Lightning Returns: Final Fantasy XIII Review


After all these years I finally got to play through the legendary Lightning Returns game. I remember this one being pretty controversial when it came out and after playing it through I can see why that is the case. In a lot of ways it does invalidate parts of the first two games as well as putting the characters through a ton of grief for a very long time. Even with a reasonably happy ending….although a very mixed one, it’s not going to erase those memories. It is an epic story though and one that will keep you at the edge of your seat.

We start off in the future where the world is coming to an end. In 7 days it shall be no more. So the god of the multiverse awakens Lightning to be reborn as his herald. She is to save as many worthy souls as possible by achieving their heart’s desires. Then those survivors will make up the citizens of the new world and Lightning will rule alongside him as a goddess. She only agrees to help in exchange for bringing her sister back to life. This god agrees but is he really being straight forward with her? That remains to be seen.

The whole 7 days thing may make you a bit nervous and I’m afraid that your fears would be well founded. This game uses a day system similar to Pikmin. The minutes go by in real time as one second is roughly equivalent to one minute. As a result the days go by quickly. You have to complete 5 main quests within the 7 day period. This is a true open world game so you can do the quests in any order except for the 5th quest which requires you to complete half of quest 4 first. You can use your time abilities to freeze time temporarily but at the cost of your EP. This is a big deal because the EP is how you use your most powerful abilities within the game and you can’t actively gain any items to recover it. (You can get a 1-2 ethers in the game but that’s it. You can only recover it by defeating enemies or going forward to the next day. Of course with the enemies you typically recover EP very slowly and often times you will lose more time than it is worth.

If you are not able to beat the quests within the 7 days then you go back to the beginning of the game and get to start over. You do keep your stats and equipment (minus key items) though which is handy. Still, you lose all story and mission progress. I was not able to beat the game on my first try so I did have to go back and beat the game again. This time the final boss was not too bad, the Ultima weapon is an absolute must though. I was able to beat him with just 2 EP since I was rushing but with the full 9 set it would have been really easy without a doubt. Of course if you tell anybody that they have to play the game twice they’re going to give you a look.

It’s the one thing keeping this game from being an easy 9. I just can’t support the day system because it forces you to rush a lot. This is a pretty big game with a lot of content and it’s annoying having to skip so many quests and things to do. It doesn’t feel like good game design even if that is the purpose of the overall plot. Completing a lot of side quests can increase the 7 days to 13 but even then it’s ultimately not going to be enough to do everything unless you plan it perfectly with a guide or something. That’s really your only bet.

So that was unfortunate. The story is really interesting like I said before though. I feel bad for the characters as some had to live for centuries in the worst timeline imaginable but at least the ending itself finally brings back some hope. It’s a very depressing game in a lot of ways as we see how futile the first two games were. That is still a little hard to come to terms with but I give this game a lot of credit for really going there. It did not pull any punches at all as the heroes really had to contend with what happened. We also got a ton of homages and references to the first two games which was nice. It helped to tie this all together as a full trilogy.

Meanwhile the graphics are really good as you would expect. All of the characters look solid and I definitely enjoyed the special effects. The full cinematics are all really good and of course the soundtrack is on point too. I wouldn’t say it beats the original 13 but you’re bound to find some tunes that you enjoy here. There is a wide variety of tunes after all so the numbers are really in your favor.

The main game took me around 40 hours counting both playthroughs so there’s a lot of content here. Technically speaking it would be one of the quickest Final Fantasy titles if you were to speed run through this but I feel like most people are going to need 2 playthroughs to actually save the world. Having those extra stats from two runs is just so important since the final boss has 4 different phases and hits like a tank. You also have a hard cap of 12 recovery items so it’s not like you can just store a bunch of potions either. The game is made so that you have to make a whole lot of difficult choices.

Finally I’ll also give the game some credit for having multiple paths for several quests. For example on your first playthrough you tend to have to follow the rules. There are some stealth missions and you have to be careful not to get caught or you’re quickly murdered by the cult followers. On the second playthrough I just went ahead and attacked them all and it worked out since my stats were so high. I was breezing through everybody and you really feel like a goddess in that second playthrough.

Overall, Lightning Returns is controversial and rightfully so. The game played around with some mechanics that weren’t quite winners like the day system. The fact that Lightning is by herself for the whole game is also quite rare for an RPG. Usually you would definitely be expecting to have had a full crew of fighters with you. instead you have tons of costumes you can access which all have different powers. It’s fun and unique but I do ultimately prefer having a full squad. Ultimately this is a great game even with the limitations though and I would recommend checking it out.

Overall 8/10

Brotherhood: Final Fantasy XV Review


It’s time for an anthology that definitely goes by really quickly. There are only 5 episodes after all and they tend to be pretty short. Still, it’s a pretty nice way to get to see the characters a bit more. The idea for each of the episodes is to get to know a different character a bit more. The animation is solid and this definitely got a reasonable budget. It’s a fun tag along to the game although on its own I’m guessing it won’t be turning a whole lot of heads.

The first episode starts off with a bang as we see into Noctis’ childhood and his run in with a powerful monster. After that we have him and the team fighting with some of the enemy empire’s soldiers. It was a good idea to start and end the series with some solid action scenes. Like I said before, most of the story is really about character development but action really helps for the whole thing to feel real. We also will get to see later on in the final special how the King uses his powers compared to how Noctis uses them. I can’t say he was super impressive but I know the guy is old and all. It just means that the kingdom was always going to be doomed. Either way this was a pretty intense opener and the animation got to show off a bit here. I also like how Noctis avoids eating any vegetables in his burger, that’s how I do it too.

The second episode is about Noctis’ friend Prompto. He used to be really timid and overweight but the guy always had a kind heart. He would look after animals and he did so in the present as well which triggers the flashback. Well, he wants to be Noctis’ friend but is a little ashamed at just how big he is. So he begins to work on losing weight. He runs every day and continues his exercises even in really tough conditions. It really speaks to just how dedicated he is and it’s really nice to see. I’d say it shows how he secretly tries hard even when he always gives off the impression of being a comedic slacker. I appreciate the depth although I would like him to act a bit more serious and driven like that in the present too. No reason he has to always keep this a secret right?

In the third episode we see how Gladiolus was training Noctis but the main character was always being a total slacker. Gladiolus didn’t really have much respect for the guy but kept on with his duty. One day his little sister visits the kingdom and gets lost but Noctis protects her and gets the two of them back home. It at least showed that Noctis would rise to the occasion as needed even if he could stand to train a bit more seriously. It was another fun episode although I do have to suspend some disbelief on Noctis and the little sister escaping the castle so easily. I know it was a secret passage of sorts that leads outside but nobody noticed the hole earlier or had guards around that area? I’d also expect there to be some kind of magical surveillance system because this seems like a security nightmare no matter how you slice it! Luckily things had a good ending for the heroes.

After that we wrap up the character intros with showing us what a tough time Ignis had in getting Noctis ready for the real world. Noctis would not study much at all for the exams and also couldn’t cook for himself. We get to see the real spoiled version of Noctis here. With everyone else he tends to put on the facade that he has his life all together but here we see all the cracks. In a way you can say that Ignis gets to see a side of Noctis that he hides from everyone else so in a way that is pretty big props for Ignis. At the same time it just makes Noctis look really bad. By the end Noctis tries his best to make a meal. While he ends up failing quite badly, I will give him some slight credit for the attempt. I’m glad that he is a lot more mature in the game though.

Finally we go full circle as Noctis meets up with the demon and gets to avenge his family. The demon honestly puts up a super good fight considering this is Noctis with his summoned weapons and the rest of the party. I would expect Noctis to be a bit stronger but this is a fairly early version of the character. Also maybe I am underestimating the monster a bit. Regardless it is a pretty solid action scene all around. A bit of a bloody one as well I could mention. I was a little surprised even at just how intense it got. I suppose with limited time for action, the animators really wanted to go all out here.

It’s a climactic end to the saga and so it made sense to end that way. I enjoyed both the action and slice of life moments here. These episodes could have easily fit into the main game as bonus cutscenes or side quests so they did a good job of making these intro episodes feel real. I’d definitely like to see more Final Fantasy titles get the full media treatment like this one did. A movie, show, and the main game is really a whole lot of content. Any title that isn’t VII or XIII would have to be quite jealous.


Overall, There’s not a ton to discuss here due to the show’s short runtime. All in all it was a fun experience. Short titles like this are a fun way to see your favorite characters for just a little while longer and so there’s no real downside to it. While it won’t have the same punch to people unfamiliar with Final Fantasy, you can probably still appreciate the fun vibes. Some of the stories like Prompto wanting to lose weight so he won’t bring his friend down can be applicable to any story so it makes for an easy watch. Likewise for taking down a monster to avenge your family.

Overall 6/10

Kingsglaive: Final Fantasy XV Review


It’s always impressive to see a video game getting an entire prequel film. It really shows how they tried to make Final Fantasy XV a huge hit. Now I remember people being a bit salty since supposedly this content would have all been within the video game had it not decided to be a multi media hit. The fact that Final Fantasy XV is by far the shortest mainline game definitely supports this but either way it’s fun to see the events here. The movie is mainly a political thriller I’d say with a lot of moves being made on both sides and so it makes for a captivating watch. It may be a far cry from Advent Children but most things are.

The movie starts with some lore about how one kingdom decided to aggressively start taking over massive chunks of land. It got to the point where they quickly took over half of the planet. Now there are just 2 kingdoms left, the kingdom that Regis presides over which is protected by an all powerful magical barrier and his ancient energies, and the kingdom of technology which uses robots and demons in order to progress. Both kingdoms could not be more different if they tried. The Kingsglaive are the elite warriors who use King Regis powers in order to fight but there are only so many of them. The kingdom is gradually losing this war.

When you are losing a war you always have to consider at exactly what point should you consider surrender. Do you literally continue to fight until the last people are murdered or do you eventually concede? The enemies come in with terms of full surrender where Regis will give up all territories except their capital city which is as close to full surrender as you are going to get. I would say the big mistake was in accepting this. Whether you surrender ground or not, you don’t accept a treaty that involves a total surrender while also taking them behind enemy lines. That is just a recipe for total disaster.

It was well established that the enemies were not able to break into the main city. The magic barrier was that powerful which is really impressive. Everyone outside the barrier was being slaughtered though and Regis was getting older so once he died of old age then that would be it. Still, there are things you could do like training up Noctis and seeing if he was worthy of the ring. Since he has the birthright I would expect he would be able to pull this off. You have to at least try though and I’d argue sending Noctis away was the worst decision here. It pretty much dooms the team to not have a chance.

Now in hindsight we know Regis would fall anyway given the amount of traitors and such but that doesn’t negate the plan of strengthening the army. Allowing the villains to bring all of their heavy hitters within the walls is lunacy. It was obvious that they would cause trouble right away. The instant you let villains in behind the unbreakable barrier is when it’s all over. There’s just no coming back from that so I would say Regis really didn’t do a good job. I can’t say he did good during the opening either when he abandoned the princess and just kept on running. With his abilities he should have been doing really good.

I guess the main idea here is that the heroes are hopelessly outmatched and that’s fine but I would want to go down swinging. From the villains, the most impressive is the general Glauca. Technically we know that Ardyn is even more powerful but in the film he doesn’t fight while Glauca is taking on the combined might of several generations of kings. That is a really impressive showing and the guy is fighting all on his own. It’s easy to see how they would have dominated the entire planet with how many fighters they had. Even having the ability to drop demons around the planet to cause chao is another effective tactic.

Way I see it, the only possible way to win this war would be to assassinate the heads of the opposing kingdom. You’d have to risk it all and really send your guys in because playing defense was a losing battle. That’s why I enjoy all of this political intrigue though. There isn’t a whole lot of action here until the climax but the dialogue is all pretty strong. We get a good view into how the kingdom was losing hope with the surrender and having to see everything going on. I can see how you would lose all faith in the kingdom if your village was one of the places that had to be sacrificed as collateral damage to the enemies.

The soundtrack is more on the forgettable side though. It all sounds a bit generic and doesn’t scream Final Fantasy the way you would like it to. This is one of those films that is not embracing its status as a big video game. Give me some really energetic beats with fast paced music and a lot going on the whole time. That would be a good way to set the stage and also amp up the music. Again, look at Advent Children as an example here. The graphics are really good though and I enjoyed the battling. The teleportation combos are always a lot of fun and it is definitely a creative way to fight. It guarantees that every battle will be really fast paced and energetic. It’s also shown to not be completely invincible since your weapon telegraphs where you will teleport so you have to do this carefully. Most soldiers can’t do this on repeat except for Nyx.

Nyx is a solid character even if he doesn’t have a ton of personality. He’s doing his best to defend his kingdom and stop the enemies so you can give him a good amount of props. He is a strong fighter and isn’t easily led astray like most of his teammates. Libertus is more on the annoying side. He has some valid points but they are drowned out by how he handles the situation. If you want to make a difference then you need to get out there and do something. Also since he is badly injured, there are big limits to what he can do.

I have a ton of issues with King Regis and how slow he is to act but I’ve already gone over that. Lunefreya is pretty solid with how much she has to put up with here. She does her best to help out but isn’t an active fighter so it’s not like she can do everything on her own. Not panicking and continuing to bide her time is a credit in itself. When even Nyx was thinking about retreat she forces him to push on forward which was the correct move.

Overall, This is very much a slow burn movie. You have to really like the various scenes about how the war is going and the characters talking about this or you will get bored. It’s all pretty high stakes and the writing was really solid so I had no problems on my end. It’s not quite an elite movie since I would need more action for that but it has a good amount of replay value and would make for an easy watch. The climax is also a lot of fun to be sure. One of the twists near the end may be hard to believe but with how careless the heroes can be, I suppose that adds a bit of credibility there. Either way, I hope we get more Final Fantasy films soon and I would still recommend this one. With or without context, you can appreciate a good fight as the soldiers do their best in what is basically a futile war after a point.

Overall 8/10

Final Fantasy XV Review


Final Fantasy XV got so much hype when it was coming out. It seemed like Square’s push to bring in a bunch of people who had never played the series before along with a bunch of veterans. It seemed super ambitious and the marketing was everywhere. Final Fantasy is one of those games that has always been equipped with a ton of content and really live up to the AAA brand. Well, I was eager to see what this one was like even though the promos for this never looked as interesting as the others. Less fantastical and more realistic. Well, it does have a slower start than some of the Final Fantasies and I dare say that it’s easily the shortest out of the modern titles (VI and up) but it does really turn up in the second half. It’s an elite title even if it loses to a lot of its rivals.

The story follows a prince named Noctis. He is going to be married soon and so for now he is travelling with his body guards/friends for one last ride. Unfortunately, while his country was working on a ceasefire/peace treaty with the opposing nation, they were betrayed. The army never came for peace and so instead they quickly assassinate the King and take over. Noctis is now a wanted man and nobody is safe with the evil empire in charge. Noctis needs to make sure that his fiancé is okay and then head on over to the kingdom to save it. Noctis will need to gather the 15 weapons of power among the various tombs in order to win the day but is he worthy of the title of king?

A lot of the game is about Noctis learning what it means to be royalty. He complains a whole lot at first and never seems to see the cup as half full. To his defense, it feels like the friends are rather harsh on him the whole time too. They are constantly yelling and so this ends up having a ripple effect where everybody is yelling at each other. They are all good friends though, they just bicker a lot. Noctis does mature a lot as the game goes on though, he’s really forced to as the stakes get higher and more people start to be lost.

Like I said before though, the beginning is a bit slow. For a while it’s really like the characters are hanging out. You get to check out the various sites across the country and handle side missions. It’s clear that the game wants you to have fun exploring as you are given a car and get to drive around in real time. This is a mixed bag though. The quick travel system is way too convoluted as you can only warp to different places when you’re in a car and even then it can only be some locations. If you want to drive somewhere, the game will default to the long drive instead of quick travel if the location isn’t exact.

Then they are going for full realism with the drive but because of that some drives can actually take 10-15 minutes in real time. This is a game where you almost want to take out a book midway. Additionally the characters often want to stop to take photos and such. It’s a good idea for extra EXP though. When it’s night time you have to get off the road or you will be hit with encounters every few second and their levels are really high initially. Eventually once you get the ring of power you can one shot all of them but you don’t get that until the very end of the game.

It makes sense though because that ring makes any enemy encounter absolutely trivial except for the few who can resist it. It’s great for grinding at the end of the game though. There are many ways to get EXP outside of battling so feel free to go dishing and help people cross the street. It all adds up and you get the feeling that you will be super OP in the game once you have collected everything. The recommended level to beat the game is in the 40s after all.

The game is reasonably difficult and does scale well. Better make sure you are keeping up with your training or you will be in trouble. The game has a lot of different environments but generally the toughest parts are the underground dungeons. Because of how narrow the passageways are, it’s very difficult to dodge so you better be really good at parrying. When you go into those dungeons you really need to keep your guard up at all times.

As for the gameplay, it’s a real time action title. It reminds me a bit of .Hack, there aren’t breaks but your attacks deal no stun damage. So you and the enemy will be hitting each other at the same time and you have to keep track of your health very carefully. The wrong hit will land you into a real world of hurt. The way death works is a bit complicated but basically you can die tons of times as long as you hit yourself with a potion fast enough. Eventually it runs out though. As a good way to avoid a hit, use an ally skill. You get 2 seconds of invincibility each time which you can exploit real easily.

The graphics are really good as you can expect. The visuals are top notch and the energy blasts are always fun. The fire summon skill is really crazy as it looks like the whole place got hit by a meteor. The cinematics are also on point so the game never slows down. The soundtrack is also pretty good. It’s not quite as solid as something like FFXIII but it holds its own without a doubt. The technicals don’t fail here.

While I may have some issues like with the general travel and the hub world sometimes being more tedious than it should be, I definitely respect the effort put into this one. There are a bunch of games within this game like the Justice Blasters and of course a whole fishing gameplay mode. When checking the trophies online, I see this is the hardest one for people to get aside from the Platinum and I can see why. I only did fishing once so to get that to max level will probably take a very long time.

It’s all fun though so that won’t stop me. So some menus and quality of life features aside, the only real negative I would say is the long loading times. People clown on Sonic 2006 all the time but I would say those loading times were considerably shorter than this one. You get massive loading times every time you fast travel or change regions. Sometimes a cutscene will have two loading screens back to back. Mix that in with all of the driving and it feels like there is a whole lot of idle time. Remove the loading times and without a doubt the game would be more streamlined. Who knows, maybe that’s the case in the deluxe versions that came out later on. I know this game got tons of DLCs so that could be fun some day although realistically I rarely play DLCs. Just not enough time.

Overall, Final Fantasy XV takes some getting used to but as with all titles in the series it does really drive up the intensity as you play through the game. You won’t wan to stop as you just enjoy what is going on all the way through. It could stand to be longer but I won’t use that as a serious knock against the game because of all the extra content. The priority seems to be on the side content this time with well over 100 side missions and an absolutely massive hub world that would even do Breath of the Wild proud. I would recommend checking out this game. It’s definitely a blast.

Overall 9/10

Final Fantasy X Review


It’s time for one of the most well known RPG titles out there. Final Fantasy X is one of those games that was super well received and you can see why because they went all out here. The graphics are really good, the gameplay is on point, and the story is great. It’s definitely another elite Final Fantasy title that any gamer can enjoy. There is definitely a lot of content here as well so it’s also not a game that you will breeze through either. There is plenty to keep you busy.

The game follows a guy named Tidus who is probably the world’s greatest Blitzball player. This guy draws in huge crowds and has really made a name for himself. One day a giant monster attacks though and he falls into a whole new world. Blitzball still exists fortunately but otherwise everything is pretty different. He may even be in some distant future as his home country appears to be destroyed. He meets a girl named Yuna who is a priestess. Her job is to fight against monsters known as Sin and to do that she has to go to various temples and unlock all of the summons. This will allow her to beat Sin, at least for a time. She is protected by several guardians and so Tidus joins in with the bunch. This may sound like a simple mission at first, but there are definitely about to be a lot of complications.

This title is over 30 hours after all so that leaves plenty of time for tons of plot twists and different characters to show up. It’s one of the many things I love about RPGs. You really get to be invested into the story and everything. The characters are also pretty likable and so they have a good group dynamic going on here. Tidus is definitely very expressive and he’s not afraid to go against tradition which is always good. He’s got that aggressive main character energy going for him and I can always appreciate that. Yuna is a good heroine as well who has to make a lot of tough choices without looking back.

Her plans aren’t always good to be honest but she is trying her best and often has to think of things on her own. So you have to give her a good amount of credit there. Wakka goes through quite a bit here as he quickly realizes that things aren’t going to go over very well for him. He hits a rough patch for a while there but in general is a solid character. It takes some time for him to expand his horizons. Rikku is also a fun character even if it felt like she could have talked things out with Tidus a lot sooner and prevented some misunderstandings. Of course, everyone was generally keeping a lot of things from him so she is hardly alone in that.

Lulu probably has one of the smallest roles from the main cast. She is always around and is a good ally to be sure but doesn’t really have her own sub plot the way that the rest do. Auron certainly has a huge role and looks pretty good even if he falls into the same trap of keeping way too many secrets half the time. He has power though and the characters would have been doomed without him. Finally we have Kimahri who I wasn’t a huge fan of for a while there but he is loyal. There’s just not a whole lot to his character for a while there since he is the real quiet type.

At the end of the day, Yuna was definitely lucky to have a real loyal supporting cast with her. The rest of the summoners were generally not so lucky. The game does have one of the weaker main villains in Seymour though. The guy had a cool design and a solid enough intro but as the game went on his motives didn’t hold up as well and he lost a lot of hype. He’s tenacious but I was definitely ready to see him go down for a while there. He wasn’t really enhancing the story the way a better villain could have.

The level up system is a bit different here. When you level up, your stats don’t increase, instead you are given one movement point on a board that has stat boosts and new abilities. Each character has their own board which is massive and you can hop onto someone else’s board after you have gotten enough power ups. This means there are a ton of different variations you can make to each character’s skill set. It also means you can get a ton of level ups without actually feeling much progress if you always end up picking the wrong tiles. So just be careful which movements you make here. The level ups naturally get harder as you go on. Although if you get stuck at the final boss, the area before him is absolutely amazing for grinding! I got so many level ups there.

The gameplay is your classic turn based style but with a few twists. For starters, only Yuna can use summoning. The summons all scale to her personal stats so you will want to build her up real quick because these guys are absolutely deadly. Bahamut carried me through all the boss fights in the second half and that’s even considering that most bosses are set up to KO your summon in one turn. Even with that he could deal crazy damage. He knocked out 64K from the final boss in one hit which is how I just barely managed to beat him. Some enemies are too high to be hit with physical attacks which is when you need to break out your long range fighters.

So there is a ton of strategy here, I dare say even more than the classic RPG types. Make sure you power everyone up as you will need to be switching a lot. Or almost everyone I suppose. I didn’t really use Rikku or Kimahri at all. Rikku just super briefly for some of the robots. As long as you have one long range fighter at the ready and your close quarters specialists, then you should be good to go. The game is hard to be sure and it’s definitely one you have to focus for but it’s always in a fun way.

The graphics have definitely aged really well so you can really feel that this is a AAA title. The big budget cutscenes all really go hard and of course it’s no surprise that the soundtrack is also super good. There are a lot of fun battle/boss themes to play around with. In terms of replay value, the game’s got everything you could ask for as well. There are tons of post game dungeons and everything to keep you busy. They’re so high leveled it can be hard to imagine how much time you would need to complete them. I would definitely expect it to take at least another 20 hours or so.

Overall, Final Fantasy X is definitely a top tier title. It really does great in every area so I had no complaints here. It’s the kind of game where you can always come up with a new strategy if you lost a boss fight. There are many different ways to tackle each encounter after all so you never really have to limit yourself. Just keep on fighting hard and eventually you will have cleared the game to see the satisfying ending. I definitely recommend this to anyone looking for a good story or in general to anyone that likes the classic turn based combat.

Overall 9/10

Crisis Core: Final Fantasy VII Reunion Review


It was definitely a really hype day when they announced they would be porting over Crisis Core from the PSP. This is an absolutely top tier game that a decent amount of people never got to play. I can definitely assure you that the experience absolutely holds up here and I think they did add a few moments here and there on the PS5 version. I forget if there were any story additions at all or just side stuff, but either way it works perfectly as the lead in to Remake. You should definitely play this one first if possible as it makes your experience through the main game even more intense. Some parts of Cloud’s story don’t really seem to pan out eh? Hmmmmm…

The story starts by introducing us to Zack who is a fairly young member of the Shinra forces. He hopes to become a Soldier First Class and to do that he will need to impress the top brass. Fortunately for him, a lot is going on right now so it looks like he will get his chance. Genesis has gone rogue and now clones of him are showing up all over the planet and they have to be stopped no matter the cost. Along the way Zack begins to learn some troubling secrets about his employer which also have his comrades Sephiroth and Angeal rather frazzled. What was once the most powerful unit of all time is starting to break apart. Zack may be the only one who can keep them all together.

Well, where to even start on this masterpiece right? First up, everything is super modern here from the menus to the hud inside the game. You always know exactly what is happening and it is very easy to navigate all of the menus. Everything has a sci-fi feel to it and of course the graphics are really top notch. The cutscenes are all super good and there is voice acting for pretty much every line in the game. They really do not hold back on the budget at all. It’s great really learning more about the world here and the cast are all able to hold their ends of the story.

Then you have the soundtrack which is incredible. Pretty much every theme is some kind of big rock song which works really well with the vibe they are going for here. It’s just a very fast paced and intense game. Even the way the levels are structured makes sense with this. You usually have a cutscene, a few fights, cutscene, fight, then chapter ends. The game is rather short as a result of this though. I beat it in around 7 hours so this is definitely what I would call a mini game. Certainly nothing like the main FFVII title but it still covers enough. The length isn’t gonna limit this game but it does mean you could easily end up beating it in a day or two if you don’t pace yourself.

There is bonus content to keep you busy though. You can go back and complete all of the missions which is bound to take you some time. You can also try for the Platinum trophy which will be difficult to obtain. I won’t say that it’s a tremendous amount of replay value but every bit helps. It’s not about the length, but the quality of the time you spent after all and this was top quality.

As for the gameplay, this is your classic 3D slasher. The game is a lot easier than the main title for one critical reason though. There is no cooldown on items. So unlike the main game where you have to try and survive for a bit after using an item, you can spam them endlessly here. There’s not much to buy either so you’ll be swimming in cash. I maxed out on potions early on and then I was basically set. Get 100 potions and then get 100 Ethers. You can now spam your most powerful attacks over and over and over again for as long as you need to.

I recommend keeping one slot active for each of the 4 elemental types. Do that and you will be well equipped to deal with any enemy. There are a lot of fights and you may lose some on occasion but usually that will be because you let your guard down and got tackled. You should usually be able to win even with some good spamming. I recommend doing some of the side missions to beef up your summons though. They definitely go a really long way here plus you get cool cutscenes when you attack with them. Blocking is also a super good skill in this game.

A lot of times I completely ignore the button in any video game but it does seem to reduce damage by over 60% and some attacks are basically impossible to dodge so this is the way to go. I applaud the game for actually making the block option viable. Usually it just feels like it’s wasting space. So the devs really thought of everything this time around. I suppose if I had one nitpick it would be that we get the combat stance too late in the game. There’s a meter there so you can try to use it often in battles to build that up but there’s no apparent reason to use it.

It just seems worse than fighting normally. Maybe you unlock a true ending for getting the affinity to 100% of something. It better be a really good reward considering how slow you get the progress up with it whenever you land attacks. I got it up to 0.09% after defeating a bunch of enemies and that’s when I gave up on it. I would need much more of an incentive to use it, but hey more options is never a bad thing. I’m sure some people had a great time with it.

Overall, Crisis Core is an elite title and one that you need to play right away. The game does a tremendous job of showing us what Zack was like and Sephiroth’s fall from grace. It really covers a whole lot and of course you know how the story ends, but seeing it in real time is still crazy. The story was absolutely incredible! They did a good job with how the gameplay works for the final bosses as well. You definitely have to fight hard to make sure you last long enough here. Whether you’ve played the main Final Fantasy game or not, this is a must buy!

Overall 9/10

Final Fantasy VII Rebirth Review


It’s time to look at Final Fantasy VII Rebirth, one of the greatest games of all time. This title is absolutely amazing and definitely a real special experience. I liked the first Remake game quite a lot and this one even exceeded it. You feel the grandness of the story all the way through while also allowing for a lot of fun interactions between the cast. There will be less time for that in the third game so this one really made the most of it. It’s due to this game that I finally own a PS5 and I’m sure it’s the same thing for a lot of people so Sony fans should definitely be grateful to this title.

The game picks up where the first one left off, with the gang fighting off Sephiroth. He’s still around though and now that the rest of the team has seen him, they don’t have to doubt Cloud anymore. Unfortunately finding Sephiroth will be difficult as he’s constantly running around with the speed of lightning while the heroes have to take cars and planes to catch him. The deeper their journey takes them into the world, the more they have to confront their doubts and dark pasts. Will the team be able to hold it together?

First off, this game is a fairly long RPG. We’re talking a full 40 hour experience right here. It’s pretty impressive and that’s considering that I didn’t do much in the way of bonus content. I awakened any towers in my way and explored a few ponds for items but for the most part I was plunging ahead to get to the core of the mystery. With the plot being this exciting, it’s just hard to want to do anything else. You just want to dive in and have a blast. Based on the amount of side content I saw here, I’d be willing to bet you could almost double the playtime.

There’s a whole mode for Queen’s Blood, a Yu-Gi-Oh type card game that has its own story. All of the opponents apparently have their own cutscenes, personalities, and it’s really very expansive. The gameplay reminds me of a board game I played not too long ago, Castle Keep or something like that. You want to have the most points in a line and you move based on the numbers on your card. It’s fairly easy to start but difficult to master because there’s a ton of strategy in it. There are tons of other minigames scattered between each world as well ranging from ocean based to space based.

Of course you also have the combat room to unlock new summons, tons of side quests, explorations, mini bosses, etc. They basically grabbed the whole hub world from Tears of the Kingdom and that’s just the side content. So yeah that’s super impressive. Then like I mentioned, the actual story is incredibly impressive. It’s just really emotional and intense the whole time. It adds a ton of extra context to the characters. Cloud’s role in particular is one that I mainly knew the extra details from data books and fan videos but now we actually get to see more of what he went through here. Unfortunately it does mean that he looks pretty bad in times. I would argue he looks significantly worse than in the original game because of that. Technically a lot of the actions are the same but this one has a lot of extra build up to set these moments up and it does feel like he has low will power as a result.

This wouldn’t be a modern Square Enix game without a ton of convoluted plot twists and story developments though so you can bet that it has changed a lot from the original. I’ll offer my ideas on what these twists mean in the spoiler section at the end but the less you know about the story the better. It really helps you to be able to just get out there and enjoy it. Zack’s role here is good but I’m still not sure it’s big enough to justify putting him on the cover. I’d have switched him with Aerith to be honest at least narratively. I’ll agree that having Zack there does look cooler since you have the 3 SOLDIERS at the front.

It also goes without saying that the graphics here are absolutely top tier. It’s one of the best looking games that I have ever played. Of course it’s my first PS5 title but I’d be willing to bet that it would look super sharp on the PS4 as well. Final Fantasy VII just doesn’t hold back. The soundtrack is also really good, I’ll be listening to some of those tunes quite a bit coming up. You’ve got fresh themes as well as a ton of remixes.

The gameplay is a 3D active turn based system. So you can move around and you can use normal attacks at will but to use any items or specials you have to build up enough energy to use them. It’s a pretty unique system since most titles will at least let you use items freely. So that means that you have to really bring your A game at all times because if you’re caught without meter for too long then you might die before you can use a revive or a potion. Not a particularly fun way to go out I have to say.

It’s a difficult style that does take some getting used to. Particularly if you don’t use the combat simulator to learn the basics. I’d say the most important thing is to just fight a lot and you’ll get all of the little intricacies down to an art. You really want to unlock as many synergies as possible as quickly as possible because those will help out a great deal during combat. A lot of them give you super armor and they also raise an enemy’s stagger meter quite a lot. Most bosses will be nearly impossible to defeat without them. You also have your limit breaks and materia of course. The materia you equip will allow you to use different spells so I recommend putting in as many as possible.

One thing to note is that all of your party members get EXP even if they aren’t present in the battle. The same is true for their equipped materia so make sure that you have everyone fully loaded at all times. It will save you a ton of headaches later on. Each one levels up very slowly after all. As for the characters, they level up rather quickly. To compensate for that, there aren’t a ton of minions in the various areas so beating them as you go will have you at the natural level but if you want to be overleveled then you should try to do side quests and extra bosses.

One trick to getting XP is to find a large enemy group that is easy to beat. Defeat all of them except for one and then hit retry battle. You keep the XP this way and can keep on fighting the same mob over and over again. This helps you get around their 15-20 minute cool down before showing up a second time. This is one game where I didn’t skip just about any enemy and for most of the game that worked out fine. I only ended up grinding once before the final boss for an extra few levels and then when I lost at the final boss, I had to grind for a few more hours.

I beat the game at level 50 but I would recommend trying to get to 55 or so in order to give you some more breathing room. One thing I have to warn you about is that you can get yourself trapped. Once you are over the halfway point for chapter 13, there is no way back. You have to complete that chapter and the next one without being able to leave for better weapons or summons. Unfortunately this means it is also very difficult to train since the only minions in the dungeon have a ton of durability or don’t give much EXP. It was one of the scarier moments for me since I was really at about the end of how far the training could take me. Fortunately I just barely managed to beat the boss. I nearly had to resort to lowering the difficulty level.

This final saga is tough for a few reasons but the main one is the time it takes to get there. If you lose and have to go back to change your equipment, then you have to redo 11 boss fights and a ton of unskippable cutscenes. To get back to where I was up to, it took me well over an hour. So that’s why I say better safe than sorry here, make sure you are at a really high level and have good gear before entering the dungeons. Otherwise you will definitely be in some trouble.

It’s kind of fitting in a way that I lost to the first boss in the game as I was still learning the controls and then I lost dozens of times to the final boss. It’s truly an end to end experience here. In terms of quality control I think that’s the one area the game slips in because there shouldn’t be a full lock out like that. If I was just a few levels lower than I could have been permanently stuck unless I entered easy mode.

I already talked about the replay value so have no fear, there is a lot to keep you busy. The Platinum for this game also looks really difficult. Beating the whole game on hard mode won’t be easy and then there’s one that looks like a lot of grinding where you have to get all of the items in the game. From the online stats, more people have beaten the game on hard than have done that, which is quite telling.

As for the story direction, without spoilers I can confirm that I like where it is going. It is pretty controversial that it has changed things from the first title but most of that should have died out with the first game since that’s where the divergence started. It’s not surprising that this one continued with that and even more so I would say. It’s considerably different but this lets us get a new story so I’m all for it. I’ll always be in favor of changing things up instead of just doing the same story for a second time. All right now the rest of the review’s going to involve spoilers so you can skip to the final paragraph for the wrap up or exit here until you have completed the game. Just have to wait 4 years to see how it all goes down.

Spoilers time All right so with all of the universe hopping and that ending there’s a lot to discuss. So first up, I would say that this is flat out a different Earth than the one of the original Final Fantasy VII. It seems like Sephiroth became aware of the multiverse at some point after his origin story which is basically the same as in the original/adapted in Last Order. In Last Order when he stabbed Tifa, it was obviously not a killing blow while in this game it seemed like it might have been from Cloud’s POV which is why he was suspicious. In this case I think Cloud just wasn’t thinking clearly and didn’t notice that she was alive.

Since Sephiroth is aware of the other timelines and universes, it’s why he is able to manipulate the fates. We see at multiple points in the game that he can take control of the body of any cloaked figure. At first this appears to just be Cloud hallucinating but I would say it is literally Sephiroth doing this. Similar to Slade in the Teen Titans episode where he was beating up on Robin, Sephiroth is trying to make Cloud look crazy and also to doubt his own senses which starts working.

We got some foreshadowing of this in Advent Children, where in that movie Kadaj is able to become Sephiroth temporarily by drinking the Sephiroth gene. Cloud ultimately defeats him there and in the film they’re referred to as remnants. Of course that takes place after the game but it’s the same concept. Additionally it implies that eventually he will be able to control Cloud once the degradation is complete which is why he is already able to influence Cloud. I don’t like how he is already able to completely control Cloud though to the point where he nearly murders both Tifa and Aerith in the story.

It’s great that Tifa is so patient with him the whole time but after a point he is basically becoming a villain here so she should probably keep her distance quite a bit. I don’t see how any of the characters can sleep soundly at night with how crazy Cloud gets in this one. The game goes all the way with showing how insane he is throughout. In fact in the ending I’m pretty sure he still is crazy and Aerith isn’t actually there. It would be really cool if she was and I’m sure a force ghost of her will appear at some point but right now I think that he’s just delusional.

We see Aerith get murdered by Sephiroth like in the original game. Cloud was too slow to save her and her hair gets cut off. When she shows up in the big final boss with Sephiroth, her hair is back to being long and the same is true for all of the cutscenes in the ending. Everyone ignores her except for Cloud so we can tell that they can’t see her at all. You could say that Cloud is able to see her ghost because he’s so close to the mako at this point but I don’t think that is the case. Additionally when he tells everyone to look up at the sky, they don’t see the rip in space. So yeah he’s completely seeing things differently from the cast which is scary but also exciting. You just know that’s going to escalate.

Also, the game adapts the final boss from the original FFVII. We flat out finished the game, albeit with some events skipped. So game 3 can really go in a ton of different directions. I think at this point I’d like to see them really double down on the multiverse. Bring in the original timeline Cloud, maybe even the Cloud from Kingdom Hearts. There is so much potential here and it’s all a real blast. That’s about it for now but I’ll be having a lot of fun watching all the different theory videos on this. One thing’s for sure, in this timeline the planet appears to be losing to Sephiroth so the heroes need to think of something and fast. With how he can keep body swapping and how his power level is so much higher than all of the other characters’ in the game they will really need a miracle to stop him. End Spoilers

Overall, Final Fantasy VII Rebirth is a top tier title in every way. No exaggeration to say it’s one of the best of all time. It’s right up there with Adventure 2 Battle, Xenoblade Chronicles 2, and Kingdom Hearts II as one of the all time unforgettable titles. Super Smash Bros is still the greatest game of all time so I won’t use it in the same sentence for the comparison just yet. The amount of polish and detail that went into the game is incredible. As always RPG type games tend to be the best bang for your buck because of how long they last. A good fighting game can do the same thing of course as long as you have online access and a friend to fight with but with an RPG all you need is a controller and some time on your hands. I suspect the next game won’t be around for another 4 years at least but at least that gives us plenty of time to watch tons of videos with different theories about what will be coming up. That sure sounds exciting to me I gotta say and of course now the pressure on the 3rd game is going to be absolutely insane.

Overall 9/10

Final Fantasy III Review


It’s been a very long time since I completed Final Fantasy II. Finally it was time to get back in there for the third game. This one changes some things up with the mechanics and it’s pretty interesting how each of the first 3 games have had something experimental going on. I wonder if that will keep going with each title or if it’ll eventually settle into what I consider to be the classic RPG type.

The story starts with a vague message about light and darkness as we then cut to the main characters who are about to be tasked with saving the world. We’ve got a fairly varied crew here with a princess who is being a bit of a rebel, a classic hero type, a body guard, and other colorful characters. They have to bring the light back to the world and it turns out there are two worlds around as well. As you go to each land you learn more about the people and the troubles befalling them. The game’s early enough where I wouldn’t say the story is particularly deep but it is definitely there throughout compared to the first two games where often times there wasn’t really much dialogue happening at all.

Additionally a big change is that the main character himself can actually talk here. Trust me that’s a big change from the first two games where he was completely silent. I wouldn’t say that any of the characters particularly stand out though so that will be a job for the 4th game or maybe the installments after that. For now that just hasn’t happened yet and I would say the same is true of the villains. So that’s also part of why you won’t remember the story too clearly by the end either. You’re really here for the gameplay more than anything else so lets jump into that.

This game uses a classic level up system. You fight enemies in turn based combat and get stronger. One big change though is instead of an MP system you have magic divided into levels and none are learned as you level up. You have to buy each spell and then equip into the level slots for each character. Whether the character can actually use the spell will ultimately come down to which class you have equipped. Some classes simply can’t learn any spells and others can learn some but not others.

Aside from leveling up your own level you also level up the class that you have equipped as you go through the game. Everyone starts off with a standard class and then as the game goes on you can go into other ones. Ultimately I would say to leave Standard as soon as possible since it won’t help at all in the end. Also the reason you want to switch sooner than later is each class starts back at level 1 which lowers your attack power by a whole lot. For example if you’re level 70 but with a level 1 class then you’ll be hitting so weak that you may get folded by a level 40 opponent. Your equipment still comes into play as well but it can be tough enough to find strong weapons as it is.

I changed my class several times during the game which isn’t optimal so find your favorite one soon. I recommend one top tier healer class, 2 attacking ones, and then a dark mage. With that squad you will be well equipped to take on just about every challenge. I’m not going to say it is literally unbeatable or anything like that but it will be a very strong squad that is hard to stop. I was finally able to beat the game after getting everyone to level 75 and it still wasn’t what I would call easy so keep that in mind.

The final level is a boss rush of around 10 bosses which is really hard to deal with. You do get healed after 5 of those fights at least so you should plan them out well. In general this is one of my issues with the game though which is that you can only save outside of a dungeon. Some of these dungeons are fairly long so going all the way through one and then dying is rough. I lost to the final boss several times and it would always take around an hour to get back to where I was. It did help inflate the play time to over 40 hours but I think the game could have been a little more user friendly in that respect.

Meanwhile I also think the equipment could be a little less fussy. When you change classes all of your equipment is taken off because different classes accept different things. So often times you would have to go find a shop to get some equipment but most of the time the shop wouldn’t have all of the options. This then takes you back to square 1 which isn’t easy. Mix that in with a lack of a good map and that could make things tricky as well. Some of these issues really just come down to the game’s age but others are just game design choices that I would say did not work particularly well.

The graphics look pretty solid though and the soundtrack is on point. I would say the technical aspects are on point and of course I really can’t complain about the length. Being over 40 hours is really fantastic so I can’t possibly fault that. I don’t think you’re going to get much better than that in any RPG when going through the story since that’s not even counting the post game. There’s definitely a lot to do here so you’re getting a ton of bang for your buck. While it will take you a while to beat the game, there is always a lot of hope due to the nature of a level up system like this. For example if I had still been stuck I could have tried switching classes again, hard grinding to level 80, etc.

Now there is one huge pro tip I would mention now since I didn’t learn about this until the final boss. You can use any kind of spell on all allies at once by pressing the right arrow on your D Pad. Why? Who knows, but it’s a really good hidden feature. I started using the heal on everyone at once which was a massive game changer. I can tell you now that I would not have been able to defeat the final boss without that. Honestly I wonder if I could have beaten him at a lower level if I’d known about it sooner. So yeah this is a tip I recommend you really take to heart.

Overall, Final Fantasy III is a pretty fun game. The gameplay is fun and the overall experience is solid. I had some problems with a few of the gameplay mechanics here and there but in the end you’ll spend dozens of hours here and will be glad that you did. Final Fantasy is always the first title you think of when discussing long RPGs and the length here certainly lives up to it. You have to put in a lot of work to get to the end of the game but it’s all worth it and you will feel a tremendous sense of pride and accomplishment.

Overall 7/10

Theatrhythm Final Fantasy Stats and Records

Stats time!

Play Time 2h 29m
Trophies 2/64
Total Points 4133
Total Cleared Songs 39
Total Perfect Chains 18
Total Chains 3172
Total Critical Hits 3507
total touches 1473
Total Slides 780
Total Holds 1619
Cleared Courses 13
Perfect Course Clears 1
Total Bad Hits 37
Total Good hits 55
Total misses 20
Total Great Hits 310

Character Levels

Cloud 16
Squall 15
Tidus 16
Lightning 15

Theatrhythm Final Fantasy Review


I bought this game at the same time as Melody of Memory as part of my impromptu music batch but I probably should have played them in reverse. They’re both good games but Kingdom Hearts is just on a different level in virtually every category. This one also doesn’t really have a plot so the gameplay is solid as always but it’s naturally not going to stick out nearly as much. It doesn’t have the same level of content either but if you aren’t comparing this game to another one then it holds up on its own.

The game follows a fairly strict set up which is that every main Final Fantasy title from 1-13 has 3 levels in it. One is a standard rhythm stage where you have to press the buttons at the right time in order to score points and win the level. You have the cinematic levels where there is a cutscene playing in the background and your cursor is moving so it can be a little trickier to get the timing exact. Finally there are the boss levels but they play out the same way as the standard levels, only you see enemies getting blasted in the background as you land the combos.

That comes out to 36 levels and each one is only a few minutes long so it really won’t take you very long to beat this one. I cleared it in around 2.5 hours so you will probably beat it in around the same time since I didn’t lose any levels. Not to say there isn’t bonus content though. You can try to beat all of the levels again in challenge mode or tackle some kind of shadow level set up. It seems like survival mode since there is a ticker for how many creatures you have defeated.

The game also has an internal achievement system that they call trophies so that ought to buy you a bit more time as well. I barely got any trophies during my play through so you probably have to play other modes a lot. My total gem count was also really low and it seems like you unlock more characters that way.

The characters don’t play differently or anything but I suppose it would be fun to play as your favorites. One missed opportunity here though is that the characters all sound like robots. Before each level every character says a line but the sentences rarely make much sense. It seems to me like they have a random word generator and each character says something out of that which is then turned into a sentence. Felt kind of random but also pretty pointless because as a result there is no real dialogue here.

Even the descriptions before each game are so random that they may as well not be there. You certainly won’t get what is happening and for people who have played the game, they didn’t need the recap in the first place. So this is something that could have been improved. In general I feel like the game could have used more polish. It’s really just a way to listen to the classic songs from the Final Fantasy games and it felt like the devs didn’t want to go too far beyond that.

The soundtrack is top tier at least though. Final Fantasy has always had great tracks historically and that doesn’t change here. Final Fantasy XIII still sounds very grand and operatic and Sephiroth’s theme is fantastic. You really can’t go wrong with intense themes like this. Since the game is music based, it would have been a shame if the soundtrack wasn’t amazing all the way through.

It’s actually a little harder to get S ranks then you would think so if you intend to max out the ranking everywhere then you better prepare to put in the work. You can’t just select a single stage after all, you do everything in pairs of 3 stages so that means if you mess one up then it destroys your whole set. I would definitely prefer if it was just the one level for that reason. There were many games where I got S ranks in two out of three but then the three one tripped me up. Not being able to just replay that stage right away is a hit unfortunate. Not that I was aiming to get all S ranks just yet but that immediately makes the trial that much more difficult.

I didn’t talk a whole lot about the gameplay but there are less buttons to worry about here which should help at least a bit in acing the levels. For example, you don’t use the d pad or l and r buttons here. In fact, you don’t use any buttons. Its all on the stylus which means that you never have more than one object coming at you at a time. That’s considerably different from Kingdom Hearts where they routinely would throw 3 items at once. I would say this game is easier as a result and if you put your mind to it you should get the objectives down without too much trouble.

Overall, Theatrhythm is a good game. I feel like it leaves a lot of meat on the table so if this were sold at full price I would probably have been disappointed. I got it for very cheap though which helped a lot. Additionally, I do see this as the kind of game I could go back to and play a lot if I had more time and less games to play. Back in the day I tried to 100% many games like this one on the DS. I feel like it would be a very pleasant ride. I suspect the sequels will do more with the concept but if you’re looking for a title to test the waters before you really get into the music genre then this is a good one to use. Since there isn’t a true story, you can just focus on the gameplay.

Overall 6/10