The Legend of Zelda: Twilight Princess

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Twilight Princess has finally gotten a manga. It’s still the only big LoZ game that I have not played so it’ll be cool to see how this title pans out. Wolves better not keep perishing though or that could end up hurting the series quite a bit. I’ll have a review for the series when it finishes.

Overall 6/10

My Hero Academia

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I’ve finally started one of the new big hits. This series definitely looks like it’ll be a fun one even if one of the plot twists shouldn’t have happened. The fire/ice kid is definitely the best character so far so we’ll see if he can hold this place for the entire series or if he will be surpassed. I’ll have a review for the title when it is all done.

Overall 7/10

Reign of Fire Review

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It’s time to look at an old Game Boy Advance game that I’ve had for a very long time. I finally managed to complete it the other day as I just barreled through the game from start to finish in 2 batches. It’s a game that definitely feels like a cash in and even embraces this, but still has some potential. There are fun aspects to the gameplay, but the overall product definitely needed more polish. In the end, this didn’t end up being a surprise hit or anything like that, but if you’re looking for a fun way to spend 2-4 hours, this is your ticket!

The story of the game roughly follows the movie, but it only contains the bare minimum requirements of a plot. The game starts off with characters yelling about supplies and that dragons are dangerous. You spend a few missions growing crops, destroying Dragon Eggs and adding more people to your crew. Rinse and Repeat for 9 missions. I was fully expecting one of the groups to betray the heroes since I feel like that happened in the film, but instead they all jump into the alliance wholeheartedly and say the exact same things. “Why fight each other when we can fight dragons?” They all seem so sincere that you will naturally be very suspicious the entire time. I know that I was! Still, you probably aren’t playing this game for the plot.

Instead you are playing this for the gameplay. It uses an overhead style similar to Marvel’s Ultimate Alliance. You have an unlimited ammo of missilles that work just like bullets as you mow down the legions of dragons that chase you down. You don’t have to worry about the flying ones as they will rarely even fire a single shot, but the ones on the ground are the tricky ones. The Red Dinos can fire off multiple fire blasts and your allies will typically get hit every time, leaving you to fend off the armies on your own. You can find health supplies along the route so use them whenever necessary. Most of the missions will involve you searching for something so follow the compass and you’ll hopefully be fine.

The core mechanics of this game don’t seem all that bad. Walking and shooting can work well as a decent, linear experience. Think Super Mario or Pac Man, the games are simple, but effective. The problem is the technical limitations of the game. For starters, you can’t run. The characters move very slowly while the environments are incredibly large and sparse. This makes for a bad combination since you can be walking for several minutes in a row. There’s a reason why they give you a full 30 minutes to complete each level after all. Furthermore, the compass is rarely accurate. As I just said, the levels are huge and there are mountains blocking off several paths.

Let’s say the compass is pointing straight down. You’ll start heading that way only to be stopped by a long row of mountains as far as the eye can see. You must now guess whether the path to get lower is right or left. Choose incorrectly and you won’t make it back within 30 minutes. You can literally spend that entire time just walking around. This is partially due to the fact that all of the levels seem to share the same map and each level covers a different part of town. If you make a wrong turn in level 6, you may wander into the level 1 area and that journey takes a very long amount of time. Personally, I’d say that each level should have had its own stage. At the very least, you shouldn’t be able to walk between them by mistake, that doesn’t seem right.

That part was easily the most frustrating aspect. It’s not as bad as a bad puzzle or anything like that, but it really does slow your momentum down. The game isn’t very difficult once you understand what to do, but the game really does leave you to your own devices right from the start. For example, I died in level 1 many times because I didn’t know how to enter the Harvestor vehicle. Once I found that out, it was smooth sailing and the rest of the levels were pretty easy. There actually is a final boss so that’s neat. You have to fight against a giant dragon. The anticlimactic part is the fact that this dragon isn’t really any stronger than the minions. It has a lot more health, but it won’t even try attacking you since it just burns houses in the meantime.

After completing the human’s campaign, you unlock Dragon Mode. I wish this had been around from the start since it is certainly a lot more fun than the first mode. Granted, I probably would have started with the humans anyway. The gameplay is similar except you play as a dragon so you can fly and you also have super speed while walking. That really fixes one of the big negatives that I had with the gameplay. It is a little lazy that all of the dragons have the same emoticon/facial picture though. It’s interesting to see things from their point of view. I only completed two of their levels and probably won’t go and beat the others anytime soon. It would be fun, but I have other games to play and spent enough time on this one.

It does help the replay value though. Make sure that you jot down the password saves after each level because you likely won’t be able to find them online and then you’d have to start all the way from the beginning again. I do wish that the game had a save feature and I’m glad that it has become the standard for games nowadays. It really can make a world of difference. I would like to quickly point out that one of the pictures used for one of the characters instantly reminded me of a twitch emote. I dunno, the resemblence may not be all that striking from this angle, but go to Twitch chats for a while and it will all start to make sense.
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The graphics aren’t bad, but they’re not great either. The title didn’t put a whole lot of effort into the character models. Everything is clear in the sense that you can distinguish between all of the objects, but they do tend to be a little blurry and unrefined. The soundtrack is fairly limited although I did play most of the game on mute. I made sure to listen to it a little afterwards though. It’s just not all that special or spectacular and you may want to keep it off as the constant sound effects from shooting and all of the explosions make it a very loud experience.

Overall, It feels good to be done with this game once and for all. The first level had be worried that the game would be quite terrible, but it picked up quite a bit from there. It’s still not a great game or even a very good one, but it can at least hold its own now. I think you’ll enjoy playing it and the game should be up for sale at less than 5 dollars online. For that price, it’s a bargain to snag. There are around 18 levels if you play both campaigns so that should buy you enough time to make the purchase worth it. With this game gone, I’ll have to see which game takes the top priority spot next time. It may be time for Yugioh to make a comeback.

Overall 6/10

Superman/Batman Volume 3 Review

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It’s time for a Batman and Superman adventure. Typically these stories are all rather awesome and you’d expect an easy 9/10 or at least an 8 at the very lowest right? Well, for some reason the stories weren’t as great as I thought they’d be. The characters are all a little out of character at times, the writing can be rather bad and the art is really bonkers for some of the stories. It’s still getting a solid seven at least, but I couldn’t help but be a little disappointed at the result. Perhaps it will grow on me if I read it at some point in the future. Still, with a bunch of plots here, there are comics that are better than others so let’s look at each arc.

The first story involves the first time that Batman and Superman met each other in one of the timelines. This timeline is particularly wonky though as both characters seem a little off. It starts out pretty well with Batman and Superman having some of their usual banter. They are seeing who can find out the other’s identity the quickest. Back to the human plot, both of them are using the same cruiser. Bruce Wayne and Clark Kent have been assigned the same room due to a technical malfunction and Clark refuses to be bullied by the Wayne name. Both of them refuse to budge so they’re forced to share the room for the entirety of the cruise. This helps them learn each other’s identity, which is sure to be interesting since they were both being over the top annoying to each other. Granted, I was on Team Superman from the get go. Can’t let the money win!

Things take another odd twist as Owlman and another Superman show up along with Deathstroke and Deadpool. It was all a cosmic game and one that certainly did get on everyone’s nerves. It could have been crazy in a good way I guess, but it just didn’t work out for me and made for a very weak start to this collection. The art was also pretty bad, but this was possibly intentional to show how crazy things were. I do like the big and bold style of this era as it can make for great visuals, but this was not one of those times. At the very least, we did get some action here though.

Next up was a quick story in the far future about Power Girl and Huntress. Batman and Superman were both quickly cursed and trapped in their bodies. If they don’t escape soon, they will be mentally destroyed and unable to ever return. Power Girl and Huntress have a similar skill set so the two heroes get used to this easily enough, but it will still be difficult to find their bodies in time. They aren’t as young as they used to be after all. This was an okay story. There wasn’t a whole lot of action though and while the whole concept of body swapping is classic, it wasn’t really long enough for it to make much of a difference. Also, it should be Batman and Superman swapping bodies as that would make for a great story.

The next story was the first serious one. Batman was minding his own business when Martian Manhunter breaks into the Batcave and beats him up. Batman just barely manages to fend him off. Things get a little stranger as Superman is attacked by a bunch of people, the justice league shows up except they’ve all been mind controlled. Supergirl also arrives, but she’s mind controlled and then Superman is turned evil. Batman manages to fend him off and Lois Lane reminds Superman why he’s a hero. It was a little late for that though as Batman is now evil so we get a nice rematch. Then Superman takes on the Justice League and we find out that Despero and a race of ultra powerful aliens are behind this. The aliens can mind control anyone and they have these rocks that also help take people over. I think they’re confirmed planet busters as well by the way. Luckily, they’re nice guys in the end so they just leave thanks to Superman’s belief in the good that resides in everyone.

That story may have sounded awesome on paper, but it was super convoluted. Instead of being hype and awesome, it was just super confusing and the whole time you were just waiting for more action and fight scenes. Granted, this is another comic that I think would be a lot more enjoyable the second time around. It should have been better the first time, but some things do take time. I didn’t care for vinegar in my tea at first, but now it’s one of the best things to add. Fudge is still the coolest along with sugar though. Seeing more Batman vs Superman fights is always classic though. Not to mention that the art was quite good here as well. It was a huge improvement over the first two.

The collection ends with a final arc involving the Metal Men. They show up to attack a Gotham facility so Batman quickly calls Superman and the two manage to stop them. That being said, it turns out that they were just testing the security of the location. After the misunderstanding is over, this may as well have not been the case. The Metal Men are taken over by Omac and decide to destroy everyone that they can. Batman and Superman are called back into action, but Superman isn’t thrilled about Batman keeping more and more secrets. Not to mention that he also lied to Superman’s face the whole time as well. They’ll get over it though. This was easily the best adventure in the collection. This is a story that I could easily picture happening, not to mention that the art was also very sharp as well. It may not have been great for facial expressions, but the action scenes benefited from it and the characters showed a lot of emotion.

It’s also the little things that can help with a comic like this. I was glad to see Superman show up right away to deal with the Metal Men. Batman may not have done all that well on his own, but with Superman the battle was decided in an instant. The writing was also the best from the adventures and everyone was in character. If all the stories were like this one, I’d say that it really could have reached the elusive 9. There weren’t even any real guest stars here, Batman and Superman were able to hold their own comic with ease.

I’d say that the main problem with this collection was that it relied too much on gimmicks. Super powerful beings from other universes who were just messing with the heroes. I like having a villain that the heroes can punch. The writing was also an issue as good writing can make everything a lot more exciting. I’m just going to assume that this is an outlier and the rest of the comics will likely be a lot more fun. Batman and Superman still are the two best comic book characters in all of media and I don’t see that changing for me anytime soon. As the last story showed, they’ve still got it. As Bruce Wayne, Batman was annoying in the first saga, but aside from that both characters were great in the rest of the book. Superman being mind controlled has been done to death though and I still believe that he should be immune to it. Likewise for Batman. I wasn’t surprised about the Martian Manhunter being taken over though. He had a really poor showing the entire time although I did love his big twist. It helped to up the stakes.

Overall, This volume may not have been as good as expected, but it was still a solid comic in the end. I’d still easily recommend this to any Batman and Superman fans out there. There is a lot of action to be found and the banter between Batman and Superman is always classic. I do think that this collection is more fun the second time around so just enter this collection with that frame of mind. Once you know how it’s going to end, the stories should make a little more sense and not feel so random. It doesn’t completely excuse them, but at least it can possibly make them more entertaining. The stories can be fun, but the big alien takeover just felt like a huge missed opportunity considering how grand and large scale it was. It’s rare that a story is better the second time around, but just look at the Megaman NT Warrior manga series. I’ve read it dozens of times and it was only during my second last reading that I truly got to appreciate just how amazing the series was. Sometimes, things just get better with age and time. Another comic review with Batman and Superman is on its way so prepare yourself for that!

Overall 7/10

Independence Day 2 Resurgence Review

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It certainly took a while for this sequel to come out. In preparation I recently rewatched the first title and a review for that one will be coming fairly soon. Unfortunately, Resurgence isn’t quite as epic as the original and has more wince-worthy scenes….not to mention a lot more plot hax. This is always going to be the result when you make the villains absurdly powerful though. It’s good to keep them within reasonable striking distance. Still, Resurgence is still a good film, but it certainly can’t be called a great one. I think that the third film could reasonably beat this film if it gets made, but the series is certainly not going to feel like Independence Day anymore. The first film really captured the heart and depth of what this franchise was all about.

It has been 20 years since America defeated the Mothership and the rest of the countries allied together to stop the aliens. Now, they have finally returned and everyone who was connected to the aliens at one point in time can hear their telepathic presence. This wakes up one of the scientists from his 20 year coma and gets the old President back into action. The only problem is that nobody believes the former President until it’s too late and the aliens have returned. They quickly destroy a city and cause some massive damage. The heroes will have to do what they did last time and destroy the Alien Queen. If they can do that, then order will be restored to the universe. It’ll be significantly more difficult this time though since humanity has realized that sending a virus through a Mac is very tricky and won’t work a second time. We’ll need a more physical approach.

As you would expect, the special effects are quite good. As it is, the first film looked great for its time and this film shows how much our graphics have improved. The aliens can actually be seen without the smoke covering them all the time. We don’t get any visuals that are quite as powerful as seeing the White House get obliterated by a giant laser, but there are some homages to that moment. There are a lot of homages in general although they don’t work too well for the most part. The new version of “There will be no peace” comes off rather badly as the character who is saying this doesn’t say it in a commanding voice. Not to mention the fact that it probably wasn’t a great situation in which to say the line.

There are some retcons here as well. The scientist character was definitely dead in the first film. In this film they retconned the neck choke a little to say that it is purely just to talk to humans through the vessel rather than destroying someone and creepily saying stuff. The film pushes this point by having the alien do this against another opponent as well. It’s too bad because the scientist is a pretty bad character. In the first film his role was rather small so he didn’t get to grate on your nerves quite as much, but his role is definitely bigger this time around. He’s also completely used for comedy this time and results in most of the unfortunate humor moments that I had hoped to avoid.

Another weakness in this film is naturally the romance. The film justifies a “classic” love at first fight plot which is really terrible. On one hand we have the typical flirt who tries to go with everyone, but they all reject him. This time will be different he thinks as he likes an ace pilot who also loses someone rather close to her so he quickly takes this opportunity to show off and win her over. It’s sadly very successful as everyone in the theater probably predicted the instant that she first appeared. It really undermines her character to go with him so easily. We also have the romance with the main lead, which has no real point to being here.

Resurgence also takes itself a little too seriously at times with quite a few tearful goodbyes and characters barely holding it together as they give out a speech. Given that the film is constantly throwing comedy moments at you, these scenes don’t work well. Not to mention that so many characters die during the film in very sudden scenes that there is no real time to feel sad. The heroes just go back to joking right away anyway so the film doesn’t even take its own serious moments all that seriously.

My final complaint lies with the writing. The previous complaint is more or less related to this as well. Most of the characters are just written very badly. The main character is a good example of this. He’s supposed to be the tough and charismatic leader that everyone loves during the film. He breaks the rules and always ends up saving the day. Being grounded for saving dozens of lives after a tech malfunction was laughable so I don’t blame him there. Still, his “big” moment where he insulted the aliens was very bad. There are a lot of ways to have a cool moment without just being vulgar. Unfortunately, the crowd did laugh and cheer a bit during this moment. I got a very active crowd, but they help to remind me why these bad moments won’t end. Everyone always cheers at the moments where they are supposed too. Directors and Producers love this kind of crowd because they go along with just about everything. Crowd mentality is strong so a lot of people naturally just get taken in by it, but it also means that these kind of scenes will be sticking around for the long haul. It’s regrettable.

Back to the writing though. Towards the end of the film, a big point of emphasis is that all of the dozens/hundreds of alien ships are protecting the Alien Queen. That’s their whole purpose and yet, they sit by and just watch as the heroes attack her for minutes upon minutes. That was just terrible writing. The writers put themselves into a hole that they couldn’t get out of so they had to just throw logic out the window. It’s a shame. Still, the Alien Queen was cool and the armor that the aliens used was pretty neat. I’m not sure about them losing to a guy with two swords and a comic relief assistant with a blaster though. That seemed like a bit of a stretch.

All right, let’s look at the positives. The soundtrack was pretty solid. We had some pretty nice themes and it helped to carry across the film’s epic vibe. It was mitigated by the futuristic Earth that no longer looked like ours and the fact that you can never top the original Alien incursion. Still, it was cool to see the alien fleet arrive. I also think that it was good to finally see Earth shoot first when the aliens appeared. It was rigged this time, but I’d say that we made the right move. The film started out quite rapidly even if it slowed down quite a lot after that.

David was one of the big characters from the first film and he’s still really solid here. His romance with another scientist is terribly written, but beyond that he is a good character. A lot of his scenes are humorous, but in a good way as opposed to the majority of the other characters. I do disagree with some of his decisions like the “wait and see” approach, but on the whole he was smart and came up with his own ideas. He wasn’t a yes man the way that some of the scientists and government workers were. His dad was also a pretty fun character like in the last film. He gets less screen time here since his plot gets the shaft much like the driving plot in the first film. That’s probably a good thing if you ask me although it was fun seeing the dog stand up to the aliens. This puppy meant business and thanks to the Dad, the kids who were along for the ride will never forget this day as they got to meet some really important figures.

Thomas, the former president, was another solid character. It’s a little unfortunate that he is seen as a crazy guy on meds now instead of the world remembering him as an awesome guy. Although, the general public may not be aware of this and only select members since he does still get a lot of attention. People should be taking him seriously considering how well he did in the first film. Also, is it just me or did he look different in the flashback to the first film? I highly doubt they would have re filmed the speech for such a short clip so it must have just been my imagination. Thomas stepped up to the plate when the chips were down and turned out to be someone that the rest of the world could count on to fight the aliens. Being attacked telepathically may have weakened him, but he’s still the same likable character that he always was and is easily the best character in the film.

Even though I recently saw the first film (5 days before watching this one) it was a little hard to keep track of all the characters. I wouldn’t call it confusing as you know who everyone is in the context of this film, but as far as the homages and wink-wink moments at the audience go, I probably missed a few. The army guy sounded familiar, but I couldn’t place him. The character who was with David as a rival also felt like she came out of nowhere, but maybe she was actually one of the characters from the first film. Ah well, I suppose that a film like this one is supposed to have a huge cast. Perhaps it should have thought about getting rid of a few excess ones though.

Two characters who didn’t go over well were Jake and Dylan. It goes without saying that I didn’t like the comic relief, flirting sidekick, the two scientists who crossed the bridge of being quirky to over the top so those are already in the pile. The “tough” heroine who was the grand daughter of the army general was also destroyed the instant that she didn’t shut down the comic relief guy. Jake could have been cool since I like the tough rebel type of main character, but he goes a little too far as well. His plot of nearly destroying Dylan a while back wasn’t really handled well either. Dylan doesn’t come across as likable either for the fact that he held a grudge against Jake for so long and got a sucker punch in and then cracking when the chips were down. Sure, the two of them get along very well after a few minutes and it’s back to normal, but it was hard to recover from that so easily. I don’t blame Jake for saving lives after a mechanical malfunction since I didn’t think it was his fault in the first place, but that’s about all the credit I can give him.

As mentioned before, the action scenes are great though. The film also never drags on even though it’s around 2 hours. The pacing is good and I never thought that any of the plots were particularly boring. Some were fillerish, but at least things were still happening. The drunk fellows blackmailing the world for 100 million was one of those “interesting” plots that actually worked out pretty well though. They were certainly bold even if they didn’t do much. Seriously, that was probably the easiest 100 mil that they ever earned. All they had to do was keep drinking while keeping an eye on the equipment.

I won’t talk about the plot for the next film much, but the film does take a big turn. It’s hilarious for the wrong reasons though as someone talks really tough, but if you actually think about what she’s saying…then you’ll realize that they made all of the wrong decisions. I can’t say much more than that, but it’s intriguing. We could very well be going to Star Trek/Star Wars a lot sooner than we thought and I can picture other alien languages being spoken soon and intergalactic bars. Nothing is out of the question now and whether that is a good thing or not…we will find out soon enough!

Overall, Resurgence is a fun film, but one that does have quite a few problems bogging it down. For every good character there was a bad one and for every epic scene there was a wince worthy one. The topsy turvyness of the film is what keeps it from getting a really good score. Hopefully the sequel will be able to improve on this. At the very least, the action scenes and effects are quite good. I expect them to get even better with the next film. It’s definitely an ambitious plot line going forward and I can definitely see a lot of Star Trek comparisons coming out soon. The third film has the potential to be a completely different experience so I hope that the writers are ready for the challenge ahead. I’m not sure how much confidence I have in them after this though.

Overall 6/10

Teenage Mutant Ninja Turtles: Mutants in Manhattan Review

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It’s been a while since I played a Ninja Turtles game. Platinum has been doing a good job with their titles and they are well known for their combat mechanics so this definitely looked like a fun adventure. Reviews have not been kind to it, but this is definitely a solid game. It may not be quite as polished as their Transformers title or Bayonetta, but it’s definitely still a solid game. Platinum leaves their signature combat mechanics and level of difficulty on this title so don’t expect it to be a walk in the park.

The Turtles are called back into action when their old villains start to make some moves. Alien Invasions, Bank Robberies, and more things occur as the villains continue their onslaught of attacks. What is their goal and are these just distractions? The turtles will have to stay on their toes if they don’t want to be caught off guard, but can they really hope to defeat the Shredder? The plot is fairly standard for the TMNT and it doesn’t go for anything grand, but it’s possible that it’s meant to feel like a normal episode. To an extent, that’s what Platinum seems to do for their retro games.

While the gameplay is fairly intricate, I don’t think it’s all that good. The way that the buttons are configured does take quite a bit of time to get used to. You may have beaten the game by then so I suppose it could be useful for the second run through. R2 is to block and evade while attacking is with the SQ button. You can also throw shruiken with L1 although that is really never necessary. It is good for getting some trophies like blowing up cameras though. It’s just very difficult to utilize the blocking button on instinct with how quick the villains strike and how odd of a button it is. I’d prefer for blocking to be R1, but you can possibly switch that somewhere.

You do have quite a few options for attacking though and a lot of ninjutsu can be purchased. I personally liked Stealth Mode, Combo Attack, Super Shruiken, and Healing Circle for my set. You can have 4 at a time. Charms can also be equipped, but they didn’t make much of a noticeable difference. I may just need to buy better ones. You can switch between turtles at any time and you only lose a level if all 4 of them are defeated at once. In that case, you are taken back to the lair to eat some pizza and recharge your strength before going back to the level. For most levels, you are taken back to the exact point of time in which you died, but some bosses regain their full health. It seems to depend on the level.

There are a lot of collectibles and trophies so obtain so there is a solid amount of replay value here. That’s definitely a good thing because the campaign isn’t all that long. It’s around 4 hours, which is quickly becoming the average for games nowadays. That, or maybe games were always that short and I never noticed. Maybe that’s why people love RPGs so much. If nothing else, they’re always long, but I gotta admit that turn based gameplay can also be a real blast as well. Seriously, I love grinding those level ups. There are over 50 trophies so it should take you a while to collect them all. I only got 11 of them while beating the game. Most of them aren’t hard though, but simply rely on repetition. Play the levels again and again enough times and you’ll earn most of them. For example, one of them is saving 10 pizza trucks. I maybe saved one during the whole game. It’s partially chance that you end up getting that mission which is what makes it a little tricky. I’m not a huge fan of that and some trophies are tricky and may require online help from other players. It’s a doable Platinum, but not an easy one by any means.

As per usual, Platinum hits us with a great soundtrack. The rock themes are always a blast to have even if it seemed like the game started to reuse them a little after a while. It’s fine, I’ll still take this over 70% of boss fights in the average games. A good theme can go a long way. That being said, the actual boss fights could be a little annoying at times. I feel like the bosses had too much health and our attacks didn’t deal enough damage. It could take quite a while to take some bosses down and I can only imagine what it’s like on Hard Mode since they gain even more health on that difficulty. Each level isn’t all that long with the boss taking the most time, but it does hurt the replay value of the level a little. Especially with the annoying bosses like Wingnut.

Graphically the game looks good. There is only 1-2 day-time levels though so the graphics usually have it a little easy in the dark. It’s not as impressive as Transformers Devastation by any means, but it certainly doesn’t look bad. The graphics will suffice. Whether it was a glitch or not, a funny thing occurred during the final level though. The game actually replayed an old cutscene in its entirety. For a second there I thought I had clicked on the wrong level, but nope, it still ended up being in the right place. So…what’s up with that? It wasn’t a particularly good cutscene either which was unfortunate.

They reuse a lot of gags in the story mode even though it’s fairly short. For example, Michelangelo always wanting pizza. The turtles should be used to it, but they still act a little surprised and reprimand him each time. I mean, the Turtles are known for this and it’s supposed to be nostalgic I suppose, but this definitely wasn’t my favorite portrayal of them. Leonardo definitely looked the best as he was down to business and had a plan each time. Splinter isn’t quite as good as he seems rather nervous the whole time and subtly recommends retreating for a little while. Seeing Shredder actually be a lackey for once was also rather interesting. Krang’s the boss this time eh? He’s certainly moving up the ranks and if he also calls the shots in the new live action film, maybe he will eventually replace Shredder in that role completely.

I tried going to the online mode, but nobody was online. That’s not a good sign considering how new the game is, but I may have just missed everyone. The online mode is basically a way to play the game co-op, so I imagine there is not a whole lot of incentive for people to do that besides the trophies. Local Co-Op should have been a thing. This isn’t bad if you have a friend who is far away, but it’s definitely not optimal. I suppose TMNT fans will still be thrilled that the series finally has a new game. Granted, it wasn’t amazing, but this game is still a big improvement from games like De Blob and maybe it’ll get a sequel at some point. Platinum doesn’t really do sequels very often, but you never know.

Honestly, I’d probably say that this game does lose to the rest of the TMNT games that I’ve played except for the PSP title. They’re all fairly close, but the Gamecube game was just a little more fun and the plot was certainly a lot more intense. Being related to the 2003 show helped quite a bit as well. It just shows that the series sets the bar rather high though. Transformers is also held at a high level, but each game tends to be roughly equivalent to the rest. Likewise with TMNT, but in the end its weak plot and less likable characters hurt it a bit.

Overall, This is a solid TMNT game, but not one that I’d really recommend for 60 dollars. There’s not enough content here to justify the price, but once it goes down then I’d definitely recommend snagging it. It’s essentially a beat em up with today’s graphics and that’s always fun. In the end, the plot may not have been great, but the most important part is still the gameplay and that’s solid. There are a lot of attacks to mess around with and for those who like difficult games, you’ll get a kick out of this. I lost quite a few times, but luckily the other turtles would revive me. I only had my full team lose twice, but if you don’t adapt and block a lot, prepare for that total to go up quite a bit.

Overall 7/10

Digimon Cyber Sleuth Review

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Digimon has always set the bar very high for its games. I’ve played quite a few of them and they have all ranged from good to amazing. Digimon Data Squad was an all star title for the PS2. I actually only gave it a score of 7 back in the day, but now (With the power of nostalgia goggles I suppose) it’s easily a 9. Looking back at it, that was really the first big Digimon RPG that I played. Digimon World DS followed suit and that one was a lot of fun thanks to the fast paced turn based style. That one’s easily at least an 8. Digimon Racing was more on the mediocre side, but we had Digimon Rumble Arena 2 and World 4 to compensate. (I’ve still got to go back to World 4 at some point) I wasn’t a huge fan of Digimon Dawn back in the day and ended up selling it because I didn’t like the concept of having to devolve my Digimon before Digivolving them. I still don’t like that mechanic, but I’m mostly over it since I do enjoy grinding up the levels nowadays. Cyber Sleuth is another excellent installment in the franchise and you can make a solid case for it possibly being the best Digimon game.

Part of what helps Cyber Sleuth really rise up the video game charts is how long it is. The story mode took me around 48 hours to complete although I did spend a good amount of time leveling up and finding new Digimon evolution routes. Through the course of that time, it’s easy to get used to all of the characters and become more invested in the plot. It’s an advantage over shorter games like Knack. I’d like a sequel to this game although the next Digimon title seems like it’ll be a stand alone story once again. I’ m sure that I’ll grow to like the new characters by the time I beat that game, but I will miss these guys for a while. I still don’t have the Platinum trophy yet, but I’ve got my sights on it and I’m definitely getting closer. The toughest one is definitely going to be the 30 online wins trophy since I don’t have PS+. I’ll have to wait for the next free weekend, but that should happen soon.

Cyber Sleuth fully embraces the futuristic sci-fi feel that comes with the concept of Digital Monsters and it greatly enhances the overall experience. The soundtrack is easily the best one that I’ve seen in Digimon and ranks as one of the best video game soundtracks ever. Prelude to a Bloody Battle, Royal Knights theme, and Eater theme are three in particular that I recommend looking up. They really steal the show. There are also several themes that play during the mystery moments to help build up the hype. As I’ve always mentioned in the past, a good soundtrack can always help a game make it to the next level of quality.

Meanwhile, the graphics are solid. I wouldn’t say that they are amazing of groundbreaking this time, but everything looks fairly sharp. There is a noticeable lack of animated cutscenes though and I would have liked to have seen more. We never really got to see a fight in the middle of a cutscene and that would have certainly been a blast. Ah well, I suppose that’s something that can be improved in the next game that’s coming up.

As for replay value, there is certainly a lot of it. Not to mention that the game also has a lot of initial value considering how long the main campaign is. Once you finish that, you can work on grabbing all medals and trophies for the PSN. There are also many bonus missions that you can grab from your Digimon or a few more side missions where you help people out. There’s also the 8 part DLC mission pack where you help a girl save the world from the 7 Deadly Sin Digimon and also find out a twist about your computer correspondent. There’s even a Colosseum cup challenge where you can fight many characters that you’ve met through the game in very challenging matches. Yes, a lack of value is something that you’ll never hear regarding Cyber Sleuth. It’s a game that will last you quite a while.

As you’d expect, the gameplay is your traditional turn based title. You get to have 3 Digimon on the field at once, but you can command up to 11 in your party. When 3 die, you throw in three more, but you can also substitute mat any time. You’ll want to have some fast Digimon on your side since having extra turns is crucial to winning. You can have the strongest Digimon in the world, but it won’t mean a thing if you can’t get a single turn. Towards the end, the computer may have 7 turns before you get one and that can get very dangerous. I had to completely re tool my team. One trick that you’ll want to be familiar with is the Tactician USB with Gold PlatinumNumemon. You can get hundreds of level ups in minutes with that strategy which greatly reduces the amount of time that you’ll need to spend leveling up. It’s a must.

I’ll basically skip Terry in the characters section since he doesn’t have much of a personality. To clarify, he doesn’t talk much, but you can tell that he is a hero. He tries to save the villains while risking his life and always comes across as a team player. He can act a little oddly at times like pointing out that someone was drooling over a good food item, but otherwise he is solid. Kyoko is Terry’s boss and she is the one who gets him into the detective gig. She has a lot of connections and likes to throw out some real world knowledge in the game. She’s a charismatic character and her coffee gimmick works well. An important thing is that she can also fight when necessary.

Arata is Terry’s friend and he is very similar to Sasuke. He starts off as the tough and aloof rival who has a tragic past. He helps out the team quite a lot and really want to get to the bottom of the mystery involving the Eaters. He wants to save his friends, but slowly he realizes that more power is necessary. He is being left in the dust of Terry and Nokia so he sets off and slowly starts to be corrupted. He goes as far as to eat one of Terry’s Digimon friends and it’s hard to see how he’ll go back to the side of good. Terry gives him some hero speeches and everything, but it is hard to forget what he did to the Digimon. Arata’s a solid character, but he really didn’t get a whole lot of responsibility for his actions. He got off a little too easy.
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Nokia is another one of Terry’s close friends and she wants to be friends with as many Digimon as possible. When she finds out about the Digi Eaters and the Digi World going into ruins, she decides to amass an army to protect them. She gets a very large role in the plot as a result and even gets a Mega level Digimon before Terry and Arata. She becomes the heavy hitter for a while and that was unexpected. She’s actually a better character than Terry and Arata by the end. Her plan’s a good one even if it is a little naive since you certainly can’t trust everyone. Her one downside is that she can be way too overconfident about how attractive she believes herself to be and constantly rubs it in when talking to her two friends. Aside from that, she’s always eager to fight (When she has the upper hand) and sticks up for Digimon through to the very end.

Yuuko is another one of Terry’s friends although she joins in a little later. She starts off as a mysterious figure with another tragic past, but gradually she becomes one of the main characters. She is rich and has connections to the shady organization which helps the group out quite a lot. She’s more reserved than the others (Even Arata) so it takes her a while to get used to how everyone acts. By the end she starts to embrace her emotions a lot more, which makes things a little tricky for Terry at times since she threatens him quite a bit. Her character arc is a good one even if she sometimes has to slow her pace down to let the main characters keep up.

Matayoshi and Date are a Detective and Cop who help out from time to time. They can both be quite annoying though and usually their appearances are the signal for filler to come so you just want them to go away. They do nothing, but slow down the plot. Another problem is that they both have to obey orders so they put Arata in a bad spot and really set him up to turn into a villain. None of them have any Digimon either so they end up just being liabilities in the long run.

Kishibe is one of the main villains and she certainly gets a huge role. Whenever someone has a huge role, they typically get a big plot twist. Nokia, Arata, Terry, Kyoko, Kishibe, and Yuuko all have very big plot twists by the end. The twist certainly helped me take Kishibe a lot more seriously than I had. Post twist, Kishibe is a cool villain. Before that I couldn’t take her very seriously, but her plans certainly were well thought out. Suedouis the other big antagonist. He wants to remake the world so that there is no sadness, but to do that he has to erase free will and force humanity to evolve. He’s certainly a villain even if his motives aren’t the usual “Destroy the world.” goals. He’s an annoying villain since he is extremely weak, but the heroes never try to stop him and just tolerate his existence the whole time. He does help them unravel some mysteries after all, but it would have been nice to have seen the heroes try to arrest him or something. He gives out a lot of meta speeches by the end and explains the Digi Eaters origin. See, they are multi dimensional beings who have limitless power and even Digimon can’t stop them. It’s all decently interesting, but in the end it’s not as if it matters all that much aside from wiki purposes.

Zaxon is one of the big hacker groups who stand in the way of the heroes at times. Their leader, Yugo is reasonable, but most of the Zaxon members are corrupt anyway. Zaxon tries to stop the main villains on their own though, which makes for a very epic level since you had several groups fighting at once. Kishibe’s group, Zaxon, Terry, Arata’s group, and Nokia’s posse. It was certainly one of the best parts of the game and I always like to see multiple groups duking it out at once. It adds in an extra dynamic since it’s not just a classic 1 vs 1.

Jimmy Ken is an annoying villain. He speaks with a lot of slang which must come across very oddly in the original Japanese version. His theme is catchy, but he’s mostly just a thorn in the hero’s side. He never actually contributes to the plot either so you can think of him as a pre arc boss. The game is so long that it can afford to have a bit of a long pre arc while the plot slowly starts developing in the background. Even so, I was glad when he completely disappeared as the plot really started going.

We can’t forget about the Royal Knights either. Seeing as how the humans sent the Eaters into the Digital World where they started eating all of the inhabitants, it makes sense that the Digimon King would send out a counter attack. The Royal Knights mission is simple, they must destroy the Human World to stop the source of the Eaters. Let’s face it, the human world isn’t ready to repel this invasion so it is up to the main characters now. Once this plot started, the game had reached its Apex of hype. We got a lot of really cool themes and also some epic cutscenes. Naturally, I had already enjoyed the game quite a bit before they showed up as this was at around Chapter 11 I believe, but the game’s second half really took off. The Royal Knights are great characters and even if they always end up being on the antagonist side, they are quite the epic group. If they ever attacked as one, they would be nearly unstoppable. Plus, it’s hard to blame them being so upset with the humans after so many Digimon were massacred by the Eaters. The humans are always causing trouble on other planets.

Finally, we have the Eaters. They eat data so they are very dangerous for Digimon to battle. One hit can be fatal and their sheer numbers are impressive as well. The big Eater Queen is even more deadly than the rest and made for an epic final boss. I remember the boss being super easy though thanks to the super grinding and some of the earlier bosses had been trickier. Ignoring that though, it was a climactic way to end it all. The humans will be glad to have the Eater threat gone as well. A big of a running gag is that humans kept on dying throughout the game. Terry was always to slow to save anyone so the body count by the end is incredibly high. It was actually pretty funny at certain points, but the humans should have really ran a little more. The Eaters are incredibly slow after all.

Then we’ve also got the crossover characters. Mirei is actually a main supporting character as she gives out quests from time to time and is in charge of the Digi area where you can train your Digimon. She even gets some character development in the final DLC quest as she lets the power get to her head and temporarily turns evil. The power was simply too much for her. She doesn’t have much of a personality though so you may not have much of an opinion on her by the end. Sayo joins the cast thanks to the DLC missions as well. She’s the main rival in the Digimon Dusk/Dawn game (I still need to go back and complete that one!) and she gets a lot of hype as being very powerful. Her Dianamon did beat all of the Legendary Sin Digimon on her own after all. The fact that she wasn’t supposed to defeat those Digimon is still pretty baffling and I don’t buy it. Sayo seems like a good character even if she may be overconfident, after all..that’s a good quality to have.

Rina is the final big crossover character and she’s from one of the big Digimon titles that never made it to the U.S. She’s definitely very scatterbrained and overly cheerful, but that doesn’t mean that she can’t fight. Rina can hold her own against any of the big fighters in Cyber Sleuth and she is the only reason that the heroes were able to take down the fastest member of the Royal Knights. Her Ultra VForcemon (Close enough) proved to be the strongest Digimon of them all. Her world doesn’t look as interesting as Cyber Sleuth’s though, but it was cool to have her as part of the cast. The game went all out with the crossover effect.
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Overall, Digimon Cyber Sleuth is a great way to spend 50 hours. The plot is very engaging and the game feels like a lot of effort was put into it. (Unlike Star Fox Zero) If you want even more of a challenge then you can always try out Hard Mode. I’m not sure that I would recommend it unless you have a lot of time to burn though. The game gets significantly harder and the opponent’s health bars go up as well. Boss fights can take around an hour and if you don’t have the best possible team with you, it could be game over. I’ve heard quite a few stories about how insane hard mode is, but you would definitely have some serious bragging rights if you can pull it off. I now await the next Digimon game and in the meantime, maybe I’ll finally get around to getting Digimon Championship!

Overall 9/10

One Punch Man

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All right, I’ve finally started the super popular One Punch Man series. It’s definitely a lot better than the other insta hits like Sword Art Online and Attack on Titan. This series shows a lot of promise and could go down as one of the better titles if it can keep up the momentum. I’ll have a review for the series when it finishes.

Overall 7/10