Tokyo Mew Mew Review


I read Tokyo Mew Mew a while back and it was fun enough. I preferred the manga to Sailor Moon by a large margin but would the same be true of the anime version? Not in this case as the gap between the manga and anime for Moon is like night and day to the point where I would say the anime is really quite good. In Mew Mew’s case I would say the anime does enhance the manga as well but it’s still not quite topping Sailor Moon. This is a fun show all the way through so you should have a good time here.

The show starts by introducing us to a happy girl named Ichigo. Her life has been rather ordinary so far as she tries to balance her school life while also trying to build up the courage to tell Aoyama how she feels about him. Well, that will have to wait as she is blasted with a strange ray along with a few other girls. They are now destined to be the Tokyo Mew Mews. A fighting force of epic proportions that must defend the world from aliens who seemingly wish to destroy it. These powers come with some unfortunate side effects like how Ichigo will gain cat features if she gets too excited. That will make her confession to Aoyama rather difficult. Her only chance is to save the world quickly and put these powers behind her. Will she be able to do this?

At first the show is mainly a monster of the week format. Ichigo will fight a monster and then we move on to the next adventure. Along the way she meets the other fighters in the group and then once the team is assembled we really start to learn more about the villains and their motivations. It’s not quite so simple as just destroying the world and they have some interesting reasons for attacking. You’ll never stop rooting for the heroes but at least you can see where the villains are coming from.

The show does tend to use the same kind of plot cycles like Saint Seiya for a while though. For example, if one character gets a power up, you can bet that the next 4 episodes will be about the rest of the team getting power ups. If one character gets an adventure then the others will each get an episode in turn. It may make things predictable to an extent so I’d like the show to have changed things up more. Fortunately the adventures are all fun though and you’re not really expecting the show to veer off into a crazy direction so it works well enough. The whole episodic kind of experience is one that can always work as long as the writing is good.

One of the reasons why I preferred the show to the manga version is it felt like each of the characters got more personality and development. I usually feel that way for anime adaptions and consider it a strength of the medium. For example I did not like Pudding very much in the manga but thought she was a lot more likable here. Her antics would actually be funny and she did her best to help out. I’m still not a big Lettuce fan in any version but I never tend to like the timid member of the group as much as the more intense ones.

The animation here is solid. In fact I would say it’s surprising just how good it is. The colors are very sharp and the show looks a lot newer than it actually is. I suspect it’s because of the bright color pallete that makes all of the characters stand out at all times. Or maybe this show just got a bigger budget than I thought. The fight scenes that we do get are quite solid too even if they aren’t really the focus here. I definitely had no complaints on that end. Of course there is a ton of recycled footage here for all of the transformations. That always feels like a lazy way to save budget for the show though. Imagine if we got a redrawn transformation every episode. That would take more effort but it would be neat. I’m not a big fan of long transformations though so I wouldn’t mind if you did the DBZ instant change version instead. It’s cool to have a long transformation for the first time though to show what a big deal it is. The soundtrack was also solid. It had quite a few tunes as well so there was a lot of variety here. The theme song is only okay though, I didn’t find it to be too memorable. The best soundtracks tend to be the character themes when they transform and enter battle.

With 52 episodes this means you’ll be seeing a lot of monsters but the show does a good job of not really reusing those. You’re also having fun throughout so it never feels like the show drags on. In fact, I would make the case that it is always good to be a very long show if you’re a slice of life because it lets you get used to the characters. For example Cardfight G may have been one of the weaker seasons for me for a while but it had almost 60 episodes of the characters just hanging out and so when the plot stuff started you were already invested. Perhaps the new Cardfight season could have been better with more than 12 episodes.

So with 50+, you get to know the Mew Mews very well by the time we’re entering the climax. They are all solid characters for the most part too which is important. The writing here is solid from start to finish. Now, I may give the dub the edge slightly because I love how they made all of the characters extremely overconfident and aggressive but this review is really of the subbed version where I saw the whole thing. The writing is still good there as the characters have good dialogue and the episodes don’t drag on. If an episode drags on that usually means either the writer or director did not do their job and that never became an issue here. The show has good humor and dialogue at all times so you’ll be feeling good after each adventure. Now lets talk about the characters.

Ichigo is the main heroine here and she does well in carrying the show. Ichigo has a lot of energy and is a hero through and through as she sacrifices her social life to fight the monsters. She has a bit of the Parker luck at times as things usually don’t work out for her. Fortunately Aoyama is probably the most understanding guy I’ve ever seen in a Shojo series as everything bounces off of him. Ichigo stands him up for 3 different dates? He shrugs and figures she was busy. Ichigo avoids him at school for a few days? Must be a coincidence.

I mean he does get sad at times but he pretty much always gives her a pass. It’s nice to see him be so understanding but at times it feels like he has no real character. He’s just standing around to be the love interest and that’s about it. It’s why I was glad he got some twists and character development since he needed that. Ichigo does well in her spot as the leader here and also appears to be the most determined Mew Mew. So I definitely liked her quite a bit and would even put her above Cardcaptor Sakura and Sailor Moon as far as the Shojo leads go.

Since I already talked about Aoyama a bit, lets wrap up his part of the plot. He does have one episode where he has a really good character arc which is when he has to fight Ichigo’s dad in order to date her. The episode wasn’t always played seriously but his resolve was and it’s the first time he really seemed to step out into being his own character. It was satisfying in that respect and it was his best episode. Ichigo’s dad is also cool. The guy doesn’t get to do a whole lot but I do like how protective he is of Ichigo. The guy is absolutely going to make sure she doesn’t get mixed up with the wrong crowd. I also like Ichigo’s mother and how she is always cheering the father on. They have a really good bond going there and it makes for one of the more wholesome relationships I’ve seen for parents in anime.

Next up we have Mint and she is sort of like the rival or Sailor Mars of the group. She is rich and can be rather stuck up at times. She isn’t going to be quite as selfless as Ichigo but she does want friends. Mint is just one of the tsundere types who can’t really admit this. Ichigo helps her reconnect with her family and make more friends so they have a strong bond by the end. Mint also gets a good fight with Zakuro at one point which was really hype. Mint seems like one of the stronger Mew Mew fighters and I liked her tough personality. She’s certainly a standout.

Then we have Lettuce and I never quite warmed up to her. She’s one of those characters who seemed a lot more powerful when she was “evil” than when she formally became a Mew Mew. She has a hard time expressing herself and is really timid which holds her back in fights. Of course there’s nothing wrong with being timid but usually that means that you won’t end up being one of my favorite characters. I tend to like the bold characters and that’s really not her style.

Pudding is a character I usually wouldn’t expect to like very much. She’s the youngest member who can’t really take everything seriously. So Pudding tends to goof off even when things are tough and doesn’t understand that the villains are evil. I think what separates her from some of the other characters though is how she does still have a lot of responsibilities and appears to be a mature character when it counts. She looks after a bunch of orphans and in one episode we see how she has to take care of all fo them in between missions. Throw in the fact that she works in the Mew Mew cafe with the others and she is very likely the busiest member of the group.

I’d still like it if she was a little more serious during the fights or not being oblivious to how the villains are fighting against her but by the end I was a fan. The episode with the orphans is the one that ultimately won me over. Finally we have Zakuro, the most powerful member who is also on the shady side at first. Her character is really impressive here. She gets a lot of powerful imagery like when she appears in the church initially. Now that was a great way to introduce her and she has an aura of mystery that no other character in the show was able to attain. Zakuro gets a lot of cool poses and fights to herself as well which is rare for a supporting character. She seems to be the only fighter who can really take care of herself without Ichigo having to come in and save the day.

I also thought the show was fairly consistent at showing her as the most powerful member. (Aside from Ichigo of course although I do think Zakuro is more skilled but Ichigo has the 1 hit KO moves) Zakuro is the oldest member and likes to play the bad cop routine to get everyone focused. At times she goes a little too far with this though like her attack on Mint and the crew. That felt completely unnecessary and the plan just never ends up justifying that. Should have just stuck with the heroes and attacked the villains from the start. Regardless, she was certainly my favorite character in the series. Definitely a winner through and through.

Then we have the mysterious Blue Knight. The show does a pretty good job of keeping the mystery of who his true identity is. It adds a little mystery to the series and he’s effectively the Tuxedo Mask of the group. He’s strong and makes for a very good ally to the group. He comes in handy on more than one occasion and I like his design. This guy’s certainly someone you can count on to always deliver in his scenes.

I haven’t talked about them much but the Mew Mew girls have two benefactors who set this all up. Their named as Shirogane and Keiichiro and they’re responsible for the alien rays. Basically they needed a fighting force against the aliens and so the girls were chosen. These guys aren’t super apologetic about what happened from the lab experiments but I guess deep down they get worried. Shirogane is your classic tough guy who always keeps an attitude up while Keiichiro likes to appear as a really nice guy. Keiichiro was rather boring for me though and I never liked him much.

Shirogane gets a good character arc though and we learn about the big risks he had to take. He even gets a very emotional backstory that ties into one of the monsters that the group ends up fighting. Shirogane probably had to endure the most before the series starts. I forget what the male version of a tsundere is, but that’s basically him as well. He hides his feelings behind the constant insults but you can always count on him to help out. So he’s a fun character and even Aoyama gets intimidated by the guy and runs off at one point.

I should mention there is a little robot named Masha who helps the heroes by finding Mew Aqua fragments that they need for saving the world and also detects monsters. I wasn’t a huge fan of Masha though as he fails absolutely every time when it counts. By the time Masha senses any incoming monsters they have already arrived so there’s no real point. The heroes are getting absolutely devastated in their home base and this guy’s quiet as a whistle. I will say that episode was really cool though because it makes sense that the villains would eventually attack the Mew Mew home base. It’s hardly a secret and everyone knows about the cafe as it is. Surprisingly the villains never attack after this though despite the overwhelming success of the plan.

It makes so much sense to attack this place directly but maybe it’s against the villain honor code. Not that they all have much of one but at least Kisshu seems like the type of guy who would have unwritten rules. He’s certainly the most popular villain but I was not a fan. His first scene is of stealing a kiss from Ichigo which is always a super annoying shojo trope for villains. How do you end up liking that guy after such a moment? He becomes more and more desperate to be with Ichigo from that point on to the point where it becomes his complete motivation.

It’s not written horribly like in Tokyo Mew Mew Au Lait, but it’s still not a great villain motivation. Especially once we learn his full backstory and what happened to the aliens you feel like he should be staying focused here. He has some good fights and is always ready with the insults but I’d prefer if he had kept his romantic feelings out of this. It ends up completely taking over his character by the end but at least he does get some quality fights in the mean time.

I didn’t care for Taruto either. This villain’s more of a rival to Pudding as he’s the youngest villain who also messes around. He has his whole emotional character arc and all but I just didn’t like him. His romance is even more unbelievable than Kisshu by how much he despites the heroes at first and tries to murder Pudding only to have a change of heart. Nah, I wasn’t on board with this guy. Finally we have Pai as well and he’s also an annoying villain. Ultimately he’s the kind of guy who will follow orders without thinking about it. He’s supposed to be the smart villain of the group who thinks this through but it’s not like he has any big plans either.

Finally you have Deep Blue sama who is mentioned a lot. He is the ultimate leader of the villains after all but rarely appears. For most of the series he is a disembodied voice that just zaps the other villains or reminds them that he won’t give them a 300th chance to beat the Mew Mews. When he finally gets to do something he makes for a deep villain but I admit that for most of the series I only liked him ironically. Your villains can only defy and fail you for so many times before I stop respecting the guy. He did leave Kisshu in a critical state at one point though so he did do something there.

Well that wraps up the characters. So it’s a pretty fun cast overall. As you could tell I much preferred the heroes to the villains here. None of the villains really clicked with me all that much. They could fight which is good but most of the time they let their minions do all of that so it’s not like they are even on the front lines all that much. When they did go there they could usually stalemate or buy some time but they weren’t exactly getting any big wins or anything like that. The heroes meanwhile were putting in the work right from the start.

Overall, Tokyo Mew Mew is a fun show. I had a good time with it and each episode will entertain you from start to finish. It’s the kind of show that could have run for several hundred episodes and you would still have a good time even if the plot didn’t move much. It’s a credit to the writing and characters which were handled well. I can see why the series has such a big fanbase. I’m not going to call it great or boost the score further for being entertaining but at the end of the day an anime’s job is to give you a good time and keep you engaged. This show completely succeeds at that and makes for a very consistent experience. With no real weaknesses to speak of, I can recommend this show to anyone. Whether you like adventure, action, or slice of life, this will tick off all of the boxes.

Overall 7/10

Ermac vs Younger Toguro



Suggested by iKnowledge Ermac has telekinetic abilities and is an expert hand to hand fighter. That means he does have a good variety of attacks to hit Younger Toguro with. He can possibly buy some time with the long range moves but ultimately Younger Toguro is faster and durable enough to withstand those blows. Once Toguro lands a full hit in close range, that’s the game. There’s no way Ermac could get up from that. Younger Toguro wins.

Sebastian Shaw vs Wonder Woman



Suggested by iKnowledge Sebastian Shaw is a strong fighter who absorbs kinetic energy. Even fighters with super strength like Rogue could have some trouble with him but there is a limit to every ability. Wonder Woman’s attacks hit hard enough where there is no way that Shaw will be able to endure them. She can also throw him in the air and blast him around so he has no footing to counter with. Wonder Woman wins.

Kenny Rogers as The Gambler Review


The Gambler is an interesting wild west film because it’s not focused on the shootouts and instead the card playing is a big focus here. Of course with a title like The Gambler you would expect that. The actual card game has to be one of the big highlights in the film. It’s definitely a good film and holds up pretty well compared to a lot of wild west kind of titles.

The Gambler starts off by introducing us to Brady. He is an extremely good gambler to the point where nobody can really hope to defeat him. He sees a young guy named Billy Montana who is getting himself into trouble by cheating a lot and beating everyone. Brady saves him from a rough fate and then takes most of Billy’s money after beating him in a bunch of games. The two of them head on to a train which is heading to a world championship tournament for big gamblers. Billy is super excited to be entering the tournament of course although Brady isn’t heading there. He got a message from his son Jeremiah that he and his mother are in trouble so Brady’s off to the rescue. Can he really stop the new guy who has taken over the town though?

Brady didn’t even know he had a kid before now. He had ultimately split up with Eliza a while back and as the film goes on we learn more of the circumstances surrounding that. I wouldn’t say every question is answered but we see that it wasn’t really up to Brady. This ultimately doesn’t make Eliza look great especially getting together with this new guy who was Brady’s rival. I’d like more of an explanation on how this whole situation went down because it’s just hard to see. Rufe is shown to be a really awful guy right from the start.

As you can expect he doesn’t end up doing great once it’s time to fight personally. All he can really do is hide behind others to stay in the battle. Otherwise he’s completely out of his league and he knows it. His scenes are definitely the worst ones in the film like striking Eliza and threatening Jeremiah. It’s always more fun when we’re focused on the Brady plot.

The train isn’t the safest spot either though. The owner of the train is one of those sleezy types who wants his customers to do him favors. Fortunately Brady was around and we even get a quick fight scene where he takes someone out with his cane. Brady may be a great card player but I should mention that he is also an excellent fighter. He is old so Brady can’t move as well nowadays but he does have his gun at the ready. One of his better moments is when he breaks into the tavern to save Billy.

Of course his card game against the old rival was another great moment. We got to see how each player would wager their bets and there was a lot of good strategy here. I don’t think I’ve ever seen a film that was truly just about the cards and from this film I can safely say that it would probably be a lot of fun. I may not play card games very often myself but they were fun to watch. It may be a little more luck than most gamblers would like to admit but there is also skill involved. This almost could have been the climax of the film since the fight with Rufe feels more like an after thought.

Billy ends up being an excellent character by the end too. At first he is a bit annoying with all the cheating. The guy claims to be confident but he is cheating so often that it’s hard to take this very seriously. If he was really super good then surely he wouldn’t need to cheat right? Then there is the fact that he enters the super suspicious tavern even after he is warned not too by Brady. Brady made it obvious that this was a bad idea but of course Billy didn’t listen and it nearly cost him everything.

So the first half was rough but in the second half he has a lot of good moments like sticking up for Eliza along with Brady, throwing the gun out the window, and of course his role in the climax. Billy was able to take down a whole lot of enemies at once and seemed really good with the gun considering that he just got it. It was a good way to continue his character arc and you could tell that he did learn from his earlier mistakes. That was nice to see.

I wasn’t a big fan of Jeremiah though. The kid definitely gets into a whole lot of trouble and blames Brady quickly before learning the full story. For Eliza I question her decision making here in being with Rufe from the start and leaving Brady. Without more details I can’t say this for sure of course but it doesn’t seem like the right decisions were made. At least we learn that she did try escaping a few times but he would always find her so I guess at that point it was too late. She should have gone with Brady and Jeremiah at the end though. There’s really no reason to stay.

So The Gambler is a pretty well balanced film. The adventure is good and it’s nice to see Brady sharing the wisdom the whole time. He has a lot of good dialogue and shows his wisdom throughout the film. He’s great at cards, gunfights, and just knows what he is doing the whole time. His final scene about calling bluff with the villain was also handled really well. Really a perfect way to end things for his character.

The only part of the film that’s weak is any scene where we have to see Rufe. Any scene with him is usually very annoying and can be brutal. Part of why you would never want to live in the Wild West is because there was really no justice in a bunch of these places. It seems like the villains would often own the towns and then that would be game over. Even the train of course was corrupt and things would have gotten dicey if Brady wasn’t around. Definitely not a whole lot of people to trust out here.

Overall, If you’re looking for a very climactic card fight this is the film to check out. The battle with Brady’s rival is a lot of fun and the game goes on for quite a long while. It’s nice and I wouldn’t mind if they ditch the gun angle entirely and we just focus on the gambling. It could really hold a whole film by itself without a doubt. We’ll see if the sequels are ultimately able to keep up with this one.

Overall 6/10

Scoob! Review


Scoob got a lot of hype when it was first coming out as that big theatrical level Scooby Doo animated film. With the live action films not doing very well, this was the next chance to do something big. Well, it’s a pretty fun film I’d say. Ironically I would say the animated dvd films look significantly better visually but this movie is better than some of the more recent films. So all in all I was satisfied with this one. It’s not one of the best Scooby Doo films but it is easily not one of the weakest ones either.

The movie starts off with a new origin story for Scooby Doo and the gang as we see how they meet up and stop their first criminal. From there we get to the present where the heroes want to go professional. Unfortunately their potential investor says that Scooby Doo and Shaggy are liabilities. The two of them storm off without actually getting to hear what the gang really thinks and then they get kidnapped outside of the bowling alley by the Blue Falcon and his crew. They explain that these two are crucial in the fight against against Dastardly as he tries to get some relics together for his plan of unspeakable evil. Shaggy and Scooby want to prove that they aren’t the weak links of the team and agree to help.

So we’ve got our adventure here but of course that does mean Fred, Velma, and Daphne are stuck in the subplot for most of the film. It’s an enjoyable one though and at least they were ready to help their pals from the start. They even confront the Blue Falcon’s squad without fear when they see how the team is belittling Shaggy. They were loyal friends despite the guilt trip from the bowling alley employee. Honestly that’s really on Shaggy and Scooby for just running out of there before the rest of the gang had a chance to do anything.

Still the portrayals for the 3 characters are on point. I’d have liked Fred to have gotten one really solid scene where he gets a good trap ready or something though as it felt like he got the biggest shaft from the crew. Velma is a lot better than usual here as they balanced her skepticism well with actually helping the crew out. She does a lot of detective work the whole time and contributes quite a lot. Hacking Dynomutt so easily may be a bit cheesy but that was a big contribution. Then Daphne does well in building up everyone’s morale and establishing a friendship with one of the enemy robots. That would end up being absolutely massive in the film.

For Shaggy and Scooby…well I’m still not big fans of them. I think Shaggy is definitely the weaker character here though. As a kid we see how he was really lonely and meeting Scooby really helped him get his life back on track. They have a great friendship but Shaggy gets jealous way too easily later on. I’m confident that if he told Scooby to keep the collar he would have done so. Scooby was just focused on saving the world while Shaggy wasn’t focused at all. He would just make passive aggressive comments at Scooby throughout the movie and it didn’t feel justified. Mix that in with Shaggy dashing out early and he was too emotional here.

He also needs to face the facts that he and Scooby are the weak links since they’re scared of everything and always running away. It’s why I like the idea of them trying to prove themselves here but you just know that it won’t stick and they’ll be back to running away. Unfortunately that’s just completely part of their characters now. At least Scooby tries to step up when he gets the super hero costume which is why I give him more points here. You can see some improvement.

As for the villains, well Dastardly is fun. He’s a classic kind of villain who is super confident and always has a trick ready to take the heroes out. He come sup with a lot of clever plans and outsmarts the Mystery gang on more than one occasion. His classic partner Muttley doesn’t get to appear much but he was a fun character. They definitely make for a good duo. The robotic minions were also fun and had a nice design and transformation feature going.

Then we have Blue Falcon who is definitely one of the highlights here. That guy’s a blast. He may not be a good hero yet but he doesn’t let that get him down. He has a lot of confidence in himself. The film goes out of its way to remind you that he’s not very strong or smart as it goes on but I like how genuine he is. The Blue Falcon is at least trying his best and that’s the important thing.

Then you have the two allies who are always taking shots at the Blue Falcon but I think deep down they look up to him. Dee Dee is the genius of the group so she finds out the villain plans and gets the tech ready. She can also fight with her equipment which is always very helpful. Then you have Dynomutt with all his features and the guy is constantly daring Blue Falcon to do better with how often he is breaking him down.

It’s fun to have all of these characters running around. It does mean that this is a very different kind of Scooby Doo film as there isn’t a true mystery this time around. I mean you have the whole Scooby Doo ties to the plan and what Dastardly is trying to do but it’s less of a mystery and more about just following him along. The Blue Falcon’s group also makes this feel more like a superhero film but that’s always fun. This works as a good change of pace for the series. It’s risky as the first title in this franchise to not be a traditional Mystery Inc adventure but I had a good time with it.

I think a very important thing here is that the writing is considerably better than some of the recent ones. The characters aren’t super exaggerated and the story is fun to follow. Those are exactly the kinds of story elements you need in order to make for a good movie. I wouldn’t say any of the jokes are laugh out loud funny but the movie has some funny scenes and lines. So all in all you’ve got a very strong all around film here. It’s nothing great that will change your life or anything but I wouldn’t say it has any true weaknesses either. The pacing is right, you’ve got a good cast and the film really goes by quickly. I’d be glad to see more adventures here.

Overall, Scoob! does a good job of setting up the future of the franchise for a new audience. I do think you could and should switch the animation style as it isn’t great but it works well enough. If you aren’t comparing it to the main series then it really works well enough to do the job. It’s just hard to beat classic hand drawn animation of course. If you’re looking for a fun film to watch and spend some time with, then this is definitely a solid option for you to check out. I’m looking forward to the sequel and seeing where they go with it. You can never have too much Scooby Doo! Hopefully Scrappy gets to show up next time though, now that would be fun.

Overall 7/10

The Predator Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Whenever you decide to have a bunch of villains be the main characters it doesn’t seem to end well. One of the Alien films tried pulling this off with the prison movie and that wasn’t great. Suicide Squad tried this with super villains and no dice. Now you’ve got The Predator where the main character is surrounded by a bunch of lunatics and unsurprisingly none of them are particularly likable. That’s a bit of a problem because that means the rest of the film has to work that much harder. This one was ultimately not able to succeed.

The movie starts off with McKenna and his squad of army fighters going through the forest when they are attacked by something out of this world. McKenna manages to survive but the rest of his squad is taken out. McKenna quickly mails himself some of the alien tech he was able to grab to prove the truth about the aliens but the government quickly catches up to him and naturally they want to keep this a secret. So they send him to a prison to possibly be lobotomized or just buried there forever. The Predator appears once again to take names though so McKenna convinces the rest of the crew to knock the cops out and escape. Now it’s their turn to hunt the Predator. They were all trained professionals at one time or another before being taken to the asylum so surely they can beat this Predator right? That is McKenna’s hope at least and he has to hurry because the Predator is now after his son since the kid has the equipment now.

McKenna is really the only good character in the film and that’s a shame. He’s not a bad lead or anything but it’s really hard to hold a whole film on your back. McKenna does his best but ultimately you just wish there was a better supporting character. He is determined to help his kid and does get a lot of solid moments as the film goes on. His gun skills are on point and he lives up to the hype that he builds for himself. The main heroine Bracket isn’t bad I suppose although criticizing the Predator’s name along with another one of the characters kinda feels petty considering that she’s just found out that aliens exist on the planet. The name can wait. While it’s played for laughs, she did have the right reaction in going for the gun and firing it when she woke up in an unfamiliar spot the way that she did. You always want to play it safe after all.

The rest of the guys from the truck are just super annoying though. They contribute quite heavily to the poor writing in the film as they just talk like criminals. We get a whole lot of crude dialogue the whole time and they can’t keep their eyes on the prize. They’re easily distracted and also lack reaction times like when one guy started shooting at a barrier instead of jumping. Not a really good move there. I really would have preferred if the main characters would have been McKenna’s squad. I guess that would be a clone of the first film but I can get behind that.

Naturally this movie is super violent so if you’re not up for that then this is a movie that you will certainly want to be skipping. Characters are ripped apart and really taken down a few pegs. The Predator isn’t holding back and then of course you also have the Super Predator running around. I feel like we’ve already done the whole Super Predator thing like in the third film but with all the films soft rebooting or at least taking things to a new location, why not go through it again. It is interesting how they switched up the Predator’s motivations a bit here. So now they hunt in order to improve their species through some kind of spinal fluid. It’s like Attack on Titan I guess.

It’s a reasonable explanation for why they hunt but it doesn’t really add or change anything so I don’t have much of an opinion on that. It’s just there I guess. I will always still prefer Aliens to Predators. As for the kid Rory, he has a few scenes that might stretch your disbelief with how he operates the Predator tech but at least he doesn’t immediately figure it out like the girl from Robocop. I’m not a big fan of kids getting a big role in these things since they always become a hostage at some point like how this kid is inevitably grabbed later on. I guess Rory handles the situation decently enough but I just want to get back to the big battles.

The movie easily has the best ending for a Predator film though. It’s like something out of Skyline or Iron Man. The heroes are finally going to have a way to fight back against the Predators. Unfortunately it doesn’t seem like the sequel may be coming at this point but if it does I could see this being the very best entry in the series. I would have a whole lot of hype for that one because it’s just such a good ending. It would really change the entire tone and feeling of the franchise and for the better. This would be more of an action series going forward and I am absolutely down with that.

Overall, The Predator is pretty much what you would expect from the series. The Predator goes around bumping everyone off as he dashes around. I do think it is not the weakest entry in the series or anything like that as it destroys the second film but it does feel like the series is completely stagnated. It makes all of the usual mistakes like being ultra violent and having an unlikable cast. That’s why the ending is interesting to me because it would show that the series is finally about to change things. That would be a massive win for the series. Not sure they would succeed but at least it would give them a fighting chance. If we just go back to basics with another Predator showing up to destroy a bunch of random humans then it feels like the series is just going in circles at this point. I’ll give the third film some props for at least massively changing things up.

Overall 3/10

Saint Seiya: Heaven Chapter – Overture Review


After all these years it’s time to check out the original sequel to the Saint Seiya manga/anime. After the big battle with Hades, Seiya was greatly injured and this movie explores just how bad those injuries were since the manga just ended immediately so we didn’t know exactly how this played out. I am glad that he gets up sooner than later though as writing Seiya out for the movie would not have been a great move. The film’s definitely a lot of fun, I wouldn’t go as far as to say it’s the best Seiya movie but it’s cool to see another original adventure and the ending’s definitely hype.

The movie starts with showing Seiya in a wheelchair and he is completely despondent. He has lost his ability to use his abilities and can’t even walk. One day, a group of fighters show up to assassinate him. These are angels led by Artemis. The gods have decided that Seiya and the other saints must be punished for taking out 3 gods during the Hades arc. Athena doesn’t like this but as always she chickens out and goes along with the villains. After meekly handing over her throne and saints, Athena is gone and Seiya is fortunately able to get up. He has to find Athena and take down Artemis and her troops. Can he pull this off now that he is truly back to being a bronze saint? (Even weaker than one to be honest) Also, where are his fellow Saints when he needs them?

If you can’t tell, I was not a fan of Athena at all here. Once again she is betraying Seiya….why? By now you’ve got to trust him since he has saved the day so many times. This is one main thing I would hold against the film which is that everyone’s betraying Seiya again. Aside from Athena you also have the other bronze and silver saints beating him up. Seiya really can’t catch a break and as always he’s got to do everything by himself. It would be nice if everyone could have his back for a change.

Athena in particular has to get the more criticism though. She saw what the Saints did against Hades previously. She should have confidence that they can beat Artemis and whatever army of gods are behind her. Just summon the Saints and announce a full war against them. Otherwise you lose any kind of turf advantage and Athena handing over her staff was not a good move. She’s just lucky that Artemis allowed her to take it back later on.

The other Bronze Saints like Unicorn do look bad here though. Come on now, you’re that eager to start working for Artemis now? A true Saint never stops their allegiance so calling this Artemis’ temple now and things like that make them look bad. I also thought Marin and Shaina looked really bad for going along with this. Enough about those Saints though, Seiya himself looks great which is good. He’s determined as always. Seiya knows how to take a beating, every enemy has the advantage at first and that’s true here as well. Initially he takes a lot of hits but that’s because he’s so weakened.

I can see why this nerf was necessary because otherwise Seiya was stronger than the gods by the end of the series. It should be easy for him to utterly dismantle all of the Angels and take down Artemis. The only opponent worthy of him would be Apollo and even then my money would be on Seiya. Because of this though I have no power level issues with Seiya’s fights. It all makes sense given what we know about his situation.

I do have some power level issues with the rest of the Saints though. Ikki, Hyoga, Shiryu, and Andromeda should all be close to Seiya’s level. Not quite as strong of course but strong enough to be taking these guys down for the count. Instead Hyoga and Shiryu are initially knocked out off screen and then Ikki and Andromeda are having a tough time winning a 2 v 1 against one of the opponents. They don’t have their gold armor at the ready this time (although I’d make the case that they should be able to awaken it with their burning spirit) but they should still be winning these fights. Only Apollo should be able to take them out at this point.

Still, it is nice to see these guys. Their role is very small but at least they all have an action scene which is good. Based on how the film starts to end, I do think they would have done a lot more in the sequel though. It’s a shame that this couldn’t have continued though. Even if we have a different timeline, just have some branching paths. It may not be canon or something but it’d still be nice to see. Or go the Fate route where you have 3 initial paths and then like 5-8 branching futures. The more expansive the franchise the better after all.

The animation here is really solid and I would agree with anyone who says that this is the best that the series has looked. The animation is really solid and this feels like a true theater experience. The colors are sharp and the backgrounds have a whole lot of detail to them. The fight scenes are also on point as well and it’s always fun to see Seiya’s classic Meteor Fist with the accompanying sound effect. The soundtrack is also good here. We get a nice song at the end and the classic fighting tunes are always good. The movie definitely delivers here.

On the other hand, the film’s only real weakness comes in part from the animation although it might not be related. At times the film tries a little too hard to be super grand and emotional. We get lingering shots at the water as it splashes or the moon in the sky. Characters will intently stand in the distance and it did make the pacing feel a little slow at the start. Everything’s just so dramatic and I think it gets to be a little too overdone at some points. Of course this isn’t the kind of thing that would hurt the film’s score but you tend to see this in films where they are really proud of the animation. Happens a lot in Pokemon as we stare at the grass blades twirling in the wind.

The film can also be a little cheeky with mild fanservice when Shaina and Marin are fighting. Could just be more dramatic shots that the movie is going for and since we see that for the environment, it’s possible that it just extends to the characters too. Nothing quite like the obvious camera angles you’d see in SAO though so it’s super mild at best. Saint Seiya is a franchise that really doesn’t have much fanservice in general and has always stayed strong there.

So we’ve talked about the heroes and how Seiya steals the show here. (Ikki’s role is just too small for him to take center stage this time. It was nice to see him and Andromeda teaming up as equals though. It shows some really good character development for Andromeda at this point) Now lets talk about the villains. Artemis is like Pandora in that she acts a lot more like how you would expect the evil god to be. She isn’t afraid to go on the battle field and talk tough to the heroes. I liked her well enough as one of the villains.

Then you have the Angels. From the 3, only the one who fights Seiya really gets a role. The other two look tough and talk tough but they’re obliterated in short order. The angel who fought Seiya actually got a twist involving Marin though and got a lot of moments to himself. He made for a good villain. Not good enough where I’d remember his name though although I could swear that they just called him “Angel” each time while the other two had true names. Either way he made for a good villain.

Finally you have Apollo who shows up at the end. He talks tough and backs it up with how he looks there. My money would still be on Seiya to beat him if he was at full power, but as discussed that wasn’t the case this time. Apollo works as a good final boss and I’d like to see where he stacks up with the rest of the gods who are so upset at this state of affairs. Seiya does land a good hit but it doesn’t seem likely that he would get a chance to win until the sequels. Apollo’s appearance is extremely brief as the film just ends but he makes the most of it.

I should mention the Gold Saints have a quick cameo here but they are quickly discarded as the gods have the last laugh. I would have liked to have seen them fight a bit or something but I guess there wasn’t much they could do there. It was a fun little cameo but at the same time it feels like they didn’t get to do anything. At least have them send the heroes some gold armor or something, that would have been cool. It’s been a rough road for the gold saints over the last few arcs….actually for the whole series to be honest.

As for the ending, it’s intentionally vague but here’s my take on it. Apollo decided to neutralize Seiya as a threat by erasing his memory along with Athena’s after defeating them. That’s why they’re now in a flower field just hanging out. It means the other Saints are going to have to hurry but it’s a fair bet to say there’s a slight time skip before the final scene so I wouldn’t be surprised if the rest of the Saints were already defeated as well. In the second film I’d expect to see the 5 Saints battling 5 gods or something like that. The more I think about a possible sequel, the more hyped I get.

Overall, Heaven’s Overture is a great film. We’ve got all the hype action you could want and a great cast of characters. The animation is excellent and there’s always something going on. The film can be a bit dramatic but I can appreciate the boldness of nerfing Seiya for a while. It’s better than just having these guys wreck him, now that would have been iffy. Maybe if we’re lucky we’ll get a novel continuation or something at some point. Either way if you’re a Saint Seiya fan then you’ll want to check this one out at some point. It’s a nice look at a possible future path.

Overall 8/10

Mega Man X Dive Update


I have now maxed out all Blue and Gold grade weapons!! Maxing out all Legendary grade weapons will probably take a super long time but this is a good start. I’ve also maxed out all B rank characters so I’m heading over to A rank fighters next. Gotta keep on styling on every maverick that gets in the way of Megaman!

Ty the Tasmanian Tiger 3: Night of the Quinkan Review


Ty and friends are back for another big adventure as we conclude the trilogy. This one takes elements from the first two games which is neat and I would even say that this is the best game in the trilogy. It’s really a good way to end things off and while there is one big quality of life update I would have liked to see, it makes for a very fun adventure all the way through.

The game starts with Ty and friends taking down a big alien invasion and it’s a very climactic opening. Just when it seems like the game is ending before it’s truly begun, Ty gets trapped in the wormhole due to an outside attack. By the time he returns to the real world, 6 months have passed. Bush Rescue is disbanded and the villains have basically taken over the world. It’s a shame how everyone has absolutely no heroic instincts without Ty. One of the members went off to be a professional racer while the world is falling apart! Well, Ty has to bring the band back together one last time to stop the Quinkan from taking over the world. Can he pull this off or is it already too late?

So from there you might expect a really focused plot with constant action but it turns back into game 2 where you have a bunch of stand alone quests from there. Where the game improves from game 2 though is that the missions feel far less like filler this time around. Usually they all end up tying into the story in some way or another. You’re always getting closer to the truth of the invasion and finding a way to stop the Quinkan. The hub world and map appears the same from game 2 so get ready for a lot of exploring. They’ve also brought the shop back but fortunately this time there are mobile vans where you can buy the upgrades at instead of having to go all the way back to base each time.

That does lead into my one main complaint though which is that we really should have had fast travel here. I guarantee that would have been an amazing quality of life update. See, you have to drive back and forth along a really big hub world after every single mission which can get old. The car isn’t super fast so you’ll be driving quite a bit and quick travel would have solved that entirely. I suppose you’d spend less time on the hub world but that’s fine by me. This just makes sense for any game with a hub world this big.

Not a super big deal and the game’s pretty short as it is so you’ll still be finishing quickly. The gameplay has some more combat moves this time around so aside from throwing the boomerangs you can also smack opponents. This does mean that sometimes you’ll punch an opponent instead of throwing your weapon by mistake since it’s the same button though. I would have put the different attacks to different buttons personally but you should be good since both attacks are strong anyway. I found the actual combat gameplay to be rather weak but fortunately it is rarely necessary. You can almost always just skip the enemies. There’s no level up system in the game so fighting them doesn’t really matter much.

The game is split up into several gameplay styles so you have the levels where you are in the ground but you also have plane levels and mech suit ones. For the plane levels, you typically have to bomb enemy installations and shoot at others. Then in the mech suits you have a lot of fights and powering up generators. My favorite levels were probably the mech suit ones, it’s just a lot of fun to be in the suit and spamming lasers the whole time. Now that’s a good way to just barrel through the levels.

The graphics are solid as expected. Some of the night levels can get a bit dark but the game knows how to build the atmosphere up well. The action in the cutscenes is really good too. I question how someone was able to outrun a laser in the final part of the game but sometimes adrenaline will help you pull off some really good feats I guess. Either way it worked and that’s the important thing. The soundtrack is good too, it’s really got that retro platformer feeling to it.

I also enjoyed the story. I think it would be even better if you would just continue the story each time without having to go through the missions structure, but at the same time it is really nice that every single cutscene is voice acted. I can’t state enough how impressive that is and it always makes me feel like the game had a good budget behind it. This makes the whole game so much more immersive than if there was no voice acting like that. Ty’s parents also get to step in near the end of the story but their role is super small so I wouldn’t blame you for wanting something more this time.

So in all this was just a fun all around game. The gameplay is fun and while the combat may not be the best, it is almost never necessary so you don’t have to worry about it. The level designs are fun and I liked the various bosses. The final boss in particular is quite a bit of fun even if I bluffed my way through most of it. I would definitely be up for a new Ty game someday. The boomerang gameplay would lend itself really well to some modern mechanics with that. I think they would be able to do a tremendous job of taking things to the next level.

Overall, Ty 3 is my favorite game in the trilogy and even has an emotional ending. If you are looking for a fun platformer or just want to see Ty and the gang again then you can’t afford to miss out on this game. It’s really got everything you could be looking for here and then some. There is also some replay value as you can buy the rest of the boomerangs. There aren’t a bunch of other levels to play but still enough where you can have fun running around the island and checking out all the sights.

Overall 7/10

Mario Sports Mix Review


Mario Sports Mix is a game that definitely fell to the backburner on my wish list for a while. It always looked like fun but at the same time not fun enough to buy. I think it’s because when Mario focuses on one sport you know that you’re going to get something amazing. When it’s a bunch of different sports in one game then you assume they will probably be a lot weaker. Still, I finally bought this game and I would say it’s pretty fun. It’s certainly not touching most of the other Mario sport titles but it’s a game you can certainly have fun playing with some friends. The replay value will be considerably lower if you play by yourself though.

So lets talk about each of the sports here. First off is Basketball since that’s definitely the biggest draw here. At least it’s the sport that pops out at you from the cover. It’s pretty fun even if it may not be quite as strong as Hoops 3 on 3. You do have all the rules in and making the shots is satisfying. I think making the block a little more complicated by having you shake the Wii remote is unnecessary but I’m sure they wanted to push the motion controls a bit. The game is fun but one issue here is how long each game takes. You can be playing the same game for a very long time as there is no mercy rule and each score shuts down the clock. After I was winning by a massive amount I just started running around to waste some time. I think a mercy rule should always be enabled to prevent that. It’s not the standard though so I suppose I shouldn’t expect this game to have that necessarily.

Part of why the game feels so long is because the computer A.I. just isn’t very good on most of the settings. Either they’re broken hard or extremely easy but there’s not much of a middle ground. Then you have Dodgeball which may be my favorite from from the 4 sports. It’s never really gotten a big video game before and it’s fun to run around the field and try to hit someone. The controls can take a little getting used to but once you’ve got them down, you’ll be doing well here. It’s a game that is easy to understand and makes a lot of sense the whole time. It can also be a bit on the longer side but if you’re dominating the opponents then you can make the game quicker. There’s no big time limit you have to wait on after all, just knock everyone out instead.

Next up is Volleyball and that one’s fun. I would say that the minigame for it in Mario Party is still better but it’s hard to top that one. The Mario Party version is fairly iconic after all. This one has the motion controls to worry about as well, but it’s still fun to coordinate your moves and try to land a spike. You’ll be thinking of Haikyu while playing as you remember those hype volleyball moments. It may not top the first two sports for me but it’s another fun one into the mix.

Finally you have the Hockey game. It’s the weakest of the 4 but still makes for a good time. The controls are good and while it may be hard to score, that’s true for all hockey games. You get used to the goalie being super powerful after a while and just come to accept it. Either way the computer won’t be doing much against you so you can keep landing hits until you finally win. At that point you will have completed all 4 of the games.

Aside from the main sports there are also some minigames that use the same gameplay but switch things up a bit. They’re effectively using the game’s gameplay without the time limit. They’re fun and it’s a nice little touch that shows how the developers were trying to add some more content and variety in here. I appreciate that and the minigames are good so you can certainly have fun spending time there.

In general I would say the game has a good amount of replay value. You can play the sports in exhibition mode or in tournament mode. You have the minigames and of course the multiplayer content as well. So that’s enough to keep you playing for a very long time. Most multiplayer games by default have a lot of replay value for that reason. I’m still not prepared to put this up against most of the mainline sport games since I think they’re just on a different level, but this is a very capable game from start to finish.

The graphics are solid and will remind you of the classic Mario games for the Gamecube. It’s definitely got that kind of artstyle going for it. It’s also really nostalgic to see the characters one more time. It feels like a while since we’ve gotten some big Mario sport titles. Golf doesn’t really do it for me and the latest Tennis titles have gone in too hard with the gimmicks. We need a return to basics like this. The soundtrack is also good although it doesn’t really stand out the way it does for Mario Kart. Maybe next time they’ll be able to get in some really iconic tunes to go along with the game.

Overall, I enjoyed Mario Sports Mix. It’s a fun game and you can get it for a pretty decent price nowadays. If you enjoy Mario games and like your sports then this is one game that you don’t want to miss out on. If we’re lucky then maybe they’ll make a sequel at some point. Without the Wii Remote holding it back, I suspect the next ones will really be able to go all in on the fun gameplay. The sky’s the limit there and of course the game I’m really waiting for is Mario Football. One day they’ve gotta come out with that right?

Overall 7/10