Evil Under The Sun Review


Murder mysteries tend to make for pretty exciting films. There’s a whole lot of suspects and you have to try and decide how to play things out. If you want to really make things exciting then you should try to pick out the suspect once they have all said their alibis and established motive. The film’s pretty fair with letting you make that choice. In fact I’m happy to say I was right on the money with this one. There’s just so many reasons why it made sense even if I wasn’t able to guess the full explanation. I was actually a little off on the motive as well.

The movie starts with Poirot not being able to solve a case. Or rather, he determines that no foul play was afoot aside from a normal murder. He then heads off to go on a quick vacation for some R&R. He meets up with a guy who lets Poirot know that he got swindled and he intends to destroy the lady who did this to him. Her name is Arlena. Poirot decides to go to this exclusive hotel as well because it’s supposed to be relaxing. Unfortunately it is anything but. Every family there has a lot of baggage and are not having any fun. Poirot does his best to ignore them all but then Arlena ends up getting murdered while she was on the beach. Who could have done it??

One thing that I always appreciate as that these films have a ton of details. So what happens is the film will throw you a lot of genuine clues and such to keep your eye on as well as a ton of red herrings. The film’s approach is to completely overload you with information. I appreciate this tactic because it’s counting on you overlooking something as opposed to straight up hiding it. It’s like that psych experiment they try where they show you a video filled with nonsense except for one little detail that’s legit. So it’s a really good structure.

As always the writing is pretty sound here as well. The characters all have distinct personalities as well as solid motives for wanting to bump Arlena off. At the same time you have to assume that it’s not a case of everyone destroying her this time because that kind of twist you should only end up doing once. Arlena is also shown to be as unlikable as possible. She’s incredibly mean to everyone and doesn’t even hide the fact that she is unfaithful to her husband. You certainly don’t miss her from the dynamic. So lets talk about all of the suspects.

First we have Arlena’s daughter Linda. Her alibi is that she was at the beach on the other side of the island around the time of the murder and this is corroborated by two other characters. Her motive would be that Arlena is cheating on Linda’s father and Arlena also tends to bullet Linda a lot. Having her out of the way would be pretty convenient for her. I wouldn’t say Linda is a particularly good character though. She lies about her story a few times which could get the wrong person hanged and I think she could have managed to have more fun on the trip even if she can’t quite stay at the grown up table.

Next is Kenneth. He’s Arlena’s husband so his motive is obvious. She’s been cheating on him for a while now. His alibi is that he was typing at the time and this story is corroborated by his letter which had to be a response to another one that was sent the same day. Unfortunately Kenneth isn’t a likable character either way. The fact that he just overlooks how mean Arlena is to Linda is pretty nasty. You wish the guy would just have more backbone about this. Instead he just keeps on going with the flow.

After Kenneth is Rex. His alibi is that he was on a boat during that time and his actions are corroborated by one person. His motive is that he wants to write a book about Arlena but keeps getting shut down at every turn since she doesn’t want people knowing about her book. So of course if she wasn’t around then this wouldn’t be a problem. He’s not a particularly likable guy either. He tends to be a little too informal with everyone which is why nobody seems to like the guy. As a result he has to hang out by himself a lot of the time.

Next is Patrick who is the guy Arlena is cheating with. He has no qualms about people seeing him either including his wife. His motive here would be to take her down so that he can finally get over her or at least so people wouldn’t be able to keep accusing him of this. His alibi here is that he’s the one who found the body which was corroborated by one character. It goes without saying that he’s not likable here. Cheating behavior like that will always make you shake your head at a character. He certainly gets real defensive about this as well considering that he makes no effort to hide what he’s doing.

Christine is Patrick’s wife so her motive is clear as well. If she bumps Arlena off then she won’t have to worry about any kind of affair going on. Her alibi is that she was sketching at the time. This was corroborated by one person. I’m not a fan of Christine…so you can kind of see that I don’t like any of these guys. That’s part of the point though as everyone is meant to look rather bad so they all appear more suspicious as well. Christine’s problem is she spends a lot of time feeling sorry for herself. She gets dizzy from vertigo, can’t go outside, cries a lot, etc. She tends to blow all of her problems up which makes them a lot bigger than they otherwise would be.

Then we have Myra. Her motive would be that Arlena is suddenly backing out of a play which is going to cost her a lot of money. If Arlena is bumped off then Myra would have a decent excuse to cancel the show. Myra’s alibi is that she was with Patrick when he found the body and her story was corroborated by one person. Myra’s at least more fun than a bunch of the other characters. She’s got a lot of pep in her step as she walks around and criticizes everyone. She can be very two faced at times but in this movie that’s fairly par for the course with most of these characters. Especially the murderer of course.

Then you have Odell. His motive would be the same as Myra’s since they have the same play. His alibi is that he was outside in the garden reading a book. He has a great deal of fun pointing out to Poirot that he doesn’t have an alibi but that this is normal. His speech was actually the best part of the entire movie because of how awesome it was. The guy was absolutely not holding back in the slightest with his intense comments towards Poirot. You’d think someone who’s at risk of being hanged would act a bit differently. For this reason I would say he was definitely the best member of the suspects. His performance there was just brilliant.

Finally we have Daphne. She’s the owner of the hotel. Her motive would be that she doesn’t like the way Arlena treats her family and they have been rivals for a long time. Her alibi is that she was in a meeting with all of her staff which is corroborated by no one except presumably the staff if they were asked some questions. Daphne can be pretty fun. She’s a solid rival and does her best to undermine Arlena with witty comments and last second zingers.

Naturally Poirot is a fun lead as well. He is always having a lot of fun when the missions pop up so you feel bad for the guy. He does make sure to still enjoy himself while solving this though. He has a lot of fun dialogue and does piece together the puzzles rather well. Nothing is ever able to shake his absolute confidence. Poirot has a smug air to him but it’s well deserved given his track record. At this point his name is known far and wide to everyone so even in the movies people recognize him immediately.

Really the only thing holding this film from getting a high score is there’s a very random moment of animal violence in the film. We see a dead rabbit or some kind of animal like that out of nowhere. It serves no purpose in the film whatsoever. Why was this added? Perhaps the film wanted to have some kind of illustration of death or the time passing but there are far, far better ways of doing it. All you get from this scene was that the film was clearly losing its marbles. It’s too bad because the rest of the film was rather solid but this certainly had to shave a star off. The film is fortunate we don’t see how the animal got destroyed or it would have been far worse.

Overall, Evil Under The Sun is a pretty solid mystery. It gives us a good amount of suspects and then the case to solve. The film is fairly long which gives each character a solid amount of detail. Additionally I like how the culprit acts towards the end of the film. The culprit continues to laugh off the theory and accusations the whole time yelling for proof and such. I always like when the victim is adamant about being in the clear the whole time. You don’t want to see anyone throw in the towel before then because it would be too easy. I’d recommend checking this film out if you’re looking for a good murder mystery.

Overall 6/10

Gal Gunvolt Burst Review


Gal Gunvolt Burst is a game that I didn’t even know existed as of a few days ago. Who would have guessed that Mighty No 9 would have had a crossover of any kind. Well, it’s definitely nice to see Beck back alongside the Gunvolt character. I’m not familiar with the series Gal is from but the more crossover characters the better right? It’s a really solid platformer that rewards exploration and customization. If you get the right loadout set up then you should be able to dominate any level with ease. I tried going through the whole game without much customization but let me tell you, it makes a huge difference.

The game starts off with Gunvolt being warped into a rather strange world. In this world he is unable to use his normal powers. Before he can make head or tails of what is going on, he is approached by a robot who claims to be Beck but longtime Mighty No 9 fans will know that the color scheme doesn’t match. He says that Gunvolt will have to defeat 8 Robot Masters in order to find out the truth about the world. Gunvolt isn’t sure what is going on here but he is certainly ready to unleash some combat and take everyone down a few pegs. They don’t have him known as one of the strongest fighters out there for nothing after all.

The story is very to the point. I imagine that in the other stories we would see something similar here. The structure of the game follows the classic Mega Man template where you have to defeat the 8 robot masters in front of you. After that you enter the final levels where you have to defeat them all again and then take on the final boss. Each level isn’t particularly long but you should really take the time to explore a bit on the way to grab some power ups. The power up function is very handy here.

In terms of gameplay you’re running through the levels and blasting all of the enemies in your way. However, there is a bit of a wrinkle to the normal formula here. You are given a customization menu you can access at any point. Here you can choose to do things such as make your bullets bigger, improve your speed, add double jumps, etc. You have to fit it all within your system specs though. So initially you won’t be able to do much of anything and then by the end of the game you can turn on almost everything. When you beat a level you are given the option to choose one of 3 rewards. These include more space, a poster for your collection, and an elemental power. Initially I picked space for each level I beat.

That ended up costing me a bit because element attacks are really what you want here. Like in any classic Mega Man title the element guns help you deal extra damage to your opponents. It makes a huge difference in a fight. Without those element guns I wasn’t able to beat almost any boss without a lot of fruit. Fortunately every level would give you opportunities to grab a ton of fruit. However, this caught up to me in the climax level where you have to beat all 8 robots again. That was a little much for me to deal with. I got wrecked a lot so I had to go back and beat every level a second time. Additionally I went out of my way to get a bunch of other power ups. The best customization option was the triple attack. It takes up a huge amount of space (5000. For reference my final space limit was 7000) but it’s well worth it. It’s hard to describe just how good triple attack is. With that I was beating most bosses in seconds.

So the moral here is that customization is huge. It’s handled really well and the reason why I like it is because it does cause you to explore but you really feel the benefits of doing so. I’ve always said that if you’re going to be a game with a lot of backtracking then it’s important that you feel the improvements. It is undoubtedly true that you are way stronger with these upgrades so that was satisfying. The Gunvolt levels were also a lot of fun because they faithfully recreated all of the Mighty No 9 levels to go with the bosses. It’s all pretty nostalgic this way and seeing Beck again was definitely a lot of fun.

The graphics are on point as well as the soundtrack. This has that nice Mega Man feel to it both with designs and music but throwing a modern touch on it. This is an example of a game modernizing a lot of elements without losing sight of what made it so much fun in the first place. The game is a little short on each playthrough. I’d say it’s probably around 2-3 hours. There’s a trophy for beating the game in an hour though and I can see how that’s possible. There are 8 main levels which range from 3-5 minutes and then the final 4 levels. As long as you beat them without dying too often and properly use your customizations then you’ll be set but that’s not something you are likely going to be able to do the first time around. Obtaining the platinum trophy would likely be difficult here.

One trophy says to beat the whole game with your default loadout. I can already see how that would be quite troublesome indeed. You would need to really master the boss attack patterns. It does add to the replay value though as well as beating the game with the main 3 characters. The physical version of the game also brings a lot of bonus characters that you can play as too. So you have a lot of options here to be sure. I know the main 3 have very different gameplay styles so I wonder if that’s true for these other characters as well or if they are echos this time around.

Overall, This is a fun crossover. It’s a very retro styled game with a nice little plot where we get to see the heroes meet up. It’s fairly quick but all of the levels are fun so you’ll have a good experience here. If you like side scrollers or shooting games in general then this is a good one to check out. Additionally the customization aspect is just handled really well so it’s fun to experiment with different loadouts. I’m definitely ready to get some more crossovers like this in the future.

Overall 7/10

Agents of S.H.I.E.L.D. Review


It’s been a long time since SHIELD started and quite a bit since it finished at this point. I’ve had the review on the backburner since November of 2020. The show certainly had its ups and downs over the years. It was always fun to have this show to look forward to each week either way and with over 130 episodes it lasted a while. I definitely won’t be forgetting it anytime soon. Grant Ward’s various appearances and basically coming back every season was always a blast. Maybe one day these characters will return. That said, I ultimately would not recommend the title due to some seasons just going a little too crazy.

The basic premise of the show is that there is a group known as SHIELD which has always protected the peace over the years. They do so from the shadows and nobody even knows they exist aside from all the big companies in the know. Agent Coulson is one of the highest ranked members. He was thought to be dead after the Avengers 2012 film but he managed to survive. The show begins with him assembling a new team of fighters. Ward, Skye, Fitz, Simmons, and also the experienced Agent May. Together they aim to stop Hydra and all other threats from infecting the planet. Season 1 is mainly about introducing the team and taking some grunts down first. The season ultimately ends with some big plot twists as well as an inside agent who was a traitor all along.

This was a solid way to introduce the cast. One of the more underrated scenes is when Garrett shows up with his team on the SHIELD base and we get some quick fights. Ward took care of his opponent while Coulson and Garrett had their talk. It was pretty tense and also cemented Ward as the most dependable guy on the team which helped make the twist more effective later. While teased a lot, I also like how they made sure to reference the Avengers in just about every episode. It was an effective way to remind people that SHIELD was in the universe even if later on it felt less and less like the show was actually canon.

Coulson is debatably the main character of the series although you can make an argument for Skye. He’s a very solid leader and does a good job of always making sure SHIELD is on the right path. It was nice seeing him get some power ups over the various seasons but for the most part he stayed as being a very normal down to Earth guy who was ready with the quips. He had a lot of the best lines in the series and always helped to add some levity to the situation. It just wouldn’t be the same without him.

Agent May is definitely the toughest member of the group. She is able to fight through serious injuries and never stops battling. Her nickname of being “The Calvary” may get old after the heroes mention it for the 50th time but season 1 was really about building up hype for all the characters so I suppose it makes sense. Her fairly emotionless approach to most scenarios was always fun. Her best moment is likely when she crossed over into another dimension to take out some powerful aliens in Season 6 and effectively had a time frozen fight to the death there. It was quite impressive.

Then you have Ward who is always super confident and charismatic. He tends to steal the show whenever he is around because the guy is so fun. While most of the other team members are either rookies or jaded retirees, Ward is just an excellent agent who is still in his prime. He’s skilled at everything he tries and that’s why he is always the person people turn to. How many characters are able to consistently get hype as a hero, villain, cybernetic copy, and alien in the same series? Whenever Ward shows up you know something is about to go down.

That said, there was one scene with Ward that I found ironically funny as soon as it happened. So in the series there are 3 people who are extremely determined to protect Skye. First you have Coulson who really sees her as a daughter figure. You have Calvin who is actually her father and so his goal is to protect her at any cost. Then you have Ward who is obsessed with Skye and wants to protect her in his own twisted way. All 3 of these characters have a good amount of hype and skill so you figure they can handle anything right? Well, there’s one scene where Skye gets threatened so all 3 of the hype characters pull out their guns only for Whitehall and his crew to take out bigger guns so they surrender.

That to me was the funniest scene of the entire series. To have all 3 of these characters just immediately surrender to a bunch of guys with guns was hysterical. It was certainly tough for the heroes before the era of them all getting their powers that’s for sure. As for Skye, she definitely gets a whole lot of development across the various seasons. She starts out as a timid rookie and eventually becomes a confident rebel. In the final season she even actively makes the choice to murder one of the villains against orders. Specifically, she ordered someone to murder a villain though so she didn’t get her hands dirty in that scene but she takes out her share of enemies.

Once she became Quake, Skye became one of the most powerful SHIELD agents which is impressive. The fact that she can conceivably destroy the planet is pretty impressive. So Skye’s a good character but I do think she uses her powers rather poorly. She should be winning just about every fight and yet most times she forgets she has powers or uses them way too late. There are so many times where she is defeated and you have to shake your head. When you have impressive abilities like that you really just need to fight to the end and keep on going. Personally, I think she just didn’t train enough.

Then we get to the worst member of the group Fitz. Fitz is just extremely annoying from day 1. His personality is your standard science guy who is really smart academically but doesn’t do well socially. After he gets betrayed by Ward he loses a lot of his mental functions for a while so it takes multiple seasons until he is back to normal. You can try to make the case that this is why it was so easy for him to turn to the dark side but there is still no excuse for this. Fitz is very easily turned on multiple occasions. He is often okay with taking the easy way out such as sacrificing a few to stop an attack. He goes as far as to perform tortures on his teammates and the guy never properly gets any real repercussions for this. By the end of the series you can’t look at him without thinking that you are just flat out looking as a villain. Fitz is not a true hero as far as I’m concerned. His romance plot with Simmons also drags on over and over again and often times Fitz is tempted to forsake his duty as an agent for this.

Unfortunately Simmons is pretty much just as bad. When we find out that Skye has powers Simmons is very quick to say that the lead should be destroyed. There is no mind control here or anything like that. Simmons just jumps right into drastic territory because she thinks the risk is too great. The fact that she was willing to betray her friend so easily was just crazy. Then you have the whole destiny thing where she and Fitz delude themselves into thinking that they are immortal so nothing can go wrong in the present. That’s why pretty much any scene with these two can be painful. They’re just bad characters.

Fortunately we had some extra agents in Hunter and Bobbi who were far better even if their screen time is pretty limited. Hunter doesn’t take things too seriously and you could say he isn’t even all that heroic. Mainly he’s here for Bobbi. He still makes a lot of mistakes of his own though. When we meet the “Real SHIELD” lets just say that things get shaken up. That said, It made for a really cool cliffhanger to suddenly have a whole other group around. I would have been fine exploring that plot for a while longer to be honest because there is a whole lot you can do with that.

Bobbi also stands out as a quality character. One of her better scenes is when an alien warrior shows up and just easily crushes the main cast. Bobbi goes up against him in round 2 again facing certain defeat but doing so to buy a little more time. She’s a talented fighter and doesn’t even like combat but is always willing to stand back in the fray. It’s too bad she wasn’t around to fight more. Next up is Mack who gets a pretty big role by the end of the series. I wasn’t a fan of his though.

Mack’s main issue is that he’s not good with power. He panics a whole lot and starts yelling at the team for no real reason. When the going gets tough in the final season he literally just quits even though he has a responsibility as Director and just gets out of there. Then he gets depressed and shuts everyone out for over a year. You can’t be making these kinds of mistakes when you’re leader or you’re just putting everyone in danger. That’s why I could never support his rise to leader, especially when May or Skye would have done a much better job.

Lincoln is one of those guys who joins up but you feel like it’s just so he can have a romance with Skye. Given that there are other guys around who will last longer that means he was doomed from day 1. Lincoln was reasonable I guess but he doesn’t leave a huge impact. His electric powers were cool though and he did defy the Inhumans at times so I’ll give him credit there. Radcliffe is one of those villains who’s around a little more for comic relief at times. He’s a super genius given that he was able to build Aida and he usually comes out on top with his plans. He evaded SHIELD for years after all. He’s a fun enough villain and has some humorous moments even if he doesn’t really get to go in the field a whole lot.

We got some guest stars early on in SHIELD even if they wouldn’t return for long. Nick Fury’s scenes in season 1 were a lot of fun. It helped really make Agents of SHIELD feel like a big deal at the time. Maria Hill also got to appear and she’s a capable general as always. One of the more surprising appearances had to be Lady Sif. She gave us a fun episode even if Ward was mind controlled a little too easily. I like to think he wouldn’t fall for that. While not a guest star, we also had Agent Triplett show up for a brief time. Unfortunately he didn’t last very long but I did like the guy while he was around. He was always very enthusiastic about the mission.

Back to bigger members, Yo-Yo is easily the most powerful SHIELD member. She has legitimate super speed. Now, she does have a drawback where she has to return to the spot where she bounced from each time. That is a pretty big weakness but with her speed it shouldn’t matter. Of course that means that the show has to make her look bad a lot of the time so she doesn’t end the fight quickly each time. She can be a fun member for the most part despite this. It’s just tough for speedsters because they always have to be nerfed at some points.

Deke is a character who started out okay and then really jumped up the ranks. He had to survive in a pretty dark future and that showed his determination. Once he was in the present with everyone else he was able to have a blast just enjoying all the little things. He started his own company and had the catchiest theme in the whole show. It was always a lot of fun to see him even if the rest of the cast treated him horribly the whole time. At times it was for comedy and at other times the heroes were just jealous of his success. He took it all in stride though, even wishing Skye well despite his one sided romance for her not working out well for him.

One character who joined the crew late and definitely was not that good was Daniel. He is here from the Agent Carter show and managed to become a main character by the final season but he’s just annoying. Another one of those guys who panics a lot and he also got over Agent Carter awful fast to rebound with Skye. While it can be nice to have someone from the old days here marvel at all the new stuff I was just never able to get on board with him. I’d prefer if Deathlok had returned. He had some fun appearances early on in the show and was a good fighter to have on hand. His role was ultimately not very large though.

Garrett was one of the first big SHIELD villains and he did really well. The guy has a lot of connections and is really good at strategy. He had some solid one liners as well so he’s pretty memorable. I thought he was better than Malick who is a similar kind of villain but won’t leave as much of an impact on you. Now Raina was a villain you don’t forget. She loves to hear herself talk and is constantly making speeches. That said, despite being able to see the future and knowing a lot, she ultimately doesn’t fare too well here.

Calvin was an interesting villain seeing as how he’s Skye’s father and all. He has a pretty tragic backstory with what happened to his wife. You kind of hope he’ll take down Whitehall real quick but that guy is just a little too tricky most of the time. At least Calvin was always interesting though and you could definitely understand his motives. I wasn’t really a fan of Whitehall though. He’s just another old scientist here to cause some havok. We’ve seen it all before.

Season 2 features the destruction of SHIELD thanks to the events of the Captain America: The Winter Soldier film. Coulson is now the Director of SHIELD and things are as busy as ever. For starters a race of beings known as the Inhumans have begun appearing everywhere. These guys have a lot of fantastic powers and now every group wants them such as Hydra and AIM. In particular a man named Whitehall is quite intense about grabbing them all and running live experiments until he can perfect a way to use their powers. It turns out that Skye also has some ties to the Inhumans as well. Can SHIELD really keep this under wraps or are we about to get a war between humans and Inhumans?

You could say season 2 is when we really started embracing the comic book nature of the show more. Inhumans are a nice segway because they have powers but are fairly normal otherwise. The annoying thing about this is always that the Inhumans initially aren’t looking for trouble despite their tough talk and are taken down pretty quick. It’s why you send to see a lot of people acknowledging that Magneto has a point while Xavier’s wish for world peace goes on as mutants keep being captured and destroyed. Inhumans are effectively very similar to mutants if you think about it and are hunted a lot as well. Black Bolt doesn’t really get to weigh in here compared to his mini series though. This season was a lot more violent than the first one as Whitehall keeps going back to his scientific roots. In effect it’s why you always get worried when someone has regeneration because you know they are going to end up using that ability quite a lot as Jiaying had to.

Jiaying plays a pretty big role here as the leader of the Inhumans or at least this branch. Her healing abilities are really good but in a way this is just bad news for her since it means the villains can exploit this for quite a while. That said, I wasn’t a big fan either way. She just didn’t seem to have any plans for the long term survival of the Inhumans which is not good. Eventually of course things were going to go sideways. Gordon was a dependable right hand man. His teleportation ability was also really solid. He’s a likable guy. Gordon may not always watch his back too closely but without him the Inhumans wouldn’t have lasted nearly as long as they did.

Then you have a pretty interesting villain in Lash. Lash is so powerful that most of the Inhumans couldn’t last very long against him at all. It would take several just to try and bring him down. He’s pretty much a creature of mindless rage and he’s at his best when you don’t know his identity. The show really allows this guy to go all out and get a lot of hype so I appreciated that. Even the design was pretty unique.

The third season brings The Hive into the fold. Hydra has brought him around to cause chaos and he is basically a king of unlimited power. Naturally he decides to use Ward’s body so we have the guy around once more. His powers are pretty impressive and naturally this is bad for the Inhumans since he can effectively use a lot of abilities. Coulson wants to use the Inhumans for good as always and strikes a deal with Rosalind and her government group. She’ll stop capturing Inhumans for nefarious purposes and he’ll share data. This truce threatens to compromise both sides though and causes a lot of tension within the ranks of SHIELD.

As soon as Ward was back it’s hard not to get hyped since he’s always a blast. Of course in this one he’s here completely as a villain at this point trying to get revenge on Coulson. I was not a fan of Coulson’s partnership with Rosalind from the start though. You can’t make deals with villains like that and by all accounts she was totally a villain with all the kidnapping and such. You can’t just pull all of that and hope to get away with it. With this deal she would basically get away completely free. It was a pretty reasonable season. I would say it wasn’t as big in scope or new ideas as the first two seasons but the Hive had to be the strongest villain yet. From all of the seasons this one blends together the most because there were quite a few episodes here so it’s not like it was literally all Ward but he’s easily the most memorable part of the whole thing.

As mentioned Rosalind wasn’t very impressive. I just didn’t like her as a character from the start and she never really got better after that. She’s basically just another government agent. We got to see more of two SHIELD Agents Piper and Davis who would have bigger roles later on. Needless to say, I was not a fan of these characters. They just don’t really add anything to the story or dynamic. You could cut them out and nothing would have changed. I would say the best way to think of them is like getting two red shirts from Star Trek but then giving them an entire plot line and lots of extra appearances for some reason. No matter how often they appeared they were never impressive.

The Hive was an impressive villain as mentioned. I mean to a good extent he just felt like Ward but he does have a different personality in the end. He was certainly more ruthless. Then you had Hellfire who was another villain around but not nearly as powerful. The guy’s basically just a traitor who sells out and ultimately doesn’t realize that in the end the Watchdogs will take him out as well. His flame powers are good though. Elemental abilities are always fairly high tier because there is so much you can do with them.

In the fourth season the gang begins to tamper with forces beyond their comprehension like the Ghost Rider. The group heads out to find him but he’s busy tracking other villains down. The Ghost Rider is effectively a spirit of vengeance using a human host that appears from time to time to carry out a mission and then leave just as suddenly. Naturally this is a big burden on the human involved. We had some nice ghost type fighters to go up against him and the effects for his flames were pretty solid. We also have some drama within Shield as the Patriot takes over in Coulson’s place and quickly starts to become a very shady individual. That’s why you have to be careful when turning down a position to someone else. Coulson didn’t want to be leader and now it could come back to bite him.

Additionally we have the Framework appearing here. In this other world everyone’s lives are a little bit different which includes a completely evil Fitz as well as a powerful android known as Aida. This just helps to cement Fitz as one of my least favorite characters as we see just how close to being evil he is. You could cut him some slack if this was just in the framework but lets just say this isn’t the last we’ve seen of evil Fitz. This was definitely a very intense season. I liked Aida though, she’s one of the most memorable villains to be sure. She got a pretty bad deal by the end as Fitz basically just used her. She was a villain of course but you still felt like Aida deserved better. Her abilities were absolutely crazy as well so you could say she was one of the strongest characters in the series. You also can’t go wrong with Ghost Rider of course. He’s always a pretty fun character to have around and the heroes are lucky to have him and his powers at the ready.

Ghost Rider just helped give the heroes a lot of muscle and came through when it counted. His host here was also solid as he was always ready to fight. Things were certainly personal for him after all and he made sure to get a whole lot of revenge on the heroes. As for the Patriot, I did not like him. The guy was given a good position and then squandered it on a power trip. He had every opportunity to be a great character but at the end of the day he definitely did not live up to it. I have to take away a lot of points from him as a result. He just could have been so much better so it was a shame that he couldn’t live up to this. The way he went out also wasn’t super impressive.

Enoch is a character who would end up having a massive presence in the series. He is a Chronicom from the future so he is always prepared. He tends to be a pacifist and has a hard time understanding human customs but gradually he becomes proficient at it. He also has a lot of solid humor scenes. I would argue the final season gives him a little too much hype with being able to take down the entire SHIELD group. It’s hard to picture that in the slightest but he is tough. Also, without his planning the team would have died many times over. He’s like the Watcher only at least he actually helps out.

The Superior is another big villain who showed up. I like the fact that he realized how Coulson was always popping up from the dead and why he may be responsible for everything. He wasn’t correct of course, but I would say that it’s a reasonable interpretation of events at its face value. I also liked his determination to solve everything as a human and win with his own two fists instead of taking any shortcuts. He’s the kind of villain you don’t forget very quickly.

We finally get time travel in the 5th season. The heroes are transported to the year 2091 where naturally humanity has fallen. The Earth was destroyed and a bunch of Kree rule most of the universe. The heroes are onboard the “Lighthouse” and have to find a way back to the past. Additionally Fitz is somewhere in this timeline, or at least a version of him is. He’s currently working with Enoch and eventually the two plots collide. Once the heroes are back home they have to figure out a way to prevent the Earth from being destroyed and averting this disastrous future. It’ll be difficult but Talbot feels he is up to the task.

This season went the most all out in a lot of ways. Having almost the whole season take place in space was pretty crazy and we even had effectively a tournament as Skye and Yo Yo were forced to face off against other villains. Having a villain group with the powerful Ruby also helped to up the tensions. The stakes were quite high in this season although at times it would also get pretty dark here. The future is pretty hopeless with Kasius in charge after all so everyone either becomes a slave or is quickly taken out of the picture. Talbot being tortured for ages while the heroes were having fun in space was also rough. It’s easy to see how he came off the deep end in the second half.

I enjoyed his battle with Skye a lot though. It felt like something out of Supergirl with the characters flying around and getting things pretty high tier. For the most part despite having characters with super powers you couldn’t expect to see big meta human battles like this. Talbot may have become a big villain but at the end of the day I’m still a big fan. He was an interesting villain which is always important and with his powers I do think he would have been in good position to protect the Earth. With Thanos referenced it would have been fun if he had stepped in to fight for a while.

Tess is one of the survivors in the crazy timeline and she did well to survive. She’s got her own connections and always has a gameplan. While Tess may not stand out a whole lot next to Deke, she did well. Flint was another survivor who did well and the fact that he had some basic rock powers was cool as well. He’s a little young so there wasn’t a ton he could do but every bit helps. Kasius is the big villain here but he’s not likable in the slightest. He’s one of those villains more worried about romance and wanting more power than actually having plans. He would tend to just be annoying most of the time getting emotionally involved with his past and rambling a lot of the time.

Sinara was a solid villain though. As Kasius’ right hand woman she was always ready to fight. Her techniques were fast and lethal leaving no margin for error. Serious villains like that always tend to work well because they are focused on achieving their objective and that’s it. Sinara did really well. Likewise I enjoyed Ruby. Her disc throwing abilities were quite potent. I also liked her confident the whole time. She may have been manipulated a whole lot during the show but she’s a villain who really stood out. Ruby may not have seemed evil with her personality but she was ruthlessly butchering all of her opponents so you can’t go easy on her either.

Season 6 breaks the team up into two groups. One group heads into space for a lot of adventures while they look for Fitz who is once again missing across the timestreams. This tends to be the more lighthearted plot as the heroes go to a bunch of different planets. Every place is pretty different. Then you have the ground plot where a guy named Sarge who appears to look just like Coulson is running around. As Coulson should be dead by now the heroes are upset to see this lookalike. Sarge is saying some crazy things about surviving a lot of destroyed planets so the heroes need to get some answers out of him before Earth is put on a 1 way trip to oblivion.

The space adventures were okay but I think most of the intrigue and suspense here was with the Sarge plot. There’s a lot of fun mysteries here like what his whole deal is and how he relates to Coulson. There’s a lot you could do with his whole world hopping thing as well and seeing Coulson as a villain was just surreal. It was always fun to have him around. The rest of his crew was mostly forgettable but Sarge stands out. That said, I do think he didn’t handle some plot twists well as he was quick to forget his grudge. I would have liked him to keep his Sarge personality through and through.

It does make for a good climax though and the arc is just exciting from start to finish. We even got a bunch of monsters running around. Meanwhile Izel made for a great space villain though. Her humming was fairly iconic and she made for a solid mastermind. This isn’t her first rodeo as she’s been taking planets down for ages. I’d be very close to saying that she is the best villain in the show. I won’t go quite that far but she can hold her own with any. Her ability also helps to make her one of the most powerful ones though as she keeps on controlling people. She could have easily finished off the main characters so many times you’ll lose count. With great power comes a lot of holding back though. Her fight in the realm of the dead was also a lot of fun.

That brings us to the final season which involves a ton of time travel. The Chronicoms have decided to eliminate SHIELD by destroying them in history. The team will now have to keep jumping to different eras in time in order to keep up with them. The difficult thing here is that the Chronicoms always appear to be a step ahead. Additionally the heroes manage to grab onto Daniel Sousa so now they’re at risk of changing time. Still, the villains changed time first so does it all even out? Each episode is a reference to a different movie or show and we also get a lot of crossover elements here to really cement this as the final season. The gang’s together for one last ride and then it’s all over.

SHIELD did a good job of really throwing in as many elements as possible here. We got to relive all of the seasons to an extent and got some extra closure for each character like Skye getting to see her Mom again. The best episode here was probably the time loop. I could watch films and shows about that concept for ages. I’m a pretty big time travel fan so elements like loops and paradoxes are just a lot of fun. It was a fitting way to end the saga at long last and this was just a really solid season. It would have been nice to see Deathlok, Hunter, and Bobbi are they feel like the only big characters that the season was missing. We did still end up getting just about everyone though so I was definitely still satisfied in the end.

Nathaniel Mallick is one of the big villains here. You could make the case behind him being the main villain over Sibyl but they’re both about 50/50. With his sonic powers at the ready he makes for a pretty big threat in the season. I would say at no point do you think he could seriously beat Skye in a 1 on 1 fight but unfortunately she tends to turn her back during battle a whole lot and just underestimate everyone. This really ends up leading to her downfall at times. He’s not really my kind of villain. The guy whines a whole lot and doesn’t really seem to know when he’s being manipulated. He just talks with a lot more confidence than you would expect considering his lack of power but I guess relative to most of the case he is pretty tough.

John Garrett shows up again and I have to say I liked this new version of him quite a lot. The guy can teleport now and has endless confidence. He returns every one of Coulson’s subtle digs and one liners with a counter of his own which is nice. You want to see a villain be able to dish it out like that. This whole thing is more of a game to him compared to the others though so he does panic a bit when things are coming to the end. I still have him as the best villain in the season though.

Sibyl has a big role of course but you can’t help but feel that she ruined everything for the villain. The Chronicoms have time travel at their disposal and crazy high tech options. Why couldn’t they just blow up the planet or something like the hunters suggested? Sibyl kept saying that they had to follow her plan exactly since she can see the future but at the end all that did was put the villains in a bad spot time and time again. Things would have been a lot better if they had just ignored her. So she’s a fun villain but she overthinks everything.

Finally we have Kora, but she was not very good. My main issue with her is that she was very wishy washy about which side to be on. She was quick to turn evil and then to turn around again and again. She also wasn’t very smart with how she handled her final scenes. I remember in one cliffhanger when she hugged the villain a lot of people were waiting for her to suddenly stab him or something but then it just never happened. There’s a lot more the series could have done with Kora if you ask me. I liked her confidence and swagger, she just never followed up on it.

Naturally there are a bunch of other characters in the series overall but these are at least a bunch of the big ones. With 130+ episodes it makes sense that there’s time for a lot of them. Especially since as a live action series the episode lengths are double that of a normal show so this is more like reviewing something that’s 260 episodes long. It’s still quite impressive that it lasted so long. In general that’s just quite the feat. I also thought the show wrapped up quite nicely with the final season. They had a lot of fun with it and explored some nice concepts.

So at the end of the day, why does this show lose out? Well, in particular with the earlier seasons like 2-4, the series decided to get really gritty. You had characters being tortured numerous times, surgery on screen while the character is still conscious, and things like that. The show liked to make the villains appear as big threats by making them as evil and sinister as possible. It’s just the way the show would usually handle this. So it would go for being violent as well as dark/tragic. I would say in the final seasons, especially the very last one this got dialed back a bit but there would be moments like this in every season. You were never truly going to escape the violent nature of the show. Even the final season had the buzzsaw robots which were incredibly over the top to the point where it was more of a spoof than anything.

In that regard Agents of Shield is a show that’s more like Attack on Titan. It’s entertaining while watching it but it can never escape the core issues that doom it to a low score. Typically if you’re a long running title your odds of surviving moments here and there are increased because you can have so many positive moments that you drown out the bad ones. For example, if you’re only 13 episodes and have a horrible episode, that will hurt more than having 8 bad episodes out of 136. It’s all relative of course and you hope that even at its worst a show will never go bottom of the barrel. Shield never gets awful I would say but what hurts is the frequency of these moments. It got to a point in some seasons where you could expect this to happen every episode. I recall Whitehall’s season being the most violent at least back in the day. The Inhumans and the whole cyber season could be up there too though.

So violence is the main thing against the show. In a combat setting you can give it a bit more leeway but when you get to the torture and non combatants being thrown into this then it gets to be a bit much. On a much less severe note, the show also has a ton of rebound romances as it goes on. Throughout the series you can’t possibly take any romance seriously because of how they keep shuffling. Skye had affairs with Ward, her tech co-worker, Deke, and Lincoln at the very least. I think that was it at least. May had Coulson and Ward, but I could swear there is a third guy in there somewhere. Then you have Yo-Yo going with Mack as well as some other guy although I forget that expendable’s name. Simmons was with Fitz and some random guy she met on the moon, etc. Basically everyone in the show tends to be quick to fall for multiple characters so even by the end when they presumably find their true romance you may roll your eyes at that.

The Fitz and Simmons plot gets a ton of screen time for example and I can never buy into it. I mean, it doesn’t help that both characters are some of the worst in the series though. Fitz and Simmons continued to surprise me with how bad they were the whole time. Each season would bring them to a new low and they both had a similar plot line of going off the deep end. I suppose they match up in that sense but yeah I definitely was not feeling this story from start to finish.

It’s usually most convenient for guest stars since they don’t have time for more than one. For example at least Hunter and Bobbi always stayed consistent. It was definitely sad to see them go since they did add a lot to the team’s dynamic while they were there. So Agents of Shield can’t really get away from the romance angle and there’s a whole lot of it. I gather that’s pretty much a requirement for live action shows or pretty much most shows in general but with such a long running direction then it’s bound to add up after a while. The writing was usually pretty solid though. We got a lot of nice interactions during the show and pretty quality one liners. It’s pretty fun to see the first episode of the show again and then compare it to the ending. I ended up checking out the very first two episodes again just to see the contrast. The show started out very upbeat and fairly low key with a lot of practical effects and everything was down to earth. Then by the end you have the heroes hopping across dimensions and all having super powers so it was really quite the journey. It feels pretty natural as you go through though.

I would say the show is at its best when the gang is having fun with some solid action scenes thrown in which is why I would probably put the first and last seasons as the best ones. Still, it did a good job of shifting genres for each impending threat. The show also did a good job with the season cliffhangers. Each season would usually end with something crazy like the reveal of a new director or a cutaway to the far future where everything has gone crazy. It always made for a pretty hype way to await the next season. Good cliffhangers are always crucial for a long running title like this.

Overall, Agents of SHIELD is one of the only long running live action series that I’ve watched from start to finish. Aside from The Office, Ultraman, and Agent Carter I can’t think of any completed series where that is the case. I’ve seen a ton of episodes for old classics like Twilight Zone, Odd Couple, and I Love Lucy but not in a start to finish kind of thing. It’s pretty rare in general and I’m definitely more of an anime/cartoon guy but live action titles definitely have their own charm. With today’s effects they can basically be like watching a movie that just keeps on going and going. I wouldn’t be able to recommend the show myself as there are too many moments where you’ll be shaking your head. If you like watching the Marvel films though and want something to binge through as 2021 continues to roll then this is a pretty good option. It gets quite a bit darker than the films but there’s also a lot of light hearted episodes and comedy thrown in so that may balance it out. It should definitely last you a while even at top speed.

Overall 3/10

Megaman X2 Review


Megaman X returns for another adventure in this sequel. It was also pretty fun playing through it because right now I’ve been playing through X2 on the Gamecube collection release. The manga really has a lot of incredible attention to detail here with the boss attack patterns and even a lot of little things about the levels like minions and such. It’s really cool what they have done with this series and I would even say X2 surpasses the original here.

The basic plot is that with the mavericks down for the count X was hoping he could rest a bit. Unfortunately that is not the case as more and more robots as going crazy. It would appear that either Sigma has returned or a new puppet is pulling the strings. X really doesn’t want to fight anymore. He leads a squad of maverick hunters but refuses to take out his buster or fight at all. When his squad is brutally murdered X is forced to step back into the fray. He intends to destroy all of these mavericks so he can bring us back into a world of peace.

You have to feel bad for X because it feels like no matter what he does, the world continues to grow worse and worse. As soon as X has saved the world it only takes a moment for things to go off the rails. Additionally the villains insist on making it personal. In the first chapter we have a maverick pose as a friend and then slaughter everyone before X can stop him. Part of why X is always wracked with guilt is because it seems like he is never in time to save everyone. This incident is really no different. Once again, everyone is being destroyed here. Just in the X2 manga there are at least 10 different people who get murdered before X can save them. You can add a few hundred to that if you count background characters when the mavericks are blowing up cities.

The manga continues to go all in with the disturbing visuals as well. X gets taken to a mystical graveyard at one point where he has to watch reanimated corpses of the X1 bosses just walking around. You have a trippy dream where X’s legs disappear and then reappear while Zero’s upper body is floating around. Then there’s the fact that X even sees his future death. Naturally these visions aren’t real and it’s all just here to psych X out and get him too shaken to fight back. X does a good job of seeing through these attempts. By now X has really come to terms with his mission as a hunter. He still does get very emotional and there’s at least one time where he thinks about giving up but ultimately he’s always someone you can count on.

X is put through the wringer here with a ton of injuries so it’s good that he was built to always be able to power up. Otherwise I don’t think this would have gone very well for him at all. X is really the only main character this time. Dr. Light appears as a hologram a lot to give pep talks and such but it’s not like he’s around to really help. Zero was presumed dead after the events of the first game although of course if you’re familiar with the game’s story then you’ll know if this is true or not right away but the villains quickly take this out into the open since they brainwashed him. I will say the villains are ready to use everything at their disposal here as always and are familiar with reanimating corpses. One of the big 3 villains is even presumed to possibly be Dr. Wily but that was never confirmed.

The three generals make for a good villain group to give X some trouble outside of the main villains. It was also a really good fight. You don’t get to see a whole lot of 3 v 1 fights so they’re always a lot of fun to see. That means X would need to have a lot of good strategies at the ready or he would be blown away. Each of these fighters are quite tough. Compared to the first game adaption it is fair to say that these villains get a little less character. Most of them are just straight up evil so they are just here to toy with X. In the first manga some of the mavericks either weren’t evil or were getting manipulated so this time they’re a little more one note. The villains are all still pretty fun though. I like how they handled the Moth maverick’s transformation here. As a junk bot the maverick was still tough but naturally transforming made a pretty huge difference.

Sigma’s role here is fairly brief but he looks good. I always liked the Wolverine type design they were going for here with the claws. He has a lot of speed so this makes for a pretty climactic battle with him, X, and Zero. His final plan was actually quite good. If not for some last minute magic which was a bit cheesy, he would have really had this one in the bag. Better luck next time I suppose but X and Zero are always ready. Zero also looked pretty good here. He lasted quite a while against great odds. He may not have been in his right mind for most of the series but he struggled quite well to regain control. Additionally his evil form also looks quite sharp. Zero works well as either a villain or hero. I do look forward to him supporting X from the start in X3 though.

It goes without saying but the artwork here is quite excellent. The battle scenes are very dynamic and the whole time you are pretty hyped for each battle. With 3 volumes here there is a good amount of time given to each battle. Expect each maverick to put up a fair fight so nothing is done with too quickly. The pacing is really on point here and the series also has a lot of replay value. It’s all just done really well and I look forward to checking out X3. So far each series continues to be one volume longer and this one is no exception as it will be 4 volumes this time around. All I can say is the more the better so this sounds really good to me.


Overall, Megaman X2 makes for a great adventure. it’s not surprising in the slightest though since the X games were always known for having a pretty good plot. Right from the start those games would always add a lot to the lore. In that sense the series always differentiated itself from the classic incarnation. X will always rank as one of the best versions of the franchise for that reason because the whole thing is just very grand scale. If you haven’t checked this one out yet then I would definitely recommend it. Where else are you going to get such quality Megaman action?

Overall 8/10

Star Wars Jedi Knight: Jedi Academy Review


The first Jedi Knight game may not have been all that impressive but how about the sequel? Well, you’ll be glad to know that Jedi Academy is a big improvement. This game focuses more on the combat elements of the series so you don’t have to worry about puzzles and mysterious levels anymore. The game can still be challenging but in a straight forward combat sense instead of just tricking you the whole time with a lot of extra elements. It’s why Jedi Academy really ends up succeeding in a big way.

The game starts by introducing us to Jaden. He’s a promising new recruit who was even able to build his own lightsaber which is pretty much unheard of. He’s looking forward to learning a lot at the academy. Things are a little more tense than expected though as someone broke into Luke Skywalker’s computer records and we have reports of Dark Jedi attacking temples. The main goal will still be for Jaden to learn new skills of course but in the meantime he will also have to be on the lookout as well now. He really can’t afford to let his guard down or things could get ugly.

Right from the first cutscene you’ll probably be thinking that one of the other students is fishy though. There’s this one guy who tries to be your friend right away and is awfully pushy. He’s also very quick to talk bad behind the teacher’s back so he’s not someone that you want to get involved with. Additionally he even came close to accidentally murdering Jaden during the very first training mission. Needless to say, he never gets better.

Jaden is a good lead though. He’s pretty reasonable the whole time and a talented fighter. Of course how his character story ends up will really depend on the decision you make at the end of the game. After each level you are able to unlock and power up new skills. You can choose to focus purely on good abilities or grab some from the dark side. Personally I maxed out healing first and then went on to Force Lightning. There’s a good chance you’ll never use any of the other abilities so grab these first and then worry about the rest later. I recommend grabbing the Lightning because it’s incredibly handy for taking out any minion in a single blow.

The key branching off point though is near the end of the game. Effectively you have to choose between destroying or sparing someone. Based on what you answer will determine how the ending plays out. I ended up being on the dark side so the ending was crazy as you have to fight off waves of both Jedi and Sith. At one point both sides were even teaming up to stop Jaden which I thought was pretty crazy. I guess Jaden’s so powerful that everyone has to go after him. I imagine that the good path may have been a bit easier since there’s at least one boss fight you wouldn’t have to go through plus in all the levels the Jedi will be helping you but I’m sure it’ll still be a tough endeavor.

As mentioned, the game’s difficulty here is pretty fair. Most of the time you can just win any fight but it will take some time. You can also go the more reckless path which will be quicker but result in more deaths. If you die enough times then it will ultimately be longer. I enjoyed the gameplay a lot but even I would just jump past the Dark Jedi at times. Keep in mind that there’s no EXP system so there’s no real reason to fight them. You can pretty much always choose to just skip every minion in the room and keep on going. Just watch out for one of them trying the ole Force Choke from behind move though. That can be hard to dodge and deals quite a bit of damage.

The gameplay is pretty much unchanged from the first. You have an array of blasters and light sabers at the ready here as you attack enemies and try to get to the goal. The mission objectives will vary from defeating enemies to just securing some bombs and getting out of there. Your power up tree gives you a point after each level. Once you’ve completed 5 levels you have the option of entering the next chapter or completing a bonus level to power up your fighter more. Naturally doing the latter may make for an easier game experience but since you don’t need anything beyond healing or lightning it’s really optional I would say.

Your lightsaber has more customizations in this game as you can choose to have two light sabers at once, a double edged one, or stay with standard. I went with the double option as soon as it was possible and never looked back. Duel wielding is just too much fun to pass up. I also feel like it’s a lot more powerful in general although I assume they all have their pros and cons. You can even choose which attack strategy you want your moves to have, speed, power, or balanced. I went with full on power which is a departure from my usual pick of speed but it just felt right.

The graphics here are really solid. All of the action scenes are on point. The soundtrack is still more on the forgettable side but it was pretty hype to have Jaden get the Darth Vader theme. I was not expecting that. The story is really engaging as expected. I would have liked to have seen Luke step in a bit more but at least having Kyle from the first game return as a main character was appreciated since it helped to give him some real closure here.

Overall, Jedi Academy is a great game. It’s got a nice balance of action gameplay and story content. It’s a breeze from start to finish. The game feels relatively quick but at the same time I would say there is a satisfying amount of content here. The main campaign is probably around 7-8 hours I would say and then you can go back to quickly get the second ending. Additionally you can also try to get the Platinum Trophy here. That will take a little more time to be sure as some of these trophies can be tricky. I missed out on quite a few myself because I didn’t realize I should have let multiple bosses destroy me…….It’d be nice if we could get another game in this series at some point. There’s always a lot of potential playing as a Jedi.

Overall 8/10

Fruits Basket Season 2 Review


Fruits Basket has returned and really picks up right where it left off. To the point where it can be easy to mix up events from both seasons so won’t have any trouble getting into the action. The first season was definitely pretty solid. It was a good slice of life drama with Tohru helping quite a lot of characters deal with their issues. Ultimately she helped a lot but was not able to actually fix their circumstances quite yet. In this season Tohru works even more to find out about the Zodiac curse. It does feel like we’re approaching the end here as several characters have effectively completed their character arc now. It won’t be much longer until they are all set.

It’s a bit hard to give this show a direct plot synopsis though. There are a ton of little mini arcs here and even stand alone episodes since so many characters have their own subplots at work. I suppose the basic premise is about Tohru finally deciding to end the curse but not being sure exactly how to do that. After all, all of the Sohma family members want to break the curse but it’s still around and they haven’t found out much of anything about it. It’s not the kind of curse you can just snap in an instant after all. So in lieu of a more general plot synopsis I’ll talk about some of the mini arcs in general.

In season 2 the student council gets more of a role which is fun. Their episodes with Yuki are always a lot of fun and make for a pretty solid meanwhile plot. Of the members naturally the leader Manabe is the best one but the group as a whole works well. First you have Sakuragi who gets the smallest role of the group and is probably the least friendly. He gets worked up a lot more than the others and just doesn’t appreciate all of the shenanigans going on. He thinks the student council should be working like a well oiled machine but I can say now I don’t think that was ever part of the plan.

Then you have Kimi who basically just likes flirting with everyone for fun. She’s a pretty cheerful character who gives the council a lot of energy. Kimi is pretty charismatic so whenever she is around the scene tends to be fun. Then there is Machi who is having a tough time with this gig. She’s not exactly one of the more outgoing members of the group. She tends to stay silent and keep to herself at all times. She gets her own plot in this season as we see her backstory and she starts to get past this. Machi is a solid enough character.

Then we have Manabe and that guy’s just a blast. Pretty much every scene is him proving why he should be the Council President. He’s the leader but technically Yuki has that job. Manabe is able to defuse pretty much any situation really quickly. He likes to take life on the fast lane and doesn’t really worry about things the way Yuki does. Manabe just goes with the flow and has a lot of fun in the process. He’s also around to listen whenever Yuki needs to talk about things. It’s clear that Manabe is a lot more intelligent than he allows others to believe and just acts in whatever role will help the other succeed. He has quickly become the best character in the series. The guy’s role may be smaller than most of the Zodiac members but he does well with it.

The Student Council episodes serve as development for the members but also for Yuki. While Machi is slowly going through her character realizations, Yuki is also coming to terms with his life. He finally realizes the truth about how he views Tohru which is nice. Not a lot of series deal with this but just because you think you might be in love with someone doesn’t mean you are. Now, he does mention faking it for some scenes but I’m not sure I quite buy that. I think he just didn’t really realize it until this point. It’s similar to the hero scenario where someone saves your life so you think you are in love with them now. I’d say in a lot of action movies this happens unironically with the character never realizing it. Yuki going in a different direction is likely the biggest event of the season and in a way I would say Yuki’s plot is now 100% closed. He has come to terms with his parents, his brother, Kyo, and Tohru. Even his relationship with Akito is basically finalized now. They’re not exactly friends, nor will they ever be but I’d say they have both said their piece at this point.

Naturally Kyo gets a lot of attention as well. He’s gone to the point where he has completely decided not to let anyone in his life. Kyo’s not quite as battle hungry as he was in season 1 either which also shows how he has been improving. Yuki doesn’t set him off the way he used to and Kyo’s a little more okay with acting nice to Tohru. Of course the two still occasionally fight and Tohru’s always ready to break it up. Kyo’s seeing things from a different lens now and it works well. Of course he still does have his aggressive personality such as giving everyone a tough time at the play but after all of the grumbling he still heads in to do his part. At the end of the day Kyo is someone you can count on and from the main guys I still think he’s a more enjoyable character than Yuki. Both are strong characters with deep character arcs, but I’d just say Kyo’s consistently won out.

Tohru appears constantly so it goes without saying that she gets more screen time and development here. The show is now at the point where it has enough characters that she doesn’t have to appear at all moments but she is still the lead for a reason. We finally found out who actually gave her the cap as a child even if she doesn’t know. Tohru gets to be very proactive in this season as she actively heads to the Sohma estate and does a lot of ground work for the investigation. It’s always nice to see because you shouldn’t wait for the answers to come to you. In a case like this with everyone trying to hide the truth, that means you’re going to need to ask some of the tough questions.

Shigure continues to troll everyone and hide a lot of what he knows. While I always appreciate the fact that he is the only character who ever talks back to Akito and mess with the villain, you can’t call him a good guy by any stretch. By this point Shigura’s inaction is just becoming antagonistic to the point where he doesn’t have anyone’s back. He basically gets in the way of the investigation as well. His poor editor doesn’t show up much this time but he’s not exactly reliable as an author either. At least he gives the main characters a place to stay I suppose.

Arisa and Saki don’t get to do much this time around. As Tohru’s friends they do maintain a presence here of course but that’s about it. Arisa has her whole troubled romance plot still going but it seems like that will be resolved in the third season. We do get some moments on it here though like Arisa finally breaking down and begging Kureno to come back. Kureno has a pretty big role in this season though as we see exactly why he continues to put distance between them. As a Sohma he has his own drama to deal with after all. He is the one always with Akito so as it is the guy doesn’t have a whole lot of freedom. Unfortunately I would have to say that he is one of the worst members of the group. Precisely because of the fact that he could be helping out a ton.

A lot of the Sohma are in pretty tough spaces. There’s not a whole lot they could do to help their situations. Throughout the series they get the strength needed to make their situation better but it was an uphill battle. In Kureno’s case you really can’t compare his trials to the others. He basically makes things tougher on himself but he reasonably could have done a whole lot. I also don’t buy into his reasoning for staying and being shackled. He should have at least told everyone what he knew. Kureno was also in a good position to prevent Akito from going off the deep end by using his avenue to escape as leverage. The guy didn’t do any of that so I definitely did not like him in the slightest.

A pair of characters who got a pretty big role here were Rin and Hatsuharu. Rin basically missed season 1 so this was her chance to make a name for herself. She basically starts off by dumping Hatsu, insulting Tohru, and threatening Shigure so it’s a solid start. She wants to end the curse at any cost but insists on doing it alone. She’s built a wall between herself and the rest of the Sohma. Rin does deserve some credit for getting out from under Akito’s gaze though. The villain basically doesn’t mess with her anymore which has to be great. Unfortunately Akito did catch her back in the day through a flashback which leads to Rin not doing so well. Once again, Akito just looks way too good.

While Rin has a suitably tragic backstory like everyone else, I do think she took things way too far at every opportunity. Hatsu was a great ally so just pushing him and everyone else away like she did felt pretty forced. Rin just made a lot of unnecessary steps the whole time. She would have been a much more likable character if she had pushed everyone else away but stayed with Hatsu. I feel like that would have made more sense. As for Hatsuharu, he’s definitely a very loyal guy. He’s still got Rin’s back even after all of this. He’s also a good friend to Yuki in this season as he offers a lot of advice the whole time. He tends to be more of a low key character but one who gets the job done.

Naturally we can’t forget about Akito. I have to go on a bit of a tangent here as this is the one part of the show I still can’t buy into. Akito is a seriously ill person who is on death’s door all the time. Akito can barely even more or anything for long before going down with coughs. Yet, every character is deathly afraid of Akito. They all freeze up and allow themselves to be physically assaulted without trying to resist. Tohru got her face scratched, Yuki got a glass slammed on his head, Rin was pushed off a building, Hatori got his eye cut out, etc. Even Kyo allows himself to be pushed around. Whenever Akito talks the rest of the cast suddenly act like they’re Shaggy in a Scooby Doo film with how they tremble and whimper. Akito’s just flat out not that tough.

It’s also worth noting that the Sohma family is incredibly strong politically but it’s not like they will use any physical violence against you. So the characters don’t have to worry about that. They just really overexaggerate this part. You can make the case that this is part of the curse which has power over them but I also don’t buy into that being the case. The characters will occasionally act defensive when something hits a nerve but then go back into getting wrecked mode. The worst instance of this with Akito scarring Tohru while Yuki and Kyo just watched. To date that’s the worst scene in the franchise to be honest.

I have to retroactively take credit away from Kyo and Yuki here as in my season 1 review I wrote that I’m sure they would be able to get over their fear of Akito if it was to protect Tohru. Apparently that was not the case. Akito still continues to dominate everyone but this scene was horrible for both of those characters. Just standing by while she was attacked because they were afraid is the kind of move you don’t want to see any quality character have. It’s not like I’ll say they are bad characters as a result of that but I definitely did lose a lot of respect for them there. Tohru was basically left to fend for herself and it would have been even worse if not for Momoji and Kureno. We learn Akito’s backstory here but none of it makes the character any more likable or sympathetic. Ever since Akito was a child, dealing out pain was always priority number 1. So when you consider that, it still makes Kureno look even worse for not doing anything to correct this path. If the show tries going down the road of redeeming Akito that will definitely be a tough task to accomplish.

Hatori doesn’t get much to do in this season. He mainly reminds Shigure not to do anything crazy. Likewise Kagura and Ayame already got a lot of their character development. It was nice to see Ayame help out with the costumes and such for the festival/play. Ayame is a character who always comes through so you can appreciate that. He may not have done great back in Yuki’s origin but the fact that he continues to try and improve on this is the important thing. Momoji has a quick episode where we get to meet his sister but due to Sohma rules she can never know the truth about them. It’s definitely one of those tragic things but at least if they can continue to meet and stay on friendly terms, Momoji should be able to tell her in a few years once the trouble has died down.

Two common themes in most of the character arcs here is forgiveness and redemption. All of these characters either dealt with relatives or friends who were quite cruel to them originally and have to try and let go of their grudges or starting out not being a great person and trying to come to terms with that. The show balances out the emotions quite well. While on the whole I’d always say Fruits Basket is a pretty light hearted series, it knows when to get serious. You can go from episodes of the characters smashing watermelons or visiting the beach to characters contemplating suicide or being stuck in isolation for large periods of time which permanently scarred their psyche. Sometimes you have an episode that combined both such as the beach visit where everything is super happy until Akito makes a surprise visit to attack Tohru and just embarrass Yuki/Kyo. When a character is having an important moment they are able to do so with a somber tune playing in the background and fairly downcast colors. It’s part of why a character like Manabe can really shine here since he’s great at reading emotions and acts accordingly.

The writing is on point here as well so the origin stories don’t get boring or anything like that. Of course I’ll always have my issues with the Akito stuff and a lot of the characters just not doing anything to actively make their situation better. All that considered, it’s worth saying that Fruits Basket never drags on which is really important. A lesser series would have definitely crumbled under this kind of weight. Either focusing too much on the drama or making things overly sad to the point where the characters don’t have a happy ending or it doesn’t outweigh the past. The series always addresses the past but doesn’t dwell on it which is an important distinction I’d say. For example while Yuki shares his past with Manabe, we get to cut to the present time quite a bit where a soccer game is going on and they have some nice banter. It’s a nice contrast there.

Fruits Basket has quality animation as you would expect. All of the scenery is on point and the character designs are good. The whole thing is fairly low key as the show isn’t doing anything crazy to show the animation off but it always looks consistent. You won’t be finding anything off model or low budget here. It’s just all on point as you would expect it to be. For the soundtrack of course you have a lot of emotional themes here. I would say they are pretty good although it would be difficult for me to remember specific ones off the top of my head.

Overall, Fruits Basket Season 2 continues to move the series along at a good pace. There is a ton of ground that gets covered in these 20+ episodes as every character got to have some time to shine. It’s still hard for me to take Akito seriously and everyone constantly bowing to him can really be something else. With Tohru as a quality lead throughout I can only assume that season 3 will continue the solid streak of seasons for Fruits Basket and end things off on a high note. Even though the Student Council plots all seem to be complete, I’m hoping they still get another episode. Manabe just steals the show and their episodes tend to be some of the most entertaining ones in the whole anime. Fruits Basket has definitely been a really solid adaption of the manga, making the story a lot more interesting in this format. It’ll be a shame to see it go but maybe not Fruits Basket Another will finally be able to get an anime adaption of its own like everyone has been waiting for.

Overall 7/10

Spider-Man: Fake Red Review


When this Spider-Man manga first came out I was pretty pumped. The premise was interesting and the artwork was solid. It had all the makings of being the next big hit and possibly the definitive comic book manga adaption. Unfortunately this one got cancelled pretty early. The author managed to wrap up all of the loose ends so that there is no cliffhanger here but you wish this could have gone on longer. Well, it definitely works as a solid one shot so I would definitely recommend checking it out if you’re looking for a solid action title.

The story starts with Yu having a pretty tough time of things. He doesn’t have any friends at school and he’s also not very brave. When someone is literally getting bullied and beaten in front of him Yu chooses to look the other way. It’s just how he’s always lived his life. He skips school to practice his mountain climbing as well but is too afraid to talk to his classmate/mountain climbing expert Emma. One day he finds Spider-Man’s costume in the trash. Spider-Man has been missing for a while now and the costume appears authentic. Yu ends up putting on the costume for fun but is quickly mistaken as the genuine article.

As “Spider-Man” Yu’s life is really changing. He is finally able to hang out with Emma, get caught up on his studies, and most of all Yu finally feels like his life is great now. There is really only one problem here…he has no super powers. When fighters like Jackpot and Slik show up, will Yu really be able to stand strong and help defend the city or will he escape as soon as things get tough? Additionally we have the mystery of what exactly happened to Spider-Man.

This may just be one volume but it does feel like quite a lot happens. We get a few chapters solely for Peter Parker as we find out what happened to him even if Yu is still the lead overall. I think fans of Peter will be very satisfied with his portrayal here. He is really shown to be the ultimate hero throughout the adventure. He makes all of the right moves but of course the Parker luck continues to drag him down. Whenever he saves someone, it seems like he has to sacrifice something from his life. The guy really can’t catch a break and naturally Jonah gets involved as well.

Mary Jane and Aunt May don’t get to appear much here but it was nice to see how they were handling his disappearance as well. As for Yu, well he’s a decent main character I’d say but not one of the better ones. It’s hard to look past the opening scene where he literally lets someone get completely beaten up just so he can stay safe. That was really rough. From there he does his best to act like a hero though. He’s a bit over the top with how awkward he is around Emma though. By the end of the series Yu has done a good job of being a hero in his own right. He may still not really have many friends and will take some time getting back into the school routine, but at least things are looking good for him.

Emma is a fun heroine though. She’s got a nice sense of humor and is pretty dedicated to her craft. She’s apparently quite well known in the mountain climbing circuit due to her efforts while also maintaining high grades in school and having a ton of friends. Emma is even nice enough to watch out for Yu even though they barely know each other and she helps him out when he’s in a jam. Emma’s final scene also cements her as a quality character as she continues helping out even when nobody knows it.

Silk acting as Spider-Man’s main ally here was a pretty interesting call from the manga. She’s not the first person you would think of but it’s good for variety. In this series they apparently met early on and have been like family for a long time now. Silk’s shown to be a very dependable fighter with solid reflexes. Her ability to read waves and energy signatures is cool and the opening fight with Venom was intense. The battle is fairly short but does quickly introduce Venom as a powerful adversary while also showing how well Silk fights. If Silk was always like this I dare say she would be the best heroine in the Spidey-verse.

Naturally we have Venom as one of the big villains and he looks great. His design is absolutely on point and the guy fights like a true monster. He’s not someone you really want to have to deal with that’s for sure. Especially as the series gets some pages in full color you have some really dynamic moments. Other villains pop up as well such as Scorpion, Jackpot and the mysterious mastermind behind all of this. Scorpion leaves less of an impact than Venom but he also looked good here. His design was on point and the guy radiates power. As for the mastermind, he’s a bit whiny but a decent villain I suppose. Jackpot’s definitely more of a troll than the other two but a very dangerous one with all the lives she puts at risk when they panic.

The artwork is really top notch here. There is a ton of attention to detail in each page. The character designs are air tight and the battle scenes really flow well. Near the end of the series we get a big group fight and you can feel the intensity. The Venom battles are also intense with a lot of property damage in the background. I would easily say it’s the best artwork for a comic adaption I’ve seen in manga. This could hold its own with any mainstream manga title in this regard. the art seems like it’s styled on the 90’s-early 2000s look for Spider-Man and it suits him well.

Fake Red balances out the action with solid character development and interactions throughout. The pacing is very solid and each chapter is over in the blink of an eye. It’s definitely a real shame that this story could not have continued longer. I suppose it just wasn’t to be. Perhaps someday the author will get to do some kind of sequel story though. I feel like we could have Peter as being the full lead again though since Yu’s plot really feels over and done with. There is clearly a whole lot you could do with a story about Peter dealing with the fallout from his disappearance though and then from there just introducing a lot of new villains and even some more heroes.

Overall, Fake Red is a really solid volume. It succeeds thoroughly at being an impressive hero story. There’s a lot of different plots going around that all get wrapped up by the end. All of the characters get their moments to shine. I would say the art is part of what rises this story to the next level but the writing is also on point. It just makes for an easy and fun read. I basically got to read through it twice as I prepped for the review to make sure I remembered everything. If you haven’t checked this one out yet then I’d definitely recommend giving it a read.

Overall 8/10

Super Monkey Ball Adventure Review


Monkey Ball is a series that has always been pretty important to me. It’s got great gameplay and a whole lot of dynamic puzzles. To an extent you can say that it’s a very safe series which should never go wrong. How can you mess up such tight gameplay right? The Wii one wasn’t particularly impressive though and this one’s really underwhelming so maybe the series is just over the hill. The problem is that these titles are messing with the core mechanics which really didn’t need to be altered at this point in time. it’s a shame, but I guess it’s just the way it goes.

The basic plot here is that a wedding is being planned between two characters. Unfortunately a lot of people don’t want to attend the wedding. For starters, the wedding is against the rules of the land currently and people are just too busy. There are robot invasions in some lands, monkeys turning evil in others, and some just can’t be bothered. Aiai and the crew decide that they are going to have to force everyone to come to the wedding by eliminating any possible excuses that they might have. So that begins their tough journey through the wilderness to set things straight. Can the monkeys do it or is this really game over for them?

The plot isn’t terrible I guess but it’s definitely not particularly engaging. the real problem here is just the fact that the gameplay is not good. So, in most Monkey Ball games the idea is to make it to the goal while balancing inside of your little plastic ball. This s tough because the levels are just really difficult and controlling the ball is tough. Still, it’s a fair challenge that is a lot of fun and each level is shorter than 60 seconds so the trial and error doesn’t hurt. Unfortunately this is only a small part of the Adventure gameplay. You only play these levels on occasion to unlock new areas to explore. that’s it.

The rest of the game acts more like a platformer. You have to help the villagers with whatever challenge they are having like bringing people balloons or catching a car. Unfortunately the Monkey Ball gameplay really does not work particularly well with this style. The game is all about moving and performing these difficult maneuvers but when you fall prepare for big set backs. The game will take you to the nearest area exit which is sometimes quite far from where you died. This means it will be a long journey to get back to where you were which is never fun. That’s the case for a lot of the quests here, they’re very tedious and take the joy out of the equation.

The basic structure of the game is that each world has around 20 missions to complete. Each mission will bump you up 5%. Once you reach 60% you can challenge the boss of the world and by beating him you get one more guest to the wedding. Rinse and repeat for all 4-5 worlds and then you’ve made it to the ending. Interestingly the game doesn’t really let you know any of this so you may end up doing more missions than you actually need to as a result. Pretty slick of the game if you ask me. I was just ready to head out as soon as I had the required completion% in the game. My total completion% was around 74 which is pretty good I must say.

Fortunately, since you don’t have to beat literally every mission, if you find out that’s a little too cray just skip it. No reason you have to punish yourself by trying to knock it out. In particular there were a few aerial missions I just couldn’t handle. The air missions seem to be the worst ones in general since the gameplay just isn’t as finetuned as the ground combat parts which have been fine tuned over many different installments by this point. The aerial part is new.

The graphics are okay I suppose. They aren’t particularly impressive but you know where you are going which is the important thing. The level designs are pretty bad though. The hub worlds are just too huge and as a result you can get lost or just have to retrace a lot of old ground all the time. As for the soundtrack, well it’s pretty forgettable. I don’t expect you will remember any of the tunes by the time you’re done with the game. It’s just one of those adventures.

For replay value I suppose there is a decent amount here. There are quite a few missions to do and extra minigames. Gathering all of the bananas in order to unlock all of the bonus content would probably be pretty intense too. The game took me a long time as it is so there is a lot of content here. It’s just not particularly entertaining content. If you do end up liking the game though, you can at least be content to know there is a lot to do here including an expansive multiplayer mode with lots of games to try.

Overall, Monkey Ball Adventure just isn’t good. At the end of the day the core problem here is the gameplay and that’s pretty much a killer for any title. The fact that the story is pretty much nonexistent doesn’t help either. You have to deal with a lot of loading times and since the game just isn’t fun in general either, there’s no real reason to play this one. One thing that could have solved a lot of problems would be the ability to teleport to missions or at least re-spawn there when you lose. Without that and the fact that chanting to go into each special skill mode takes too long results in a pretty sad experience. I don’t see myself going back to this title. Hopefully Monkey Ball gets a proper new game at some point though.

Overall 4/10

Night Tide Review


Night Tide is pretty much bonkers. As the film is going on you are wondering what the point is. On Wikipedia I see this is sometimes labeled as a horror film but don’t buy into that. Nothing could be farther from the truth. This is as much a horror film as the Maze Runner. There are some ideas here that are decent at best but then you have to contend with a slow moving plot and a climax that just isn’t nearly as dynamic as it could have been. I wouldn’t call it a bad film but it’s really right in the middle.

Johnny has finally gotten a break from being in the navy for a bit so he heads to a bar to try and find a girl. His useful pretense here is that he came for the music. Well, he quickly meets a lady named Mora and desperately begs her to go out with him. She eventually concedes and the two get close but Johnny finds out there are ominous rumors about her. She had two other boyfriends recently and both ended up being drowned. There’s no evidence that she did it…but it’s a bit suspicious all the same. So, what can ole Johnny do now? He is still desperate to be with Mora so he decides to just roll with it but this could be his last decision.

I think we can all assume from the start that something fishy is going on here. The thing is, Johnny just isn’t a likable character in the slightest. Aside from being desperate for romance he’s not the sharpest tool in the shed. He knows that at the very least he needs to be careful when there’s a full moon out. Don’t go near water but Mora asks him to go with her to the deepest part of the ocean so naturally he says yes. Johnny only has his main character plot armor to protect him because his decisions certainly don’t put him in a great spot. Then you’ve also got the fact that his feelings are very weak. Let’s just say that he’s very quick on the rebound so he doesn’t seem to even care which girl he is with.

Not the kind of lead you want to see. I wasn’t a big fan of the heroine Mora either. Of course I can’t say if she is truly a heroine or an antagonist as the film wants you to figure that out, but either way she really gets tricked pretty easily. Surely she should have known something was up in previous incidents. I think it’s fair to say she was probably a bit loopy but she seemed sane enough to be able to connect the dots if you ask me. Instead she just kept on sinking. Even when you have a mysterious lady hurling some kind of threat at her, Mora is quick to leave instead of seeing what this is all about.

The only other big character here is Murdock and he’s definitely one of those guys who likes to spread rumors. He talks a lot about the ocean and such but also slips in some more suspicious things about Mora. There’s nothing much to say about this guy but in his final scene he helps to make Johnny more unlikable as well by convincing the lead to see his point of view. There really wasn’t anything to see here though which is why it doesn’t quite work out so well.

I wouldn’t say the writing is that bad, but it feels like there was no ending in mind. Throughout the movie there’s a bit of a suspenseful feeling in the air. The color scheme is rather dark for the film and the beach can look pretty ominous at that point. In the climax it’s raining and pitch black out so when Johnny enters the tent you know that something’s going to happen. The film excels with these moments as you should be pretty interested in what’s going to happen next. With a more satisfying ending I dare say that this would have worked out well.

The issue is that the ending just feels pointless. Nothing was really accomplished and then the film decided to take the easy way out by leaving all kinds of possibilities open. So you can effectively choose your own ending here and that’s never the route you want to go. A film should be confident in its choice from start to finish. An ambiguous ending on its own isn’t bad but the execution here was poor. The final scene will probably make you roll your eyes when you consider that not a lot of time has passed since a recent tragedy but the characters don’t seem to care much. That may be indictive of the film itself though. In general the film’s biggest weakness was just not having enough strengths. It’s not a bad movie but it’s not a good one either. It just coasts by with a lot of soulless scenes that can be decent at times but never end up connecting into something better. The movie has some dream scenes that show you what the film could have been like though. Those tend to be pretty intense and more like the posters the film was advertised with. If the film had gone down that route I’m sure it would have at least been more exciting.

Overall, Night Tide is a unique film. It’s suspenseful and keeps you engaged just long enough where the film will just fly by. On the other hand, the ending makes sure you don’t enjoy the journey as much as you could have and holds the whole thing back. A better main character would have gone a long way as Johnny evidently just wasn’t ready for the big stage like this. The movie does squeeze in a quick action scene at the very end though so that was pretty neat. I was beginning to think we probably weren’t going to have any so that was good at least.

Overall 5/10

Star Wars Jedi Knight II: Jedi Outcast Review


This Star Wars game was pretty much out of print for a very long time. Trying to get a copy for Gamecube is pretty tough since you’d need to spend around 100+ usually. Well, it finally got a re-release through Limited Run Games. This was a game I’d wanted to play for a very long time because it just looked pretty excellent. Well, now that I’ve played it, I have to say that unfortunately it was not nearly as good as I thought it would be. This title just ended up falling short of where it could have gone, mainly thanks to a lot of questionable level design choices.

The game follows a bounty hunter named Kyle. He used to be a Jedi but decided to step away from that world. He now relies purely on his gun skills to help him win the day. Unfortunately he runs into a Dark Jedi before long who murders his partner and runs off. Kyle must now avenge her and to do that he will have to relearn the Jedi arts. It’s time to take up the blade once more but will it be enough to defeat a Dark Jedi who possesses this much raw power?

Clearly even with the Empire gone there are still a lot of big problems plaguing the universe. The fact that a Jedi turned to the dark side so quickly is disheartening, particularly as he was even able to murder a few trainees. It feels like no matter what the Jedi do, the Sith are never too far behind. Luke actually gets to appear and even fight a bit during the game which was pretty cool. I will admit that it may not have been his best moment as he doesn’t look amazing here but I suppose he may have been a little out of touch. The actual story was a lot of fun though. It feels pretty cinematic and gives you a complete experience.

Unfortunately the gameplay is where the game falters quite hard. Initially this game plays out like a first person shooter. You try to blast your enemies but the aiming is crazy. Even if you and the opponent are not moving it can be really hard to land any kind of quality hit. As a result you’ll eat a lot of bullet fire. You can switch the camera to third person but until you have a Lightsaber I wouldn’t recommend that as it gets pretty tricky. Moving around can also be risky as you’ll run too fast and just fall to your doom. Every time you lose a life prepare to hear a pretty loud yell as Kyle goes to his doom.

Once you have a lightsaber at least the gameplay gets a step up there. It’s always fun to wield the blade and you do feel the power behind the blade. Even just grazing into someone while your lightsaber is active ends up doing damage which is a nice touch. That thing is as hot as fire so it should hurt you no matter how you make contact. Of course the game does take this a bit literal with even the final boss going down to a blow or two. It had to be one of the shortest final bosses I’ve played in a long time. There are also a number of glitches in the game like pausing too quickly which forces your character to run in circles or something like that. Another time I beat the guard too fast so he didn’t drop his security key and I had to restart the whole level from scratch. Let me tell you, that wasn’t a blast.

If the gameplay just being rather difficult and unfocused was all then this game would still end in the green. Unfortunately that was not the case. The biggest issue with the game is all the random puzzles it throws everywhere. Most of the time you won’t know where to go next at all. You’ll be stuck wandering around for ages and ages in each level until you eventually have to find out what is next the old fashioned away. One of the biggest examples of this is when you’re in the swamp level. You have to actually go underwater into a cave at one point. Good luck figuring out that you’re supposed to do that. Especially when in that same level there is a whole fake passageway leading to a new area that ultimately turns out to be a dead end. The game seems to be intentionally trying to mislead you. This happens in almost every level so the game took way longer than it should have. It was an easy 10+ hour experience but if you take away the wandering in circles phase then this would be several hours shorter.

So at the end of the day the game’s biggest failing here is that it’s just not fun most of the time. It’s an example of a game where you are purely playing for the plot. The hope is that the plot will be enough to overshadow the gameplay. It’s too bad because the lightsaber stuff is fun. A bit glitchy as well but at least enjoyable. I liked using the Force abilities like super speed and lightning as well. Once you fight like a Jedi it’s hard to go back to the gun techniques. So if you take the combat gameplay and put it into a more linear game or one that simply had better level designs, then you would really be set here.

The graphics have aged well to this day. As you’re running around the various levels you get to see some pretty nice lightsaber moves. The bullets from the minions are solid and the cutscenes are good. Some of the areas aren’t very well lit though. If you run out of energy for your night goggles then you may be in trouble though. Additionally you may run across a level like the swamp every now and again which doesn’t look very good. So I guess for level design it’s a case by case basis. The soundtrack is a little on the subdued side. Occasionally you will get one of the classic Star Wars movie themes which is always fun to see though.

In terms of replay value I wouldn’t say there is much to be found here. Once you beat the game that is basically it. Fortunately you can try to get the Platinum in this game which will mean beating the game at least twice unless you try to beat it in that mode the first time. I will say that the game is impressively difficult though so don’t expect this to be a walk in the park. I ended up playing the game on Padawan mode and even then I must have died hundreds of times. One thing you’ll want to keep an eye out for is using the access points. If you try to rely on the game’s checkpoints then you are going to be in for a tough time. With the access points though you can ensure that you are on the right path from start to finish. Just be careful where you save of course but it’ll save you a ton of time in back tracking. Sometimes there is no checkpoint for 10-15 minutes so if you die that can be pretty tough.

Overall, Star Wars tried some good gameplay elements here but in the end it just didn’t quite pan out. There are many levels here where you just feel completely doomed and will be lost for ages. The story was really solid though which keeps the game at the middle. It’s always nice seeing the universe after the trilogy. There’s just a lot you can do in that era and it’s one of the best parts of the Star Wars lore. I’m expecting the next Star Wars title to beat this one pretty quick. In theory as long as you take away the mazes and focus on combat then you should be good to go.

Overall 5/10