Street Fighter Alpha: The Animation Review


It’s been a while since I’ve seen an animation downgrade as drastic as the one that occurred between the Street Fighter II movie and this one. It’s like the series lost all of its aura. This film is worse by every metric across the board. It’s not a bad movie but it almost felt like the movie was actively trying to mess up as the fights keep getting interrupted or being extra short. Ryu’s character arc quickly gets repetitive which is impressive considering this is a single movie.

Ryu has continued to train hard in the ways of Street Fighting when a kid named Shun appears and claims to be Ryu’s brother. This is lightly possible as Ryu didn’t get a chance to really know his family but either way it doesn’t atter much to Ryu. He will get long with the kid and doesn’t mind being called brother. Unfortunately Shun appears to have similar issues mastering the Dark Hadou and is then kidnapped by a group of fighters working for the evil Shadaloo organization. Ryu will have to save him but can he do this while also fighting off his own dark impulses?

A hero fighting against his dark powers is certainly nothing new but this is one of the most annoying ways to handle the trope. Ryu falls to his knees yelling about the powers of darkness at least 5 times. He can never seem to control it for long and it is easy for the villains to bait him into using it. I’m not saying that he should have mastered it immediately but I would have liked to have seen some progress. Instead it feels like he just walks back and forth with it throughout the movie and never gets better. Only at the very end of the film does it feel like he made true progress.

It just took too long and he spends a lot of the film getting wrecked. At least he is allowed to get some wins though. If you’re a side character then prepare to get majorly disrespected. Ken looks really bad in this one and just racks up nonstop losses. He should at least be close to Ryu in skill but it sure doesn’t feel like that when he loses over and over again. Then you have Chun Li who also loses really badly in her fights. The film seems to just be using her as occasional fanservice here rather than as a serious fighter which is unfortunate.

It is partially in how they write the big villains though. The main villain is so overpowered that the other characters just don’t stand a chance. They are absolutely thrown around by Rosanov who may be strong but makes for a bit of a boring villain. Still, I like having a strong villain so this ends up more or less evening out. I think the biggest problem here is still the fact that the power discrepancy is so drastic.

It’s not even a fun fight because it’s just the villain basically tormenting everyone. Then Ryu comes in with his super blast. When you watch a film like Street Fighter you are hoping for a bunch of fast paced hand to hand fights. Not a quick beam blast after some hand to hand. In a way the Zangief fight is the closest thing to an old school battle and even then they had to make his opponent Shun so it’s not like this felt like a very serious battle.

As for the animation, part of the problem is a lack of big fight scenes. So perhaps it would have looked better if there was more action. The character designs are a big step down either way though and the colors are a lot more faded. Again, it’s not what you would have expected from a more modern adventure like this. Definitely not for one of the biggest fighting game series of all time. The soundtrack is also not particularly solid.

Okay so that’s a lot of negatives, what about the positives? Well, I do still like the Street Fighter brand so there is a certain amount of satisfaction in just seeing Ryu and the others mixing it up. The fights while short, are still around so I get my share of action as well. The film avoids making any big mistakes as well so this is more a case of missed opportunities than actually being a disaster.

They probably could have toned down the beatings a little bit and instead added more of a back and forth to the fights. Some characters like the fortune teller Rose should have had a bigger role rather than just showing up with veiled prophecies. Give the film more of a direct story as well with the tournament being on screen. Too much time is spent on Shun and the mystery of his origin.

For a film like this, you don’t really care about the OC character. You want to see the characters you grew up with, that’s always going to be far more entertaining. So cutting him out would be a good idea. Finally, you should also speed up the pacing because this one was absolutely glacial. It felt like nothing was happening for a good chunk of the film. Speeding that up would have had a positive effect across the board.

Overall, Street Fighter Alpha really did not make the most out of its opportunities. This should have been a really fun film but instead it doesn’t embrace the kind of fast paced energy we saw in Street Fighter II. It doesn’t have a ton of replay value but if you’re looking for an action film, I could still recommend it. For all its faults, I still did have a good time over here. You just have to keep in mind that it is nowhere near as intense as the Street Fighter II film. Ideally you should watch this one first so then you can end with the hype of the original.

Overall 6/10

Street Fighter II: The Animated Movie Review


This movie is really chaotic and I mean that in all the best ways possible. Something is always going on here as the cast is quite large and the film does its best to squeeze everyone in. Meanwhile you’ve got a really excellent soundtrack and lots of great fights. All in all you couldn’t ask for much more than this. It will easily go down as the definitive Street Fighter flick, I have massive doubts that any title will ever surpass this one.

The film starts with Ryu taking down Sagat which causes everyone around the world to take notice. Sagat was a top fighter after all and lost to someone who is effectively unknown. The powerful Bison recruits Sagat to his terrorist army and is now on the search for Ryu. Bison intends to force Ryu’s participation in his army and will stop at nothing to pull this off. Guile and Chun-Li are agents who realize this as well and must make contact with Ryu first. Will they be able to find him? Ryu is the ultimate wild card.

This film does a good job of not holding back on account of the general audience. Instead it just plunges ahead and counts on you as the viewer to be able to keep up. I would definitely say that is the right way to approach things because then you can use the advantage of being an established franchise which is to have all of the characters interacting and mixing it up with each other.

Ryu’s presence is felt throughout the film even if he could go for long portions of time without appearing. Everyone is after him of course and the guy is just enjoying himself as he travels across the world. It takes Bison literally showing up in front of him to get the guy to act. Ryu could stand to be a little more aggressive in stopping the forces of evil but the film makes clear that he doesn’t have any real interest in heroics. No, he’s focused on training and getting stronger.

Ultimately it has worked to the extent that he is one of the strongest Street Fighters in the world. On the other hand, he still isn’t a match for someone like Bison who uses psychic powers. Bison absolutely shreds everyone in this film and even by the end the heroes only stand a chance because he decides to turn off his powers and fight them hand to hand. Some nice chivalry by the villain there even if he was really doing it just as a result of his overconfidence. That’s just the way that Bison operates.

Each side character gets a solid moment in the spotlight as well. Chun Li for example gets the highlight fight of the movie against Vega. The film really went intense on this one. It’s not only the most violent fight but also the longest one on one without any interruptions. She definitely proved herself as being more than capable on this mission since most of the other characters in the film would have lost this fight.

I’d say the only exception is Guile who really doesn’t get any pivotal moments here. The film pits him against Bison briefly but he is taken out almost immediately and so he got robbed of the chance to have a proper fight. I would have put him up against Balrog to have given him something to do earlier. At the end of the day even this film was subject to some runtime limitations though so that’s fair. I would say it did more with the runtime than I would have otherwise expected.

The soundtrack is absolutely incredible. There are a ton of great rock songs here and I’ll definitely be looking them u online at some point. I saw the English version and they absolutely nailed it here. Then you’ve got the animation which is also excellent. The characters look like they were pulled straight out of the games and the fight scenes are quick and animated very well. The technical elements definitely do not have any real weaknesses here.

Street Fighter also just has a really fun aesthetic that you don’t see as much anymore. The scanners that show you the fighters’ stats are really cool and likewise as the film jumps around the world, all of the characters are ready for action. There aren’t long downtime moments for drama or characters wondering what to do. When you’re watching the movie, you know that something big is about to go down and I’m all here for it.

The film surprisingly ends with some things still about to happen like Sagat heading out to finish Cammy. I assume maybe that’s meant for a potential sequel or there was going to be a scene and it got cut out. I would have liked to have seen those extra fights but you still get left on a hype note. I should note that I saw the TV version of this film. You’ll want to watch out as otherwise there is a long fanservice scene that gets surprisingly explicit. It’s the one hiccup that the film made on its journey and it was quite the bizarre one since it comes out of nowhere. The film was otherwise completely focused on quality action scenes.

Ultimately Ken lives up to his reputation and overshadows Ryu in this film. I would say it’s clear that Ryu is a little more skilled than Ken and is always treated as such but they are basically neck and neck in that area. At the same time, Ken has a full life here as he is the martial arts world champion and is getting close to marriage. He has managed to achieve his dreams without wandering the world in search of true fights. Ken just ends up being more relatable this way. He also takes quite the beating on several occasions but always gets up to keep on fighting.

Overall, Street Fighter II is a film that I would definitely recommend. It was a really fun journey and even if you aren’t familiar with the series, you’ll be able to enjoy the vibe and the action. It’s the kind of film that has a ton of replay value and I would have a good time even rewatching it right now. Maybe one day we’ll get a Street Fighter III movie that works as a nostalgia sequel to this one. I’d say it would be a good idea and would do great in sales.

Overall 8/10

Street Fighter Duel Review


Street Fighter came out with a new mobile game recently so I jumped in right away to give it a go. This is the only idle game I’ve played since that first Godzilla mobile game which I’d say nailed the concept a little better. Ultimately I don’t think idle games are for me or rather you would need it to either be an incredible franchise that I’m invested in or also have a big story mode to back it up. I think idle games will generally be decently fun and certainly super addicting but the ceiling is way lower than with most other genres. I wouldn’t call this game better than good but it’s still not bad. I’m actually writing this review in part so I can finally delete the game because otherwise it does eat up time and there’s only so many hours in a day.

The story is the minimum you need for this to be called a story and you can tell that there isn’t a focus on it. Basically mecha versions of various characters have appeared and we need to take them down asap! This also leads to a tournament being set up for some reason. Every 40 levels you will get a quick cutscene as you beat up a character who appears and that’s about it. I cleared close to 200 levels and the format never changed except for the chapters getting a little longer each time. At first they were around 36 levels and by the end they were 40 levels and more. It is really impressive that the game launched with more than 1600 levels though, I have to give the devs credit there.

Additionally I want to underscore that the game is not lazy by any means. Yes the story is but the rest of the game has a lot of content and various modes which is what people are playing it for. That is the impressive part to the point where there are so many modes that it is hard to keep track. I was still unlocking new modes as I went through the 5th chapter. There are so many areas to keep track of and I think the intent is for you to be a little overwhelmed. It can be tempting to spend some money so the game runs itself to an even higher degree but resist the urge! By definition an idle game will eventually give you the resources that you need in order to complete it, you just have to be patient.

Let me go into more detail on this. Remember those facebook gardening game? That’s the best example. As you go to sleep and keep the game off, your fighters are training and beating enemies constantly. This gives you EXP, orbs, money, and every other resource in the game. It caps out at 19 hours so make sure you at least log in once every 19 hours to collect the points so they start up again. Of course then you’re tempted to do the daily log ins, check each of the many modes to get those logins, etc. That’s where the game gets you. Yes you don’t have to do those things but it’s sort of hard not to while you’re there since each individual task only takes a few seconds, maybe 2-3 minutes max. But by the time you’ve done this for every single menu and mode suddenly you’ve been playing for 40 minutes. Then there are the levels. You can turn on “consecutive challenge” which will have all the levels keep breezing by but it still takes some time as you watch the characters take down the enemies.

You don’t really have to “play” the game at all and just watch the computers take care of business. You can take direct control to click on the special moves but the computers handle all the movement and normal attacks. You are basically the coach here and that’s not a bad thing but it is an acquired taste. I don’t think this kind of game will be for everyone. Hey, I found it addicting so I would say that it is doing something right but in general I love stats so seeing all the numbers going up and everything is great. You have to know when to cut out early though and after beating so many levels I figured I have the game a fair shake.

The graphics are on point and while the soundtrack is forgettable you can just turn on some background music. It’s not like you really need the game’s actual audio for checking in on your characters and materials. Ultimately you can do that in complete silence if you want although I feel like it’s always a bit comforting to have some kind of music on. I usually talk about replay value but it goes without saying that it is basically infinite here. You can keep playing for as long as you have time and if you opt to just log in once every 19 hours for a few minutes that is a valid strategy. Honestly they give you so many resources for free that you will be rich if you can just hold out for a few days without using it. You should be able to dominate all of the single player content the game gives you as long as you just give it some time.

Overall, I can tell you right now that the extent to which I covered the menus, modes, and overall game can’t possibly do the title justice to the sheer amount of content here. So if you are looking for a good idle game then this is a good bet. It will take you hours just to understand all of the mechanics and there are so many items to re-roll and develop that you should be busy for a very long time. This is definitely not a title that you pick up and master in an instant. I would just say to watch out just because I feel the risk of getting addicted here is much greater than any ordinary game. There’s something about it that just feels really aggressive but as long as your strength of will is good then you will have a good time here. I see this game being quite profitable so I expect it should be around for a long while. Maybe it will help fund a new Street Fighter anime or movie at some point.

Overall 6/10

Street Fighter: The Legend of Chun-Li Review


It’s kind of cool that Street Fighter actually got a movie as recent as 2009. It was certainly a bold take to do a movie about Chun Li with very few references to the world at large. You’d almost think they were trying to make some kind of cinematic universe for Street Fighter. Well, whatever the objective was, I can’t say that it worked super well since nobody talks about this film. It’s too bad since the movie was good although it does have enough issues to where I can’t call it great. Mortal Kombat remains as the elite fighting game movie.

The movie introduces us to Chun Li early on and how she really enjoyed fighting. It was a way for her to connect with her father and she was also quite good at this. It wasn’t long before she would end up being one of the top fighters around but he was kidnapped a while back by Bison. Chun Li’s mother dies later on and the heroine decides she will continue to live a brave and tough life no matter how dangerous it is. So when she receives a scroll that may have the answers she needs to find Bison and take him down, she can’t overlook this. Is Chun Li really ready to take on these powerful villains though?

The movie may be close to the 2010s era but it feels more like an early 2000s film with the jarring scene transitions and narration throughout. The colors are also different, it’s almost blue at times which is something that makes me think of older films as well. It does help the movie to stand out I suppose which is good but some of the techniques haven’t aged really well. Instead of coming across as cool, it just feels like the movie is trying to tell you how intense it all is.

I’ll give the film props for the fight scenes though. They’re more on the simple side but each one goes hard. I liked Chun Li’s battle against Vega as she destroyed the guy. Yes, he does look pretty bad here but I don’t mind since we saw Li training a whole lot during the film. She had to really pull herself to the limits of what she could take and she did this well. (I do think the training was still excessive as there is one moment where she almost dies because she’s nearly pushed into a saw type device) Vega has likely been assassinating people who can’t fight back for a long time so I doubt he’s been training as extensively. This would end up being a bit of a wake up call for him. The two tend to be natural enemies in the games so it was a nice tribute to that.

Vega still had the initial scene of taking out some delegates which was really cool though. I do feel like these gangsters always take a lot of risks though. Of course as the viewer we know that Bison is going to absolutely destroy these guys but even without that, why not bring a bodyguard to these meetings? If you are told not to then just don’t go right? What is to stop Bison from murdering these guys? Nothing and that’s the problem. It seems like it’s real easy for Bison to go all the way to the top. I’ll still give him credit because he was determined from the start but it was a bad look for the other villains all around.

Bison is portrayed more as a classic villain tycoon as opposed to a supervillain in this film but it works out well. I would have been upset if he couldn’t fight but he still has his hand to hand skills on point and even starts to overwhelm Chun Li during their fight. The movie never forgets that he is one of the top fighters and that’s a good thing because he should be generating a good amount of respect. It takes a lot of people to defeat him and that’s as it should be. He makes for a fun villain and even has a bit of an honor code where he will spare kids if he can help it.

As for Chun Li, I definitely liked her portrayal here. She has definitely lost herself in the quest of vengeance for a bit but considering how much she has gone through that definitely makes sense. As the film goes on she learns to fight with others as well and to not let this get as personal. It’s a very complete journey for her and by the sequel (If it had gotten one) she would have really been a top professional all around. If any character could get a film aside from Ryu it would definitely have been her. It would have been nice if she could have worn something that looked similar to the costume in the games though as a fun reference.

In the B plot we have Nash who has been trying to find Bison for years. Well, in a way he’s found him but it’s hard to get any evidence to put him away. This time he has some help since the cops led by Maya are here to help but in the end none of them are able to help all that much. The most embarrassing scene by far for them is when they are on a stakeout and have to make sure they don’t lose track of the villains but take time to quickly embrace and mess around. While they’re doing that the villain just drives off….that was just bad. It was such a sad moment.

From the start Nash seemed interested in Maya as he would stare at her and make comments so you knew he wasn’t a great agent. You just hoped that Maya would then be the one ready for action but that wasn’t the case either. So both of them aren’t very good and you really could have cut them out of the movie entirely. It really wouldn’t have changed much at all because they don’t contribute. Sure, they beat up some minions from time to time but Chun Li and her mentor do all the hard work. The mentor character was solid from start to finish at least. While I disagree on his training methods, at least he is strong and does a lot of work for himself. He may not be a match for Bison anymore but he is still tough overall.

The film can get a little dark like with Bison murdering one guy Man of Steel style and as we see the state of the city but for the most part it’s a fairly light action film. One thing I disagreed with for Chun Li though was in deciding to not keep any money or assets at all so she would just live on the street. I know that the scroll said she needed to really be within the city in order to make a difference but this was a little risky. Maybe use your money to help people out in the neighborhood and draw out Bison or at least get yourself a little room. It’s like getting yourself arrested on purpose to check out a jail, I feel like the plan’s risk level outweighs the benefits. Things worked out for Chun Li but they easily could have failed.

I could also have gone without the dancing scene. You figured it was inevitable that Chun Li would have to use attraction to distract a villain as it seems to be mandatory for any female agent but you always have to shake your head at that. I’d rather she just busted in and started taking some names. It does lead to a fight scene at least where she dominates the opponent but lets just jump right into the action. The movie definitely understood that Chun Li is a premiere fighter so after the training she crushes most of her opponents. Those are the scenes you really want to watch at all times. “Street Fighter” is still in the name after all and this film could have benefited from more fights. There’s a good amount of action but I think a few more fights would have fit in quite nicely.

Overall, It’s a bit of an odd Street Fighter movie but it gets the job done. Maybe you should just look at it as a normal revenge film and then you’ll appreciate it more. Just hearing the names is always fun as you feel that nostalgia though. There still aren’t many games that can really match the pure hype and name recognition that this series has. It’s why just including Ryu in there for a little bit or as a stinger at the end would have been perfect. Maybe next time I suppose.

Overall 7/10

Ready Player One Review


It’s time to look at a film that I remember hearing a lot about back in the day. It was certainly a big deal to see popular characters like Mecha Godzilla and Gundam showing up here. There are definitely a whole lot of cameos and it works really well give the film’s plot. This is almost like a crossover and it’s a movie that I suspect will age really well over the years. It’s just got everything that you could want here. A solid blend of action and mystery keep this film operating at peak levels throughout.

The movie starts off with Wade explaining that the world has pretty much fallen to ruin. Nothing is going well to the point where people have basically decided not to even try and fix the current state of society anymore. Instead they retreat to a virtual game known as the Oasis. It’s a fully comprehensive VRMMO where you can do or be just about anyone. It’s a way for everyone to live out their ideal lives. It’s a fun existence for Wade and occasionally he enters a big race alongside his friends to try and solve a mystery. See, the creator of Oasis died a while back but he left a recording that there is an Easter Egg in the game. Whoever manages to grab it will be rich and also have full access over modifying the game. Nobody’s ever been able to even clear the first race though. Wade has to hurry because corporate, led by Nolan is also after the egg. The hunt is on!

The trick to beating the first race is definitely pretty clever. I also feel like this is a reference in itself and fans of the original Metroid game should know what I’m talking about. It’s certainly not something you would really think to do on your own as it’s really specific. Aside from Wade’s friends Aech, Daito, ad Sho, he also meets a girl named Artemis. Artemis is a popular Twitch streamer and she has become rather famous. Artemis is after the Easter Egg as well and Wade’s friends advise him not to drop his guard around her. That could be tough for the lad though.

From the characters here, Wade is one of the weakest one. The film’s very good but Wade is a bit of an annoying lead. He makes every big mistake possible like giving away his real name. It definitely makes him look pretty naive, Aech had a great point that Wade really knows nothing about Artemis. To be so quick to give out his real information is incredibly dangerous. It’s also not a good idea when people can overhear the conversation and that naturally becomes an issue. Wade appears to be rather desperate for romance the whole time. He should have focused on just having fun in the game and clearing all of the levels.

Artemmis has a pretty big role in the story too of course. She definitely has more personal reasons for wanting to end things compared to Wade. She’s definitely a good character and I liked her more than Wade. I always appreciate the characters who have a real motivation for stopping the villain and she’s definitely got that. Then you have Aech who was a very loyal ally as well. Without him the heroes would have been doomed from the start. He’s got a lot of solid tech and is also great at repairing. His business is also smart since even if he zeroes out (loses all data) he will be able to climb up again rather quickly with people paying him for projects. Aech is definitely thinking further ahead than some of the other characters.

Daito and Sho don’t get to do a whole lot for most of the film but come in clutch near the end. In particular Daito did really good when up against Zandor in the real world. I was not expecting an actual fight scene outside of the VR so this stood out as a very solid scene. I was also surprised at how skilled Daito was in hand to hand combat. He definitely knows how to fight. While he was losing to Zandor 1 on 1, she was definitely older so all things considered he did well. Meanwhile Sho definitely did good in the game as well. Everyone got their key moments when it counted although in the end Daito was definitely the best character if you ask me.

Zandor’s role was a bit smaller than I expected but she looked good. Definitely the most useful villain for carrying out orders. At first I suspected she was Artemis but I suppose that twist was not in the cards. Then you have Nolan who is a very solid corporate villain. He talks a good game and has a lot of money to back him up. How can you not be impressed by a villain like that? His company is run rather well and he put himself in a good position to win in the end. I also like how he is basically used to poke fun at EA and all the micro transaction companies as he brought up those ideas while he was an intern at the vr company. I did feel like the main inventor was a little rude to him though. I guess he really didn’t want to consider making his game pay to win.

The soundtrack is definitely really good. We get a lot of classic songs here which are nostalgic. Even a remix of the Godzilla theme plays which was particularly intense. The film didn’t just limit the easter eggs to character appearances. Clearly music was on the table as well. I’ll also give the film props for the special effects. Everything looks really good and high end. You can definitely believe that this is a future society. Everything is sleek and new as it should be. I’m also still excited for the potential of a real game like this someday. I believe it’ll still be a very long time before we get anything like this but it’s nice to dream.

Overall, Ready Player One is a great movie. We have a solid cast of characters and good writing. The only part of the film that can be a bit shaky is the romance. Otherwise this is about as solid as you can get. If copyright wasn’t such a big thing it’d be nice to have a big war scene like this with the actual characters. I suspect this won’t be possible for a very long time but if it ever did happen that would definitely be awesome. It’s the kind of film that likely won’t get a sequel but it definitely contained everything you need within it in order to be a complete movie. I’d definitely recommend it.

Overall 8/10

Super Smash Bros Ultimate Review


It’s time to look at a game that could go down in history as the greatest of them all. That may sound like hyperbole, but at the moment the Super Smash Bros Wii U title currently holds that spot so it’s not unreasonable to imagine a world where this one surpasses it. I’ve been hyped for this game for many months now. A new Super Smash Bros title always brings with it a certain level of expectations like that and even more so for this one since it was touted as being the ultimate Smash title. It’s effectively an upgraded port of the Wii U game while bringing in all of the previous characters and most of the stages. I’ve already put in close to 50 hours here and that number’s only going to keep on rising.

First off lets talk about the gameplay even though by now it is fairly iconic. The goal of the game is to get the opponent’s damage% up. The higher it is the farther they will be launched when you attack them. Once you’ve knocked the opponent off the stage entirely they lose a life. Once you’ve taken all of their lives away the match is over and you will have claimed victory. While the goal is simple, it’s still a fairly complicated game. I imagine that if this is your first Smash title that you’ll have a pretty steep learning curve at first. Nevertheless you’ll definitely get the hang of it.

Multiplayer is definitely where you’ll spend the most time in this game. The battles are legendary here and with over 70 playable characters and 100+ stages you can keep the matches feeling fresh the whole time. Online definitely helps the replay value even further if you have no friends. Fortunately even just fighting the computers can present a really nice challenge. There are certainly some online issues you will want to be aware of though. Currently the match settings allow you a preference but you can still be sent into types that you did not ask for. If that happens watch out because it will still affect your GSP which is effectively your online rank. I wouldn’t get too attached to it though because that may make you afraid to keep on playing when you see your score go down. It’ll definitely go up and down as you go through more matches, but the important thing is watching your skills improve which won’t happen if you are too nervous the whole time. What you should be most excited about is the fact that this will ensure you fight tougher and tougher opponents as you get better.

Meanwhile there are a ton of other modes to play. While we sadly don’t see the return of a story mode like what Brawl had, we do get a new adventure mode which is similar to Melee’s in the sense that there is a basic story but not too many cutscenes. You are placed in a large overhead map where you have to get to the end. You do this by freeing all of the fighters who have been possessed by the cosmic being. Each fight you go through has some kind of gimmick or element that makes it unique. These can be quite challenging for a new player so I recommend taking a look at the spirits. They will help you overcome these battles but they can be a little overwhelming at times so take it slow.

There’s also the Spirit Board mode which lets you get new spirits by completing more event battles. It’s basically the same as Adventure Mode but without the story behind it. There are over 1200 spirits in the game so this should definitely help you get a lot of play time in. The actual story is around 10-11 hours if you rush it and to 100% the story you’ll probably need more like 20 hours. There are also a few other single player modes like All Star and 100 Man Brawl. You fight hordes of enemies in this mode and see how quickly you are able to finish them off. The single player options are a little more limited than in past options, but compared to the average game it is still a ton of content. As mentioned, most of your time will probably be spent in multiplayer mode anyway.

As expected the graphics are absolutely top notch here. Everything looks really clear and pristine. It’s all so colorful and amazing. A lot of things are always happening on screen at once but you’ll never feel lost. Super Smash always shows up as the best looking Nintendo game on each console and the Switch looks like it won’t be an exception. You’ll be hard pressed to find any game that looks better than this one. The soundtrack is also extremely impressive as there are over 800 songs to be found. I think its safe to say that this game easily has the best ost of all time. There are just so many songs to choose from. You’ll start out with most of them and then you get to unlock the last few hundred. I will add that I think the developers did a good job of letting you start out with all the stages and most of the music while leaving all the characters to be unlocked. The challenger approaching screen has always been one of the most enjoyable parts of the game after all.

Between all the spirits and gameplay this title has unlimited replay value. At the time of writing this review I currently have 4 challenges left to complete. I expect to have those done by the end of the week. I’ll certainly still keep on playing this title daily but I guess it may be time to tag in another title. It won’t have much time before the Christmas batch gets in though which is why I’m still pretty undecided on how to go about that. Ah well, I’ll have time.

I guess the question you may be asking now is..why hasn’t this game passed the Wii U one yet? We can ignore all of the modes and just get to the gameplay because that’s the deciding factor when it comes to Smash. This game series is in a league of its own to the point where all modes are thrown to the wayside in favor of the gameplay. Whoever has the best gameplay wins, it’s that simple. Smash 4 prioritized combos over everything else. Once you learned each character’s combos you would try to get in place to land them. It made you have to learn how to study everything and get into position. In comparison, Smash Ultimate is all about the neutral game. Attacking is now prioritized over defense, but most hits don’t combo into other moves so you simply have to keep out thinking your opponent until you land enough hits for the win.

This results in both players throwing out quite a lot of attacks as most of them are safe now. As someone who likes playing aggressively this is definitely a lot of fun. It’s really tough to fight against though as it can sometimes feel like there are no openings (Especially when fighting a quick ranged character like Roy) but there will always be one somewhere. It’ll take some getting used to. I do think eventually this game will likely surpass the Wii U one, but I don’t think it’ll happen for a little while. I put in over 2200 hours into Super Smash Bros Wii U so it makes sense that I can’t drop it so quickly. I also just prefer doing a lot of fancy combos to the one hit moves but again, I think that’ll change.

I really have no meaningful negatives about the game at all. As mentioned, the online is definitely lacking at present. You’re thrown into matches that you didn’t want and there is no way to team up with a friend locally against other friends online. Hopefully they will be able to resolve that as well as adding in other features like stage morphing and Squad Strike. The latter is something I had been particularly looking forward to in the game so it was a shame to see that it is offline only. In the meantime I’ve had fun growing my GSP with the characters. I got most of them to over a million with my only elite fighters currently being Bayonetta, Marth, Lucina, and Pac-Man. Naturally they are also my 4 mains at the moment since I figure I’ll let the game help me decide that. Usually I end up maining a bunch of characters so this will help me whittle that list down a bit.

Meanwhile I should also talk a bit about some of the new items and assists. For the items, my favorite new weapon is probably the Death Scythe. I believe if you hit someone with it when they are over 100% they will instantly lose a stock which is cool. Likewise, I like the Rage Blaster for its similar function although in this case it gets stronger as you grow weaker. The banana gun is also a fun weapon that may not be super powerful or anything, but it’s just a great concept. I think unlike the characters and stages we did lose a lot of items over the years, but I guess it makes sense not to make the list too huge or you’ll never see some items.

For the Assists, we finally have Knuckles! Along with the fact that most assist trophies can now be destroyed they feel more like pseudo fighters than ever. Some are incredibly flashy as well like the Moon from Majora’s Mask. I can see how fans get a little upset when their fighters shows up as an assist, but never lose hope. All they need is a patch at some point and the character can be playable at any moment. For the Pokemon we also have Solgaleo who is one of the strongest creatures in the game. It’s very hard to dodge his fire charges while avoiding the other players. In general I think the game has heavily buffed these assists so now most of them are lethal. That’s a good thing as it is a lot more rewarding to grab them. Don’t worry, you’ve still got the trolls like Goldeen.

Finally, lets talk about the newcomers. First off we have echos which is the official term used by the game for the clone characters. This was a great way to bolster the character size with requested characters who are similar to their main counterparts. Two very good ones are Dark Samus and Ken. These echos have some slight differences from their main counterparts while being similar enough where you can easily use both versions. My only regret is that we didn’t get more echos. I think this could be a landmine of cash for the company if they reconsider their stance. Imagine having over 50 echos in the game? I’d certainly break out the cash for them.

Then we have the full blown newcomers. One has gotten a lot of hype and naturally that is Ridley. After Project M was able to get him into the game Sakurai had no more excuses so he relented and allowed him to join the party. His moveset is a blast. He may be pretty heavy so getting stuck in repeated attacks will happen, but his massive power is a good counter to that. The game seemed to like adding heavyweights as we also have King K Rool. He’s an iconic DK villain who also looks pretty good. His moveset is pretty fun and you won’t want to underestimate him in the ring.

Repping the newer Splatoon is Inkling. She’s a speed character who is looking incredibly good, but also very complex. I think once players master her various ink gimmicks she will be even more of a force to be reckoned with. With Bayonetta being severely nerfed it will be tough for any character to stop this squid kid’s reign of terror. As a surprising addition we also have Simon and Richter from Castlevania. They are as annoying to fight as you can imagine with their projectile spam being even tougher to get around than Link’s. They’re fun to play as though. Isabelle feels like an echo but is actually treated as a full character. She’s a nice alternative to Villager and her fishing rod is a fun attack to use. It’s pretty hard to avoid when you’re on the ledge.

Finally we have Incineroar. He’s a pretty tough boxing Pokemon who has a lot of power and a pretty cool revenge mechanic. With it he can deal massive damage with a single blow. All in all, I’m pretty happy with our new characters so far. It’s hard to be upset when we already have so many options to choose from. The characters all have their fans for sure. While I would have liked some other characters to make the cut as well like Isaac and Waluigi, maybe DLC is their chance. The first 2 DLC characters we know of are Piranha Plant and Joker. They will definitely be great additions as well with the latter especially being very exciting. I can’t wait to play as him, I’m thinking that his moveset is going to be amazing. With that said though, while the new characters are super cool for now I’m still going for the wins with my classic Marth.

Overall, Super Smash Bros Ultimate is indeed the ultimate experience for Super Smash fans in terms of content. It’s got just about everything here. While we had to say goodbye to some fan favorite modes like Target Attack and Home Run Contest, I wouldn’t be surprised if those are added in at a later date. With how patches come into play nowadays you wouldn’t want to rule such things out. We also have more characters and stages coming through DLC as well so this game is going to stay active for a very long time. If you’re afraid of getting into the series because of the high learning curve, I’d say not to worry about it. We all have to start somewhere and you’ll definitely be having a blast before long.

Overall 9/10

Street Fighter V Update

I have finally conquered Survival Mode on Hell (Now known as Extreme) difficulty! Man that took a while. It’s 100 rounds against powerful A.I. opponents who read your every move. I used the famous Ken Shoryuken trick to pull it off but just barely managed to win by the skin of my teeth. It really makes me appreciate Sony’s auto snapshot feature as I quickly grabbed the clip and trimmed it to just the last fight which I have posted below. I’m not sure if I’ll want to try that again anytime soon, but it really feels like a great accomplishment!

Street Fighter V Update

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I completed Story Mode! So, it was a pretty fun adventure. I’ll give Capcom some kudos for making it a decently long adventure with around 50 fights and a lot of cutscenes. Some characters like Chun-Li and Cammy looked pretty bad though so their fans likely won’t be too thrilled. They were losing left and right to just about everyone. People who like all of the villains will be happy though as they all looked very powerful. To an extent, you could say that the villains outclassed the heroes for the most part. Ryu, Ken, and Dhalsim are really the only ones who can fight without fear. Every character got to fight at least once here including a lot of characters who aren’t even playable. Who knows, maybe they’ll all be added to the game at some point, but most likely this is the end of the road for Peter and the Dolls. Hopefully season 2 will bring with it another big story arc in addition to the extra characters. I may be out of fight money then, but it’ll still be hype. If you haven’t downloaded this 16 gigabyte update, I highly recommend doing so!

Street Fighter Alpha Anthology Review

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I remember seeing this game in Gamestop many years ago. I tried to buy the game, but the store told me that they couldn’t find the disc which ended the dream before it could even begin. When I won a contest I knew that this game would have to be one of my purchases. You can’t call yourself a fighting game fan if you have not played the legendary Street Fighter Alpha series. This way you get to play them all in one shot. The collection brings all of the Alpha games plus special versions of each title and even a little chibi crossover title. This is a must buy collection.

There isn’t much of a plot in the games since they came out so long ago. The characters do get openings and endings in their Arcade stories so you don’t need to worry about that. Of course, it is always a very basic plot and you have to connect the dots on your own. The wiki is good for learning about the extended versions of each story though. If you are puzzled about anything, just quickly head on over and be illuminated as to what actually happened. I definitely give the games props for actually having a story. Some games like King of Fighters don’t even try to give you an actual plot. Moreover, the plots in Alpha are actually engaging unlike titles like AquaPazza.

After playing Street Fighter V, it is very odd to play the Alpha games. The gameplay is dramatically different and it will take some getting used too. Once you get into it though, it really starts to be a blast. The gameplay is the real draw of this game so you’ll want a friend to play it with. If not, just fighting the computer for a few hours should be very nostalgic for long time Street Fighter fans. It is especially appropriate right now since the Alpha games basically serve as prequels to the Street Fighter V title.

Birdie, Rainbow Mika, and Karin are among the other characters from Street Fighter V who originated in these games. It’s certainly fun to see these classic versions of the characters and even favorite characters like Ryu and Ken certainly look a lot younger here. It is fun to see how the characters have actually aged along during the years. It gives the series a sense of realism…the good kind. Of course, I will be upset if it ever goes too far and whole characters are taken out because of the time gap like in Soul Calibur. After a certain point, the characters should definitely stop aging.

Graphically, Alpha 1 hasn’t aged all that well. The sprites look ancient and a lot older than I would have expected. By Alpha 3, the game looks a lot more polished like I had expected from the start. The attacks are all fun and the game is very bright so the stages really stand out. The soundtrack for this collection is excellent as well. You’ll be hearing a lot of iconic themes that have become famous over the years and this was before all of the big remixes so these are the themes are they were meant to be. Of course, a good remix can go a long way. Ryu’s theme in Street Fighter V is actually the best one that he has ever had.

Super Gem Fighter is the bonus game that came along with the Alpha titles. Unfortunately, I have to say that it is really not that good. The game tries to go for a party/fighting game mix that doesn’t go over well. If you want a game that is able to achieve both goals, just head on to Super Smash Bros Brawl. The gameplay just doesn’t make any sense and you’ll be struggling to do anything for quite a while. Seriously, button mashing won’t cut it this time and even when you stop to learn the controls it will still be hazy. I can safely say that I won’t be revisiting Gem Fighter anytime soon. It’s just not worth it, but no matter, the Alpha games are ultimately why you are here.

There is a lot of replay value to be found in this collection as you might expect. The multiplayer modes alone can last you an unlimited amount of time in theory. Beating the game with every character in every game should also take you a while. If you try to unlock all of the bonus games, that will help extend the replay value as well. There are even complex methods that you can use to unlock many other fighters. That may be worth a look if you’re a really big Akuma fan. I haven’t really messed around with it yet, but one of the secret games is Hyper Street Fighter Alpha which is like a crossover of the various Alpha games. You can have Alpha 1 Ryu fight Alpha 3 Ryu for example. I love the concept behind this and I would love to see something similar for Super Smash someday. Imagine having Melee Fox face off against Brawl Meta Knight or something like that. The gameplay mechanics may make this tricky, but I’m sure that it must be achievable. Surely such a thing could not be impossible right?

Even though this is a collection there is not much else to say about this title since there isn’t really a plot. In the end, the only way you won’t like this game is if you just aren’t a big Street Fighter fan. If you like how the series plays, then you’ll definitely like this game. Naturally, I recommend Alpha 3 the most. It’s the most modern so you can really get into the swing of things there. I can proudly say that I basically own every big console Street Fighter game at this point so that’s a nice milestone. It is definitely the best (non Super Smash) fighting game series and it is easy to see why it became a household name. I don’t see the Street Fighter franchise dying out anytime soon.

Overall, If you like fighting games then this should be like a dream come true for you. You’re getting 3 complete games along with extra versions and a nice little minigame that isn’t fun, but it’s still something I suppose. The price isn’t even that bad anymore. You’ll probably be able to buy it for like 15-20 at this point or maybe even less depending on where you look. I’ll admit that it is old though so I have more fun playing on the newer titles like Street Fighter V, but I’m always up for a round here. Good gameplay can never age badly. It’s also quite cool how Ryu basically hasn’t changed at all. His moves are still the same in SF V as in Alpha and it’s probably been at least a decade between these titles.

Overall 8/10