Speed Racer Review


I saw this film a long time ago so it was time for a revisit. I remember watching some of the old Speed Racer cartoon back in the day. It was definitely pretty fun as the show balanced out the races and the anime stakes pretty well. I can’t think of another racing anime where the main character had to take on armed assailants off the track. This film does a pretty reasonable job of adapting the show, but relies a lot on exposition rather than showing us what’s happening. The races are hype, but end up carrying the film.

Speed Racer is determined to be the best racer of all time. That is actually his name by the way so he has a lot to live up too. His brother died in an unfortunate accident a while back after he had slowly been turning to the underworld. His reputation is tainted and Speed Racer’s family has been trying to pick up the pieces ever since. Speed decides to let his brother keep the local racing record, but he still wants the championship. The problem is that corporate business is making a lot of money off of this and they plan to rig the championships. Speed is either in with them on the deal or they’ll destroy him. Can he prove that races are about heart and effort or will greed and money save the day?

First I want to give the film some credit for the world they built around the characters. It really looks like something out of a cartoon with how bright and colorful it is. The backgrounds are obviously fake of course, but whether it’s a set or CGI, it works really well. It doesn’t clash or anything and I’d like to see more films go with this approach. Imagine Dragon Ball Evolution actually having a Capsule City background? I can imagine this approach may not be too popular with critics if it’s over done, but embracing the cartoon route is always a good move if you ask me. Especially since this film dials the effects up to 11 when it comes to the racing and action.

As mentioned earlier the races are quite good. It’s like watching a live action F-Zero as they race down the neon tracks and dodge all manor of attacks. Missiles and other crazy gadgets are attached to the cars. (Quick shoutout to the video game. It perfectly captured every aspect of the movie’s races) You’re at the edge of your seat here and I’ll take this kind of fantastic car battle over the more realistic Fast and the Furious shots any day. The Mach 5 really feels like an ultimate car and gets the respect it deserves. If the whole film was packed with races it would have been really cool.

Unfortunately there are many times where you feel like there aren’t enough race scenes in the movie. The whole first half of the film is essentially speech after speech after speech. The characters just never stop talking and at times this can get old really fast. The film’s writing is certainly not its strongest suit and I think the movie worried too much about trying to paint a picture for the audience. The plot isn’t exactly complex so it should be explained rather quickly. Dragging it out like this just makes me wonder if the writers were confused.

The humor also wasn’t that good here. Spritle and the chimp really didn’t need to be in the film. It’s not as if they added anything to the story and that is unfortunately the problem with most comic relief characters. They just aren’t funny. The more the film tries to make them funny by adding joke after joke, the more forced it all becomes and that makes it backfire.

As far as the cast is concerned, it isn’t bad. Speed makes for a decent lead as he stands up for what’s right and adapts to the cheating competition. I don’t agree with him holding back on the first race though. If anything, Rex would be proud of Speed surpassing him without having to resort to the dark side. I suppose it’s a nice thing to do though so I won’t fault him for that. Speed should probably suspect Racer X’s true identity, but since it was plastic surgery, that makes it all a lot more convincing than it would have been otherwise. (Although to be honest, he looked the same to me and I wouldn’t have guessed there was any plastic surgery) Speed can also fight when necessary even if he isn’t quite strong enough to handle the ninja.

As expected, Racer X is a great character and the best by a longshot. At first you do have to wonder how they can possibly justify Racer X mowing everyone down during the races, but since they were all paid off by the main villain, it makes sense. It’s not as if he’s destroying them either since defeated racers float away in a jello bar. His fight scene with the ninja is one of the stand out moments of the film since the fight scene is actually impressive and played straight. That’s definitely the kind of battle you’d like to see here since the cartoon did have some action as I mentioned earlier.

Trixie is a good main heroine. It’s always nice to see someone standing up to the bullies right from the start. The romance between her and Speed isn’t handled well as expected, but it could certainly be worse. At least she is a likable character so that puts her ahead of some of the others. I thought Sparky got the shaft here since his role was incredibly small and he wasn’t likable at all. I don’t remember what his personality was in the TV show, but I’m inclined to think that he was a lot better there. Here…he just didn’t serve much of a purpose.

The main villain, we may as well call him Mr. Corporate, was okay. He basically checked off all the boxes on how an evil CEO should act. It was interesting to see him try to rig the races, but you can see why it’s such a dangerous game. If even one racer goes too fast or too slow, all of the money he invested is pointless now. Once Speed was in the game, I would have tried to get a refund instantly. He’s just too much of a wild card. The other antagonists like the Chinese CEO and his racer didn’t really serve much of a point. I do think the heroes didn’t do a good job with the plan since it was so easy for them to be portrayed as well. I suppose they’ll be better prepared for the next time though and the villains were inspired by Speed’s race so it all worked out in the end. I’d be game for a sequel if it could work out the negatives.

Overall, Speed Racer succeeds at the main thing it was trying to do, having good races. Unfortunately, you can’t rely on that to carry the whole film forward if the dialogue and story get just as much of a focus. It’s not a bad movie by any means, but it just could have been a lot better. It’s a striking contrast between the dynamic racing scenes and the talking moments. It can be goofy in a fun way at times like the corporate villain coming in for pancakes or just in an obnoxious way like with the monkey. The film couldn’t find that perfect balance which drops it down a star, but is still an entertaining film if you want to watch Speed Racer on the big screen. A sequel or at this point reboot since that’s more likely, just needs to keep up with the races. They don’t need to change anything about that. For the human scenes, they either need to cut down on the exposition since it really hurt the film’s pacing at times, or they just need to get some all star writers on board. Take out the extra humor as well and you’ve got a quality movie. Nintendo should take the plunge and make an F-Zero movie to show these guys how it’s done.

Overall 6/10

Transformers Beast Machines Review


There have been a bunch of Transformer cartoons. They’ve all been pretty good as they ranged from decent to excellent. That being said, the bulk of the shows all take place during the same time period. The war between Autobots and Decepticons always rage on with neither side ever managing to achieve complete victory. That’s why it’s always cool when they changed things up a bit by having a show take place in the future. The Machinima show got the premise right there as we explored new territory. The execution may not have been the best, but I was really hyped for the new location and plot. It had some of the most potential for any Transformers show. Fast forward to Beast Machines even though it’s a lot older. This series takes place so far in the future that the original characters are mere memories at this point. There are no more Autobots and Decepticons. There are barely even any Maximals and their opponents anymore. It’s the End Game for life as we know it with the final Maximals making their final attempt to save the world.

I saw Beast Wars a while ago and it was surprisingly good. One of the areas where the show really shined was how they had an epic cliff hanger at the end of pretty much every season. Those moments are incredible. Beast Machines keeps that up. There are only 2 seasons to work with this time so it at least pulls this off for season 1. The cliffhanger is really epic and while it may seem like I’m jumping ahead in this review, that is the core of why the show is so good. Beast Machines is really epic with almost nonstop action and a desolate world as the battlefield. The heroes are outnumbered and are hunted down 24/7 until they are destroyed. They never have time to relax or regroup so their guards are always up. It’s the tense Transformers show that I’ve always wanted. It has the atmosphere of Attack on Titan with the proper execution of the DBZ Trunks timeline.

Lets back up to the plot though. Optimus Primal and the Maximals had nearly defeated Megatron once and for all, but unfortunately they didn’t see their victory through to the end. At the last possible moment something happened and they all woke up on Cybertron with their memories wiped. The mystery of how this all happened doesn’t come up for several episodes although you can probably guess what happened. The answer doesn’t matter as much as the situation. Primal quickly gets a grasp of the situation and escapes to safety with Cheetor and Rattrap. They have to stay in Beast Mode most of the time because whenever they switch to Robot mode Megatron’s armies can track them.

See, Megatron has taken over Cybertron. He murdered all of its inhabitants and is locking their Sparks (AKA Souls) inside of a chamber. He plans to absorb them into himself so he will be All Powerful and one with the spark, but first he has to purge himself of his organic Dinosaur/Dragon form. He has grown to deeply dislike anything organic and wants to be a pure robot again. The end goal is that he’ll be able to make Cybertron metal again. Meanwhile, Primal has grown to like the Organic way of life and wants to make Cybertron like Earth. To do that he will need to free all of the sparks and stop Megatron. It’ll be tough, but he’s ready to happen.

The heroes are always at a disadvantage here. In season 1 it’s only 4 of them for quite a while. By season 2 they slowly start to build up their forces and have much better odds. In Robot form the heroes are considerably stronger than Megatron’s forces one on one, but the villains make up for that in sheer numbers. They outnumber the heroes with around 1000-7 fighters. The heroes can also keep getting rebuilt while it’s game over for the Maximals if they even die once. Throw in the fact that Optimus Primal slowly seems to be turning crazy and the heroes have their work cut out for them.
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The graphics are infamous since the show is pure CGI. That being said, it’s a CGI that isn’t terrible. It looks like an old PS1 video game. You feel like you’re watching nonstop cutscenes and as a big video game fan myself, I thought it worked out well enough. It still beats out several other animation styles like Samurai Jack’s or the average Flash show for me. It’s a bit of a case by case basis as some of those likely beat this one out as well, but the character designs and Playstation look just make it all the more convincing for me. The show could also animate the energy effects and destruction quite well when it wanted too. The new design for Cybertron was really great as well.

I’ve always said that city landscapes are the absolute best backdrop for any show/movie/game/comic. Name any form of media and the city is the best. It just looks amazing and can make any scene that much more epic. I’ve always felt that way and can name a number of shows/movies that used a city and it helped the media succeed. Justice League, Index, Man of Steel, etc. It’s just so much better than being in a desert, forest, under water, in a cave, on a mountain, in The Room, or even in space. Of course, it doesn’t have to be a normal city. A metallic one like this show or a sci-fi version works as well. As long as it’s a city it’ll work well. It’s deserted of course since the show didn’t want to animate too many character models, but it just helps the apocalyptic effect get across even more. The show show feels like the heroes are devoid of hope without overplaying that card and it worked quite brilliantly.

The soundtrack is also amazing. It’s pretty limited as you’ll hear the same 2-3 themes almost every single episode but they are great so you won’t get tired of them. They help get the epicness of the show across well. There are some titles where the music makes a difference and this is one of them. I could honestly see the show dropping 2 stars if the soundtrack had been bad since it would destroy the entire illusion that the show was going for. It needs a fast soundtrack that will keep you pumped throughout all of the episodes and fights.

Lets talk about the characters. The main character is Optimus Primal and he can be a mixed bag. On one hand, I like that he’s a little more intense than in Beast Wars. He took his loss quite badly and has distanced himself from the others. He cares more about saving everyone than saving himself which is good even if he can be extreme about it. He also no longer cares about being regarded as a hero so when Megatron prepares to destroy his team, Primal decides to retaliate by destroying everyone else. Mutual destruction is the option he’ll go with now even if he would not have before. It’s an intense scene and since it’s the cliff hanger of season 1 it’s amazing. Primal maybe overthought things a lot and trusted in the Oracle way too much when it was clearly hacked, but it’s consistent with his character development. He’s no longer the leader that he used to be, but this new edgy version of Primal worked well.

Another character that changed quite a bit was Cheetor. He’s no inexperienced rookie anymore and has become a seasoned commander. Part of the drama in the show is that he has become a better leader than Primal and keeps undercutting him. This leads to quite a lot of tension between the two characters and they bicker a lot. Cheetor does really respect Primal a lot though and backs off most of the time, but feels like he has to press the point at times or Primal will lead them to their doom. I liked how his super speed was emphasized quite a lot in this show when he’s in robot mode. He can deflect many blasts at once and he became my favorite character in the title. I think the Maximals will be in a good spot as long as he’s around.

Rattrap is the same as always. He’s very weak and rather annoying. He only serves as the main comic relief character for the show although he’s not nearly as obnoxious as most. You may have guessed this, but the show isn’t what you’d call a happy one. Rattrap’s humor moments are far apart and not very frequent. He complains about everything and tries to hold the heroes back, but that’s about it. His robot form has some nice hacking abilities to make up for his lack of power at least. I personally didn’t like him, but he’s not a terrible character.
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Blackarachnia is another one of the main maximals. She’s pretty upset since her pal Silverbolt has yet to be found in the future. Something seems to have happened to him and gradually the characters find out what occurred. Unfortunately once that happens she loses interest in anything else and has a one track mind. Her persistence is impressive, but since I don’t even like Silverbolt, I can’t say that I was too thrilled at that. Her thunder abilities certainly make her a useful ally to have around.

Nightscream is a new character for this show. He’s a teenager robot so he can be a lot edgier than the others. He defies Primal at every turn and is always trying to stir up the group. He’s a nice guy super deep down of course, but rarely shows it. He’s one of the most overpowered heroes since he is super dangerous in beast mode, let alone his robot form. He can be entertaining to watch, but not the most reliable fellow. I didn’t mind him all that much. He doesn’t quite fit into the rival role, but that’s sort of the angle the show was going with him. Watch out for when his head moves to his chest, it makes him definitely look rather disturbing.

Rhinox certainly has an interesting role here. Like everyone else his personality has changed quite drastically. In his case, he’s had an ephiphany that he’s been on the wrong side all this time. Metal must live and nature must die. It’s certainly interesting and he’s not on either side. He wants Megatron and Primal to finish each other off so he can take over the planet. It’s an interesting goal and I did like having a third party at the ready. That being said, I was quite pleased when Megatron made his final mode involving the character. Lets just say that a traitor is rarely a match for the real main villain.

Silverbolt may not be quite as changed as Rhinox, but he’s supremely annoying. He has the worst re design from all of the characters and he just comes across as rather arrogant for no good reason. He hasn’t earned the right to be overconfident like the others. He should take a back seat and try to learn from the others instead of saying what he wants. He was also the reason one of my favorite characters missed most or all of Arc 2 which was sad.

Botanica joined the team at the very end. She’s portrayed as super powerful as she can shoot lightning and manipulate the environment. I admit that I was hoping for a different character when the rocket landed. Her hype vanishes after the first episode and she gets a very random romance subplot so in the end the show was probably better off without her. You may have guessed this, but the romance in the show is not handled well and could have easily been removed. At least the Blackarachnia one had been going on since the first show, Botanica’s really came out of left field.

Lets talk about the villains. Megatron got a really cool redesign, complete with a cape and everything. He certainly stole the show from the villains for the most part. He was a lot more serious than in Beast Wars and while he didn’t get to fight all that much, his presence was felt. I also liked that he did at least have a code of honor as he kept to his part of the agreement with Rattrap. His final fight with Primal in the last episode was quite great. It’s an extended battle and the show really puts its budget to the max. It’s not rushed to make way for the rest of the episode, but came across as the main focus which is how it should be. It’s probably one of the longer fights in Transformers and was a good way to cap off the rivalry. It made up for the fact that Megatron didn’t fight much here.

Another great villain was Jetstorm. He was pretty confident and had the most charisma from Megatron’s generals. He had one liners at the ready and was extremely loyal. Unlike the others, he never had any doubts about his job and just took out any Maximal that he could find. Thrust was also pretty good. He may have gotten confused at several points, but at the end of the day he knew where his loyalties were. He may not be as powerful as Jetstorm, but he can hold his own in a fight.

Megatron added two more generals by the name of Obsidion and Strika, but they didn’t do much. They got hype for one episode as they’re master strategists, but that was it. They were then relegated to normal lackey status after that and faded away. Waspinator appears a bit and it was nostalgic to see him, but his role was really just a cameo for the fans. I appreciated the effort though. Finally, we have Noble, a werewolf esque robot that is unpredictable. I preferred him as an enemy. Once they tried to make him a sympathetic pet for Nightscream who had to be sacrificed for the greater good, it reminded you that he was only added for edge. He had a really cool design too so it’s a shame that the show couldn’t do more with him.

The show could get dark, but it was never too over the top. The Noble plot was probably the darkest if you ask me and it’s fairly brief. It keeps up the atmosphere without constantly reminding you of the fact that it’s hopeless with characters begging for their lives. (Attack on Titan) You’re reminded of this by the fact that the Maximals are always running though. They are forced to retreat in almost every single episode. The deck is definitely stacked against them, you can’t forget that part.

The team isn’t a well oiled unit either. The heroes spend a lot of time bickering amongst themselves and there is constant tension. You’ll have to eventually choose which characters to root for and then hope they win during the arguments. I’m always on Cheetor’s side for the record. Now, where do I stand on Metal vs Organic? Personally I think Cybertron should stay metal. Turning it organic just seems kind of odd to me even if the oracle claims that it was organic to start with. I have a hard time swallowing it. Of course, eradicating all of the organic elements turns the plan into villain territory so I wouldn’t roll with that, but I’m just used to a metal Cybertron. Seeing the robot monkeys at the end was surreal.

So where does this show stack up against the other Transformer shows? It’s been a while since I ranked them so I think it’s about time I did so. I’m not looking at my older reviews for reference so this is based purely on my memory. As it stands I’d say that the first place victor is Transformers Victory, 2nd is the original Transformers, 3rd is Masterforce, 4th is Headmasters, 5th is Transformers Prime, 6th is Transformers Beast Machines, 7th is Robots in Disguise, 8th is Beast Wars, 9th is Combiner Wars 10th is Animated, 11th is Rescue Bots. Beast Machines is almost perfectly halfway at this point. It may sink a little once I see the Unicron Trilogy as I expect great things from those titles, but I suppose we’ll see how it goes. It’s definitely impressive just how many shows the franchise has gotten so far. It’s definitely not slowing down either with several new titles over the horizon.
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Overall, This is definitely a really fun Transformers show. The average episode is solid and the series really steps it up further with the multi parters like End Game. If anything it’s a shame that the show was so short, but I suppose the concept could have gotten a little dragged out if the writers weren’t careful. Since the series was only 26 episodes and had an ongoing plot, there wasn’t really time for filler or a lot of padding which may not have been possible if the episode count had been doubled. It’s a very different Transformers show so it may take you some getting used too, but it’s well worth the effort. On the other hand, the beginning is very fast and epic so you may get on board right away like I did. It’s rare for a show like this to come out so I’m always up for an adventure like this one. Hopefully the Combiner War sequel that is coming out soon will be able to do a better job of executing the concept so it can be like having Beast Machines return. After all, imagine this setting but with the classic characters? The sky’s the limit. Speaking of classic characters though, watch out for the Soundwave cameo because it gets pretty intense. There’s also a Prime cameo, but with a fun twist!

Overall 7/10

Genji: Days of the Blade Review


It’s time to check out an old PS3 beat em up. I got this one at around the same time as Trinity so once I finished that game I knew that it was time to finally pop Genji in. Unfortunately it is nowhere near as good as Trinity. It loses in pretty much every single way. It’s not a bad game, but it does have a bunch of questionable design choices that limit the title. Depending on how the final boss battle had unfolded, this review certainly could have gotten more negative.

There are three main heroes, Yoshitsune, Benkei, and Shizuka. A cosmic entity inhabiting the body of the main villain from the first game also shows up, but he doesn’t really add anything to the story. The land is being overrun by zombies and mystical villains who can turn into vampires and other such monsters. There are even giant Crabs running around and a Kaiju. The heroes have to defend their turf and the whole world as well so they ready their swords and shields. Stopping the villains is as simple as destroying them all, but it won’t be so easy since these villains can certainly fight back. It’s essentially a war against zombies which is an interesting premise, but the characters don’t always seem to act as if they’re fighting anything supernatural. It’s just another day in Feudal Japan. (Or China. I think it’s Japan though)

Right off the bat you can tell that this plot isn’t going to be particularly exciting. The voice acting is pretty iffy and the story is only slightly better than Dynasty Warriors. The characters are as generic as can be, but don’t even have good character designs to save them. Yoshitsune is a poor man’s Sanada Yukimura. Shizuka never actually does much in the story and her health is so low in the game that you never want to actually play as her. Benkei is super powerful in combat, but I just didn’t like him either. There was no reason for the heroes to ditch him during his dramatic moment either as they should have just stayed together and fought off the villains.

While the graphics aren’t as good as Trinity, it’s not as if they’re bad either. It’s still PS3 level, it’s just that the level designs are really bland and there’s not much for the game to work with. There aren’t really even any colors throughout the game so it all appears to be rather lifeless. It doesn’t do anything to immerse you in the game. The soundtrack can also be rather annoying. I like the more atmospheric ninja themes that play during the game, but the one where the guy just keeps yelling over and over again just makes you want to turn the volume off. On a technical level, I’d say that the game was actually bad when you think about it.

Fortunately, the gameplay is what we’re here for and it’s pretty good. For an odd reason the game chose to go for a more cinematic style. This means that you fight in slow motion a lot of the time. Gradually you start to fight a little faster as the game goes on and by the end it feels pretty normal. I suppose you just get that strong by the end. There is no lock on system so sometimes you’ll find yourself randomly missing the enemy but you’ll adapt to this by the time you complete the game. Each character has a final smash attack which stops time and lets you unleash a flurry of attacks. It’s a lengthy quick time event which saves you a lot of time from fighting each opponent individually. It’s immensely helpful for bosses even if it can get rather repetitive.

There isn’t any replay value to be found here. No collectibles, no multiplayer, no trophies…etc. Once you complete the game you’re just going to put it down and you’ll probably never pick it up again. The game is about 10 hours long so at least it’s not too short or anything. It’s a reasonable length considering that you can pick the game up for about 5 dollars. Still, I always like to at least have some replay value at the ready.

Make sure you have some backup saves ready as you approach the end of the game. If you don’t have a lot of items or power ups at the ready for when you fight the final boss it’ll all be over for you. The final boss is basically 5 phases long and in that time there are no minions to fight so forget about getting any more EXP for your weapons. Fortunately I had saved most of my items and power ups til the climax so I was able to barely squeak by, but it does feel like a mean spirited game. The average player would have used the power ups by then since you’d assume that it’s the right move and there is no guarantee that they would save their items either. The 4th phase of the final boss is hard to even hit without the final smash since it’s limbs are so high up and the final, final boss takes a lot of dodging and tedious hit/run strategies to overcome. Ideally you want to have around 10-15 final smashes ready. A pro tip is that leveling up your Magic meter restores it completely so just don’t level it up until you’re at the boss. Then you can use the final smash, upgrade, use it again, and keep on repeating this strategy over and over again. It’s a sound plan and one that worked for me.

The part I was stuck at for the longest time was definitely a long tower level within a boat. You had to climb and jump through a bunch of obstacles. The problem is that the camera kept changing angles which made your journey that much more difficult and then falling would send you way back. You won’t fall for the same trick too many times as you’ll eventually manage to get through, but I feel like the developers just did a really bad job with the stage design and a lot of the game’s fundamentals. This game could have been so much better than it actually was. I’ll give it some kudos for the amount of cutscenes that it had though. I may not have particularly enjoyed the story, but at least it actually did have one. That’s better than nothing.

Overall, The gameplay may not have sounded great from how I described it, but it’s still a 3D beat em up. It’s fun to take on the legions of enemies and prove that you are the best fighter. The game can be rather difficult so you can’t just run into every pile of enemies and attack until they’re down. Sometimes you’ll need to lead them into traps or cross-fire between enemies. Other times you may have to retreat for a while. Be careful because save parts can be far apart so you can lose close to 20 minutes at times. The platforming in the game is also pretty rough so watch out for those sections. I think you’ll enjoy the game more if you know the tricks behind it since the game doesn’t explain it very well. Otherwise you’re in for a brutal time. Believe it or not, I recommend the game, but just be sure to take every precaution by having the backup files at the ready. It’s never too early to start saving your items either.

Overall 7/10

Yugioh Ultimate Masters World Championship 2007 Review


It’s been a long while, but now I can finally jump onto the next installment in the Yugioh World Championships. I believe I am only missing around 4 of them now. The games lasted for quite a while back then and it’s a shame that they’ve stopped. Imagine how many cards a World Championship 2017 would have had. I suppose that with Duel Links the franchise may be wondering how they can top that, but I’d still like to see an attempt. While I prefer humanoid opponents to monsters in the WC series, this game holds up as well as any of the others. It’s pretty well optimized and the load times are nonexistent so that’s a win-win.

The main mode you’ll be playing here is the campaign. Essentially you start off at Level 1 where there are 6 opponents. To unlock the next level you must defeat each opponent 5 times. Fortunately this is now the only requirement to unlock the next level as previous games forced you to achieve a specific victory ratio. That required you to keep on resetting the game right before defeat which was tedious so this is a big improvement. There were opponents in this game that I had a losing record against so I am definitely glad that I don’t have to worry about that now. It makes gathering money a little easier since you actually get to keep it even through defeat.

There are 5-6 levels in the game, but only the first 4 are accessible without having to enter other modes so that’s where I stopped. My final record at the end was 96 wins and 88 losses which isn’t so bad if you ask me. I was just glad to stay above a 50% win ratio so that was satisfying enough. This main mode will likely take you at least 10 hours, but it’ll certainly depend on the deck that you create. Naturally there is a large amount of luck involved on which cards you get and such, but mitigating the risk is part of what makes you a good deck builder. Try to build a lot of combos into your deck so that no matter what you draw it’ll be a good one.

I focused my deck on Elemental Heroes. Sure, it may be borrowed from Jaden, but that’s exactly why I went with the deck. If it was good enough for him to wreck everybody then it’s good enough for me. I added in some extra spells and traps to make the deck a lot easier to counter with so at times it did backfire. Let me say that getting a hand with all traps and no monsters is no good. You always want to have a monster ready to summon or you’re really going to be in a pickle. At the same time, the final opponents all have very cheesy summons and combos so having a trap that automatically destroys the monster and wastes the last 5 minutes of their effort is a must.

The graphics are pretty clean. It’s not as if they’re doing anything too special but it’s easy to look at. The duel field isn’t cluttered and it’s always easy to see what is going on. As for the soundtrack, it’s okay. I think Tag Force has spoiled me a little as the themes there were just super awesome throughout, but the peaceful World Championship score isn’t bad. Honestly I’m usually way too focused on playing my trap cards and going through memes in my mind to actually notice it all that much.

It goes without saying that there is a ton of replay value in this game. After beating all of the main opponents you can go to the other modes that I referenced earlier. One such mode is the Limited Duel. Essentially you have to beat an opponent while adhering to certain limitations. Another one is the Duel Puzzle. You’ll be thrown in the middle of a duel and have to figure out how to win it in one turn. Despite the fact that there are only so many ways you can play your turn, this can actually be extremely difficult. Seriously, don’t underestimate just how tough this is. It’s pretty entertaining though so while it’ll take a while, you’ll have fun trying it out. Honestly it could probably take you as long as an RPG’s game length to tackle everything in this game. I won’t even count collecting all of the hundreds of cards since that would be even crazier. I have around 400 cards and I don’t think I’m even halfway there yet. Not to mention that you buy them lottery style so there is some luck at play there.

You couldn’t really ask for a better Yugioh simulator. Since the game even has mini animations for the big monsters, you really feel like you’re in the duel. The music will also change if you destroy your opponent’s ace monster. As I mentioned, the controls are really smooth so you’re not going to attack the wrong person by mistake. The turns are pretty quick so it’s not as if the long loading times exist to deter you. The amount of cards at play is also pretty good and earning money is quick so you are always ready to buy your next pack. As such I don’t really have any complaints for this game. A minor nitpick would be that I’d prefer to have fought some of Jaden’s opponents from the show instead of generic monsters. The classic Yugioh games all had you fight with iconic characters like Kaiba and Pegasus. There weren’t cutscenes or anything, but at least it would feel more like you were fighting an actual opponent. As you went up the levels you would fight stronger/more popular fighters. Here…I guess having Cyber End Dragon in World 4 makes a lot of sense, but I didn’t even know a bunch of the other monsters. It was just an odd change although the last Yugioh GX game did that as well so maybe it’s just GX’s gimmick or something.

One of these days I’m definitely going to have to make a list where I place all of the Yugioh Games from best to worst. Such a list would be super hype and perhaps I should make that an article. Keep your eyes out for that even if it may not have the clickbait headline that I usually try to have accompanying it. The highest game for Yugioh on my backburner is Duelist of the Rose, which will likely come up pretty soon. It technically is pretty short since there are only about 7-8 duels as opposed to close to 200 in this one, but I’ve heard they are super tough to compensate for that.

Pro tip for when you fight the opponents. Stalling them usually won’t work. I was able to really take advantage of that in the Wii game, but here they always have some kind of fancy combo to wipe the field so they can usually outlast you. If you have the edge in battle, just throw out an attack. Odds are that it will succeed and you’ll be glad that you did. Surprisingly most opponents don’t have a trap card to punish your attack in the later levels as mostly it’s just the intro opponents who will do that.

Overall, If you’re into Yugioh, then this is a solid game to get. My personal favorite World Championship game may still be 2006 because I felt the gameplay was the best from all of them, but I also may be bias because that game had my favorite deck. I went through all of the options for hours in that game and finally came out with a really hype fire deck. Every card had a lot of power behind it and I cruised through the game. Still, I made a pretty solid deck in the end through this game as well and it would be fun if I could fight myself with it. 2010 is also a pretty great title since that one did actually have a main story as well. I’m not sure which WC game I’ll get next, but 2005 is definitely the cheapest one which sounds good to me. I believe it is the final classic Yu-Gi-Oh title that I have not purchased yet.

Overall 8/10

Total Recall Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such. A review of the unedited version would likely be far harsher.

It’s time for an old action film. I mean, it’s not that old compared to some of the films that I’ve seen, but 1990 is definitely not in the current decade anymore. It’s definitely an exciting flick where the thrills never stop…but it’s not a good movie. Think of it like a classic horror film or an engaging zombie thriller where you’re entertained and invested while watching it, but afterwards you still admit it was a bad movie. This film makes far too many mistakes for it to get anywhere near a positive score, but at the very least you won’t be bored.

Doug is your classic film protagonist. He wants to leave his construction job and head to Mars. Unfortunately, there is a bit of a civil war going on there with terrorists constantly launching attacks and destroying civilians. As such, Doug’s wife rejects his request. Doug decides to do the next best thing, pretend to go to Mars. He had to a memory altering place so they can implant the fake memories. Unfortunately, the procedure doesn’t work as planned when Doug’s memories of the past come to the surface. Now everyone wants to murder Doug while he finds a recording of himself saying that he is a hero. Doug has to go to Mars for real this time and save the planet. Does Doug have what it takes to accomplish this mission?

While the film is action packed as I mentioned, it does have a very boring intro. The first 10-15 minutes feel like something out of a romance film as the characters exchange very poorly written dialogue with each other and everyone in the audience cringes. We finally move past this brutal intro and the film really starts once Doug has the procedure. You have to question what kind of guy Doug is even before it though. The memory altercation is essentially a way for him to cheat on his wife without actually doing it as he goes on a spy mission and has to do a lot of edgy things. Why do they have to make the leads so morally dubious? Couldn’t Doug have chosen the happy pizza salesman option or something instead of the double agent? It’s hard to be too sympathetic to Doug from the start.

Anyway, the fast paced nature of the film is pretty good from here on out. We get the classic chase scenes where Doug is chased by the villain organization. Fortunately for Doug, he knows how to use a gun and can handle himself pretty well. He makes use of an illusion device to get the drop on the villains and Doug is effectively a one man wrecking crew. He destroys dozens of guys on his own. He also doesn’t tend to backup from any threats as he fears no one.

I thought the soundtrack was fairly good. Not downright amazing or anything, but I recall enjoying it during the film. It wouldn’t do to have low budget themes during a big action scene right? The effects also hold up decently well for the overall landscape and gun design. There’s not much room for it to actually shine since by and large the place looks pretty realistic even though it’s the future.

Time to start looking at the negatives now. First of all, the film is incredibly violent. It tries to be grotesque whenever possible and playing the maximum grit card. Characters get burned so hard their eyes start popping out. Others have limbs getting severed or are blasted full of holes. The characters who survive get deep cuts into their skin which the film tries to show as much as possible. There’s rarely any happy scene aside from the main character as everyone has to suffer from being trapped without air or burned. There are no alternatives. If you try to help the main character, you’re probably doomed.

There’s also animal violence to look out for. Poor rats are shot for absolutely no reason and then a bunch of Goldfish meet a similarly fatal fate. There’s no reason to get the animals involved and that’s just poor writing. Speaking of poor writing though, the script is absolutely terrible and would fit in with the average horror movie. The amount of language in this film is crazy. Fortunately the TV airing I saw managed to air them all out, but with how often they had to do this you get a pretty good feeling on how much language was there. It’s a crutch that lesser writers use to make everyone sound edgy and realistic. In actuality, it just makes the film look amateur-esque compared to the big hitters. I’d expect nothing less though.

It also feels like the stories that take place in the future always focus on the wrong aspects. Instead of looking at how we’ve changed the world with science and how our weapons are better, it focuses on how society is more deprived now. We have very sketchy bars that have survived and they’re always about messing around instead of ordering a good burger. This film isn’t the only one guilty of it, but it doesn’t help to mitigate the damage either. These scenes are pretty bad and the romance in the film is laughable at best. The only thing the film was particularly good at was the action scenes and even those were wrecked by the gratuitous violence. The film should have quit while it was ahead, but then it would only be about 30 seconds long since it opened on a bad note.

The head honcho of the villains was fairly decent in his role. He just wanted to make a lot of money and keep up his success. Naturally he’s evil and all, but at least his reasoning for why he was evil was more original than some other villains. His main lackey wasn’t the greatest though and always got humiliated whenever he’d appear. Technically he is a competent fighter..it’s just that Doug is better. I didn’t like the leader of the rebellion, but his design was also pretty terrible once again just to mess with the film. The main heroine was all right I suppose but she didn’t have a lot of time to do much. At least she did well against Doug’s fake wife.

Overall, the reasons above are why the film’s just no good. It ultimately crosses the line from epic to edgy and it does this with no remorse. I certainly wouldn’t recommend this film to anyone and you’d be better off watching Jingle All The Way to see Arnold get into some good fights without worrying about the negatives. I don’t have a whole lot of hope for the remake either but surely it should be a little better than this one…..right? If not, maybe the film needs to try and focus on the whole concept of Total Recall a little more instead of everything else. Being given fake memories could be pretty cool, but that part never really happens at all. The film tries a misdirect at one point that the whole thing is fake, but I don’t think you’ll buy it at that point. I do have to give Doug some credit there though. He absolutely never believes the villains and always laughs at their attempts at a plot twist. He usually does get convinced or almost convinced once they activate their feigned outrage and start to show him videos, but he starts out on a solid note. I feel like there is a good and engaging movie hidden in here somewhere, but it just never broke out into the light.

Overall 2/10

My Little Pony: The Elements of Harmony Volume II Review


It’s time to check out the new My Little Pony guidebook. I read the last one almost 4 years ago so it has certainly been a while. I suppose that makes sense since each guidebook covers 3 seasons of the show and it takes a while for those to be produced. As it stands, I can’t see a third volume coming out for a long time since I think it is currently only 1 season out of date. It’s a very informative book and I can honestly say that it is pretty much perfect for learning about the ponies. I dare say that Megaman.exe and Transformers still had the most colorful and immersive guidebooks on the block, but this one keeps it close.

There are several sections in the book. First we take a look at the main ponies of course. The book talks about the Mane 6, their friends, allies, enemies, etc. It also talks about the surrounding areas and just about everything you need to know about the basics of Equestria. This section is always pretty fun and even if you already know most of the characters, it’s nice to see their write ups. It’s an essential part of every guidebook.

There is also a small section at the very end of the guidebook which talks about the songs. It writes down all of the lyrics for them so you can really appreciate the writing. I’m guessing they only chose some songs as I doubt there were 3 seasons worth of lyrics in there, but maybe there weren’t as many musical episodes as I had expected. The songs were nice although it’s always a lot more enjoyable to actually listen to them than read the lyrics.

The bulk of the book and the section where you’ll spend the most time are the episode descriptions. The guidebook goes through each and every episode from seasons 4 through 6 and gives a detailed look at what happens. They even post the moral to each episode on the bottom of the page. This is one of those areas that separates the guidebook from the rest. I can’t think of any other guidebook that does such a great job of showing you all of the episodes. You could theoretically be able to start season 7 feeling confident that you know everything if you read this guidebook. (And the last one of course)

There aren’t a whole lot of bonus features beyond that so I’ve pretty much mentioned everything there is to know about this one. So it’s pretty basic with the episode summaries being the main thing that makes it a lot of fun. Without it I’d probably have to dock a star, but it’s good enough with that feature. You’ll find yourself breezing through the book as you eagerly catch up on the latest pony knowledge. Now lets talk about some of the bonus features that the book could have had though.

I think some sections that could have made the book a lot more detailed would have been a nice Q and A section. Seeing the writers and voice actors talk about the characters and answer questions from fans would have been nice. Maybe hintings at future episodes or at Derpy’s big upcoming role would have been neat. Maybe some character popularity polls like which MLP characters are the most popular or something of that nature. These are all things that could have made the book more epic. “Top 10 MLP fights” may not be applicable for the average fan but what about something like top 10 songs or top 10 episodes? Those are a must for the average guidebook. Maybe what this series can do is make the next volume come out after 2 seasons instead of 3 and then they can pack in the empty space with some of these bonus features. Just a suggestion, but I do think it would make the book even better.

Overall, You’ll enjoy this guidebook. The only way you wouldn’t is if you aren’t an MLP fan, but if so then I doubt you’d be reading this in the first place. I suppose it could be a good launching on point for fans who haven’t had time to watch the show but in that case I would hope that you would have read the first voluem first. That would definitely be beneficial. It’s been a while since I read a guidebook, but maybe more will pop up at some point. They seem like an easy thing for a franchise to do so I wish more would do them. Imagine a nice Pokemon version where it’ll cover all of the episodes in a region? That’d be really nice. Meanwhile, now I just need to wait for my library to get the next My Little Pony comic to continue this marathon of the franchise.

Overall 8/10

Teen Titans Go! Volume 4: Ready for Action Review


Time for a Teen Titans Go collection! Of course, I’m not talking about the current flash animated show, but the original Teen Titans Go adventures. It’s basically the classic TV show team with the original designs so you can’t go wrong there. The art can be a little sketchy at times, but it’s definitely a pretty fun collection. We get quite a few stories and always some action around. As always, Robin also manages to steal the show.

The first comic deals with a bunch of zombies attacking. They seem to attack every place where a musician takes the stage so that seems awfully suspicious. The Titans head over there while Raven goes to fight the mastermind directly. He seems to have manipulation over the shadows so he is someone that you definitely have to be careful with. Of course, Raven has a lot of experience in this field herself so she’s certainly not worried. A pretty good start to the collection. It may not have had a lot of action, but I liked the mastermind who was in the shadows. Raven taking care of him with minimal difficulty definitely makes sense since there is no way this guy should pose much of a threat to her. Raven is simply on another level when it comes to powers from the shadows.

The next comic had Raven fall inside the video game world when Atlas made his big return. Cyborg has apparently been hiding from him for a while, but you can’t escape Wifi and lag switches. A lot of technical glitches occur which is why people keep falling into the game. Can the Titans clear the game and get out or will a cop out occur? Unfortunately it’s the latter, but it’s still a fun issue. The original Atlas episode is actually one of the most underrated ones in the series if you ask me and I thought it was pretty good. I would have liked for Atlas to have actually fought here. So it’s not as good as the first story, but still solid.

Next up is the Beast Boy adventure. He gets turned into a Godzilla homage so the Teen Titans have to team up with the East branch to bring him down. They take out the Voltron robot that Cyborg had been saving and manage to really knock the fight out of Beast Boy. Who doesn’t like a giant monster comic right? I prefer humanoid opponents, but it’s hard to say no to a Godzilla homage. At the very least it was also fun seeing the East squad again. Speedy and Robin had a nice team up as well.

Things changed a bit with the next comic as it was actually two mini stories. The first story is about Raven lending all of the Titans her super spooky book except for Beast Boy since she figured he couldn’t handle it. He’s not mature enough. He decides to prove her point by breaking into her room and stealing her book. It’s the wrong one though so he unleashes a monster to the world. Pretty decent comic and I’m glad we got the moral at the end that Beast Boy isn’t ready for it. The second half story was a lot better though as Robin faces off against Slade and they have an epic battle until Starfire wakes Robin up from his day dream. Hey, it might not have been real but it makes for a fun adventure. The art got very water colored for some reason for this issue. I’m not really a fan of that style, I’ll take the classic look.

The next two comics are definitely the best in the volume. First off is the return of Red X. He’s here with a vengeance as he starts committing a lot of crimes. The strange thing is that when the Titans try to stop him, he seems to be in 5 places at once. Most of them are robots but is the real one the real Red X? He’s never used such a tactic before. The Titans assemble and get ready to take him down. It’s a pretty action packed comic with Robin as the focus, how could this not win? Robin is also the only member to do well against his Red X counterpart which is worth mentioning. Yeah, all told, I was pretty satisfied with how the comic went. Even the art seemed to be at its peak here.

Next up was a sequel to the Master of Games story. The Titans are taking down crooks as per usual when a red gem shatters and they all switch powers. Robin gets Starfire’s abilities while Raven gets Robin’s hand to hand skills for example. It’s a pretty interesting development and as expected, Robin and Raven handle the changes the best. The others have a pretty tough time of it but they’ll have to stay strong since crime never takes a holiday. It’s not a super action packed episode or anything, but swapping powers can always be an amusing plot line for an episode. This one handled it pretty well at that.

Finally, we end off with a Christmas episode. The team has to deal with the Multiple Man. (I’m not positive if that’s his name, but it would make sense) He’s ruining Christmas for everyone. Robin manages to stop him with a good trick, but Beast Boy is sad because Robin has to give his present to a random guy whose present was ruined. The secret santa may not have worked out for everyone, but it’s the thought that counts. It’s a pretty happy comic that is fitting for a Christmas story and it’s a reasonable way to end the collection. It captures the spirit of the TV show as an action packed adventure that had a good amount of humor.

It’s always nostalgic seeing the old cast. The Titans Go series was definitely a blast so it’ll be cool seeing the other issues at some point. The art could use a bit of a tune up at times, but I like the overall color scheme and character designs. The author just has trouble with the faces from time to time. Either way it is certainly a style that is easy to read and stands out though so I’d call that a win in my book.

Overall, You should definitely check this comic out. Think of the issues as the lost episodes that you never got to see when you were a kid. Hopefully the series got quite a few more volumes before ending. The array of stories is pretty solid and it felt like a good amount of content was squeezed into the volume. In these troubled times of Chibi Teen Titans Go episodes, it’s always helpful to remember the original. Perhaps these stories will be adapted into a one season sequel show someday. You never know…it could happen.

Overall 7/10

Percy Jackson and the The Olympians: The Lightning Thief Review


Time to look at a movie tie in that came out for the DS. I actually miss these games. For a while (The Gamecube era) just about every movie got a video game adaption almost instantly. They were usually short and fairly low budget, but there were some really good ones like the Spider-Man games and the Matrix. Typically none of them were downright terrible or anything either so it fun to have them around. Lightning Thief is one of the last movie games left or at least comparatively so. It’s naturally not a AAA title, but it is pretty fun and I enjoyed playing through it.

The plot starts off with a bang as Percy is chased by a Minotaur. It ends up destroying his Mom and Percy is taken to a school for demi gods like himself. Percy doesn’t care about fitting in with the other kids and doing his studies though as he wants to go to the under world and save his Mom. The problem is that he has been framed by someone for stealing the Master Bolt. If he doesn’t find it within 24 hours to clear his name, Zeus will start a huge war among the gods and millions will perish. Percy decides this is important enough to make a sub goal on the way, but saving his Mom is the priority. Mission start!

The gameplay is a pretty simple turn based system. You have to tap on the screen at the right time to reduce damage from enemy attacks so that makes it a little interactive. If you land a critical attack then you draw on the screen to increase the damage. Each character can have 3 different attacks equipped and instead of everyone getting a turn, each party gets a turn. This means that you can just stick to using one character and the other 2 can act as shields in the meantime. Interestingly, Grover was the strongest character in the game so I rarely ever used Percy. I’m assuming that was an accidental game design choice.

To progress through the story, you go from level to level via a map. There are no random encounters like in a traditional RPG as you see each circle before you cross it. You’ll only be forced intro a non story encounter once in a blue moon so for the most part you’re always progressing through the story. That being said, the game does add a lot of henchmen and random bosses for you to fight in the story to pad the game out a little. It’s still not a terribly long story and you’ll probably end up beating it in around 10 hours or so. It feels a little artificial when you’re fighting the same enemies over and over again, but fortunately I like turn based combat so it wasn’t too bad.

There’s not much in the way of replay value though. You can level yourself up to 99 I suppose. There’s not much point to doing so, but I suppose it’ll feel good. There are post game bosses that you can track down as well and eventually you can clear the map. It doesn’t personally interest me, but it’s better than not having any post game stuff to do.

The soundtrack is rather limited, but it isn’t bad. I liked the main theme well enough. It may not have been quite as high effort as the average title, but I like to think it tried its best. The graphics are also rather underwhelming as the sprites can be really blurry. It looks slightly worse than the average PS1 game, but I like to think that it would have looked better if the developers had been given a few more months to work with.

One thing to keep in mind during the game is that items are extremely valuable. They usually don’t count as a turn so you can still attack afterwards and they also deal as much, if not more damage than your best attacks. I ended up saving all of the items I had earned until the final 3 bosses and I’m really glad that I did. I was able to beat them extremely fast thanks to this strategy as I just spammed the items. The final boss was only able to get in one shot thanks to my item spam. You get items with each level up so just follow that strategy. In the meantime, use your upgrade points to improve strength and accuracy.

My favorite combo that I used for the whole game was Percy’s Accuracy increase ability on Grover and then I’d use his heavy slash to take out the opponents. It’s full proof and will work without exception for the first 80% of the game. After that you may need other strategies at the ready since the villains really love to spam status effects against you. They’ll blind you, burn you, etc. You just gotta press on or use the overpowered healing ability which cures you of everything and also restores a bunch of health. Clearly this game wasn’t balanced all that well.

The game did a good job of making Percy a really likable main character in this game. He doesn’t back down from a fight and is always making the right calls. He goes to save his Mom even when everyone else tells him to back off and he handles the traitor twist pretty calmly. He’s pretty much the ideal main character and while in part that may be due to the game’s limited level of story telling it worked out well so I can’t complain. The other characters were around, but none of them were as likable or charismatic as Percy.

Overall, The Lightning Thief was a fun game. It’s not a masterpiece and the story is stretched out a little too much at times, but you won’t get bored. It’s repetitive, but after catching over 50000 Pokemon in Go, I chuckle at the average game’s repetition. It’s pretty easy so it’s not much of a challenge, but it doesn’t feel insulting either. I wish the game would chill a bit with the status effects as they barely hurt you and just stretch the battle out. At the end of the day though, it’s a solid portable game to keep you entertained for a few hours. I’d recommend checking it out and maybe it’ll inspire you to watch the movie.

Overall 7/10

The Truman Show Review


What would you do if someone was going to record the rest of your life? I’ve always wondered that as I forgot to save my latest replay in Super Smash. If someone had been filming me, then they would have been able to see it and I could have rewatched it through the video on demand feature. I’ve won so many good matches and had many epic gaming moments that I feel should be preserved in the video game hall of fame. Naturally not every part of this would be glamorous and overall I’m glad that I’m not part of a reality show.

Truman doesn’t actually know that he’s on a show though. He grew up in this world and just enjoys leading a rather ordinary life. Every day he goes to his job and works to get more clients to buy things from him. He had a good time in school and made a lot of friends. Truman is even married. Truman starts to feel like something is weird when his dead father shows up out of nowhere and is quickly kidnapped by the proper authorities. He also notices people following him and even talking about him on the radio. The whole town seems to be trying to keep him from leaving the city as well. Is it all some conspiracy? Truman doesn’t know what to think, but he needs to get out of this town before it’s too late.

It’s definitely a pretty interesting concept. I do think it’s a little tricky in the sense that I just don’t see how it would work all that well with the amount of crazy variables at play. They’ve essentially hired everyone in the town as an actor. They all actually live there and to an extent it is their life. They can probably leave for a while under the context of it being a vacation, but I feel like a bunch of them would spill the beans at some point or cause some complications. The film briefly shows people breaking in to warn Truman, but fortunately for the studio the lead character is extremely slow on the uptake. We’ll suspend some disbelief though as the film did a fairly good job at taking the premise as far as it could go.

The other main part that could be a little tricky was Truman’s big escape plan at the end. How did he figure out exactly where the cameras were? Furthermore, he was able to move at an angle where nobody could see what he was doing at all? I had to suspend a little too much belief here as even when he was running to the boats nobody saw him. Surely there were a bunch of cameras in that area so it should not have been possible to escape them for any longer than a minute or two. Still, at least Truman kept trying even if it took him a while to get there.

Truman definitely got a lot of warnings even if he didn’t listen to them. Whether it was the ramblings of his school friend who told him it was all an illusion or seeing his father again, you’d want him to get a little suspicious. Then actually seeing first hand that everyone was performing the same actions every day and that they were following him was odd. The signs everywhere telling him not to leave the city…I just don’t see how he didn’t connect the dots sooner. The twist about his plan certainly helped him salvage some of his dignity though as it opens up the door on when he really found out. Perhaps it was a lot sooner then we expected.

The best scenes in the film were probably the early middle ones where Truman was trying to prove that he was in a show. Driving around town and outsmarting the NPCs was definitely fun and breaking into their base for a moment was pretty good as well. It would have been nice if he had kept on doing that. An interesting part of the dynamic is for once, the show isn’t evil. It’s not like they’ll murder him if he keeps on trying as they’re still paid actors who want their salaries. The country has probably lost some of their ethics by letting this go on and allowing a corporation to own someone in the first place, but there is probably still some humanity left. The final boat scene may disagree to an extent, but the show would probably be sued.

The people watching the show were definitely suspect though. Personally I’m not sure how it would be such a hit. People like watching others as you can tell from Twitch, but I do think they wouild grow bored after a while. Especially if the show is always on 24/7. You’ll want to watch something else after a while. Still, I guess Truman can at least he satisfied with the fact that he’s the star of the highest rated show in Earth’s history.

The main villain was pretty good. He definitely embodies the corporate image and is always a quick thinker. He doesn’t care about the ethics, just his check. He wants to keep making money and doesn’t want the show to stop. Of course, the show must end at some point and even he is forced to acknowledge this truth. The rest of the characters were okay I suppose. Truman’s wife was pretty iffy, but she was paid to keep getting in the way. Truman’s beer buddy was equally annoying for the same reasons. I do wonder what the show would have done if Truman had accepted the offer to move away in a few months. Would they have been able to create a set that massive to simulate the city? I think they actually would have written themselves into a dangerous situation there and would need to fake an accident or something.

Overall, The Truman show is a pretty enjoyable film. Truman himself may go overboard with the facial expressions, but the show probably influenced him to act like that right from the start. It may be a tough premise to really buy into, but it was still fun to watch. It would certainly be interesting if your life turned out to be a show. I always treat life as if I’m the main character of my story anyway so it wouldn’t really change much. I may try a little harder in eating competitions though for style points if I was on a show. I’d recommend checking this film out. It’s certainly pretty unique.

Overall 7/10

Diary of a Madman Review


It’s time for a tale of Man vs Demon. Force of Will vs Temptation. Justice vs Vengeance. Unfortunately, the hero is a guy named Simon who doesn’t have a whole lot of will power to defend himself with. What follows is a painful adventure where Simon is wrecked at every corner and the Horla gets to have his way. It’s not as bad as it could have been, but I’m afraid that it’s not a good film regardless.

Simon is a judge but his life has been empty lately. His wife ended up destroying herself a while back and ever since he has thrown himself into his work. It’s just not enough anymore though and his possessions keep getting flipped around even though the butler claims innocence. Things come to a boil when Simon destroys one of the criminals who was going to be executed. The demon that was attached to the guy transfers over to Simon. He now wants Simon to murder everybody and follow his commands so that he can be provided with some entertainment. Simon struggles against him, but this seems to be futile.

I guess one of the main issues that a film like this one will have is that the hero’s lack of willpower gets to be annoying pretty quickly. Simon tries to resist, but then the Horla just takes physical control of his body and makes him murder people. The instant Simon lost the mental battle, you could say that the film lost as well. The demon is just stronger than Simon so clearly there can’t be a battle anymore. It’s not like Simon can take a do over. He’s already murdered someone. Naturally the film makes sure that the victim was cheating on her husband so you aren’t supposed to feel as bad for her, but it’s still a rather gruesome fate.

The scene is rather violent and the film definitely shows that it can be dark when it wants too. We also get some animal violence right on schedule when Simon is forced to destroy his own bird. Game Set and Match for the film. You’ll just be interested in seeing what form of plot hax the film will use to have Simon turn the tables on the Horla. Unfortunately, the film doesn’t even try to make it all that believable. So, the Horla is essentially the invisible man. The film doesn’t seem to be too confident on what his powers are. Can he teleport? Move really fast? I mean, you’d think that he can go through walls based on how he appears to be everywhere, but he can’t in the climax. So, we’ll go through this next paragraph assuming that he has no powers aside from hypnosis and invisibility.

The big plan is to douse the house in gasoline, lock all of the doors, and close the drapes. Once the Horla walks in the room, Simon will fling some fire bottles at him and take the whole house down. Now, here’s the problem with that scenario. Up til now the Horla has been spying on Simon 24/7. Even if we assume that he went out for a late night stroll for some reason…how long was he gone? Did he not notice that Simon had made all of these preparations before walking in? Was he not able to break through simple curtains or the locked door? The villain apparently panicked as he couldn’t even be bothered to destroy Simon first or grab the key. I get that he’s scared of fire, but I had some trouble believing that this trick would work. If anything, Simon’s strategy to take a train out of the country had a better chance of working since if he had gotten on the train he would have been out of reach for the Horla. Well, I suppose we’ll take this plan over nothing.

Technically you do know that Simon is doomed right from the start as the film opens with his funeral. The rest of the story is simply a long flashback as we learn how he went insane. Of course, he didn’t actually go insane, but since he let a spirit control him so easily he may as well have been. Meanwhile, he wasn’t a pleasant guy from the start either. He flirts with a married woman and even if he didn’t realize that she was taken at first, he made no attempt to stop being with her once he found out. The whole message of moving on past the wife’s death and straight into rebound territory was also a little tricky. He met with the lady for about an hour and that was all it took for him to fall for her. It all happens so fast in these films that you can see why so many rebounds are always happening.

This isn’t exactly a 0 star film though so there are some positives. The scene where the cross scares off the Horla was pretty good. It was nice to see that at least someone had power over him. Too bad Simon didn’t take the hint and instead of hiding out in the church or buying the cross….he went right back home. Another solid for the film is that the writing is fairly decent. Simon was a likable character for the first minutes of the film as he goes to the prison and tries to learn about the criminal mind. He goes downhill from there, but overall the writing wasn’t all that bad. It’s just the direction that the film went in which didn’t work out so well. Also, if someone ever asks you to model for them, it’s probably a good idea to say no. That job always seems to end badly in films.

Overall, Diary of a Madman is a pretty mean spirited film. There’s no real enjoyment to be had from it. Is it really fun to see a spirit tormenting the main character throughout the whole film as he forces him to murder people including his potential future wife? Then we have the animal violence and Simon giving into despair. The ending may give Simon the last laugh, but more literally than you’d expect. I have no problem with it, but just another example of how they couldn’t even grab a happy ending. I think you can definitely do much better than this film if you’re looking for a good thriller so I’d advise you to skip it. If you want a film where a character has to combat good and evil, check out Advent Children. Cloud finally realizes that he can hope again by the end and even while he was downcast he never did anything unforgivable and still always tried to help out. That’s just the kind of guy he is.

Overall 2/10