Days of Thunder Review


Sport based films tend to be a lot of fun. Naturally I’d be most partial to a Football movie but you can also do quite a lot with Basketball and Tennis as they are high action sports. Then you’ve got car racing which is a sport but then you also see it used a lot more recreationally like in Need for Speed or Fast and the Furious. Well, this film is really about Sport car racing and it’s executed pretty well. I would definitely give this a thumbs up and would definitely recommend it. It’s got a quick pace, likable characters, and a good story to back it up. When you mix all of those elements in together then you’ve really got a recipe for success.

The movie starts with one team owner deciding he needs to start getting some wins again. He recruits his old pal Harry who used to be one of the best mechanics in the biz. He then recruits a racer known as Cole who has never really competed in this kind of circuit but is a whiz at cars. Cole proves himself rather well but has one weakness, he doesn’t understand the technical aspects of racing a car. He’s got the skill, he just never learned the terminology which puts him at odds with Harry quite often. Can the two of them reconcile their differences and get their car to win the big championships or at the end of the day are they doomed?

Of course there are other plots going on here as well. You’ve got Rowdy who used to be a huge rival with Cole to the point where his methods were rather underhanded and dangerous. When they have an accident Rowdy is confronted with the possibility that he may not be able to race again. He quickly becomes a fun character by the second part of his character arc. The scene of him and Cole racing around in their wheelchairs is definitely the best scene in the film if you ask me. The music was on point and it had a good amount of humor.

Then you’ve got Dr. Claire who is trying her best to help Rowdy and Cole but the two of them are quite stubborn and don’t really listen to her advice the way they should. This certainly causes a lot of friction as well that is difficult for her to navigate. There is a bit of a romance set up between her and Cole but I would have to say that this is the weakest aspect of the film. The romance doesn’t really seem to have a purpose here other than ensuring that the movie has some romance in it. Once that plot’s over with it goes back to the main focus of being all about the races. Claire’s definitely a very reasonable character throughout and knows what she’s talking about. She does not like racing and it’s easy to see why. It’s a very dangerous sport. I like watching Football for example but I would definitely never play it. Just seems entirely too risky to me.

Towards the end of the film we also meet a guy named Russ who surprise surprise, is also a dirty racer. From the start you can tell that this guy is going to be an issue from how he addresses Cole. He sure has a lot of confidence considering that the guy was only just hired. He makes for a good endgame boss though. Then of course we’ve got Harry who really is a solid mechanic. I do think he needs to own up to a bit more of the responsibility whenever Cole’s car breaks down though. Whether he was gripping too tightly or not that sounds to me like the car could be built a little sturdier. If you’re trying to win and going at 100% then it just sounds to me like the car should be able to take that. Once he and Cole have a good dynamic going though they are definitely all set for the rest of the journey.

Finally there’s Cole and he’s a solid main character. He’s got a good amount of confidence himself and is serious about winning all of the races. He’s definitely not the kind of guy who is satisfied with second place. It’s the gold trophy or nothing for him. He also does have a sense of humor off the field. When he’s on it though the guy is pretty serious and will blame just about anyone if he doesn’t score first. The pressure does seem to get to him at times.

Part of what helps make Days of Thunder succeed here is that it’s just a very balanced movie. The writing is solid and the character cast is good. Mix that in with a good story even apart from the racing and you have a winning formula. The blend of humor and thriller aspects works out quite nicely. Then for the races themselves you can tell that a lot of good effort was put into them. It’s definitely very exciting to see the cars moving so fast and trying to get the inside corner. I admit that part of why watching it in real life isn’t so thrilling to me is because it does seem like nobody’s doing much of anything since you’re just driving in circles but of course it is an incredibly difficult task to pull off. By shifting camera angles all over the place the movie makes the races feel a lot busier which is good.

Overall, I would recommend checking out Days of Thunder. It’s really a solid movie that succeeds on all accounts. I don’t expect it’s a movie that would have you giving it a bunch of awards of anything after watching but it’s just fundamentally sound. There are no big issues with the film that would have me docking it any points. It’s just got really good fundamentals and that’s exactly what you want to see from a film like this. I’d definitely be on board with some more racing films. We don’t see a whole lot in the circuit and it’s a nice change of pace but what I think the best thing to do would be is to have a sequel take place in the city. Have the company rent out a bunch of blocks so you’re going at high speeds in that environment. That would work out quite well.

Overall 7/10

Godzilla Raids Again Review


Godzilla has had a rich history with lots of films and adventures over the years. He has easily become the most well known monster of all time and I don’t see that changing anytime soon. He’s just too legendary at this point. Well Raids Again was one of the first films to come out in the series and it’s pretty interesting to see him back in the original days. Godzilla was still a pretty heroic Kaiju at this point in time but this was back when the government really didn’t understand him so they spend the whole film trying to bring him down. It’s a movie that has aged pretty well and gives us a lot of the fun Kaiju scenes you’ve been waiting for. There is a little less stomping on the buildings here but we still get our share of action.

The movie starts with the main characters doing a routine patrol when one of their planes has engine trouble. Tsukioka goes to rescue Kobayashi from his fate but getting out of here will be quite difficult. They have landed on Monster Island where Godzilla and Anguirus are currently duking it out. The two characters figure they should get out of there and escape as Anguirus and Godzilla fall into the ocean. The government quickly decides that they have to find a way to destroy Godzilla and fast but how to do it? Without the Oxygen Destroyer they are at a loss. Meanwhile while they focus on Godzilla what if Anguirus ends up making a comeback?

Anguirus is a pretty solid supporting character but is typically portrayed as one of the weaker Kaiju. He’s usually more of a sidekick to Godzilla compared to Rodan who’s portrayed as an equal. In this film he looks pretty good though and even has Godzilla on the defensive for a good chunk of the film. The king of the monsters just can’t shake the guy and he also appears to be immune to the Atomic Breath which is very handy indeed. Anguirus just shakes it off each time. Ultimately once Godzilla gets his bearings he is still the stronger Kaiju here though. He won twice fair and square.

This movie seems early enough in the mythos where Godzilla was more of a mindless monster and doesn’t seem to think a whole lot though. He’s distracted by bright lights and just seems to go everywhere on instinct. Even at the end of the film while the heroes are burying him alive Godzilla doesn’t really do anything to escape. He roars a bit and looks around but doesn’t do anything more than that. You feel like he should have been able to escape this either way though so I would say this was probably one of Godzilla’s least impressive appearances. He would only get stronger from here though and the movie does portray him well. It’s always fun to see Godzilla show up and I feel like we didn’t have to wait as long as normal to see him this time around.

It’s definitely good to have Godzilla showing up but that’s not to say that the human plot is bad. Of course when you’re watching a film like Godzilla then you’re really in it for the Kaiju. Anything else would be considered a bonus at best. The most important thing is that the human plot should not take away from the Kaiju one. So as long as you don’t have a bad plot in you’re good. There are two main human plots going on. The first is the prison break with the villains escaping from transit to another jail. As you may expect things don’t go great for them but it’s a pretty fun scene. They all band together for the plan and then dash like their lives depend on it. I think it does underscore why travelling in a van like that with only two guards is incredibly dangerous. If you don’t almost immediately fire off your guns then you’re going to be on the defensive.

Then you’ve got the main characters with “Mr. Groom” who are all just trying to have a good time. Things tend to end rather tragically for most of these characters. Kobayashi definitely didn’t play the ending right as he let things get too personal and it clouded his judgment at a critical time. The plan was always going to be very dangerous though so it’s not surprising that Godzilla took most of them down. He doesn’t tend to start the fights but he certainly ends them. Tsukioka and Yamaji meanwhile are pretty good friends to Kobayashi and make sure to keep on working hard. Tsukioka’s on the field so he gets to directly try to avenge him while Yamaji helped him have a lot of fun while he was around with playful banter and teasing about the secret name he had in his book.

Overall, Godzilla Raids Again is a solid film. It’s got your classic monster action at the ready and some decent characters running around. Just having a second monster always makes a huge difference in these films and I’m of the opinion that this was actually better than the original entry in the series. The film’s pacing is on point and the movie has no real weaknesses. It’s just a lot of fun and the pacing is fast so something is always happening. It’s also nostalgic to see one of Godzilla’s first suits. It’s aged pretty well I’d say and same for Anguirus I’d say as the suit looks a lot like the newer ones. He’s definitely not a character you can really afford to underestimate. If you haven’t seen this film yet then you should definitely change that and check it out.

Overall 7/10

Casper: Spirit Dimensions Review


Casper is one of those characters that I don’t know nearly as well as I should. The ghost’s a bit of a mystery to be honest but I do know that he’s about as friendly a guy as you’ll ever meet. The game was sitting on my backlog for an incredibly long amount of time in part because the first few levels weren’t great and also because the old TV had a really hard time with loading up old graphics. Well, now I was finally ready to give this another go. The game isn’t very long at all and makes for a decent playthrough. I’d say the game still has some gameplay elements holding it back but you should still have a good time for a few hours until you complete it.

The game starts with Casper noticing that the house is rather empty. Wendy shows up and lets him know that a powerful being known as Kibosh has appeared and taken all of the ghosts down. Casper is the only ghost left who is not enslaved or now working for the villain. She pleads with Casper to help but the young hero is reluctant since he believes that a friendly ghost won’t be enough for this mission. He keeps bringing up the fact that he is a friendly ghost as if it was a weakness. If only he knew that this was what made him strong. Still, in the end he does decide to help. Can Casper take this guy down?

The game has 4 worlds. Most of the worlds are pretty quick. In general you can even beat the game in around 2 hours based on videos that I’ve seen. It took me considerably longer than that though, I want to say around 5 hours or so. Mainly it can always be tough to find some of the collectibles. This game is a 3D platformer but at its core a lot of emphasis is put on collecting things. Whether it’s buttons, cannons, or something like that you’ll always be trying to find something. Keep on searching long enough and eventually you will be able to get at it. Usually the final collectible is hidden in a rather unique place like through a tunnel or past a gate somewhere. So just don’t give up.

Each level has a similar formula like that. Someone will tell you to locate the 5 pieces and once you do then he’ll give you a piece of the next collectible. Once you get the rest of the items then you’ll be able to challenge the boss of that world. Most of the bosses are pretty straight forward. Just spam your energy blast and you’ll be okay. Alternately some bosses will have you focus on a weak spot first. That’s the case in the final boss. Make sure you blast at him so he drops some energy which will power Casper up and allow future blasts to hit him.

As Casper you have quite a few attacks. You can charge into enemies to deal some pretty solid damage that way. You can fire classic energy blasts, fire blasts, and ice moves. You can also use some energy to shoot a charged blast or an electric move. Then you’ve got the ability to turn intangible for a few seconds which will prevent enemies from hurting you. It’s pretty handy in the final boss but otherwise you’ll just be using this for puzzles and to find more collectibles. The fact that you can fly without any time limits is nice. It feels like a lot of games don’t let you do this so I’m glad Casper didn’t think of some crazy reason for why we wouldn’t be able to do this. It absolutely would have felt very forced, I can guarantee that.

The difficulty is pretty reasonable. I wouldn’t say the game is all that hard but you can’t be sloppy either. If you just fly into the opponents and start blasting at random then you will absolutely be defeated. You have to go in with a certain degree of caution. The best thing to do in the game is strafe around the opponents. Hold R as you move and you won’t get hit in a 1 on 1 battle. You’ll always be around the corner and that’s pretty key here. If you keep that in mind and also the bit about the collectibles then you’ll be good. Please note that if you fall into a portal during a mission then you have to start from scratch so don’t let that happen to you. I’m guessing it saves the game some memory doing this but it can be pretty easy to fall into one, that’s for sure. Slow and steady wins the race here.

There isn’t a lot of replay value though. I guess you could go back to try and gain some more gems to improve your overall completion% but I don’t see how it helps at all. There don’t appear to be any rewards for doing so which definitely seems like a mess. If you really enjoy the gameplay then it’s still something at least. The campaign is around 4-5 hours since I don’t think you’ll be able to crack all of the puzzles immediately. I certainly wasn’t able to at least. You can typically find this game for really cheap nowadays so that’s something to keep in mind.

Overall, Casper: Spirit Dimensions ended better than it began. I do think the gameplay was rather ambitious. It may not have been super polished and little things here and there like the collecting mechanics not being explained very well or the portals erasing progress can be pretty annoying but the core gameplay itself was good. Kibosh definitely made for a decent villain and I dare say that he may have been Casper’s deadliest opponent. It’s hard to top that guy at least. Make sure you stick around for the ending as well. It was definitely leading up to a sequel but I suppose we never quite got that one. Too bad, it could have been really interesting if you ask me. If you see this in stores I’d recommend checking it out if you want to play a nostalgic platformer.

Overall 6/10

Sakura Wars: The Movie Review


Sakura Wars the marathon has now reached the big movie. It’s always great to see a series get its first feature film since that’s when you know that you’ve made it into the big time. The Sakura Wars film does not disappoint and is a quality follow up to the show. It may not be going for a very ambitious story but it’s a nice chance to see the characters again and even introduces another member to the squad. You’ll be entertained the whole way through and most of the characters get their big moments to shine.

All right, so the film opens with the heroes having another successful show. They’re then introduced to a new person who has been dispatched to join the Flower Division. Her name is Ratchet and she comes from a more extreme division. She’s not here long term but figures she can learn something from the group during this stay. She has a reputation of being quite fierce though. Orihime and Leni used to work with her. Orihime is jealous of how skilled Ratchet is while Leni straight up fears her. It’ll definitely be tough to get this unit working together, particularly since Ogami is no longer with the group.

Then you’ve got the fact that a new company has shown up and claims that the Flower Division may not be needed soon. That’s because they have built their own mechs and in their defense, these mechs do seem rather powerful. The demons are attacking more than ever but these guys are always around to stop them. It’s a little convenient that they show up at the perfect spot each time right? The business man quickly gets the government on their side but when things go sideways the Flower Division will have to band together for one more adventure. Will they be able to get to the bottom of this conspiracy and keep the country safe?

I think the instant the businessman shows up you’ll suspect foul play. In truth I don’t think you’re supposed to have any doubt on who to root for here and the real dilemma is seeing the bigwigs at the government get fooled yet again. It’s really not hard to trick these guys eh? You’ll mainly just be disappointed in the fact that all of the higher ups are not particularly quick on the uptake here. Yoneda’s right hand woman is eager to just follow orders and Yoneda himself doesn’t do much until it’s too late. It’s really up to Sakura, Ratchet, and the crew to set things right.

Now, at this point the cast is rather large so not everyone gets to do a lot. While most of the characters get their moment to shine, some don’t do a whole lot. Sumire for example is one very popular character that I was surprised didn’t get to properly do anything here. I suppose she got enough screentime in the show but I would have expected some kind of rivalry between her and Ratchet. It’s hard to see them getting along very well but they were pretty amiable here. Kanna gets to knock out a guard but doesn’t do much beyond that. Kohran finally had an invention that didn’t break so I’ll give her a pass here. Iris spends her time consoling Leni and this is Leni’s worst appearance by far. Ratchet is pretty intense but I feel like Leni exaggerated in being so afraid of her. At the end of the day Ratchet does seem like a good person.

That leaves the characters with the bigger roles. Orihime has a presence in this film but I can’t say that it’s a good one. She lets her jealousy get the better of her rather easily. Now, it’s a fun plot point and all but if you’re going to act like this then you gotta be able to back it up. Orihime volunteers for a mission that is clearly over her head and doesn’t prepare at all. It’s no surprise that she gets wrecked almost instantly. The sad truth is that Ratchet would have done a lot better which really justifies why she is so confident in herself.

Maria’s role is quite excellent though. She’s always been portrayed as one of the sharpest characters and she’s the first to suspect that something isn’t right. She gets two full action scenes to herself without the mech which is always fun to see. It makes for a great way to close out the film with her final moments and she proves why she is qualified to lead the team while Ogami is away. She’s such a strong character and the only reason I don’t have her higher up the list is because the team is stacked with such quality characters like Sumire and Kanna.

Then you’ve got Sakura who is still the main character of course. She looks very good and patiently helps to make sure that the team sticks together. She naturally disagrees with Ratchet’s more lethal approach throughout the film. While they never really come to blows, Sakura does step in to block Ratchet from murdering more people. Had things continued on that path I could have seen them fighting and I think it would be a close fight. Ratchet seems more skilled to me, but with her holy power Sakura just needs one hit to win. It would be a fun battle for sure. So Sakura is consistent as being a very solid character here.

Then you have the newcomer Ratchet. I must say that I thought she was a fun rival type character. I always like having the hero who shows up and decides that the villains must all be terminated. It always makes for some solid internal conflict. She can also have her lighter moments like when she trolls the characters at the beginning by pretending she can only speak English. Having her show up from America was a nice way to acknowledge the global presence of the fighters. The Flower Division reps Japan but of course there are divisions all around the world. I can’t say I’m surprised that the American branch is the one that murders everyone who stands in their way. That seems to be a common element when America gets involved in these things. Ratchet’s utmost confidence is one of the reasons why her character succeeds.

The only scene I found a bit questionable for her was the final play and in general the scene was a bit confusing. It’s an interestingly layered approach to having her and Sakura talk things out. Thing is, I’m all up for the conversation but it’s implied that Ratchet comes close to murdering her. It can be hard to tell where the play starts and ends with their conversation having multiple meanings but Ratchet seemed deadly serious. Destroying Sakura seems like it would have absolutely no benefit and doesn’t seem to be in line with Ratchet’s goals. Ratchet wants to complete the missions at all costs so destroying Sakura during a mission if she gets in the way makes sense but now? I just couldn’t really grasp Ratchet’s inner motivations at this point. She was clearly conflicted and confused but I thought it was an odd time for this to come out. I’d also argue that the other friends should have been closer by to try and put a stop to things. At their distance they wouldn’t have been in time to do anything.

Ogami gets a very small role here but it’s an excellent one. I won’t spoil what goes down but it’s one of the standout scenes in the movie. I’m glad he’s finally getting some respect here. The animation is definitely really good as you would expect. The best animated scene is likely when Sakura and Ratchet are taking care of the guards. They handle them quite seamlessly and the choreography is on point. The climax is also fun although the animation has less time to shine since the heroes are taking down one of those “I’m huuuuuuuge” opponents who can’t really do much in response. We get some good teamwork combos and determination moments though so it balances out. You always got to end the film with a big action scene and while I question why it always has to be a giant opponent in the end, it does work as a threat to unite everyone.

I didn’t talk much about the government plot but there’s not a whole lot to tell there. The idea of using mechs to support the division honestly isn’t bad. If they weren’t so greedy it could have worked and it’s something Commander Yoneda should still look into. I always thought there was no reason why they can’t make more robots. Sure, the users wouldn’t have spirit energy but wouldn’t the actual mech suits be enough as good backup? I believe it comes down to how durable the demons are but since conventional weapons sometimes have a bit of effect I think it’s worth it. Using captured demons to fuel power to fight demons? Now that’s a plan that sounds doomed from the moment it starts.

The soundtrack is fairly standard. You’ll recognize some tunes from the show and some new ones. None of them are super memorable or anything but they work well enough in the context of the scenes they show up in. I’d describe the tunes are smooth background music that doesn’t really stand out so it helps you focus on the dialogue. I wouldn’t mind more of a metal theme for the fights at some point though. The film has its share of darker moments where an ominous theme would work like when the villains first encounter Maria. Those two villains were pretty creepy and definitely came across as very intimidating.

Overall, I would definitely recommend the Sakura Wars movie. You may be a little confused if you jump into this one before watching the show though. The scenes with Sakura and Ratchet were definitely fun and the movie moves on pretty quick. None of the scenes drag on and there is always something happening. The movie has enough of an upgrade in animation where you definitely feel like this is a cinematic experience. I always feel like having that extra boost helps to make the experience feel legitimate. It tells a very complete story from start to finish. I look forward to seeing what other stories the franchise has in store. I admit that while the franchise does tend to move the characters around I’ll miss having the original group at the ready although it would be nostalgic if they could bring back the American branch from the So Long My Love title. That group was a lot of fun as well.

Overall 7/10

Mario & Luigi: Partners in Time Review


Mario’s certainly had quite a few RPGs over the years. It’s always been interesting to see Nintendo balance having both the Paper Mario series as well as the M&L titles. It used to be that the former would have the darker plots while M&L would have the hype dialogue. Gradually the Paper Mario games turned into the more fun titles without much of a plot and I’m not deep enough in this franchise to see if it’ll go the same way. Well, this is definitely a fun sequel and I would put it above the first game. The story is a little on the short side for an RPG but at around 15 hours I can’t reasonably say that it’s super short either. It’s long enough and gets the job done.

The game starts with the team deciding to time travel to the past for fun. Apparently that’s the kind of thing you do when you’re bored now. Peach heads to the past but when the time machine returns there is a monster in there instead of Peach. The Mario bros are able to barely take him out and head to the past. There they are quickly defeated by the Shroobs. Fortunately they are saved by Baby Bowser as well as Baby Mario/Baby Luigi. Now these guys are going to need to team up to find out where the present Peach is and save her. The stakes are high because this group is also looking to conquer the kingdom in general. They already own the Mushroom Kingdom in the past and Mario must now stop this from happening in the present.

Of course along the way a lot of hijinks ensues and you know Bowser will want to have a word in. Surprisingly Bowser’s role here is rather small. He gets a solid role at the end of the game though which was pretty tense. I was definitely not expecting things to go that way. The game does not disappoint with the climax. It’s pretty high-end as you would expect from an RPG experience. The boss has more than one phase and it’ll take everything you had to win. The game is rather difficult if you don’t stop to get some extra level ups along the way. I spent a few hours just going back to get level ups and the final boss was still pretty tough.

The best advice I can give it to really spam the Copy Flower and the Mix Flower. These are really your best options if you ultimately want to score the win. You can deal hundreds of damage just by using the flower once and at the same level my standard attack would do around 70. I don’t see how you can beat the final bosses without these items. I ran out of items the first time I tried to challenge the final boss and ultimately that put me in a real spot. I wouldn’t lose since I was good at dodging the attacks but I couldn’t deal enough damage to ever win. See, the boss has 3,000 HP and she is protected by a lot of other parts. The idea is to destroy the shields and then attack her but the shields regenerate every few turns. So by the time I would destroy 2 shields another would pop up so I would never get to the actual villain. You need the items for this fight. I can tell you that right now.

Also, it’s important to use the roulette to increase other attributes. Initially I was putting everything into Health but I didn’t realize that the roulette gets worse and worse if you focus on just one stat. You’ve got to increase them all to really put yourself in a good spot. It’s the only way to get far here. I recommend always increasing HP, Attack, or Defense. They’re the only 3 stats that really matter if you ask me. Earning XP isn’t super easy in this game though. Enemies don’t respawn unless you time travel so it can take a while to get anywhere. Additionally the EXP amounts just aren’t great. I beat the game at Level 25 and just getting to that point took quite a long while.

The gameplay is classic turn based although it’s fairly interactive. Pressing buttons at the right times will allow you to extend a combo or deal extra damage. You are also given the option to dodge enemy attacks if you time the buttons correctly. It’s a nice little touch that keeps you sharp the whole time. You can’t just space out as the enemy uses their moves. It’s not quite as crisp as your average RPG but I’ll give Nintendo props for keeping things different here. I do think it’s a pretty good idea.

As for the graphics, I’d say that the game looks pretty clear. The character sprites are on point. The animations are a little limited along with the sound effects so you’ll see and hear the characters do the same things a lot but at the end of the day it always feels pretty in character. The soundtrack is okay but the game was really lacking a danger theme. As a result even during the really serious moments you would have a happy theme play and it could dampen the mood a bit. The game could have really used a dark theme or something with a little rock for these moments.

There isn’t much replay value in this case because there isn’t anything to do after beating the game. You can earn more level ups I suppose but there isn’t much of a reason to do so with no post game. It’s short for an RPG as I mentioned but you can get it for a decent price nowadays and 15 hours is nothing to sneeze at. Additionally, the game is just a lot of fun. The dialogue is on point. Now, Luigi does get thrown into the dirt quite a bit as the series always love making fun at his expense. If you’re a big Luigi fan then this could be a rough ride for you. For the most part it’s all done in good fun but you may have doubts.

Overall, Mario & Luigi Partners in Time is a solid sequel to the first game. I thought that the story was a little better and I do love time travel adventures. It’s not a game that will stick with you for long as it’s off to the next thing right away but it’s a solid title nonetheless. I look forward to playing the next one soon. I feel like back in the day Bowser’s Inside Story was known as the best game in the series so I’ll be interested in seeing if that’s the case. I’m definitely expecting another really solid adventure. Mario hasn’t let me down before and I don’t expect he’ll start now.

Overall 7/10

All You Need is Kill Review


It’s time to look at a pretty interesting story about time travel. What if you could keep on redoing a day until you had perfected it? It’s an interesting idea for sure and if you could master the concept then I could see why anyone would want to do it. Keep replaying the day where you took a test to get the right answered or entering a tournament until you won. There are no limits to what time travel can help you do and that’s why it has always been such an amazing concept. One difference here compared to most that it isn’t exactly all fun and games for the main character. The time travel is quite serious.

We open up the story by being introduced to a very different world. We have been at war with aliens for decades now. They’ve always been one step ahead of us so no matter how many improvements we make to our mechs they always win. There is only one soldier who has been doing well against them lately and her name is Rita. She is able to take down dozens of attackers with the greatest of ease. The rest of the soldiers just watch in awe. Well our lead here is Keiji and he is promptly murdered as soon as he sets foot on the battlefield. The only issue is that he then wakes up back to the start of the day. He then repeats the day and dies again, which sends him to the beginning of the loop. He can’t find any reason as to why this started or how to get out but he suspects that it has happened for a reason. Can he now find a way to win this war and save humanity?

Of course you gotta take it one fight at a time but winning this battle would be huge. Keiji quickly realizes that every action that he takes a little differently affects quite a lot. The only worrisome part is that the aliens never act the same way so it seems like they are aware of what he is doing. Well, no matter. Keiji still aims to win this fight and he may need Rita’s help for that. It’s effectively Groundhog Day but in the middle of a war so the stakes are pretty high and it’s not like he can just have fun. Of course, living the same day over and over again for too long in any circumstance would get old quickly.

Keiji definitely makes for a good main character. He may not be thrilled at what’s going on but what I liked is that Keiji gets with the program right away. He quickly sees the benefit of this and trains as hard as he can to be the perfect soldier. He’s a very determined main character and doesn’t get distracted so easily. At one point in one of the timelines someone offers to “console” him and Keiji quickly turns down the random 1 night affair. Even though he could have done so and just went back to business the next day he kept his eye on the prize. Keiji wasn’t going to walk away without getting more knowledge on the enemy. It seems like he went through the loop hundreds if not thousands of times and never lost his sanity. For sure it did take an emotional toll as he would look terrible but he always said and did the right things anyway.

When a plan would fail Keiji would try the next best option. I definitely had no issues with him here. He fought til the end. There isn’t really much of a cast here. There are supporting characters of course but the only other important one would be Rita. She’s definitely a very solid character as well. As the ace fighter of the whole army her abilities greatly exceed those of anyone else. The only one who is able to keep up with her later on is Keiji thanks to all of the looping. Rita is a very no nonsense character who is always ready to fight. Even when the aliens try surprise attacks she doesn’t fall to those and just regroups. At the same time, she would like to have someone she could talk too, but just doesn’t see the point. It’s not like anyone can keep up and most are too scared to even talk to her. Her quiet confidence and overwhelming talent makes her quite memorable. If the army did not have her around then even with all the resets in the world I wonder if Keiji would have ever been able to make any real progress here. Perhaps, but it would take such a long time that his psyche would be in even worse shape.

The idea behind the story is just excellent. The idea of being able to keep on trying over and over again until you can solve things is brilliant. The manga also touches on other aspects of this. For example, even if you can figure out how to win that’s not enough. You then have to keep on going until you find a method that can save the most lives. If you assume that you have endless tries then you don’t need to worry as much but that’s also a big assumption. You have to ultimately figure things out as fast as possible so you don’t risk too much. Make the wrong call and it could blow up in your face. The writing will definitely remind you of something like Death Note where you have to consider all the implications that a single action can have.

The artwork is definitely excellent. There’s a lot of detail put into each of the pages. The characters really stand out and the artist does a good job of helping you feel the dread they experience when they get out into the field. This isn’t the kind of series where you can expect everyone to have a happy ending. There’s a war going on after all and the humans are just trying to survive as best they can. The ending is very solid though and you could reasonably continue with a sequel at some point. I would say that there is still as lot more you can do with the concept although I suppose the series was trying not to be redundant. It’s the kind of ending where you can easily picture how things will go either way. Whether the heroes or aliens win the war is up to you.

Overall, All You Need is Kill is definitely one of those titles that you’ll probably need to take a second look at to make sure you read it properly. The grammar might not really make sense but you’ll still get the idea right away. At the end of the day the kill is really the important part to the characters here. This is a very well crafted story with a fun premise that the writer takes advantage of. Everything is executed well and it’s a title I could recommend to anyone. It can get a bit violent as it’s in a war with aliens stabbing people to death but it’s nothing too crazy I’d say. The alien designs were definitely intense and the manga did a good job of showing how fierce they could be while highlighting that there is no room for hesitation there. You either land the first blow or you won’t be around to see the next one.

Overall 7/10

Tron Legacy Review


It’s time to look at the sequel to the original Tron. I remember how impressed I was when I first saw this title. The effects just looked flawless and the film as a whole really had a great high energy feel thrown in. The characters were cool and this really felt like the series was completely on the right track. It’s a shame that the third one is taking so long to come out. Well, the film definitely holds up and is just as great as I remembered it to be. It’s certainly underratted.

The movie starts by explaining that Kevin has vanished and so his son Sam had to grow up without him for a long while. Sam is now the chief for the company but he just doesn’t really see the point. He wastes his days away doing nothing until one day Alan shows up and tells Sam that he received a buzz from Kevin’s pager. Sam heads to the arcade and is blasted into the grid. There he meets up with a program named Clu who rules the Grid with an iron fist. Kevin has been exiled to the wastelands and resides with another program named Quorra. Quorra helps Sam escape and now they must think of a plan to get out of here. The main issue is that the heroes are completely outnumbered here.

Things tend to happen very quickly here which is always nice. There is no dead time here. The heroes are on the clock and have to do what they can. The film shows right away how much the Grid has changed since the first film. The “graphics” have gotten a lot better so the programs now look like people. Time travels differently in the system so it makes sense that everything has been updated. We now have more action scenes on the Lightcycles and disc throwing games. Those are still a lot of fun and I wish we could get more games with that kind of gameplay. It’s one thing I really liked about the Tron Evolution video game back in the day. It’s fun to watch as well and is just a fun way to race.

The hand to hand action scenes are also on point. We see one flashback where Tron was taking on a lot of opponents this way. I do question how he was overpowered so easily with the final opponent though. That guy didn’t seem so skilled. Of course I blame Kevin more since the guy didn’t do anything to help that time. He was okay with just watching the whole time which was definitely no good. In the present we get a lot of action scenes like this as well such as in Zuse’s bar. That was a fun action scene for sure and the mysterious right hand man of Clu always provides some good action.

As I already mentioned the film just looks great as well. The Grid really stands out in every scene it is in. Any scene in the Grid is bound to be a good one and that’s definitely really good if you ask me. Whenever I talk about films needing to have interesting backgrounds to help the story along, this is exactly what I am talking about. Legacy is ahead of its time in many ways to the point where it’s hard to see many other films topping this one. The outfits just hold up so well and everything about the film still feels futuristic even many years later. The writing is also on point here as we have a solid cast of characters.

Sam is the lead this time around and he’s defintiely solid. It’s easy to see why he has decided to goof off nowadays since with his Dad missing he doesn’t see much of a point in anything. It all just happened too suddenly for him. In the Grid he quickly gets caught up to speed and comes up with some plans. I’m glad that he wasn’t as passive as Kevin was with the ideas. Sam just wants to save the day and he’s ready to take some risks to do it. Kevin is a far cry from his older self. The whole battle with Clu just broke him I guess. He’s now quite scared of going back in to fight. He should also be ashamed due to the fact that if he had helped Tron out in the past then none of this would have happened in the first place. His Star Wars esque abilities are fun to see though.

Tron is definitely a great character even if we don’t see him a whole lot. We learn what happened to him since the first film and it makes for a great role. He’s still the definitive character in the series to be sure. I don’t see any of the other characters really coming close to matching him. At the end of the day Tron is just a really impressive character and the best fighter in the series. It’s the reason why he is known as the hero of the grid. Then you have another hero in Quorra. She’s definitely good and has several pivotal moments in the series. Quorra is a lot bolder than Kevin and certainly wants to help out even if she isn’t quite as aggressive as Sam. She makes up for this with her superior fighting abilities though. She certainly gives the villains the work on several occasions even when she is outnumbered. Without her Sam would have definitely been in trouble several times here.

For the villains I’d say that we really have Clu as the main one. He shows up rather quickly and gets involved in the action personally. Right away that’s when I knew he would be a good villain. Good villains aren’t afraid to get into the ring themselves. It’s what separates the truly feared leaders from the guys who just sit in the chair. I was very satisfied with his portrayal and his reason for fighting was also a good one. He saw some flaws in the world and was trying to fix them. At the end of the day isn’t that exactly what you want the program to do? The only miscalculation was that the program would be so effective in its mission but who could have predicted that right?

Then you have Zuse who definitely likes having fun with the case. He’s not the smartest character in the film though. The guy acts like he is intelligent sure, but that’s not really enough when his actions are so weak. When you enter into a deal with the main villain you should always make sure you have some kind of leverage or a backup plan. He had neither but it did make for a cool visual and a fun scene in general. Clu’s right hand man is pretty great. He’s a man of few words but really delivers on the action scenes and gets a great arc/final scene.

Yeah there’s definitely a lot to like here. The soundtrack is also pretty stellar with some 80s type songs spread into the early part of the film as a tribute to the original. In some ways it embraced the era more than the first film did. Don’t expect to see the present timeline much since most of the film takes place in the game. That’s definitely okay with me though. The game is where all of the interesting things are going on so that’s really what I’m interested in seeing and it delivers. I sort of thought the board would have a bigger role or at least the main one who seemed to be leading the company down a corrupt path again. Maybe that’s something for the third film.

Overall, Legacy is definitely a great follow up to the original Tron film. It’s got great action, characters, a solid plot, solid soundtrack, etc. It really manages to get just about everything correct which is definitely good. I highly recommend checking this film out. It takes place far enough after the first film where you don’t need to see it to understand what is going on, but it does help you recognize the various Easter eggs here and there. It was fun to see this one have so many tributes to the first. Well, supposedly the third film is finally coming out sort of soon so I hope it’s able to maintain this level of quality. It’s definitely a tough act to follow.

Overall 8/10

Tales of Symphonia: Dawn of the New World Review


It’s time to look at the sequel to the original Tales of Symphonia game. As I recently beat the first one I knew it was time to jump right into the sequel. It’s definitely a very worthy successor. Is it as good as the first one? Well….it’s a tricky one. I do appreciate that we no longer have to worry about big dungeons and there are a lot more cinematics here. On the other hand, the original game had the better story if you ask me. So overall I would say that the original wins but it’s very close and that’s definitely impressive considering how good the first one.

It’s been a few years since the original game’s events concluded. The heroes succeeded in merging the two worlds together but this didn’t result in the perfect utopia that they expected. Instead of war about to break out between the half elves and humans, now there are big battles between the inhabitants of both worlds. The Church of Martel seems to have become more radical as well. The game starts with Lloyd appearing and murdering everyone in the city of Palmacosta. Emil barely manages to escape and saves a girl named Marta as well. We then skip forward a few years. Emil doesn’t remember these events and has had a pretty tough time of it. Nobody likes him as they believe him to be a bad luck charm. One day he meets up with Marta again who is being chased by a bunch of villains. She asks him if he will serve her as a Knight of Ratatosk and since he has nothing to lose, Emil agrees to this and gains a lot of power.

Marta explains her mission. She has to find all of the Centurion Cores and awaken them. This will restore Lord Ratatosk who will bring peace to this chaotic world. There are a lot of questions here to be honest but Emil doesn’t care. He’s finally found someone who needs him and so he has a purpose at long last. Emil agrees to help but he also wants revenge against Lloyd along the way. Emil doesn’t understand why people seem to love Lloyd so much despite the guy being a mass murderer. Most people don’t even believe Emil. Then you’ve also got the Vanguard which is an army of extremists who are trying to murder everyone and Emil’s mentor of sorts named Richter is a part of their group. The heroes will definitely need to take some sides here.

There’s a lot of story going on here and that’s why it’s always interesting writing reviews for an RPG. It’s a lot different from my standard game reviews where the plot doesn’t have to be mentioned much. Even from what I’ve written below, there’s just so much more to get into. Of course, it’s a story that is constantly evolving as you go through the chapters so you don’t want to get into it too deeply either. Needless to say there is a very large cast of characters here along with a ton of plot twists. You’ll need to play through the game in its entirety to really get the payoff here. I’ll still give a few thoughts here.

One of the big plots here is naturally involving Lloyd and how he went from being the main character of the first film to now seemingly murdering a bunch of people. If you played through the first game then I’m sure you’re thinking that there’s no way Lloyd would actually be evil. It would certainly be a bold move though that’s for sure but it would likely be a very unpopular move that would turn the fanbase against you. Well, the game explains why he’s doing all of this by the line but I just don’t buy into it. The whole thing is a huge stretch if you ask me. The guy’s just out of character, there’s no other way around it. It’s great to see him of course but he just doesn’t act like Lloyd.

It is always nice to see the old cast show up when you’re with a new group though. To date the game that did this the best was the second Golden Sun game. It was handled masterfully. Here you aren’t squarely against the old cast although you do get to fight Lloyd a few times which was neat. The game comes so close to making Lloyd the final boss which was impressive. It’s also just hype to see the characters acknowledge that Lloyd and the others saved the world a while back. It’s rare to go back to a world where the heroes are now famous for saving the world from the brink of disaster. Richter managing to fight off the whole original group was certainly impressive.

The game also retroactively shows us why the villain from the first game had some good points. Uniting the planet did nothing to stop the class battles. It just switched the sides. Now people from both planets are getting into even more fights than the old days. The characters are far from perfect and the world is in desperate need of someone saving it once more. The problem is that without a tangible villain to fight against for the most part, this battle is a lot tougher on the heroes. Then you’ve got the fact that Emil and Marta are working for a powerful spirit named Ratatosk who may or may not be evil.

So it’s a very ambitious story and certainly one that I enjoyed quite a lot. As for the characters, they’re definitely solid. Aside from Lloyd, I’d say that the rest of the old characters are in character. I’m glad that most of them are still trusting Lloyd although I don’t blame the ones who stopped due to how shady he is. If Lloyd doesn’t trust them then why should they trust him right? For the new characters, I’ll start with Emil. I can’t say that I’m a big fan of his. He’s just too timid. The guy backs down to everyone and always tends to panic. When the others get in trouble Emil is forced to call out for Ratatosk mode to save the day each time. Emil’s standard form is just in over his head and to save his character he would have needed to get with the program a lot sooner.

As for his Ratatosk mode, that’s when Emil’s at his best. It’s a similar dynamic to Jekyl and Hyde or Yugi and Yami Yugi. They are effectively different characters. As Ratatosk, Emil is a fun character even if you may not be able to call him a very heroic one. He’s always ready for a fight and isn’t passive this time around. When there’s someone in his way Emil will just blast through them. I wouldn’t have minded if he was in this form all the time. Then you have the heroine Marta. She’s a pretty unique characters. For starters she is constantly flirting with Emil due to admiring him after he saved her as a child. Emil doesn’t remember this and isn’t as brave as Marta expected him to be but that could also be why she was enjoying teasing him the whole time.

Beneath that she has a solid character arc though. Like Emil she has a lot of reasons for being fairly withdrawn and creating an external persona. She wants revenge on some characters but tries to hold this back. At the end of the day she is doing what she can to save the world and does well at this. I would say that she is better than the heroine of the first game. So the these two characters make for a solid duo. Then you’ve got Richter who is one of the major players of the game. He’s definitely a solid villain. No matter what justifications he uses, one of the guy’s first appearances is to try to murder Marta so there’s no way you can stretch him into being a hero. The guy has his goals and the motivations are solid but he definitely goes too far in trying to achieve them. He has the best theme in the game though which makes it extra fun whenever he appears. I also liked his weapon of choice.

The game’s story has a ton of cinematics which is fun because it makes this feel like a movie type event at times. There is always something happening and a benefit of being a sequel is having a lot of nostalgic moments everywhere. Pretty much every town is accurately recreated from the first game including the dungeons. The hub world is gone so now you go directly from place to place. I was definitely pretty cool with that. The graphics are quite solid and the soundtrack is good. While the first game wins with the music overall, I really liked Richter’s theme as well as the various remasters from the first game.

There’s definitely a lot of replay value here. The game itself is over 20 hours long and there are a lot of side quests and bonus cutscenes you can experience during the game as well. Add onto that the various collectibles and this will definitely last you for a while. It’s not quite as long as the first game but still quite long in its own right. There are also some new mechanics compared to the first game like being able to train up monsters. While it’s always sad to see them go back to level 1 when they reincarnate, their stats go quite high. They were super valuable during the final bosses here and they level up faster than the human characters so at least to me it seemed to balance out pretty well.

Overall, Dawn of the New World is a great sequel to the first Tales Of. I definitely recommend picking this up whether you’ve played the first one or not. Either way it’s a great RPG that really succeeds in every area. The fact that most of the dungeons are already completed when you start the game is fine by me. It just means that there’s more time to focus on the story and battles. We get quite a few action scenes in the cinematics like Lloyd taking on Richter or the main duo going up against Alice and her partner. The story gets quite deep at times and doesn’t pull its punches. The ending is pretty tragic in some ways but I was glad that at least some of the characters got a happy ending here. It would have been pretty sad if the game had cut out a bit early. Hopefully they bring these characters back for another adventure some day.

Overall 8/10

Tron Review


It’s time to take a look at the original Tron that came out a long while ago. It’s definitely always fun to have a Sci-fi adventure where you fall into a video game. There have been numerous series about this over the years and that’s because there’s just so much potential there. This is a solid film that has aged pretty well. Flynn’s still a great main character and I like the effects/atmosphere.

The movie starts by introducing us to the legendary company ENCOM. It’s led by Dillinger who got to the top by stealing all of Kevin’s ideas and making millions off of them. Unfortunately Kevin was unable to prove that he created them and so he had to settle for running an arcade. Since then Kevin has decided to devote his life to breaking into the system and finding the evidence. His time to shine happens when Alan and Lora pay him a visit to let him know that the Master Control Program is on to him. Kevin decides to try and free Tron but the program is one step ahead of him and launches the hero into the game. Can Kevin get back out of the system or is it too late?

The Grid is definitely a fun world to be stuck in. It may be pretty dangerous but playing through games like the Lightcycle or the disc throwing definitely looks like it would be a lot of fun if you ask me. The world still looks really good even when watching in 2020. The good programs are definitely on the losing side, but at least they have Tron around to help out. He’s easily the most powerful good program out there. He makes for some good banter with Kevin and the third member of their party.

In general Kevin’s just a fun character to have around. I like his complete confidence which you see even in his very first appearance. The guy isn’t even remotely afraid of going up against the MCP and has fun messing with the villain when he first hops onto the computer. Naturally he is a little less powerful once he is in the game but still does his best. The guy is always ready for the next move. Then you have Tron who is very serious the whole time. He’s really just about completing his mission no matter what and he must have been stuck in this game for a long time. They mention that time works differently in the game world so for all we know he’s been here for years or something which is crazy to think about. He may not get as big a role as you might think but he’s definitely very memorable.

Alan’s a good red herring here since you originally feel like he will be one of the main characters then he vanishes after the intro. He was cool while he was around though. Maybe not the most memorable but he was definitely on board with Lora’s plan right away. The film throws in some slight romance in both worlds but neither one really goes anywhere. I do think Yori going with both characters was a bit unneeded though. I don’t really see what the point of those moments were. Probably just to squeeze a bit of romance in.

Dillinger made for a pretty fun villain. I’m always ready for those CEO types. He doesn’t do a whole lot to make himself a memorable villain compared to other similar figures but is still a solid addition to the cast. The Master Control Program is a little less notable. I liked the presence he brought to the film for the most part but it was a little harder for me to take the design seriously. He reminded me a bit of Modok or the Kree intelligence. Giving him a bit of a more compact form to fight with the heroes would have been pretty neat.

One of the big strengths of Tron is how great the cybernetic world is. This is the kind of world you could definitely see yourself getting stuck in and not mind so much. It’s all pretty interesting. The graphics/effects are on point and the soundtrack is good. It’s definitely one of the first big “stuck in a video game” movies out there and handles the genre quite well. Mix that in with quality writing and you’ve definitely got a winning combo here.

Now, if I nitpick a bit here, I have to question why the Master Control Program doesn’t take a more aggressive approach here. It should have been easy for him to stop Tron and friends many times before they got so far away. He controls the sector and every program in it. We saw that when he launched the tanks they were able to deal a lot of damage. Why not make sure that the heroes he blasted were actually dead? Crushing the programs there would have been huge and you’d think he could feel their presence the whole time. I suppose the easy answer to all of this is just plain arrogance though and I suppose you can’t really argue with that. At the end of the day he just thought that nothing the heroes did could really matter and that led to his downfall.

Overall, Tron is definitely a solid film worth checking out. The effects are solid and it has good writing and pacing throughout. The character cast is definitely solid and there’s really a lot to enjoy here. It was a good way to start off the series and of course Legacy would then take it to the next level. Watching both back to back is a good way to really see all the connections and how much the Grid has evolved. The themes of A.I. growing sentient are still pretty interesting since we get closer and closer to A.I. being able to reason. Ideally we won’t all be thrown into the grid though but if that should ever happen just make sure you have your gaming skills on point.

Overall 7/10