Tenet Review


Tenet is a film that certainly got a lot of hype before it came out. You really would see it just about everywhere and the trailer promised to bring in quite a lot of concepts. Tenet definitely delivers on bringing in an intricate experience. While I would say the film itself may end up getting lost in its own concepts, it makes for a pretty solid film that keeps up with Nolan’s previous adventures.

The movie starts with the main character in a pretty tough mission and unfortunately he isn’t able to get out in time. He’s captured by the villains and his whole team is murdered. He manages not to cave in when they start torturing him though and tries to eat his cyanide pill, only it was a fake. He wakes up back in a hospital where he is recruited into a global secret organization known as Tenet. They use technology from the future to keep the present in safe hands. Right now, a force is threatening to unleash World War III using this technology. The only lead is a man named Sator so our hero is going to have to find out what is going on by learning about him.

There’s a lot going on here right from the start. There are also a lot of plot twists and new developments of course along with time loops so you do want to keep track of things. The main concept here is the introduction of the “Inverted” premise. For example, an inverted bullet is one that not been fired yet, but it still exists anyway so you can fire it. Essentially you are reversing cause and effect.

As a quick aside, I always thought that would be a really useful power. In Fate, Lancer’s Gae Bulg has this ability and yet it has never worked a single time in every Fate media I’ve seen. It’s a shame because there’s a lot of potential there. Back to Tenet though, it rarely seems to work here either so maybe reversing these things isn’t as effective as I thought it would be? It’s interesting to see the bullet holes before the bullet appears and things like that though. An inverted nuke could even destroy the past according to a character in the film.

Mainly all of this works due to time loops. Tenet follows the time travel theory I like where you can always go to the past and change things as opposed to it being stuck by destiny. In a sense all timelines run at the same time so when you change it you probably end up creating another verse but to the characters here there is only one base universe. Due to that, in a way they will keep on reliving the same days for all of eternity with no end but each self only experiences it once.

I like time travel so these things are always pretty interesting. That said, at times it does feel like Tenet is trying to hard to throw in a bunch of new elements that it doesn’t actually consider how they would all work together and gets lost in its own experience. For example, take the Inverted humans. (Yes, humans can go inverted as well) We are shown that they can create body doubles by time leaping more than once and can invert at will. At one point the hero is fighting one agent and every time he comes close to winning the guy would rewind time a bit to try different tactics. No matter what he tried, the hero would keep countering but with unlimited retries the guy would eventually find a good option.

How can a normal human beat them? At the end of the film we have a chaotic battle where there are 4 sets of teams fighting, two inverted and two normals. The normals are holding their own though and that’s hard to buy considering all of the advantages that the inverted ones have. It’s hard for me to see how they would lose. If you take this a step further, you also don’t see how the future team can possibly lose since they started this and have the full glimpse into the past. Keep in mind that the hero is absolutely essential to crushing the villains and he wouldn’t have been around for the first loop.

That gets you into a debate on time loops itself though. For a time travel film that’s why you can typically protect yourself from official plot holes. If something doesn’t make sense, you can say that it’s just because it hasn’t been explained to the protagonist but for another character it would make sense. Time loops aren’t meant to make a lot of sense either because somehow they started without an entrance point and in theory there should be no way to end it or it would have already ended unless you have a specific point of entry. So I wouldn’t say any of these things are plot holes, but more like logical inconsistencies where I would argue the heroes never would have stood a chance. If you ask me, the inverted humans should have just been a little nerfed. Take away their ability to rewind time at will and I think that solves everything.

Back to the film, while the story and time travel is a major part there’s still other things to talk about. For starters, the writing is pretty solid here. You couldn’t even attempt to do such a grand plot without good writing and this film pulls it off pretty well. From the start you’re definitely interested in what is going on. I would actually say the first half beats the second half in that regard. I liked the mysteries going on as the hero tries to find things out. Their “Mission Impossible” on breaking into a building and also breaking into the safe later on were a lot of fun.

The movie has strong dialogue throughout and partnering that up with these stealth missions worked really well. In a way you’re even more invested in these moments since the poor hero is really thrown into a rather strange situation. While the climax has a ton of action, with all of the time looping going on you don’t feel the same amount of tension since you can always redo it if things go wrong. It made for some nice visuals but it’s a bit of an emptier climax than you would expect.

The actual ending of the film is quite excellent though. We get a great final conversation between two great characters and one sub par guy who always follows rules even when they’re awful before cutting to the “present” for one last great scene of closure. It ties back to another scene really well and delivers an excellent final line for the hero. I was definitely quite pleased with the ending that’s for sure.

One plot I didn’t really care for was with Kat and Sator though. Sator’s the main villain here who is also an abusive husband who has his wife Kat trapped in a relationship she can’t get out of. Part of the drama here is that she is hoping the hero can get her out of this but he can’t get rid of Sator directly without causing more trouble. I wouldn’t say Sator ends up being even a remotely decent villain. He certainly knows how to describe the violent ways he ends his enemies but that’s about it. The guy can’t fight for beans and is only in such a powerful position because he lucked onto a great connection with future tech. Kat’s plot is definitely quite tragic so you’re rooting for her to get out of this, but it’s not the kind of tragic element you really needed in this film. The plot comes full circle and does tie in so it’s not extra baggage or anything but I would have just substituted it with something else. Their scenes tend to be the weakest ones in the film.

Tenet is at its best when the main character’s partner Neil is around. I liked this guy from the start. He’s quick on the uptake so no matter how crazy things sound, he wraps his head around it. He’s not constantly being shocked at everything or panicking. He’s just ready to get the job done no matter how dangerous it gets. He was easily my favorite character in the film and the hero should definitely be glad he was around.

The hero is also solid. In case you haven’t noticed by now, he never shares his name in the film which is why I haven’t said it. It’s an interesting approach, almost like a video game since you can make his name out to be anything. He gets the job done and is always ready to make the right call which is also like something out of a game. As a result I could certainly say he’s an ideal lead and someone you can count on as well. Teaming up with Neil, the two of them could clear any mission here.

Overall, Tenet is definitely a solid film. I can see how the plot could make this a trickier watch but films that go for deep/ambitious stories end up being really well done when executed well. Sometimes it doesn’t work out so well like the Godzilla trilogy or the final Iron-Man anime film which went for deep themes but it felt more on the empty side. This one may try at times to get things a little too entangled but I did like the core concepts introduced here. As long as you like a well written mystery/thriller then you’ll like this one. There’s also one theme that plays many times during the film which is quite catchy. It has a nice ominous feel to it. If the film starts to get too crazy, don’t overthink it and focus on the main crisis at play here of stopping WWIII. If we do get a sequel that would definitely be pretty interesting but in a sense I think the loop would need to be broken to get some more tension in here unless you have the sequel take place far enough in the loop where we’re not sure of how it ends.

Overall 7/10

A Slight Case of Murder Review


Whenever you have a film about a mobster trying to go legit it tends to be quite fun. This one is definitely no exception as things get quite tricky for Remy as he tries to do things the right way. The dialogue is quick and snappy with a lot of tight pacing throughout. Those are all the hallmarks of a good gem in the rough and this movie doesn’t disappoint. You may not have heard of it before watching, but you won’t forget about it afterwards.

The movie starts with the era of Prohibition ending. People are throwing parties and drinking as much as they can to celebrate. The only people not happy are Remy and his cronies since they had made a ton of money selling beer on the black market. They were the only game in town so everyone had to buy from them. Now that it’s legal again that ends their racket. Remy has decided to go straight though. He’s convinced that people will still buy his beer so he turns his headquarters into an official brewery. Unfortunately nobody wants to buy from them though since Remy’s beer is the absolute worst. He doesn’t realize how bad it tastes though. The worst part is that he is flat broke. Will he be able to earn enough money before the government takes his home away?

There’s certainly a lot of tension for Remy here since any day now he will be out of business. The bank certainly doesn’t hold back when they are coming to take their funds. They won’t listen to any talk about extensions or things like that. They just want their money and they want it right away. Naturally there’s some temptation to go back to his crooked ways as well so this is something he’s trying really hard not to do.

A fun part of the film is how into it his wife Nora gets. She really transitions into a formal housewife right away. Occasionally she slips back into more casual terms when talking though but it’s hard to keep up the act 100% at first. The mobsters are less thrilled about this to be sure but they keep on following orders as needed. They also try to help with getting the money and everything. Sometimes it works and sometimes it just makes things even tougher so it always depends.

The movie’s humor tends to be on point though. The jokes move at a rapid pace to the point where old jokes can end up turning into new ones as the film goes on. A lot of the time you can see some of the jokes coming as the characters have misunderstandings but the execution is always on point so it works out. Each character is good at talking fast and subtly insulting the others without it being too obvious. It’s certainly a talent and a pretty good one to have at that.

I should mention there’s also another plot going on here. Remy’s daughter Mary is engaged to someone and she wants him to finally meet her folks. What he didn’t tell her is that he has become a state trooper which is naturally not an occupation that Remy is a huge fan of. This leads to a lot of drama between them. Remy’s got a pretty tough personality so he easily walks all over that guy. Even this plot is used to contribute to the ending of the film but as a whole also serves to keep the movie nice and packed with a bundle of plots.

We also can’t forget the kid. Remy has a tradition where he takes one of the kids from the orphanage over to his home for the summer. It’s surprisingly a really nice thing of Remy to do so even when he was a crook at least the guy did give back to the community. This time he ends up picking the absolute worst kid at the orphanage and this guy is naturally going to cause trouble. He smokes, drinks, and in general has a bad attitude the whole time. Fortunately Remy’s group are used to dealing with tricky characters. In particular the main minion, Mike always ends up having the upper hand with the kid.

He did surprisingly well in fact. Usually the kid gets away with absolutely everything but here Mike was always on him in an instant. That’s definitely what I like to see here since it can be annoying to see a kid just wrecking everything. Here that never happens and the kid even helps out a bit even if it wasn’t his intention. With how the gang was helping to correct his spoiled attitude maybe he will even be a better kid when he eventually makes it back to the orphanage.

What really helps this film maintain its status as a great film is how well written the characters are. For example, Remy makes a lot of mistakes but he is still a pretty cunning guy who is always ready for what comes next. With people constantly throwing new twists and wrinkles at him the guy still comes up with new plans on the spot. Nothing can slow him down. When he ends up having to think of a way to get around dead bodies, loads of cash, and a state trooper he is able to conquer each obstacle. It’s easy to see why he became the leader of the mob.

Overall, A Slight Case of Murder is a great film that I would definitely recommend. At the same time it’s a fairly simple movie so there’s not a whole lot to say. At its core it’s a comedy where everything always happens in a rather extreme way so Remy is kept on the edge the whole time. The writing is on point and the movie is really over in a flash. The sheer high tempo of the jokes and scenes can be overwhelming if this isn’t your genre of comedy but I would definitely say to give it a shot and see what you think. I’m confident you’ll leave with a satisfied experience.

Overall 8/10

Yooka Laylee and the Impossible Lair Review


Yooka Laylee may not be a big series yet but you’re always guaranteed to have a good time with the sound effects in each title. At this point it’s just hard to forget them even if the sounds are really just nonsense that’s repeated a lot. It shows what good sound direction can really go for you right? The game is pretty fun and also has a cool concept with the whole lair aspect.

Basically, Chief B is back once more to reign terror on everyone who opposes him. He has defeated the Bee squadron and taken over the whole kingdom. The queen is forced to call in Yooka & Laylee to take this guy down. Everyone knows where his lair is so the heroes can attack right away bus his fortress is guarded extremely well. The queen feels it would be best if we go and find the royal guard members first. There are 48 bee members in the game so you can have a maximum shield of 48 hits. Each bee you save is another hit you can endure so you can see how these guys would be really handy.

The gameplay is that of a 2D platformer. You can use a sort of spin dash to barrel into enemies and also to cross some of the larger chasms. You can spin attack enemies if they get too close or to stay in the air for an extra second. Due to this, you have a whole lot of aerial mobility which is always good. Each level has 5 golden coins which are also helpful since they’re how you take down the various paywalls scattered across the world which hide extra bees and levels behind them. Make sure you grab a lot since you will want to have at least 100/200 of the coins in the game. This will ensure you can max out your shield.

As I mentioned, part of the fun is that you can try to tackle the level without any shields but I can safely say that this is incredibly difficult. The odds of pulling it off are really not in your favor. Even the best of players will not breeze through it, but of course you will get a lot of satisfaction for pulling it off. Surprisingly there is no trophy for doing this so even the developers may have felt that it was too steep a challenge. The level itself is over 20 minutes so it would certainly be rough to lose near the end since there are no checkpoints either.

I did give it a shot but without bees the best I would make it was around 5% into the level. Now that I’ve cleared the game I’m confident I could probably bump that up to at least 10% but beating all of it still does sound pretty impossible. The game throws every kind of obstacle and challenge at you so you’d need to play basically perfect to pull it off. It would truly be one of the most impressive showings that I have ever seen. Number 1 would probably be some kind of speed run but I’m not really sure which one I would choose for that title.

There’s a good amount of content here. The game will certainly last you over 10 hours. There are 20 main levels in the game plus the lair. Each level has a second level you can play by reversing it so effectively there are 40 levels. When you’re not having fun in the stages you can also investigate the hub world to find special items, and extra bees. It’s a very immersive hub world where you are actively reshaping the levels and changing things so that’s pretty cool.

Now, I do think the game is a little too intentionally harsh on finding the items scattered around. There are 69 potions in the game and they can be anywhere on the hub world. By anywhere, I mean you can find some by randomly ground pounding during the level. I think this is a bit much because it takes forever to do that so without a walkthrough or something, you’re probably not going to be able to get all of them. Not unless you want to waste a few hours trying every spot you can think of.

I also wasn’t a huge of how you have to grab so many coins to make it through the paywalls. Mandatory collectibles are still something I’ve never been a fan of. I feel like it defeats the entire purpose of a collectible if you have to locate it no matter what instead of just being able to relax and enjoy the level. You’ll see what a big difference it is to be able to just blast through a level once you have enough coins to clear the game. They finish so much quicker since you don’t have to check out every passageway.

As for the graphics, I would say they look very good here. The character models are solid with the levels being nice and bright. It all pops out at you well enough. I can’t say I particularly remember any of the tracks though so I wouldn’t call them very impressive. They do the job but that’s about it. In general that’s why I would say this is a fairly standard platformer. It’s fun and will last you for a while but there’s probably nothing here that you are really going to take home with you. At the end of the day you’ll just move onto the next adventure.

Overall, The Impossible Lair is a fun platformer that has some good ideas. I really like the idea of being able to challenge the Lair whenever you want. Additionally, the gameplay is solid and the hub world being so interactive was cool. Pro-tip, when using your spin dash you can float on the air for a second which is really helpful for many jumps. It’s basically mandatory in the lair. On the minus side, the forced collectibles certainly got old and the game is practically cheating with how it hides the potions. All in all the game certainly has ways to improve but it will hold your attention. Also make sure you stick around for the stinger leading up to the next game. After playing this you can tell that we absolutely need a third game to complete the trilogy.

Overall 7/10

Frogger’s Adventures 2: The Lost Wand Review


Frogger has returned and it’s time to head back to the GBA era on this one. The core gameplay of Frogger is something that should always be fun. You have to use a lot of tactical awareness to hop from square to square while memorizing enemy patterns. That’s something this game understood a whole lot more than the previous ones. We actually got to focus on this gameplay without throwing in a bunch of unrelated styles and it all worked out rather well.

The game starts with Frogger being called into action once more as someone has broken a legendary wand into 8 pieces. Frogger must now find these pieces before they end up destroying the entire planet. It won’t be easy to stop them but he has the help of a local wizard. Together they will have to go to various planets where the pieces have been absorbed into various life forms and take them down. This will certainly not be easy but it must be done either way.

I’ve already talked about the gameplay but I’ll reiterate that it’s just a lot of fun. The controls are as basic as can be. You can move in any direction by one space or jump which crosses 2 spaces. You have to try and reach the end of the level without being touched. Any contact with an enemy will result in an immediate death but fortunately there are a lot of checkpoints throughout the level so you can use those to regroup. Often times patience is rewarded here so take a minute to memorize the attack patterns without overthinking things.

Meanwhile the boss battles try a lot of different ideas. For example, one of them is a Simon Says kind of game where you have to copy whatever the boss does to injure him. Another is a duck duck goose kind of game where you have to run around the boss in a circle to trap him in a light prison. The final boss may have been my favorite one as you play a memory game where you lift up a bunch of cards as you try to find various matches. Continue doing this until you have flipped the cards over.

This keeps the levels fresh without actually messing up the gameplay. Now on the negative side, this game is incredibly short. You’ll probably have it knocked out in around 3 hours or so. Maybe even shorter as I see someone online beat it in an hour and a half. The game isn’t particularly hard but I do suspect some areas should take you more than one try. I definitely died on a fair share of attempts although the game is quite generous with throwing extra lives throughout the game so you will rarely see a game over.

Even the final boss has an infinite amount of one ups next to him so make sure you keep grabbing them to keep your life points up. There are no true collectibles here outside of little cards that are only used in the levels so there is no real replay value here. When you beat the game it will really be over. With that in mind, you don’t want to spend too much on these games. I managed to score each one for a very cheap price since they came in a bundle. When you buy it like that, you won’t mind the length quite as much.

This one’s the definition of a fun game that is over in a flash. It probably would have been a good Blockbuster rental back in the day. As for the graphics, I liked the art style here. It’s got that nice hand drawn feel with some decent illustrations. There’s even a line with voice acting at the beginning and the level designs are good. The soundtrack is a little more on the forgettable side though. The themes are good and all but are about as standard as you can get.

A little replay value could have gone a long way but maybe next time I guess. The character roster in this one’s pretty small. The magician is okay at best but also not too memorable. Frogger is fairly selfish and nervous for a hero but at this point that really is his true personality so I suppose it won’t be leaving anytime soon. He tends to grumble about things a lot but deep down you know he’s in it for the team. Frogger just doesn’t know how to show this. He didn’t deserve that ending though, lets just say that some characters are really not that grateful at all which is a shame considering everything Frogger did here.

Overall, The Lost Wand is a good way to continue the Frogger mythos. It doesn’t get to try anything new and you may not remember it so well by the end of your adventure but it did capture the true essence of Frogger. Finally, you could play the game and just have fun hopping around without having to learn a new set of controls. It may be short, but as of now I would call it the definitive Frogger game. I have another one that I’ll be starting later today though so we’ll see how long this title can keep that crown. If you still have a GBA or DS then I would definitely recommend giving it a go.

Overall 7/10

Crash Bandicoot: On the Run! Review


Whenever you think of a free to play running game you’re probably thinking of high energy titles with a ton of content and amazing replay value. The highest values of quality are associated with these titles because there’ a lot you can do with it. Unfortunately Crash ends up fumbling the ball on this one and it’s easily the weakest free runner that I’ve played. Sonic, Ladybug, and the others are all a lot better because they embraced the free to play elements while this one seems a little more hesitant.

First off, the gameplay is fine. It’s your standard auto runner so you can crouch and jump to avoid obstacles. There are power ups in the levels and even a little boss fight at the end where you have to tap the screen with precision. These are good mechanics that work well. I did not have any qualms with the gameplay. The levels are also nice and bite sized so there is a whole lot of replay value there.

What is my main issue? It’s the energy system. Now, longtime fans of mobile games will recognize that this isn’t new. A lot of mobile games have something like that to prevent you from beating all of the content instantly. The most confident games though like Pokemon Go, Godzilla, and Dr Mario have no such system. Others like Fire Emblem Heroes, Dragon Ball Legends or any other big gatcha game have it as a formality but it’s hard to reach. In those games you could play effectively with no limit for about a month and then after that you’re limited to about 4-5 hours a day. That’s fine, I’m unlikely to play a mobile game longer than that anyway and it seems like a pretty fair tradeoff.

The problem with Crash is that it’s immediate. Within about an hour you’re going to start running into a shortage of items. Your options at that point are to wait, buy the items, or play old stages to try and get more materials. Why should I need to play an old level when I just started the game though? That was my main issue throughout the game. It felt like you were always needing to go and grab other collectibles so you couldn’t really appreciate the game.

It feels greedy because most of the time your gaming experience won’t be interrupted until you’re fairly deep into the story. Imagine having to go back and raise more Pokemon in Pokemon Masters instead of blasting through all of the available levels? Or needing to go back and clear more Witch rooms in Madoka instead of continuing? That’s my issue with the Crash game, it seems like they heavily steer you towards playing a fee right off the bat rather than enjoying your free experience. If you ask me, that’s the real shame here.

Not even adding in the famous mascot “The Noid” was enough to save the game. I had already finished my playthrough of this one before he came out but let me say that he was not enough for me to change course and go back in. You would need to fix the fundamental issues of Crash’s item system first. Part of the issue is that there are several different kinds of items, materials, and levels you have to get. This should be simplified so there is only one kind of vial for example. Instead of 3 tiers to each item, make it 1.

I would also add a new player bonus like most games where clearing story levels for the first time replenishes your energy. That’s a great way to keep you playing uninterrupted for a long while and then you can really enjoy going back to clear up loose ends. I don’t see why the game decided to be so different from the other auto runners. At the very least the unique approach didn’t work this time.

The graphics are really good though. It’s clear that a lot of work went into making the game look as good as possible. The character models are really on point. They wouldn’t be out of place in the big budget PS4 games. Then the soundtrack and level designs are good. Each theme sounds good and is fittingly high energy for a running game like this. The levels all look like the traditional Crash levels as well.

In terms of replay value, there is a lot here even if we don’t count all of the material farming. The game launched with well over 50 levels and I expect new updates will bring more and more. You can unlock costumes, in game achievements and things of that sort. As with most mobile games, you can probably expect to keep finding things to do here all the way until the game eventually runs out of steam and just ends naturally.

Overall, My main issue here is just that the game feels rather greedy. You can make the case that all mobile games exist to make money since the free to play model is built on using ad revenue but some games certainly use it better than others. In a lot of mobile games you never even get tempted to pay money and it’s all rather harmless. Additionally, if there’s a mobile game you seriously enjoy and will play for 50+ hours anyway, then spending a few bucks may not sound bad. This one just won’t be that game though. I’d highly recommend playing just about any of the other free runners instead but if you have some time then I suppose this isn’t a bad bet. Getting around the time limits is really the most annoying part so if you get past that then there are the fundamentals of a good game.

Overall 5/10

Starcrash Review


Whenever you see a film about aliens, action, and outer space you know that things are about to get real. This is definitely a film that is quite solid as a result. You can expect a lot of good battles and fun dialogue with lightning fast pacing. It’s a good all around movie that has withstood the test of time and it actually does end up beating the majority of Star War titles and even some Star Treks.

The movie starts off by introducing us to the greatest pilot in all the cosmos Stella and her ally Akton. Together they commit a lot of crimes and have fun doing it. They end up getting cornered by the police though so when they escape they end up being captured by the Police. The police end up breaking them out of jail though to stop Count Zarth. They will be accompanied by the police robot named Elle and an alien known as Thor. This all seems rather trust worthy so now they need to find Prince Simon so he can assist the Emperor in stopping the Count. Can they find him? Also, what if he didn’t survive the plane crash?

There is a whole lot going on in this film right from the start. One thing you’ll definitely enjoy if you’re a sci-fi fan is all of the action. The characters are using their blasters to wipe everyone out and they even get a light saber at one point. There are a lot of hand to hand fights where Stella even gets to beat back legions of adversaries. This is a movie that knows how to get a good rumble going.

As for the visuals, they’re on point as well. It’s definitely got that Star Wars/Trek vibe to it with the spaceships all around and a lot of space fights. The pacing is on point and I’d say the writing was pretty good. You’ll always be engaged as the characters exchange tough talk and try to size each other up. Thor openly mocking the heroes was certainly fun after he took over the ship.

Now, one very forced element in the film though is that Stella’s uniform doesn’t seem to be standard procedure. It’s extremely noticeable when the heroes are taken to the villain base that everyone has super weapons grade combat suits at the ready while she’s wearing more of a Red Sonja type costume which she keeps for pretty much the whole film. It’s definitely a “really?” kind of moment.

Still, beyond that she is a fun character. Technically she is the captain of her ship and a top notch hand to hand fighter after all. It would be surprising if she couldn’t deal with this level of opponent. The trouble is that she has no real defenses though. What that means is that if the villains catch her she will be yelling for help almost immediately. Despite being the tough heroine in the film she does get captured quite a bit.

Then you have her partner Akton. He is one of those guys who is so powerful that we never even learn his full abilities. He seems to be able to manipulate vectors, fire energy blasts, see the future, use energy weapons nobody’s ever heard of before, and that’s just for starters. He can do just about anything but still gets knocked around from time to time. Still, if you need someone to have your back he’s probably the best pick you could ask for.

Elle is another standout character here. He’s a very upbeat robot who is always yelling and having a good time. While he does get nervous a lot, he is always ready to jump into the fray to save lives. It’s why he makes for a good cop and why he never gave up when going after Stella. There’s clearly a lot of history there and it makes for some good banter. He added a lot to the dynamic.

Next up is Simon who doesn’t show up until near the end. He seems like a good character though and is definitely a heroic one. Without him the heroes would have been in a sticky situation by the end. He’s definitely not very necessary though as you could certainly have not had him appear and things wouldn’t change much. Thor was a more interesting character with how confident of his skills he was. The guy was even able to take down Akton in their first fight which is no small feat.

As for The Emperor, his time control tech is super impressive to be sure. You have to wonder why he was so helpless before Stella and Akton got rid of all of the obstacles. Surely he could have done more against the Count right? The Count was definitely a fun villain though. He has a cool costume and a very classic villain laugh. This guy had a tendency to get amused quite often after all.

The minion designs are also fun. As the film goes on we meet a giant robot like something out of Ultraman that shows up to step on the heroes. Then you have a pair of robots who wield swords that can even turn into energy blades. All of this helped to really show how dangerous the army of the count was. It’s also fortunate that Elle was around with his blasters. The robot was not taking any prisoners and must have disintegrated dozens of opponents throughout the film. Ultimately the sheer numbers were just too much for him to stop.

Overall, Starcrash is a very good film. It’s definitely a blast to watch and the kind of film you really don’t see anymore. It’s a relic of its time and a reminder of the good ole days of sci-fi films. The only element of the film anywhere near a negative would be that Stella should have had a proper battle suit like everyone else. Beyond that, the film delivered with showing us various planets and introducing a lot of concepts. The contrast of Stella being extremely confident but losing most of her fights while Elle was always scared but kept beating everyone he fought made for a nice dynamic as well. With a few sequels this could have easily become the next big Sci-Fi series. I guess it wasn’t to be this time but any fan of the genre owes it to themselves to watch this.

Overall 7/10

The Red Shoes Review


When you have a whole film revolving around Ballet you’re going to need to expect it to be good. Well, I assume it is, but ballet isn’t really my thing. I’ve never cared much for the costumes or the style of music. Give me a metal concert or even some Vtuber/Idol spectacle instead. Ballet just feels very low key. It’s a decent movie but not one that will end up being super engaging or anything.

The movie begins with Julian noticing that his songs have been stolen by his professor. He writes to one of the biggest music owners in the world known as Boris. The guy tells Julian to work for him as a composer who will mainly be directing the orchestra. Boris also hires a dancer named Victoria who he believes may end up being an amazing dancer. The job if high stress and there is always a lot going on but the three of them are making it work. Boris really has just one rule…..there is not to be any romance. You can be a professional or you can be a romantic but he says they can’t be both. The characters all agree to this so it should work out…right?

Heh heh..if you’ve seen any movie then you know exactly how this will work out. Julian and Victoria fall for each other. They want to have their cake and eat it too by being part of the group but Boris did make himself clear on this. There’s a lot of drama to be sure and the film ends up going in a bit of a different direction than I had expected. It’s one that makes all of the characters look rather suspect to be sure. While I would say the film is a light hearted affair for the most part, it does have its serious moments.

Boris did make for a fun main antagonist. Antagonist may be a bit strong since the guy means well but of course he’s not sympathetic to the romance so that won’t help matters. When his star dancer leaves he doesn’t even care because she had left for marriage. Boris is quite unrelenting on these rules of his after all. He does have some good ideas though like forcing Victoria to listen to the song she as struggling with during all of her meals which does seem like a good way to have it memorized.

Then you have Victoria who really wants to be a dancer but gets torn between that and her feelings of romance. I must admit that she didn’t look very good due to this. You have to pick one or the other but you can’t keep waffling between them. Her worst scene here was likely when she tried going back to Boris without telling her husband Julian. What kind of excuse would she have been able to make in the end? Surely she didn’t think she could keep that kind of thing a secret for very long right? Ultimately it would definitely catch up as all things do. The ending also wasn’t her best moment.

Next up is Julian and he’s really just as guilty. The golden rule while working for Boris is no romance. That’s really the only one and it seems easy enough not to get into that. Still, he made his choice and it seemed like the other gig was going well so it’s too bad it wasn’t enough for Victoria. Julian’s not in a great spot by the time the film is over so things are rocky for all of the characters.

There are a few supporting characters who were fun like the dancing coach. That guy had a lot of personality and he was also bold enough to side with the two characters when they broke away from Boris. These aren’t the kind of characters who just roll over so they did well in supporting each other. It made for a pretty interesting dynamic since after a while you can’t get rid of everyone.

The story was nice and strong for all of these scenes. Really where the story would get a bit weaker was when it was focusing on the actual ballet. Naturally there isn’t a whole lot of story in those moments as it’s just play after play. There were some good special effects during the dance but they do tend to drag on a bit compared to other dancing styles. It’s a huge focus in the film of course so that did limit how interesting it could be to an extent.

There isn’t a whole lot to talk about beyond that due to the simple nature of the plot. Keep in mind that the film itself is quite long at over two hours. So the execution was on point since you can easily describe the plot despite the movie being so long. This one isn’t about twists or turns as it’s just interested in telling the main plot of the movie. With the pacing and writing being good, at the very least that meant the film certainly wouldn’t be bad. The first half did beat the second though as it was fun seeing the original show go on as Julian realized what had happened and Boris insulting everyone as he made his way through the party. To his defense, it would be putting him on the spot to have to watch a live audition when he’s just trying to have a good time.

Overall, The Red Shoes is a decent film. It reminds me a lot of the film where the opera conductor was fighting with his father over the ability to have a romance and still do your job. These films were very similar in that regard. It’s a bit hard to root for the characters here since they knew the risks of taking this job from Boris at the beginning. In general Boris was rather strict and cold but he did make his shows a success and seemed to have a good work ethic when it counted. He would help train his stars in a way that complemented their skills. If you want to watch a retro dancing film then this is the one to check out.

Overall 6/10

The Skull Review


Whenever you have one of these old horror films with Peter Cushing you can expect a lot of drama and tension. He doesn’t scare easily from the villains but they do give it their best. Having a villain be an actual skull is definitely a bold move for sure. It’s not every day you have a skull floating around like this is some kind of Youtube fan video but it works rather well.

The movie starts with a guy running home because he finally got this skull he was going for. He’s so focused on the skull itself that he even tells his friend to go away after she went to the trouble of preparing for his arrival. When he tries melting the skull, it quickly takes him down for the count. It proceeds to mind control another guy to destroy the friend.

In the present, Christopher is competing in an auction with Matthew on a bunch of items. He ends up losing on a batch of evil looking dolls since Matthew overbid for them by a large sum. When asked why, the guy says he has no idea. Ah well, Christopher heads back home to his business of writing about the occult and accepting odd gifts from suspicious characters. This time the guy has brought him a skull belonging to the most dangerous murderer in existence. This could be the break Christopher has been looking for, but will it only bring him doom and despair? Only time will tell.

The film isn’t afraid to get rather crazy as well. At one point, a group of fake police show up and kidnap Christopher. They take him to a church where these guys are having a crazy ceremony and force him to play Russian Roulette several times. Fortunately luck is on his side so Christopher is able to escape and live another day. Things definitely could have been a whole lot worse for him so he should really consider himself fortunate.

Now, he does make some dicey moves like keeping the skull even once he knew it had been stolen. It seems like he’s not very particular about where he gets his objects from so long as it helps is research. So in that respect it’s not like he’s a hero or anything. Still, he is a fun character in large part due to how confident he is. Nothing shakes him in the slightest. Even as he sees multiple dead bodies he keeps it moving.

At one point he even notices that the Skull seems to keep being in a different place but he just rolls with it. The skull stares at him all night and Christopher doesn’t really care. In fact, they even have a staring contest at one point and you could argue that Christopher won that one. Of course, ultimately you get the feeling that he’s probably doomed but at least he put up a good fight.

As for the Skull, well it’s not very scary. You have doubts on if it is even alive for most of the film. It seems like it emits negative aura or something which is why anyone associated with the skull starts going around murdering people. You can make a strong case that this doesn’t have to mean that it’s sentient though, but that it’s cursed. Of course, all the stare downs do give the impression of it being alive of course.

Then by the climax it is clear as the skull is able to fly around with some retro special effects and even summon a book. So, I have to give the film kudos for making one of the most surreal villains of all time. Being unique doesn’t always mean good though. I’ll take most creatures over this guy but as a one time adventure it works well enough.

I would say how effective the film is will really depend on how much you enjoy the suspense. The characters are very slow to do much of anything. The movie is on slow burner mode the whole way through with only a few jump scares to break things up from time to time. The writing is really solid though which helps. It’s why a modern remake would have a hard time matching up to this one. At least here you get the solid dialogue between the characters and everyone talks in a rather distinguished way.

It would have been nice if Matthew had appeared more. A lot of the best scenes in the film are the dialogue scenes between him and Christopher. For example, the auction scene was handled really well. Both of these guys are rich and used to winning. So when it becomes a bit of a challenge none of them back down. They also seem to have a good working relationship when they aren’t competing. It’s part of what makes the climax rather emotional, or at least as emotional as this can get.

You can kind of tell how this film is going to play out from the start though. In these kinds of films where the villain relies on mental hypnosis to take the heroes down, they ultimately never end up standing tall against it. Without fail you can always count on the hero succumbing to the darkness which is unfortunate. Otherwise you can applaud their determination about not believing in such superstitions. It just falls flat once they actually lose to it.

Overall, The Skull is a pretty solid horror film from back in the day. The whole thing is built around a lot of suspense as each scene is played quite dramatically. The score is good with each tune underscoring how scared you’re supposed to be. Even Christopher’s character goes from being absolutely confident to slowly starting to feel some terror as he knows that the Skull cannot be beat. The very final scare scene is almost a bit humorous in how over the top it gets. So next time someone tries to give you a skull that is supposedly haunted and lets you know that it has also been stolen, you should probably stay on the side of the law and refuse it.

Overall 7/10

The Law of Ueki Review


The Law of Ueki is a manga that was a lot of fun back in the day. It tends to be overlooked when talking about some of the top action titles but it can certainly hold its own. The series had a lot of fun characters and engaging fights. It’s no surprise that the anime really handles this quite well too. You can really divide the anime into two sagas even though it’s all the same tournament. Pre Celestials and Post. Either way you should have a blast with both versions and with a satisfying conclusion you can put this away as a very complete anime.

Law of Ueki opens up with a premise about a big tournament about to be held by the Celestial King. The winner of this tournament will receive the Talent of *Blank* meaning that you can write down whatever is there. Naturally that’s a very enticing prize for most. Each Celestial is able to choose one human to represent them in the tournament as this is a battle through proxy as the celestials would be too overpowered. You are allowed to give your candidate one power that you currently possess.

The candidates then have to seek each other out and defeat their opponents. Each time you defeat an opponent you also gain a personal skill like the talent to dance or things like that. Defeat them all and you will presumably win the tournament. Injuring non ability users is a strict no no though as you will lose a talent for each person you injure. Lose them all and you will cease to exist.

That brings us to the main celestial Mr. K who is thinking about having Ueki be his candidate. Mr. K is determined to see if the boy has an air of righteousness about him though and gives a lot of tests. Ueki completes each one as the guy is just a nice kid by default so Mr. K selects him. Ueki makes the rather interesting decision to take the power of turning trash into trees. Will he really be able to win this tournament with such an ability? His best friend Mori isn’t so sure so she decides to tail him everywhere to keep him safe.

Mori’s definitely a great friend to have. She really has nothing to do with this battle and prior to the series it’s hard to say if they really were true best friends. Still, she knew he was in danger so she jumped in to help which is definitely a heroic thing to do. Throughout the series she always has his back. She may not be the biggest fighter but she does participate in the tournament and does well when needed. Mori is quite determined and doesn’t go down easy. I would go as far as to say she is one of the better Shonen heroines.

The opening episodes of the show are mostly about introducing us to Ueki’s opponents, future rivals, and how the fights will go down. Ueki will typically end up going against a power user not because he really wants to win but because he realizes that it will be a bad thing if these guys get the talent of blank. Let’s just say that they don’t exactly have an air of righteousness about them after all so they would definitely end up leading the world into ruin. Sometimes their wishes aren’t super crazy evil but they’re always very selfish.

Ueki shows these guys what’s up by taking them out and he also gets more familiar with his ability. He doesn’t mind using it on humans when he sees anyone acting with evil intentions though. Due to this Ueki quickly starts losing a whole lot of talents. It’s a good thing Mori is here or he would probably go down to 0. Still, aside from one episode about track and field where he wasted talents for no real reason, each of the other times it felt necessary for him to use his ability or people would really get hurt.

The power to change trash into trees is a unique one so I give the series credit there. In general I thought the author was very creative with the abilities. Being able to turn towels into iron is another unique one for example or being able to put a portrait of someone’s face to simulate their voice. They aren’t abilities I’ve seen anywhere else or that I expect I’ll see in the future.

Ueki’s power system is also pretty well thought out. Each ability has a limiting condition that must be applied in order for it to work and also to negate it. That means there is a lot of strategy here instead of going for the I win button each time. Every character has to watch their actions closely which makes for a lot of nice back and forth battles.

Then the second half of the series I’d say is when the Robert’s 10 shows up although you could also make the case it should be when the tournament’s next round starts so they all go to the Celestial World. If we go with the latter, a big change is this is now a team tournament to Ueki teams up with Ai, Sano, Rinko, and Hideyoshi to form their 5 man team. Additionally, Ueki starts to learn some new abilities thanks to being a celestial and the concept of a grade 2 weapon is introduced as well.

Ueki getting some twists and a power up was pretty good because it does explain why he survives some absolutely brutal attacks throughout the course of the show. They are moves you wouldn’t expect a normal human to walk away from but taking a beating in anime isn’t exactly a new concept. So even without the twist I don’t think it would be a big deal but it is part of what makes this knowledge effective.

The major change here though are Ueki’s new abilities. Now that he has celestial weapons, super speed, and a bunch of ranged weapons, the whole tree power grows less and less helpful. It makes sense because such an ability had huge limitations from the start but you do feel to an extent like it changes all battles going forward. Now instead of strategy it was more about spamming your celestial weapons so for better or worse it completely changes how all of the fights go.

Personally I was a fan of it though. No matter how you slice it, it would have been a little cheesy for Ueki to have caught up to the others without some kind of big boost. Most of the other characters still have to rely on their natural talent so for their battles you still have the strategy. Ueki also does his best to mix and match weapons so it’s still unique.

Ueki’s just a pretty great character. At times they definitely use him to parody some of the usual moments. One such scene is when a guy he barely knew gets super injured so Ueki goes into a rage mode to fight Robert. The next episode Ueki doesn’t even remember who the guy was though which is super random but he did barely know the guy so maybe it actually makes sense. Ueki’s all about winning the right way and saving everyone he can. He’s a classic main character who always stays very heroic.

You could say the main rival of the series is Sano although Li-Ho could make a case for that as well. Sano’s another heroic guy and his ability of turning towels into iron may not sound impressive but he makes it work. Sano is a master strategist so coming up with plans on the fly like that is really what makes him stand out. He ended up easily being my favorite character in the series due to how impressive he was.

Sano makes up for his lack of pure strength with plans and this is something that comes in handy right through the final episode as well. Whenever you need a hand, Sano is your man. Rinko is another one of the main allies and while she is also a strategist, her methods differ greatly from Sano’s. She prefers to think everything through before making a move while Sano acts as he goes to test out his theories and troubleshoot. While neither approach is objectively better I would go with Sano’s in a fight.

Both of them have issues thanks to this during their team fight and in that case I thought Sano was right since you can’t just hide. Rinko’s power is to turn beads into bombs which is handy but since it’s not the most mobile technique the opponents tend to use that against her. She gets a glove near the end of the series that amps up her powers to a great degree but it’s so late in the game that she doesn’t get to use it a whole lot. She’s a fun character though.

Finally you have Hideyoshi who was added so late in the game that I don’t really think there was a reason for him to be included. He doesn’t really add anything to the dynamic that wasn’t already there and he can’t fight for beans. I won’t take any shots at the guy because he’s okay, but he just didn’t feel necessary is what I’m trying to say here. His power needs a lot of work.

Mr. K gets a fairly big role of course but I admit that he tended to be more annoying than anything. I liked him when he was alive. Despite his tough talk he did come to help Ueki when it counted. Where he got more annoying was once he was dead. The guy went out of his way to try and not hear about how Ueki was doing. It’s all just an act of course but he goes to such extremes that he just ends up being unlikable. So…yeah I wasn’t a fan by the end.

Tenko’s a much better ally for Ueki. He’s willing to make a lot of sacrifices to help him out and isn’t ashamed to be helping him. Now that’s a true ally. Then you have Yodogawa who is not the most loyal guy around to say the least but he gets a lot of fun scenes. There’s a certain track from the OST that plays for all of his scenes and it’s really great. So this guy worked rather well as a comedy character.

Now lets check out some of the villains. First off is the main villain Hanon. I guess I should say final villain as opposed to main since he doesn’t appear for quite a while. The guy is very powerful and really sets his own plans. I like that he’s not just someone who simply follows orders. He also likes a good fight and even entertains Li-Ho on this for a while. That said, he did try going after a random dog so it was lucky that Ueki was there. It could have gotten very dicey. I like his combat energy but going after a dog is just plain petty.

The other big villain is Robert and he really serves as the first huge obstacle in Ueki’s way. His bubbles ability is actually a lot cooler than it sounds with how it can raise and drop objects. Once he takes out the celestial weapons don’t expect that you’ll see a lot of this again though. He served as a good benchmark for how you could measure the rest of the characters. Robert is quite twisted to be sure and the show executes this well. He’s quite the intimidating villain.

Li Ho isn’t really a villain per say but he is a powerful obstacle in Ueki’s way. Part of this guy’s hype is he is so strong in martial arts that he doesn’t even use his super power. The show really milks this since the whole time you are waiting for him to use his abilities. The guy is very determined not to do so which means you can certainly appreciate his resolve even if you feel like he should put his pride aside to just win the fight. His battles against Ueki and Hanon are most excellent and he is definitely one of the best characters in the show.

Onimon is one of the earlier opponents but worth noting as he’s a fun character. He’s really powerful with his whole cannonballs attack and he has a good honor code in place. He’s definitely determined not to win his fights with cheap shots or anything like that and I always like characters like that. Winning isn’t enough, you have to win the right way.

I should also mention the King. He doesn’t get to do a whole lot but as the Celestial King his abilities are absolutely top caliber. There are very few opponents who can take him on. You feel like he probably should have acted a bit sooner though as his plan was very shaky and full of holes from the start. If he had a better plan or thought things through a little more then things would have been very different here. He’s a charismatic guy but there’s no excuse for not acting so I’d give him a thumbs down.

Each of the Robert’s 10 gets a role of course but lets talk about some of the biggest members. First has to be Don as the guy had a big grudge against Ueki from the start. His power to turn rings into rockets was also very impressive. His raw power was absolutely insane and he’s a good example of someone who just isn’t very compatible with the trees ability. Ueki needed something more to take that guy down.

Then you have Marco with his lava ability. Honestly if not for being with Rinko and then trapping Ueki in a tough spot, he would have gone down quick. The guy is good at playing dirty though so he’s pretty memorable. Then you have Taro who is the strongest member of the group. With his lasers and saws it’s tough to take him down. Of course that’s against the rules but it’s not like the Celestial King is paying any attention right? People break the rules constantly in this tournament. Taro was a solid villain though.

Kabara is another tough member. While the guy got humiliated in the end, he did look good in his fight with Mori. A fight that was quite original I might add and really stood out. Then you have Carpaccio who is more like a street gang guy but a very tough one to be sure. His ability to copy powers was already tricky to deal with and then when you combine it with all of his other abilities the guy was a true menace. Definitely not someone who could be taken down easily.

Margarette is a villain who doesn’t appear until near the end of the series but he was also impressive. His grand master plan is certainly ambitious and even end of series Ueki would have a tough time with him. (Ueki would probably still win though) This guy was fun and I wouldn’t have minded seeing him appear a little more just so we could learn more about the guy.

Team Marilyn was certainly one of the most impressive teams in the tournament. Mainly due to their leader, Marilyn herself. Her super speed ability is so broken that even by the end of the fight there was no way for Ueki to beat her. It’s why you have to wonder where she was during the climax as she could have actually given Hanon a good fight. The celestial weapons are all too slow to hit her after all so maybe she could have even won.

Her fight against Ueki is probably the best battle in the series as well. It’s just really good and it fits in well with the rest of the fights because the team battle was also the best in the series. Each member was very dangerous so everyone on Ueki’s team had their work cut out for them. It also helps that nobody on Marilyn’s team was even evil so at times you aren’t sure who to root for. You can just enjoy a battle between two elite teams.

In comparison, Team Barrow at the end isn’t quite as impressive. Sure, maybe they could beat Team Marilyn but I think it would be close and not a guarantee. They have no single member stronger than Marilyn, however as a whole their members are way stronger than her teammates so it does even out. Barrow’s members are all solid. They have Celestial weapons that have different gimmicks so each one has to be handled in a different way. Underestimate them at your own peril.

Law of Ueki has a lot of great humor which is worth noting. The characters lend themselves well to the humor such as Yodogawa being foiled in his plans or Ueki trolling his music friend. Mori’s antics as she tries to use her powers can be a great bit of fun as well. The show also subverts your expectations at times like when one character is gearing up to use some kind of super ultimate attack only to be foiled in the end before he can even do it. Scenes like that really land.

The show has a solid balance of being serious, funny, emotional, and dramatic. To an extent this is true for any good show of course. I’d say where this show really hit the next level and got big was the Robert’s 10 arc. Now I think Ueki took a huge risk that he didn’t need to in trying to join but he was definitely determined. The challenge where he had to lift a block up for several days without moving was crazy. Especially with the characters beating him up and jumping on the rock during the process.

That has to be one of the most intense scenes in the whole show. I’m sure Ueki was definitely ready to take them out after all of that. Even while being undercover Ueki made sure that nobody was going to push him around which I appreciated as well. He matched them blow for blow. That’s also the arc where we started getting a lyrical song before the episode would end which was a great way to end the fights.

The theme song just sounds really epic and it’s part of why you should always choose an opening with that in mind. A similar scene is when Ueki shows up near the end of the series with another inspirational track. The show puts the heroes in some really tight corners so when they get out it definitely feels pretty hype.

The animation is definitely very nice here. The battle scenes are on point and there are a lot of nice effects. Each attack looks good and the hand to hand battles have a lot of smooth transitions. The soundtrack is also pretty solid. I wouldn’t say most of the tunes seem to stand their ground when listened to on Youtube but when you mix them into the scenes with context I thought they were quite impressive. Both of the openings are also really good. The first one in particular stands out and really works well when the heroes have a big moment to end the episode.

Overall, The Law of Ueki is a great anime. It’s a show built around a tournament which is always a lot of fun and they are able to develop each character really well. The 50+ episodes all flow by really quickly. Before you know it they’re gone and that’s always the hallmark of a solid title. I can easily recommend this to anyone who likes a good action anime. It’s written well and every aspect of the show holds up well. Who knows, maybe we’ll get a Plus anime someday to see the characters return.

Overall 8/10

The Falcon and the Winter Soldier Review


Marvel is keeping it going with a second live action show connected to the movies. Following up on WandaVision this one is more of a down to Earth story with two characters still trying to move on after Cap seemingly died or at the very least is super old right now. Personally I’m in the “he’s dead” camp myself but you never know when he might pop out to mess with everyone. This one’s a good show and I would put it above the WandaVision show. As it all takes place in the modern day you can expect a lot of setup for future events.

The show starts with showing us where the two characters are at. Falcon is in a rough spot financially since being an Avenger and a top ranking government agent doesn’t pay very well. (I still have major issues believing this by the way. There’s absolutely no way the government could let this happen. Even without Tony there should be some way he should have a lot of money right now since being a free lance government worker pays really well and with the Avengers press and such that should add up.) He and his sister may even have to sell their boat which is causing a lot of tension between them. Surely Falcon can find a way to get past this but it’s going to be difficult.

Meanwhile the Winter Soldier is trying to deal with his guilt of murdering so many people back when he was a Hydra agent. He is going to mandatory counseling to deal with this and has been working as a vigilante to try and commit a lot of good deeds to overwhelm the negative ones. It hasn’t stopped his nightmares though and he needs something big to take his mind off of things.

Well, they’re in luck. A terrorist organization known as the Flag Smashers have popped up. They go around burning buildings and destroying property to realize their goal of “One People One World” Effectively, they are saying that the world was better during the 5 years when everyone was blinked out of existence and they want everyone to go back to that time. They are led by Karli, a super soldier who is willing to do whatever it takes to get this mission accomplished. Sam and Bucky are going to need to unite forces to stop her.

Right off the bat it was nice to see some pseudo Avengers action here. One of the highlight battles was definitely when they engage the Flagsmashers on the train and get some assistance from the new Captain America, John Walker and his partner. With 4 on 4 effectively you figure the heroes would win but they still get rolled up like a burrito. It just goes to show that they are still lacking that power hitter to win the day but it was a well balanced fight that went back and forth.

All of the battle scenes here are on point. There’s a lot of good choreography throughout. That said, Falcon and John feel incredibly outmatched here since they are normal humans dealing with super soldiers. They should be getting rolled every time they try to fight because the gap is just too huge at this point. Especially as in later films we’ve seen more of what the super soldier serum could really do for Cap. It’s not a level of power that you can easily match.

The show only lasts for 6 episodes but it gets to accomplish a whole lot within that time such as plot setups for the future and different developments that will be relevant to the films coming up. One character who was fleshed out really well here was John. I rather liked the guy and thought that Sam and Bucky were way too harsh on the guy. He really was just trying to help initially but all they had to offer him were insults and a bad attitude. You can see where his character arc is going from there from the start though.

It’s a classic Ironwood kind of path although handled with a lot more subtlety. By the end you can’t even say John is fully evil or anything. The fact that his emotions run away with him is incredibly dangerous though so he’s likely going to end up more like Punisher than the actual Captain America. Still, I look forward to seeing more of him. He’s a versatile fighter who was usually fighting against bad odds and still did well.

His 2 on 1 fight against the other heroes was impressive, so impressive that you could make the case he would have beaten either one of them 1 on 1. That would scale him to possibly being even a little stronger than Steve who was initially getting overpowered by Bucky at times although I suppose since then he had surpassed him. John does have a whole lot of combat experience though so it makes sense. To him the whole thing must feel unfair as two vigilantes are trying to take away the shield he got from the government. Mix that in with the other events from that day and he had a really rough time of it.

On the government crowd we also have Sharon who finally gets to appear in the universe again after being gone for a long while. She’s a fun character and definitely doesn’t seem to have an issue with murdering her opponents though. She has managed to survive for a long while on her own which has definitely had an effect on how she sees things. Sharon will be an interesting character to keep an eye on.

Zemo also gets a big role here. Yes, I do think the heroes busting him free as part of the plan was an extremely risky plan that could have easily backfired. I disagreed with it from the start mainly because of how many innocent people would and probably die die during the escape. It’s glossed over but they had to free a ton of prisoners to keep the guards busy and we see a lot of guards getting knocked out during the chaos. Considering that all of these villains were incredibly dangerous like Zemo, I doubt they would be taking prisoners.

So the benefits didn’t outweigh the dangers there. At that point you could easily be rooting against the heroes for the rest of the show and I wouldn’t blame you. It was pretty shocking how dubious a decision that was. Zemo’s a fun guy though. He’s certainly as villainous as ever but he does agree that the Flagsmashers are a big concern since the guy really doesn’t like the super soldier serum. He’ll be an ally at least for a little while but he’s not someone you can turn your back on.

Joaquin is Falcon’s main army contact and the guy does pretty well for himself. He certainly isn’t someone who is ready to fight with a bunch of super soldiers but he does well when needed and finds out a lot of info. Then there’s Falcon’s sister who is fun enough. She helps to keep him grounded and is doing what she can to stay afloat.

Now let’s look at the two main characters and the main villain. Falcon leads the title card so as you can imagine he is effectively the main character here. A big part of the story is his character development from giving away the shield to ultimately deciding to take on the mantle. You’ve probably seen certain shots from the final episode between the film announcement and the big deal it got but he will certainly be entering a new status quo going forward.

I would like for Falcon to get a super soldier serum of his own just because I don’t think it’s possible to compete for long without powers but maybe that is coming up. He’s a good character here and there’s a lot of nice banter with Bucky. Falcon does fumble the ball towards the end though with his speech about how Karli wasn’t a terrorist. You can understand the idea behind this and not rushing to conclusions, but he shouldn’t have used her as an example.

Let’s face facts here, she blew up several buildings that still had innocents inside, she was going to blow up a bus of government officials to send a message and she was just getting started. She was getting more and more extreme throughout the show so calling her a terrorist is fair. His main comeback seemed to be that she had a good message but your intentions and goals don’t matter when you cross a certain line.

After all, there are tons of villains who had goals that people may even agree with but the methods are what nullify them. The universe is over populated so you may agree with Thanos on reducing it, just not by destroying people. Adam Taurus fought to help give the Faunus equal rights which everyone agreed with but he wanted to do that by murdering people so it voided the cause. It’s the same thing with Karli. Maybe they can think of a way to make the world better but it doesn’t change the fact that she and her Flagsmashers were absolutely 100% terrorists.

So I think Falcon got caught up in his feelings a bit there with a character who had just threatened to murder his sister an episode ago but otherwise he was a fun lead. It’ll be good to see how he handles the mantle in the next season. Meanwhile Bucky is definitely the more down to Earth guy in the group. I would say it seems like he was nerfed quite a bit to make sure he wouldn’t just outshine the rest of the cast though. Based on how well he fought Captain America he should absolutely be dominating these Flagsmashers. Unless it’s 4 to 1 or something he just has way better combat experience and his arm is on point. There’s a 1 on 1 fight where it’s fairly even near the end and I feel like Bucky should waste the guy.

On a personality level though Bucky is finally getting past his old feelings of guilt so I think we’ll see a more confident version of him if we get a season 2. It’s no secret that I’ve never been a Bucky fan in just about any incarnation but he’s not bad here. At least I’m glad we don’t have to deal with the mind control and such anymore. Now he works pretty well as an anti-hero and the banter with him and Falcon is always a positive. His super rushed romance that doesn’t go anywhere could have been skipped though.

Finally we have Karli. In case you couldn’t guess, I was not a big fan of hers. In part it’s because I don’t exactly see her group having any tangible ways to make the world a better place. Okay, she’s upset that half the world came back and destroyed the world unity that people had. Since she can’t destroy half of the population to bring things back to normal (Although I wonder if that was the plan pre-Covid. If it was, then that changes everything) how does she propose the world make this situation work? She doesn’t offer any solutions throughout the whole show.

Presumably she tried peaceful options earlier based on her dialogue but we never even learn what her proposal is. She always goes right to burning buildings and beating people up so there isn’t even any kind of agenda that you can get behind. Ultimately that’s why I can’t get behind Karli because her group didn’t seem to even have a tangible goal.

There’s also a guest star that shows up here but I won’t go into that here as it’s probably the first guest star from one of these shows that I didn’t even know was in it. So that was a nice surprise and her role is pretty good. She gets to show off her skills rather quickly. Including cameos and guest appearances like this also helps to cement this as something really in the universe which is always nice to see.

As always Marvel delivers with a lot of impressive effects here. The show does really feel like you’re watching an extended movie which is always impressive. TV Shows have certainly come a very long way from how they used to be. It probably helps that this is a mini series. I also like how the events seem really important to the movies. With a show like Agents of Shield no matter how many times they may say it was canon or the show would have references, you suspected that nothing big would ever happen because the execs would worry that people wouldn’t watch it. Sure enough, Shield is basically not cannon to the extent that nothing there mattered if you just watch the movies. While the movies could somehow back out of the events for WandaVision and this show, I find that to be 99% unlikely. There just seems like no way it would be possible. The events here are massive which is nice to see.

Overall, Falcon and the Winter Soldier is a pretty good show. We have a solid cast of characters and a lot of interesting plots going on. I do think the two heroes did really overstep their boundaries as heroes and acted like vigilantes quite a bit. Not a problem as I rather enjoy vigilantes but it’s never really portrayed that way which is odd. You’d think they would be full fugitives by the end of the film no matter what results they got. I particularly enjoyed John Walker’s character arc as he tried to use the mantle well and be the best hero he could be. Whenever I see him swinging Cap’s shield around I do wonder how people don’t straight up get murdered though. Never forget that the shield is made up of Vibranium. You feel like a single shot would utterly shatter someone. I think this show has a better chance of getting a season 2 compared to WandaVision but at the same time the odds are still small since this will probably continue on into the movies. If you haven’t seen this show yet then I would definitely recommend checking it out.

Overall 7/10