Magia Record Review


It’s time to look at the follow up to the original Madoka show. Technically this is more of a spinoff than a direct sequel though as it’s based on the mobile game. In true Madoka fashion a lot of the background is shrouded in mystery. We don’t yet know when this show takes place or in what timeline. Thanks to the time travel elements and alternate timelines there are many ways this can go. I have my own theory about it which I’ll elaborate on later on. It’s tough to come after the first show since I currently have that in my top 5 all time anime. (Black Clover and One Punch Man are both gaining ground fast though so we’ll see if it can ultimately stay in the 5th spot) While this show isn’t quite ready for that level, it is very good with a dynamite ending.

The story follows a girl named Iroha. She used to have a sister who was very sick and so she entered into a contract with Kyubey to restore her health. Unfortunately, now her sister no longer seems to exist. Nobody remembers her either although since Iroha has her abilities now that means the wish should have been granted. Is something wrong with her memory and did she potentially wish for something else? Iroha works with other magical girls to get to the bottom of this mystery. In the meantime they also work on shattering many myths and legends around the school. These myths are dangerous and many people die until they are busted. Iroha also has to deal with the fact that witches have begun to appeaer in the town much more frequently than usual which is attracting attention from other magical girls who are willing to murder each other so that they can be the ones to defeat the witches. Is this all part of some sort of elaborate plan?

Magia Record has more of a slice of life feel than the first show. In the first half of the show typically each episode is about solving a different rumor and stopping the villain. There are subplots hanging out during these adventures like various magical girls acting cryptically in the background and of course Iroha’s plot to save her sister. Those seem like they will mainly be saved until season 2 though. The final episode is really what starts to set the stage for everything as we get big fights and hype guest stars. That tells me there is a lot to look forward too. The show mainly runs on how interesting you find the cast to be and they hold their own. There were a pair of characters that I could mix up at times since they both had blue hair and looked rather similar but everyone else is pretty distinct.

Iroha is the main character and she’s a rather timid character. She’s one of the weaker magical girls around and is used to fighting in a city where the witches are a lot weaker. Still, she had to come here to find her sister and fortunately the other magical girls are willing to help her. Iroha is a pretty decent character even if I wish she was a bit more aggressive. It feels like she sort of goes with the flow half the time and is pretty soft spoken like Madoka. Fortunately unlike the old main character we actually do see Iroha fight quite a bit. She rarely wins but she does contribute.

Yachiyo is one of the characters with the biggest role here and serves as the Homura of the group. She’s very serious compared to the rest of the characters and always has to remind them that this isn’t a game. She has very personal reasons for being a Magical Girl (As do the rest of them) and we slowly find out a bit about what has made her so jaded. She’s a pretty solid fighter and one who has unlocked her hybrid form. I’ll speak more to that in a minute. Yachiyo is pretty strategic and also probably the strongest member of the main cast. While she can’t hold a candle to the original Magical Girls, she does better than the rest.

So what are these hybrid forms? Well, it seems like they are a pretty clever way of balancing the power gap between the original main characters and the new ones. Think of it sort of like how in Cardfight Vanguard G they added Grade 4 units so the new main characters could keep up. In a human 1 on 1 fight the original cast would slaughter these guys as Mami showed when she appeared later on. However, the new iteration of magical girls have the power to turn into a witch when they are close to despair. This allows them to gain great powers and stamina. It’s rather interesting that a magical girl could turn into a witch temporarily instead of it being perfect. In a way that makes them superior to the originals in that it’ll be harder for their stones to break. With these monster forms the heroes were still losing but it’s a lot closer. Once the rest of the cast gets these forms it should be interesting to see how they fare. I’m definitely glad they got these power ups.

Tsuruno is a very fun character in Magia Record. She has supreme confidence all the time and her fire abilities mixed in with the fans are quite impressive. She feels like one of the strongest Magical Girls and doesn’t mind letting the others know that from time to time. She even owns a cafe which is pretty impressive considering her age. At least it seems like she owns it. Might be a family shop but seeing as how she is the only worker there whenever the heroes meet at the shop it’s fair to say that it’s hers. I look forward to her appearing more in season 2 and taking names.

Felicia has a hammer which is pretty cool because I don’t think any of the characters used that weapon before. She’s definitely more of a power fighter who likes to just run in and start hitting Witches. Her wish is easily one of the most direct ones of the group as she wants to eradicate them all. It’s a nice change of pace as most only destroy witches because they have to and it isn’t their ultimate goal. I feel like she’s the kind of character who will start out strong but quickly get surpassed by everyone as the series goes on. We’ll see though, perhaps she will stay as top tier. I thought she looked pretty solid here.

Momoko’s role is unfortunately a lot smaller than the other characters which is a shame. She’s one of the more mature members of the group and is always trying to keep everyone’s spirits up. It’s a difficult job considering how much they all have to go through on a daily basis between the witches and everything. One potential red flag is that she’s very upbeat all the time right now which usually means that she is hiding some kind of deep pain. I expect she’ll get a much bigger role in season 2. I’d like to see her in more fights because she was talented and her battle style is fun to watch.

Kaede and Rena get their own plot as their friendship is tested quite a bit as the show goes on. Rena isn’t good at making apologies and Kaede can be a little too quick to say sorry which makes Rena get even more upset. It’s a pretty tough dynamic they’ve got going on. It’s particularly tricky since they are both magical girls since one moment of despair can quickly prove to be the end for them. Then you’ve also got the cult of magical girls running around trying to get everyone to join the darkness. More on that group in a sec but they’ve definitely become pretty influential in the series. They’ve assembled a whole lot of magical girls.

For guest stars we get to see Mami, Kyoko, and Sayaka. Mami gets the biggest role out of the group and proves to be the one with the weakest will as always. It’s a shame because she always seems like a nice person, but one who is easily manipulated. She cracked in the alternate timeline of the first show, didn’t look so good in Rebellion, and then now we have this show. Kyoko only really gets a guest star role here but it does let us know that she’ll be around so she’ll probably do more in season 2. Right away she looked better than Mami here though as she realized that things were not adding up and was quick to assist the real heroes. Finally we have Sayaka who finally steps up at the end of the show. Her regeneration is as good as always but in a battle of pure force she’s nowhere near Mami’s level.

So the big plot going on throughout the show is about the group known as the Magius. They consist of a group of Magical Girls who claim to have found a way to rid the world of Witches once and for all while also ending the curse of Magical Girls being fated to die and turn into them. Naturally this is a pretty tempting offer so a lot of girls join their ranks. It’s still unclear exactly what their true purpose is, but even some of the main characters join their flock. I wouldn’t say that this is such a bad thing if they appeared to be on the level but they don’t even try to hide the fact that they’re shady. One of them openly threatens to murder anyone who disagrees with her and they also created a sketchy program to trap people in an endless abyss until they die. These are the “heroes”?

I’m glad Iroha, Kyoko, and Sayaka didn’t get fooled. The girls who did definitely lose some points there. I do like the idea of a group of evil Magical Girls though. It’s something that this franchise hasn’t really explored before. I admit it was always a little disappointing when a fight was getting ready to break out with them only for it to be called off. This show has quite a few fakeouts like that but it looks like they want to leave all of that for the sequel. Here they mainly summon Witches to fight as their proxy. Still, the group clearly does have a goal and who knows, maybe it is on the level. Perhaps they are just a more extremist version of the Girls who want to use any means necessary to murder the Witches. Not to build up too much hype for season 2 but it does seem to be when everything is really going to meet up and all the plots hit their climax.

The show mainly relies on a new ost but there are some old themes here as well. The ost is still pretty hype and whenever the heroes end up in a labyrinth you know things could get tricky for them. The animation is also quite good and it’s nice to see the characters fighting with more updated animation. In that regard the show certainly did surpass the original title. Everything is quite streamlined and the fight scenes are smooth. This isn’t really a show where fights are the main focus although I expect season 2 will have more of them so I’m always glad to see good animation.

So, where does this show take place? For now I am going to assume you have seen the first show. If you have not then skip the next two paragraphs. After all, it doesn’t make sense to discuss the future seasons if you haven’t seen the original. So here’s how I see it. At the end of the original show Madoka sacrificed herself to end all Witches. This created the Wraiths in their place. This show still has the witches so the first guess would be that they are before the show ended right? Alternately you could say it takes place after Rebellion since Homura undid Madoka’s wish and brought back Witches although they weren’t quite real. I don’t think this would work though because Walpurgisnacht wasn’t revived. As a result, I think this is one of the broken timelines.

We know from the first show that Homura tried to stop Walpurgisnacht hundreds of times and failed in each timeline until Madoka saved the day. So it stands to reason that this is one of the many timelines where she failed. I wouldn’t be surprised if she is the one who has formed this group of rebel Magical Girls to try to end the curse and finish off Walpurgisnacht. It would make sense as Homura took a different strategy in each attempt. While it would mean that ultimately every action in the show would be futile it would be a pretty epic twist. So right now this theory makes the most sense to me and it’ll be fun to see how season 2 goes with this. I really doubt the show would do something to reverse Rebellion’s ending as that would be saved for a proper sequel. I know Homura shows up in the game though so I expect she’ll make her presence known in season 2 and that should answer a lot of questions.

Overall, Magia Record is definitely a lot of fun. It can feel more episodic and it’s not trying to be quite as deep as the main show but there are always elements beneath the surface just waiting to pop up. The ending is also pretty excellent. It was quite possibly my favorite part of the whole show. It feels like the tone suddenly shifted and it helps that the song was really great as well. In a way, the first 11 episodes were all setup for these final moments. It really sets up the sequel season quite well and also raises the stakes. It ties in a bit to where this takes place as I mentioned earlier as well. I’m hoping season 2 jumps us right into the action there. I’m expecting we’ll see more of the old cast as well since they are destined to show up for this confrontation. I highly advise watching the original show before checking this one out so you can understand the framework. After that, definitely jump into this show and if the wait for season 2 is too long you can always download the mobile game and try to reach the end.

Overall 7/10

Blade: Trinity Review


It’s time to look at the final Blade film. Does it end on a high note or end up disappointing? Well, it’s better than the first film but I wouldn’t say it’s as good as the second so it’s squarely in the middle. I liked that we got some more fighters this time around. It’s about time Blade had some backup. On the other hand, the plot feels pretty aimless the whole time and there isn’t much of a focus next to the first two. It feels like events just happen so Blade can go around beating people up. That’s not a bad story idea of course, but to me it felt like there wasn’t much of a plot beyond that.

So the movie starts with Blade murdering a bunch of vampires as normal. Unfortunately one of the guys he murders was just a human pretending to be a vampire. Unfortunately people see this so now the government is after him. The vampires have finally framed Blade. This lead to his capture but fortunately he is busted out by a pair of allies known as Abigail and Hannibal. They get him back to base and explain that Dracula has been resurrected. The 3 of them will need to take him out before the villains figure out the trick on how to be a day walker. This won’t exactly be the first time that Blade had to take down a powerful foe though so he’s ready for this. Blade isn’t the kind of guy who goes around losing fights after all.

I do have a bit of an issue with the opening. Blade is questioning why the guy didn’t die and is shocked to find out he wasn’t a vampire. We do have tons of familiars who are humans that Blade has been murdering throughout the films. Why is this guy any different? Seems to be like Blade is a little more surprised than he should be. Framing him would also be very easy for this same reason since he’s never cared who he murdered before. If they’re working with the villains then he ends them. End of story. That’s just how Blade works, he’s never been the kind of guy to even think about offering up some mercy. I’d be surprised if he were to stop now.

Unfortunately as part of the framing plot this does mean that Blade and Whistler spend a lot of time fighting off actual cops and government agents. You understand that they have to use some self defense, but this goes beyond that as they openly start shooting and bashing away at them. Whistler even uses a giant explosion that without a doubt murders a bunch of them. This is an ongoing trend that happens in numerous scenes. It feels like the heroes murder as many innocent people as villains in this film. It was a rather odd way to end off the trilogy. It does portray Blade as even more of a Punisher type of vigilante but I’m not sure if we needed that here. I think some of these scenes could have been cut or at least altered to show that they weren’t actually murdering anyone.

Beyond that Blade is still a solid lead though. He talks tough and is always ready to take the villains down. I like the new extended cable weapon he has since it’s very useful for taking down scores of enemies from a distance. If you ask me it’s easily one of his most useful weapons by a long shot. The Whistler gets his share of hits in as well. Without powers there isn’t a whole lot that he can do, but he’s always ready with background support. The two new characters are really the ones who are here to fight on the front lines.

First you have Hannibal who is mainly here to crack a lot of jokes. Apparently he used to be a vampire and got cured which is neat but it wouldn’t have made any difference if he wasn’t. This tidbit of knowledge doesn’t matter in the slightest. He manages to get a big win near the end although I can’t say it feels deserved since he should have lost that round. I found him to be a reasonably entertaining character although it would have been nice if he were a little stronger. Then you have Abigail who has an excellent opening scene and continues to look good throughout the film. She’s a solid hand to hand fighter and uses a crossbow that can even light up and burn opponents to death.

Blade finally has an ally who can really fight alongside him. She isn’t a vampire so she has no super abilities but her close quarter combat skills are enough for her to take multiple opponents down so that’s quite impressive in itself. She’s a big reason as to why the setup of Blade having allies worked. If both of them were comic relief it would have been a little pointless. As it stands, she can only continue to get better and better as she fights along with Blade and a fourth film with them would have been interesting.

As with the earlier films the fight scenes are really solid here. We get quite a few good battles and this time each character gets their own fight. This leads to a pretty wide variety of battles. Blade tends to have the best ones, but as mentioned Abigail’s was solid as well. Dracula’s battle with Blade is a highlight and we got a lot of back and forth there. Dracula’s character itself wasn’t amazing though. He spends his first fight scene running which is pretty odd for a guy who prides himself on being the King. You’d think that he would welcome a challenge right off the bat. I suppose vampires just can’t help but fear Blade.

As always the graphics are really solid here. The effects are on point and the soundtrack is also great. We get the classic rock themes that you always want to see. For the negatives, it’s really the same as always. The film’s pretty violent with everyone getting bumped off. There’s a lot of blood draining going on for sure. We also add a new wrinkle as we see dog vampires that end up getting bumped off. It was so completely unnecessary. The instant I saw the dog appear I knew the film was setting itself up for a fall. I’ll give the movie props for not having them die on screen but it’s of little comfort. The film would have lost at least a star if that had happened and if it lost 2 there wouldn’t have been any lower for it to go. The writing isn’t the best here, but it could be worse. At least the script tried being a little different from the previous ones.

Overall, Blade 3 had some good ideas but also faltered in others. On one hand it was nice to see Blade having some young allies who could actually fight alongside him and weren’t evil. The soundtrack continued to be really good too and amplify the fights. On the other hand, the film is as excessively violent as always and this time there were even animals. Additionally the plot itself felt the weakest. After Dracula resurrects and the heroes have their opening fights it feels like the film stagnates for a while until we get to the climax. It didn’t feel like the pacing was quite as tight as the last two films. I’ll give the 3 films this, they were all pretty consistent and roughly on the same level as each other. That may not have been a good thing for their score, but you can’t win em all.

Overall 2/10

Transformers: Cyberverse Review


It’s time to look at a recent Transformers show that ended. I suppose it’s always possible that they’ll announce a season 4 in which case I’ll review that separately but I get the feeling that this show is done for good. It’s a reasonably fun show and one that was trending upwards. Each season was better than the last which is always incredibly difficult to do. The show made it easy as the first season was pretty underwhelming with a Bumblebee subplot that took too long to form. By the end of the show it can proudly hold itself along with the rest. There are few Transformer shows it would beat but I would still say it was pretty good.

The first plot is mainly about Bumblebee’s memory loss. Something happened to all of the Autobots but we don’t know what that is. Whatever it is, Bumblebee is completely mindless now and acts pretty crazy like Crash Bandicoot. Windblade has decided she will fix his memory but to do so they will have to take on a lot of Decepticons and relive memories that Bee may have wished he could forget. We need Bumblebee’s memories, but the heroes may end up wishing they didn’t remember what’s in store for them. That’s really the full plot of season 1. Bumblebee gets his memories near the very end of the season which then ties into season 2.

Ultimately what really holds season 1 back is that Bumblebee can’t hold his own story. In most of the various Transformers shows he just isn’t very entertaining. Robots in Disguise did the best job with his character, but that’s really the exception. Once Bumblebee gets his memories back he’s a lot better but during season 1 he’s pretty annoying. Ultimately Windblade has to hold these episodes on her own. Additionally there really isn’t much of a plot here. The episodes are all pretty much stand alone adventures which are decent, but on a 15 minute runtime limit there isn’t much they can do.

Season 2 is mainly about the big battles between the Autobots and Decepticons. Now that all the Autobots are awake they are ready to fend off the attack. What they don’t know is that the Decepticons have had a schism as well and now Starscream is in command of his own mini fleet. He aims to get the All Spark and obtain unlimited power. Both Optimus Prime and Megatron may have to team up if they want to have any hope of stopping him. The tough part is really what comes afterwards because Prime knows that he definitely cannot trust a Decepticon. Can the heroes manage to stop Starscream while also constantly watching their backs against Megatron and his forces? It’s definitely a pretty difficult balance that they have to worry about the whole time but fortunately we have some pretty hype characters here to help out like Hotrod.

This season was quite the improvement over the first. The cast got expanded quite a bit and I remember being surprised that Prime was back to being a main character. I shouldn’t be, but it feels like he rarely is anymore. Both of the Rescut Bot TV shows, Robots in Disguise, then Cyberverse. It had been years since he was a true main character. Well, this show brought him back into the running and that was neat. We got to finally have the classic Autobot vs Decepticon battles once again. Surprisingly I don’t think the writers liked Megatron all that much though. Typically their rivalry is very evenly matched but in this series it was quite lopsided. Optimus Prime would easily crush Megatron and is treated as being way stronger than the other bots. It’s a good thing for Prime but it makes Megatron look really bad. He never truly recovers from that and even in the final season he ends up feeling more like a sub boss.

Finally we have Season 3. While 2 ended with a big cliffhanger about the Autobots heading to a Cybertron that was already taken over by the Decepticons that actually gets resolved pretty quick. We then get a pretty big timeskip here. I miss not being able to see more of how that plot resolved, but I’d say it was worth it because the third season really starts with a mystery feel. Another alien race has taken over the planet and enslaved all of the bots. Only a few resistance fighters are left, comprised of both Autobots and Decepticons. They will have to learn how to work together to stop this threat. Along the way we slowly find out answers about how this all happened and there’s even a twist on who the big boss is. It’s an excellent arc and definitely the peak of the series. After this the series ends with an extra quick mini arc that’s super rushed but does deliver on a solid ending.

So as you can see, the show was steadily improving as it went on. That’s a good thing because it does show that the series was starting to find its stride. It’s a shame that it didn’t keep going on but 3 seasons is a solid amount of time. Certainly enough time to give it some solid replay value for the future. I’m still not a fan of the 15 minute episodes style though. I really think that all of the titles should aim for the classic 22-25 minutes. Keep in mind that it’s 15 minutes with commercials, I’m thinking it’s probably closer to 12-13 if you time them. It’s a style that I’ve never agreed with. You work with what you get and the show did a good job with them, but I can’t help but feel like it would have been better otherwise. This series couldn’t quite keep up with the G1 shows, Beast Wars, Robots in Disguise, or Prime. It beats the Rescue Bot shows but that’s not too hard. I think I would ultimately take this one over Animated though although it’s a pretty close one. The boost this show got from season 3 definitely helps a lot.

The animation is good. I like the fight scenes and the show actually does give us some choreography with the sword battles. We have good long range battles as well and I’m just glad to have fights. The battle of the Titans from season 3 was another highlight. We got to see what these guys could really do next to the average robots. They were treated as being super powerful even if one was being manipulated the whole time. I do think the heroes shouldn’t have had a shot once the villain leader busted out the one hit laser. The show definitely does have its share of plot hax but what show doesn’t right? The soundtrack is more on the generic side though. There are no memorable tunes to point too. This isn’t surprising.

As for the writing/tone, the show is basically your average Saturday Morning cartoon material. It’s pretty light hearted and filled with fun adventures. That’s why I applaud season 3 for actually taking itself seriously. This show won’t be remembered as great but I do think the episodes did a good job of being entertaining. They also certainly don’t drag out within the 15 minutes. Mix this all together and you’ve got the makings of a pretty good show. I don’t really have any serious negatives that would hold it back. It does enough where I can recommend it to anyone who wants to have a fun little adventure. It’s not great, but it’ll do the job.

The characters are largely portrayed in the same way as usual. Prime is shown to be a great leader and fighter. This is one of his best portrayals and he really feels accurate to his G1 counterpart. Bumblebee is pretty annoying in season 1 as I mentioned and tends to get in trouble a lot. I already spoke about how Windblade is pretty solid and she definitely gets a critical role in saving the day. Grimlock doesn’t look very good here and I feel like the shows do not know how to handle his character. Basically he’s very smart in bot form and when he transforms into a Dinobot he loses his intelligence.

Hot Rod gets a big role here and even performs the heroic sacrifice at one point. His dark form is also pretty neat. He’s still one of my favorite Transformers out there so I’m always happy to see him getting his due respect. Cheetor was a surprising addition to the cast from Beast Wars, but he servers his role as mediator pretty well. He comes across as a little weak and pretty slow to react to what’s going on though. He definitely could have done better. I’ve already spoken about how Megatron is surprisingly weak in this series. His personality is still solid but it’s hard to take him seriously when he’s always getting completely dominated by Optimus Prime.

Shadow Striker is one of the highest ranking Decepticons in this show and she looks pretty good. She gets quite a bit of character development as the series goes on and is willing to bend the rules a bit. Soundwave and Shockwave have an ongoing rivalry throughout the series. It’s a pretty fun subplot and they take turns getting wins over the other. I’d say Soundwave gets the better of that rivalry since he lasts a whole lot longer. His glitching out gimmick in the final season was an odd choice but he definitely looks really good overall. The guy gets some props for basically being the second in command.

Starscream gets a big and satisfying role here as well. The guy is as power hungry as ever and doesn’t give up until he’s on top of the food chain. I’ve always liked him for that reason. He never quits and while he may not always get the last laugh, he gets a lot of victories in the meantime. I was very pleased with hos he looked here. Then you have Dead End who was a pretty interesting Decepticon. I liked the guy. He may not be particularly skilled but he always talks a good game and doesn’t let anyone walk all over him. I think he helped the dynamic a lot in the final season. Clobber also gets a big role in the final season. She’s the really strong but not too smart kind of character. Clobber was certainly helpful although she’s not really my kind of character. I liked her better than Macadams though who preferred to just sit back and do nothing. He may as well be a villain if you ask me since he would always refuse to help the heroes. Not much of an ally to have if you ask me.

Overall, Transformers: Cyberverse is a title that had a good run. It’s got solid animation and a few good story arcs. Since the show continued to get better and better you were bound to have a good time as long as you make it through season 1. Season 1 does definitely start off slow but it’s all up hill from there. It was good to see all of the classic Cybertronians again. Windblade has definitely been getting a big role in a lot of Transformers titles now and she holds up well as a main character. I’d say that she is even better than Arcee. Meanwhile Hot Rod and Optimus Prime get great roles as well. I’d like to see them phase Bumblebee out as the main character but as long as it’s an ensemble cast like this show I think it’ll ultimately be okay.

Overall 7/10

Demon’s Crest Review


Now it’s time to look at the final SNES title currently available in the Switch Online outside of the RPGs. Demon’s Crest is a really fun game and I was surprised at how good it was. Not to say that I expected the game to be bad or anything like that but it’s way ahead of its time. The gameplay is extremely smooth and it has a real plot with solid cutscenes. The main character is pretty strong which makes for a pretty unique style of combat. The levels are straight forward and you always know where to go. There’s even a bit of a hub world as you fly around a planet that looks like Final Fantasy. This game was way ahead of its time to be honest and so it’s great to be able to play it.

The game starts with Firebrand being chased by a Dinosaur/Dragon hybrid. We take him out and then decide to take out the King. In order to get to him we’ll have to go across the opening 3 worlds and take down the various bosses. After that we’re ready for the final battle, but will taking this guy down actually help the world or will it doom us all? Firebrand isn’t exactly here as a hero after all. You’re effectively playing as a demon and just hoping that he is the lesser of two evils. It makes for a very interesting dynamic. The ending also feels a bit like a cliffhanger so either there is a sequel out there/will be a sequel or there’s some kind of true ending you can get.

This is a sidescrolling game first and foremost. The goal is to make it to the end of the level and get past all of the enemies and obstacles. You can run and jump as normal or you can fly. Yes, you can fly permanently in the game. The one catch is that you can’t go higher once you start flying but you can go lower. A lot of times I would use the Kirby tactic where I would stick to the top of the stage and it would really work out quite nicely for me. It’s just hard to beat that. You can also shoot fireballs which I highly recommend doing because they deal a lot of damage. The enemies don’t have a whole lot of answers for that.

The game still isn’t easy by any means although it’s not nearly as difficult as Ghosts n Goblins. You feel like your character is a lot stronger from the jump which is very helpful. In the boss battles the main thing to watch out for is how quick they are. The enemies can be startlingly fast to the point where you see them coming but are still unable to dodge. I would usually recommend pre-emptively dodging but that will possibly end up cornering you. You also have to be ready to run under one of the bosses who will try jumping at you and so if you move too quickly it will be impossible to do this. It’s all about strategy and reaction times so just stay on guard and you’ll be fine.

Unsurprisingly the graphics are quite amazing here. The character models really stick out and a whole lot of work was done on the backgrounds and enemy designs. This would not be out of place on the N64 or even as a modern indie game. Demon’s Crest is very polished and definitely deserves its respect. The soundtrack is decently good as well. The real power is definitely in its cutscenes which are quite impressive. The game’s length isn’t anything special as it’s around 30-40 minutes but it manages to capture a good story in there which is the important part.

Overall, I highly recommend Demon’s Crest. It’s easily one of the best games available on the SNES Online which is pretty impressive considering the competition there. One thing that works in its favor is I imagine a lot of people never got to play Demon’s Crest back in the day. Well, now’s your chance to do it. It’s never too late to go in and try out a new game. Now I just need to wait for another update so we can add more SNES games to try out. I know there are definitely a ton left to go.

Overall 7/10

Pursuit Force: Extreme Justice Review


It’s time to look at the sequel to the first Pursuit Force! I definitely enjoyed the first game and I’m happy to report that the sequel even improves upon it in pretty much every way. This time we have more of an actual story and the car gameplay is really smooth. The only area where the first game wins is in the gameplay when you’re on the ground. For some reason this one is a lot clunkier but beyond that this is a sequel that improves in every way which is always important.

The game starts with the commander about to get married to the heroine of the first game. Unfortunately their wedding is crashed by a few gangs. Pursuit Force fights them off, but the heroine ends up getting murdered in the crossfire. The Commander decides to avenge her so Pursuit Force goes a little harder on crime than usual. Let’s just say that they aren’t taking any prisoners in this game. There are a lot of gangs on the loose right now including a Russian organization. The heroes have some backup in a new group called Viper but these guys are pretty arrogant and don’t seem to like the Force. Can we really stop all of the villains and is something else happening behind the scenes?

As with the first game there are exactly 30 levels in this game. Each level is around 10 minutes long so they’re definitely longer than the first game. This one should take you around 6-7 hours if you factor in the cutscenes. The difficulty level is considerably lower than the first title but that doesn’t mean it’s a walk in the park. You are still going to need to apply yourself if you’re going to get out of these levels in one piece. There’s a good amount of replay value outside of the main campaign though. There are challenges and unlockables to try and earn. There looked to be quite a lot of them to go through so I think that’ll end up buying you quite a lot of time for sure.

For the gameplay, there are 3 main styles here. First is the combat racing. Your goal in these is to either eliminate all of the enemy cars or make it to a destination in time. You have your main handgun at all times but you can take over enemy cars to steal their weapons. It’s a pretty nice gameplay mechanic and definitely one that you don’t see very often. I found it to be pretty fun at least. This is definitely the best gameplay style and most of the levels use this so I imagine that a good amount of work was put into it. It’s really what the series is known for. Next are the first person shooter levels. In these you are typically manning the gun on a car or helicopter. Your goal is to protect your allies or blast away at a bunch of enemies who are trying to get somewhere. These levels are pretty solid as well but I’ve always preferred the third person view which is why the other two styles win.

Finally you have the levels where you are on the ground and ready to roll. These have you running around and blasting people or handcuffing them if you get close. The first game treated these levels more like the arcade so it was simple and precise. This one puts more emphasis on having proper aim so you usually have to stop moving in order to fire. I feel like it breaks up the rhythm which is why I prefer how it was handled in the first game. If you ask me the first game had the ideal setup with regard to how it was operated. Still, I wouldn’t say that the gameplay was bad either.

One thing to note is that you have a justice system. It gets a boost every time you defeat an enemy or bump into them. When it’s filled all of your attacks do more damage. You can also spend your meter to heal yourself and your car. Finally in the first person levels you can use up the meter to fire a volley of rockets which is pretty handy as well. Knowing when to use your meter will often be the difference between victory and defeat so keep that in mind when playing. It’s very likely going to be the most important thing to remember in the game.

The graphics are definitely solid and there is a noticeable improvement from the first game. We’ve got fully rendered cutscenes in this one which gives the game more of a cinematic feel. The stakes are higher and everything feels more advanced. Then you’ve got the soundtrack which is pretty reasonable. It’s also going for a thriller kind of feel but with mostly public domain type music. None of the themes are all that unique but they’re not bad. I don’t think you’ll be very focused on that aspect anyway while running through the levels.

The story itself is also pretty good with a lot of twists and turns. You may see most of them coming but I do appreciate that this wasn’t super basic. The game can be quite tragic though from start to finish. It’s not the best of days for the squad, that’s for sure. I think there’s definitely enough material here to make a third game someday. With nostalgia being all the rage I feel like a PS5 title would sell quite well. As I mentioned, the gameplay here is pretty unique and I believe a lot of people would enjoy it. I certainly did.

Overall, Extreme Justice lives up to its name. The whole premise of the game is that the heroes are being quite extreme here. While some of the bosses’ deaths may be accidental, some seem quite intentional. Even the ending was pretty surprising in that regard. The main characters maybe can’t even be called heroes by the end as they become more like vigilantes (aka the Punisher) with their emotions running high. Still, the perspective of being on the law at least officially is a nice change of pace since a lot of racing games have you playing as the bad guy. If you’ve got a PSP then this is definitely a solid game to get. You don’t even really need to worry about the first game since it didn’t really have much of a story. Everything really starts with this one.

Overall 7/10

Blade Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to look at one of the original comic book films from back in the day. Blade is largely forgotten nowadays although it seems to have had a bit of a resurgence in recent years. It’s a vampire film which naturally does limit how good it can be to a large extent. Unfortunately the comic book aspect of the movie was unable to do enough to take it back to the next level. It makes all the usual mistakes of a vampire film and ends up being rather similar to Resident Evil. Resident Evil would ultimately have the edge though with its top tier soundtrack and a more interesting plot. Come to think of it, zombies may also beat vampires for me although it’s close since both don’t make for particularly good movies.

The movie starts off with one human being lured away to a vampire party. They are about to finish him off when Blade appears and destroys the lot of them. Unfortunately he decides to toy around with one of them a little too much so he manages to get to a hospital and murder a bunch of people as well bite Karen. Blade takes Karen over to his base where the Whistler tells Karen that it’s all over. She’s already dead and they’re not going to help her. Karen’s not thrilled about this so she decides to stick with the gang. At the very least she should be safer with the pros right? Blade doesn’t have much time to guard anyone though because he’s on a quest to avenge his mother and himself by murdering Frost. Frost is the one who turned Blade into a vampire after all and this is the closest that the hunter has gotten to being on his trail.

Right from the start Blade introduces itself as a film that is going to go all in with the violence and vampire action. The first scene probably has more blood almost all of the other comic book films. The violence never lets up either as we see people eaten and blown up. The TV edit does cut away from a lot of the direct moments which is quite telling considering how violent the film still was. Automatically there’s no way the film was going to get a very high score because of how excessive it all is. Definitely be sure you’re cool with the violence if you plan on checking this one out.

I’ve also never been a fan of the drinking blood angle which is pretty hard to avoid in a vampire film. It’s part of why those films are always destined to lose if you ask me. While it can be possible to do a good vampire story (Records of a Fallen Vampire) it is very difficult and not particularly likely. The villains aren’t particularly fun either. You’ve got Quinn who is the main comic relief of the villain group. He is always in a party mood and doesn’t take things too seriously. This never bodes well for him in a fight and you know from the start that he has absolutely no chance against Blade. He’s just completely out of his league.

Then you have Frost who can be a decent main villain in some Blade stories but he doesn’t work here. They really play up the fact that he’s a much younger vampire than the others so he’s always fooling around. The guy is pretty smart and does take the vampires to new heights that the old ones wouldn’t have reached. He definitely gets some points there and is a reasonably strong villain. Ultimately he’s not nearly as charismatic as he thinks he is. The rest of the villains don’t really get much of a role. For the most part they’re just here to get blown up.

For the heroes we’ve really got 3. First is Whistler who is the mentor figure of the movie. You can probably tell how his story will end up the instant he is introduced. He’s human so there’s not a whole lot that he can do against vampires with their special abilities. Still, he doesn’t back down from a fight which is really important in this kind of thing. He’s a bit of a downer though as he doesn’t even try to give Karen any hope. Karen is a solid heroine though. She does actually get involved in some of the fights and adapts pretty quickly to using a gun and other such tactics. I was glad that she spent more time being pro active as opposed to running or something like that. She was even able to work on a cure right away. Karen contributes quite a lot to the cause and that’s why she’s a pretty solid character. I’d be up for seeing her in sequels someday.

Then we have the main character Blade. He feels sort of like a more brutal Batman at times with how he will suddenly appear and start taking out the enemies. The main difference of course is that Blade murders his opponents. At first he tends to spare the humans although in some fight scenes it’s really hard to tell if he spares anyone. By the end though he is all out of mercy and just takes everyone out. He’s a pretty great lead. Blade’s serious and down to business throughout the movie. The film did a really good job with this portrayal and I’d say that Blade is pretty much perfect. I also like all of his tools and weapons. It makes for a pretty good arsenal in these battles.

The fight scenes are pretty good in the movie as well. When it’s not going out of its way to be particularly gritty we have some solid hand to hand action and swordplay. The scene of Blade arriving in the climax was handled particularly well as he got down to business. His opening fight against the vampire army was also solid. The movie helps to enhance these scenes with a solid soundtrack as well. We get some pretty fun rock themes for the battles. They have a nice retro feel that you don’t really see quite as much anymore in the modern films. For some reason rock music doesn’t seem to be as popular for the average fight scene which I don’t understand because the fast tempo should always be in season.

Overall, Blade is definitely what you would expect from a vampire action film. The action can be good but ultimately the film is held wayyyyy back by the vampire angle. It goes way too far in being overly dark and gritty. I can’t recall the last film I saw which was quite this violent. The body count is pretty high and you usually won’t be able to go more than a few minutes without something super violent happening. The film can be having a fun little scene and then you’re thrown into the next villain scene or something crazy happening. Pretty much any villain scene will end with something violent happening. These instances certainly add up so I wouldn’t recommend this film. It’s all just too excessive. If you want to watch a good supernatural action film then it’s time to watch the Avengers 2012 instead. It delivers on all of that without going overboard. We’ll see if the next Blade films are able to improve from this one or if they will ultimately make the same mistakes.

Overall 1/10

Tokyo Mirage Sessions #FE Encore Review


It’s time to look at a fun action RPG. This game was on my radar for a very long time even though I ultimately did not end up picking it out when the game first came out on the Wii U. I just ended up waiting until finally it came out for the Switch and I knew I needed to pick it up. Cut to my video game backlog going under 70 for the first time and to celebrate I got this game along with a few others. The game is definitely a blast and I always love playing a big RPG adventure like this one. It’s definitely a very fun game that is also quite difficult. Without the Bloom Palace and it’s super grinding areas I dare say that I could still be playing this game right now.

The game starts by introducing us to the mass disappearance event. A show was being conducted by two mega famous idols but then suddenly everyone vanished. Cut to 5 years later and people still don’t know what happened. Our main character Itsuki is waiting at the mall for his friend when he bumps into a childhood friend of his, Tsubasa. She is trying to be an idol herself and is pretty close in the auditions to finally hitting it big. Unfortunately, that’s when tragedy strikes. The director is actually being controlled by a mirage and kidnaps her. Itsuki heads in as well and ends up harnessing the power of the mirages to save her. He is bonded with Chrome and Tsubasa also gets a Mirage of her own. They find out that there is a larger war between humans and mirages at play right now and they all have a role in it. Can the heroes find out why everyone at the concert vanished 5 years ago and stop any future threats? In the meantime they also have to work hard because they now work for an actual Idol company so Tsubasa’s dream of being a professional is almost complete.

While this is partially a Fire Emblem game to the loosest extent, it’s totally a stand alone adventure. It’s also a very character driven game so the main story takes a backseat for the most part. Each chapter will have someone get possessed and then the heroes head in to save the victim from going over to the dark side. In the final chapter or two we find out about the real main villain and that starts the climax. In between each chapter is an intermission where you get some dancing instructions and it’s also a chance for you to hang out and complete some side quests. The story may not be the deepest, but it’s still pretty fun. I’m always up for seeing the Fire Emblem characters even if they’re basically just ghosts here.

The game also shines with how it throws in fully animated cutscenes at times. It’s pretty epic when the transitions happen. The normal cutscenes are also pretty solid though as they go for more of a cell shaded look. There are quite a few cutscenes here to be sure so this really feels like a AAA title. The soundtrack is also pretty good I’d say. There are a wide range of themes here and they all work rather well. One of the things I like about RPGs is they are long enough where you get to really know all of the characters and enjoy the wide range of activities in the world. There is a ton of replay value to enjoy here after all and the main campaign is over 20 hours long. If you don’t take advantage of the Bloom Palace then it’ll probably be even longer.

So the main gameplay is that of a classic turn based RPG. When it’s your turn you can choose to use one of your skills or an item. The game has an elemental system so some attacks will be super effective on different kinds of enemies. A pretty fun thing the game does is make those elements secret until you use an attack. So if it’s an enemy you haven’t fought before then all of his elemental resistances will show a question mark. Once you beat him then for all future occurrences you will see the strengths and weaknesses. It’s something that could work well in Pokemon if you ask me since it would give more reason to actually fill out the Pokedex.

You can use 3 characters in a party and when you use a super effective attack then the others can jump in and get an extra attack if they have an applicable skill. As you level characters up and gather materials you can also unlock passive abilities for the cast. These can be quite helpful. For example, there is one passive skill that allows every character in the back row to get a turn as well. What this ultimately means is that you can have 7 attacks in a single turn every turn. You can see how much of an advantage this would be right? Ultimately I only unlocked one of these skills before beating the game though. You need a high bond level to unlock them and that requires fighting with the character for a while or working on their side quests. You also need materials and since I did all of my grinding in the dungeon I didn’t really have almost any materials.

It’s actually something that caught up to me by the end of the game. I got all of my characters to level 99 but without materials it meant that my characters still had really weak weapons. Surprisingly those make such a difference that even being level 99 didn’t help to balance things back out. So if you do decide to train up there then be sure to still go in and fight some real minions. Those materials are absolutely essential and I can confirm that you will be really glad to have them on hand. I really love how in depth the complex the game goes with the mechanics though. Each of your weapons also have passive effects you can unlock which encourages you to fight with the sub weapons as well. Then you can use dust to increase your stats. There are a ton of ways to beat each boss so the strategy is entire up to you. Choose wisely.

The cast also isn’t bad although they’re fairly weak compared to most RPG titles. Itsuki for example is a reasonable main character, but he’s borderline an avatar character because the guy has no real character. He’s a nice guy who’s super humble and always does the right thing. That’s nice and all but he never really shows much personality. Tsubasa is also a fun heroine but shows a similar level of energy. Her thing is that she tends to mispronounce words. It’s a reasonably solid gimmick I’d say. The best character here is probably the rival who shows up a few times to get in your way. He’s definitely not someone to be trifled with.

Overall, Tokyo Mirages is a game that lived up to the hype. The story may not have been the greatest compared to other big RPGs, but I was still entertained the whole way through. The most important thing is the gameplay of course and that was definitely on point from start to finish. I’d certainly be up for a sequel at some point. I’ve definitely got more RPG titles to work on as well so I’ll be ready for another big adventure soon. In the meantime if you haven’t picked this game up yet then you should. Just don’t go in expecting a whole lot of Fire Emblem characters. They help a bit with the lore but that’s about it, no Roy or Ike or anything like that. If you remember your Fire Emblem elemental types for the weapons that should help you quite a bit with guessing what attacks to use off the bat though.

Overall 8/10

Pursuit Force Review


It’s time to look at a pretty exciting PSP game. This is definitely not a title that I had known about until I received the second game as a gift. Naturally this meant I needed to hunt down the first title. It’s sort of like Need For Speed only this time you’re actually on the side of the law. We also have quite a few different gameplay styles which is interesting. It’s a fun game, but one that is relentlessly difficult. Completing the final levels will likely prove to be some of the toughest racing you’ll have to do and should give you F-Zero GX flashbacks. It’s definitely a game I’d recommend checking out.

There isn’t much of a story here. There are 5 different chapters with each chapter having 6 levels. Completing them all lets you see a quick cutscene as you put the boss away. The main character never talks or anything so you have to sort of think about what the guy’s character is really like. His boss does all of the talking as he takes constant shots at you and always threatens to fire you when you lose. The gangs range from the Mafia to Ninjas, to Jewel Thieves so there is a good amount of variety here. With 30 levels there’s a decent amount of content to get around here but the game shouldn’t take you a super long time. You’ll have it done in under 10 hours for sure and then I suppose you can work on getting higher scores. Unfortunately there isn’t really anything in the way of replay value so the main campaign needs to be what hooks you.

Let’s take a look at the gameplay. The main style is the car sections of course which makes sense. Usually these missions are about blowing up all of the enemy cars or recovering an artifact. The idea is you drive after the cars and start blasting at them with your gun. There is a strategy aspect to this as well though. You can choose to finish them off from your car or jump over and take control of it by taking out the drivers. Usually it’s better to take over the cars but near the end of the game you have to be careful about it. You have two different health bars, one for the car and one for the pilot. If you just finished blasting the enemy car to near death and then jump over, you’re about to take over a car that is severely weakened. Additionally, their guns pack a punch and when you leave your car you are pretty defenseless.

Sometimes it’s better to avoid a confrontation a bit so you can get some health back since it regenerates over time. You also want to build up justice meter as fast as possible since it recovers all of your health and is really good to have when you’re in a jam. Trust me, this will help you out of a whole lot of sticky situations. The time limit will be your biggest enemy in the boss fights though. In those levels you have to beat the boss before he/she escapes so you’ll have to adopt more of a risky style here. I haven’t played combat racing games quite like this one so it was a lot of fun. I could see Need For Speed borrowing some ideas from this someday.

Then you have the first person shooter levels where you are riding in a helicopter and have to blast away at the boats and cars that the villains are using. These levels don’t show up often so they were a fun change of pace. I would say that the car levels were still better of course, but I’ll give the game some props for deciding to switch it up like this. Finally you also have the levels on the ground where you have to strike your enemies down. These are pretty fun even if it feels like not a lot of time went into them. The controls are not quite as smooth as in the other two areas but it does give this more of an arcade kind of feel. You basically run around blasting everyone. If you get close to someone you can also activate a quick cutscene where you knock them out and put on the handcuffs. That’s always pretty satisfying and I actually had the most fun in this mode. I just love a good third person shooter gameplay and you just don’t see a whole lot of those anymore.

As for the graphics, those are pretty good. The PSP always was pretty ahead of its time in terms of the graphics it had. I’d make the case it can hold its own with the 3DS despite that console being a lot newer. As a result you definitely won’t be disappointed at the visuals here. They’re all on point for sure. The soundtrack is a bit more limited since each world seems to only have one main theme but they’re still solid. My favorite theme is probably the one that plays all throughout the Vixens chapter. It’s very fast paced and really gets you ready for the high speed race that’s about to start. For any game it’s important to have a good soundtrack, but especially for a racing/battle title because you need quick tunes to stay in rhythm.

Overall, Pursuit Force is a pretty solid action game. It’s a little on the short side but the difficulty level helps to ensure you won’t beat it so easily. You really have to master each level so some may take you quite a few tries. No worries though, you’ll get the hang of it the more you play. The gameplay is pretty tight and the music themes are also good. There’s not a whole lot more to ask for here. I’m looking forward to playing the sequel shortly and we’ll see if it’s able to match up to the first. I like to think that a sequel should always be better than the original so I’m expecting some big things here.

Overall 7/10

Pursuit Force Stats and Records

Stats time!

Stage Stats (Rank)

Capelli Family

Stage 1 B
Stage 2 C
Stage 3 C
Stage 4 A
Stage 5 A
Stage 6 C

Warlords

Stage 1C
Stage 2 B
Stage 3 A
Stage 4 A
Stage 5 A
Stage 6 A

Convicts

Stage 1 A
Stage 2 B
Stage 3 B
Stage 4 C
Stage 5 B
Stage 6 A

Vixens

Stage 1 A
Stage 2 A
Stage 3 A
Stage 4 C
Stage 5 B
Stage 6 C

Killer66

Stage 1 C
Stage 2 B
Stage 3 B
Stage 4 A
Stage 5 C
Stage 6 C