Elf Kabala vs Gao Mikado


unnamed (6)
Suggested by Sonic Elf Kabala was a surprisingly powerful member of the cabal from Buddyfight’s early days, but that was against a relatively inexperienced Gao. The current Gao Mikado has many cards that could easily overwhelm Elf’s army. Gao also has some super forms to tap into as well so the gap in power between these two fighters is simply too great. Elf’s only reasonable option here is to surrender and live to fight another day. Gao Mikado wins.

Sonic vs Chun Li




Suggested by Anonymous Chun Li is pretty skilled but she isn’t really at the same level as Sonic. Sonic is incredibly fast and he even knows some hand to hand skills as well. Defeating him would be quite the feat and I don’t even think he would need his Super Sonic form to win this round. His versatility and raw speed will be enough to claim a solid victory. Sonic wins.

Jackknife Dragon vs Davide Yamazaki


unnamed (5)
Suggested by Sonic Looks like Jackknife is going to have to eat another loss for now. Davide has a lot of frightening monsters at his disposal and some of them have some serious power at their disposal. They would be able to crush Jackknife without even needing a lot of backup. Davide controlled one of the pseudo Omni Lords and while it may not be as strong as a real one it is extremely close. Jackkinife Dragon at his best can maybe be considered Omni Lord level, but he won’t be able to beat these odds. Davide Yamazaki wins.

Rouga Aragami vs Magoroku Shido


unnamed (1)
Suggested by Sonic Rouga used to be one of the big characters to watch out for in Buddyfight, but it’s been a long while since he really got to do anything. He’s still a strong fighter to be sure, but the gap is closing between him and the others since he hasn’t gotten any new cards in a while. Fortunately for him, he’s still got enough to take down Shido. Shido has a ton of monsters, but none of them are quite a match for Rouga’s Omni Lord and Rouga’s naturally a stronger fighter than Shido as well so he’ll contribute more in this battle of armies. Rouga Aragami wins.

My Little Pony The Movie Prequel Review


It’s time to look at the events that lead up to the movie. This comic focuses on developing the new additions to the cast so instead of the Mane 6 we get to see more of Tempest, Storm King, and the pirates. The movie didn’t have the strongest of supporting characters, but that’s what the comic is for so could it improve the characters? Well, I’m still not a Storm King fan, but it was nice to see more of Tempest.

The first issue is about the Storm King as he continues to conquer more and more kingdoms. Unfortunately his lieutenant betrays him and the Storm King must now give chase. He hands the 2nd in command position over to one of his weaker minions so that if he is ever betrayed again it won’t be that serious. It’s a sound decision, but one that also has some obvious weaknesses. While the Storm King did get suckered, it did help me gain respect for Strife. He actually seems like a pretty good villain. I don’t really trust in his abilities in a fight, but betraying the Storm King definitely earns him some respect in my book. The issue also shows how the Storm King is definitely a villain through and through as he destroys a village for no real reason.

The 2nd comic takes place at the same time, but is from the pirates point of view. They’re determined to do whatever it takes to survive. Unfortunately their money and supplies have been dwindling so they decide to rob a Storm King vessel. Fortunately Strife is here to help as he aims to stay aboard their ship for safety. Since he disables the Storm King vessel they’re okay with this, but you can’t keep the Storm King down for long. It would help the pirates a lot if they could fight, but unfortunately for them it seems like this is not the case. Once the Storm King actually does arrive, the pirates completely throw in the towel. In their defense I suppose they would get wrecked if they fought, but I definitely would have liked them to have thrown a few shows. It was a little weaker than the first issue, but still a fun enough read.

The third comic is about Capper and his tragic backstory. He never wanted to be a crook, but became one to make ends meet. He had a friend who was more enthusiastic about this. Eventually the friend decided to cut their ties so he betrayed Capper and ran off. Surprisingly this partner may have died since the blimp he took blew up. That’s what you get when you betray the heroes I suppose. Definitely the darkest story of the bunch and you can’t help but feel bad for Capper. Too bad this turned him into a full fledged villain though. At the same time, he works better as a villain than a hero I’d say.

Finally, the last comic is the best one since it stars Tempest. I still say she was very naive to trust the Storm King at all. Fighting it out with him would have been a lot of fun. Her lack of a horn definitely makes her design even cooler even if she isn’t a fan of it. You already see a good chunk of Tempest’s backstory in the film so this comic focuses on the part after that as she first meets up with the Storm King. Selling out Equestria was definitely pretty drastic though so she definitely has to be thrown in the traitor category as well. If only Equestria wasn’t so mean to everyone who isn’t the Mane 6. If the Mane 6 had never come around, I have a feeling Ponyville would be very different.

The art is pretty good here. I found it to be more consistent than in Friends Forever. All of the character designs are on point. The backgrounds are clear and the artwork never gets cluttered. It makes it easy to just pick up the comic and start reading. Even the text is nice and large. You’ll be done with the comic very quickly since it’s only 4 issues and the panels are pretty big. Still, it covers a pretty good amount of story in that time.

To reiterate, the comic really only has one weakness, the characters. As much as the comic gives them development, I still couldn’t find myself caring about the pirates, Capper, or the Storm King. Tempest is always cool, but the others just can’t really hold their own stories. That’s why even though the stories are good, they aren’t quite as engaging as they could have been otherwise.

Overall, This was a good comic. You definitely end up missing the main ponies though. It’s hard to have a My Little Pony comic that only has 1 pony show up during the whole adventure. I’m still not sold on the Storm King either. I dunno, as a villain Tirek and the others just work a lot better. This guy has a lot of fun with his job which is fun, but definitely takes away from the fear factor. I do recommend checking out this prequel though, especially if you’re going to watch the movie. If you’re looking for an MLP comic to start the franchise off with though, then you’re better off checking out Friends Forever or Pony Tales.

Overall 6/10

My Nintendo Picross: The Legend of Zelda: Twilight Princess Stats and Records

Stats time!

Picross Levels Completed 45/45
Picross Levels Completed in under an hour 29/45
Mega Picross Levels Completed 1/45
Mega Picross Levels Completed in under an hour 0/45

My Nintendo Picross: The Legend of Zelda: Twilight Princess Review


It’s time to take a look at a Picross game. I’m a little ashamed to admit that I’ve never played one before, but there is a first time for everything right? I earned a bunch of MyNintendo points for playing Fire Emblem Heroes, but there wasn’t a whole lot in the rewards section. I figured that this game would be better than nothing so I took the plunge. It’s a relatively simple game that can be pretty addicting as you’d expect from this kind of game. It’s very similar to Sudoku in many ways and it’ll really test your brain power. Throw in the Twilight Princess backdrop and you’re all set for hype.

There are 45 puzzles in the game and an additional 45 Mega Picross battles. I took a peak at the Mega Picross levels, but honestly they didn’t seem all that appealing. The rules were super convoluted and since I had just gotten used to the original ones I didn’t want to have to learn a whole new set of rules. As a result I stuck to the classic ones. The goal of each puzzle is to solve it in under an hour. Every time you make a mistake it adds on another 3-5 minutes to your total. I did fairly good for myself overall as most of my puzzles were conquered in under an hour, but some managed to persist.

In case you don’t know what Sudoku is, here are the Picross rules. You have 10 rows and 10 Lines. Each one will have a number at the start. The number shows you how many boxes in that line/row have to be filled out. You know the length, but you don’t know where it starts and that’s where the detective work starts. You have to cross check the numbers with the other rows and lines and that is how you’ll figure out what to fill out. It’s a pretty intense ame and this one tries to help by starting you off with some squares filled in. I don’t know how you could hope to solve it if you started with a blank board to be honest. That would be impressive though.

The graphics are good. I mean, there is almost literally nothing that you are using the graphics for so it would have been almost impossible to have been bad. Still, I’ll take what we can get. The music is also good since it is music from Legend of Zelda. That makes the puzzles more engaging and gives the game an extra bump. As I mentioned, the gameplay is a lot of fun as well. Since it is basically free, then that’s already a positive outcome.

There is only one weakness to the game and that is its lack of content. Since there are only 45 picross challenges you can finish that in a few days. Then that’s it. Of course, for the price this lack of replay value isn’t terrible. It’ll keep it from being a 7, but it’s still a good game in the long run. I wonder what a AAA Picross game would be like.

There’s not much more to say so I’ll start to close by giving a tip. When the hint roulette comes out to give you a row and a line, try to get them both in the same corner. That’ll give you a huge step forward into solving the Picross. The roulette moves very quickly so it’ll be difficult to do, but it certainly isn’t impossible. With enough practice you are sure to succeed.

Overall, I’d recommend getting this game. It is still the best prize on the MyNintendo Rewards site so you may as well. It’s also a good way to relive the Legend of Zelda adventures while stretching your mind as well. Solving these puzzles will make you think and that’s always a good thing. If you’re going to get some exercise, it may as well be while you’re having fun. Hopefully Nintendo adds some more game rewards to the site though as it is sad that Picross is all by itself the whole time. It needs a partner.

Overall 6/10

Naruto Ultimate Ninja 4 Review


It feels like such a long time since I’ve played one of the Naruto Ultimate Ninja games. It’s a pretty nostalgic series for me because I remember playing Ultimate Ninja Heroes nonstop on the PSP back in the day and also sank a ton of hours into Ultimate Ninja 2. The games just had an excellent amount of replay value with tight gameplay to boot. It was almost sad to see how far my skills have deteriorated from those days. In time I could get them back, but it would take a while. Ultimate Ninja 4 is a fun sequel. I wouldn’t say it is strictly better than 2 because some aspects as a bit weaker, but it’s still a great game all the same.

The main story mode is called Master Mode this time around. Basically there are two chapters in the game. The first is an original story about Naruto helping a girl avoid her path to self sacrifice. You have to fight a giant monster and it’s pretty fun. I was surprised when it ended so fast though. Then the game adapts a little less than half of Arc 1 of Shippuden as you get to meet up with the fake Itachi. The main gimmick for this story mode is that unlike the main gameplay of the other modes, you fight in 3D here. It’s like a beta for the Ultimate Ninja Storm games. It’s pretty fun, but you’ll quickly realize that you’re just using the same combo a lot. It’s the only one worth using because it does so much damage. The game is fairly easy so you shouldn’t have any problem clearing it. It’s only around 3-4 hours long and probably a lot shorter if you really blast through it. I appreciated the experiment and it seems to be a popular thing to do as Tekken 6 also had a main story mode which was in 3D while the rest was in 2D.

There’s a backup story mode where you relive the original series. Most of it is told through flashbacks while you get a few fights. It’s not the most engaging way to re learn the story, but it does allow you to unlock new fighters so it’s worth going over. Aside from that you have the multiplayer mode and the shop where you can buy a lot of things. There is a ton to purchase and earning money takes a while at first so this definitely helps to add a bunch of replay value for a while. Either way, the multiplayer has you covered in that regard. One thing to always remember is that for fighting games, the story is the cherry on top, but not the cake. As long as the gameplay is really good, the rest will all fall into place.

The gameplay is different from many other 2D fighters. You can jump between the background and the foreground. You can launch opponents with up to 4 different directions per hit which results in numerous combos. Once you launch an opponent in the skty and gives chase, it becomes a matter of timing. You have to press the substitution button at just the right instant and it keeps on getting faster and faster. Hesitate too much and it’s over or press too quickly and you’ll meet the same fate. It’s pretty interesting and this is one game where it’ll get pretty advanced as you learn more and more.You’ll definitely be very engaged with the gameplay style right from the start and my favorite part of it is probably that every character has a homing attack. It’s always a lot of fun to use.

I don’t care for the new rock paper scissors gimmick they added though. Occasionally you’ll see this happen and the computer happened to win it virtually every time. You can’t really beat a computer in a “luck” game unless they allow it after all. As a result, the whole thing feels sadly futile at times, but you won’t lose much health even if you lose the round. I also don’t like the fact that they got rid of the triple final smash. In the older games you had 3 different levels of a final smash like in the Marvel vs Capcom games. Unless they just got rid of it for story levels, you are down to only one in this game and you either switch it in the main menu or you have to play a different version of the character to have another attack. Either way it is a bit of a downgrade.

Really, that’s why this game can be a bit of a downgrade from Ultimate Ninja 2 at times. The story definitely isn’t as good as 2’s which was a cool original plot and the new gameplay mechanics just don’t help. It’s still a very solid game as it kept most of what made the originals a lot of fun, but there probably isn’t much reason to play 4 when you can play 2. Unless you really like the Shippuden cast more than the regular one I suppose. It’s a shame that Ultimate Ninja 5 never came to America, I would have been curious to see how that one would have been.

The graphics look pretty good. They’re not amazing and the style doesn’t pop out as much as the Clash of Ninja series since they’re going for a more drawn look, but it works well. The final smashes are still flashy when they need to be and the game has held up well. The music selection is also pretty good. It reuses some themes from the older games, but I’m assuming that some of them are new as well. There is a pretty good amount of variety here so you don’t have to be worried about getting spammed by the same song too often. As far as difficulty goes, Ultimate Ninja 4 definitely isn’t too hard. Like I said it can get pretty difficult if you turn the computer all the way up or fight an opponent who knows what he is doing, but at the very least you’ll breeze through the story.

Most fighting games have at least one broken character and at least from my casual perspective I feel like that would be Itachi here. When he activates his slow mode attack, you can barely move. It also lasts forever so he can get a bunch of different combos in the meantime. Even if you jump overboard and re spawn, his attack will still be active. That was the only fight where I almost lost in story mode and had to quickly cheese him out with final smash attacks. The computers don’t seem to dodge it very often. They either block or get hit, there’s never an alternative.

Overall, Naruto Ultimate Ninja 4 is a solid game. I think they should have gone a more traditional route as far as the story is concerned, but it worked out all right. I’m sure they learned from this after all. The character cast is fairly decent even if it doesn’t look too impressive because of the wheel they set up. I think a character roster should always let you see all of the characters at once like in Super Smash. That one is basically the ultimate template for a fighting game. I am now one step closer to owning all of the Naruto games which is pretty impressive. I’d definitely recommend checking this game out. It’s old enough where it’s retro, but modern enough where the gameplay still feels pretty intense.

Overall 8/10

Asdivine Hearts Stats and Records

Stats time!

Play Time 24h 3m
PS4 Trophies 6/15
AHP 8
Main Quests Completed 94/94
Side Quests Completed 0/?
Total Steps 226287
Enemies Defeated 1395
Skills Used 249
Magic Used 2095
Damage Dealt 35422
Damage received 6655
Max Hit Count 25
Max overkill count 10
Gold Spent 2186200
Treasure Opened 134

Character Stats

Zack

Level 70
Light Magic Level 52
Dark Magic Level 11
Clear Magic Level 1

Felix

Level 70
Light Magic Level 48
Dark Magic Level 1
Clear Magic Level 1

Uriel

Level 70
Light Magic Level 1
Dark Magic Level 49
Clear Magic Level 1

Stella

Level 70
Light Magic Level 1
Dark Magic Level 47
Clear Magic Level 1

Celine

Level 70
Light Magic Level 1
Dark Magic Level 1
Clear Magic Level 52