Pokemon: Race to Danger Review


It’s time for another Pokemon story. This one was pretty ironic right from the start. Remember how in the last book Tracy joined up since Brock left and they were about to have some fun adventures? Well, since this is a few volumes later, it starts off with the aftermath of Tracy leaving and Brock suddenly returning. It’s all pretty surreal and would have been really funny if these volumes were actually back to back. It just ended up being pretty funny because of the circumstances.

Ash and friends are trying to have a good time when they see a bully picking on a girl whose balloon was shot down. It turns out that Team Rocket are the ones who actually sabotaged her, but it matters not at the moment. Ash challenges the bully, but gets steamrolled by his impressive Fearow. Ash’s friends quickly insult him for this and Ash almost cries so they decide to take revenge by entering the balloon challenge and helping the girl overcome the bully. It’ll be tough, but Ash knows that he can pull through in the end.

The whole book is basically the race. It’s a pretty short chapter book like the others so you’ll be able to read through it right away. Because of this, the book wastes no time in getting straight to the action. The actual race is pretty rigged though and I feel bad for most of the contestants because they just go down so easily. Team Rocket actually looks competent for once as they technically eliminate almost all of the teams. Nobody seems to care much either as Ash and friends think about what is happening but none of the other teams ever do anything about it. They’ve all accepted their fates which is actually rather tragic if you overthink the whole situation. Why didn’t they put up more of an effort to fight back? They all have Pokemon so that shouldn’t be too hard. Maybe they figured a ref was watching them so they couldn’t make a move. It makes sense then why only the bully and Team Rocket were doing anything, they called the tournament’s bluff and that proved to be successful. I’m not sure about giving away Pokemon as a prize though, but that’s a topic for another day. For now I’ll assume that Dratini was a pretty chill Pokemon who just went with the wind.

Ash had a bit of a confidence issue in this book, but at least he gained it all back by the end. I also like how he pointed out that he never lost his confidence and it was just hanging around the entire time. That’s why Ash is a pro, he rolls with the punches and even has a few good bluffs to help himself out. I do wish he could have beaten the bully though as that would have just been a lot more satisfying than the result we got. Bullies should never have the last laugh. Sure, he didn’t win the race but he will still go on thinking that he is one tough customer.

This book had more action than the last one and felt more like a classic Kanto adventure. I’d definitely say that it has aged well and was probably a pretty fun episode back in the day. I can’t really say that I remember it all that well at this point, but it certainly has been a while since I watched the original episodes back in the day. I’d definitely recommend checking it out whether you’re a Pokemon fan or not. It’s a solid book for all ages and since you can read it in under 30 minutes it’s not a big time investment either. We’ll see if the next Pokemon book can keep up the positive trend that we have so far of getting better and better. Also, this book confirmed that Ash can understand Pokemon speech.

Overall 7/10

Pokemon: Journey to the Orange Islands Review


It’s time for another quick Pokemon chapter book. This one brings us back to the beginning of the Orange Island adventures. Ash may have conquered the Pokemon League or at least that’s what you’d assume from how he talks about it in this book, but there is a new challenge around the corner that he cannot resist. Before starting the tournament he runs into a Lapras who is in need or a rescue and a Professor who may be in over her head with research. Ash is ready to save them all, but can he also stop Team Rocket from kidnapping Pikachu?

It’s always nostalgic to take a look at the good ole days of Pokemon. The newer adventures are fun enough (Although Sun and Moon is a downgrade) but the classics are classic for a reason. It’s great to see Ash just show up and take down 3 bullies in a single blow. He didn’t have time for one liners or panic attacks, Ash just got the job done. That’s why he’s the hero of legends. Ash doesn’t play games when it comes to cleaning up shop and I wouldn’t expect him too. Ash is also pretty straight forward here as he openly cringes depending on the situation. I’m not kidding, on page 2 he cringed and that’s when I knew that I was in for quite the ride. It was a good way to start things off.

There are really two main adventures here although they continue into each other pretty seamlessly. The first adventure has the kids stop by Professor Ivy’s lab to pick up the GS ball. For some reason it is impervious to teleportation so they are supposed to bring it to Professor Oak. Brock decides to stay with Ivy so he can become an official Pokemon breeder. Ash and Misty are pretty okay with this and head off, but Team Rocket tricks them and they get launched pretty far away. That’s when Ash notices the bullies and takes them down. A kid named Tracy shows up to join the crew and Oak allows Ash to forget about the GS ball so he can just have fun entering the league. Oak’s a pretty nice guy. The adventure is On!

Naturally this was a pretty big moment in the anime since Brock had been around for so many episodes. That being said, he was always the worst of Ash’s friends as he never kept his head in the game and was always holding the team back. He may have been the team’s cook, but I couldn’t get around to missing him. His replacement wasn’t exactly a fan favorite though as Tracy can be extreme in his own way. He notices some kids bullying Lapras and decides not to do anything about it because he’s busy sketching. That’s very shady right off the bat and he basically forced his way into Ash’s inner circle. Ash was totally against having Tracy on board but the decision was taken out of his hands. It was all pretty sudden. Tracy will have some work to do to get past his initial appearance and since he isn’t much of a fighter, that’ll be tough. Misty doesn’t do much here, but I’m sure she’ll have more of a role in the next few volumes…possibly. Technically Ash’s Pikachu is really the only Pokemon to get a big role. Ash doesn’t even use his others. Jigglypuff looks pretty good as she shows up to take names. I really miss the days when she would come out of the blue and just start singing. That was a quality running gag.

One thing I have to wonder is if the author has to recap what everything is at the beginning of every book or just for each region. For example, we’re reminded what a Pokedex is and the author describes everything as if we’re seeing it for the first time. The book’s fairly short and even then these scenes are really quick, but it does seem like you’ll lose valuable page space this way. In the end, I have no real complaints with the pacing though. The book flies by and it’s an engaging read from cover to cover. If I had any small complaint, it would be that this book is light on action. Pikachu’s one hit win and Geodude’s one hit win were basically the only battles in the book. Props to Team Rocket for tricking the heroes the same way twice in a row. Since the book cuts out the filler it almost literally occurs back to back. At least Ash didn’t go down without yelling for his food first.

Overall, This was a good volume of Pokemon. It could get a little dark like with the Lapras chapter and it’s easy to forget that the stakes used to be so high. Even Ivy almost died because of Pokemon spores gone wild. I have a feeling they’ve been nerfed to just knock you out in newer episodes. That being said, Ash is even more intense than usual in this volume and it’s just nice to have the old gang back. The show really had a lot of depth and emotion at this point. I still prefer almost all of the other regions to Orange Islands, but I like to just think of them as the lost episodes of Kanto. Think of it like an epilogue story and it works a whole lot better. No Gary this time, but he’ll return soon enough. If you haven’t read the book yet, now’s a good time to do so. It’s a pretty nice way to read through two episodes and it covers all of the important parts so it’s a quicker way of getting caught up with the anime.

Overall 7/10

Dragon Ball Side Story: The Case of Being Reincarnated as Yamcha Review


The manga trilogy has finally ended so it’s time for the review. This mini series only got three chapters so it’s pretty short. That’s too bad because the premise just had a whole lot of potential in it. The basic plot is that a kid in the human world is a big fan of Dragon Ball. Unfortunately in the real world he’s just a really unlikable guy who has no redeeming qualities. One day, he decides to fall even lower on the moral totem pole when he falls down a flight of stairs and breaks his neck. It’s surprisingly a happy moment since he felt like the main antagonist. Instead of dying, the kid wakes up as Yamcha in the Dragon Ball series. He must now find a way to become a better character and avoid dying. Since he knows the events in advance he has a real shot here, but can he do it?

You can probably see why the premise has potential. There’s so much you can do with this kind of story since you know what is going to happen and can take steps to avoid it. Yamcha may not be able to do much against the final threats like Cell and Buu but even those are things that he can get past if he knows the origins. For Buu, just eliminate Spopovich and the other ally before they can get Gohan. For Cell, attack him in his first form or tell everyone where he is and that should be easy enough. You can escape almost any scenario.

The main character actually does do quite a bit of this at first. He trains hard so he is able to actually help against Frieza and the foes before him. He basically gives up on doing this by the Cell arc and decides to just watch which is fine I suppose. He knows he’ll come back to life anyway. You just can’t explore this concept as much as you could have if this was an ongoing series. Additionally, the series throws in the twist of having another human being warped into the series and the lead has to find out who he is. Naturally, this character is evil so they have a fight but the power of being a DBZ fan wins him over. This is all so rushed and unnatural that you have to wonder exactly why it was added.

Again, this could be a really interesting concept especially when you find out that if you die you get to retry your time in the universe. It could have been like a Groundhog Day where they explore many different avenues. Instead the whole second human plot is finished in one chapter. The ending was certainly an interesting twist as we at least get a reason why the human got into the world. Unfortunately, even the ending is wrecked as the main character immediately goes back to his old shady ways of being a creep. I thought the whole point was that he was going to learn a lesson…not that he would use his newfound abilities to be even worse in the real world.

Really, this manga is only held back by the main character. Otherwise, it’s pretty solid. The art is quite good and really does resemble DBZ at some points. It isn’t as consistent and has some flaws in that respect, but I would say that the art is quite good. It’s certainly a lot better than I would have anticipated from a short title like this one. I wonder how many people even know that this manga exists.

Overall, it’s a fun concept but you can only do so much with it. I’d recommend checking it out as many fans have always wanted a fun little alternate universe story like this one. You can even argue that the story could be cannon and wouldn’t make a difference. It would raise a lot of questions of course, but it could work. Hopefully we get more Dragon Ball spinoff mangas. Despite its overwhelming popularity we haven’t gotten as many titles as I’d like. We need to keep it rolling and get the Saiyans in a bunch of different adventures. Just resist the urge to add a human original character to the mix and then we’re golden. If you do add one, just keep in the death from the first chapter without actually bringing him back, now That would be funny.

Overall 5/10

Captain America and the Falcon Secret Empire Review


It’s time to take a look at the Secret Empire. Recently Marvel has had fun bringing back old events. We got a new Civil War, Infinity Gauntlet, and even the Secret Empire. Many don’t know this but there was an original Secret Empire event which the new one is lightly based off of. Honestly, it’s very light so the plots are quite different, but it goes to show that Marvel has been doing their research. This isn’t a very good event, but it’s decent enough. The writing just hasn’t aged well in some respects.

The collection starts off with Falcon being jumped by a bunch of hooligans. Captain America saves him, but Falcon isn’t happy since he’s tired of being in Cap’s shadow. Cap offers to help him get a power up through Iron-Man or Hank Pym, but Falcon wants it to be someone more relatable so he goes to Black Panther. This is only the start of where Falcon starts to act petty. He brings his girlfriend along for the ride basically just to show off and she gets competitive with the others very quickly. She picks fights with almost literally everyone she comes across and even throws a spear at Black Panther just to get his attention. Thanks to her, two of Black Panther’s guards are murdered and Falcon doesn’t seem to care as he keeps bragging about his upgrades. He runs back to show them off to Cap and is quite eager to take on the Avenger in a fight.

While Falcon was gone, a smear campaign was run against Captain America on TV and it was quite successful. So successful in fact that within days the whole country was agiainst the hero, even the Avengers. It’s almost laughable how quickly Iron-Man shows up with his threats and Falcon starts to have doubts as well. Even Nick Fury quickly jumps on the bandwagon. Captain America begins to lose faith in America which is understandable but before he call it quits, it’s time to take down the Secret Empire. It turns out that they have also kidnapped most of the X-Men so Professor Xavier, Jean Grey, and Cyclops arrive as backup. Together, the heroes stand a fighting chance, but Cap may have to cross some lines in order to clear his name.

The Evil Cap part is what the new Secret Empire is really going for while here it was all just bad media coverage. I think a big problem with the arc is that it all hinges on Marvel’s America being as gullible as possible. Did everyone really believe these media interviews so completely? What happened to the Daily Bugle and their reporting skills? Why didn’t the Avengers launch a campaign of their own? Why would everyone accept a new Moon hero coming out of nowhere as Captain America’s replacement? I felt like this comic took a lot of beats from the Thunderbolts but in a far more rushed and less believable scenario. I don’t know, the whole thing was rather fishy the whole time.

Captain America also wasn’t at his most likable in this comic either. He basically said that he wouldn’t help the X-Men until they pointed out that it was the same villain behind both schemes. He falls for every trap that the enemies laid out because his emotions cloud his judgment the whole time. It’s easy to forget that he is supposed to be a seasoned veteran here because he rarely acts like it. He also makes the wrong decision to end the comic and this has got to be the 4th or 5th time he’s done this. I didn’t realize that he was lacking in confidence so often. He’s still an entertaining enough character to watch, but he can be annoying.

Falcon is unfortunately even worse. He spends the early issues being jealous of Cap and then he rushes into battle without actually remembering how to fight. In a critical moment he ends up knocking out Black Panther and himself by mistake and tends to lose in all of his fights. Even in his big return fight where he teamed up with Cap, he lost in under 5 seconds. Naturally he started throwing petty insults at Cap after that. Falcon has just got to be the most petty superhero of all time and I’d consider him to be more whiny than Alpha from the recent Spider-Man comics. I’m glad that the Falcon has improved over the years because otherwise I can’t see why he’d stay on as a main character.

Black Panther looked good here. Despite everyone rushing him and murdering his men, he stayed calm throughout and always had a plan. He was definitely useful here. Thor and Iron-Man had decent motivational speeches, but didn’t do much in the story beyond that. There is a subplot where Peggy thinks Cap still likes her while he actually likes someone else. This drama plot definitely feels like it’s out of left field. It could be resolved rather quickly but Cap is too nervous to say anything. I’m not too surprised. It’s not an easy decision of course, but he still needs to make the hero call here.

As for the villains, we mainly focus on the Tumbler. He’s not half bad although you can’t help but feel like he is just Batroc by another name. His agility lets him take on guys like Captain America, but I can’t see him lasting too long otherwise. The Moon villain was more of a threat and he was someone that I could take a lot more seriously. He had super strength, speed, and intangibility. I think he could also teleport. Captain America and the others really couldn’t beat him during the issues so his fans must be thrilled. He gave the issues some more stakes as this was a villain that they couldn’t beat with brute force alone. I also liked the design.

We also have the corrupt politician. He wasn’t quite as fun as Godfrey, but I liked him all the same. He did a good job of stringing everyone along in his plot. The Secret Empire members also weren’t bad although most of them weren’t actual characters. It is interesting how Hydra created so many splinter groups. It really is a dangerous organization in that sense since every major villain group seems to be connected to them in some way or other. I’m trying to figure out who the politician who destroyed himself was since it obviously rattled Cap. On one hand, I want to say that it was the President, but I suppose that would be a little too bold. Whoever it was, I still wonder why it would break Cap. Maybe they’ll say it in a future comic or maybe they won’t.

The art was certainly on point. Everyone was in their ironic costumes and it was easy to go from page to page. Everything was sharp and this comic has aged incredibly well in that respect. I breezed through the issues as a result. Good art can certainly make a difference in a comic. Now, this review may have been on the negative side as I just had a lot of logic issues with the whole thing, but it was a fun comic. If anything, it just reinforces to me that the Marvel characters are still a lot meaner than the DC ones. They doubt each other and change sides at the flip of a hat. That hasn’t really changed much over the years.

That said, the adventures were still fun to follow. Seeing Cap have to break out of jail and steal stuff was pretty interesting. The team up with the X-Men was a lot of fun as well and I hadn’t been expecting that. It was also interesting to see the X-Men in their extremely old costumes while everyone else looked quite a bit more modern. I believe their was a plot reason for that, but it was a fun contrast. I would have liked to have seen Cyclops do a little better in the fights, but this wasn’t exactly his rodeo.

Overall, It’s been a while since I read a Captain America comic. In many respects he was portrayed well as he takes command of the situation and always walks around with a strut. That being said, his self doubts and general disregard for everyone else could be a little extreme. The Falcon was certainly extreme and maybe it was just the writer who didn’t really understand the characters. It can make the issues funny in an ironic way as you wonder why everyone is acting this way, but it is certainly entertaining through and through. There are no objectionable scenes in the comic and it never drops a random animal scene or anything else to worry about. It’s just a fun action adventure and you can’t ask for much more than that. I’d recommend checking out this comic and you may look at Captain America in a whole different way.

Overall 7/10

Princess Tutu Review


It’s time for a pretty unique anime that I had never really heard of until I began watching it. The Magical girl genre has always been pretty good, at least for the titles that I’ve seen. Madoka Magica is one of the greatest anime ever and Sailor Moon/Cardcaptor Sakura were also pretty fun back in the day. Princess Tutu is the first one I’ve seen in a while and it’s pretty solid. There is always an air of mystery with the series and not everything is as it seems.

The first arc starts off with a Duck being turned into a human. Duck had always wanted to be a human so she could cheer up Mytho (Pronounced Muto) since the guy always seemed sad. This was her big chance and she is now enrolled in a dance school. She quickly makes two friends once she’s there. Duck then discovers that Mytho is actually missing all the pieces of his heart and it’s up to her to find them. Duck can transform into the hero known as Princess Tutu in order to complete this task, but she will have to deal with many objects that have gained sentience. Whether it be solving puzzles or giving them a pep talk, Tutu must stand strong.

Of course, it’s easy enough when there is no big antagonist, but that doesn’t last for long. The big villain behind the scenes is Drosselmeyer. He’s an old story writer who died and went to the spirit realm so he could become all powerful. Whatever he writes becomes reality so he is a dangerous opponent. We also have the evil Princess Kraehe who doesn’t want Mytho to regain his heart pieces and stands in Tutu’s way. Mytho’s best friend Fakir has the same objective although he is at odds with Kraehe. Tutu will have to overpower all of them to help Mytho out.

Arc 2 continues the plotline of gathering the heart pieces, but the game has changed quite a bit. For starters, Kraehe gets a bigger presence in the story as we find out that she is working for the Raven King. He wants Mytho to get his heart back to he can take over his body and destroy the world. Drosselmeyer is still around as well and Tutu has doubts on if she can get all of the heart pieces back and even if it’s the right thing to do at this point.

Throughout the show, the town is very cloudy. It’s still light outside, but this effect makes everything a little more mysterious than it would b otherwise. You always wonder if something sinister is about to happen. It’s a pretty nice atmosphere effect to make scenes a little more tense even when they’re happy moments. It helps you feel like someone may be in control in the background.

The show even hints at the final plot twist early on as Duck will wake up one morning to randomly find that they have an animal for a classmate or a cat for a teacher. Humans randomly change, but everyone acts as if they’ve always been there. The whole town can be strangely isolated at times with people only being around when it’s inconvenient. Yet, the humans still appear enough to cement their roles in the town. Very mysterious.

Princess Tutu is first and foremost a dancing show. Tutu beats all of her opponents by convincing them to dance with her and the bond they develop as a result gets the villain to turn good. Most of the villains aren’t evil after all, they just went down the wrong path to ruin. It’s handled pretty well and I wouldn’t call it cheesy. It’s outlandish, but as none of the villains were super evil it was pretty believable. A few of them did try attempted murder so the water’s a little murky but it’s a nice gimmick.

The soundtrack may not be the most exciting as a result, but you’ll get to hear a lot of classic songs. Swan Lake, Nutcracker, and other iconic songs from ballet. It’s a very soft soundtrack that lets you focus on the dancing. I think a quick electronic/fast paced rock song would have fit in well enough, but I suppose I can see why they didn’t go that route. The animation is pretty good. It’s nothing amazing, but the show has aged well for its time. The character designs are on point and the action scenes are good when they appear. At first I wasn’t expecting too many fights but about midway through Arc 1 we slowly started to get more and more of them which was certainly a good thing. I love a good fight scene even if the villains always seem to have the edge in raw power. That’s why you also need some dancing to slow them down.

Duck is our main heroine and she’s a fun character. She can run low on confidence at times, but always does her best to do the right thing. The fact that she can transform from human to duck and vice versa is certainly very useful. It’s also interesting how she gets a different personality as Tutu, but still does seem to be in control and keeps her memories. I suppose it’s just a really big confidence boost inside of the power up that happens automatically. Either way, I definitely had no qualms with Duck. She made the hard calls and never deserted her friends.

Mytho is an interesting case since he was missing his heart for quite a while. Without it, he let everyone push him around for a while. He had no emotions so he was fine with betraying everybody and just doing what he wanted. It was definitely hard to sympathize with the guy. In arc 2 he made for a good villain as he turned evil thanks to the Raven’s blood. I suppose we can’t blame him here either, but it is tempting since it shows a lack of willpower. It was probably his best string of appearances. We finally see the real Mytho in the final episode so that’s something. He finally becomes the hero he has always wanted to be. I guess Mytho was an okay hero, but a good villain. All in all that makes him a good character, but he serves as more of a plot device for the cast to fight over than anything else.

Fakir starts off as a rather antagonistic person who slaps Mytho and threatens Duck’s life. We eventually learn that he only became a villain to keep Mytho safe. See, it goes back to how the characters are all puppets who are being manipulated by Drosselmeyer. The whole town is essentially one giant page and the author has full control. However, Drosselmeyer’s plan can only continue if Mytho gets his heart back so Fakir has decided to prevent this from happening. He isn’t able to stop Duck though and that’s why he goes down the dark path. Eventually he comes around though and after realizing that it is futile to try and stop Tutu, he does his best to protect Mytho. By Arc 2 he is finally a full fledged hero who helps in saving the day. It’s definitely hard to forget how over the top he was at the start, but I suppose all of the characters either started out evil or turned evil at some point. Duck is the only one who was a hero throughout. Fakir also gave us some fun action scenes which was neat since he had a sword.

Rue is the best character in the show and one of the main supporting characters. She agreed with Fakir that Mytho shouldn’t get his heart back but didn’t change her mind quite as quickly as he did. She wants Mytho to stay with her, but if he regains his memories then he will likely ditch her right away. Her character’s destiny from the story is to be despised by all and then to die. Again, it makes for an interesting dynamic since they all know that they’re merely puppets in a story. Rue shows some glimpses of possibly returning to the good side, but then her father the Raven King shows up and makes that impossible. Rue still does her best to spare some humans that she comes across and ultimately doesn’t want to be a villain, but has a hard time getting out of her predicament. Arc 2 as a whole was pretty tough on her, but at least she got a happy ending. Rue made for a very good rival to Tutu and the show basically said that she is even stronger. Rue has quite a lot of special abilities at her disposal aside from dancing. Tutu got some plant abilities to counter them, but I’d still give Rue the edge.

Raven King is the big villain in Arc 2, but 90% of his screen time is just him on the throne. He only throws one body slam near the end or attempts too, but that’s the only action that he gets. He is pretty huge and technically powerful, but he just isn’t fast enough to hit the heroes. Maybe he shot some energy blasts, but I can’t recall if that was really him or I’m just mixing up an effect. Either way, he had a nice voice, but was also very repetitive. His role was to keep reminding Rue that she was doomed to be forever alone. He’s not a very nice guy to say the least.

Drosselmeyer is the actual main villain, but I never liked him. He’s not nearly as intimidating as the other antagonists. He panics quite a bit and while he talks a good game, there’s nothing interesting about him. He’s pretty OP since he can do anything from the mirror world but he rarely goes to the human world since he is supposed to be dead. The heroes can’t really do anything to him either so he’s just around. I suppose it can be entertaining to see him running back and forth all the time.

Edel was a pretty shady character from the start and I had a feeling that you couldn’t trust her. I never liked the character since she always just spoke in riddles that went around and around. Maybe that could have worked, but it didn’t this time. Everytime Duck would ask something Edel would just dodge the question. Uzura was slightly better as she was a kid version of Edel who was always yelling. She also didn’t add much, but at least the yelling and drum playing she always did must have been real annoying in real life so I like thinking about how the villain has to put up with that.

Autor is a character who shows up near the end of the series and he was pretty cool. He actually knows the truth behind the town and is working to get past it. Unfortunately, he is not the chosen one so there isn’t much he can do, but he acts as a mentor to Fakir. He even has a pretty cool moment where he takes down the guys with the axes. They certainly went off the deep end and had some of the worst plans possible so I was glad Autor won. I was expecting him to be a villain for a while so it was cool to see him as more of a rival. He was one of the more low key great characters in the show.

Pike and Lillie were Duck’s two friends from school. I didn’t care for Lillie as she always pretended to be Duck’s friend but would then backstab her constantly and try to get her into trouble. She would try to chip away at Duck’s self esteem and was just mean the whole time. We never even got a character moment to explain that so it was just odd. At least Pike was always trying to be helpful and supported Duck in what she did. Then we also have Mr. Cat who is the dance instructor. He’s pretty annoying and is constantly asking people to marry him and sweating bullets when they refuse. The gag shows up in every episode that he is in and got old the minute it happened. He’s definitely the worst character in the show.

The main cast was really good or at least very interesting the whole time while the supporting cast was quite a bit weaker. Still, there were always enough good characters to keep the ball rolling. The writing was pretty good throughout. Everyone moved with purpose and they all had their own motivations. The show didn’t have any real fanservice as even the transformation scenes and the tricky Duck turning into a human moments were handled really well. It’s a pretty safe anime that I could recommend to anyone.

If I have any problems with the show, it’s that I’m not a big fan of some aspects of the final twist. I’m fine with them all essentially being stuck inside a fake town that is all a story. I think it was maybe a little too far when they were all literally puppets being forced to move around. Even if Fakir is now the one with the controls, it takes away from their free will. Based on Fakir’s struggle to write a happy ending, they do have some limits and it’s all based on will power, but they still do control an awful lot. The characters really have to wonder about everything they do now and if it is really what they wanted to do. I think just take away the strings and have it so the authors can write new characters and events into the mix, but they can’t actually control the characters. That would work a little better. I ultimately don’t get why Drosselmeyer didn’t just write a new ending after the bookmen stole it, but I’ll assume that he just didn’t have enough willpower left.

I suppose that the romance was handled pretty well. Mytho had a tough time making up his mind and the first choice couldn’t work out for some characters, but it’s just another tough call to make. Duck made the hero call and just did what was best for the team so that was definitely nice of her. Anyway, being a duck isn’t so bad. It sounds pretty fun if you ask me although I would definitely stay in human form for the most part. It’s still the best way to play.

Finally, a neat visual effect was the little clocks that would zoom in on various characters whenever Drosselmeyer checked in on them. Since he was essentially the grand author in charge of this production he needed to keep an eye on them somehow right? I would have liked to have seen more of how he used those to affect the real world though. I guess we couldn’t see too much or he’d truly be OP but there must be some limits to it. How is he even this strong? He brings up the most questions in the series for sure and I suppose we just have to roll with them.

Overall, Princess Tutu is a pretty fun show that I’d definitely recommend checking out. I’d say that it’s probably a little closer to Madoka than Sailor Moon in how serious it is, but is pretty well placed in the middle. It has a lot of Sailor Moon’s happy scenes and monster of the week moments at first, but also has the increased stakes and mystery of Madoka. There is also quite a bit of drama since Duck wants to bring Rue back to the side of the heroes, but this proves to be a really difficult task. It’s also hard to say which arc was actually better. Arc 2 got off to a faster start since the characters were already introduced but Arc 1 did have the better climax. I’ll probably say that Arc 2 takes the narrow win here. It’s just a very balanced show that did a good job of playing to its strengths.

Overall 7/10

Phoenix Forgotten Review


Uh oh, it’s time for a found footage film. Honestly this is one of the worst genres out there. I already don’t like horror films, but found footage films tend to be even lower on the totem pole. The two genres do like to blend together as well although I think this would be considered more of a thriller than a horror. The film moves incredibly slow and by the end all you’ll be thinking is…”If I’m buying 4 slices and a drink from Little Caesars for 5, maybe I’m better off going to Little Italy and getting 2 slices but the infinite refills with it”

The story follows a reporter who is going around trying to find intel on 3 teenagers who went missing. Their names as Josh, Mark, and Ashley. The reporter has an interest in the case since Josh was her big brother. The problem is that the government keeps stiffing her and since this disappearance happened years ago, all of the trails have gone cold. Fortunately, Sophie is told that the school found a camcorder at a secluded facility in the middle of nowhere that actually still works. Sophie pops it in and finally learns the truth behind the mystery. She is stunned at the results!

So, that’s effectively the subplot as it takes place in the present, but most of the film is in the past. Since Sophie is making a documentary, naturally all of her scenes are filmed as if they’re found footage as well. We jump to the past where Josh decides that he wants to find some aliens. After all, he saw some strange lights a while back that seemed like UFOs. Mark and Ashley join him and the three decide to run through a bunch of mountains. They do this for a while and then get lost once it’s late. They do what any other mainstream teenager would do, they break open the beers and start panicking. Before long the aliens show up and take them down.

There are so many problems with this film that it’s quite tragic. For starters, we have the token animal violence. Why is there animal violence in this film? Well, apparently the aliens are still working on their tractor beams as they tend to burn the targets up instead of sending them into space. It’s also awfully fast since they burn parts of the animals but then leave them on the ground. The scenes are utterly pointless much like the film itself and you’ll wonder just how low this film will stoop before it finally ends.

The writing is terrible as you’d expect. All of the characters are really annoying and since the camera work is terrible on purpose, you’ll find yourself cringing the whole time. I don’t use the word lightly, but this is another reason why I don’t like the found footage genre. The zoom ins on all of the characters are much too close and the ametuer style in which they’re filmed is just not entertaining to look at. Honestly, I’m not even a big fan of the old family videos everyone made back when it was trendy but at least I was starring in those so it made them a little more fun. I don’t want to watch a video of strangers just hanging out and drinking beer. It’s just not cool.

The aliens don’t actually do anything for the first 60 minutes so that time is just the heroes chatting about nothing really and trying to be as unlikable as possible. The film never even tried to make them good characters if you ask me, but there were none in the whole film. Even the government turned out to be evil and corrupt as always. It’s sad that the government is almost always either incompetent or evil. It’s rare to find movies where they are portrayed as capable heroes but I’m always glad when I see that happen.

The film’s plot is also just barely held together. See, the writers needed the whole story to be filmed on camera, but this wasn’t even possible without plot holes. Towards the end of the film we see Josh taken up by the aliens as he drops his camera and it gets thrown around in the twister. Then….Josh somehow fights his way through the alien ship in a matter of seconds, escapes through the hatch, makes his way back and grabs the camera, runs to a bathroom…and is then kidnapped again. Then the camera is sucked up again, survives a vicious crash, and then someone mails it to the school. The whole thing was super convenient and also unbelievable. I don’t see how Josh could have gotten out of the tractor beam when nobody else could have. I don’t see how nobody would notice the aliens this time when they’re so bright and loud. People would definitely notice that kind of thing. I just couldn’t get past this ending.

The aliens also don’t really show up. We see a claw or a foot for a split second and that’s it. Clearly this film didn’t have much of a special effects budget so this turned into an alien film without the aliens. That’s just peachy. Back to the humans not being likable, the film maybe tries to hint that the aliens mess with your mind. I’m not too sure about that and prefer to just think that the humans are terrible. Mark constantly panics and drinks. He refuses to talk with the others even though it would make the whole process quicker and is the main reason everyone was talking in circles for a while. They could have stayed in the car where it was semi safe, but he wanted to run the 15 miles to the nearest gas station. Even then he got distracted within seconds. Ashley also panics at everything and keeps forcing the group to stop so she can tie her shoes or panic about her hair falling out. The only guy I almost felt sorry for was Josh because he would have escaped the aliens if he didn’t have to stop for the other two every 5 seconds. Clearly he should have gone on by himself. He wasn’t a cool character either though so I was cool with the aliens claiming the win here. They just need to take on the rest of the town n ext.

The film is super dramatic and tries to be emotional constantly. We have a divorce subplot and they really try to forcefeed you the “You have to be sad now” memo as we see the parents cry about the teens being gone and everyone assuming the worst. The home cam videos are supposed to really reinforce this. All it does is stretch the film out even more and completely destroy whatever pacing the film could have had. This film could have been shortened to 30 minutes and you wouldn’t have missed a thing.

Also, why was Sophie’s camera man never really shown until the end? I thought the film was gearing up for some kind of big twist like he was Josh or something and that’s why everyone kept looking at Sophie like she was crazy. The twist would have been terrible but at least it would have been something. Otherwise, the camera man is just another empty character whose existence is only to hold the camera so Sophie can get a good shot.

Overall, As you can guess I really didn’t like the film. It’s basically just 90 minutes of nothing happening. The alien “jump scare” scenes are pitifully bad and wouldn’t scare a kid. The repetition is annoying and since the aliens keep taunting the main characters instead of doing something to them, I have to assume that they’re just petty. They don’t seem to have any actual goals so I’ll assume that they are mindless as well. There’s really only negative things to say about the film so as you can tell I really didn’t like it. I’d say that Cloverfield was a better found footage film and even Paranormal Activity which by all accounts should be worse as it’s a full horror plus this genre, but was actually far superior. Next time you secretly want to make a film about teens just running around and just acting like terrible people with no extra plot…don’t. Instead of this film I recommend watching something a little more intense like the first Jumanji.

Overall 1/10

Batman’66 Volume 5 Review


It’s been a real pleasure reading the Batman’66 comics. They’ve all been really fun to read and this is a period in Batman’s career that deserved the extra exposure. Unfortunately, this is the final volume of the main series. It had a really good run to last this long, but it’s all over now. It ended on a pretty high note with this volume though and at least I still have 3 more crossovers to read. Until those are done, I can take solace in the fact that there is more Adam West to come.

Most of the issues here have 2 adventures so the collection is able to fit in quite a lot. As such I won’t go into all of the adventures, but I’ll at least touch on most of them. The first story is more of a short than anything else as we see a few kids dress up on Halloween and try to emulate the Dynamic Duo. They stand up to bullies and give everyone a fair shake. They may not get the candy in the end, but Batman and Robin are nice enough to make it up to them. As Batman points out, being a nice person is its own reward, but it’s still fun to receive some candy. It’s a nice little story that perfectly captures Batman’s character. His heroic nature is why he’s such a great character here.

In a more intense story, Solomon Grundy shows up. He is nigh invulnerable so the heroes have a little trouble with him. Fortunately, Batman is prepared for all contingencies and knows that Grundy can’t really handle a good zap. Being alive, albeit temporarily, was just too much for his system to get used too. That’s why it’s tough being an undead fighter sometimes. What do you do about such a thing? As for the Clayface story that followed. The heroes just confuse him quite a bit. The climax may have been a bit weak there as I don’t see Clayface being fooled so easily, but as long as it gets him out of their hair. He was pretty dangerous so it’s fortunate that they stopped him.

One of the more entertaining stories was when all of Gotham’s biggest villains got together and decided to improve their PR. Fortunately, Barbara Gordon worked there so she tricks them into bickering with each other until the cops can come to arrest them. Remember the good ole days when the cops could actually take down foes like the Joker, Penguin, Catwoman, and the Riddler? This was definitely back in the days where they got a lot of hype like this. The stories aren’t meant to be taken too seriously so don’t overthink this. Just roll with it and remember that when you’re creating a name for a company, you should have a neutral initial to start it off.

Bane finally made his debut in another comic and even had the famous scene where he breaks Batman’s back. Of course this Dark Knight thought ahead and had a batarang near his back which absorbed the impact and saved him from being crippled. It was certainly a fortunate event and as Batman always points out, it’s best to be prepared for all eventualities. It was certainly a good motto to live by this time. Bane was a wrestler here which makes sense as it gives him a good reason to be so formidable. He ends up getting overwhelmed by sheer numbers in the end, but I definitely liked his portrayal. He was certainly a nice threat and maybe the strongest Batman villain in the series. At least, the strongest human.

After a quick battle with Killer Croc, a villain decided to have a big team up. She’s known as the Mom or something like that. She frees a bunch of villains and gives the heroes so much trouble that they let her share a cell with her kids. It’s one of the few times Batman compromises with the villains so that’s quite a feat in itself. Still, he makes a nice speech to help us realize that it actually was the right choice in the end. It was a pretty fun comic and I’m always up for villain team ups.

The team ups kept coming in the last two adventures. In one, Catwoman showed up to help the heroes stop Solomon Grundy and Killer Croc. She apparently had not been using her full strength until now so the heroes were pretty surprised. Of course, Batman admitted that he had been holding back against her as well. It was interesting to see her on the same side as Batman for once although you can’t really imagine it lasting. The final issue was everything you could want in a finale. All of the villains team up again, but Riddler rats them out so Batman takes em all down. It was a pretty huge ensemble of villains so for Batman to take them all down was most impressive. Slow and steady wins the race after all, just pick off a few of them and keep it moving. Eventually you’ll have am all down. The comic also had a guest star for the heroes as Batgirl showed up to lend a helping hand. The only big character to not appear was Aunt Harriett. I forget if that was her actual name, but the nice little lady that always tried to find out Batman’s secret identity. It would have been fun to have had her show up.

The Batman issues have always been pretty fun and played the humor out pretty well. This volume is no exception as the characters unleash epic one liner after one liner. It’s definitely my kind of humor as the heroes are so ultra heroic, but don’t seem to notice. They just act natural about it and there’s no annoying character constantly getting shocked about this or pointing out how crazy it is. It’s just the norm in this fair city and even the police wonder what they would do without the duo. The setting is just perfect and it always makes me tempted to go watch the TV show. I can see why this was such a big success back in the day.

The art is also pretty solid as you’d expect. The characters are all looking pretty sharp and the backgrounds are pretty good. The comic does a good job of making everyone look like their older show appearances. The art is always easy to read so you can really appreciate what is happening. Mix that in with the excellent writing and you just have a really good recipe for success. It’s why the collection is such a blast to read through. It’s just got everything you could want in a comic.

Overall, You probably know what to expect from a Batman’66 comic by now. It’s more or less the same as the previous collections and that’s a good thing. Don’t fix what isn’t broken right? It’s a pretty solid rule that I stand by and while taking risks can pay off…it is called a risk for a reason. The issues did also have some more outlandish foes like Clayface and Solomon Grundy which was interesting to see in this setting. I’m definitely looking forward to the crossover with Wonder Woman as well since that is bound to be a blast and she is certainly a lot more Super than most of the characters they have to deal with. If you’ve somehow never read a Batman’66 comic before and don’t understand what all the fuss is about, it’s time for you to start with this one!

Overall 8/10

Fairy Girls Review


It’s time for another Fairy Tail spinoff. Unfortunately this is the worst of the spinoffs and is basically as bad as the main series. If anything it’s worse because we don’t have any of the hype fights of good plot lines to follow as this series is completely centered around the fanservice. It’s only 4 volumes long but since every chapter can have a lot of these brutal moments, the series goes downhill very quickly.

The crazy thing is that the first volume wasn’t half bad. I mean, it wasn’t good, but it wasn’t terrible either. The series kept itself in check and had some decent stories. After that the series decided to go off the deep end as especially in volumes 3 and 4 the series didn’t even bother to try and have a plot. There’s just nothing to really like about the series. It barely matters by this point, but there isn’t even a plot. There are just a bunch of self contained stories each chapter where the heroes encounter a bunch of crazy situations where they must get humiliated.

Lets check out a few of the plots for lols. In one story, a bunch of villains decide to dress up as the Fairy Girl members to beat people up and soil their good name. The heroes promptly show up to beat them black and blue. There’s also a longer story arc where a king is attacked by a giant teddy bear so the heroes show up to beat him up. The fight is actually a little longer this time and the bear is actually formidable. As you might have guessed, these stories were from the first volume which is why they actually sound semi decent. At least there were actually villains with special abilities who could be a bit of a threat.

When we get to the later volumes we get chapters where the heroes have to infiltrate a school and pretend to be transfer students. One where Wendy has to go on a fake date with some random guy. Another one were they are all hypnotized by a villain. A story where they decide to become models for a little while, etc. The point of these stories is just to get them on tricky situations, that’s the only reason for them. It’s all just quite sad. The guys show up once in a while, but as you’d probably guess they are rarely ever helpful and just show up as glorified cameos.

I suppose the art is pretty decent. It’s not great or anything though and the characters definitely tend to be off model some times. The fights can be rather chaotic as well. The series couldn’t even score a clear win in this category. One positive for the series is that it’s only 4 volumes so you don’t have to endure it for too long. It’s an odd positive but I can live with it.

As for the negatives, well I don’t want to sound like too much of a broken record. The obvious negative is that there is fanservice on almost literally every page. Even the covers are in on the action and it’s just pretty sad the whole time. There was really nothing the series could do to save it after a while since the fanservice was just so extensive. Even the main series had more breaks from it than this one. In my head canon, I like to think that the series was cancelled which is why it’s only 4 volumes. Surely this manga couldn’t have been getting good ratings and reviews after this. People need at least some semblance of a plot and I think everyone can agree that the series had none.

There’s not really much else to talk about with the series. I’m almost at a loss for words here because since the series doesn’t have much of a plot, that takes away a big chunk of what I usually write for these reviews. There’s also not much to say about the characters because at the end of the day most of them act in almost the same way and are just extreme versions of their Fairy Tail selves. Erza is more naive than usual, Lucy lets herself get used by everyone in their crazy schemes, Wendy is intimidated by everyone else, etc. None of them are really likable characters and they barely even have personalities since they just go along with everything. It’d be nice if they could have instead just turned down all of the crazy plans and kept the series classy. At least Gray is always fun when he shows up once in a blue moon.

I suppose one thing to talk about is why there was such a glaring change between the first half of the series and the last. Why was the fanservice suddenly ramped up while the action vanished? I shudder to think about this possibility but maybe the series wasn’t doing too well so the author decided to take the easy way out? If so, then I really hope the strategy didn’t succeed as that would just be really sad. It’s hard to even remember the first two volumes since they were well over a year ago (Not that it would affect the score though) so I may be remembering them a little better than they actually were. Still, the difference is night and day so if you ever absolutely had to read this series, just stick to the first two volumes. At least they put up an effort to be good.

I’ve read just about all of the Fairy Tail spinoffs now so that’s pretty cool. I think I just have one more left which is about Gajeel. Maybe Jellal got one as well, I can’t remember though. I have a feeling that both of them will be quite a bit better than this one though. The spinoffs had actually had a pretty good track record up til now as Zero was quite good along with Ice Trails. The Wendy manga has also been pretty fun. It’s sad that the streak had to come to an end, but it was always sort of expected with this franchise.


Overall, Fairy Girls is one of the worst manga titles of all time. The sooner we all move on from it the better. Black Bird is still worse even though there is less fanservice there, it gets way too suspect for my taste. As for comparing this series to the actual Fairy Tail, it gets very interesting. On one hand, the worst Fairy Tail moments are way worse than this one. The series can also get darker and has more torture moments. On the other hand, this series is just nonstop fanservice so even if the series is very light toned and a quick read…it’s just not a good read. I suppose in the end I’ll say that Fairy Tail is slightly better although they’re both so low that it barely matters at that point. I’d heavily recommend avoiding this series as best you can and reading just about anything else instead. Just go read Dragon Ball Z for the 100th time or check out something more obscure like Pichy Pichy Pitch. At least that title has heart.

Overall 1/10

Professor Layton and the Unwound Future Review


Time for the next Layton game. This is the big one folks. We assemble all of the characters from the first two games and throw in the most fantastic plot yet for epic results. While I don’t really care for some of the final twists in the game, I can’t really go into detail or else it would spoil everything. Needless to say though, the series has always been very grounded in reality which is something to keep in mind for this game. I like to think about what could have been had the twist not occurred, but it is what it is. It’s still a fantastic game and the best Layton title.

The game starts off with the Prime Minister being kidnapped. Layton and Luke head over to investigate when they are told a fantastic story. The Minister has been taken 10 years into the future and they can go over there as well to find him. Layton is skeptical, but he always keeps an open mind about these things so he heads on over. In the future we meet up with Future Luke who is now a genius who can compete with Layton in battles of the mind. He lets them know that Layton has turned evil in the future and rules the city with an iron fist. His gang is in control and the cops are no more. Layton wants to meet his future self and save the Prime Minister, but it will require some brawn as well as brain this time.

It’s just a very ambitious game and the new setting was a lot of fun. All of the usual supporting cast members got to come to the future as well which made for some fun interactions. The cop and his bumbling sidekick are here, Flora is here, the main villain from the first two games is here, etc. Everyone is back which makes the game feel pretty grand and the old villain even gets a backstory. I think the game maybe tried a little too hard to make him a nice guy all of a sudden who Layton treats as a rival, but I can roll with it. The standout character here is definitely future Luke. He had the perfect voice for the character and we just haven’t seen a really overconfident genius until now. They were either all very polite like Layton or not the genius type. Luke was just a nice contrast and any scene he was in was pretty great. It’s no exaggeration to say that he is my favorite character in the series. He was just really awesome.

The rest of the characters are really good as well of course. Layton is still a great lead who always stays calm and collected no matter what happens. He just stays in control of the situation and always has a plan up his sleeve. Honestly, I could have done without his flashbacks, but I suppose this way we finally learned about his past. It wasn’t the most interesting of tales, but I guess it gave him his motivation for why he became a genius. Young Luke is the same as always. He’s pretty eager to help out with the cases and he is actually very smart, but still lags behind the others. He’s nice enough.

I definitely enjoyed the story and it certainly went by quickly. The game is of a pretty decent length as it will last you over 10 hours, but the pacing is just really solid. It’s also still funny how everyone will randomly challenge you with puzzles for everything so you’re always solving. It’s sort of like how everyone duels you in Yu-Gi-Oh. The more forced the situation the better. That being said, I did have some problems with the final twists. I’ll try to go about it in the least spoiler way possible. Just skip the next paragraph if you don’t want to learn about the twists.

So, the big twist is that there is no future and the characters were just taking an elevator which took them to the basement of a building where the main villain created an exact duplicate of London down to every building and street. I get that the whole future thing didn’t work since it wasn’t realistic…but is this any better? I just have a very hard time believing that a duplicate London could be built without anyone knowing about it. You’d need an incredible amount of resources and time to do it. It would take at least a decade and probably more. Not to mention that at least one worker would have likely squealed at some point. I feel like the entire story doesn’t work as a result and I could not wrap my head around the twist. It happened though, so I just gotta hold that L.

The graphics are pretty good as usual. It’s still very impressive how the game has complete animated cutscenes within it. The normal levels also look really good and the puzzles are pretty clear. The soundtrack is actually better than usual and it’s easily the best Layton soundtrack. Again, you can tell that the creators of the game really put their all into this one. It’s just very well done on all accounts.

If I had another minor gripe, it would be that the puzzles can be a little unclear at times. You just don’t know what they want you to do and that can naturally make them difficult to solve. On the other hand, the game is more generous with the hint coins than usual so you should usually have enough to help you out with the tougher ones. A lot of other puzzles you can also guess through as there are a limited number of answers so you’re bound to run into the right one sooner or later. All in all, it was a solid puzzle selection though. To help with replay value, you also have parrot minigames and a car one. I didn’t play around with those much, but they’re not bad. There’s also the extra puzzles that you didn’t solve during the story. If you count all of that, the game will definitely last you a long while.

Overall, This was a really fun game. Everything is smooth, from the interface to the controls in the puzzles. I’ve definitely enjoyed the Layton games a great deal and can’t wait to buy the next one. The next game is apparently the start of the prequel trilogy so for all intents and purposes, this was the big climax of the series. You should really play the first two games to appreciate this one more, but it’s pretty new gamer friendly so you’ll be able to get into it either way. I already own the next game so I’ll certainly be starting it soon after a quick break to play through LBX first. Imagine if all puzzle games were like the Layton series, I’d be playing them a lot more.

Overall 8/10

Jak and Daxter The Lost Frontier Review


The first three Jak and Daxter games were pretty great so I was always looking forward to finally playing the 4th one. Unfortunately it is a noticeable step down in terms of quality and ends up feeling a lot more like a cash-in title than a main game. It’s a little disappointing although the game is still fairly decent. You’ll just keep being reminded of what it could have been.

The first warning bell is the extremely light plot. Jak and Keira are flying around when pirates shoot them down. They are led by Phoenix who apparently knows Keira from way back in the day. She decides to help him and Jak comes along for the ride even though Phoenix is really mean the whole time. One thing leads to another and the fate of the world depends on Jak stopping these other pirates from using Eco to power themselves up and destroying the world. Jak has his mastery over light and dark but his powers are still too strong so he could blow up the world if he tries anything. He’ll have to be satisfied with simply using hand to hand combat. As you can tell, the plot is extremely forgettable so I may have missed a few details and nothing happens.

The game is pretty short so you can beat it in a day or two. That being said, what will help stretch the game out is the terrible map and lack of clear directions. The symbols on the map aren’t labeled so you’ll rarely know where to go. I got lost a bunch of times and wasted quite a bit of effort not actually going anywhere. There are also not many levels, only 4-5 I think so you just keep on going back there over and over again. You can even feel how the game was originally for PSP and not PS2 because the game stops as an unskippable cutscene shows up every time a door opens. This happens for every door which really slows down the pace of the game. If it’s lagging, then you have to wait a little while for the door to open..great.

Technically the gameplay isn’t too bad. It’s the usual 3D shooter/brawler gameplay but with less of a budget than usual. Instead of the really smooth running and running from Ratchet and Clank or the older Jak games, you have a little trouble aiming and switching weapons. You only get 4 weapons I believe and while they’re all decently strong, none are amazing. Some of the enemies sure can last a bit. Fortunately you have ECO abilities like stopping time and can also upgrade everything in the menu. The combat is the game’s most impressive aspect even if it’s not amazing. I can at least get behind it and compared to even lower budgets like the M&Ms or the Ninjabread Man it is actually good.

There is naturally no real replay value to this game because if you beat the game you’ll just want to move on to a better title. If you actually do like the game then I think there are a bunch of collectibles to grab so that’s something. There’s also the Hero Mode that you’ll unlock which should really test your skills. Considering that you can get the game for a pretty cheap price, it’s all pretty reasonable if you ask me.

The graphics also aren’t bad. I’d say they look comparable to the original games. What I really can count as a big positive is the soundtrack. There are quite a few opera themes which are really good and at least make the boss fights feel more grand. It gives you something nice to listen to during some of the tougher segments of the game. Very few bits are legitimately tough as the quick time events are either too extreme or you basically have to die at least once and then allow the checkpoint to give you a quick boost by giving you back all of your health even though you’re further in.

I can’t stress enough how poorly designed some of the interactive moments are. For example, when you jump on the rocket as Daxter, you’ll end up getting shocked a lot even though you’re using L1 and R1. It’s just not good and was probably the most annoying part of the game. The background characters are also annoying with their constant yelling and you have to wonder why they were programmed to have such bad lines.

I think a big part of what hurt the game was how boring the story was. It’s quite telling that I found SpRay’s story to be more engaging. At least this one did have cutscenes though which I suppose should be an instant improvement. At the end of the day, the game is good but just barely. Watch out for the lackluster plot, the bad level designs, the broken compass, and the clunky combat system. As long as you can get past all of that, then you’ll have a good time. Also, try not to jump much since the game clearly did not know how to handle that. Even simple jumps forward end up being a lot tougher than they should be.

Overall, The Lost Frontier got lost for a reason. It’s kind of sad that the Jak series had to end on such a sad note. The first three games were just so good. This game was ambitious in its own way, but it just needed more quality control. The air levels could be fun and were actually better than the ground combat ones. They also weren’t very balanced at times, but they gave it a good attempt. Just play this game slow and steady and you’ll be okay. At least you keep your parts whenever you lose so you’ll have a lot of upgrades to buy when you land. I’d sooner recommend buying the original three, but if you already have them then you should probably buy this one. It’ll at least be good for a few hours of entertainment.

Overall 6/10