Mario & Luigi: Partners in Time Review


Mario’s certainly had quite a few RPGs over the years. It’s always been interesting to see Nintendo balance having both the Paper Mario series as well as the M&L titles. It used to be that the former would have the darker plots while M&L would have the hype dialogue. Gradually the Paper Mario games turned into the more fun titles without much of a plot and I’m not deep enough in this franchise to see if it’ll go the same way. Well, this is definitely a fun sequel and I would put it above the first game. The story is a little on the short side for an RPG but at around 15 hours I can’t reasonably say that it’s super short either. It’s long enough and gets the job done.

The game starts with the team deciding to time travel to the past for fun. Apparently that’s the kind of thing you do when you’re bored now. Peach heads to the past but when the time machine returns there is a monster in there instead of Peach. The Mario bros are able to barely take him out and head to the past. There they are quickly defeated by the Shroobs. Fortunately they are saved by Baby Bowser as well as Baby Mario/Baby Luigi. Now these guys are going to need to team up to find out where the present Peach is and save her. The stakes are high because this group is also looking to conquer the kingdom in general. They already own the Mushroom Kingdom in the past and Mario must now stop this from happening in the present.

Of course along the way a lot of hijinks ensues and you know Bowser will want to have a word in. Surprisingly Bowser’s role here is rather small. He gets a solid role at the end of the game though which was pretty tense. I was definitely not expecting things to go that way. The game does not disappoint with the climax. It’s pretty high-end as you would expect from an RPG experience. The boss has more than one phase and it’ll take everything you had to win. The game is rather difficult if you don’t stop to get some extra level ups along the way. I spent a few hours just going back to get level ups and the final boss was still pretty tough.

The best advice I can give it to really spam the Copy Flower and the Mix Flower. These are really your best options if you ultimately want to score the win. You can deal hundreds of damage just by using the flower once and at the same level my standard attack would do around 70. I don’t see how you can beat the final bosses without these items. I ran out of items the first time I tried to challenge the final boss and ultimately that put me in a real spot. I wouldn’t lose since I was good at dodging the attacks but I couldn’t deal enough damage to ever win. See, the boss has 3,000 HP and she is protected by a lot of other parts. The idea is to destroy the shields and then attack her but the shields regenerate every few turns. So by the time I would destroy 2 shields another would pop up so I would never get to the actual villain. You need the items for this fight. I can tell you that right now.

Also, it’s important to use the roulette to increase other attributes. Initially I was putting everything into Health but I didn’t realize that the roulette gets worse and worse if you focus on just one stat. You’ve got to increase them all to really put yourself in a good spot. It’s the only way to get far here. I recommend always increasing HP, Attack, or Defense. They’re the only 3 stats that really matter if you ask me. Earning XP isn’t super easy in this game though. Enemies don’t respawn unless you time travel so it can take a while to get anywhere. Additionally the EXP amounts just aren’t great. I beat the game at Level 25 and just getting to that point took quite a long while.

The gameplay is classic turn based although it’s fairly interactive. Pressing buttons at the right times will allow you to extend a combo or deal extra damage. You are also given the option to dodge enemy attacks if you time the buttons correctly. It’s a nice little touch that keeps you sharp the whole time. You can’t just space out as the enemy uses their moves. It’s not quite as crisp as your average RPG but I’ll give Nintendo props for keeping things different here. I do think it’s a pretty good idea.

As for the graphics, I’d say that the game looks pretty clear. The character sprites are on point. The animations are a little limited along with the sound effects so you’ll see and hear the characters do the same things a lot but at the end of the day it always feels pretty in character. The soundtrack is okay but the game was really lacking a danger theme. As a result even during the really serious moments you would have a happy theme play and it could dampen the mood a bit. The game could have really used a dark theme or something with a little rock for these moments.

There isn’t much replay value in this case because there isn’t anything to do after beating the game. You can earn more level ups I suppose but there isn’t much of a reason to do so with no post game. It’s short for an RPG as I mentioned but you can get it for a decent price nowadays and 15 hours is nothing to sneeze at. Additionally, the game is just a lot of fun. The dialogue is on point. Now, Luigi does get thrown into the dirt quite a bit as the series always love making fun at his expense. If you’re a big Luigi fan then this could be a rough ride for you. For the most part it’s all done in good fun but you may have doubts.

Overall, Mario & Luigi Partners in Time is a solid sequel to the first game. I thought that the story was a little better and I do love time travel adventures. It’s not a game that will stick with you for long as it’s off to the next thing right away but it’s a solid title nonetheless. I look forward to playing the next one soon. I feel like back in the day Bowser’s Inside Story was known as the best game in the series so I’ll be interested in seeing if that’s the case. I’m definitely expecting another really solid adventure. Mario hasn’t let me down before and I don’t expect he’ll start now.

Overall 7/10

All You Need is Kill Review


It’s time to look at a pretty interesting story about time travel. What if you could keep on redoing a day until you had perfected it? It’s an interesting idea for sure and if you could master the concept then I could see why anyone would want to do it. Keep replaying the day where you took a test to get the right answered or entering a tournament until you won. There are no limits to what time travel can help you do and that’s why it has always been such an amazing concept. One difference here compared to most that it isn’t exactly all fun and games for the main character. The time travel is quite serious.

We open up the story by being introduced to a very different world. We have been at war with aliens for decades now. They’ve always been one step ahead of us so no matter how many improvements we make to our mechs they always win. There is only one soldier who has been doing well against them lately and her name is Rita. She is able to take down dozens of attackers with the greatest of ease. The rest of the soldiers just watch in awe. Well our lead here is Keiji and he is promptly murdered as soon as he sets foot on the battlefield. The only issue is that he then wakes up back to the start of the day. He then repeats the day and dies again, which sends him to the beginning of the loop. He can’t find any reason as to why this started or how to get out but he suspects that it has happened for a reason. Can he now find a way to win this war and save humanity?

Of course you gotta take it one fight at a time but winning this battle would be huge. Keiji quickly realizes that every action that he takes a little differently affects quite a lot. The only worrisome part is that the aliens never act the same way so it seems like they are aware of what he is doing. Well, no matter. Keiji still aims to win this fight and he may need Rita’s help for that. It’s effectively Groundhog Day but in the middle of a war so the stakes are pretty high and it’s not like he can just have fun. Of course, living the same day over and over again for too long in any circumstance would get old quickly.

Keiji definitely makes for a good main character. He may not be thrilled at what’s going on but what I liked is that Keiji gets with the program right away. He quickly sees the benefit of this and trains as hard as he can to be the perfect soldier. He’s a very determined main character and doesn’t get distracted so easily. At one point in one of the timelines someone offers to “console” him and Keiji quickly turns down the random 1 night affair. Even though he could have done so and just went back to business the next day he kept his eye on the prize. Keiji wasn’t going to walk away without getting more knowledge on the enemy. It seems like he went through the loop hundreds if not thousands of times and never lost his sanity. For sure it did take an emotional toll as he would look terrible but he always said and did the right things anyway.

When a plan would fail Keiji would try the next best option. I definitely had no issues with him here. He fought til the end. There isn’t really much of a cast here. There are supporting characters of course but the only other important one would be Rita. She’s definitely a very solid character as well. As the ace fighter of the whole army her abilities greatly exceed those of anyone else. The only one who is able to keep up with her later on is Keiji thanks to all of the looping. Rita is a very no nonsense character who is always ready to fight. Even when the aliens try surprise attacks she doesn’t fall to those and just regroups. At the same time, she would like to have someone she could talk too, but just doesn’t see the point. It’s not like anyone can keep up and most are too scared to even talk to her. Her quiet confidence and overwhelming talent makes her quite memorable. If the army did not have her around then even with all the resets in the world I wonder if Keiji would have ever been able to make any real progress here. Perhaps, but it would take such a long time that his psyche would be in even worse shape.

The idea behind the story is just excellent. The idea of being able to keep on trying over and over again until you can solve things is brilliant. The manga also touches on other aspects of this. For example, even if you can figure out how to win that’s not enough. You then have to keep on going until you find a method that can save the most lives. If you assume that you have endless tries then you don’t need to worry as much but that’s also a big assumption. You have to ultimately figure things out as fast as possible so you don’t risk too much. Make the wrong call and it could blow up in your face. The writing will definitely remind you of something like Death Note where you have to consider all the implications that a single action can have.

The artwork is definitely excellent. There’s a lot of detail put into each of the pages. The characters really stand out and the artist does a good job of helping you feel the dread they experience when they get out into the field. This isn’t the kind of series where you can expect everyone to have a happy ending. There’s a war going on after all and the humans are just trying to survive as best they can. The ending is very solid though and you could reasonably continue with a sequel at some point. I would say that there is still as lot more you can do with the concept although I suppose the series was trying not to be redundant. It’s the kind of ending where you can easily picture how things will go either way. Whether the heroes or aliens win the war is up to you.

Overall, All You Need is Kill is definitely one of those titles that you’ll probably need to take a second look at to make sure you read it properly. The grammar might not really make sense but you’ll still get the idea right away. At the end of the day the kill is really the important part to the characters here. This is a very well crafted story with a fun premise that the writer takes advantage of. Everything is executed well and it’s a title I could recommend to anyone. It can get a bit violent as it’s in a war with aliens stabbing people to death but it’s nothing too crazy I’d say. The alien designs were definitely intense and the manga did a good job of showing how fierce they could be while highlighting that there is no room for hesitation there. You either land the first blow or you won’t be around to see the next one.

Overall 7/10

Tron Legacy Review


It’s time to look at the sequel to the original Tron. I remember how impressed I was when I first saw this title. The effects just looked flawless and the film as a whole really had a great high energy feel thrown in. The characters were cool and this really felt like the series was completely on the right track. It’s a shame that the third one is taking so long to come out. Well, the film definitely holds up and is just as great as I remembered it to be. It’s certainly underratted.

The movie starts by explaining that Kevin has vanished and so his son Sam had to grow up without him for a long while. Sam is now the chief for the company but he just doesn’t really see the point. He wastes his days away doing nothing until one day Alan shows up and tells Sam that he received a buzz from Kevin’s pager. Sam heads to the arcade and is blasted into the grid. There he meets up with a program named Clu who rules the Grid with an iron fist. Kevin has been exiled to the wastelands and resides with another program named Quorra. Quorra helps Sam escape and now they must think of a plan to get out of here. The main issue is that the heroes are completely outnumbered here.

Things tend to happen very quickly here which is always nice. There is no dead time here. The heroes are on the clock and have to do what they can. The film shows right away how much the Grid has changed since the first film. The “graphics” have gotten a lot better so the programs now look like people. Time travels differently in the system so it makes sense that everything has been updated. We now have more action scenes on the Lightcycles and disc throwing games. Those are still a lot of fun and I wish we could get more games with that kind of gameplay. It’s one thing I really liked about the Tron Evolution video game back in the day. It’s fun to watch as well and is just a fun way to race.

The hand to hand action scenes are also on point. We see one flashback where Tron was taking on a lot of opponents this way. I do question how he was overpowered so easily with the final opponent though. That guy didn’t seem so skilled. Of course I blame Kevin more since the guy didn’t do anything to help that time. He was okay with just watching the whole time which was definitely no good. In the present we get a lot of action scenes like this as well such as in Zuse’s bar. That was a fun action scene for sure and the mysterious right hand man of Clu always provides some good action.

As I already mentioned the film just looks great as well. The Grid really stands out in every scene it is in. Any scene in the Grid is bound to be a good one and that’s definitely really good if you ask me. Whenever I talk about films needing to have interesting backgrounds to help the story along, this is exactly what I am talking about. Legacy is ahead of its time in many ways to the point where it’s hard to see many other films topping this one. The outfits just hold up so well and everything about the film still feels futuristic even many years later. The writing is also on point here as we have a solid cast of characters.

Sam is the lead this time around and he’s defintiely solid. It’s easy to see why he has decided to goof off nowadays since with his Dad missing he doesn’t see much of a point in anything. It all just happened too suddenly for him. In the Grid he quickly gets caught up to speed and comes up with some plans. I’m glad that he wasn’t as passive as Kevin was with the ideas. Sam just wants to save the day and he’s ready to take some risks to do it. Kevin is a far cry from his older self. The whole battle with Clu just broke him I guess. He’s now quite scared of going back in to fight. He should also be ashamed due to the fact that if he had helped Tron out in the past then none of this would have happened in the first place. His Star Wars esque abilities are fun to see though.

Tron is definitely a great character even if we don’t see him a whole lot. We learn what happened to him since the first film and it makes for a great role. He’s still the definitive character in the series to be sure. I don’t see any of the other characters really coming close to matching him. At the end of the day Tron is just a really impressive character and the best fighter in the series. It’s the reason why he is known as the hero of the grid. Then you have another hero in Quorra. She’s definitely good and has several pivotal moments in the series. Quorra is a lot bolder than Kevin and certainly wants to help out even if she isn’t quite as aggressive as Sam. She makes up for this with her superior fighting abilities though. She certainly gives the villains the work on several occasions even when she is outnumbered. Without her Sam would have definitely been in trouble several times here.

For the villains I’d say that we really have Clu as the main one. He shows up rather quickly and gets involved in the action personally. Right away that’s when I knew he would be a good villain. Good villains aren’t afraid to get into the ring themselves. It’s what separates the truly feared leaders from the guys who just sit in the chair. I was very satisfied with his portrayal and his reason for fighting was also a good one. He saw some flaws in the world and was trying to fix them. At the end of the day isn’t that exactly what you want the program to do? The only miscalculation was that the program would be so effective in its mission but who could have predicted that right?

Then you have Zuse who definitely likes having fun with the case. He’s not the smartest character in the film though. The guy acts like he is intelligent sure, but that’s not really enough when his actions are so weak. When you enter into a deal with the main villain you should always make sure you have some kind of leverage or a backup plan. He had neither but it did make for a cool visual and a fun scene in general. Clu’s right hand man is pretty great. He’s a man of few words but really delivers on the action scenes and gets a great arc/final scene.

Yeah there’s definitely a lot to like here. The soundtrack is also pretty stellar with some 80s type songs spread into the early part of the film as a tribute to the original. In some ways it embraced the era more than the first film did. Don’t expect to see the present timeline much since most of the film takes place in the game. That’s definitely okay with me though. The game is where all of the interesting things are going on so that’s really what I’m interested in seeing and it delivers. I sort of thought the board would have a bigger role or at least the main one who seemed to be leading the company down a corrupt path again. Maybe that’s something for the third film.

Overall, Legacy is definitely a great follow up to the original Tron film. It’s got great action, characters, a solid plot, solid soundtrack, etc. It really manages to get just about everything correct which is definitely good. I highly recommend checking this film out. It takes place far enough after the first film where you don’t need to see it to understand what is going on, but it does help you recognize the various Easter eggs here and there. It was fun to see this one have so many tributes to the first. Well, supposedly the third film is finally coming out sort of soon so I hope it’s able to maintain this level of quality. It’s definitely a tough act to follow.

Overall 8/10

Tales of Symphonia: Dawn of the New World Review


It’s time to look at the sequel to the original Tales of Symphonia game. As I recently beat the first one I knew it was time to jump right into the sequel. It’s definitely a very worthy successor. Is it as good as the first one? Well….it’s a tricky one. I do appreciate that we no longer have to worry about big dungeons and there are a lot more cinematics here. On the other hand, the original game had the better story if you ask me. So overall I would say that the original wins but it’s very close and that’s definitely impressive considering how good the first one.

It’s been a few years since the original game’s events concluded. The heroes succeeded in merging the two worlds together but this didn’t result in the perfect utopia that they expected. Instead of war about to break out between the half elves and humans, now there are big battles between the inhabitants of both worlds. The Church of Martel seems to have become more radical as well. The game starts with Lloyd appearing and murdering everyone in the city of Palmacosta. Emil barely manages to escape and saves a girl named Marta as well. We then skip forward a few years. Emil doesn’t remember these events and has had a pretty tough time of it. Nobody likes him as they believe him to be a bad luck charm. One day he meets up with Marta again who is being chased by a bunch of villains. She asks him if he will serve her as a Knight of Ratatosk and since he has nothing to lose, Emil agrees to this and gains a lot of power.

Marta explains her mission. She has to find all of the Centurion Cores and awaken them. This will restore Lord Ratatosk who will bring peace to this chaotic world. There are a lot of questions here to be honest but Emil doesn’t care. He’s finally found someone who needs him and so he has a purpose at long last. Emil agrees to help but he also wants revenge against Lloyd along the way. Emil doesn’t understand why people seem to love Lloyd so much despite the guy being a mass murderer. Most people don’t even believe Emil. Then you’ve also got the Vanguard which is an army of extremists who are trying to murder everyone and Emil’s mentor of sorts named Richter is a part of their group. The heroes will definitely need to take some sides here.

There’s a lot of story going on here and that’s why it’s always interesting writing reviews for an RPG. It’s a lot different from my standard game reviews where the plot doesn’t have to be mentioned much. Even from what I’ve written below, there’s just so much more to get into. Of course, it’s a story that is constantly evolving as you go through the chapters so you don’t want to get into it too deeply either. Needless to say there is a very large cast of characters here along with a ton of plot twists. You’ll need to play through the game in its entirety to really get the payoff here. I’ll still give a few thoughts here.

One of the big plots here is naturally involving Lloyd and how he went from being the main character of the first film to now seemingly murdering a bunch of people. If you played through the first game then I’m sure you’re thinking that there’s no way Lloyd would actually be evil. It would certainly be a bold move though that’s for sure but it would likely be a very unpopular move that would turn the fanbase against you. Well, the game explains why he’s doing all of this by the line but I just don’t buy into it. The whole thing is a huge stretch if you ask me. The guy’s just out of character, there’s no other way around it. It’s great to see him of course but he just doesn’t act like Lloyd.

It is always nice to see the old cast show up when you’re with a new group though. To date the game that did this the best was the second Golden Sun game. It was handled masterfully. Here you aren’t squarely against the old cast although you do get to fight Lloyd a few times which was neat. The game comes so close to making Lloyd the final boss which was impressive. It’s also just hype to see the characters acknowledge that Lloyd and the others saved the world a while back. It’s rare to go back to a world where the heroes are now famous for saving the world from the brink of disaster. Richter managing to fight off the whole original group was certainly impressive.

The game also retroactively shows us why the villain from the first game had some good points. Uniting the planet did nothing to stop the class battles. It just switched the sides. Now people from both planets are getting into even more fights than the old days. The characters are far from perfect and the world is in desperate need of someone saving it once more. The problem is that without a tangible villain to fight against for the most part, this battle is a lot tougher on the heroes. Then you’ve got the fact that Emil and Marta are working for a powerful spirit named Ratatosk who may or may not be evil.

So it’s a very ambitious story and certainly one that I enjoyed quite a lot. As for the characters, they’re definitely solid. Aside from Lloyd, I’d say that the rest of the old characters are in character. I’m glad that most of them are still trusting Lloyd although I don’t blame the ones who stopped due to how shady he is. If Lloyd doesn’t trust them then why should they trust him right? For the new characters, I’ll start with Emil. I can’t say that I’m a big fan of his. He’s just too timid. The guy backs down to everyone and always tends to panic. When the others get in trouble Emil is forced to call out for Ratatosk mode to save the day each time. Emil’s standard form is just in over his head and to save his character he would have needed to get with the program a lot sooner.

As for his Ratatosk mode, that’s when Emil’s at his best. It’s a similar dynamic to Jekyl and Hyde or Yugi and Yami Yugi. They are effectively different characters. As Ratatosk, Emil is a fun character even if you may not be able to call him a very heroic one. He’s always ready for a fight and isn’t passive this time around. When there’s someone in his way Emil will just blast through them. I wouldn’t have minded if he was in this form all the time. Then you have the heroine Marta. She’s a pretty unique characters. For starters she is constantly flirting with Emil due to admiring him after he saved her as a child. Emil doesn’t remember this and isn’t as brave as Marta expected him to be but that could also be why she was enjoying teasing him the whole time.

Beneath that she has a solid character arc though. Like Emil she has a lot of reasons for being fairly withdrawn and creating an external persona. She wants revenge on some characters but tries to hold this back. At the end of the day she is doing what she can to save the world and does well at this. I would say that she is better than the heroine of the first game. So the these two characters make for a solid duo. Then you’ve got Richter who is one of the major players of the game. He’s definitely a solid villain. No matter what justifications he uses, one of the guy’s first appearances is to try to murder Marta so there’s no way you can stretch him into being a hero. The guy has his goals and the motivations are solid but he definitely goes too far in trying to achieve them. He has the best theme in the game though which makes it extra fun whenever he appears. I also liked his weapon of choice.

The game’s story has a ton of cinematics which is fun because it makes this feel like a movie type event at times. There is always something happening and a benefit of being a sequel is having a lot of nostalgic moments everywhere. Pretty much every town is accurately recreated from the first game including the dungeons. The hub world is gone so now you go directly from place to place. I was definitely pretty cool with that. The graphics are quite solid and the soundtrack is good. While the first game wins with the music overall, I really liked Richter’s theme as well as the various remasters from the first game.

There’s definitely a lot of replay value here. The game itself is over 20 hours long and there are a lot of side quests and bonus cutscenes you can experience during the game as well. Add onto that the various collectibles and this will definitely last you for a while. It’s not quite as long as the first game but still quite long in its own right. There are also some new mechanics compared to the first game like being able to train up monsters. While it’s always sad to see them go back to level 1 when they reincarnate, their stats go quite high. They were super valuable during the final bosses here and they level up faster than the human characters so at least to me it seemed to balance out pretty well.

Overall, Dawn of the New World is a great sequel to the first Tales Of. I definitely recommend picking this up whether you’ve played the first one or not. Either way it’s a great RPG that really succeeds in every area. The fact that most of the dungeons are already completed when you start the game is fine by me. It just means that there’s more time to focus on the story and battles. We get quite a few action scenes in the cinematics like Lloyd taking on Richter or the main duo going up against Alice and her partner. The story gets quite deep at times and doesn’t pull its punches. The ending is pretty tragic in some ways but I was glad that at least some of the characters got a happy ending here. It would have been pretty sad if the game had cut out a bit early. Hopefully they bring these characters back for another adventure some day.

Overall 8/10

Tron Review


It’s time to take a look at the original Tron that came out a long while ago. It’s definitely always fun to have a Sci-fi adventure where you fall into a video game. There have been numerous series about this over the years and that’s because there’s just so much potential there. This is a solid film that has aged pretty well. Flynn’s still a great main character and I like the effects/atmosphere.

The movie starts by introducing us to the legendary company ENCOM. It’s led by Dillinger who got to the top by stealing all of Kevin’s ideas and making millions off of them. Unfortunately Kevin was unable to prove that he created them and so he had to settle for running an arcade. Since then Kevin has decided to devote his life to breaking into the system and finding the evidence. His time to shine happens when Alan and Lora pay him a visit to let him know that the Master Control Program is on to him. Kevin decides to try and free Tron but the program is one step ahead of him and launches the hero into the game. Can Kevin get back out of the system or is it too late?

The Grid is definitely a fun world to be stuck in. It may be pretty dangerous but playing through games like the Lightcycle or the disc throwing definitely looks like it would be a lot of fun if you ask me. The world still looks really good even when watching in 2020. The good programs are definitely on the losing side, but at least they have Tron around to help out. He’s easily the most powerful good program out there. He makes for some good banter with Kevin and the third member of their party.

In general Kevin’s just a fun character to have around. I like his complete confidence which you see even in his very first appearance. The guy isn’t even remotely afraid of going up against the MCP and has fun messing with the villain when he first hops onto the computer. Naturally he is a little less powerful once he is in the game but still does his best. The guy is always ready for the next move. Then you have Tron who is very serious the whole time. He’s really just about completing his mission no matter what and he must have been stuck in this game for a long time. They mention that time works differently in the game world so for all we know he’s been here for years or something which is crazy to think about. He may not get as big a role as you might think but he’s definitely very memorable.

Alan’s a good red herring here since you originally feel like he will be one of the main characters then he vanishes after the intro. He was cool while he was around though. Maybe not the most memorable but he was definitely on board with Lora’s plan right away. The film throws in some slight romance in both worlds but neither one really goes anywhere. I do think Yori going with both characters was a bit unneeded though. I don’t really see what the point of those moments were. Probably just to squeeze a bit of romance in.

Dillinger made for a pretty fun villain. I’m always ready for those CEO types. He doesn’t do a whole lot to make himself a memorable villain compared to other similar figures but is still a solid addition to the cast. The Master Control Program is a little less notable. I liked the presence he brought to the film for the most part but it was a little harder for me to take the design seriously. He reminded me a bit of Modok or the Kree intelligence. Giving him a bit of a more compact form to fight with the heroes would have been pretty neat.

One of the big strengths of Tron is how great the cybernetic world is. This is the kind of world you could definitely see yourself getting stuck in and not mind so much. It’s all pretty interesting. The graphics/effects are on point and the soundtrack is good. It’s definitely one of the first big “stuck in a video game” movies out there and handles the genre quite well. Mix that in with quality writing and you’ve definitely got a winning combo here.

Now, if I nitpick a bit here, I have to question why the Master Control Program doesn’t take a more aggressive approach here. It should have been easy for him to stop Tron and friends many times before they got so far away. He controls the sector and every program in it. We saw that when he launched the tanks they were able to deal a lot of damage. Why not make sure that the heroes he blasted were actually dead? Crushing the programs there would have been huge and you’d think he could feel their presence the whole time. I suppose the easy answer to all of this is just plain arrogance though and I suppose you can’t really argue with that. At the end of the day he just thought that nothing the heroes did could really matter and that led to his downfall.

Overall, Tron is definitely a solid film worth checking out. The effects are solid and it has good writing and pacing throughout. The character cast is definitely solid and there’s really a lot to enjoy here. It was a good way to start off the series and of course Legacy would then take it to the next level. Watching both back to back is a good way to really see all the connections and how much the Grid has evolved. The themes of A.I. growing sentient are still pretty interesting since we get closer and closer to A.I. being able to reason. Ideally we won’t all be thrown into the grid though but if that should ever happen just make sure you have your gaming skills on point.

Overall 7/10

Sword Art Online: Ordinal Scale Review


It’s time to look at the manga based on the Sword Art Online movie. It’s always fun to read manga based on previous media to see if it’ll follow things 100% or change things up. Other times you have to worry about the quality of artwork since they typicallydon’t put quite as much effort into it compared to brand new manga. Fortunately this one was definitely in a good position and really gave a satisfying recap of the events. I think the movie is still the definitive way to experience this story but the manga is a solid alternative. It’s reasonably long so you really feel like they kept everything in.

The plot begins with Asuna and friends trying to get Kirito to play the Ordinal Scale game. He’s not a big fan of it since Kirito has always preferred VR to AR. The main difference is that in VR it’s all in your head while in AR you have to actually move around and perform the actions. I guess it’s like thinking about Pokemon Go which is AR vs one of those VR Megaman games. It all depends on your preference. Once both styles are perfected I’d definitely say that I’ll prefer VR no question. Still, AR is a lot of fun too and since you actually feel the action it should benefit some genres more than others. A racing game would definitely feel exhilarating although I wonder how they will be able to handle the recoil effects. In my mind AR will always be more dangerous than VR.

Back to the plot though, Kirito isn’t particularly impressed with the game. He’s just not buying into the hype at all. He’s forced to take it more seriously though when Asuna is defeated in a battle and loses her memories. It seems that a man by the name of Eiji is behind this. He wants to take the memories of all the SAO survivors and aims to do it through this game. Kirito will have to take him down but while he may be the world’s greatest gamer, he’s not exactly known for being super fit. He’ll train with Suguha a bit and then go back in the ring. Time’s not on Kirito’s side but there’s no person more reliable to have your back.

Pretty much everyone gets a little something to do here which is always nice. Klein may have gotten stomped but we briefly got to see how his team was able to fight and do well in SAO. Klein, Leafa, Lizbeth, and the others also get to come in. None of them have particularly big roles though except for maybe Sinon who was able to back Kirito up when everyone was out of commission and landed a good hit on the final boss. She’s definitely more of a fighter than most of Kirito’s crew so it’s certainly not very surprising. Her gun skills also make her a very good partner to have since Kirito likes to get up close so this way she has his back.

Asuna looks good here as well. She’s definitely ready to re-enter the fray despite being in a pretty tough spot with her memories gone. The film really tests her courage a lot and she always passes with flying colors. I was also glad she remembered Yuuki’s final combo move and used it to great effect. It works as a very solid power up to be sure. Then you have Kirito who is pretty awesome as always. He may not take things too seriously at first but that’s because there’s no danger. How do you get back into the groove of things for a game with no stakes when you’re used to fighting for your life? Well, that certainly changes once Asuna is in trouble. After that Kirito just takes care of work and puts everyone down. He’s definitely one of the greatest main characters out there and continues to improve with each arc.

As for the villains, I’d say that mileage will vary on this. Eiji is a pretty solid one. At least he has good motivations which makes sense and he can fight. He regrets his inaction in the past which caused his best friend to die so now he’s working on fixing things. This fix would murder a lot of people in the present so it shouldn’t be forgotten that tihs guy is a big villain. He’s not a hero by any stretch of the imagination. The guy is just looking out for himself and at the end of the day that’s really all there is to it. He has a cool design and solid fighting skills. At the end of the day when you mix that together with his character motivation then that’s why I will end up giving him some props. He made for a good foil to Kirito since they were both fighting for the person most important to them.

Yuna is a fun character. She may not really know or agree with what is going on for the most part but she does her best to have fun. There are effectively two Yunas at this point anyway. You’ll see the context of that once you watch the movie or read the manga. I definitely have no qualms with her and in the past she definitely appeared to be a very selfless fighter who always did her best to continue improving her abilities. She may not have been a great fighter but she never let that stop her from doing the right thing and helping where she could.

There’s also a scientist villain but he’s not nearly as memorable as Kayaba. Here’s my problem with the guy, based on how we just need the memories to fulfill his goal, wouldn’t it have been possible to do so without straight up murdering everyone? With how advanced the Sci-Fi mechanics are here, I find it hard to believe that he couldn’t just do that very easily. Maybe it would take longer and he just didn’t want to risk it. Usually I would also question if this was even possible or if it would work but based on the fact that her soul is clearly still around, I think there would be a great shot at success. She just hasn’t moved on yet and that’s a very good sign for the plan. It’s too bad that the plan will basically eliminate the game though since that’s the second controversy in a row related to online gaming in Sword Art Online.

As I mentioned earlier, the art is excellent here. The fight scenes are very detailed and the character designs are on point. You can tell that a good amount of effort went into every bit of the adaption. You could easily not even know that this was a movie first and just assume that it was a really solid spinoff story. The quality is certainly there so I wouldn’t blame you. It’s a few volumes long so it definitely works well as a mini series. It’s 100% accurate to the movie so the experience should be very similar.

Overall, Just like how the movie was pretty close to being perfect I would say the same for the manga. The story itself is just very compelling. Kirito and Asuna have always made for very solid partners and this story shows how nothing will be able to keep them apart. They both do their best to stay strong around each other and keep on pressing forward. Whether you’ve seen the original Sword Art Online or not you should be able to quickly tell what’s going on here and get invested into the story. It never gets slow and there is quite a lot of action. Being able to see the final boss of the original SAO for the first time is also great and all of the guest stars at the end make this feel like a great wrap up to the series. The War of Underworld would ultimately go on to pass it with how huge the cast got, but at the time this really couldn’t be beat.

Overall 9/10

Selector Spread WIXOSS Review


It’s time to look at the next season of Wixoss. This one directly continues from the first since there was such a cliffhanger there. The characters are still trying to pick up the pieces as their next adventure starts. Unfortunately some characters have been gravely broken to the point where they are practically written out of the show (Midoriko, Kazuki) and others have been mentally drained and no longer have the same fire that they once did (Ruko, Akira) so have the villains already won? This season is weaker than the first in almost every way but the Yuzuki plot takes a backseat here which is always great. Thanks to the body snatching the scenes with Hanayo and Kazuki also aren’t as bad although since he doesn’t know it doesn’t make him look any better.

The series picks up with Ruko on the rooftop staring in shock as her partner is now Iona instead of Tama. Iona proclaims that her wish was to be teamed with the strongest so now it has come true. Ruko isn’t thrilled about this and vows not to fight in anymore Wixoss battles as she tries to save Tama. The problem is, how can you hope to find and save Tama without battling? It’s a difficult problem that Ruko doesn’t really have a solution for. Her friends are no help as they constantly pressure her not to fight. Additionally the villains are on the move. Urith has decided to manipulate Akira so that she can plunge more people into despair. Ruko’s realistically the only one who can stand up to this menace.

Mainly I had some issues with Ruko here as her character went south very quickly. In the first season she finally steeled her resolve in the climax that she would do whatever it took to save all of the Lrigs. To that effect she lied to Tama and tried to sacrifice herself. Tama saw through this goal and stopped her so Ruko is back to square one. Instead of continuing with that same energy Ruko is back to being way more hesitant to fight. Even when Hitoe is being beaten up in front of her it takes an awful long time to battle. Battling is really the only way you can stand up to the villains. No matter what her friends may think, Ruko’s only recourse here is to fight. If she doesn’t fight then they don’t stand a chance and at the end of the day that’s the big hurdle that they need to get past.

So even by the end I wasn’t a big fan of Ruko here. She does what she has to do very reluctantly all the way through to the final episode where Tama has to ask her to actually fight seriously. As a result of her half hearted determination the ending doesn’t exactly seem to work out for everyone as smoothly as it could have. In contrast Tama was pretty solid here. She makes all of the right moves. Tama is given a chance to escape but doing so would have unlocked her dark side for good so she stayed in. She figures out how to exit a cage on her own and in general just seems to have a good grasp on the situation. Now that her memories are back she’s also able to reason things out rather well regarding Mayu’s goals. She’s still the strongest LRig out there even if her max power form makes her lose control.

Then you have Iona. Now that could be referring to quite a few characters at this point but I’m talking about the one from season 1 who is Ruko’s LRig the whole time. You can’t help but feel bad for her here since she seemingly got her wish but it’s nothing like what she was expecting since Ruko refuses to fight. Now she has effectively trapped herself in a card for no reason. She doesn’t let it get her down though and does a good job of hanging in there throughout. Iona looks good throughout the whole series. I was still half expecting the twist about her being Ruko’s mother since I felt like season 1 foreshadowed that a bit but I guess that’s not the case. Probably for the best since Ruko’s mother didn’t appear to be the nicest person back in the flashbacks.

As you’d expect Yuzuki’s role here is a lot smaller than in season 1. She’s trapped in a card after all so she can talk a lot but there’s no chance for her to act. I can see her fans being a little upset at this since once you’re in a card it just feels like you aren’t as important. The worst part for her is that Hitoe owns her so she can’t expect to get many wins either. In her only big battle I was rooting for the opponent. So Yuzuki’s okay here compared to season 1 but she gives the worst advice all of the time. She’s one of the main reasons why Ruko is so confused.

Naturally this doesn’t reflect well on Hitoe as well. She manages to get kidnapped here and just seems to hold Ruko back. I’d like to see her improve her Wixoss skills a bit and actually become an ally Ruko can rely on. I think that would do a world of good for her character and would be the first step to getting her on the map. It doesn’t seem likely but I suppose there is always a chance in the world of Wixoss. Hanayo also appears a bit of course but not a whole lot. She’s definitely not taking the situation all that well and ends up panicking near the end. She is far gone from her days of being the cold calculating LRig.

It goes without saying that Kazuki is still pretty annoying here. He suspects nothing to the point where the only explanation is that he just doesn’t know Wixoss anymore. Why else would he completely stop contacting Ruko and Hitoe? If he had talked to them at all he probably would have gotten a better sense of what is happening. How did he also not suspect that something was up? Yuzuki is back but no more cards and she never hangs out with her friends anymore? I say, Kazuki’s either extremely dense or extremely gullible if Hanayo just made up some story. Either way it’s not a good look for him.

Chiyori gets a much bigger role in this season and it’s for the better. She quickly rose up to be one of the best characters in the season with ease. She brings a lot of energy to the game and doesn’t get scared the way the others do. She really wants to win and has already accepted the risks. Her final duel is definitely the most emotional since everyone is against her. The “heroes” have decided that her being knocked out of the game would be best and her own LRig is trying to lose. It’s very difficult to win under those circumstances. I definitely felt bad for Chiyori since she easily gets one of the saddest endings out of all the characters in the series. Still, she had a great run though and ended up being one of the best characters either way. She definitely won’t be forgotten.

Fumio appears briefly but doesn’t have much of a role in the season beyond giving the heroes a quick info dump. Doesn’t really do anything beyond that though so you would be forgiven for forgetting that Fumio exists. Urith gets a bigger role here than in season 1 but I wouldn’t say that she looks great. She’s going for more of a manipulative angle for sure as she messes with Akira the whole time but the main problem is just that it shouldn’t work. Akira has never been portrayed as such a gullible character before so why start now? The whole plot was rather weak and it didn’t do wonders for Urith. She is good as a card but not great as a human.

As for Akira, she has taken the biggest fall this season. In season 1 she was hardcore as she went around stomping everyone in her path and just dishing out damage. In this season she is portrayed as extremely needy and gets depressed if Urith isn’t around. What happened to her? Gone are definitely the days when she was a big threat that everyone had to fear. It’s a shame because almost all of Akira’s scenes are just painful now. She will get the occasional good moment but they are very rare. The stab for example was good but the fact that it was not fatal wasn’t. She had quite the character turn but it’s so sudden and so massive that it just doesn’t feel like the same character anymore. I gotta say that this was just a mistake and this is the kind of plot that does hurt a season. Her scenes can be tough to watch.

Finally we have Mayu who is the mastermind behind all of this. She’s fairly spoiled and seems twisted from the start. At first you may figure that she’s a good person who went down the wrong path but that’s not the case at all. She’s portrayed as being clearly twisted right from the start. So much for that idea eh? It’s hard to feel bad for her. Sure, she is trapped in a room for all of eternity but she has magical powers by which she can make an entire game. If she had left it at that she would have been good. Why add the final rule that the lower has to get corrupted and live a life of misery while the winner turns into a card? These are rules that are completely unnecessary and definitely destroy any chance Mayu had at being sympathetic. She just wants to see the other characters suffer which isn’t very heroic of her.

The animation is definitely solid like in the first season. There isn’t a noticeable difference between them which makes sense since the season came out shortly after the first. If anything the first season may still have some of the most dynamic scenes like Yuzuki’s contract still being the most awe inspiring with all of the crimson effects everywhere. All of the contract scenes are always stunning with all of the energy effects being used though. Beyond that the animation is just smooth with the action scenes being very dynamic. Tama landing her hand to hand combo while in dark mode for example was definitely pretty intense. There’s definitely nothing to dislike there. As for the soundtrack the themes are mainly the same as in the first season. We do get a new opening though which is pretty solid. Both openings are very close to each other so it’s hard to say which is better. They both have a solid ominous theme behind them.

Ultimately I would say that the season is a little weaker than the first thanks in part to Akira really being thrown away as a character. She was so cool in season 1 so I don’t know why the show would go in this direction. It was unexpected so I’ll give the writers that but she just doesn’t feel like the same character. Her Akalucky name just doesn’t work now with all of these bad things happening to her. It’s also always hard to quite match the first season for a mysterious anime like this. Now we know the rules of the game and such so the main obstacle is the heroes trying to stop Mayu and get Tama back as opposed to figuring out why they are battling.

We get more origin stories and such which are good for lore but not quite as interesting as the main story itself. I still feel like Fumio doesn’t serve much of a role in the story and Mayu is a pretty weak villain. Her goals and plans aren’t all that good. That’s not a writing thing though, I’m pretty sure you’re meant to think that Mayu has just confused herself over and over with her plans. She could have easily had a happy ending if she had actually tried for it. The season itself has a far more definitive ending than the first season though. This is the kind of ending where you almost wouldn’t even need another season. Of course it’s always good to have more and more since I think all franchises should strive to be as long as possible. There’s always a way to bring more to the story and future plotlines for Ruko are pretty obvious. Her goals are not yet 100% complete so she’ll need to work on that.

The rules of the game are still not really explained but this season tries to show them a bit more. We actually acknowledge trap cards now and we see opponents using counters and strategies against each other. Evidently the elemental nature of the decks is also quite important here to the point where it’s hard for some elements to beat others. I have to say that this seems like a potentially troublesome mechanic since that invites a bit of rock paper scissors into the mix. It’s all the more reason to feel bad for Chiyori since she was trying her best. Not everyone can be a winner of course as there will be a loser in each fight but it would have been nice to see her win more. At the end of the day she is just a kid though and I suppose she hasn’t come into her own in terms of ability quite yet.

Overall, Wixoss continues to be a pretty interesting magical girl show even if the execution isn’t quite there yet. It’s still not able to get the same sense of dread as Madoka or if it’s slowly trying to transition it still doesn’t have the same energy as Angelic Layer. So it’s sort of stuck in the middle where bad things happen happen to the heroes and there is a sense of danger but not at the same level and the heroes are a little too hesitant to do anything about it. In a way it’s tough for the cast because Ruko is the only hero who can really fight well. It’ll be good for her to get some more reliable allies at some point in the future. If you already saw season 1 then you should definitely continue the saga. There’s less Yuzuki and Kazuki which is always good but Akira’s plot is really bad so get ready to shake your head once she appears. How the mighty have fallen!

Overall 5/10

Selector Infected WIXOSS Review


It’s time to look at the first season of Wixoss. Wixoss is one of those series that has a pretty cool concept but limits itself with a particular subplot. Online a lot of times you see people mention how they love anime but have a hard time recommending them to people who are not yet initiated into the format because of a plot or character that can be iffy. I can definitely see what they mean as even the best of titles tend to have some iffy elements that you more or less get used to as you watch them. That said, this one definitely sabotages itself early on but I’ll get more into that in a bit.

The series follows a girl named Ruko who doesn’t really have any friends. As a result her brother and grandma tend to worry about her. One day she is introduced to the game of Wixoss and can even talk to one of her cards. The card is an Lrig named Tama. Ruko then meets up with a girl named Yuzuki who challenges her to a battle. Ruko is winning the battle but it is then interrupted and she is told the full story. Ruko has been chosen as a “Selector” which means that her battles of Wixoss will be different from most. If she wins enough battles then she will have her wish granted. The problem is that Ruko has no wish that she wants to grant. All of the other girls are fighting as if their lives are on the line because their wish is so important. Can Ruko really fight and destroy these wishes with none of her own? At the same time, Ruko has only started to make some friends because of the game so if she stops now then she may lose them all.

Right from the start I imagine you’ll have some doubts on how legit the game is. In magical girl shows like this there is always a catch. Just look at Madoka where you end up turning into a witch at the end. I’ll go into this more later on in a spoiler paragraph that I’ll warn you about before entering. In the meantime lets talk more about the show in general. The rules of Wixoss are never really explained. The show doesn’t bother to lay the groundwork here which is a shame. Scripting out entire battles can be pretty difficult which is why it’s always so impressive when Yugioh does it. This show takes the easy way out as it focuses on just showing us the characters attacking and you have to trust that they’re following the rules. There’s no way to really tell though so that makes things a little easier on the writers.

The animation for the show is definitely pretty solid. The character designs are on point and the energy effects look sharp. When we do get the occasional hand to hand technique combo the animation is quite smooth as well. This isn’t really an action title at its core but it can certainly deliver. The animation is also really sharp whenever a contract is made. I liked the lighting during episode 12 as well which helped solidify that as the best episode. It had a very theatrical feel to it as the end drew near.

As for the soundtrack, it’s a little less memorable but I did like it. It’s not a huge soundtrack or anything but I wouldn’t expect it to be for only 12 episodes. There will be a handful of tunes you will enjoy though. I also liked the opening well enough. Wixoss definitely did well in all of the technical areas as you would expect. It’s basically like Megaman or Angelic Layer with the setting and this is just taking a darker look at the genre. Even then it’s nowhere near as dark as Madoka or something but throughout the show you know things are not going to go well for the heroes.

All right, lets talk about the troublesome plot. Yuzuki is one of the main characters and her wish is for her to be together with her brother Kazuki. Unfortunately along the way she started to like him and not in a family sense. It’s an unfortunate plot here in part because it takes up so much space. This isn’t super uncommon for anime. Usually though it’s played for laughs like in Black Clover or Railgun. It’s a comedy plot that shows up every now and then and you can almost write it off as not actually being serious from the character’s perspective in some anime. I’d say both of those are serious but they’re gag plots in the background that don’t effect much. Wixoss decides to take this plot quite seriously and have them deal with everyone’s reactions and how society considers it taboo. Unfortunately it doesn’t land.

Sword Art Online gets attacked a lot for its similar plot with Suguha and Kirito but that series actually tackled it a lot better. Suguha actually tried to get over Kirito by playing video games but unfortunately the next guy she liked turned out to be Kirito in disguise. So at least she tried to escape. When Kirito found out he very quickly and decisively shut that down. He did it in a nice way of course but did not entertain the notion for an instant. She’s his sister even if that’s not literally the case it’s how he sees her so it wouldn’t work. In this show Kazuki very quickly crumbles after 10 minutes of Yuzuki being direct and it’s all over for him.

The show definitely approaches this in a serious way but it’s not a good idea from the start. That’s because there’s no way you could spin this into a good thing. It just comes across as creepy immediately and gets way more screen time than it should. I was originally hoping Yuzuki’s wish was that they weren’t related so she could then make her move. That would have at least helped but since it wasn’t then this issue was not solved. So this plot is really what would prevent me from being able to recommend this show. It’s just a hard plot to get around and ends up dramatically hurting both of their characters. Kazuki in particular since he folds so easily. You’d think he could have stayed strong for more than a day. Instead he proves to be quite weak willed.

As for Yuzuki, it’s a shame since she was probably the most enjoyable character for a little while there. I like that she has a tougher disposition than the others. When the two characters get held at knifepoint by Akira Yuzuki is pretty quick to push her away. When the bullies are after Ruko Yuzuki is also key to eluding them and helping her evacuate the school. There’s just no way to overlook this plot though which definitely has her take a huge hit in the character department. I do doubt her skills as a Wixoss player though since she was losing to a girl who had never played before and didn’t even know the rules. How does that happen?

Ruko is the main character and she ends up being a strong one by the end. She really just wants to have some friends and is glad to have someone to talk too. She didn’t have the greatest childhood although her situation is a lot better now that she’s with her grandma. Getting involved in a game of life or death to her wishes is a pretty big next step though. While she is fairly undecided for a good portion of the story, she does get herself resolved by the end. I greatly enjoyed her character in the final episodes as she finally got serious. She’s consistently been shown to be the strongest character in the series here and the only thing that holds her back is self doubt. Without that she would be able to crush her opponents with ease.

Tama is one of the main Lrigs and definitely the best one. She’s not manipulative the way the others are. In a way this is because she lost her memories though. Unlike the others she has no idea on what is going on here and just wants a good fight. She loves fighting and as a result is always asking Ruko to participate. It’s definitely good to have an LRig who enjoys the game. It makes things easier on Ruko at least and they make for a good combo. Tama’s card must have great stats as well with how she easily takes care of her opponents.

Then you have Iona who is one of the main antagonists here. She’s rich and one of the most powerful players so she can come across as rather intimidating. She’s not unhinged the way that Akira is but still exudes an aura of great power. She’s not someone that you want to mess with and she’s a very solid character. She’s probably the only person who doesn’t back down to Akira. Aside from her fights with Ruko you never get the feeling that she’s in trouble. It’s why she makes for a great villain and the back and forth with Ruko in the final episode made for a very intense final battle.

Then you have Hanayo who is Yuzuki’s partner. She comes across as one of the wiser Lrigs although because of that you can’t really trust her. After all, the more you know about the game the more that you are keeping from your Selector. Hanayo certainly has plans of her own. The show tries to make her a sympathetic figure but it’s hard to buy into it. She knew exactly what she was doing and the only reason she didn’t say anything is for her own benefit. So no matter how you slice it, she’s not someone that you can trust.

Akira is one of the villains of the series and easily the best character by the end. She is definitely willing to win by any means necessary and is the most savage fighter. What I also liked about her was her quick wit. She can read into the wish of her opponents and always twists it in such a way where the opponent loses confidence. She does this to all 3 of the main characters with great success. In particular it was impressive with how she handled Ruko since you’d think that not having a wish would trip her up but Akira takes it in stride. She can be rather insane and cruel but that’s what makes Akira so good. Her nickname gimmick is fun as well. You won’t find a character tougher than Akira. From this season you can tell that nothing will break her. The fact that she even tried attacking the characters in the real world showed her true resolve.

Chiyori is a character who shows up briefly in the series but doesn’t get much of a role here. She basically serves as a quick opponent to be defeated and someone who still plays the game for fun. By the end of the season she won’t have made much of an impression on you although her outfit is cool. Midoriko is probably the worst of the LRigs in the series. Just a very weak character all around and doesn’t make any of the right decisions. As an LRig you either need to embrace being the villain or try to be a rare hero. Midoriko tries to act sympathetic the entire time but when you’re always saying the plot twists a bit too late, it starts to ring as hollow.

Urith is an example of an LRig who likes being the antagonist. She talks tough throughout the series and definitely isn’t afraid of anyone. She is a very interesting character and definitely one that you like to have around. It helps that she can back up her tough talk. Finally we have Hitoe who is definitely the most timid member of the main group. She’s not really much of a fighter at all and tends to lose just about every battle she’s in. Her backstory is rather tough since she’s never had friends before and wants some but isn’t sure how to go about it. I was glad that her mother appears as a very reasonable character and not one who is making things even tougher on her. Ultimately Hitoe has a solid character arc but she never quite rose up for me. She stayed as a fairly weak character and I’ll need to see her step up to the plate to change that.

These next 2 paragraphs are the spoiler ones so please keep that in mind and skip them if you have not seen the show yet. You don’t want to keep on reading. So it turns out that the cost for losing 3 battles is that your wish becomes distorted and you forget about Wixoss. For example if your wish is to make friends then you can never make friends again. It’s a tough penalty but not one that really sticks. We find out in the series that you can override the negative wish if you have enough willpower. It makes sense though because the wish also has limits. It turns out that the Wixoss cards can’t really use magic to make wishes come true. What happens is if you win enough battles, your Lrig takes over your body and you take its place. It actually makes a lot of sense since it’s pronounced Elrig and the girls are told they will become Eternal Girls when they win. If you spell that backwards it would be GirlE. (Eternal Girl) It turns out that it’s spelled a different way as I found out when writing this review but because of that you may figure out the twist almost immediately.

With few exceptions, the Lrigs have no real powers. So that means if your wish is to take over a Kingdom or something it’s not going to happen. Literally how the pact works is once the LRig takes over your body it has to fulfill the wish you asked for to the best of its abilities. A lot of these wishes are pretty easy like becoming an author or making friends. Some like claiming a romance should be more difficult but the Lrigs tend to have some charm. It does then make sense why they can’t enforce the negative wishes so well either. I do still question how Akira overrode hers so easily though. She didn’t forget the game for an instant and went right back on the attack. I suppose her will is just rock solid. So the whole game feels like a scam the more you think about it but of course the characters don’t know this. It’s an interesting twist since usually the powers are absolute.

The best episode of the series is definitely the last one for me. I was glad that Ruko finally had a strong resolve and fought for it. Her deception to Tama was a pretty big one though. I suppose she figured Tama would never know but in a game where your LRig can read your mind at times that is very risky. I do think Ruko’s decision was a good one but while I understand the lie, she should have been upfront with Tama. It may not have worked but it’s a risk you have to take. The idea of a quick tournament while climbing up the tower made for a solid climax as well. It’s just a great way to end the season and the cliffhanger is intense. You definitely know there will be a season 2 from how it ends but if not that would have been quite the ending for sure.

Overall, Wixoss had a rocky first season. If you take away Yuzuki’s plot then this definitely gets bumped up a pair of stars but ultimately that plot is absolutely crucial to the season in the sense that it appears in almost every episode. It would basically be a different show without it. There are ways the show could have fixed it and had a similar plot instead but the past is the past. With how events unfold in this season the next one will have changed the dynamic a bit. So the show handles most of its aspects rather well but I’d sooner recommend checking out the original Magical Girl show with high stakes known as Madoka Magica. To this day that’s still one of the all stars of anime.

Overall 5/10

Megaman 10 -Extra F Review


It’s time to look at a very obscure Megaman one shot from back in the day. It’s only 16 pages so this is also just a very quick story in general. It’s cool to have a story that is focused on Bass though. That alone makes it a pretty notable entry. This is a pretty fun short story and the art is reasonably good. You should be able to knock this out in a few minutes but it’s a few minutes of your life that you’ll be glad you used.

The plot is that there is now a Robot flu thanks to Wily messing up on an invention. Mega Man is tasked with finding pieces of the cure so that he can make everyone better. Meanwhile Bass wants to find Mega Man for a rematch but gets his directions mixed up so he ends up going against most of Wily’s new and updated robots. This doesn’t faze him as Bass easily crushes those robots but he is no closer to finding Mega Man. Gradually he realizes that this is still fun though and even gets his revenge on Wily. So the story is pretty comedic in that sense although the action scenes are pretty fun. There’s only so much you can do in 16 pages of course.

I like the idea of Bass taking everyone out simply because they were in his way. It’s definitely something I could see him doing. He has often been overshadowed by his EXE counterpart so it’s easy to forget that he’s a pretty hype character in his own right. I think Mega Man and Proto Man would have had a hard time with him. The guy also acts heroically at times like with how he made Treble take the only cure they had. On the outside he acts like he did it for himself of course but we know better. I don’t disagree with the logic though. What can a mere flu do against someone as mighty as Bass? He would definitely just laugh it off and that makes perfect sense. He’s the ultimate robot in the series after all.

As I mentioned, the art isn’t bad. It’s not super detailed or anything but I would say that it’s a solid step above cash-in art that you see from time to time. The final page has Bass drawn in a rather odd way where I’m not sure what the intent was but every other page and instant is pretty good if you ask me. The action scenes while brief are also pretty good. I definitely would have liked it if this could have gone on for longer than a single chapter. There’s a lot you can do here if you really think about it.

Overall, This is a short review but that’s because this is a very short story as well. There’s only so much you can talk about to cover 16 pages. At the end of the day you’ll enjoy this story if you like the Mega Man series. If you haven’t followed it then you’ll probably just be lost here or wondering what the point of the story is. There’s not much of a focus after all so it all really just rides on whether you like the Mega Man series or not. It’s always fun to see them in extra little adventures here and there. This was the last classic Mega Man manga on my radar though so next up it’s time to enter the world of Mega Man X. That should definitely be fun. His stories have already been more plot based than the classic lineup and a manga should delve into that even further.

Overall 7/10