Dune Review


It’s time to look at a very ambitious film with a huge character roster. This was clearly trying to be a big Star Wars/Lord of the Rings kind of experience. You could also make some similarities to Game of Thrones purely from a plot perspective where you have 3 kingdoms fighting for control. In the midst of this you also have the rebels making noise. Unfortunately while the film starts out with some promise and will grab your interest, it loses this shortly afterwards. The film then continues its spiral of descent until you walk away thinking that this was a terrible movie.

The movie starts with showing us the Emperor as he is greeted by his boss. The monster lets him know that the son of the Duke has to be murdered right away. It would seem that he has some ties to the spice and the holy water so they need to remove the threats right away. The Emperor is fine with this as he likes murdering people off anyway. His plan is to have World A take down World B and then he’ll get World C to beat A. With all of the forces sufficiently weakened then he’ll be able to finish off the Duke. Additionally he has a man on the inside so he figures this will be pretty easy. Then he can go back to manufacturing the spice.

In this world, the Spice is the greatest resource of all. It allows you to gain cosmic consciousness and it can extent your life to a great degree. Here’s the problem, only the chosen few can actually use it. According to the main character, everyone else has died who tried to use it. It makes you question a bit why the spice is such a hot commodity but I suppose just the possibility that you can use it for eternal life is a promising prospect. I still feel like it’s not huge though. I also have to question how the Duke’s planet didn’t do better in the war. Their abilities seem to far outstrip the other planets when you think about it. They can use their words to force opponents to listen to them (Only top nobles have this power) and they can also turn their words into energy blasts. The latter seems like a common skill as they taught it to the rebels quite fast. I’ll chalk this up to their never teaching anyone because it wasn’t necessary at the time.

Where the film really goes wrong is that it goes from Zany to just grotesque and mean spirited very quickly. Mainly this is due to the inclusion of the villainous Baron. The Baron is made to be a very grotesque creature who goes around blowing people up and we get a pointless scene where he eats an animal. Any scene with him is bound to be quite violent or gross, sometimes a mix of both. The film definitely pushes the boundaries quite hard for a PG-13 film as I’d say you could make a solid case for this going to the next level. This is really where the film trips up. The Baron has numerous scenes and they are all completely terrible. The film goes for max grit the whole time and it takes away from all the other plots. It gets to the point where you want to automatically skip any scene with the Baron to get back to the other plots.

Paul’s plot is the most interesting by far. His planet made for a good background and the hero was introduced as a good fighter from the start so it’s easy to see why he was so resourceful later on. I would have liked to have seen him use the crystal barrier technique a little more but to be fair, that move doesn’t seem all that useful in this world since “slow” objects can pierce it. Naturally the villains know this so they put it to good use. It did make for a fun fight scene near the beginning but in a way it was also pointless. If you cut the crystal shield out of the film then absolutely nothing changes which is pretty much the definition of filler.

The movie is rather long but I’d say the pacing is solid. There are a lot of characters and factions running around as I said so you need that time to develop them. Then every faction has some key players and traitors running around so that has to be accounted for as well. An interesting thing the film did here is letting us hear the character’s thoughts the whole time. In books there tends to be a lot of inner monologue that is left out of movie/TV adaptions. I think this is a pretty natural way to show those thoughts and it would work well in many other films as well. Of course here it was to remind us that the characters have telepathy so there are no real secrets to be had, but that doesn’t change the base concept which is pretty solid either way.

The effects for the fight scenes are okay, but maybe a little sub-par. I liked the backgrounds and scenery, those were handled well. It feels like the film copped out of using real effects a lot of the time though like with the heroes having guns that shoot invisible bullets made out of their words. It’s not like you could grab any kind of effects from that. So from a visual standpoint it could have been a little better but I suppose the fight scenes weren’t the main thing to focus on here. The writing was okay I guess, but the movie did little to show me how Paul and his forces were able to defeat the Emperor’s. The Emperor had legions of ships and yet they all flew low in orbit so they could be crushed by Worms and blasted by the ground forces. Why not just blow up the planet at that point or target Paul from long distance? The only real answer is that they didn’t have the technical ability to target Paul from afar in which case their tech isn’t all that great.

While there are a lot of characters I wouldn’t say most of them are particularly likable. The film goes out of its way to make quite a few of them grotesque as well. The best character would be Duncan though. While he may not have lasted a super long time or anything, he did come through when it counted to aid Paul. Then you have Paul’s sister who appeared suddenly near the end of the film and did a good job. Her powers definitely seem like they will have a lot of potential. The rest of the characters are mainly here to get wrecked or get in the way. They talk a good game but never realize that they are going to be the next ones to be bumped off until it’s too late.

Overall, Dune is a film that started out with some promise but it all quickly fell out the window and this became one of the worst films I’ve seen. It does succeed in getting the feel of a grand epic but it just couldn’t tell a good story and I feel like that happens with quite a few of these kind of films. I certainly was not a fan of the Lord of the Rings or Hobbit series either. Same with Pirates of the Caribbean and what those all have in common is that they are very long films with lots of plots and characters running around. You definitely have to handle these kinds of films carefully or you end up biting more than you can chew. Additionally, all it takes is one bad plot to spoil the rest. In this case that was the Baron’s plot. Really a waste of time and just a horrible excuse for grit. If they had cut this out and every scene related to the Baron then the film would have been so much better. If you want a solid Sci-Fi film I’d recommend checking out something like Men in Black instead. Now that one is a film that is solid in all aspects.

Overall 0/10

My Hero Academia Make It! Do-or-Die Survival Training Review


It’s time to look at a recent My Hero OVA. At two episodes you do wonder a bit why it wasn’t just released as one special or placed inside the show itself to buy it 2 weeks for the manga to get further ahead. I suppose since MHA is more of a seasonal show than ongoing they wouldn’t need 2 extra weeks. Well, it’s always fun to have some more adventures so that’s pretty neat. This one’s about getting the kids closer together with their bonds and teamwork so we get to see them in another training session. As always you could say that Bakugo is the MVP here.

The training session is simple, the students of UA have to go inside a partially destroyed building to find a lost civilian. For the purposes of the training they are to imagine that this is a normal person but in the exercise they will use a training dummy. Things fall out of the expected parameters when the building caves in. The students must now prioritize getting out of here alive. Ida has already been knocked out so the others need to get him to a doctor. The pros refuse to help so the kids will have to do everything. They’ve already split up into multiple parties though so even coordinating a plan will be difficult. Some kids may have to take things into their own hands from here.

One of the reasons why Bakugo is always a fun character is because he takes action. While everyone else is just talking a lot and standing around he is actually doing things. Bakugo is not the kind of guy who just takes a backseat and hopes for the best. He actually jumps in time after time. This special is no exception as he immediately goes for the backup power supply and also makes sure to complete the mission. While the other teams panic or immediately forget about the mission, Bakugo stays on task. He also recognizes when other kids are bluffing and stays back to protect them. His confidence is still absolute as always and when you mix his explosive power into the mix then it’s not surprising that he will one day be a pro.

The other vanguards here would be Deku and Todoroki. Todoroki is crucial towards the end of the special with his ice. It may not be a permanent fix but he covered a large chunk of the destroyed area so that was pretty good. Then you have Deku who always comes in clutch for executing the plans and crushing any extra debris. If not for the other kids being around Deku would be able to escape this area easily. His Once For All power is really well suited to this scenario. I’d make the case that it’s the best all around ability from all of the students but that’s borderline obvious with Mirio’s ability being the only one that’s close so I won’t bother.

It’s a fun special that goes by pretty quickly. All of the students who are partaking in the exercise get their moments to shine except for Ida. I guess the reason why he got his injury was when he tried to save another classmate so he gets some points for that but if his burst was a little quicker he would have been okay. Just have to throw that out there. I imagine fans of the kids who get less of a role as the series goes on will be glad to see them being useful here. Everyone has a different quirk so while in a fight it may be clear who the strongest are, some of these characters are really good at support. Take Froppy for example. While her elastic tongue isn’t viable for combat, it was helpful here for catching one of the kids who was going to plummet to their doom. Since most of the heroes can’t fly that kind of ability is a really good safety net.

The animation looks pretty solid here. It’s like a standard episode. I wouldn’t say it goes beyond that but since there are no fight scenes in this special they probably figured that would be a waste. As long as the character designs are on point and the animation is smooth, I wouldn’t say there is any real issue that should be had. My Hero’s animation has always been consistently solid. We get the classic tunes from the TV show as well which further gives it the look and feel of a classic episode.

Overall, Do or Die is a good adventure. It’s always fun to see the heroes in new situations. It’s the very reason why “filler” as a concept isn’t bad. You’ll only be with the characters for so long so a few extra adventures sound good to me. It’ll be good if we can get some more OVA adventures with the crew. That said, I’d like to see the writers challenge themselves to give us a quick OVA with some actual villains and fight scenes. Naruto and the Water Village is a good symbol of how you can do a quick adventure with brand new villains and some fights. Just have the heroes go on some kind of vacation where it turns out there are some villains present. Then presto, you’ve got yourself a quality adventure. Regardless, fight scene or not I would recommend checking this special out if you’re a My Hero fan. Alternately, this is a good pilot of sorts if you’re someone who’s on the fence about starting the series. It’s pretty much a day in the life of MHA so if you like this then odds are good that you’ll like the series.

Overall 7/10

Your Name Review


It’s time to take a look at the manga version of a film I watched a long while ago. It’s definitely a very straight adaption so if you liked the movie then you would definitely like the manga and vice versa. If you haven’t actually checked this one out in any form before then I’m confident you will still like it. The story here is pretty good and I always like the body swapping plot. Of course you have to handle it with care but if done right then it opens up a lot of possibilties of what you can do. The premise here is also pretty original in how the two main characters switch bodies every few days as opposed to it being permanent for a while.

The manga starts with a teenage girl named Mitsuha remarking that her small town is rather boring. She wishes she were a guy in a big Tokyo city where more interesting things happen. One day she wakes up as a guy and has one of the best days of her life. She figures it was a dream but then Mitsuha starts to notice signs that this wasn’t. Writing in her notebook and people commenting that she was odd the other day. She also has no memory of the days in which she “acted off”. We then meet the other main character named Taki and his situation is really the same as hers. He wakes up one day as a girl and then this continues to happen. After some experimenting they find out that they exchange bodies every 2 days and this goes on for weeks. They try and give each other signs so they don’t mess up each other’s life but something’s bound to go wrong. Will they ever discover why this is happening?

A lot of the fun naturally comes from seeing the characters operate outside of their element. Who handles the other situation better? Well, it’s hard to say since both of them improve the life of the other but I’d have to say that Mitsuha ends up being the MVP here. Let’s look at the pros and cons of each. Mitsuha managed to score Taki a date, she made his father the best chopped potatoes ever, improved Taki’s job performance, and even got people into thinking he was a nice guy. The main con is that she had a bad habit of spending all of his money. While that may sound dismissive, it is a pretty big deal. He ends up being fine with it but imagine if he was saving up for something. That would have been pretty disappointing for sure.

Then you have Taki. Well, for the positives he got the bullies to stop messing with Mitsuha and made her a popular star among all of the sport teams. He even got a bunch of people asking her out. On the other hand, he doesn’t even try to act like a normal girl and puts Mitsuha in a bunch of embarrassing situations. Additionally, he definitely oversteps his bounds quite a bit by taking advantage of the fact that he’s a girl. While it’s played off as a comedic subplot that he is always acting rather pervy, it really makes you lose respect for the guy. They’re supposed to be friends and yet he keeps pulling this off and even at the end of the series in an emotional moment he lies to her face about this. Taki’s just not a great guy no matter how much the film tries to play him off as a good guy. Nah, I’m not buying it.

I also have to dock some more points for Taki not bothering to write his name down so she would remember him. The whole plan was to write their names in each other’s hands and he broke that on a whim. Yeah, Taki can be pretty selfish and a lot more petty than Mitsuha. In case you haven’t guessed, I thought she was the much better character. She really did her best to improve his life and I also thought she was ore sympathetic. The manga goes out of its way to show that she’s really not happy in her town while Taki was having a pretty fun time in his. Even if they hadn’t switched bodies things were going pretty well for him when you think about it.

The ending’s not very good but of course I can’t go into details on this. All I’ll say is that it’s just not very satisfying. Even if things turn out well in the long run, it’ll never really be the same without the history behind it. The ending could have been far worse though like if Your Name had opted to go for the whole destiny can’t be changed thing. I never bought into that so it always makes for a pretty bad ending. You just can’t let that happen and fortunately this series did not.

I’d say part of why the adventure works is because it’s always easy to think of what it would be like to experience a day in someone else’s life. New scenery, new experiences, etc. Of course a whole month is a bit much though, halfway through you may be wishing to go back to your own life. The risk of having someone else in your body during all that time would add an extra layer of stress as well. Who knows how your social reputation may be by the end of that right? There’s no going back depending on how some of the actions go down. It’s definitely something you’d probably say no to in real life although if it’s a magic comet then that’s another story.

The technology being wiped towards the end felt like a bit much though. The characters were pretty rational in how they planned for things to work out. Usually I’d critique the characters for not thinking of something but they actually did which is the worst part. Everything vanishing was just messed up. Of course this is all fantasy but that part didn’t really make sense. I suppose we needed that to be a part of the drama of course. A lot of these choices just come down to me writing things a little differently if I was directing the story but it’s still a solid adventure through and through. Take away some of Taki’s dicier moments and this is a pretty great story. We need more solid body swapping titles like this.


Overall, Your Name is a pretty fun adventure. I’m still not a big fan of the ending though and the first part of the adventure is the best bit. It’s still hard to believe that even though the whole premise of the adventure is the body swapping, it only really happens a lot during the first volume or two. Then the big plot starts and this quickly begins to fade as Taki tries to uncover the truth behind this. I think they could have focused more on the first bit and also switched up the ending, but either way this is a solid adventure. The character cast is small but pretty focused. If you haven’t seen this yet then you should check it out. Since the experience is about the same you can check out either the manga or the movie. As they say, you never get the first experience back so choose carefully on which version will be more emotional for you.

Overall 7/10

Spider-Man 2099 vs Venom 2099 Review


I haven’t read a whole lot of Spiderman 2099 over the years. I mainly just know him from the video games and comics but he always seemed like a pretty good guy. Definitely had a pretty neat costume which stood out. This comic was very enlightening in that Spiderman 2099’s actually not a good guy. He certainly didn’t inherit Peter’s morals that’s for sure and once the big twist occurs in the final arc it’s unlikely that his character will be able to bounce back from this.

The first comic is the main crossover and unfortunately that means you won’t see Peter again after this opening issue. Still, it’s a fun team up. Basically Peter suddenly finds himself in the year 2099 while Miguel appears in the modern day. Both of them need to find a way back to their own times and quickly although both of them seem to prefer the other location a bit. We get to see Vulture 2099 and classic Venom which was fun. The two Spidermen don’t actually get to fight each other here this time though.

It’s always fun seeing Peter and if anything you wish he could have stuck around a bit. He definitely holds up as a very solid main character and I wonder what was going on in his universe at the time. He definitely has no trouble taking down Spiderman 2099’s opponents and why would he? Peter’s got decades of combat experience up his sleeve which helps out quite a bit in fights like this. If anything the only part of the story that doesn’t make sense is how Venom gets easily taken out by 2099 in a few good hits. You can argue that he was not knocked out and just chose not to continue his pursuit but I find that pretty hard to buy. He just lost real quick since the comic was almost over but for that they probably shouldn’t have even had him appear.

In the main comics we’ve got quite a few plots going around. One of the main ones involves Alchemax. They’ve finally got a new head who turns out to be a future version of Dr Doom. He has quickly begun to reshape the image of the company. Surprisingly for the better as his methods aren’t quite as draconian as the previous leader’s methods. Doom doesn’t bother with destroying mobs or hunting Spider-Man. He’s focused on the bigger picture. In fact, he’s even offered to recruit 2099 to the force although the hero hasn’t decided yet. The offer expires after 48 hours and then things will really begin to change. Meanwhile Miguel has been promoted to one of the highest positions in the company. Now he can really help make the company a good one, but will he find himself corrupted in the process?

The new status quo has just started and there’s a whole lot they can do with this so it’ll be interesting to see how things shake out. Meanwhile we also have the debut of Venom 2099 who’s off to a good start. This guy’s definitely got a crazy design and an impressive power set. It’s fair to say that 2099 is weaker than the original Spiderman but this Venom could possibly hold his own with the original. His acidic powers are pretty great and he’s also got a solid amount of regeneration. Right now 2099 seems completely outmatched against this monster although the sound weakness is a good way to turn the tides. He better make sure he continues to play this smart though because if he messes up the timing even once then it’s all over. The volume ends with a big stinger as Miguel finds out who he is really up against.

The volume doesn’t say who it is, but my theory is that it’s actually his brother Gabriel. This is where we segway into why Miguel’s not a good character. So it turns out that Dana was with Gabriel but still decided to cheat with Miguel behind his back. While Dana also shares equally in the blame, there’s no way you can let Miguel off the hook on here. Not only was he knowingly being involved in a cheating affair but it was involving his own brother. I don’t blame Gabriel for not wanting anything to do with Miguel after that. Miguel mentions quite a bit how his family is quite fractured with his mother being an alchoholic and his father being a super corrupt business man, but Miguel is no different now. Then he rebounds with Xina afterwards or during. The timeline got a little tricky there. Either way one of them doesn’t live through this volume which will make Miguel’s decision pretty easy. It doesn’t make him a better character in the slightest though.

So that hurts the cast of heroes. Really there isn’t a hero to root for. Gabriel seems reasonable in his short comics that we see between issues but he’s not doing so well in the main ones either. If anything Miguel’s boss at Alchemax might be the best character. Miguel really doesn’t like him but the guy does his best to make sure people at the company are safe. At least he’s doing his job right? Doom is also very solid although I would still consider him to be a villain. He may be acting heroic now…but it’s Doom. He’ll show his true colors soon enough.

Miguel might be a disappointment but it doesn’t really hurt the actual comic. One thing I’ve always enjoyed about the Spider-Man comics is how there can be so many different plots moving all at once. The only other story where you tend to see that is with some of the classic X-Men comics. This also occurs in Spider-Man 2099. There is just so much happening in every issue. I always say the more the better. Why stick to one plot when you can have 5? The writing is solid here as well with a lot of interesting dialogue between the characters. The future world makes for a pretty unique backdrop as well. This future is definitely quite different from a lot of the others we’ve seen. It may be a bit on the corrupt side but it’s not nearly as crazy as some other timelines.

The art is solid. It’s got a very bold style so the panels really jump at you. The action scenes are solid and the comic as a whole is easy to read. The font is the right size and I definitely enjoyed this era of comic art. In general I’m not too hard to please in this area. So long as you’ve got striking colors and the proportions are right then I’d say you’re in pretty good shape. It’s important for a comic to have good art as well so you can just read it through.

Overall, It’s definitely fun seeing the 2099 era. During the crossover we see someone from 3999 which also looks interesting. I have a lot of questions on how the Goblin is the big force nowadays. I suppose if the heroes took him out they would have changed that world quite a bit. I already have questions for 2099 as it is like how all of the heroes got taken out of the picture. People still worship Thor and I presume he is alive somewhere in Asgard. With all of the comic events since then I doubt the 2099 timeline will ever come close to coming to pass in 616 but other Earths are fair game. The more possible futures the better because it’s fun to see how things could have been. If you’re up for a solid action/adventure title then I definitely recommend this one. The dynamic of having Miguel as the corporate leader now is bound to be fun and Venom’s definitely the biggest threat I’ve seen 2099 have to deal with.

Overall 7/10

Yoshi’s New Island Review


It’s time to look at a game that I conquered really quickly. The whole game was over in one day which makes sense because the game is only about 3-4 hours. It’s also extremely easy to the point where you won’t lose much at all. Even if you do lose you can get back to where you were at within a minute or two tops. The levels are short and since you have endless health as long as you get to the baby in time there’s not a whole lot for you to worry about. There are no big gimmicks to worry about either so half the time you can keep running and jumping.

The plot of the game is that the stork actually delivered Mario and Luigi to the wrong house. Yoshi and his clan must now get them to the right place. If I were the Yoshis I would definitely be a little upset at this. Seriously they have to do this again? Well, at least they have a lot of experience in doing so. They will have to get past Kamaek and all of his minions in order to do this though. The heroes can’t lower their guard and must press on at all costs!

The gameplay is your classic 2D platformer. You jump past enemies and obstacles to get to the goal. Along the way you will see a lot of collectibles and may even solve a few puzzles. You can eat enemies and turn them into eggs. The eggs you shoot are used to activate controls and things like that. I guess the game’s main gimmick would be that Yoshi can turn into several vehicles. This doesn’t happen a whole lot though and even seems to be optional at times. Those controls were a bit weaker so I’m definitely cool with this not being a regular occurrence. I feel like that would not have been a good idea for the game long term. Part of why this game succeeds is because it’s going back to basics. It’s basically a Mario game just with the ability to throw eggs. It is fun to throw the large ones as well and it’s all well thought out. I had no issue with the gameplay.

The bosses also have a lot of variety. The Kamek bosses tend to be similar but even those switch up the background elements which is nice. Changing up the bosses so much is what separates Nintendo platformers from others. The final boss is also intense with quite a lot of forms and even a plot twist I didn’t see coming. It’s probably the most impressive part of the game because it feels like this is a moment when the game decided to go further than expected. It also had more difficulty than the rest of the game since falling into the lava would instantly cause you to lose a life. I imagine you would have to restart all of the phases again but fortunately I didn’t lose during the climax.

The level designs are on point as well. The levels are pretty short and you’re still given a checkpoint during the game so it never feels like you’re going to lose a lot of progress. It may feel unnecessary since the game is pretty easy but it’s the kind of quality of life enhancement that I always like to see. It’s important to have this kind of thing because it’s just a lot more convenient for the player. Who actually wants to have to replay a large chunk of a game that they have already cleared? It helps you improve but since this game is going for a relaxing feel then it works out quite nicely I’d say. You can play a few levels before bed or just blast through the whole thing at once.

The soundtrack is definitely very different compared to most of the big Nintendo titles. It uses the Kazoo a lot and most of the tunes sound like they’re just complete parodies of the normal themes. I suppose they would all technically be considered remixes but it had to be a little self aware. The soundtrack is just very unique. It works well enough I suppose but does make the game feel like it’s aiming even younger than usual. It does support the game’s low difficulty level though. The graphics look fine. It’s not exactly Nintendo’s A game but I think it’s going for a retro look so it succeeds in that approach. I’d rather they go with traditional graphics though because Nintendo games can look really amazing when they try.

There is a decent amount of replay value to be found here though. Each level has a number of collectibles. You can grab the red coins, flowers, and even medals. The medals are RNG though which sounds annoying to me. Fortunately the game made it so that you don’t need to grab these to complete the game which I thought was a really good move. Things like that should always be optional if you ask me. That way you don’t feel like you were penalized for trying to pay the game your way. It is part of why I cleared the game so quickly because I didn’t need to worry about stopping. If you want to explore then that’s fine but it shouldn’t be mandatory. So the main game is about 3 hours and if you try for all collectibles you can probably stretch this to about 7 I’d say.

Overall, Yoshi’s New Island is a pretty fun game. It feels like a standard platformer. It’s true that this game doesn’t really do anything new nor does it try to shatter its own limits, but that’s fine. I still would feel like i got my money’s worth on this one. It’s not the kind of game that I can find a lot of fault with. The level designs are on point and while the story is the bare minimum, I’ll give the title props for the final boss and actually having dialogue between each world. They’re little touches but things that add up. This feels like more of a complete experience than the Squeak Squad game I played for example because of this. The game may be short but it feels fleshed out. I’d recommend this one if you like platformers.

Overall 7/10

Makai Senki Disgaea Review


It’s time to take a look at the anime adaption to a game I played pretty recently. This anime isn’t a straight adaption and has quite a bit of fun along the way. It’s certainly not a great show and mileage will very but I thought it was solid. It’s certainly entertaining and the cast is strong enough to hold their own here. With solid writing behind it, Disgaea is a show that is good to pass the time with and they do quite a bit with the 12 episodes they had. I’d definitely be game for the second title getting an anime someday as well.

The show starts with an angel trainee named Flonne showing up in the demon world to assassinate the King. She finds a boy who is asleep and wakes him up. It turns out that this is Prince Laharl and his father actually died by choking on some food. Laharl is now the demon king and Flonne decides to accompany him and prove that demons have feelings too. Laharl isn’t thrilled to have company but he won’t let this distract him from assuming command. The demons won’t follow Laharl until he possesses the legendary book which proves ownership and also gets back to his real castle. His “loyal” retainer Etna also arrives to come with him on the journey. Will these 3 really be able to get alone and is Flonne right that Laharl has the potential to be a good guy?

This is a main plot in the show that is actually played pretty seriously or at least relatively so for this title like in the game. The idea of demons being capable of feeling emotions and being heroic is quite foreign for a lot of characters. The demons themselves certainly don’t think it’s possible but at the same time they all act like regular people so you never find the idea to be all that outlandish. If you’re familiar with this kind of plot you’ll also be very willing to believe that it might happen as well. Flonne can be a little naive about it but she’s still on the right track here.

I’d say that the biggest difference here compared to the game is while the game was a blend of action and comedy, this show is going for full comedy. There are rarely any serious moments until the final episode. For the most part the show is actually going for a slice of life feel as the main character visit different areas and have a lot of stand alone adventures. There are plots that reach through the whole series in the background but they don’t really take center stage here for quite a while. So how much you enjoy the series will really come down to how funny you find it to be.

As I mentioned earlier I thought it was pretty entertaining. The dynamic between the three main characters is a solid one. Laharl definitely takes everything pretty personally so he’s always fighting with the other two. Etna is openly antagonistic with Laharl and is constantly trying to get him assassinated which is a fun subplot. Then you have Flonne who keeps talking about love and forgetting that the mere mention of the word ends up weakening Laharl considerably. This also means that Laharl is rarely able to go all out in a fight. It might be for the best as he is clearly one of the strongest characters in the series and would end most fights really quick.

He’s definitely a solid lead character. Laharl’s design is certainly memorable and he would make for a really good overlord. The guy knows how to run a kingdom even if he acts like a kid a lot. The most memorable part of his character is easily his laugh though. It’s brilliant and I dare say it’s the best laugh in media. It’s just epic and the shows even ends off with this laugh. That’s when you know that the laugh itself has hit the big time. You just can’t watch this show without giving it some credit.

Etna is a fun side character to have around as well. I do think she looked a bit weaker than I expected at times though. If she really wants to be the overlord then she is going to need to hit the gym quite a bit if she wants to compete. As it stands right now she is nowhere near strong enough to become the leader that everyone will end up following. It’s another reason why the sequel needs an adaption because she got much more powerful in that title. She may be constantly trying to destroy Laharl but she’s still someone he can count on in the meantime. It may seem like a contradiction but that’s a crucial part of her character. Logic is flipped with demons so the fact that Etna wants to murder Laharl is why he wants her by his side. The show also has a nice gag with this when someone tries to take some demons hostage. As if that would work on Lahalr.

Flonne is definitely the nicest character in the series and always trying to convert the characters around her. She may not always live up to her standards such as accepting the Prinnies carrying the heroes around for a while even when told that she should probably get off to help them out. Flonne has her limits but at the end of the day she tries her best to make the right move. Laharl doesn’t make things easy for her though by doing things like stranding her in the desert and such. Flonne always takes on each new challenge with a smile. I would argue that she had no reason to accept such a punishment in the final episode of the show but heroic sacrifice is the whole idea of her character.

Then we’ve got the Team Rocket of the series which is Gordon, Jennifer, and Thursday. As the protector of Earth Gordon is pretty full of himself but he really can’t fight at all. I like the team because the camp works quite well in this setting. I would have liked Gordon to have looked a bit better against Curtis though. I think the fact that the show uses them as a full Team Rocket blasting off again approach weakens their characters a bit but they still work well enough. Similarly Kurtis doesn’t appear nearly as much here. He was one of the best characters in the game but I couldn’t rank him quite as high up here as a result. Still, he is fun to have around.

Then you have one of the standout characters, The Dark Adonis. The show pretty much spoils his twist early on but I suppose they thought people might find it obvious anyway. Now this guy is a show stealer. He’s always around with a cool line and shows up whenever the heroes are in trouble. Unlike Laharl he doesn’t mind being openly heroic although that doesn’t mean he will always do the right thing. The guy is as chaotic as can be and just does whatever he feels like. He is not someone you can count on. Even if he is usually portrayed as more of a good guy the fact that you are never sure means he is not the guy you want to absolutely have in your corner. You want someone that you know will have your back right?

Then you’ve got the Angels. Vulcanus gets a big role and is one of the main villains here. The guy can’t fight much though so he focuses on summoning demons to help him out. That definitely means you won’t really be seeing him as a threat here. The tougher angel is Lamington who is also a villain. The guy may try to justify his actions later on but there’s just no way he can. At the end of the day his decision was to try and murder a bunch of people to answer the question of if love was real or not. The guy does a lot of back pedaling. Laharl doesn’t buy it and neither do I. If anything Lamington seems to get off really easy by the end of the series. If only Laharl could have acted a little quicker.

While parts of the ending feel a bit forced due to one character making a terrible move, the show still manages to have a pretty satisfying conclusion by the end of it. The ending is definitely close to ideal if you ask me with the final twist being excellent. The ending could have easily swung the wrong way if you left out the final scene because that is critical. It just provides the closure we need for such an adventure.

The animation for the show isn’t all that good. I liked the art and the character model style though. The character designs look like they’re out of the show but when they start moving that’s when things fall apart. It’s not very consistent and a lot of shortcuts are taken. We maybe get 3-4 very solid animation scenes throughout the whole series. It’s rare to see so when the scenes pop up it’s pretty nice to see. It feels like the show had a very low budget and perhaps that’s why it decided to go for the comedy angle. That takes up less budget than if you decided to go full action. The soundtrack is certainly good and nostalgic though. It grabs all of the classic themes from the video game which work really well with all of the scenes. The game did a masterful job with all the tunes.

While there’s definitely lots of room for a sequel the show stands up well on its own so you don’t feel like there needed to be a second season. I imagine it would have gone more into some of the plots here like Laharl’s fake sister. At the end of the day that plot didn’t appear as much and goes about how you would expect. I have to say Laharl absolutely did get punked there though. It happens to him a few times though so it’s nothing new for the overlord. He’ll only improve from here though. I should also quickly mention that the Prinny makes for pretty fun creatures. Their plot is a little sad if you think about it, but they really are nice followers. They put up with a lot and their whole purpose is to support an overlord and his army of demons who don’t actually care for them in return. The idea is that they’re working towards their salvation in the end though so that’s probably what gets them going. The world has quite a few unique rules and the show lays them out nicely.

Overall, Disgaea is a solid story. If you could only choose one way to experience this series then you should do it with the games. The game does a much better job of telling the story. Still, if you want to see it in another way then going with the show is not a bad idea. The show is still a lot of fun. It may add a lot of gags and extra stories but at the end of the day it’s still relatively close to the main game’s plot. The creative liberties help you to experience things in a fresh way which is not a bad idea. It’s only 12 episodes too so you’ll definitely be blasting through it and whenever you see a critical story moment from the games the show does its best to adapt it sometimes even word for word. I definitely need to go and get Disgaea 3 at some point even if it will be with whole new characters.

Overall 7/10

Sonic Boom: Fire & Ice Review


This game has been waiting its turn for a very long time at this point. Well, I finally took the plunge and got it. Surprisingly the game doesn’t beat the originals though. Mainly this is due to the length being a lot shorter and the plot not being as interesting. I beat this game in around 2.5 hours compared to the Wii U one which took 7 and the 3DS original which I played for 14 hours although the story was more in line with 7. This one seems like they had to rush it out because otherwise I do feel like a lot of effort was put into it. There are a good amount of cutscenes and things of that nature.

The plot of the game is that Eggman is trying to build the Eggbot racers that can be even faster than Sonic. To this end he builds a robot that can attract the rare kind of metal he needs. The bot tries his best but Sonic and friends prove to be too much for him. Unfortunately this makes Eggman turn on him as well. The bot really wants to prove himself to Eggman so he’s going to continue to try and grab the metals. Meanwhile Sonic and friends are trying to stop the elemental geysers being produced as part of this and are forced to travel the globe. Can they save the planet from ecological disaster?

So there isn’t really much of a story here. Still, it’s very nostalgic to see the ole Sonic Boom cast once more. I did greatly enjoy the show and felt like it should have gotten another season. The cutscenes are really solid to the point where the cutscenes look like they could have been from the actual show. This is the level of detail I like to see and shows this was not some simple cash in. A real effort was made here and I definitely appreciate that. They should have found a way to squeeze Shadow into the story though. I think that would have been a really good idea to raise the stakes. We do get a fun climax though where Eggman is actually forced to ask Sonic for help. Sonic and Eggman is the big team up we’ve been waiting for so that was definitely pretty hype.

The gameplay is a 2D platformer like most Sonic games. You navigate your way through obstacles and grab collectibles as you make it to the goal. The new wrinkle to this game is that you now have the ability to use fire and ice thanks to the ecological phenomenons going on around the world. The fire ability allows you to melt ice while the ice power lets you freeze water. They’re fun little abilities. I wouldn’t say they change the gameplay experience all that much so it’s a pretty harmless gimmick which I can definitely roll with. This is the kind of experimentation that I’d say works rather well.

As I mentioned though, the game is really short. At a little over 2 hours that’s just not a whole lot of time. It has more replay value than Kirby though as each world has several bonus levels as opposed to just one. It’s part of why the game is so short though as you just don’t need to play most of the levels. That should add a good amount of play time in. Then you’ve also got the bonus racing mode where you can even play as an Egg bot. You use the gems you collect to buy more suits so that’s pretty fun. There are also 3 upgrades as well. It’ll probably take you a while to buy them all though. There are 6 upgrades and completing the game just gave me enough money to buy 1. Buying all 6 would definitely be difficult but maybe the bonus levels have more gems than the normal ones.

I already talked about how great the graphics are so I don’t need to go on that for very long. The in-game graphics are just as solid. There are a few different playable characters who all have their own strengths and abilities which is nice for variety. The soundtrack is less memorable though and in general you’ll probably forget it as soon as you finish the playthrough. I would have liked some remixed tracks or something to spice it up. There aren’t a lot of boss battles either which could be the reason. Surprisingly it would seem like not every world had a boss unless some of the bosses are optional.

The boss fights themselves are pretty fun although most of them play in a very similar way. I’d say that it’s just the gameplay not being able to change things up much but that’s not really true. I think there’s more they could have done with it. Each boss battle has 2 phases. One phase you use Sonic to home attack the enemy while the other has your partner use their signature skill. Since all of the partners are different that part is always unique but Sonic is the one where his gameplay is exactly the same all the time. Switching that one up a bit would definitely have gone a long way if you ask me. Still, I’ll give the game props for the tag system. I thought that was pretty fun.

Overall, Sonic Boom: Fire & Ice is a worthy sequel to the original Sonic Boom. that being said, I wouldn’t say it was particularly noteworthy or knocking it out of the park either. It’s a fun game that will keep you busy until you complete it. Afterwards even with the replay value you won’t have much to do though so this is definitely the kind of game you just playthrough once and keep it moving. If you like platformers then I recommend checking this one out. The cutscenes help make the game feel a little more special as well. A little more length would have been nice but I’ll take what we can get. Hopefully we get a new Sonic game soon because I miss that series.

Overall 7/10

Mother 2: Giygas Strikes Back Review


It’s time to look at an Earthbound manga from a while back. Of course this one didn’t come to America so it’s under the original name of Mother. The games always looked pretty fun and based on the story here I can definitely see why that’s the case. It’s a very surreal adventure that ultimately doesn’t give you all of the answers. A lot of the quest remains a mystery even by the end and that’s all right with me. It definitely allows for a sequel pretty nicely but can also wraps up well like this.

The adventure starts with Ness and his dog enjoying a normal day when Porky shows up. Porky’s friend has fallen in a ditch so he needs Ness to help. Ness is reluctant since Porky isn’t exactly known as a nice guy but Ness’ Mom tells him to go and help. Ness frees the friend but falls in during the process which of course leads Porky to run off and ditch the hero. Aliens possess Ness’ dog and tell the kid upon waking up that he must save the world and stop Giygas. Ness is ready to do so, but doesn’t have any powers so he wonders if he can really pull this off.

This manga definitely feels quite retro with how the art looks like something out of a Sunday newspaper comic. It’s pretty nice to see and you should be blasting through all of the pages with ease. It’s hard to place the faces at times but you’ll definitely recall them from various characters if you used to read a lot of comics back in the day. I definitely like the art style. It works well for what this story is going for as it gives you that Tintin adventure feel. The characters are all drawn well so you know them from the video games and the action scenes are handled well too. This all helps for adapting the stranger scenes in the series as well.

The cast may be on the small side but there are lots of supporting characters running around. Ness definitely makes for a pretty solid main character and it’s cool to see his trusty bat. He uses it to great effect when the villains show up. He’s definitely the leader of the team. He has that subplot about feeling like he isn’t strong enough to be on the team but gradually gets past that and even learns PK abilities of his own. He is definitely the best member of the heroes and a solid all around character. It’s part of why I want a new cinematic Super Smash Bros story someday. There’s a whole lot you could do with all of the characters actually talking and getting to use their experience from the main games.

Jeff isn’t really my kind of character but he’s a decent supporting one. He is just a little too timid the whole time. He does help out for fights though and even gets his own chapters so in a way he is the only other character who becomes a main character at one point. Then you have Paula who seems to have the highest amount of raw power. Of course the issue with PK abilities is that they completely drain you which leaves you vulnerable to attack from all sides. It’s a big drawback but considering how useful the PK abilities are it’s still useful to have them in the end. Otherwise the monsters would just be too overwhelming.

Ness’ Dad gets a lot of hype here. As I mentioned, he just seems to know things. It’s one of those eery elements of the series but for once it’s actually a good thing for the heroes. There’s no time to question how he knows these things and the knowledge does help the heroes out quite a bit as the series goes on. Without these tidbits they would really be in some serious trouble. Then you’ve got the federal agents who are on the case but don’t seem to know about the alien factor. It’s interesting though because the aliens are even public knowledge through books at the library. Maybe it’s one of those things were some people believe them and some do not.

As I said, this series has a lot of mysteries and is intentionally vague. It’s part of the charm. At the same time, there’s not a whole lot more to say about the series. It’s over very quick and is only around a volume long. There are a lot of mini adventures the heroes have on their way to the goal and they’re all pretty solid. The monster that forces you to puke just by being near it is certainly unique although I wouldn’t say that enemy landed in quite the same way as the other big obstacles the heroes had to face off against. One of the better obstacles was probably when the heroes had to break into a corrupt church and fight it out. It was one of the first big enemy forces that Ness had to deal with. There was also an interesting inn that felt like something out of the Twilight Zone. When you enter there’s no guarantee that you can leave. It’s all linked and takes you to different dimensions and things like that. Definitely not something you want to mess with.

Overall, At this rate Earthbound will never get a true remake over here but it would definitely be cool if it did. This would also be a fun volume to bring to America. It’s a complete story from beginning to ending that you can understand whether you’re a fan of the series or a newcomer. I haven’t read a manga with this kind of art style before either so that was nice and unique. Personally I thought it fit rather well with what the story was trying to tell. I’d say this is the definition of a solid manga. It hits all the right notes and while it may end very quickly, you still feel like you got to have a good amount of adventures.

Overall 7/10

The Legend of the Lone Ranger Review


It’s time to look at another adaption of the Lone Ranger. Unfortunately this movie was not good. In fact, I’d say it was a bad movie. I’ve certainly seen much worse and I wouldn’t say it’s terrible or anything like that but it’s just not that engaging, interesting, or fun. It really doesn’t do much to make you think of the Lone Ranger as a solid franchise or anything like that. Ultimately it just drives you away from the franchise entirely. Maybe someday they will make a good Lone Ranger film but perhaps the series just doesn’t translate well into cinema without mixing up the plot a bit. Throw in some sci-fi or something and that could help.

The movie has a whole lot of time jumps and origin stories thrown in. It starts off by showing us John as a kid though. His parents get murdered so he heads with Tonto into town. Another relative of John’s shows up though and takes him back to civilization. John then meets up with his brother and the rest of the Rangers. They’re betrayed by one of their own though and they all get slaughtered except for John who is saved by Tonto. John once again gets to be a part of the tribe and now he is determined to avenge his brother and the rangers by taking down the leader of the villains, Butch. Tonto agrees to come along so now the Lone Ranger won’t be alone this time. The two of them set off for an adventure filled with action and hype.

Right away one problem with the film is that John effectively has two origins/sob stories here. Why do you gotta murder his parents which causes him to join the tribe and then murder his brother and the rangers later on? It seems to be like they did this to give John a reason to go back to the tribe but why take him away from them in the first place? Didn’t really make a whole lot of sense to me and if anything it just drags on the film quite a bit. You really did not need to go down this route and if the film had just avoided that then I believe it would have had better pacing. There’s not a lot that would have saved the film from its next flaw though.

It’s just rather boring. It’s hard to find any really great characters here and the plot is as slow as molasses. It takes eons for anything to happen in this film to the point where you’re tired out by the climax. Considering that this is a wild west film where everyone is corrupt, there aren’t a ton of gunfights either. One of the longest action scenes is when John is on a wagon that is attacked by wagons. The other characters try to shoot at the bandits. What does John do? Nothing. He just stays seated until the others are bumped off at which point he goes to the front and surrenders. That’s a great way to ensure you survive of course but it’s not the kind of action you expect from the hero of the story. I had to do a double take on that because I was absolutely not expecting this. I suppose the Ranger does what he wants though.

The only character I’ll give major props to was Tonto. He was a very loyal friend who had John’s back at every turn. He’s someone you can count on and I appreciate the fact that he was always there. He may not have been a terrific fighter or anything like that but loyalty is ultimately worth more than skill. Tonto showed that John didn’t have to do everything on his own and that’s a good thing because John was not ready to handle this. I do like the mask though. It may not be a very inspired costume but it’s definitely an iconic one at this point. Who knew that putting on a mask could do so much to make you a hero right?

As for Butch, he’s your classic villain in a wild west setting like this. He wants to be rich and cause chaos. Taking out the President will certainly achieve both objectives. This guy has enough men to launch an attack on pretty much any location that he pleases. There’s really nothing to him beyond that. He’s just another guy for John to eventually mow down once he gets past all of the guards. The President was pretty fun too. I’m always up for getting the President involved. I would have liked to have seen him really mix it up with the villains though like something out of White House Down. That would have been a blast even if it would have maybe gone against the tone of the film a bit.

In general I’m not a big fan of wild west films but I’m sure you can do them well if you really try. We needed more humorous scenes at least like the one where the ranger talks about how it’s not the bullet that destroys you but the fall. Then he is promptly destroyed by a bullet and was at ground level so there is no fall to be had. It’s one of those visual irony scenes that works pretty well because of the timing. I mean, it may be tragic in part but I’m pretty sure this was played as a funny moment or at least the movie knew that it was being ironic. With more writing like that and a focused plot this film could have been good. It’s not even like it made any super big mistakes.

The movie just comes across as rather boring which is something that you never want to be. The last thing a movie wants to be known for is not being engaging. The songs this film had are pretty uninspired and it doesn’t sound like the singer was really into it either. That doesn’t help. Then you’ve got some scenes that go on for quite a long while like John trying to get used to the horse or getting knocked out yet again and having to be nursed back to health. The movie will probably be more engaging if you’re really into nature and just like seeing the backgrounds but for me I need to be having a lot of activity on screen.

Overall, The Legend of the Lone Ranger is a film that just didn’t work out. It forgot to actually include any thrills along with the plot. The backgrounds get very repetitive and the old setting doesn’t work either. The writing isn’t particularly impressive nor is the cast very memorable. The Lone Ranger may be a decent concept but this film definitely didn’t show me any of that. Don’t get me wrong, this still beats the newer Lone Ranger film but that’s really not saying a whole lot at all. I’m confident that the next Lone Ranger film will be able to beat this one. It has to….right?

Overall 4/10

Tangled Review


It’s time to look at a pretty big Disney film from back in the day. Tangled may not have soared to quite the same heights as Frozen but it still made a name for itself in its own right. The tale of Rapunzel is definitely a classic to be sure so it’s nice to see a full fledged adaption. The movie has solid songs, strong writing, and pretty good animation so it’s a solid all around package. I’m definitely in the camp that says Frozen still wins the rivalry between the two but Tangled is certainly a solid film that doesn’t back down to anyone.

The movie starts by showing us the origin of Rapunzel. Her mother was gravely ill so the kingdom used the legendary flower to restore her health. This resulted in Rapunzel being born with incredible abilities. Her hair has the ability to heal injuries and even to dial a person’s age back. It must be used regularly though as it can only stall the age from occurring for so long. A lady named Gothel kidnaps Rapunzel one day and hides her in a tower not too far away from town. I do question to an extent how the kingdom never found her but realistically I suppose it is a long journey and you can’t catch everyone. Rapunzel grows up for many years trapped in the castle with Gothel who has tricked her into thinking that they are mother and daughter. One day a thief named Flynn tries to hide in the tower to avoid getting caught by the military and is promptly knocked out by Rapunzel. Since Gothel will never let Rapunzel go, the heroine has decided to force Flynn to escort her to the annual party in the kingdom. Flynn doesn’t want to do this but it’s not like he has much of a choice. Gothel will have to try and tear these two apart while keeping the facade up but it will be difficult.

You’ll recognize most of the usual story beats. The stories are all pretty popular so the goal is always to just execute the ideas well and I’d say that Tangled succeeds in this mission. As always there are a good amount of songs and the film is always doing something interesting visually so that you have something to watch while the songs are going on. That’s always low key been something Disney does way better than everyone else. Part of the fun in the live action Aladdin film was how many different special effects they could throw at you in a single song. You gotta admit, a lot of films don’t really go the extra mile there. There’s also so much you could do with Rapunzel’s hair that it would be a shame to miss the opportunity.

Rapunzel is a solid heroine. I like how independent she is and the fact that she knows self defense. She did actually take Flynn down for the count when he first appeared rather than panicking or anything of the sort. She also hatched a good plan and made herself a quality deal. Rapunzel’s hair having actual super powers is another feather in her cap so to speak. I suppose her powers merit more comparisons with Elsa and they are fairly close in how cool each character is. Rapunzel gets tricked perhaps 1 too many times but ultimately she makes the right move. I do have to question how she was taken out near the end of the film but I’ll assume it was a cheap attack.

Then we have her partner Flynn who is solid and gives us a lot of the comedic wit in the story. He’s certainly no hero when the film starts as he actively robs the capital. His overconfidence is also what leads him to get caught as he could have just stolen the crown but naturally had to make sure everyone knew he did it. Villains striving to get the credit they think they deserve is definitely nothing new and often sabotages them just as much as the heroes. He gets a solid character arc with Rapunzel though and it’s handled pretty well. One thing that will always elevate a film is good banter and this one certainly had that.

Gothel works as a solid villain. She may be a bit on the obvious side at times with how she doesn’t even pretend to be a nice mother to Rapunzel. I’m not sure what her rationale is, but it’s not unrealistic. I wouldn’t have minded a more nuanced take on her character but I think the film didn’t want to take a chance on her becoming sympathetic. At her core, Gothel is a petty thief who literally kidnapped a baby so that’s the end of that. She also earns extra points for actually stabbing someone. Gothel’s one of the more serious Disney villains we’ve seen. Maximus is the main animal character here and he’s definitely a lot of fun. The horse is incredibly determined to complete his mission of tracking down Flynn and you have to give him some major respect for following the thief for as long as he did. Maximus does a whole lot to complete this task and it’s really impressive. He was definitely a scene stealer if you ask me and the best character in the film. You just can’t top this guy.

With good writing and animation to back this film up it was definitely bound to be as good as it was. There’s really no weakpoints to the story and I would consider it to be one of Disney’s better ones. One of these days I ought to write an editorial ranking them all but there have been so many Disney princess stories that I’ll need to make sure I have them all straight. I’m still waiting for a big crossover film someday. They’d probably have to stick to adding maybe 6-10 in order to keep the story focused but I’d definitely be game for that.

Overall, Tangled is definitely a quality film and one worth watching. As always Disney has constructed a solid cast around Rapunzel and the film is enhanced by the solid song selection and good graphics. This is a nice story from start to finish with a good focus on the plot and solid pacing. Rapunzel herself may come across as a little slow on the uptake at times but since she has grown up in a super limited environment by a character who is known to be cunning then it does make a certain amount of sense. You can only do so much when put into a position like that. I’d definitely be up for a full sequel someday. There’s definitely more that you could do with this franchise.

Overall 7/10