The Promised Neverland Review


It’s time to look at a manga that ended pretty recently. The Promised Neverland is a very different Shonen Jump title. It’s a lot darker than most and is going for a full horror vibe. Don’t expect to find big super forms or hyper fights running around in this title. It’s more of a slow burner with the heroes trying to escape the demons, at least for most of the series. The series peaked rather early on with the final arcs getting to be a bit much with the plot armor. It’s an interesting series but one that I’m not really a fan of.

The plot starts by introducing us to Emma and the other kids who currently live at an orphanage. They have to take many tests each year which gives them various scores. The 3 smartest kids by far are Emma, Norman, and Ray. They are geniuses at this point. Unfortunately their lives are turned upside down when they find out that one of the kids has been murdered. It turns out that their home is actually a breeding ground for demons and they murder all of the kids. Emma now needs to find a way to save everyone but that will naturally be a difficult task. Can she accomplish this mission along with Norman and Ray?

You can already see how this series will be pretty dark. The heroes literally live on a farm where they are the meals. You also have to live with the knowledge that there are other farms out there with kids who won’t be quite as fortunate as the main characters. We get some pretty interesting mental battles between Norman and Ray during this arc which are typically the highlight. They’re definitely the smartest characters in the series after all. Norman is definitely a bit smarter than Ray though and tends to come out on top.

The second arc changes things up a bit as they finally escape the place. They manage to make it to another farm where Lord Bayon has trapped a bunch of other kids. The rules of this farm are different as it is a pure survival game. Everyone already knows that they are the prey in this case. Every day a few more kids are lost. Emma decides to help their commanders Oliver and Lucas take down the demons. The heroes are through with running and this time they’ll be taking the fight to the villains. Can mere human kids really take these guys down though?

We get quite a bit of solid action here and the heroes learn how to fight back against the demons. It’s definitely the best arc in the series. Granted, this is also where the power levels initially start to get a bit wonky. So the demons have a weakpoint that can be shot. It’s good since that lets the heroes do something but half the time they only win because the demons barely move. There’s no way they could hope to defeat these demons in a straight fight even with a weakpoint. The battle with Leuvis was great for sure, but it’s one that he definitely should have won. That was one reason why it was fun to throw the adults in here, you can definitely see them doing a bit better.

I’d say the third arc is probably protecting the base but it’s almost more of a transition arc. I’d say this could basically lead us to the final arc. We’re introduced to the concept of metahumans who have been developed to stop the demons. The problem is that they are still outnumbered. If they can murder the Demon Queen then this long fight will finally be over. The problem is that Emma doesn’t really want to murder the demons. She wants a world of peace and her inaction threatens to jeopardize the heroes. Will they have to take her down to ensure a better tomorrow?

This final arc definitely added quite a bit of new elements to the series. One of those things was an alien/god who would show up and it all got very meta. It’s an interesting angle even if it doesn’t feel like it’s from the series. A positive element was the metahumans. These guys have actual powers in the form of strength and speed so now this was a group I could see actually taking down the demons. I also liked that Norman’s group was taking a more active approach. They were shutting down farms left and right in what was a very effective campaign during the war between humans and demons. They were really doing just fine on their own so the whole time it felt like they absolutely did not need the main group. If anything it felt like Emma and Ray were holding them back. If they had stuck to just the metahumans running around and fighting I think it would have helped with the power levels.

Lets talk about Emma. She’s a character who changes quite a lot as the series goes on. Unlike the other kids she is not willing to make any sacrifices. She wants to save everyone without a doubt. It’s a noble cause even if the others give her grief about it. She’s a little more unhinged than most leads and the manga does a good job of showing this with the various zoom ins. The art really knows how to get very dynamic. That said, her resolve starts to get a little shaky in the final arc. Suddenly she doesn’t want to destroy any of the demons either? At some points it’s really a decision of whether you save the kids or the demons but you couldn’t possibly do both. This request is a bit more unreasonable on her part. I can’t fault it morally because it’s good to be able to save everyone but it does ruin all of the plans. Without plot armor her decisions would have definitely destroyed the rest of the group.

It just seems like a very different perspective on her part. The demons ruined everything for the heroes and they all couldn’t stand them. A big part of what changed Emma were the two nice demons who helped her out but even so, it was pretty surprising to see. Her final decision was also pretty selfless although it definitely did totally go against what everyone else would have wanted. A selfish choice to help out others, that’s one I can agree with. So Emma’s a good character, but a little too extreme at times. Of course all of the main characters tend to be extreme in some way or another.

Norman gets a really big role in the series. At his core he’s more merciless like Ray but he always tries to help Emma out as much as he can. He’s the brains of the group and does a good job of making sure Emma succeeds in whatever she wants to do. He looks pretty great throughout the series. If anything, if Emma hadn’t shown up I feel like he probably had everything under control. I can also see why his subordinates were pretty upset at the change of character. Then we have Ray who is the best member of the 3 if you ask me. He’s definitely got solid ambition. He’s easily the most rational of the 3 even if Norman is the smartest. Ray always goes for the highest chance of success even if it means sacrificing some people. Ray still does his best to be heroic though and Emma helps change him on that. He has no problems eliminating the demons though.

Then you have Isabella who is the first big villain we see. After all, she’s looking after the children and getting them set up to be eaten. She’s rotten to the core. So you can probably guess how her character arc will go during the series and all I can say is that it isn’t really earned. She did break Emma’s bone intentionally and that’s not even counting the people she actively delivered. While she can make for a good villain, it’s hard to see her as a sympathetic one. Then we have Krone who shows up early in the series. She’s pretty intimidating and also has some good tactics up her sleeve. She can’t compete with Isabella in terms of wit but does a good job regardless.

After the main 3 kids, most of the others weren’t particularly solid at least from the first house. Don and Gilda always felt like they were just getting in the way. They would ignore the wise advice from the main 3 to go ahead and do their own thing. Just because it works out doesn’t mean it was the right move. They’re always a few steps behind. Phil is another kid who gets a roll although he’s one of the youngest so he’s not exactly out in the field. Mostly his character was fun out of universe as there were many theories about him. None of them ever actually happened though so his role is extremely small. It makes sense though since having him fight would be odd.

Mujika is one of the two special demons that meets up with the main characters. She’s not much of a fighter as she is typically known as more of an intelligent demon. She tries to stay ahead of things in that sense so that she won’t even need to fight with the others. Her partner Sonju is the main fighter. Sonju is able to take down several demons at once. The guy’s pretty shady and doesn’t mind murdering humans either. He comes awful close to taking down the kids at one point. He’s not as bad as the rest though so that’s definitely a start. I thought he was one of the more interesting demons and a solid rival to have around. It would have been cool if he could have gotten a few more fights.

Then you have Leuvis who is a solid villain. he likes to have a good fight and I always like that about a villain. He’s willing to let the kids get prepared or whatever they need to make things interesting. It does make for a lot of plot armor on the heroes’ side but that’s to be expected. Regardless it was probably one of the better fights in the series. That arc also introduced us to some new kids and even two adult characters who would go on to be some of the best characters in the series. It reminds me that if the series was based around the adults it probably would have been quite a bit better.

First off is Yugo who initially doesn’t like the kids but gradually gets used to working with them. While he eventually mellows out I can’t say that he starts as anything less than a full villain. He actively did try to murder one of them after all. His fight scenes with Lucas against the government were quite solid. One thing’s for sure, Yugo was never the kind of guy to go down swinging. He went full blast from the jump. Lucas is just as solid if not more so. He never gave up the fight and kept on going the whole way. He’s not quite as skilled as Yugo, but it’s close and he definitely is very good at planning.

Then we have Oliver who is probably the most experienced member of the new kids. He’s a solid fighter and is also a bit older than the others which helps him stay ready for what’s about to come. He’s not on the same level as the metahumans who pop up but that’s okay. He’s strong enough. For the metahumans who appear we’ve got 5 main ones. First up is Vincent who is all about following the plans. He does whatever Norman says. After all, it tends to work out. He’s not really a fighter but he makes sure that all of the characters are in the right spot. I suppose it makes him a little redundant since Norman is smarter but it’s always good to have a backup.

Cislo is pretty fun. There’s not a whole lot to him but he loves murdering demons just like the others. He’s pretty strong and a capable guy to have around. Same for Barbara only she is even more zealous about this. She just loves destroying demons to the point where she eats them. I thought she was definitely the best member of the group. She was always right there on the front lines and could put up a great fight. Finally there’s Zazie who is also strong although he’s a bit more on the mindless side. The powers came at a huge price for him which was pretty unfortunate. He definitely made sure to come through when it counted though.

Ayshe had a sad backstory where she was raised by wolves and definitely does not like Norman or the metahumans. She doesn’t really care for demons either though so she doesn’t really have any friends. She’s a solid fighter though. Ayshe probably gets a smaller role than most of the other characters but the scenes she is in are quite solid. Finally we have the Queen who is of course the strongest demon. She gets a few super forms and looks good. Unfortunately she is way too powerful for this series though. The instant she appears you know that there is no way the kids will be able to do much of anything here. There is no realistic way they could hope to take her down so the final battle gets a little interesting. Either way I did like her as a final boss though. She did a good job of leading the demons even if she should have stepped in sooner to crush the humans.

The art for the series is pretty good. There’s quite a lot of detail in all of the shots. As mentioned earlier, the author did an especially good job of drawing Emma. For some reason Emma became less and less sinister as the series went on though. I don’t think she got any “evil” shots after arc 2. It seems like the author maybe had a different plan for her but ultimately decided to make her more of a hero in the end. I liked the more morally dubious Emma who was willing to blow everyone up to make a point. It did make her look a bit sketchy but that was the point. I can’t be the only one who feels like the Emma in the final arc is a completely different character right? Emma not dishing out veiled threats to people just doesn’t feel right.

Neverland can get pretty dark though so definitely keep that in mind if you start the series. Not only is there a considerable bodycount here but a lot of the people who die are kids. That’s ultimately what holds this series back. When people die it’s pretty fine if they’re main combatants. Context is key of course, but in general having a kid die is a pretty tricky element. Especially a series based around that whole fact. The whole farming thing is about as grim as it gets. You’re unlikely to find another series quite so dark. Attack on Titan’s up there though. It’s in a different way but I would say that it’s pretty comparable.

The series definitely stays pretty interesting throughout. There’s quite a lot of suspense built into it with twists at every corner. As with most mysteries you’ll have to see what you preferred, the build up to it or the payoff. A lot of times the best part of a mystery is the opening act because it’s fun to not know anything. I wouldn’t say any of the twists are bad though. I would have gone in a very different direction with the ending though and added 1 more arc but I suppose the series definitely didn’t want to drag itself out. At least like this people can point to it as a series that’s complete so you can now marathon it from start to finish.

Overall, The Promised Neverland delivers on being a very different kind of manga title. It’ll probably go down as the definitive horror title in Shonen Jump. That said, as horror is already not my genre it’s not surprising that it lagged behind the other manga titles. I’d be down for a sequel series that’s more of a sci-fi thriller with everyone trying to move forward in the new world. I think that could be pretty interesting. That said it’s not like the franchise needs to continue. The ending ties everything up. There are open plots that could be continued but if they don’t you can easily assume what happened on your own. So if you like horror titles then check this one out, otherwise I’d say to go and check out another modern Shonen Jump title like One Piece.

Overall 3/10

Seven Deadly Sins Review


It’s time to look at a manga that at this point finished quite a while ago. It’s a very long series though so the review would be pretty long too so I held off on it for a bit. This is one of those titles like Fairy Tail that is quite tragic. It has a terrific climax and a lot of hype moments. Unfortunately it is held back by fanservice issues which prevented it from being the next big thing. It’s a manga I will have fond memories of though even if it could live up to its full potential.

The series starts off with Elizabeth searching for help. The knights have become corrupt and the only ones she can turn to are the Seven Deadly Sins. Despite the name they used to be Britain’s finest warriors. Unfortunately the group has been split apart and they are all wanted for capital crimes. She runs into Meliodas who now runs a tavern. He agrees to help her and while the guy is incredibly sketchy, Elizabeth figures she will need his help. The first arc is mainly about gathering all 7 of the members to stop the Knights and bring Britain to peace once more. This won’t be an easy task, but if anyone can pull it off, it is Meliodas and his merry crew.

The second main arc involves the return of the Ten Commandments. These guys are some of the deadliest villains to ever walk the planet. They also seem to have ties to Meliodas. The Sins may be strong, but all of them are weaker than the weakest Commandment. It adds a nice sense of danger to the whole mix since the heroes all have to get massively stronger. It’s cool because the series started on the premise that the heroes were the strongest people around and now you’re throwing in villains who are way more powerful than them. Needless to say, the series’ power levels start to get pretty insane the more the series goes on.

Finally we get involved with the holy war. The Angels have returned to slay the Demons. The only problem is that they appear to be just as evil and corrupt as the monsters they fight. This forces Meliodas and the others to wonder who to ally with. Meliodas also has to come to terms with his demonic past as everyone is trying to control him. The Demon King also shows up for a pretty intense final battle that also became a bit of a running gag among fans. Let me tell you, reading this weekly was a blast because of that. The comments are just so much fun and they just never miss a beat.

So lets rewind a bit and talk about the series as a whole. For starters, the art is excellent. It’s one of the clearest manga I’ve read and I would consider it to be top tier in that respect. You can really follow along with the fight scenes and the character designs are on point as well. This makes for a pretty great mix at all times. Solid artwork is half the battle after all and it helps you get across the epic scenes a lot better than it possibly could if the art wasn’t all that good. The series is also quite long with a good amount of replay value and plots to keep you interested.

The character cast is quite strong with a lot of solid villains in this case. I’ll talk about the characters more in depth later on. The fight scenes are particularly intense and the series is known for them. My favorite fight in the series was Meliodas vs the 10 Commandments. There’s one fight early on where he takes the whole group for a spin which was pretty neat. He also came so close to winning that it cemented him as being the fiercest fighter in the group. Unlike many titles where they try to keep the main characters balanced at first, Meliodas was always head and shoulders above the other members of the team. He consistently shows why he is the leader and it all makes sense.

Now where the series goes wrong is the fanservice. It’s unfortunate because it mainly stops after Arc 1. It’s something that would occur less and less frequently as the series went on. Depending on the scale of it the score wouldn’t have been totally crippled but as with violence, fanservice has tiers to it. Quick camera angles and unfortunate tripping is one thing, but Meliodas tends to get pretty physical with Elizabeth which is the real problem here. It’s played off as a comedy plot which I could never believe the series would even attempt to do. She never gives him any kind of consent and always gets embarrassed by his advances. He pays absolutely no mind to this. It would be a far darker plot if taken seriously and we learn some twists that are supposed to make this better. Basically they are destined to be together and Meliodas has been together with many different versions of her. So he’s skipping the formalities since he considers them to be a couple already.

That’s just not how it works though and those scenes are really tough to get past. Eventually they do get together but by then the damage to the series is done. Ban’s romance with Elaine is also pretty bad. The series tries to make it more wholesome by the end but it just doesn’t work. I’ll take that over the Meliodas stuff though. So regardless, that’s what holds the series back. The series is long and the plot doesn’t occur all that often but I still cannot overlook it. It’s something that the series chose to do and now it must live with the score.

The series does a good job of fleshing out the world and the characters within it though. We learn a lot about Britain and it’s fun how the series uses actual characters from the legends like King Arthur and such. It sets up a sequel series pretty well since we should be getting pretty close to the knights of the roundtable now. The series also had a pretty good job messing with the readers during the ending. It pretended to be ending and then threw in a few extra fights for good measure. Part of why it worked so well is because now there was no way to know when it would end. If anything I was expecting the Light god to show up but sadly she never did. Now there’s a character who has been getting a lot of hype but has yet to really do anything yet. I expect her to get a big role in the sequel to make up for this.

Seven Deadly Sins also keeps up the intensity with each volume. There’s never really a dull moment. I’d say it rivals Fairy Tail with how enjoyable each volume can be. It’s certainly at a higher level than Toriko for example although that series may still have the best climax. It’s tough because most SJ titles like to end with a huge climax. It makes sense because that’s a good way to ensure that the journey was worth it. You didn’t read all those volumes for nothing. A series should always have a very climactic finale and that’s exactly what this series did.

Ok, so lets look at the characters. First up is Meliodas who is the leader of the group. He’s one of those guys who is so powerful that he has a hard time taking anything seriously. At times this can end up being pretty risky for him because he can lose before he has a chance to go all out. As a hero he’s only okay. His whole plot with Elizabeth holds him back and he can be pretty meant to Hawks the whole time. I actually liked him best when he was in his dark mode. Not the part where he was being mind controlled, but dark of his own control. The scene of him walking into the base and taking down both Estarossa and Zeldris was masterful. Again, Seven Deadly Sins really knows how to pile on the hype and really take everything to the next level. You’re guaranteed to see some big stuff in each adventure.

Then you have Diane who is unfortunately known as the weakest member of the Sins. Technically Gowther would be far weaker physically but she has a number of hax at the ready. Diane is a pure physical fighter. She can manipulate the Earth which helps her evade attacks as well as amp up her abilities. She’s a bit of a tragic character as she likes Meliodas but doesn’t stand a chance from the start. She’s a fun fighter to have on the group though. I feel like she should have gotten another powerup though. I think it would have helped to balance things out quite a bit.

Next up is Ban who serves the role as the rival in this one. He isn’t nearly as solid as most rivals though. What holds him back is that he can be a little too crazy the whole time. He’s always trying to murder Meliodas and doesn’t even seem heroic the way the others are. His whole regeneration thing is pretty cool though and I’ll miss that one. If anything he feels a little weaker when he doesn’t use that ability towards the end of the series even though he is technically more powerful. Sometimes you really just need to try and stick with your classic abilities to really stay at your best.

King isn’t much better and now you can see why I consider the villains to be the main strength of the cast. King’s true form is pretty bad so he usually uses a made up one. I like his fighting style though as he zips around at super speed and his projectiles definitely mean business. It’s hard to get past his defenses at all. He gets a lot of development but for the most part I couldn’t take his character too seriously. His final form is pretty neat though and was definitely a solid upgrade for the character.

Then there is Gowther who has a complicated backstory. There are a lot of twists and turns related to her character. You can also throw some betrayal in there as well. She is okay but half the time she ends up making things a lot tougher for the heroes. She rarely seems to contribute quite as much in a battle sense and I ended up growing tired of her pretty quick. If you want a solid character who’s unpredictable, that’s Merlin’s job. Now she is a great member of the team. Her abilities are basically absolute and she has a plan for everything. Next to Meliodas she probably is the strongest member of the group. Her barriers are incredibly durable and she appears to have a spell for every possible contingency. As a result you just can’t catch her off guard. The ending to her arc feels a bit forced but overall she was a fun character. I dare say that she ended out as one of the best heroes.

Finally there is Escanor who is the final Deadly Sin. His character is a bit like Hulk and Bruce Banner. By night he is a very meek guy who can’t fight for beans. He’s as scrawny as they come and will run from a fight. During the day he becomes more of a Superman type persona with absolute confidence. The brighter the sun, the stronger he gets. At his best he was even able to give Meliodas a good fight. Escanor is definitely a very fun character. His character’s end was also pretty forced considering that the heroes were absolutely wrecking the villain before he decided to use a forbidden move. Still, he does like to show off so this was his chance to outshine everyone once more. He always brought the hype with him and his fight with Estarossa was definitely a blast.

Elizabeth is the main heroine of the series and definitely gets to appear quite a lot. She doesn’t really tend to fight for most of the series although towards the end she got a new title that was meant to evoke fear into everyone. For the most part nobody took it very seriously since even after all of that she didn’t do much but it was still a cool thought. I do like her angel mode as she does get a big power boost from that. It’s also good to see her being more assertive since prior to getting her memories back I always found her to be way too passive. She also shouldn’t have put up with Meliodas’ antics.

Hawks is the main comic relief character of the series and I’d say that he does pretty good in that role. He knows how to help run a tavern quite well and does help out on occasion. He never really gets any respect but deep down they’re all friends. That said, Hawks is only good in those short doses. As a main character he just can’t hold his own. Not the way that Arthur could. King Arthur is one of those characters who you would expect to look amazing here but surprisingly he doesn’t do a great deal. He finally starts to unlock more of his power at the very end of the series but it’s more of a tease than anything. That said, he quickly became one of my favorite characters in the series. He’s certainly my favorite hero. The guy tries really hard and is always earnest in his attempts to learn more. I fully expect he will continue to improve.

Dreyfus is one of the original villains and I remember him being pretty fun. It can be easy to mix him and Hendrickson up a bit though. Ultimately I preferred Dreyfus as he seemed to have more willpower to me and was also more powerful. Hendrickson tended to get in the way and was a virtual hostage at times. That really doesn’t help his case much at all. Gilthunder was another early villain and part of why I remember him so well is the famous lightning throw scene. Meliodas was able to catch a throw that went across whole towns. So even though Gilthunder was taken to school there it was a pretty hype scene for sure. Guila was also a fun villain. I feel like she ultimately didn’t really live up to her own hype, but it was nice that she got some closure to her story and even had a bit of a redemption arc going for her.

Chandler and Cusack were pretty powerful demons which makes sense since they were the mentors of Zelris and Meliodas. I remember being surprised when they showed up since it was pretty last second but right away they showed why they were to be feared. They aren’t really meant to be very well liked villains but I liked their designs and they were pretty loyal to their masters. Chandler could be a bit shady since he wanted to murder Elizabeth but at least he was rooting on Meliodas to take down Zeldris. It’s also a bit funny there since their power levels apparently even surpassed that of those two.

The Demon King is the big villain of the series as you would expect. He steals a whole lot of bodies and fights the heroes in a variety of different ways. Never have I seen a main villain get quite so mocked chapter after chapter. It is definitely a very different approach much like the series as a whole. Typically you would expect the big boss to be cleaning shop and the heroes just barely manage to defeat him after a lot of friendship speeches and stuff like that. Not so with this fight as the heroes were completely wrecking him from the very beginning. If anything they weren’t even taking him seriously as they chatted while beating him up. The Demon King begged for his life on multiple occasions and people just lost respect for the guy. I still like him though. He may not have been supremely powerful, but at least he talked tough and was pretty manipulative. You can’t get much better than that.

Derieri has a pretty cool power. Every hit increases the gravity against you and it stacks as well. That makes for a pretty dangerous combo. She reminded me a bit of Caulifla. She certainly enjoys a good battle. Derieri may not be the strongest member of the 7, but I found her to be one of the most enjoyable ones. Typically she would teem up with Monspeet who had some pretty good abilities involving changing places. Honestly he was doing very well in his fight. Derieri ended up holding him back to an extent there but it was a worthy effort. He also seemed to not be quite as evil as the rest and was willing to live a quiet life away from all the violence. He didn’t quite manage to get that wish though.

Drole is another villain who was in a partnership. He tended to work pretty well with Gloxina. They didn’t really get as much character development as the other members although they got to be in the flashback arc which helped. They weren’t bad. In general I wouldn’t say that any member of the 10 Commandments were bad, but these two were less memorable. Galand was one of the best members though. For starters, he had a great design. He was also the first member to attack the heroes so we really got to see what he could do. He reminded me a bit of Berserker from Fate Zero only this guy talked a lot more. Unfortunately this did mean he would end up being the weakest member of the group but you can’t forget his entrance.

Estarossa gets a massive role. It’s hard to forget him taking down Meliodas in one hit. That’s definitely an intense way to make a debut in a title like this. He’s easily one of the most powerful villains and he gets several super forms. He has some twists involving Mael of the Archangels as well which was pretty interesting. I liked Estarossa for a while but once he became obsessed with Elizabeth he did drop down quite a bit. Meanwhile Mael was reasonably fun although he definitely didn’t seem very heroic. Not very surprising considering the Arch Angels were so extreme though.

Then we’ve got Zeldris who is one of my favorite characters in the series. his wind abilities are quite impressive as they were able to keep the whole cast at bay. While he isn’t as strong as Meliodas, he does keep their battles close and does keep improving on his own terms. He is on the side of the villains, but at least he has a good reason for doing so. He wants to bring Gelda back to life and since the heroes won’t help with this he was forced to turn back to the villains. He’s willing to do whatever it takes to bring her back even if it means stopping the heroes. I always like a character motivation like that and Zeldris was just a lot of fun.

Finally we have Ludociel who is the leader of the Angel unit. He’s a pretty powerful guy but also a very corrupt one who isn’t above sacrificing a bunch of humans to get his way. He’s really not the kind of guy that you want to have on your squad. He may get you the win but it’ll come at a tremendous cost. After a while, the cost for victory is too high and it’s simply not worth it. I did like having another faction though. I’m always a fan of having more than 2 groups because it makes for some pretty exciting battles.

Overall, Seven Deadly Sins definitely had a lot of adventures in it which is why this review was so long. It’s a series that you will definitely get quite invested in as you read through it. Without the whole Meliodas stuff this would be an easy 8. Unfortunately it is present. If you think you can get past that whole plot then I’d definitely recommend this series. It’s got a lot of action and hype scenes so there’s definitely no reason to skip out on it. Each arc really starts off with a bang and the art is just so high quality. It’ll also help you be prepared for the sequel which should come out at some point. Once it does I’m definitely expecting big things. If you aren’t able to get past the iffy stuff, then I’d recommend checking out Black Clover instead as a really solid action series with a lot of moving pieces.

Overall 4/10

Sword Art Online Progressive Review


It’s time to take a look at one of the more well known Sword Art Online spinoffs. I’ve heard a lot of good things about Progressive over the years and how it brought the series back to its peak. Being back in Aincrad from Arc 1 was definitely pretty cool since I did think that those had the best stories. Unfortunately the manga takes the easy out of adding in a bunch of fanservice during the second half of the series which does ultimately hold this title back. It’s a shame since it had started out pretty well. Apparently the manga adds quite a bit and changes the story/personalities as well so it’ll be interesting to see how the novels stack up. That said, if you’re a mega SAO fan then you’ll probably still want to check this one out.

Mainly this series is adapting Arc 1 all over again but doing it very slowly. The castle has 100 floors and the only way to beat the game is to clear them all. Naturally in the main series they weren’t quite able to go through all of the floors so the goal of this manga is to show them to us one by one. As a result, after the 7 volumes of this series the heroes are still only up to volume 3. That’s a pretty good amount of pacing I’d say. We’ll see if they can continue to use up so much time. It’s fun though and helps make the series more about the fantasy setting and slice of life aspects. We still get fights of course, but Progressive is more about the character interactions.

We see Kirito start out as the loner he always was with Asuna being a bit of a newbie to the game world. Gradually she grows more experienced and he learns what it is like to be in a team. It makes for a pretty good dynamic between the two of them. We see them train up and gradually improve their abilities. While there isn’t much of an ongoing plot for the most part, the final 3 volumes give us a mini arc of sorts that was completely not in the original story. It’s a quest arc. Basically Kirito and Asuna run into a group of elves who are duking it out. They are given the option of joining either the light or dark factions. Kirito lets Asuna pick and she decides to help the Dark Elves. They help the leader (Kizmel) take down her opponent.

The full quest is a bit on the longer side. They have to help her deliver a key, find the traitor and take down the opposing army. The tricky thing is that some other players have taken the light side and of course if they die in the game they die in real life. This means that the heroes are going to have to tread carefully here. You’ve also got a shady Sword Art Online player who wants to challenge Kirito and possibly eliminate him from the world. It’s nice to see Kirito going all out here and it makes for a pretty nice fight. It’s probably the most intense battle in the series with a lot of back and forth with good swordplay. Kirito rarely finds a challenge for himself so this guy did pretty good in managing to match him.

As for Kizmel, she’s a pretty solid character. It’s a shame that the series uses her for fanservice almost constantly. The series throws in multiple bath scenes which is pretty forced. She’s portrayed as a big sister figure to Kirito and Asuna. She is pretty advanced for an A.I. as well since she can understand human phrases and adapts rather well. It further shows just how advanced Sword Art Online was as a game in this universe. The A.I. systems were already pretty adaptive and this is only arc 1. Her skills were also far above Kirito and Asuna’s at the time. It makes sense since they are still in the opening floors I suppose. At this point nobody really had a whole lot of levels yet and this is the kind of quest where you are mainly playing as support.

It’s also interesting to see a time where Heathcliff had not yet formed his own group. At this point there are only two main attacking squads and neither of them are particularly helpful. They have numbers but not a whole lot of power. This was one of the more interesting points in the game because it’s fun to see Kirito and Asuna teaming up and clearing a bunch of quests on their own. It shows that they really don’t need the army and are prepared to handle everything on their own. If you were ever trapped in a game it does make sense to train a lot solo or in a small party rather than joining an army. It would be a lot harder to level up with so many people around.

Really the series is at its best when it’s letting the characters just enjoy the SAO environment. Learning new skills and having fun in the world is what the arc is all about. While Kirito and Asuna are both great characters, the supporting cast is a bit weaker so you don’t really want the focus to be on them. I could never really get behind the rest of the characters but fortunately each arc would add at least one good character so the series as a whole has a solid cast. It’s part of why Kizmel was a good addition here since she’s easily one of the better characters. I was also glad that she could fight at such a high level. Arc 1 will definitely always be nostalgic.

I was also glad that Asuna got a pretty powerful rapier here. It helped close the gap with Kirito and for a while near the end she was the power hitter. It’s what makes them such a dangerous combo. Asuna can land hits with lightning speed and then Kirito finishes the job with a crispy combo. As they said, it’s almost unfair for the rest of the players who are still struggling with the basics. Still, they’ll learn the ropes eventually. You just can’t hope to match up against the main characters. I wouldn’t mind if the series took some queues from the games and started adding in future characters. The series would have to completely be known as an AU after that, but I think it would be worth it.

The art is pretty solid and definitely one of the best for SAO. It has a pretty simple design set up like an online manga or Bleach. This allows the character designs to be pretty smooth and we also get a lot of great fight scenes. It’s all very clear and lets you read through the adventures with ease. You can clear all of the volumes in no time at all. At 7 volumes the series is a reasonable length although I always think you should aim to be at least 10 volumes long. That’s when you know that you’ve made it to the big leagues.

Overall, Sword Art Online Progressive is a series that is a lot of fun but does get bogged down by the fanservice. To an extent you can certainly block it out, but the series goes pretty overboard with how often it occurs. After a point it can’t help but lower the score of the adventure. It’s a shame that SAO tends to fall into this trap because the series is so awesome otherwise. Where else are you going to get a main character quite like Kirito? It’s really tough to match a guy like that. From what I’ve heard you are better off reading the novels for this part of the franchise. The original adaption of the first arc is also better as it plays the concept pretty straight even if the art isn’t that good. I’m ready for the sequel though and hopefully that one will fix some of these issues. After all there are still plenty of floors left to conquer and I want to see them all!

Overall 5/10

Magia Record Review


It’s time to look at the follow up to the original Madoka show. Technically this is more of a spinoff than a direct sequel though as it’s based on the mobile game. In true Madoka fashion a lot of the background is shrouded in mystery. We don’t yet know when this show takes place or in what timeline. Thanks to the time travel elements and alternate timelines there are many ways this can go. I have my own theory about it which I’ll elaborate on later on. It’s tough to come after the first show since I currently have that in my top 5 all time anime. (Black Clover and One Punch Man are both gaining ground fast though so we’ll see if it can ultimately stay in the 5th spot) While this show isn’t quite ready for that level, it is very good with a dynamite ending.

The story follows a girl named Iroha. She used to have a sister who was very sick and so she entered into a contract with Kyubey to restore her health. Unfortunately, now her sister no longer seems to exist. Nobody remembers her either although since Iroha has her abilities now that means the wish should have been granted. Is something wrong with her memory and did she potentially wish for something else? Iroha works with other magical girls to get to the bottom of this mystery. In the meantime they also work on shattering many myths and legends around the school. These myths are dangerous and many people die until they are busted. Iroha also has to deal with the fact that witches have begun to appeaer in the town much more frequently than usual which is attracting attention from other magical girls who are willing to murder each other so that they can be the ones to defeat the witches. Is this all part of some sort of elaborate plan?

Magia Record has more of a slice of life feel than the first show. In the first half of the show typically each episode is about solving a different rumor and stopping the villain. There are subplots hanging out during these adventures like various magical girls acting cryptically in the background and of course Iroha’s plot to save her sister. Those seem like they will mainly be saved until season 2 though. The final episode is really what starts to set the stage for everything as we get big fights and hype guest stars. That tells me there is a lot to look forward too. The show mainly runs on how interesting you find the cast to be and they hold their own. There were a pair of characters that I could mix up at times since they both had blue hair and looked rather similar but everyone else is pretty distinct.

Iroha is the main character and she’s a rather timid character. She’s one of the weaker magical girls around and is used to fighting in a city where the witches are a lot weaker. Still, she had to come here to find her sister and fortunately the other magical girls are willing to help her. Iroha is a pretty decent character even if I wish she was a bit more aggressive. It feels like she sort of goes with the flow half the time and is pretty soft spoken like Madoka. Fortunately unlike the old main character we actually do see Iroha fight quite a bit. She rarely wins but she does contribute.

Yachiyo is one of the characters with the biggest role here and serves as the Homura of the group. She’s very serious compared to the rest of the characters and always has to remind them that this isn’t a game. She has very personal reasons for being a Magical Girl (As do the rest of them) and we slowly find out a bit about what has made her so jaded. She’s a pretty solid fighter and one who has unlocked her hybrid form. I’ll speak more to that in a minute. Yachiyo is pretty strategic and also probably the strongest member of the main cast. While she can’t hold a candle to the original Magical Girls, she does better than the rest.

So what are these hybrid forms? Well, it seems like they are a pretty clever way of balancing the power gap between the original main characters and the new ones. Think of it sort of like how in Cardfight Vanguard G they added Grade 4 units so the new main characters could keep up. In a human 1 on 1 fight the original cast would slaughter these guys as Mami showed when she appeared later on. However, the new iteration of magical girls have the power to turn into a witch when they are close to despair. This allows them to gain great powers and stamina. It’s rather interesting that a magical girl could turn into a witch temporarily instead of it being perfect. In a way that makes them superior to the originals in that it’ll be harder for their stones to break. With these monster forms the heroes were still losing but it’s a lot closer. Once the rest of the cast gets these forms it should be interesting to see how they fare. I’m definitely glad they got these power ups.

Tsuruno is a very fun character in Magia Record. She has supreme confidence all the time and her fire abilities mixed in with the fans are quite impressive. She feels like one of the strongest Magical Girls and doesn’t mind letting the others know that from time to time. She even owns a cafe which is pretty impressive considering her age. At least it seems like she owns it. Might be a family shop but seeing as how she is the only worker there whenever the heroes meet at the shop it’s fair to say that it’s hers. I look forward to her appearing more in season 2 and taking names.

Felicia has a hammer which is pretty cool because I don’t think any of the characters used that weapon before. She’s definitely more of a power fighter who likes to just run in and start hitting Witches. Her wish is easily one of the most direct ones of the group as she wants to eradicate them all. It’s a nice change of pace as most only destroy witches because they have to and it isn’t their ultimate goal. I feel like she’s the kind of character who will start out strong but quickly get surpassed by everyone as the series goes on. We’ll see though, perhaps she will stay as top tier. I thought she looked pretty solid here.

Momoko’s role is unfortunately a lot smaller than the other characters which is a shame. She’s one of the more mature members of the group and is always trying to keep everyone’s spirits up. It’s a difficult job considering how much they all have to go through on a daily basis between the witches and everything. One potential red flag is that she’s very upbeat all the time right now which usually means that she is hiding some kind of deep pain. I expect she’ll get a much bigger role in season 2. I’d like to see her in more fights because she was talented and her battle style is fun to watch.

Kaede and Rena get their own plot as their friendship is tested quite a bit as the show goes on. Rena isn’t good at making apologies and Kaede can be a little too quick to say sorry which makes Rena get even more upset. It’s a pretty tough dynamic they’ve got going on. It’s particularly tricky since they are both magical girls since one moment of despair can quickly prove to be the end for them. Then you’ve also got the cult of magical girls running around trying to get everyone to join the darkness. More on that group in a sec but they’ve definitely become pretty influential in the series. They’ve assembled a whole lot of magical girls.

For guest stars we get to see Mami, Kyoko, and Sayaka. Mami gets the biggest role out of the group and proves to be the one with the weakest will as always. It’s a shame because she always seems like a nice person, but one who is easily manipulated. She cracked in the alternate timeline of the first show, didn’t look so good in Rebellion, and then now we have this show. Kyoko only really gets a guest star role here but it does let us know that she’ll be around so she’ll probably do more in season 2. Right away she looked better than Mami here though as she realized that things were not adding up and was quick to assist the real heroes. Finally we have Sayaka who finally steps up at the end of the show. Her regeneration is as good as always but in a battle of pure force she’s nowhere near Mami’s level.

So the big plot going on throughout the show is about the group known as the Magius. They consist of a group of Magical Girls who claim to have found a way to rid the world of Witches once and for all while also ending the curse of Magical Girls being fated to die and turn into them. Naturally this is a pretty tempting offer so a lot of girls join their ranks. It’s still unclear exactly what their true purpose is, but even some of the main characters join their flock. I wouldn’t say that this is such a bad thing if they appeared to be on the level but they don’t even try to hide the fact that they’re shady. One of them openly threatens to murder anyone who disagrees with her and they also created a sketchy program to trap people in an endless abyss until they die. These are the “heroes”?

I’m glad Iroha, Kyoko, and Sayaka didn’t get fooled. The girls who did definitely lose some points there. I do like the idea of a group of evil Magical Girls though. It’s something that this franchise hasn’t really explored before. I admit it was always a little disappointing when a fight was getting ready to break out with them only for it to be called off. This show has quite a few fakeouts like that but it looks like they want to leave all of that for the sequel. Here they mainly summon Witches to fight as their proxy. Still, the group clearly does have a goal and who knows, maybe it is on the level. Perhaps they are just a more extremist version of the Girls who want to use any means necessary to murder the Witches. Not to build up too much hype for season 2 but it does seem to be when everything is really going to meet up and all the plots hit their climax.

The show mainly relies on a new ost but there are some old themes here as well. The ost is still pretty hype and whenever the heroes end up in a labyrinth you know things could get tricky for them. The animation is also quite good and it’s nice to see the characters fighting with more updated animation. In that regard the show certainly did surpass the original title. Everything is quite streamlined and the fight scenes are smooth. This isn’t really a show where fights are the main focus although I expect season 2 will have more of them so I’m always glad to see good animation.

So, where does this show take place? For now I am going to assume you have seen the first show. If you have not then skip the next two paragraphs. After all, it doesn’t make sense to discuss the future seasons if you haven’t seen the original. So here’s how I see it. At the end of the original show Madoka sacrificed herself to end all Witches. This created the Wraiths in their place. This show still has the witches so the first guess would be that they are before the show ended right? Alternately you could say it takes place after Rebellion since Homura undid Madoka’s wish and brought back Witches although they weren’t quite real. I don’t think this would work though because Walpurgisnacht wasn’t revived. As a result, I think this is one of the broken timelines.

We know from the first show that Homura tried to stop Walpurgisnacht hundreds of times and failed in each timeline until Madoka saved the day. So it stands to reason that this is one of the many timelines where she failed. I wouldn’t be surprised if she is the one who has formed this group of rebel Magical Girls to try to end the curse and finish off Walpurgisnacht. It would make sense as Homura took a different strategy in each attempt. While it would mean that ultimately every action in the show would be futile it would be a pretty epic twist. So right now this theory makes the most sense to me and it’ll be fun to see how season 2 goes with this. I really doubt the show would do something to reverse Rebellion’s ending as that would be saved for a proper sequel. I know Homura shows up in the game though so I expect she’ll make her presence known in season 2 and that should answer a lot of questions.

Overall, Magia Record is definitely a lot of fun. It can feel more episodic and it’s not trying to be quite as deep as the main show but there are always elements beneath the surface just waiting to pop up. The ending is also pretty excellent. It was quite possibly my favorite part of the whole show. It feels like the tone suddenly shifted and it helps that the song was really great as well. In a way, the first 11 episodes were all setup for these final moments. It really sets up the sequel season quite well and also raises the stakes. It ties in a bit to where this takes place as I mentioned earlier as well. I’m hoping season 2 jumps us right into the action there. I’m expecting we’ll see more of the old cast as well since they are destined to show up for this confrontation. I highly advise watching the original show before checking this one out so you can understand the framework. After that, definitely jump into this show and if the wait for season 2 is too long you can always download the mobile game and try to reach the end.

Overall 7/10

Blade: Trinity Review


It’s time to look at the final Blade film. Does it end on a high note or end up disappointing? Well, it’s better than the first film but I wouldn’t say it’s as good as the second so it’s squarely in the middle. I liked that we got some more fighters this time around. It’s about time Blade had some backup. On the other hand, the plot feels pretty aimless the whole time and there isn’t much of a focus next to the first two. It feels like events just happen so Blade can go around beating people up. That’s not a bad story idea of course, but to me it felt like there wasn’t much of a plot beyond that.

So the movie starts with Blade murdering a bunch of vampires as normal. Unfortunately one of the guys he murders was just a human pretending to be a vampire. Unfortunately people see this so now the government is after him. The vampires have finally framed Blade. This lead to his capture but fortunately he is busted out by a pair of allies known as Abigail and Hannibal. They get him back to base and explain that Dracula has been resurrected. The 3 of them will need to take him out before the villains figure out the trick on how to be a day walker. This won’t exactly be the first time that Blade had to take down a powerful foe though so he’s ready for this. Blade isn’t the kind of guy who goes around losing fights after all.

I do have a bit of an issue with the opening. Blade is questioning why the guy didn’t die and is shocked to find out he wasn’t a vampire. We do have tons of familiars who are humans that Blade has been murdering throughout the films. Why is this guy any different? Seems to be like Blade is a little more surprised than he should be. Framing him would also be very easy for this same reason since he’s never cared who he murdered before. If they’re working with the villains then he ends them. End of story. That’s just how Blade works, he’s never been the kind of guy to even think about offering up some mercy. I’d be surprised if he were to stop now.

Unfortunately as part of the framing plot this does mean that Blade and Whistler spend a lot of time fighting off actual cops and government agents. You understand that they have to use some self defense, but this goes beyond that as they openly start shooting and bashing away at them. Whistler even uses a giant explosion that without a doubt murders a bunch of them. This is an ongoing trend that happens in numerous scenes. It feels like the heroes murder as many innocent people as villains in this film. It was a rather odd way to end off the trilogy. It does portray Blade as even more of a Punisher type of vigilante but I’m not sure if we needed that here. I think some of these scenes could have been cut or at least altered to show that they weren’t actually murdering anyone.

Beyond that Blade is still a solid lead though. He talks tough and is always ready to take the villains down. I like the new extended cable weapon he has since it’s very useful for taking down scores of enemies from a distance. If you ask me it’s easily one of his most useful weapons by a long shot. The Whistler gets his share of hits in as well. Without powers there isn’t a whole lot that he can do, but he’s always ready with background support. The two new characters are really the ones who are here to fight on the front lines.

First you have Hannibal who is mainly here to crack a lot of jokes. Apparently he used to be a vampire and got cured which is neat but it wouldn’t have made any difference if he wasn’t. This tidbit of knowledge doesn’t matter in the slightest. He manages to get a big win near the end although I can’t say it feels deserved since he should have lost that round. I found him to be a reasonably entertaining character although it would have been nice if he were a little stronger. Then you have Abigail who has an excellent opening scene and continues to look good throughout the film. She’s a solid hand to hand fighter and uses a crossbow that can even light up and burn opponents to death.

Blade finally has an ally who can really fight alongside him. She isn’t a vampire so she has no super abilities but her close quarter combat skills are enough for her to take multiple opponents down so that’s quite impressive in itself. She’s a big reason as to why the setup of Blade having allies worked. If both of them were comic relief it would have been a little pointless. As it stands, she can only continue to get better and better as she fights along with Blade and a fourth film with them would have been interesting.

As with the earlier films the fight scenes are really solid here. We get quite a few good battles and this time each character gets their own fight. This leads to a pretty wide variety of battles. Blade tends to have the best ones, but as mentioned Abigail’s was solid as well. Dracula’s battle with Blade is a highlight and we got a lot of back and forth there. Dracula’s character itself wasn’t amazing though. He spends his first fight scene running which is pretty odd for a guy who prides himself on being the King. You’d think that he would welcome a challenge right off the bat. I suppose vampires just can’t help but fear Blade.

As always the graphics are really solid here. The effects are on point and the soundtrack is also great. We get the classic rock themes that you always want to see. For the negatives, it’s really the same as always. The film’s pretty violent with everyone getting bumped off. There’s a lot of blood draining going on for sure. We also add a new wrinkle as we see dog vampires that end up getting bumped off. It was so completely unnecessary. The instant I saw the dog appear I knew the film was setting itself up for a fall. I’ll give the movie props for not having them die on screen but it’s of little comfort. The film would have lost at least a star if that had happened and if it lost 2 there wouldn’t have been any lower for it to go. The writing isn’t the best here, but it could be worse. At least the script tried being a little different from the previous ones.

Overall, Blade 3 had some good ideas but also faltered in others. On one hand it was nice to see Blade having some young allies who could actually fight alongside him and weren’t evil. The soundtrack continued to be really good too and amplify the fights. On the other hand, the film is as excessively violent as always and this time there were even animals. Additionally the plot itself felt the weakest. After Dracula resurrects and the heroes have their opening fights it feels like the film stagnates for a while until we get to the climax. It didn’t feel like the pacing was quite as tight as the last two films. I’ll give the 3 films this, they were all pretty consistent and roughly on the same level as each other. That may not have been a good thing for their score, but you can’t win em all.

Overall 2/10

Transformers: Cyberverse Review


It’s time to look at a recent Transformers show that ended. I suppose it’s always possible that they’ll announce a season 4 in which case I’ll review that separately but I get the feeling that this show is done for good. It’s a reasonably fun show and one that was trending upwards. Each season was better than the last which is always incredibly difficult to do. The show made it easy as the first season was pretty underwhelming with a Bumblebee subplot that took too long to form. By the end of the show it can proudly hold itself along with the rest. There are few Transformer shows it would beat but I would still say it was pretty good.

The first plot is mainly about Bumblebee’s memory loss. Something happened to all of the Autobots but we don’t know what that is. Whatever it is, Bumblebee is completely mindless now and acts pretty crazy like Crash Bandicoot. Windblade has decided she will fix his memory but to do so they will have to take on a lot of Decepticons and relive memories that Bee may have wished he could forget. We need Bumblebee’s memories, but the heroes may end up wishing they didn’t remember what’s in store for them. That’s really the full plot of season 1. Bumblebee gets his memories near the very end of the season which then ties into season 2.

Ultimately what really holds season 1 back is that Bumblebee can’t hold his own story. In most of the various Transformers shows he just isn’t very entertaining. Robots in Disguise did the best job with his character, but that’s really the exception. Once Bumblebee gets his memories back he’s a lot better but during season 1 he’s pretty annoying. Ultimately Windblade has to hold these episodes on her own. Additionally there really isn’t much of a plot here. The episodes are all pretty much stand alone adventures which are decent, but on a 15 minute runtime limit there isn’t much they can do.

Season 2 is mainly about the big battles between the Autobots and Decepticons. Now that all the Autobots are awake they are ready to fend off the attack. What they don’t know is that the Decepticons have had a schism as well and now Starscream is in command of his own mini fleet. He aims to get the All Spark and obtain unlimited power. Both Optimus Prime and Megatron may have to team up if they want to have any hope of stopping him. The tough part is really what comes afterwards because Prime knows that he definitely cannot trust a Decepticon. Can the heroes manage to stop Starscream while also constantly watching their backs against Megatron and his forces? It’s definitely a pretty difficult balance that they have to worry about the whole time but fortunately we have some pretty hype characters here to help out like Hotrod.

This season was quite the improvement over the first. The cast got expanded quite a bit and I remember being surprised that Prime was back to being a main character. I shouldn’t be, but it feels like he rarely is anymore. Both of the Rescut Bot TV shows, Robots in Disguise, then Cyberverse. It had been years since he was a true main character. Well, this show brought him back into the running and that was neat. We got to finally have the classic Autobot vs Decepticon battles once again. Surprisingly I don’t think the writers liked Megatron all that much though. Typically their rivalry is very evenly matched but in this series it was quite lopsided. Optimus Prime would easily crush Megatron and is treated as being way stronger than the other bots. It’s a good thing for Prime but it makes Megatron look really bad. He never truly recovers from that and even in the final season he ends up feeling more like a sub boss.

Finally we have Season 3. While 2 ended with a big cliffhanger about the Autobots heading to a Cybertron that was already taken over by the Decepticons that actually gets resolved pretty quick. We then get a pretty big timeskip here. I miss not being able to see more of how that plot resolved, but I’d say it was worth it because the third season really starts with a mystery feel. Another alien race has taken over the planet and enslaved all of the bots. Only a few resistance fighters are left, comprised of both Autobots and Decepticons. They will have to learn how to work together to stop this threat. Along the way we slowly find out answers about how this all happened and there’s even a twist on who the big boss is. It’s an excellent arc and definitely the peak of the series. After this the series ends with an extra quick mini arc that’s super rushed but does deliver on a solid ending.

So as you can see, the show was steadily improving as it went on. That’s a good thing because it does show that the series was starting to find its stride. It’s a shame that it didn’t keep going on but 3 seasons is a solid amount of time. Certainly enough time to give it some solid replay value for the future. I’m still not a fan of the 15 minute episodes style though. I really think that all of the titles should aim for the classic 22-25 minutes. Keep in mind that it’s 15 minutes with commercials, I’m thinking it’s probably closer to 12-13 if you time them. It’s a style that I’ve never agreed with. You work with what you get and the show did a good job with them, but I can’t help but feel like it would have been better otherwise. This series couldn’t quite keep up with the G1 shows, Beast Wars, Robots in Disguise, or Prime. It beats the Rescue Bot shows but that’s not too hard. I think I would ultimately take this one over Animated though although it’s a pretty close one. The boost this show got from season 3 definitely helps a lot.

The animation is good. I like the fight scenes and the show actually does give us some choreography with the sword battles. We have good long range battles as well and I’m just glad to have fights. The battle of the Titans from season 3 was another highlight. We got to see what these guys could really do next to the average robots. They were treated as being super powerful even if one was being manipulated the whole time. I do think the heroes shouldn’t have had a shot once the villain leader busted out the one hit laser. The show definitely does have its share of plot hax but what show doesn’t right? The soundtrack is more on the generic side though. There are no memorable tunes to point too. This isn’t surprising.

As for the writing/tone, the show is basically your average Saturday Morning cartoon material. It’s pretty light hearted and filled with fun adventures. That’s why I applaud season 3 for actually taking itself seriously. This show won’t be remembered as great but I do think the episodes did a good job of being entertaining. They also certainly don’t drag out within the 15 minutes. Mix this all together and you’ve got the makings of a pretty good show. I don’t really have any serious negatives that would hold it back. It does enough where I can recommend it to anyone who wants to have a fun little adventure. It’s not great, but it’ll do the job.

The characters are largely portrayed in the same way as usual. Prime is shown to be a great leader and fighter. This is one of his best portrayals and he really feels accurate to his G1 counterpart. Bumblebee is pretty annoying in season 1 as I mentioned and tends to get in trouble a lot. I already spoke about how Windblade is pretty solid and she definitely gets a critical role in saving the day. Grimlock doesn’t look very good here and I feel like the shows do not know how to handle his character. Basically he’s very smart in bot form and when he transforms into a Dinobot he loses his intelligence.

Hot Rod gets a big role here and even performs the heroic sacrifice at one point. His dark form is also pretty neat. He’s still one of my favorite Transformers out there so I’m always happy to see him getting his due respect. Cheetor was a surprising addition to the cast from Beast Wars, but he servers his role as mediator pretty well. He comes across as a little weak and pretty slow to react to what’s going on though. He definitely could have done better. I’ve already spoken about how Megatron is surprisingly weak in this series. His personality is still solid but it’s hard to take him seriously when he’s always getting completely dominated by Optimus Prime.

Shadow Striker is one of the highest ranking Decepticons in this show and she looks pretty good. She gets quite a bit of character development as the series goes on and is willing to bend the rules a bit. Soundwave and Shockwave have an ongoing rivalry throughout the series. It’s a pretty fun subplot and they take turns getting wins over the other. I’d say Soundwave gets the better of that rivalry since he lasts a whole lot longer. His glitching out gimmick in the final season was an odd choice but he definitely looks really good overall. The guy gets some props for basically being the second in command.

Starscream gets a big and satisfying role here as well. The guy is as power hungry as ever and doesn’t give up until he’s on top of the food chain. I’ve always liked him for that reason. He never quits and while he may not always get the last laugh, he gets a lot of victories in the meantime. I was very pleased with hos he looked here. Then you have Dead End who was a pretty interesting Decepticon. I liked the guy. He may not be particularly skilled but he always talks a good game and doesn’t let anyone walk all over him. I think he helped the dynamic a lot in the final season. Clobber also gets a big role in the final season. She’s the really strong but not too smart kind of character. Clobber was certainly helpful although she’s not really my kind of character. I liked her better than Macadams though who preferred to just sit back and do nothing. He may as well be a villain if you ask me since he would always refuse to help the heroes. Not much of an ally to have if you ask me.

Overall, Transformers: Cyberverse is a title that had a good run. It’s got solid animation and a few good story arcs. Since the show continued to get better and better you were bound to have a good time as long as you make it through season 1. Season 1 does definitely start off slow but it’s all up hill from there. It was good to see all of the classic Cybertronians again. Windblade has definitely been getting a big role in a lot of Transformers titles now and she holds up well as a main character. I’d say that she is even better than Arcee. Meanwhile Hot Rod and Optimus Prime get great roles as well. I’d like to see them phase Bumblebee out as the main character but as long as it’s an ensemble cast like this show I think it’ll ultimately be okay.

Overall 7/10

Demon’s Crest Review


Now it’s time to look at the final SNES title currently available in the Switch Online outside of the RPGs. Demon’s Crest is a really fun game and I was surprised at how good it was. Not to say that I expected the game to be bad or anything like that but it’s way ahead of its time. The gameplay is extremely smooth and it has a real plot with solid cutscenes. The main character is pretty strong which makes for a pretty unique style of combat. The levels are straight forward and you always know where to go. There’s even a bit of a hub world as you fly around a planet that looks like Final Fantasy. This game was way ahead of its time to be honest and so it’s great to be able to play it.

The game starts with Firebrand being chased by a Dinosaur/Dragon hybrid. We take him out and then decide to take out the King. In order to get to him we’ll have to go across the opening 3 worlds and take down the various bosses. After that we’re ready for the final battle, but will taking this guy down actually help the world or will it doom us all? Firebrand isn’t exactly here as a hero after all. You’re effectively playing as a demon and just hoping that he is the lesser of two evils. It makes for a very interesting dynamic. The ending also feels a bit like a cliffhanger so either there is a sequel out there/will be a sequel or there’s some kind of true ending you can get.

This is a sidescrolling game first and foremost. The goal is to make it to the end of the level and get past all of the enemies and obstacles. You can run and jump as normal or you can fly. Yes, you can fly permanently in the game. The one catch is that you can’t go higher once you start flying but you can go lower. A lot of times I would use the Kirby tactic where I would stick to the top of the stage and it would really work out quite nicely for me. It’s just hard to beat that. You can also shoot fireballs which I highly recommend doing because they deal a lot of damage. The enemies don’t have a whole lot of answers for that.

The game still isn’t easy by any means although it’s not nearly as difficult as Ghosts n Goblins. You feel like your character is a lot stronger from the jump which is very helpful. In the boss battles the main thing to watch out for is how quick they are. The enemies can be startlingly fast to the point where you see them coming but are still unable to dodge. I would usually recommend pre-emptively dodging but that will possibly end up cornering you. You also have to be ready to run under one of the bosses who will try jumping at you and so if you move too quickly it will be impossible to do this. It’s all about strategy and reaction times so just stay on guard and you’ll be fine.

Unsurprisingly the graphics are quite amazing here. The character models really stick out and a whole lot of work was done on the backgrounds and enemy designs. This would not be out of place on the N64 or even as a modern indie game. Demon’s Crest is very polished and definitely deserves its respect. The soundtrack is decently good as well. The real power is definitely in its cutscenes which are quite impressive. The game’s length isn’t anything special as it’s around 30-40 minutes but it manages to capture a good story in there which is the important part.

Overall, I highly recommend Demon’s Crest. It’s easily one of the best games available on the SNES Online which is pretty impressive considering the competition there. One thing that works in its favor is I imagine a lot of people never got to play Demon’s Crest back in the day. Well, now’s your chance to do it. It’s never too late to go in and try out a new game. Now I just need to wait for another update so we can add more SNES games to try out. I know there are definitely a ton left to go.

Overall 7/10

Pursuit Force: Extreme Justice Review


It’s time to look at the sequel to the first Pursuit Force! I definitely enjoyed the first game and I’m happy to report that the sequel even improves upon it in pretty much every way. This time we have more of an actual story and the car gameplay is really smooth. The only area where the first game wins is in the gameplay when you’re on the ground. For some reason this one is a lot clunkier but beyond that this is a sequel that improves in every way which is always important.

The game starts with the commander about to get married to the heroine of the first game. Unfortunately their wedding is crashed by a few gangs. Pursuit Force fights them off, but the heroine ends up getting murdered in the crossfire. The Commander decides to avenge her so Pursuit Force goes a little harder on crime than usual. Let’s just say that they aren’t taking any prisoners in this game. There are a lot of gangs on the loose right now including a Russian organization. The heroes have some backup in a new group called Viper but these guys are pretty arrogant and don’t seem to like the Force. Can we really stop all of the villains and is something else happening behind the scenes?

As with the first game there are exactly 30 levels in this game. Each level is around 10 minutes long so they’re definitely longer than the first game. This one should take you around 6-7 hours if you factor in the cutscenes. The difficulty level is considerably lower than the first title but that doesn’t mean it’s a walk in the park. You are still going to need to apply yourself if you’re going to get out of these levels in one piece. There’s a good amount of replay value outside of the main campaign though. There are challenges and unlockables to try and earn. There looked to be quite a lot of them to go through so I think that’ll end up buying you quite a lot of time for sure.

For the gameplay, there are 3 main styles here. First is the combat racing. Your goal in these is to either eliminate all of the enemy cars or make it to a destination in time. You have your main handgun at all times but you can take over enemy cars to steal their weapons. It’s a pretty nice gameplay mechanic and definitely one that you don’t see very often. I found it to be pretty fun at least. This is definitely the best gameplay style and most of the levels use this so I imagine that a good amount of work was put into it. It’s really what the series is known for. Next are the first person shooter levels. In these you are typically manning the gun on a car or helicopter. Your goal is to protect your allies or blast away at a bunch of enemies who are trying to get somewhere. These levels are pretty solid as well but I’ve always preferred the third person view which is why the other two styles win.

Finally you have the levels where you are on the ground and ready to roll. These have you running around and blasting people or handcuffing them if you get close. The first game treated these levels more like the arcade so it was simple and precise. This one puts more emphasis on having proper aim so you usually have to stop moving in order to fire. I feel like it breaks up the rhythm which is why I prefer how it was handled in the first game. If you ask me the first game had the ideal setup with regard to how it was operated. Still, I wouldn’t say that the gameplay was bad either.

One thing to note is that you have a justice system. It gets a boost every time you defeat an enemy or bump into them. When it’s filled all of your attacks do more damage. You can also spend your meter to heal yourself and your car. Finally in the first person levels you can use up the meter to fire a volley of rockets which is pretty handy as well. Knowing when to use your meter will often be the difference between victory and defeat so keep that in mind when playing. It’s very likely going to be the most important thing to remember in the game.

The graphics are definitely solid and there is a noticeable improvement from the first game. We’ve got fully rendered cutscenes in this one which gives the game more of a cinematic feel. The stakes are higher and everything feels more advanced. Then you’ve got the soundtrack which is pretty reasonable. It’s also going for a thriller kind of feel but with mostly public domain type music. None of the themes are all that unique but they’re not bad. I don’t think you’ll be very focused on that aspect anyway while running through the levels.

The story itself is also pretty good with a lot of twists and turns. You may see most of them coming but I do appreciate that this wasn’t super basic. The game can be quite tragic though from start to finish. It’s not the best of days for the squad, that’s for sure. I think there’s definitely enough material here to make a third game someday. With nostalgia being all the rage I feel like a PS5 title would sell quite well. As I mentioned, the gameplay here is pretty unique and I believe a lot of people would enjoy it. I certainly did.

Overall, Extreme Justice lives up to its name. The whole premise of the game is that the heroes are being quite extreme here. While some of the bosses’ deaths may be accidental, some seem quite intentional. Even the ending was pretty surprising in that regard. The main characters maybe can’t even be called heroes by the end as they become more like vigilantes (aka the Punisher) with their emotions running high. Still, the perspective of being on the law at least officially is a nice change of pace since a lot of racing games have you playing as the bad guy. If you’ve got a PSP then this is definitely a solid game to get. You don’t even really need to worry about the first game since it didn’t really have much of a story. Everything really starts with this one.

Overall 7/10

Blade Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to look at one of the original comic book films from back in the day. Blade is largely forgotten nowadays although it seems to have had a bit of a resurgence in recent years. It’s a vampire film which naturally does limit how good it can be to a large extent. Unfortunately the comic book aspect of the movie was unable to do enough to take it back to the next level. It makes all the usual mistakes of a vampire film and ends up being rather similar to Resident Evil. Resident Evil would ultimately have the edge though with its top tier soundtrack and a more interesting plot. Come to think of it, zombies may also beat vampires for me although it’s close since both don’t make for particularly good movies.

The movie starts off with one human being lured away to a vampire party. They are about to finish him off when Blade appears and destroys the lot of them. Unfortunately he decides to toy around with one of them a little too much so he manages to get to a hospital and murder a bunch of people as well bite Karen. Blade takes Karen over to his base where the Whistler tells Karen that it’s all over. She’s already dead and they’re not going to help her. Karen’s not thrilled about this so she decides to stick with the gang. At the very least she should be safer with the pros right? Blade doesn’t have much time to guard anyone though because he’s on a quest to avenge his mother and himself by murdering Frost. Frost is the one who turned Blade into a vampire after all and this is the closest that the hunter has gotten to being on his trail.

Right from the start Blade introduces itself as a film that is going to go all in with the violence and vampire action. The first scene probably has more blood almost all of the other comic book films. The violence never lets up either as we see people eaten and blown up. The TV edit does cut away from a lot of the direct moments which is quite telling considering how violent the film still was. Automatically there’s no way the film was going to get a very high score because of how excessive it all is. Definitely be sure you’re cool with the violence if you plan on checking this one out.

I’ve also never been a fan of the drinking blood angle which is pretty hard to avoid in a vampire film. It’s part of why those films are always destined to lose if you ask me. While it can be possible to do a good vampire story (Records of a Fallen Vampire) it is very difficult and not particularly likely. The villains aren’t particularly fun either. You’ve got Quinn who is the main comic relief of the villain group. He is always in a party mood and doesn’t take things too seriously. This never bodes well for him in a fight and you know from the start that he has absolutely no chance against Blade. He’s just completely out of his league.

Then you have Frost who can be a decent main villain in some Blade stories but he doesn’t work here. They really play up the fact that he’s a much younger vampire than the others so he’s always fooling around. The guy is pretty smart and does take the vampires to new heights that the old ones wouldn’t have reached. He definitely gets some points there and is a reasonably strong villain. Ultimately he’s not nearly as charismatic as he thinks he is. The rest of the villains don’t really get much of a role. For the most part they’re just here to get blown up.

For the heroes we’ve really got 3. First is Whistler who is the mentor figure of the movie. You can probably tell how his story will end up the instant he is introduced. He’s human so there’s not a whole lot that he can do against vampires with their special abilities. Still, he doesn’t back down from a fight which is really important in this kind of thing. He’s a bit of a downer though as he doesn’t even try to give Karen any hope. Karen is a solid heroine though. She does actually get involved in some of the fights and adapts pretty quickly to using a gun and other such tactics. I was glad that she spent more time being pro active as opposed to running or something like that. She was even able to work on a cure right away. Karen contributes quite a lot to the cause and that’s why she’s a pretty solid character. I’d be up for seeing her in sequels someday.

Then we have the main character Blade. He feels sort of like a more brutal Batman at times with how he will suddenly appear and start taking out the enemies. The main difference of course is that Blade murders his opponents. At first he tends to spare the humans although in some fight scenes it’s really hard to tell if he spares anyone. By the end though he is all out of mercy and just takes everyone out. He’s a pretty great lead. Blade’s serious and down to business throughout the movie. The film did a really good job with this portrayal and I’d say that Blade is pretty much perfect. I also like all of his tools and weapons. It makes for a pretty good arsenal in these battles.

The fight scenes are pretty good in the movie as well. When it’s not going out of its way to be particularly gritty we have some solid hand to hand action and swordplay. The scene of Blade arriving in the climax was handled particularly well as he got down to business. His opening fight against the vampire army was also solid. The movie helps to enhance these scenes with a solid soundtrack as well. We get some pretty fun rock themes for the battles. They have a nice retro feel that you don’t really see quite as much anymore in the modern films. For some reason rock music doesn’t seem to be as popular for the average fight scene which I don’t understand because the fast tempo should always be in season.

Overall, Blade is definitely what you would expect from a vampire action film. The action can be good but ultimately the film is held wayyyyy back by the vampire angle. It goes way too far in being overly dark and gritty. I can’t recall the last film I saw which was quite this violent. The body count is pretty high and you usually won’t be able to go more than a few minutes without something super violent happening. The film can be having a fun little scene and then you’re thrown into the next villain scene or something crazy happening. Pretty much any villain scene will end with something violent happening. These instances certainly add up so I wouldn’t recommend this film. It’s all just too excessive. If you want to watch a good supernatural action film then it’s time to watch the Avengers 2012 instead. It delivers on all of that without going overboard. We’ll see if the next Blade films are able to improve from this one or if they will ultimately make the same mistakes.

Overall 1/10

Tokyo Mirage Sessions #FE Encore Review


It’s time to look at a fun action RPG. This game was on my radar for a very long time even though I ultimately did not end up picking it out when the game first came out on the Wii U. I just ended up waiting until finally it came out for the Switch and I knew I needed to pick it up. Cut to my video game backlog going under 70 for the first time and to celebrate I got this game along with a few others. The game is definitely a blast and I always love playing a big RPG adventure like this one. It’s definitely a very fun game that is also quite difficult. Without the Bloom Palace and it’s super grinding areas I dare say that I could still be playing this game right now.

The game starts by introducing us to the mass disappearance event. A show was being conducted by two mega famous idols but then suddenly everyone vanished. Cut to 5 years later and people still don’t know what happened. Our main character Itsuki is waiting at the mall for his friend when he bumps into a childhood friend of his, Tsubasa. She is trying to be an idol herself and is pretty close in the auditions to finally hitting it big. Unfortunately, that’s when tragedy strikes. The director is actually being controlled by a mirage and kidnaps her. Itsuki heads in as well and ends up harnessing the power of the mirages to save her. He is bonded with Chrome and Tsubasa also gets a Mirage of her own. They find out that there is a larger war between humans and mirages at play right now and they all have a role in it. Can the heroes find out why everyone at the concert vanished 5 years ago and stop any future threats? In the meantime they also have to work hard because they now work for an actual Idol company so Tsubasa’s dream of being a professional is almost complete.

While this is partially a Fire Emblem game to the loosest extent, it’s totally a stand alone adventure. It’s also a very character driven game so the main story takes a backseat for the most part. Each chapter will have someone get possessed and then the heroes head in to save the victim from going over to the dark side. In the final chapter or two we find out about the real main villain and that starts the climax. In between each chapter is an intermission where you get some dancing instructions and it’s also a chance for you to hang out and complete some side quests. The story may not be the deepest, but it’s still pretty fun. I’m always up for seeing the Fire Emblem characters even if they’re basically just ghosts here.

The game also shines with how it throws in fully animated cutscenes at times. It’s pretty epic when the transitions happen. The normal cutscenes are also pretty solid though as they go for more of a cell shaded look. There are quite a few cutscenes here to be sure so this really feels like a AAA title. The soundtrack is also pretty good I’d say. There are a wide range of themes here and they all work rather well. One of the things I like about RPGs is they are long enough where you get to really know all of the characters and enjoy the wide range of activities in the world. There is a ton of replay value to enjoy here after all and the main campaign is over 20 hours long. If you don’t take advantage of the Bloom Palace then it’ll probably be even longer.

So the main gameplay is that of a classic turn based RPG. When it’s your turn you can choose to use one of your skills or an item. The game has an elemental system so some attacks will be super effective on different kinds of enemies. A pretty fun thing the game does is make those elements secret until you use an attack. So if it’s an enemy you haven’t fought before then all of his elemental resistances will show a question mark. Once you beat him then for all future occurrences you will see the strengths and weaknesses. It’s something that could work well in Pokemon if you ask me since it would give more reason to actually fill out the Pokedex.

You can use 3 characters in a party and when you use a super effective attack then the others can jump in and get an extra attack if they have an applicable skill. As you level characters up and gather materials you can also unlock passive abilities for the cast. These can be quite helpful. For example, there is one passive skill that allows every character in the back row to get a turn as well. What this ultimately means is that you can have 7 attacks in a single turn every turn. You can see how much of an advantage this would be right? Ultimately I only unlocked one of these skills before beating the game though. You need a high bond level to unlock them and that requires fighting with the character for a while or working on their side quests. You also need materials and since I did all of my grinding in the dungeon I didn’t really have almost any materials.

It’s actually something that caught up to me by the end of the game. I got all of my characters to level 99 but without materials it meant that my characters still had really weak weapons. Surprisingly those make such a difference that even being level 99 didn’t help to balance things back out. So if you do decide to train up there then be sure to still go in and fight some real minions. Those materials are absolutely essential and I can confirm that you will be really glad to have them on hand. I really love how in depth the complex the game goes with the mechanics though. Each of your weapons also have passive effects you can unlock which encourages you to fight with the sub weapons as well. Then you can use dust to increase your stats. There are a ton of ways to beat each boss so the strategy is entire up to you. Choose wisely.

The cast also isn’t bad although they’re fairly weak compared to most RPG titles. Itsuki for example is a reasonable main character, but he’s borderline an avatar character because the guy has no real character. He’s a nice guy who’s super humble and always does the right thing. That’s nice and all but he never really shows much personality. Tsubasa is also a fun heroine but shows a similar level of energy. Her thing is that she tends to mispronounce words. It’s a reasonably solid gimmick I’d say. The best character here is probably the rival who shows up a few times to get in your way. He’s definitely not someone to be trifled with.

Overall, Tokyo Mirages is a game that lived up to the hype. The story may not have been the greatest compared to other big RPGs, but I was still entertained the whole way through. The most important thing is the gameplay of course and that was definitely on point from start to finish. I’d certainly be up for a sequel at some point. I’ve definitely got more RPG titles to work on as well so I’ll be ready for another big adventure soon. In the meantime if you haven’t picked this game up yet then you should. Just don’t go in expecting a whole lot of Fire Emblem characters. They help a bit with the lore but that’s about it, no Roy or Ike or anything like that. If you remember your Fire Emblem elemental types for the weapons that should help you quite a bit with guessing what attacks to use off the bat though.

Overall 8/10