awesome and a nice twist from the regular Mario. Have you seen his final smash? This is one of the guys that I missed the most from Melee so it is good to have him back with us.

There’s not much to say about the old characters. Some fighters like Pit and Link were changed and I like their current controls. Other like Zero Suit Samus and Sheik are now recognized as their own characters. I think that was a good change and now Zero Suit has a really awesome Final Smash to use. Meta Knight’s final smash was definitely nerfed, but it’s hard to tell whether his attacks are less overpowered or not. We likely won’t know until the Wii U version comes out.

I’ll admit that it’s been hard to get in stride with Fox so far. I can’t rely on his drill kick to up smash combo anymore since the drill kick launches an opponent upwards. He’s still a great character, but I’m going to have to consider the chance that Fox may not be my best character in this game. I’ll still use him the most with honor, but that would definitely be a pretty big twist.

There are a good amount of stages to choose from and they’re pretty great. The Boxing Ring is like a new version of Final Destination and the Reset Bomb gives you plenty of options for how you want to attack the opponent. The Living Room is super spacious and it feels like Temple or the Bridge from Brawl. I definitely don’t have any qualms with the stage selection and Final Destination is still the best and that will likely always be the case.

There are many other factors that I haven’t even touched upon like the new Pokemon, Assist Trophies, and Items. Those are fun to experience and there’s not a whole lot to say about them. It’s always thrilling to see a new one and some are more thrilling than others. I do think that a good amount of the Pokemon are a little too easy to dodge, but the Assist Trophies help to make up for that since they can be pretty tough. Ghirahim is definitely a really good one. From the new items, my favorite is easily the cannon that fires a giant laser blast. You really can’t beat that!

Negatives? Well, there are definitely some to be mentioned, but they are pretty minor since the game is still getting a 9. Some are decently major, but not in the sense that I would take away a point for it. One is the lack of a Story Mode. It’s definitely a step back and I’m sure that they could have squeezed it in if they really wanted too. Just take out Target Test and the Multi Man modes if you really had too. I wouldn’t even mind if All Star Mode was thrown out or the Smash Run.

Not really a negative, but I dare say that the game was a little more similar to Brawl than Brawl was to Melee. By that, I mean that several of the Assist Trophies have stayed the same as well as the Final Smashes. Some character models like Zelda and Ganondorf really feel ripped from Brawls. It just seems like this game took a few shortcuts so that it could come out sooner. I’m fine with the Assist Trophies, but I do think that they could have put some more effort into the character models. Maybe played around with the abilities some more and also given everyone a new Final Smash. Even if it’s the same, change the animations around. Final Smashes are one of the big things that we all look forward too after all. I won’t even mention the alternate costumes since that is a given. They could have done so much more with it.

Super Smash Bros is definitely a lot of fun and I don’t know why the waiting line was so short. When, I went to Gamestop the second it opened, there was only one other guy waiting for the title. They must have been at the Nintendo Center for the midnight screening. Well, I ended up playing that game with my bro nonstop from 9:30 all the way until around 8. It was an epic 10 hours and there are very few games that I could play for 10 hours straight. Both because that’s a lot of time to spend on a title and also because most games would start to get a little repetitive or tedious by then. Not Super Smash Bros and that’s all I really need to say for the Replay Value factor. There are few games with as much content as this title.

Nintendo finally added some online rankings, but I can’t say that it’s the best addition. You can now play real ranked matches in the “For Glory” section, but you don’t get a rank. You can Global Smash Points of course, but it only shows how many people you are better than, not how many are ahead of you. In this day and age, they really could have put in the effort to have a real rankings system so that was pretty disappointing. I’ll still be playing online a lot, but Nintendo really dropped the ball there.

One final thing to mention are the challenges. As with Brawl, there are many challenges. When you complete one, you unlock a stage, a trophy, or something else. There are 105-108 challenges in the game and we’ve completed around 70-80 at the moment. Completing them all will definitely take some time because you have to complete various modes with every character in the game. Still, they’re pretty fun to do so you won’t find it to be a drag and it adds to the replay value.
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Overall, This is one of the greatest games out there and it’s easily the best portable game of all time. Due to the 3DS being a lot smaller, the controls can be a bit of an issue. Because of this, I don’t see myself reaching elite status as quickly as in Melee or Brawl if at all. I’ll definitely play it a lot and I aim to be a master of course, but it’s definitely not the same as on a home console. That’s why this game is still not quite as good as Melee or Brawl. The Gamecube controllers are really a must at this point and you have to be careful with the circle pad since there have been so many reports of it breaking for people. It’s great for what it is, but this still won’t be replacing the Wii U Super Smash Bros. Either way, I highly recommend this title to all gamers. It will really keep you busy for a long time and I’m not exaggerating when I say that it’s the best game that has come out for the portable market. The only thing that can really surpass it is if a sequel were to come out soon. Now, get ready to Smash and I accept all Challengers!!!

Overall 9/10