Tenet Review


Tenet is a film that certainly got a lot of hype before it came out. You really would see it just about everywhere and the trailer promised to bring in quite a lot of concepts. Tenet definitely delivers on bringing in an intricate experience. While I would say the film itself may end up getting lost in its own concepts, it makes for a pretty solid film that keeps up with Nolan’s previous adventures.

The movie starts with the main character in a pretty tough mission and unfortunately he isn’t able to get out in time. He’s captured by the villains and his whole team is murdered. He manages not to cave in when they start torturing him though and tries to eat his cyanide pill, only it was a fake. He wakes up back in a hospital where he is recruited into a global secret organization known as Tenet. They use technology from the future to keep the present in safe hands. Right now, a force is threatening to unleash World War III using this technology. The only lead is a man named Sator so our hero is going to have to find out what is going on by learning about him.

There’s a lot going on here right from the start. There are also a lot of plot twists and new developments of course along with time loops so you do want to keep track of things. The main concept here is the introduction of the “Inverted” premise. For example, an inverted bullet is one that not been fired yet, but it still exists anyway so you can fire it. Essentially you are reversing cause and effect.

As a quick aside, I always thought that would be a really useful power. In Fate, Lancer’s Gae Bulg has this ability and yet it has never worked a single time in every Fate media I’ve seen. It’s a shame because there’s a lot of potential there. Back to Tenet though, it rarely seems to work here either so maybe reversing these things isn’t as effective as I thought it would be? It’s interesting to see the bullet holes before the bullet appears and things like that though. An inverted nuke could even destroy the past according to a character in the film.

Mainly all of this works due to time loops. Tenet follows the time travel theory I like where you can always go to the past and change things as opposed to it being stuck by destiny. In a sense all timelines run at the same time so when you change it you probably end up creating another verse but to the characters here there is only one base universe. Due to that, in a way they will keep on reliving the same days for all of eternity with no end but each self only experiences it once.

I like time travel so these things are always pretty interesting. That said, at times it does feel like Tenet is trying to hard to throw in a bunch of new elements that it doesn’t actually consider how they would all work together and gets lost in its own experience. For example, take the Inverted humans. (Yes, humans can go inverted as well) We are shown that they can create body doubles by time leaping more than once and can invert at will. At one point the hero is fighting one agent and every time he comes close to winning the guy would rewind time a bit to try different tactics. No matter what he tried, the hero would keep countering but with unlimited retries the guy would eventually find a good option.

How can a normal human beat them? At the end of the film we have a chaotic battle where there are 4 sets of teams fighting, two inverted and two normals. The normals are holding their own though and that’s hard to buy considering all of the advantages that the inverted ones have. It’s hard for me to see how they would lose. If you take this a step further, you also don’t see how the future team can possibly lose since they started this and have the full glimpse into the past. Keep in mind that the hero is absolutely essential to crushing the villains and he wouldn’t have been around for the first loop.

That gets you into a debate on time loops itself though. For a time travel film that’s why you can typically protect yourself from official plot holes. If something doesn’t make sense, you can say that it’s just because it hasn’t been explained to the protagonist but for another character it would make sense. Time loops aren’t meant to make a lot of sense either because somehow they started without an entrance point and in theory there should be no way to end it or it would have already ended unless you have a specific point of entry. So I wouldn’t say any of these things are plot holes, but more like logical inconsistencies where I would argue the heroes never would have stood a chance. If you ask me, the inverted humans should have just been a little nerfed. Take away their ability to rewind time at will and I think that solves everything.

Back to the film, while the story and time travel is a major part there’s still other things to talk about. For starters, the writing is pretty solid here. You couldn’t even attempt to do such a grand plot without good writing and this film pulls it off pretty well. From the start you’re definitely interested in what is going on. I would actually say the first half beats the second half in that regard. I liked the mysteries going on as the hero tries to find things out. Their “Mission Impossible” on breaking into a building and also breaking into the safe later on were a lot of fun.

The movie has strong dialogue throughout and partnering that up with these stealth missions worked really well. In a way you’re even more invested in these moments since the poor hero is really thrown into a rather strange situation. While the climax has a ton of action, with all of the time looping going on you don’t feel the same amount of tension since you can always redo it if things go wrong. It made for some nice visuals but it’s a bit of an emptier climax than you would expect.

The actual ending of the film is quite excellent though. We get a great final conversation between two great characters and one sub par guy who always follows rules even when they’re awful before cutting to the “present” for one last great scene of closure. It ties back to another scene really well and delivers an excellent final line for the hero. I was definitely quite pleased with the ending that’s for sure.

One plot I didn’t really care for was with Kat and Sator though. Sator’s the main villain here who is also an abusive husband who has his wife Kat trapped in a relationship she can’t get out of. Part of the drama here is that she is hoping the hero can get her out of this but he can’t get rid of Sator directly without causing more trouble. I wouldn’t say Sator ends up being even a remotely decent villain. He certainly knows how to describe the violent ways he ends his enemies but that’s about it. The guy can’t fight for beans and is only in such a powerful position because he lucked onto a great connection with future tech. Kat’s plot is definitely quite tragic so you’re rooting for her to get out of this, but it’s not the kind of tragic element you really needed in this film. The plot comes full circle and does tie in so it’s not extra baggage or anything but I would have just substituted it with something else. Their scenes tend to be the weakest ones in the film.

Tenet is at its best when the main character’s partner Neil is around. I liked this guy from the start. He’s quick on the uptake so no matter how crazy things sound, he wraps his head around it. He’s not constantly being shocked at everything or panicking. He’s just ready to get the job done no matter how dangerous it gets. He was easily my favorite character in the film and the hero should definitely be glad he was around.

The hero is also solid. In case you haven’t noticed by now, he never shares his name in the film which is why I haven’t said it. It’s an interesting approach, almost like a video game since you can make his name out to be anything. He gets the job done and is always ready to make the right call which is also like something out of a game. As a result I could certainly say he’s an ideal lead and someone you can count on as well. Teaming up with Neil, the two of them could clear any mission here.

Overall, Tenet is definitely a solid film. I can see how the plot could make this a trickier watch but films that go for deep/ambitious stories end up being really well done when executed well. Sometimes it doesn’t work out so well like the Godzilla trilogy or the final Iron-Man anime film which went for deep themes but it felt more on the empty side. This one may try at times to get things a little too entangled but I did like the core concepts introduced here. As long as you like a well written mystery/thriller then you’ll like this one. There’s also one theme that plays many times during the film which is quite catchy. It has a nice ominous feel to it. If the film starts to get too crazy, don’t overthink it and focus on the main crisis at play here of stopping WWIII. If we do get a sequel that would definitely be pretty interesting but in a sense I think the loop would need to be broken to get some more tension in here unless you have the sequel take place far enough in the loop where we’re not sure of how it ends.

Overall 7/10

Starcrash Review


Whenever you see a film about aliens, action, and outer space you know that things are about to get real. This is definitely a film that is quite solid as a result. You can expect a lot of good battles and fun dialogue with lightning fast pacing. It’s a good all around movie that has withstood the test of time and it actually does end up beating the majority of Star War titles and even some Star Treks.

The movie starts off by introducing us to the greatest pilot in all the cosmos Stella and her ally Akton. Together they commit a lot of crimes and have fun doing it. They end up getting cornered by the police though so when they escape they end up being captured by the Police. The police end up breaking them out of jail though to stop Count Zarth. They will be accompanied by the police robot named Elle and an alien known as Thor. This all seems rather trust worthy so now they need to find Prince Simon so he can assist the Emperor in stopping the Count. Can they find him? Also, what if he didn’t survive the plane crash?

There is a whole lot going on in this film right from the start. One thing you’ll definitely enjoy if you’re a sci-fi fan is all of the action. The characters are using their blasters to wipe everyone out and they even get a light saber at one point. There are a lot of hand to hand fights where Stella even gets to beat back legions of adversaries. This is a movie that knows how to get a good rumble going.

As for the visuals, they’re on point as well. It’s definitely got that Star Wars/Trek vibe to it with the spaceships all around and a lot of space fights. The pacing is on point and I’d say the writing was pretty good. You’ll always be engaged as the characters exchange tough talk and try to size each other up. Thor openly mocking the heroes was certainly fun after he took over the ship.

Now, one very forced element in the film though is that Stella’s uniform doesn’t seem to be standard procedure. It’s extremely noticeable when the heroes are taken to the villain base that everyone has super weapons grade combat suits at the ready while she’s wearing more of a Red Sonja type costume which she keeps for pretty much the whole film. It’s definitely a “really?” kind of moment.

Still, beyond that she is a fun character. Technically she is the captain of her ship and a top notch hand to hand fighter after all. It would be surprising if she couldn’t deal with this level of opponent. The trouble is that she has no real defenses though. What that means is that if the villains catch her she will be yelling for help almost immediately. Despite being the tough heroine in the film she does get captured quite a bit.

Then you have her partner Akton. He is one of those guys who is so powerful that we never even learn his full abilities. He seems to be able to manipulate vectors, fire energy blasts, see the future, use energy weapons nobody’s ever heard of before, and that’s just for starters. He can do just about anything but still gets knocked around from time to time. Still, if you need someone to have your back he’s probably the best pick you could ask for.

Elle is another standout character here. He’s a very upbeat robot who is always yelling and having a good time. While he does get nervous a lot, he is always ready to jump into the fray to save lives. It’s why he makes for a good cop and why he never gave up when going after Stella. There’s clearly a lot of history there and it makes for some good banter. He added a lot to the dynamic.

Next up is Simon who doesn’t show up until near the end. He seems like a good character though and is definitely a heroic one. Without him the heroes would have been in a sticky situation by the end. He’s definitely not very necessary though as you could certainly have not had him appear and things wouldn’t change much. Thor was a more interesting character with how confident of his skills he was. The guy was even able to take down Akton in their first fight which is no small feat.

As for The Emperor, his time control tech is super impressive to be sure. You have to wonder why he was so helpless before Stella and Akton got rid of all of the obstacles. Surely he could have done more against the Count right? The Count was definitely a fun villain though. He has a cool costume and a very classic villain laugh. This guy had a tendency to get amused quite often after all.

The minion designs are also fun. As the film goes on we meet a giant robot like something out of Ultraman that shows up to step on the heroes. Then you have a pair of robots who wield swords that can even turn into energy blades. All of this helped to really show how dangerous the army of the count was. It’s also fortunate that Elle was around with his blasters. The robot was not taking any prisoners and must have disintegrated dozens of opponents throughout the film. Ultimately the sheer numbers were just too much for him to stop.

Overall, Starcrash is a very good film. It’s definitely a blast to watch and the kind of film you really don’t see anymore. It’s a relic of its time and a reminder of the good ole days of sci-fi films. The only element of the film anywhere near a negative would be that Stella should have had a proper battle suit like everyone else. Beyond that, the film delivered with showing us various planets and introducing a lot of concepts. The contrast of Stella being extremely confident but losing most of her fights while Elle was always scared but kept beating everyone he fought made for a nice dynamic as well. With a few sequels this could have easily become the next big Sci-Fi series. I guess it wasn’t to be this time but any fan of the genre owes it to themselves to watch this.

Overall 7/10

The Crawling Eye Review


This movie’s definitely a little interesting with the promotion. See, the name of “The Trollenberg Terror” sounds a little more hype to be honest and also doesn’t spoil the final boss too quickly. Although if the poster is the same then it doesn’t matter either way I guess. I decided to do a quick check and the Eye doesn’t appear until the final 17 minutes. Of that time I’d guess its screen time is probably more like 12 minutes or less when you factor in all the planning and the ending after him. To think people said Godzilla didn’t appear much in his films…

The movie starts with showing us a mountain climbing “accident” where one of the climbers quite literally lost his head. A lot of people don’t want to come to Trollenberg anymore and why should they right? Climbers are vanishing left and right and there is rarely even a trace of them. Now, that part was interesting since they explicitly say that people always vanish entirely so I guess the alien monster got sloppy on that one?
We then get our main characters Anne, Sarah, and Alan. Alan is a UN worker who has dealt with the occult before and it didn’t exactly go very well for him the last time. It was a very similar circumstance with clouds showing up and then people going missing. He gradually lets us know more about the last incident but conveniently always waits until events happen. For example, last time he also witnessed zombie survivors who tried to murder everyone but doesn’t tell anyone here until someone is nearly murdered.

Still, while he knows that this is real, he is hesitant to actually make a move due to the fact that last time there was no evidence. Then you have Sarah and her telepathic sister Anne. Anne feels some kind of urge to want to stay in Trollenberg. Unfortunately, she is a telepath who is quite susceptible to the alien’s attacks so she keeps trying to climb the mountain where she will be murdered. Fortunately, each of her attempts are always foiled or things would have gotten pretty dicey for her. I’m glad she is trying hard but you wish she could do better. In general that’s the issue with telepaths at times.

Throughout the movie she keeps on saying things like “Watch out!” “Stop!” and things like that. The problem is that her warnings are never very specific and if you listened to them then the heroes would never make a move against the villains. Additionally, she is trying to fight the enemies on her own so of course when she tries to climb the mountain then it makes the others think it can’t be that dangerous right? Even by the end of the film she just gets choked by one of the villains so her powers never end up helping. Sarah does her best to help Anne but doesn’t end up doing much in the film.

From the main characters I would say Alan is the best one. Put it this way, he didn’t want to try and tell people or the government about what was going on but only because when he did the last time he got burned for it. So at least he tried once and in this film he punches out the villains several times so you have to give him some credit there. He is also the one who comes up with the fire bombs plan which ended up being incredibly effective as well so there’s that.

As for the eye monster…well it doesn’t look great. Like I said, he barely even gets to appear and is defeated almost instantly. I have no doubts that he is actually very tough of course but….you just can’t go down that easily. Aside from the people he took out off screen he basically beat like 2-3 people max. That’s not a very impressive number. The monster’s yell is pretty intense though, it really has quite the voice so you’ll hear it for miles.

Part of the plot here is that the monster can mind control people for a limited time after murdering them. Of course…this only works if it doesn’t rip their heads off like the first guy so again I have to admit that the first scene just seems like it’s just there for shock value. The bodies all vanishing makes a lot more sense for what the villain is going for here. The humans look terrible though as two of them lose to a dead guy with an axe. The first guy you could give the excuse of being caught off guard but the second guy? I don’t think so….

The writing is pretty solid as you would expect for a retro film like this. It builds up the suspense pretty well and this could even feel like a Twilight Zone episode. You see the fog coming over to the mountain although probably due to budget reasons don’t expect to get a clear view of it. You may be reminded of The Fog horror films but just remember that this one came first so it actually had the initial idea. That’s what I like to see, it’s most impressive.

Aside from having low screen time though, the creature should have been buffed a little more though. The main characters should not be able to push it back with a single axe. That just looks pretty bad for it and one stick with some fire at the end of it should not be enough to do much of anything. Nah..I can’t buy that. It’s a giant monster, it should be causing massive damage right? If you ask me that makes the most sense so we should have had it completely crushing the mountain and storming the base. Of course the humans would be a little doomed of course.

Overall, The Crawling Eye is a good creature feature movie. Lets face it though, the movie would be even better if the monster had gotten to appear more of course but as it stands, it still made for a pretty interesting villain. What the film should have done was just reduce the amount of time put into the intro. The dialogue is all pretty compelling but we’re here for the monster. Alternately, extend the run time of the film by around 20 minutes which should cover you pretty well on that avenue and then also get you more time for the hype action.

Overall 7/10

Upgrade Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

When you think of getting an upgrade you’re probably thinking of going from cheese fries to loaded at Checkers or maybe trading in your PS2 for a PS5. Well, here we take a more violent approach to the upgrade. The film tries a little too hard with making this as edgy as possible so while it’s a pretty good premise, it’s definitely not a film that will have you singing its praises by the end. Not every film can hit the winning home run though.

The movie starts with Grey finishing a car he had been fixing and Asha returning home from work. He wants her to see the eccentric house of the guy whose car he had fixed. It’s definitely an interesting one but on the way home her electronic car malfunctions and both of them crash. Asha ends up being murdered by a group of bandits while they sever Grey’s ability to move his arms or legs. Fortunately, the guy whose car Grey fixed allows Grey to try a piece of experimental new tech. This allows him full control of his arms and legs again except that it is through the program STEM which even talks to him now. Is Grey really in control or is STEM pulling the strings? Grey doesn’t have time to think about it though because while the cops have been unable to find the guys who murdered his wife, STEM has some ideas.

The film clearly takes place in the future with all of the crazy gadgets that are everywhere. You have automatic cars that are incredibly advanced and even the buildings look high-end. Technology is moving pretty fast and Grey resents that a bit because all of the practical hands on kind of tasks have been removed. A.I. control everything now so there is really no escape. However, as Grey notes, criminals still get away with everything so it’s like the extra surveillance doesn’t even matter.

Of course the main plot of the film is about Grey trying to find the murderers and then take them down. Grey isn’t much of a fighter but that’s why STEM is here. STEM is able to temporarily take control of Grey’s body and then allow him to fight at full power. Basically Grey can go on auto pilot mode and let STEM do everything. It’s pretty handy but of course then Grey is actively surrendering his body to something else so is the price too high for this success? That’s the kind of question he has to ask himself.

STEM makes for a pretty interesting A.I. He sounds a whole lot like Hal 9000 so I think from the start everyone is meant to be wary of him. He can certainly fight well though I’ll give him that. He has absolutely no mercy for anyone who is in his way. STEM is the kind of character who figures that straight up murdering the opponents is most efficient so that’s never particularly surprising. These kind of A.I. villains are always interesting so I was on board with this.

As for Grey, he’s not quite as likable a main character. I can see why he wants to avenge his wife so going on the quest to stop these guys is a good start. He does have a habit of throwing up a whole lot though. The film has several scenes of this which is always pretty gross. While STEM does all of the hard work, Grey effectively signs off on most of it by not telling him to stop. Even when he does tell STEM to back off, it’s usually once it’s too late to do much of anything either. So he’s either all in and willing to help STEM murder the opponents or he’s not but the character can be a bit wishy washy about the whole thing.

The character cast is fairly small here as you’ve got the scientist, Grey, STEM, and the murderers. That’s pretty much it. For supporting characters you do have Grey’s mother though and the police agent Cortez. Cortez means well but she is definitely messing with forces that are a little too powerful for her at the moment. Grey is effectively a super soldier with STEM active after all and she would have died instantly upon entering if Grey wasn’t fighting back. Her options are rather limited though since how do you even know if you should take a guy down when he is being controlled?

Where Upgrade falters though is in how unrelentlessly violent the film is. We get a rather long scene of STEM torturing someone to death and all of the fights are pretty brutal as he snaps limbs and destroys everyone he comes across. Get ready for a lot of headshots and other such moments. Even the vomiting all over the place is probably another way to be rather gritty as Grey represents the audience reacting to this level of violence. The fight scene between Grey and another one of the upgraded humans was definitely good though. At least that had a lot of good choreography the whole time and made for a good back and forth battle.

It was like a comic book fight which is good. Whenever you leave that part though and get back to the murders then the film dials it up once again. That aspect definitely should have been toned down. As for the ending, I can see that one being rather mixed. It’s definitely a pretty bold way to end though and could lead the way for some sequels. After the initial shock value is over though, you may have some questions on exactly how this plays out. I think all of the questions can be answered though as you just realize that everything was a lie. With that knowledge in place, then everything does even out. After all, it just comes down to acting.

Overall, Upgrade has a pretty interesting plot. It’s a classic revenge story with Grey being willing to loosen his morals a great deal in order to secure a decisive victory. That being said, the film goes too far into edgy territory. This film could have absolutely been executed well without going so far over the top. In particular I’m never on board with the main character torturing someone to get what he wants. Grey allowing that to happen at all was definitely a shame. The film has its share of funny scenes as well although for the most part it is quite serious. If you want a film with a better blend of the two genres…then go watch Venom. You can see similarities between the two of them but Venom just handled all of this better.

Overall 3/10

Thumper Review


Thumper is one of the last of the big Playstation games that I wrapped up. I have to say that it was one of the more enjoyable ones. It also has a high difficulty level so don’t expect to breeze through it. That being said, with infinite lives and constant checkpoints, you can certainly get through it with enough persistence.

This is really everything that I imagine a future F Zero game would be like. Really this is exactly what they should be thinking about long term. There isn’t much of a plot as the game is very interpretive but it seems like a very powerful alien creature is after you so you have to use your car to bounce back the shockwaves and defeat this monster. Rinse and repeat for each level. This is clearly far in the future so perhaps you are humanity’s last hope.

One thing that you will notice pretty much immediately is how stunning the graphics are. This game is a cut above the average racing game and that’s actually quite impressive. The whole game takes place in space so the levels look like something out of Crazy Gadget. The visuals are always moving and if anything it can be difficult to keep up with your eyes because of how fast the stage moves. The game is part rhythm based so you have to move your car in tune with the music. It’s sort of like a non physical version of DDR at times.

Hitting the right corners at the right times triggers a beat which you can subtly use to keep up the flow of your moves. There are 4 main moves, turning sideways, Jumping, Accelerating, and then a ground pound. Use these as you progress through the levels. The game will teach you how to perform each move as you go through the levels normally. Each chapter has around 20-40 levels in it. No worries, this is where the infinite lives come into play because otherwise it would be really difficult to conquer all of this without a game over.

The first few chapters aren’t so bad but the game does get more difficult after that. It’s the kind of game that feels really challenging even as you’re conquering it so that part is definitely pretty fun. It also just feels like a lot of thought went into the game. The gameplay is smooth and the length is pretty decent considering that the game is free right now. It’s definitely worth picking up before that deal goes away.

As for the soundtrack, it’s not very memorable but it does have that classic sci-fi feeling. It works really well within the levels as you work to get to the next stage. The whole game meshes well with that atmosphere. Beyond that, there isn’t a whole lot to talk about with the game since it is a very straight forward racing game. Either you enjoy blasting through the levels and dodging the obstacles or you don’t.

If anything this could even help you practice your timing if you are a musician. After all, timing is crucial to playing any instrument and this game is built entirely around that concept. So it’s a game that can definitely help to improve your skills while you also have a blast. In that way you’re cooking two skills with one bill. Not a bad deal if I do say so myself.

It would be fun to be able to race other cars in the story but taking on these giant bosses is certainly a blast as well. They come at you relentlessly and you’ll likely lose quite a few lives on your first encounters. It also took me a minute to realize that to damage them you have to properly go through each boost point. For a while there I was ignoring them and just accelerating as much as possible. This is one of those times where accelerating isn’t necessarily the right approach to take.

Overall, Thumper is a really fun game. It’s a nice futuristic look at a car game and F-Zero should take some notes. I’m always up for some virtual driving so when you throw in some lore and boss fights I’m definitely all in. It’d be cool if they could make a sequel to this one with a heavier emphasis on the story at some point. I’d definitely be excited to give it a whirl since there is certainly a lot you can do with this one. If you haven’t played it yet then I would definitely recommend checking it out.

Overall 7/10

Megaman Star Force Review


Megaman Star Force was definitely a fun follow up to the Battle Network series. There’s just a lot you can do with Megaman in a futuristic sci-fi setting. I mean, that’s all Mega titles to an extent but Star Force was really far in the future. Using wavelengths and such was a unique way to bring out some new fights. Unfortunately this manga really doesn’t compete with the average Megaman manga. Mainly because it completely overloads on crude humor which is a huge no no for any title.

The basic premise is similar to the first game. Geo’s father went missing in space one day and Geo has decided to find him. One day an alien named Omega Xis shows up and says he knows Geo’s Dad but he has amnesia and doesn’t know more than that. If the two of them merge to become Megaman and beat a lot of enemies maybe that will jog his memory. The main villain to watch out for here is Gemini Spark who wants to claim ultimate power so that he can fight the FM King and change this world. Megaman can’t let someone handle such dangerous power though.

Well, honestly Geo doesn’t really care about that but this power is a possible clue to finding his father. Also, Geo just enjoys a good fight. Lets just say this isn’t the most heroic portrayal of his character so right now he’s got more things on his mind than justice. Geo just wants to take down everyone who stands in his way. The banter with him and Omega Xis should be great since that’s usually a lot of fun but the manga messes this up with crude humor as well. What a shame…..but there is just no escape for this it seems.

Before I get more into that though, lets talk about the art in general. I would actually consider that to be a strength as the action scenes are on point. It can get a little messy at times to be sure as all of the attacks blend together but you will also get some real stand out moments. For example I feel like the series went especially all out for all of Gemini Spark’s scenes. Every time he is on screen he gets big panels to himself or extended fights.

I also like the way the Tuning power is drawn for each character. It’s sort of like a Super Saiyan mode you could say. It boosts all of the character’s attributes after all which is basically what Super Saiyan does anyway right? It’s effectively made up for the manga but I liked this as a skill. It makes sense that by tuning into frequencies you would be able to boost your abilities if you are made of waves the way the characters are. So when the series is trying, the art looks really good.

Now the issue is that it is often squandered because of all the crude humor though. Here’s the big problem, it is constant. Geo may try to have a serious conversation and Omega Xis has to suddenly use the bathroom or just puke somewhere. These moments just never stop and gets as gross as possible. The characters have runny noses for no reason and the manga just can’t take itself seriously for a moment. I’d prefer the series has tons of jokes which are never funny than spoiling things with crude humor. It especially butcher’s Omega Xis’ character since at least Geo is trying to be serious some of the time. That never happens for his partner.

Crude humor has to be the worst kind of humor to be sure. It easy took a star off of this and came close to 2. I would still call this a good manga overall since the action scenes are on point and I like the general story but it just feels so unnecessary. Without the crude humor this could have easily been a great manga. As it stands, I can see why this one didn’t last so long. It’s also a very loose adaption to be sure. Most of Geo’s friends don’t even appear and Harpnote doesn’t appear until the very end of the series.

Instead the cop Goyoda gets to appear a whole lot. He’s always chasing after Geo which is par for the course. Of course he is so outmatched here that you might just feel bad for him. At least he makes the right call at the end but for the most part he’s just here to hold Megaman back. You’d think he would be more focused on stopping the evil aliens but at the same time Megaman does openly cause a whole lot of collateral damage so you can understand more than usual. One of Megaman’s first appearances is him breaking down a building thanks to his lack of control after all.

Among others, Megaman fights with Taurus Fire and Libra Scales here. I liked Libra’s gimmick of trying to use rigged games to force opponents into submission. You’d think that they would suspect that the whole thing is rigged but I suppose they weren’t quite smart enough for that. His first victim is Cancer Bubble as well who was never the smartest one. Geo’s method of outsmarting him with a rigged game of his own was really the perfect counter when you think about it.

Taurus’s intro wasn’t ideal though. Basically some bullies are picking on a little dog for no reason other than to try and be as edgy as possible. It’s handled in more of a chibi way so it’s not like the dog gets seriously injured or anything but was this really necessary? I don’t think so.

As I mentioned, Gemini Spark’s plot is the main one. The guy gets a whole lot of development and he feels a lot like Gemini Saga from Saint Seiya. The dual personalities is handled well and this guy is a true threat with the sheer amount of raw power he has at his disposal. The fact that he even has a mentor was pretty interesting. Then there is the FM King Andromeda who is interesting. Usually the FM King isn’t Andromeda himself I’m pretty sure from the first game unless he had some kind of transformation.

I’ll give the series props for having a real climax though. It did properly have some end of the world stakes as well as a big team up so you could feel like this was really the climax to a grand journey. That’s how these things are supposed to be. The actual ending to the series is a bit much though. The whole misunderstanding leading to some near deaths ends up being a total comedic plot. Perhaps a fitting end to this title but while it’s supposed to be a subversion it just feels annoying. Even the very last page is a bit annoying with Geo’s dad going right back to sleeping on the job.


Overall, Megaman Star Force is the kind of manga that had a whole lot of potential but couldn’t seize it. The crude humor is really a deal breaker. If you like Megaman a lot then it’s still worth checking out but I would recommend virtually any other Megaman title over this one. You can just do a whole lot better than Star Force. I look forward to seeing the other one though. Even if the 3 adaption is only 2 chapters long, it still sounds like it should be more fun.

Overall 5/10

The Terror Beneath the Sea Review


When you think of creature features you’re probably thinking of something along the lines of The Creature from the Black Lagoon or something like that. Well, this one definitely holds its own with those and even beats a lot of the classics. The monsters are actually pretty impressive here and the main character can really fight well in hand to hand combat. Mix those things together and you’ve certainly got a winner on your hands.

The movie starts with the Navy demonstrating their new torpedo’s to a bunch of reporters and government workers. It’s a torpedo that hones in on a target and has amazing power. It’s 99% accurate which sounds pretty impressive. During the demonstration they see what looks to be like an alien life form. Of course the government doesn’t want to confirm this so reporters Ken and Jenny decide to check things out for themselves. Unfortunately they’ve stumbled upon something that may be bigger than they could have dreamed.

In a way the film is blending your usual creature feature type film with more of a martial arts adventure. To an extent this feels more like a classic Godzilla film than the creature that couldn’t die or any number of films like that. The writing is excellent here with a lot of solid lines and characters. You may not remember a lot of the specific character names (I had to look them up for the leads) but they are solid characters. Just seeing Ken go out and start fighting these creatures instead of just falling over was a nice improvement from the usual lead in these films.

Ken’s a very solid main character. As I mentioned, he isn’t afraid to go out and fight these guys head on. He’s brave throughout and was also quick to go to Jenny’s defense when the admiral was taking shots at her. He’s a standup guy and someone who isn’t afraid to risk his life for a good story.

Jenny is also pretty solid here. Dropping the camera was pretty unfortunate but she was always willing to go with Ken on the dangerous diving tasks to find the cave. Even when the admiral was basically insulting her to her face like asking if she had seen a psychiatrist or saying that she was hysterical. Jenny took this in stride and continues to back up that she had seen something down there. The government also basically knows that she is right but can’t admit it in case of bad PR. I’m not even sure what the government’s plan was long term since the truth was going to come out at some point anyway.

Now it’s a rather small thing but there’s a scene near the middle/end of the film that drags on a lot. It’s when the movie is showing us the process of creating these creatures. It’s a bit of a grotesque transformation as they turn from humans into these aquatic beings. It’s certainly a rather unfortunate fate for these poor guys. Sometimes earning powers feels like it’s worth it but not in this case especially since it’s not like you can change your appearance back to what it used to be.

The actual design for the creatures is great once you get past the transformation though. They look sort of like the Gill Man. They have a design that allows them to fight rather well and the film takes advantage of it with some real fight scenes. Both hand to hand action scenes as well as gun fights. It’s a solid mix so you’ll be engaged from start to finish. Even the final climax gets more intense than you’d expect with a last run for safety and a big battle against high odds.

There’s one plot in the film that feels rather pointless though to be honest. So after the subs locate the monsters from the opening scenes…they don’t do anything. The navy basically tells the captain that they are not allowed to make a move. So throughout the film the captain says he’s going to go down anyway and the guy reminds him that he is not allowed to make a move. This scene is effectively repeated 3-4 different times with variations of the same conversation. By the end the guy still hasn’t done anything so I just wonder what the point was. If it was meant to be a humor plot…I don’t think it really worked.

This movie’s just a little over an hour so it’s a very short one. It makes for an easy watch and that’s why it’s impressive that it stood out so much. I dare say that you will remember this film a whole lot more than your average creature feature. The main villain is also pretty memorable and leaves an impression. He’s one of those guys who always wears sunglasses, even when indoors and in a bright room. He does let his guard down rather easily at the end of the film which is pretty much fatal though. Just a few more minutes and he would have made it to the end.

Overall, The Terror Beneath the Sea is a film that certainly surpasses expectations. I’d say you can look forward to a very fun experience here when you check out the film. It’s got a good story, a solid cast, and great writing. Throw in the good battle scenes and this movie has everything you can possibly want. The line delivery is always on point and it’s a film with high replay value thanks to the length and battles. This is the kind of film I’d like to see more of nowadays. The title is also a keeper because it’s just so direct so right away you get the right idea about what is going to happen here. If we could have actually had some progression on the whole captain plot in the sub that would have been ideal though. I still find it hard to believe that the plot didn’t go anywhere and wonder if there were some extra scenes that didn’t make the final cut.

Overall 7/10

Sakura Revolution ~Blooming Maidens Review


This latest incarnation in the Sakura Wars series is definitely a pretty interesting one. Since this is just a quick OVA to hype up the game I don’t expect we may see these characters again for a while. Still, the OVA does a terrific job of getting you hyped for what is about to come up next. This is the right way to set-up the game and the stakes seem a lot higher than any of the other incarnations since the heroes have effectively already lost this time. The villains seem to control Tokyo so it’s time to win it back. It’s too bad that it seems like the OVA isn’t super popular based on how hard it was to actually get a true anime poster for it so I pretty much settled for the mobile version and an anime screenshot at the end so you could see the actual animation. Maybe it’s one of those things more people will discover as the series gets bigger.

The OVA starts off with a mysterious lady who is accompanied by a trio of monsters decimating one of the combat teams. One of the heroines tries to get up but is promptly murdered. We then cut to the home base where The leader and her right hand man are the only ones left. She instructs him to go to an island to find Sakura and then bring her back to Tokyo. They’ll need her fighting ability if they are to succeed in this war. He heads off as the villain attacks once more and has a big confrontation with the leader. Presumably the villain won since we see her later but she was attacked by another mech shortly afterwards which may have been the leader.

Either way, the guy arrives onto the main island where he meets up with Sakura. Her grandmother Kirin isn’t thrilled about Sakura being thrown into the action like this but relents to her going. The 3 monsters show up to the island and the OVA ends with Sakura getting her sword and being able to create a mech suit around her made of psychic energy as opposed to jumping into a formal suit the way the others would. With this power humanity may finally have a chance against the demons and monster hybrids that threaten all of Japan.

As the Sakura War series has gone on we have definitely seen a whole lot of changes. The original series was very straight forward with humanity using steam powered mech suits to take on aliens. This continued although in the France division we started seeing more people with true magical powers. The New York version made flying suits a normal thing so everyone could fly and turn into jets. Then we had the recent animation which introduced the idea of humanoid monsters and hybrid life forms that were both human and monster. This OVA is continuing with that concept as the main villain seems to be another hybrid form. Additionally her aliens have the most sci-fi type designs yet as they look like something out of Gurren Lagann.

In general the animation here is just top tier. You can tell that the company put some solid effort into this. The fight scenes are a blast and in particular when Sakura is shredding the competition the animation is on point. The colors are sharp and there is a lot of potential here. Additionally this has the best soundtrack for any Sakura Wars product I have encountered. The battle themes are on point and this feels a lot like a modern installment in the series. It’s all a lot more high energy than the older versions would tend to be. Not to say that any of the Sakura War soundtracks were bad since I’ve enjoyed them all but this one easily takes it to the next level. Even the stage play theme from the intro was the best one I had heard yet.

Now, with only around 30 minutes to introduce the plot, new setting, and characters that does mean it has to go pretty quickly. Sakura and Kirin are the only two characters whose names you will remember off the bat. Kirin has a lot of hype but she is rather old at this point in the story so it’s not like she is about to go out there and fight. That’s really for the next generation of fighters like Sakura. Sakura is introduced well. She is ready to fight and seems a lot more enthusiastic about this than other versions. While I wouldn’t be ready to say she is the best Sakura from the various titles, she easily seems to be the most powerful and we’re only at the intro of the game. I can tell the power creep should jump up considerably with this one.

The main guy is less impressive since he’s not really a fighter nor does he have the bravery that you would find in guys like Captain Ogami, Taiga from New York, or the more recent one from The Animation. I do like that he has some skill with his eyes where he can detect an enemy’s movement. It may not have done much of anything against these powerful aliens but if he was fighting humans then I dare say that it would have taken him far. Clearly the leader does trust him so I’m sure the guy has some talent.

Overall, As soon as the OVA had begun, it was over. It really does serve its job well of throwing you into the experience though. It’s just a great title all the way around as it makes every minute count. In general that can be a fun thing about pilot OVAs like this though. Since they want you to play the game they can throw as many concepts and fights at you as possible along with a bunch of cliffhangers to make sure that you play the game. It definitely has a very epic feeling to it from the start. Now, I assume the actual mobile game will dial things back for a bit since you can’t stay in climax mode all the time but I’m sure it would begin to build up to that again. This OVA is definitely one that I would recommend whether you have played/watched the older Sakura War titles or not since either way this OVA gives you everything you need to know in order to succeed. After all, the idea of humans vs demons/aliens is a pretty quick one to get and all you need to know is that Sakura is humanity’s last hope. Without her all will be lost. Maybe one day they’ll make a full anime based on the mobile game, now that would be hype.

Overall 8/10

Sakura Wars: The Animation Review


It had been a long time since Sakura Wars had gotten a complete TV show before this one came out so it was definitely a big deal. Between this and the new game the franchise was finally going to hit it big again. I get the feeling it wasn’t quite as big a hit as they intended at least since to me the series seemed to vanish again. That being said, the show is great. It’s easily the most complete Sakura Wars product out there and in 12 episodes it accomplishes a whole lot. This is absolutely the kind of vibe you want to have for the show and the new cast is a lot of fun.

The show starts out with a very engaging scene as a monster shows up to kidnap a kid named Klara. She is stopped in her tracks when a mysterious lady shows up known as the White Cape. Both of them are interrupted when Seijuro along with two guest stars from foreign combat revues show up. Seijuro takes the girl over to his team to look after her since it’s clear that a lot of villains are after her. While he will be away in Europe tracking down some clues, he leaves Sakura in charge of the team. She vows to watch over Klara with her life and the two of them hit it off really well. The rest of Sakura’s teammates are pretty cool about this as well. It won’t be so easy though. The Moscow team have arrives and claim that Klara is one of them and demand that the team hands her over. They refuse but the Moscow team is appealing to the government so this may be taken out of their hands. Can Sakura and her team protect this kid?

When you think of Sakura Wars, action usually isn’t the first thing that comes to mind. It’s more of a drama or slice of life that includes a lot of action. Well, this show definitely tossed that out the window. There is a ton of action here and as you can probably guess, I was a big fan of that. The first scene in the show is a pretty powerful battle between the various characters. We got to see Excalibur and another girl briefly as they helped Seijuro fight these girls off. They definitely feel more like guest star characters and so you shouldn’t expect to see them do much again until the very end. Still, they had excellent character designs and just really helped to start things off on the right note. They’re exactly the kind of allies that you want to have by your side at all times.

This was also a nice way to build up the stakes and get the show ready from the start. It wouldn’t let up after that either as you could typically look forward to some kind of fight going on in each episode. Surprisingly the heroes don’t fight the demons quite as much as usual since it’s mostly the Moscow group getting in their way and the Black Cape. The monsters probably figured they should lie low for now and I don’t blame them. They do look pretty good when they appear though as the main unit had a lot of trouble with them. There is even one moment in particular that is pretty rough for the group since they had to be saved. It just goes to show that there is always someone stronger after all.

This time around the animation is in pure CGI. Fortunately this is an example of using CGI the right away. The character designs are on point and the fight scenes look good. Naturally with hand drawn animation I’m sure the show would have looked even better but this one handled everything pretty well so I had no complaints. The energy effects are still quite vibrant whenever the characters are attacking and the fight scenes are good. There’s one scene where White Cape has to deflect a ton of bullets and she does it with ease. Then you’ve got Leila blocking Hatsuho’s punch with ease which was another pretty hype moment. You can still feel the impact each time which is definitely the important part.

Then we’ve got the soundtrack. The opening is pretty solid and it feels like a nice remix of the classic intro. That said, the ending is what really stands out here. It is quite stellar and just feels like an epic way to end each episode. You’ll be at the edge of your seat each week as you wait for things to continue. In the actual episodes the music is a little more forgettable though so mainly it’s the beginning and ending where it shines.

Still, this wouldn’t be Sakura Wars without at least having some time to calm down and just enjoy the sights. We get one full episode where Sakura gets to go on a family outing with Seijuro and Klara. The main villains as well as the rest of the heroes all decide to tag along and wreck this little trip of theirs. It’s pretty interesting to see even the villains get in on this. I suppose it may have been a decent time to try and steal Klara away but you feel like they’d never get away with it. You could say that this is the only episode that doesn’t seem to further the plot so in a way it’s like filler.

It was a fun episode though and it gave Shiba some much needed screen time so that alone makes the whole thing worth it. The show balances out the genres pretty well. Aside from that happy episode then you get a more emotional one early on with Hatsuho as she feels bad that Seijuro didn’t choose her to be leader. The tough truth is that Sakura was just better suited for it. Then of course you have the pretty serious episodes of the climax where the villains are making their big play. The show succeeds at every theme so whether the heroes are just having fun on their own or jumping in to make some kind of great stand against the villain, the episode really flies by.

The writing is on point throughout but you would expect no less. The ending to the series is also very satisfying. There are a few ways they could have gone about this of course but this was the optimal route. Additionally, there was one character moment that would have just been plain unfortunate but the very last bit of the ending made sure to correct this. Make sure you stick around til the very end of the show. Ultimately the ending was just great when you consider all of that and so the whole show benefits as a result.

Lets talk about the characters now. First up is Sakura, the leader of the team. She is a very dedicated fighter who stuck to her guns and wouldn’t let Klara go. She also took a lot of big risks in putting her life on the line to protect Klara. Sakura also mastered the more powerful suit of armor pretty quick. It’s clear that she is the most powerful member of the group, especially thanks to her sword skills that she can use even without a suit. When you put that all together, her allies just don’t have anything on her. Seijuro made the right choice.

The bond between Sakura and Klara is also just a lot of fun. Sakura’s always got her back. As for Seijuro, he doesn’t get a whole lot to do here. The higher ups keep throwing him on wild goose chases so he can’t help out at home. From what we see he is clearly a good fighter though. While Black Cape was able to take on the entire Sakura team and do well, Seijuro was able to take on 2-3 of them at once and came out on top. He’s easily one of the most impressive fighters in the series so that’s why it’s a shame that we couldn’t see him fight more. He has trained the team well though.

Klara has a big role of course and she’s good. Now it’s not always easy for a kid character to be very impressive as worst case they can just be really annoying and hold everyone back. Fortunately that isn’t the case with Klara. She’s just a nice kid from the start. While English isn’t her first language (Well, technically it would be Japanese since this is a translation) she does well at fitting in and even throws in a few Russian lines on occasion. The fact that she has some special abilities helps out quite a ton as well. There’s a lot of build up to this so when she finally gets to join the team the scene feels very well earned.

I was also glad that Seijuro was quick to let her help instead of just wasting time and trying to stop her. She is a member of the team after all so it only makes sense that she would jump in right? This is one case where Klara feels necessary to the team’s dynamic so it was good that she was on board. She ended up being a lot more fun than I had expected. Then we have Hatsuho who is the power member of the group. Unfortunately because of this she loses just about all of her fights. It’s sort of like Sailor Jupiter from Sailor Moon or Tauros from Saint Seiya. Since they are the power members of the group, they are always the first to get wrecked to show how powerful the next villain is and after a while you wonder if they really are the strong member. I guess physically yes, but when Hatsuho is physically weaker than every villain she encounters in the series, that makes things rather difficult for her.

It does lead to one of the best scenes in the show though when she throws a punch and Leyla casually catches the hit while also bringing Hatsuho to her knees. Hatsuho has a tough time here in other scenes as well like when she lost to the demon twice and then growing jealous of Sakura. Fortunately the two talk it over with Sakura being oblivious to what the chat was truly about and then Hatsuho was able to get over it. It was good character development because staying jealous would have just made her look really bad. As it stands I do like Hatsuho quite a bit but she’s got to work on that.

Azami’s the ninja of the group and is not nearly as talented as she thinks she is. This leads to a lot of fun little scenes where she does her best. My main issue with her is the fact that she seems insanely weak in a fight. Ninja stars aren’t going to work on giant monsters. Additionally she seems like the character who would be quickest to betray Klara so I definitely would not trust her in the slightest. Anastesia is another member of the group but unfortunately she really gets nothing to do here. I guess maybe she had enough screen time in the game so they decided to skip her here but it is a shame since everyone else got a big role. All we know about Anastesia from the show is that she’s probably the most serious character of the group.

Claris is more of a low key character but she is quite solid. Her magical attacks definitely look a lot more impressive than the bullets and ninja stars everyone else is using. She is a very pleasant character who is happy to help and doesn’t really worry about anything. She’s quick to try and cover for Azami despite not being too invested in what’s going on just because she is a good friend. So while she doesn’t do a lot in the show, she leaves a very good impression. Their boss Sumire doesn’t do much either but you wouldn’t expect the boss to get mixed up in all of this. Mainly she is notable just because she was on the original show so it’s nice to see that she moved up. Hopefully one day she can access her powers again and suit up, defying what we thought was possible.

Then you have Hakushu, the White Cape. The show makes it plain as day that they are the same character so you don’t have to worry about spoilers. The show is definitely self aware about this the whole time as her disguise is completely obvious. All she does it put on a mask and a cape but everything else is the same from her voice to the hair style. In her first scene we have Sakura chasing White Cape and when she turns the corner there is Hakushu who half heartedly says the Cape ran off. Hakushu also tends to make errors when talking as if she was White Cape and always has a weak excuse as to why that happened.

The show has a blast with this so get ready for the big reveal. Either way Hakushu is easily the best character in the series though. The fact that she is portrayed as the most powerful character while not having a robot is pretty incredible. She always jumps in to help and is willing to do a whole lot more than any of the other characters. The scene of her deflecting tons of energy blasts using super speed is pretty incredible. It’s clear to see why she commands so much respect as Sakura’s boss. Part of why she is the best character is because of how many times she saves the characters. Aside from that, she also seems to be the most intelligent as she stays one step ahead of everyone else. She also finds time to run an orphanage so she is truly a woman of many talents. She steals any scene she is in.

Then you have the main villain Kaminski. This guy is your classic take over the world kind of villain. There’s not much different about him but he does have a flair for the dramatic which works really well. In general he tends to be a fun guy. He keeps a polite demeanor about him at all times even though you know it’s most likely fake the whole time. Considering how long he kept up this charade though, you feel like he gets really sloppy by the end. If he hadn’t suddenly tried being as evil as possible and being cold to Leila then he had a good chance to win this. It almost felt a little out of character for him to be honest as he made things really easy for the heroes. Well, either way he was a pretty charismatic villain that’s for sure and definitely not someone to underestimate.

Leila is his right hand woman and a great villain. She’s the standout villain because of her great character and hype demon form. Her story is a tragic one since she looks up to Kaminski and sees him as a hero so she chooses to ignore the fact that he is manipulating her the whole time. Again, at least he was pretending to be nice which is good so why wreck a good thing and start pushing her away? Leila does all of the hard work throughout the series and is quite powerful. Not only is she able to take on the whole Sakura team with ease but I dare say even White Cape would have a tough time with her. Part of what makes things tragic for Leila is there’s also a lot of memory and emotion tampering going on within her so she is rarely in her right state of mind. You’re certainly rooting for her to break free the whole time.

Then you have Shiba who is a solid mechanic here. One thing that separates him from most is that the guy can actually build useful things that don’t break. It’s a bit of a foreign concept in Sakura Wars where usually the geniuses are a little eccentric to put it mildly or just build walking disasters. This guy even showed some leadership experience like when he had the team tail Sakura. This guy’s a pure comedy character that’s for sure but he excels at it and all of his scenes are a blast. Now, would I sacrifice a scene of his to get some more of Excalibur and the other heroine? Absolutely, but that was likely not on the table anyway so I’ll take what I can get here.

This show even manages to avoid having much of any real fanservice. The fact that the show is CGI probably helps a bit with that since even if the character design for Leila’s super form could have gone tricky, the show didn’t go there. Aside from CGI, that’s just a directing thing though so the director did really good to always play the scene straight. She’s a demon fighting the heroes, the show never tries for anything other than that. That’s when you know that the show is going to be a really solid adventure from start to finish. I suppose we have the gag of Shiba running out of the shower to get slammed but I wouldn’t really count that to be honest. If you like the gag of someone yelling as the camera fades out though, Shiba gets a lot of that.

While the animation is quite solid as I mentioned, I will say that it’s still hard not to chuckle during the dance scenes. Maybe it’s because of how smooth and gracefully the characters move, but it’s just hard to take the villains seriously when they’re just dancing as they talk about the plans. I will say that it’s fun when Leila styles on the heroes while dancing though. Now that’s a whole other level of disrespect right there. There’s even a dancing battle so you can tell the show was having some fun with this. Hey, if you can do solid dance numbers and want to show off the animation why not right? Then you have the epic stills where the colors really jump out of the page and you’re reminded of the potential of CGI all over again. Honestly if every CGI show looked like this we wouldn’t have any problems. Hand Drawn would still be the best but this would be a much more respectable backup plan.

Overall, Sakura Wars: the Animation is a terrific anime. The government looks pretty bad as they fall for every trick in the book but Sakura’s team stays strong throughout and makes sure to protect Klara. When they fail that job White Cape is always around to help out so they have a great system going. Part of what sets the show apart from the rest of the titles in this series is how much action it has. The rest of the Sakura War titles just can’t match this. The best bet would be the OVA for Revolution but that is shorter so by definition it can’t match up. This one’s got fights in pretty much every episode. The final episode especially goes bold with this as the whole episode is really a big fight scene. By the end of the series we learn why one character is so exceptionally strong and I dare say that leaves room for a nice sequel someday. Honestly the humans are in a fantastic spot right now so they don’t need to worry but it’s still good to be prepared. One plot still going is the demons approaching. It’s implied that as long as Klara exists they will keep on coming so ultimately they need to find a way to take out the demons for good. That would make for a fun sequel.

Overall 8/10