Digimon Adventure Tri: Future Review


We’ve finally made it to the final installment in the Digimon Tri series! There were quite a lot of plot threads still dangling so does this one manage to finish them off? Well, it does end the main plot, but for the most part we still don’t know a whole lot about what was going on in the back end. Perhaps it’s intentional as the Digidestined are also left in the dark for the most part. So, I wouldn’t clal this a rushed ending, but I wouldn’t say it is a super satisfactory one either. It’s ultimately a fun sequel package that will have a good amount of replay value, but I do think the next follow up will likely be far better so long as it goes back to its roots. The film does end with a nice potential cliffhanger. Whichever option it chooses should work out pretty well.

So last time Tai seemingly died when the cliff caved in due to an unnatural earthquake caused by the Digi souls and the rulers. Matt is now the temporary leader and the group decides to head back to the human world once again. They’ve basically been playing ping pong across the two worlds if you think about it. Unfortunately Meicoomon has digivolved once again and is now a cosmic being that seemingly can’t be stopped. The heroes are ready to accept their end, but if they’re going to die anyway they’ll go down fighting. Even if there is a chance for victory it may have to come at the expense of Meicoomon. Is there a way to save her or will they have to sacrifice the one for the many?

One unfortunate part about having Meicoomon be so powerful here is that fact that we can’t get any real fight scenes as a result. Meicoomon’s final form is too large to really take shots at the opponents and at the same time it’s so durable that it doesn’t need to dodge opponent strikes. This leads to a bit of a stalemate where the heroes can talk to it, but don’t do much else. There isn’t really any kind of big fight here so much as we just get a quick strike. It’s too bad since the films usually had such good fights when they did show up. I suppose as the finale the thought battles were the most important part here. So lets talk about those.

Throughout the series one of the subtle debates has been if the heroes should destroy their Digimon partners if they were to ever turn evil. Their bonds of friendship are strong, but apparently not absolute. Well, Meiko has been asking the team to destroy Meicoomon if necessary but they were confident that it wouldn’t come down to that. Well, in this film quite a few of the characters decide to go ahead and do this even while Kairi objects. Kairi’s objection is rather half hearted though as she says she’ll never forgive them, but then follows that up by saying that she won’t try to stop them or anything like that. If you really think it’s wrong then you should do something. Either way it’s not really a good look for the heroes. There wasn’t much of a choice by the end of course and mainly I would blame Meiko for not trying to stop them. For the other heroes they’re basically acknowledging that their bonds to each other are more important than Meiko. Everyone’s got to make a choice and they made theirs. Meicoomon also seemed pretty corrupt from the start so maybe he was all gone but it does feel like the villains got a bit of the last laugh here as a result.

Think about it, by the end the villains managed to murder a bunch of people, they’ve convinced the humans that all Digimon are evil, and then they convinced the heroes to destroy one of their own. Now when the factions ever decide to return, whether it be Homeostasis, The Digi King, or Gennai, they’ll have quite a lot of confidence here. Gennai also gets away with way too much here. He shows up to taunt the heroes quite often and they usually just stand in watch. Case in point, Gennai shows up in this film to reveal that he let Tai and the professor live just so they can choose which one of them gets to escape. None of them even try to attack Gennai as they just get resigned to their fate. The Digidestined seem to have lost most of their fire by the end and if that was part of the villains’ plan then they really did succeed.

With Tri over and the benefit of hindsight, I think the problem here may have been that Tri attempted too many things. The writers clearly had a bunch of ideas they wanted to throw around, but there’s just not enough time for all of them. This would have worked better if it was a full TV show. I also think some parts of the plot are swept to the side, but don’t make sense if you think about them. Think of all the kids who were kidnapped/vanished thanks to the villains? We’re talking dozens to maybe even 100+ and nobody found out? The government was covering for the villains because they’re naturally evil as well, but surely the parents would have said something. The original main characters know the 02 cast as well so it’s even more suspicious that they weren’t able to find anything out. Maybe the government got the parents as well (Can’t recall if they had a cameo) but the more people you kidnap the harder it is to hide that. The 02 cast also never actually get to appear so that’s a shame for their fans.

The animation looks nice as expected. We get some fun visuals with Omnimon’s form at the end. It’s definitely a powerful moment and for most of the film the world is covered in darkness so the colors do tend to pop out. Unfortunately for the soundtrack my favorite theme didn’t show up this time. In general the soundtrack is pretty subdued but it works well enough for the scenes it is present in.

Overall, Digimon Adventure Tri certainly won’t go down as one of my favorite parts of the franchise, it’s probably one of the weakest honestly. Still, it was an interesting experiment into what Digimon could be like if it was trying to be more Slice of Life/Cerebral instead of being more of a classic Shonen. (Honestly it probably holds up even better if you don’t think of it as a Digimon film. Think of it as standalone with no preconceived notions of what kind of fights and action should be in and you’ve got a good plot based anime film) It is a title that’ll make you think and force you to choose sides since there are usually quite a few options to choose from. Typically all you need to know is that Matt is right and Tai is wrong. I still think the first Tri film did a great job in setting up a mysterious premise and re-introducing the characters. Ultimately the follow ups just couldn’t completely cash in on this. The films fortunately do stay away from a romance angle that the various installments were hinting at. Even by the end it’s still lightly hinted at, but at the end of the day there’s a good chance we won’t see Meiko again so there’s nothing to worry about there. This is a good film to check out regardless of whether you’ve seen the other Tri titles or not, but you’ll likely be more than a little confused if you just skip to this one. I’d recommend watching them all in order.

Overall 7/10

Star Wars Lethal Alliance Review


It’s time to take a look at a Star Wars game that is likely forgotten to time by now. Lethal Alliance was one of the few Star War titles that I did not own before now. It was in the way of my marathon so it’s good to finally own it. You can expect more Star War reviews soon but lets not get ahead of ourselves. Lethal Alliance is a very solid game that is held back a bit by sloppy gameplay mechanics. (The game also crashed during the second last level but that was more due to my PSP’s faulty battery than the game) I do like the ideas behind the game and the plot is solid.

The plot follows a girl who is trying to enact revenge on one of the high ranking members aboard the Death Star. To this end she has made an alliance with the rebellion and will aid them as long as their goals are aligned. She will quickly find out that this goal is a lot more difficult than it appears as there are many enemies in the Empire and overcoming them will not be easy. She has no Force abilities, but has a lifetime of combat experience and gun skills to aid her. Throw in her motive of revenge and she is ready for the task.

The gameplay is sort of like Bounty Hunter as the main character uses a gun to fight most opponents. You can also switch to the Lightsaber when you’re in close quarters combat, but for most of the game it is a lot easier to just gun spam. The title gives you a lot of freedom in how you fight though so I’m not saying that it is impossible to fight that way. You can certainly find quite a lot of success with the blade as well. You also learn new moves after every few levels although I never really used them. It’s nice to have options of course, but give me a good one and I’ll likely just start spamming it.

What hurts the gameplay is the platforming part. I feel like it was tacked on after the fact. It’s hard to turn without moving quite a bit which ultimately ends up with you falling off the cliff. At that point you have to go all the way back to the last checkpoint which can get annoying after a while. I also think this aspect of the game doesn’t add anything since the combat moments are the best anyway. Likewise there are some times where you control the drone and they aren’t challenging or inventive so I feel like it was just a waste of space. More content isn’t always a good thing after all.

It’s a shame since the combat is air tight. While playing as a Jedi is always the best I also like playing as these bounty hunters. It’s a pretty fun change of pace and you get to deal with overwhelming odds. Of course, this lead has a lightsaber so it’s a little different. One of the best parts of Bounty Hunter was having to fight a Jedi master while only having guns and normal armaments to fight with. It’s just such a cool concept even if you should have no chance in such a scenario.

The graphics definitely look good. It’s going for a bit of a realistic look so we don’t get a lot of flashy visuals, but there’s a good amount of detail. We also get some cutscenes which is always fun. One of them is unintentionally humorous though as you get ready for a big fight with the main villain and then the heroine wakes up in jail. I suppose you can’t always win all your fights with ease. Still, she managed to rebound after that and did her best to keep on going forward. I definitely think she succeeded as a lead and I liked the twist at the end. Her character is ultimately pretty important in the mythos although it was likely completely retconned by now. While the soundtrack isn’t the most original as it loves to re-use movie themes (Like a lot of the games for this franchise) you never get tired of hearing Vader’s theme. The voice sounded like him too so it’d be pretty neat if they managed to get the same actor to voice him.

The game is fairly short and there are no collectibles/no post game so there isn’t any real replay value to be found. It’s long enough where I wouldn’t feel cheated if I ended up buying it at full price. Nowadays it’s certainly cheaper provided you can find it in stock at least.

There are two points in the game that are a bit annoying though so watch out for them. One is a puzzle element in a level where you have to find a way down from a high up building. I don’t even know how I made it down (I just kept jumping til I landed on something) and it didn’t feel much like a puzzle so much as just a poorly designed level. Then the other iffy part is the final boss where the only way to beat him is to use one of the many abilities you learned through the game. Problem is that I never used this one before. It took forever to finally learn how to activate it and that dragged the game out a bit. Surely the game could have let me know how to use the combos or some kind of guide right? You’re expected to remember them all.

Overall, Lethal Alliance is a pretty fun Star Wars game. It’s a shame that it basically fell under the radar though. I think that’s probably because in general the PSP never got all that big (relatively speaking) so the games are typically not brought up day to day. Still, this is one game that has aged very well and it would be cool to see a big budget remake for the PS4 or something. If you haven’t played this game yet then I highly recommend changing that.

Overall 7/10

Megalo Box Review


It’s time to look at a pretty recent anime that came out. I hadn’t seen any boxing titles prior to checking this one out so that was definitely pretty cool. It’s definitely a quality title that does a good job of illustrating the kind of world Joe is in. It doesn’t lose sight of the main plot during this though so it consistently moves at a good speed. Really the only bad thing about the show is the opening and in the grand scheme of things that doesn’t mean a lot.

The show takes place in the future. Boxers now use cybernetic enhancements to fight known as “Gear.” It’s like a robotic backpack that extends to your fists. Some have it ingrained in their bodies while others use the basic gear. Joe has been fighting in an underground arena for all his life and he’s sick of it. He has to throw fights to win and as such he is unable to really test his skills. His big chance occurs when they announce the Megalonia tournament. He decides to enter and gets into the tournament with a fake id thanks to some help from his coach Nanbu. Still, the more Joe climbs up the ranks the more it seems like he can’t escape his fast. What will end him first? The top ranked boxer Yuri, or his dark past?

Right away you can tell that Megalo Box did a good job with the atmosphere. It’s going for a very realistic setting despite being in the future. For the most part it actually feels like the past, but it just shows the natural progression of how the rich have gotten even richer while the poor continue to fade away. It doesn’t go too far into making the place tough to look at either though. I’m not a big fan of deserts of those kind of backdrops because I like seeing the more high-tech areas. As such the best looking scenes are often in the ring or at Megalonia. Still, the show did a good job with the setting.

The soundtrack is also top notch. The themes all capture the moments that they’re placed in. They help up the intensity without feeling really forced or anything like that. It’s probably one of the best soundtracks that I’ve heard in quite some time. The animation is also pretty solid. It’s nothing extremely high end, but it’s all pretty smooth. I don’t recall any bad looking episodes so it was pretty consistent the whole time. It continues to give 12-13 episode titles a good name. They seem to consistently have some of the best animation, pacing, and music available. Something about only being 12 episodes seems to help enormously with the budget which makes sense. I think it creates a cycle where the best writers/animators try to get onto those shows and so they continue to excel.

As I mentioned, the show does falter with the opening though. It’s just pretty terrible which is surprising. It’s going for a meta look at Joe at a literal dog and other such stuff, but it doesn’t really give you a good impression of the show. If you showed me the opening I would have told you that the show was likely terrible. There’s just no potential in the opening or anything to grab your attention. The music for the song isn’t particularly catchy either. I definitely don’t agree with the approach the show was going for with this intro.

The character cast was solid so lets quickly talk about them. The best character is the reigning champ of Megalonia. His name is Yuri and he’s pretty much the rival/main antagonist all in one package. I like his confidence and he’s the kind of opponent who is fighting for something. He’s not just a random obstacle to face nor is he a boxer who turned crazy. The guy just likes a good fight and is also trying to reward the faith that the leader of the corporation put in him. He’s a good guy and also just wants a clean fight. He won’t accept a win any other way. We don’t get to see him fight much at all (mainly because of the show’s length) but he is definitely a scene stealer.

Then you’ve got Joe who was close to taking on Yuri for the top spot here. He’s always looking for a fight and is a very aggressive character. A lot of times the main character can heavily influence how good a show is and I think Joe also contributed to Megalo Box’s quality. When the villains try playing mind games with him Joe is often able to get past this without help. Where other characters would start guilt tripping themselves Joe is able to stand strong. A good example of this is when a guy who lost his legs in a war shows up to guilt trip Joe. Joe doesn’t buy it and after explaining that it has nothing to do with him just goes in for the win. Joe is fixated on getting to the top and doesn’t let anything get in his way. That’s not to say that he doesn’t have any doubts or trials, but he does a good job of getting past them.

Then you’ve got his coach Nanbu. That guy isn’t quite as solid as the first two. Mindgames always work on him and the villains tend to have a lot of leverage on him so he’s not someone that you can really count on most of the time. He’s also got the toughest road to follow in the show as bad things seem to happen to him constantly. A lot of it is trouble that he really started though so you can only sympathize with him so much. Long story short, he’s a decent mentor character, but definitely not one of my favorite characters. Then there’s the kid Sachio who isn’t quite as bad as he could have been. He’s still a little out of place among the main members of the cast though. He isn’t nearly as smart or witty as the others so he ends up just being around to throw tantrums when he doesn’t get what is going on. I don’t think he ever really needed to stick around.

Yukiko is the rich leader of the company sponsoring the tournament. As such she does serve as one of the main antagonists. Unlike Yuri she is not about fair play and will succeed no matter what the cost is. Still, she is reasonable for the most part. She does share some of the usual prejudice against the lower class but is at least willing to provide a safe haven for the kid. She got a good amount of closure in the ending. Fujimaki is the leader of the thugs and someone who helps the main characters quite a bit. He’s an annoying antagonist who gets in the way a lot, but he is certainly good at his job. I was glad that the random villains couldn’t hack his fake ID so easily since that would have made him look bad. As it stands, his plan was pretty solid although expecting Joe to just backout at the end wasn’t too realistic. He’s easily the most evil character in the series. I think if Nanbu and Joe had talked to Yuri then maybe they could have avoided some of this, but it was a complicated situation.

Through his journey to the end Joe did manage to fight some other notable characters as well. There were two in particular. The first is Aragaki who was Nanbu’s first pupil. He has good reason to be upset since everyone basically ditched him. He’s still not all that reasonable though with how he’s targeting Joe though since he’s not just using him as a scapegoat. His fight is definitely an intense one though and one of the more memorable bouts in the series. Then there is Mikio who is actually a pretty great antagonist. He’d be second only to Yuri from the villain side. What really works for his plot is the fact that Mikio is a wild card. He wants to take down both Joe and Yuri while foiling Yukiko’s ambitions at the same time. This would also destroy all of Fujimaki’s plans. Basically if he wins then everyone else loses.

I always love it when a third party steps in. There’s just so many ways they can wreck everyone’s gameplan. Still, you’ll know right away whether he has any chance of succeeding just because there’s only so many wrinkles that a show can have before getting back on track. This isn’t the kind of show that’s going to subvert the ending to such a degree. From episode 3 or even earlier you know how the final fight is going to go down. There’s no room for someone like Mikio there. I did like his armor though and overall he is a charismatic fighter. This isn’t the kind of show that will likely get a season 2, but if it ever did I could see him getting a role.

As far as the ending goes, it’s pretty lackluster. Fortunately the rest of the show is solid enough where it doesn’t really matter but I feel like it did everything wrong. I don’t really like Joe’s intentions at the end. It’s not that they’re bad, but it seems really out of character. Was his final fight that intense/satisfactory? Then Yuri’s end is also really not satisfying at all. I felt it was pretty excessive. Nanbu’s life is also basically wrecked so that’s too bad for him. Then there’s the outcome of the final fight which I wasn’t a big fan of. The show goes out of its way to reassure you that the outcome would have been different if one of the fighters hadn’t done something drastic before it started, but I was still hoping it would go the other way. The conversation with the army that serves as a red herring also heavily hinted this was the case. It’s done intentionally to keep you guessing, but once you know the outcome then the conversation makes absolutely no sense. Ah well, the ending could have been a lot worse.

I do have one other complaint, but this one’s more about power levels. At the start of the show the gear is hyped up quite a bit. It’s considered madness to get into the ring without gear and expect to walk away with your life/the win. Well, when Joe does this for almost the whole series it doesn’t seem to be much of an issue. Sure, the punches hurt a little bit more, but that’s about it. I don’t know, I was expecting much more of a difference. It feels like everyone could just fight without gear without many side effects. Sure, as a competitor you take whatever edge you can in order to secure the win so it makes sense from a narrative perspective why they would use it, but the gear should offer more of an advantage. Joe could have still won by dodging hits. The irony is that he always takes a lot of hits in every match so if the gear was even remotely stronger than a normal punch Joe definitely should have been dead in several of those fights. So I think the gear mechanic wasn’t really handled as well as it should have been.

After all, the show was epic even without it. All of my favorite hype scenes didn’t even involve gear. One if the first confrontation with Joe and Yuri where they nearly spar. It’s an intense moment and while Yuri actually did have the gear on under his jacket, it’s just about Joe defying authority. I also liked the stinger with Mikio showing up to blackmail Joe and then the sucker punch. It’s too bad Joe couldn’t have fought him right there though. That would have been fun. Then we also have Joe crashing the announcement party to try and throw himself back in the tournament. Again, Joe’s just a great character who is always trying to get in on the action. It’s impressive how much he does in only a few episodes.

Overall, I would definitely recommend Megalo Box very highly. It’s a very complete anime title and one that has no real weaknesses. The character cast is strong and the anime looks/sounds very good. The plot is pretty memorable and the episodes offer great cliffhangers so you’re always ready for the next installment. Megalo Box does more to keep its events memorable in 12 episodes than some do in 26. It’s going to be very hard for another boxing anime to top this one. Not saying it’s impossible of course, but this one really knew how to keep boxing exciting and fresh.

Overall 8/10

Digimon Adventure Tri: Coexistence Review


We’re now nearing the end of the Digimon Tri series. It was definitely fun to see the heroes back again in these adventures. That being said, with this film the series is really turning into more of a total seinen as opposed to a shonen. It was always like that to an extent with the more faded color scheme and theatrical animation approach as opposed to the vivid hype of the average anime, but at least the plot was super engaging and we did get hype fights. Coexistence does throw in a fight at the end, but most of the mysteries are starting to lose their allure and this installment has the slowest pacing. It’s still a good film, but mainly because it’s part of the franchise.

Last time Meicoomon went on a rampage and the Digidestined were unsure as to what to do. Fortunately the Digimon runs out of there and the heroes are run out of the Digital World shortly after. Now that they’re back in the human world they know that they need to get back to the Digital World to end this once and for all. Until then though they have to try to reconnect as a team and remind Meiko that she is one of them now. Can their bonds be forged anew or is it too late for the team?

As I mentioned, this film is really mostly about the dialogue. That’s not a problem as this is true for most of the Tri films. I think what works against this film more than with the others is that a good amount of the dialogue isn’t all that interesting. Ironically the worst scenes are typically the ones with the Digidestined as they all try to cheer up Meiko. She spends a great deal of the film crying and feeling sorry for herself. She ultimately comes up with the wrong decision as well as she tells the group to destroy Meicoomon. So much for being friends forever right? Meicoomon is going off the deep end, but even so she needs to hope until the end.

Then we have Tai still being scared and afraid to fight. I’m ready for him to finally get past that. By the end of the film he’s maybe changed, but we won’t really know since the next film will have them back in the Digital World and he doesn’t care about the collateral damage there. At least he did agree that they won’t destroy Meicoomon so that’s a start. Matt is still the main voice of reason here and he should be the leader. Meanwhile Kairi gets a bit of a bigger role as Homeostasis uses her as a vessel to talk to the heroes. It is one of the main factions in the film and finally steps in here. I’ve been waiting for it to show up so that was pretty neat. It has a good voice for sure.

The best part of the film is naturally when all of the factions finally meet up in the end. You’ve got Omnimon from the Digidestined side, Alphamon from back in film 1, Jesmon, and Meicoomon. Alphamon had a great fight in the first film so it’s definitely great to have him return. Jesmon’s been in the background throughout all of the films as well so him stepping in was definitely appreciated. Then Meicoomon’s been getting stronger as well so it makes for a very satisfying final fight. It is a little sad that the other DigiDestined can’t even really contribute at this point, but only super mega Digimon can really do anything at this point. It’s definitely a great way to start wrapping up the film since you always want to have at least one big fight in the film.

This war of factions is also the most interesting part of the film. The King of the Digital World is at odds with Homeostasis and then you’ve also got Meicoomon. This is the part that I want the series to focus on. It’s also interesting that nobody’s really worried about the 02 cast yet. I’m wondering if they’ll appear in the next film or if they’re just doomed at this point. It would be sort of funny in a way if they just don’t appear or even get referenced in the next one. It’s a bit dark, but really shows how the fandom just moved past them. The Adventure 01 cast is what everyone wants.

We’ve also still got the subplot of the government lady who lost her partner a while back. I feel like her plot may have ended here although it’s a bit ambiguous so she could still return in the next one. She definitely really cracked on the way to trying to see her old Digimon again though. At least she packed a gun. It’s a pretty interesting scene that is a bit tragic, but at the same time it’ll likely bring her to the reunion she was hoping for.

With kids still being missing from across the planet I’m waiting for the news to hit the public. By this point I’d expect the armies to start mobilizing and for the armies to step in. That’d make for a pretty cool development although that may end up being too many plots to have juggling around. Right now it’s all been left to the task force but with Digimon appearing all around the world it can only be so contained. It looks like the next film will be in the Digital World so either we’ll have a subplot with that or when the heroes take out the threat at the source it’ll knock the rest out.

The animation is pretty consistent with the last ones. The fight scenes definitely look really good. The rest of the aspects of this animation aren’t quite as solid as it’s all just very washed out, but it’s good enough overall. I also think the soundtrack is fine. The best theme from the first few films doesn’t return here unfortunately, but we’ve still got enough energy to go through the action moments. Hopefully in the final film we get to see the Dub Evolution theme as a nice tribute or something like that.

Overall, Coexistence does suffer a bit from the series fatigue here. It’s the second last film so the writers are saving all of the big events for the next title. As a result this one is really biding for time compared to the last few. I’d consider this the weakest of the Tri series, but overall it’s still a good film. Parts of it may drag a bit (Meiko breaking out her southern accent and then dropping it again) or even come close to being boring, but the final fight does help to raise the film back up and I do think the final part should give a more satisfying conclusion. Hopefully we get a longer fight in the final battle as there should be a lot of action. Quite a few villains/factions are still on the loose so I’m expecting them all to pull out everything they’ve got left. After all, they won’t get a second chance to do so.

Overall 6/10

Village of the Giants Review


It’s time to look at an old film where giants came into being. I would say that it’s about how power corrupts, but these kids were already corrupt from the start so it’s more like they finally got to push people around. The film is pretty aimless for the most part though with many scenes being dedicated to dancing and singing in order to stall for time. It’s definitely a film that’s gonna get a thumbs down from me.

The film starts off with a group of teenagers crashing their car and they spill out into the rain. They’re all pretty rowdy so they start a mud fight and dance for a while. After that they figure they should try to find some shelter and head to a nearby village. In this village, Nancy and Mike have stumbled onto a new discovery courtesy of a kid named Genius. It’s a spongecake that turns you giant once you eat it. Mike is determined to get rich from this, but ends up giving some of the formula to a cat, 2 Geese, and a dog. Pretty soon the whole village knows about it and wants their hands on it. Mike tells them no, but the teens show up and eat it anyway. Now they’re all huge and they want to take over the town. Can Mike stop them?

This movie has quite a few problems so it’s hard to know where to begin. To start with, there is way too much singing and dancing here. That wouldn’t be a problem if they were good of course, but none are. The dances are the same motions over and over again. Each dance seems to last for an eternity and then the songs also tend to drag on. They never add onto the plot either so they’re definitely just here to drag out the film. The plot would barely have lasted 40 minutes otherwise.

Then the writing is consistently iffy. Mike ends up cheating on his girlfriend for a bit just to mess with the villains and fool them into thinking he was being tricked. Not a very nice partner to have eh? They tried the same trick on the girl only she didn’t even entertain it. (Although she was getting dangerously close) So you already can’t root for the heroes. Mike also doesn’t seem all that smart like when he tries to fight the leader of the teens. He’s luck that the hit didn’t completely destroy him. There’s also a scene where the town tries to tie up one of the giants and they actually succeed which was a scene that made no sense. With a single movement he could have knocked them all over, but instead the giant just seemed confused and almost mindless for a moment. It just didn’t make any sense.

Naturally the teens don’t make for good villains either. There’s a little friction between a few of the guys as they bicker a lot and for a wile there you think there’s going to be a power struggle. Surprisingly it never happens. The leader just folds every time the group wants to do something drastic. They definitely have a lot of fun making fun of the adults, but beyond that it’s not like they had much of a plan. Honestly they just would have gotten bored after a few days I expect. It all would have been routine by that point.

You can probably guess from the premise that this film isn’t really meant to be taken seriously. It’s definitely comedic for the most part but the film just isn’t quite as funny as it thinks it is. Take away the dancing scenes and that would have helped the film a bit for sure, but even without that there just isn’t much to the film. The dialogue is very weak and there are no likable characters. It would have been fun to have seen more of this from the adults perspective though. Maybe have a bunch of government guys walk in and start making demands or something. Instead the adults seem a bit slow on the uptake like when they order the teens back into the theater. I mean…they could have just squashed the cop so he got lucky. Also, how did nobody notice that they kidnapped the sheriff’s daughter? That seemed a bit iffy. It would be easy to grab her of course, but surely the town should have known about it.

Part of the problem throughout the film with the humans putting up a resistance is that the giants are way too strong. They could have easily ended the whole match in an instant if they do desired. The fact that they did not is really just plot hax. The film is riddled with plot hax. The characters should have had no chance until the formula wore off. Of course, the villains should never have gotten the formula if Mike was a little smarter and didn’t leave the key right next to the safe it was guarding. That defeats the purpose of the safe.

Overall, Village of the Giants is definitely a film you’ll want to skip. It’s pretty over the top but not in a good way. The Giants don’t actually alter the plot much at all. The film would have been better if it was just about the potion going out of control and making everyone giant. They would have had to learn how to cope with this smaller world now that they were giants. Instead we had to see Mike take down a giant spider which certainly wasn’t good. The film’s very cheesy and in some ways that’s good, but it makes too many errors to really stay afloat. Cut out the fanservice and this film could have had a shot. As it stands, you should stick to Godzilla for real movies about a giant creature.

Overall 3/10

Captain Marvel Review


It’s time to look at Marvel’s latest installment in their expansive MCU franchise. Thanks to an early screening my brother got tickets to I was able to see this film a few days before it came out. It’s definitely a solid film that delivers on all fronts. It has all the classic MCU trends for success; strong dialogue, solid action, and quick pacing. The film doesn’t slow down the tempo and by the end you’ll be satisfied.

The film starts off with an early mission with Carol and the other Kree operatives. It’s a classic extraction mission as they need to get one of their agents out of a hostile environment. The situation does not go as expected and deteriorates quickly. Carol now finds herself on Earth and must confront memories that have haunted her recently. Are the Kree keeping secrets from her? Whether she likes the answers or not, Carol knows that she has to seek them out.

There’s naturally a lot more to the plot than that, but that’s a pretty general description so you won’t have anything spoiled. This is an early review so I’ll be even more careful than usual to avoid spoilers. Now, there is a general feeling among many reviewers that it’s bad to be predictable. A feeling where if you know exactly what’s going to happen in a film then it did something wrong. I don’t agree with that. Captain Marvel isn’t particularly subtle. All of the twists and turns are very predictable and you’ll always know what’s going to happen next. You’ll know which characters are the villains and which ones are the heroes. As Carol tries to figure out her past you’ll end up figuring it out first. To call it the most predictable superhero film may be pushing it, but there aren’t any surprises here, at least when it comes to twists. That’s likely due to a mix of the MCU formula telling you what to expect and general context clues.

I’d argue that this isn’t a bad thing though. What’s important is the execution. As long as the film does a good job of getting to its goal then knowing where it’s going isn’t a bad thing and that’s what the film does well. It’s always a fun adventure. This is thanks in no small part to Carol herself. She holds the film quite well as a lead. I buy into her tough persona a lot more than previous heroines like Black Widow and Gamora. I’ve always liked characters who are fairly aggressive and Carol here is like Hal Jordan or Wonder Woman. Nobody’s going to push her around and anyone who tries eats a photon blast. Captain Marvel is consistently defiant throughout and that’s always a good thing. She’s a lot smarter than other leads as well in a practical sense as she doesn’t fall for an obvious trap near the end of the film that I think many others would have. I look forward to seeing her in End Game. The only concern naturally is how powerful Captain Marvel is. She’s closer to fighters like Superman and Supergirl than someone like the Hulk. It’s easy to see her quickly taking down someone like Thanos here. I think the writers are going to have to be extremely cautious with how her character is portrayed going forward. It’d be pretty annoying to see her nerfed or losing a fight for no real reason.

Another plus for the film is the writing. MCU films are always a action/comedy blend which aim for a 50-50 split. The top notch films like Infinity War, Avengers, Winter Soldier, etc have a good blend. It’s the case for most of them to be honest as the franchise has been consistently great. The only exceptions have been films like Ant Man and Guardians of the Galaxy 2 which were on the weaker side. This one is a great example of how to do it right. There’s a lot of solid banter throughout and quality jokes. The humor scenes are funny though and aren’t forced. They also don’t take away from the fights. The heroes aren’t joking during battles, they take the stakes seriously and only joke before/afterwards.

This also contributes to the film’s quick pacing. It has quite a bit of replay value here since no act drags on. The film’s always moving and that’s always important. A film shouldn’t just be good the first time around, you should be able to re-watch a movie and still enjoy it. That won’t be a problem with this one. The action scenes are solid and the film’s rapid humor style ensures there isn’t a large build up before the jokes that would be harder to sit through if you already know the punchline.

I’d say that the effects look solid as well. They certainly aren’t for everyone as the higher-tier the fighters get the more obvious the effects become. It’s why people didn’t like Man of Steel’s effects despite being incredible. The colors are flashy here and the suits look good. Captain Marvel’s costume is incredibly accurate to the comics and stands out. The action scenes great and seeing Marvel fly through space blasting away at enemies is really cool.

Naturally there is an after credits scene here so be sure to stick around. It’s definitely one of the better ones. I always particularly enjoy when these scenes further the plot along. It’s one of the more direct continuations though so I’m wondering if they’re going to have to show this in the actual End Game film as well or not. I’d appreciate the boldness of not doing such a thing of course as at this point you should be able to stick around for an extra minute or two to see what scene is at the end. I can understand skipping the more comedic ones of course, but since you don’t know which scene it’ll be you just have to test your luck.

Of course the supporting cast here is solid as well. Nick Fury’s always been a fun character and it’s nice to have a younger version of him running around. He gets a pretty big focus here and is certainly right in the middle of many of the events here. He’s always quick on his feet and supports Carol pretty well despite having no powers. Coulson also shows up here although it’s more of a guest appearance than anything. He doesn’t do anything particularly big, but it’s always nice to see him around. There’s also Goose, the cat from the trailers. He’s naturally a lot of fun and I’m always up for having animal show up so long as nothing bad happens to them.

Then we have the Kree operatives. Yon-Rogg makes for a very capable commander. He’s a solid combatant and always thinks strategically. I definitely thought he was a good character. There’s also the sniper Minn-Erva who is pretty ruthless. You can quickly understand her character which speaks to the writing. She doesn’t get many scenes but definitely ends up being one of the most compelling Kree members. The rest of them don’t make much of an impact. Meanwhile for the Skrull there is really only one major member. He’s decent, but not nearly as interesting as the Kree.

I like how the Supreme Intelligence was shown here. It’s definitely a tough character to adapt and the way it was handled here makes a lot of sense. They also gave it a good amount of character even if you wonder how much of it is genuine. It’s definitely pretty cool. If Captain Marvel gets a sequel then I definitely see it getting more of a role. Of course, I would definitely have some serious questions about its appearance. You will have some questions by the end as this film takes place in the 90s as advertised. A lot has happened since then after all.

The film has a lot of inspirational moments as expected. Between the standout visuals and the music there are definitely a lot of memorable moments here. While the 90’s music may not pop the same way that the first Guardians did, the tunes are good. I liked the song that plays during one of the final fights. It was really unexpected, but that partially plays into why it was so successful. There’s a lot of quality choreography during the fights as well. These villains don’t go down so they just keep re-entering the fight. Makes for an extended climax which is always good.

Overall, Captain Marvel is definitely a great film. I really had no complaints with it. It managed to succeed in all categories. Putting aside the crossover films it’s definitely one of the MCU’s best titles. If we don’t count sequels it’s certainly in the top 5 debut titles for a hero. I definitely recommend checking this film out in theaters. It’s also the kind of film that certainly benefits from a big screen so you can really take in the epic visuals. It’s always tough to continue making solid film after film so Marvel definitely deserves a lot of credit for that. Now the wait begins for End Game. The trailers have been pretty lackluster for that one, but it is nice that Marvel’s trying to keep the film pretty hidden. They did a good job of that for Infinity War as well as I managed to duck all of the TV spots. I’m definitely expecting a lot of fights for End Game.

Overall 8/10

Astra Lost in Space Review


It’s time to look at a space exploration manga that is pretty unique compared to the other manga titles I’ve read in the past. I haven’t actually read a classic sci-fi adventure like this one before. It’s a pretty fun premise and I don’t think the series ever overstays its welcome. It’s just a solid series all around. There are a lot of twists and turns along the way, but I don’t believe any of them would hurt the series upon a re-read. If anything you’ll probably just examine all of the interactions even more.

The series starts with a group of kids getting ready to go to camp. It’s a planetary style camp instead of a traditional summer one as this series takes place in the future. The leader of the group is a guy called Kanata. He’s a very outgoing guy who is always filled with confidence and he is determined to make this the best camp experience yet. Everything he planned goes out the window though when a portal appears and swallows everyone up. They all appear millions of light years from their planet and nearly die, but fortunately they put their helmets on first. They manage to get onto a nearby space ship and must now try to make their way back. Unfortunately the ship is low on fuel so they’ll have to make many stops along the way. This will be a very dangerous journey and none of them were exactly prepared for this, but they’ll try their best.

Kanata must lead the group and get them all to team up. On his team he has an airhead, a sullen teen with a bad attitude who has a gun, a super shy girl, a really mean girl, an overconfident genius, a rich guy, and a mild mannered being who transcends human limitations. This would be pretty easy, but Kanata has to keep one more thing in mind which forces him to keep his guard up. The controls to the ship were sabotages which is partially why they have to make so many stops. Someone intentionally caused the portal to send them into space and then someone sabotaged their ship after they got one. Clearly one of the students in the group is a traitor who intends to destroy them all and Kanata has to find out who it is before they’re all space food.

Kanata makes for a pretty good main character. He’s definitely very gung-ho and is always giving the other characters good lessons in life. They may seem obvious at first, but they’re all true and it works as a great morale booster. I think it’s fair to say that without him the crew would have absolutely been doomed. They just wouldn’t be able to make it ahead without his natural leadership skills. At first he and Aries have a gimmick where they mishear things or say something that’s a little off from what they mean, but fortunately this vanishes pretty quick. There’s pretty much nothing not to like about Kanata. If anything he probably forgives people a little too quick which is definitely a quality most leads tend to have.

Aries is a reasonable heroine. Her perfect memory is definitely a good skill to have and comes in handy more than once. Like Kanata she can be a bit of an optimist which sometimes works like a weakness. When the characters are trying to get to the bottom of some truths and plot twists she always tries to stop them so the atmosphere doesn’t get too tense. I can understand that but at the same time this is information that they really need to know sooner than later. She can also get a little upset at Kanata even when the lead didn’t mean to do anything. He just has no time to worry about personal dramas when he’s saving the ship.

Quitterie starts out as the rather mean/arrogant member of the group, but she quickly mellows out. It’s probably just the biggest switch for her going from being a rich girl to suddenly trying to make ends meet in space. It’s like going from a 5 star hotel to a random motel. Still, she’s always a fun character to have around and is one of the better members. Funicia is Quitterie’s younger sister and she’s definitely good. Despite being a kid she’s never actually annoying and tends to be quite wise for her age. She’s patient with the rest of the characters and even when she doesn’t get the approval that she was hoping for from Quitterie, Funicia takes it pretty well.

Then you’ve got Zack who is basically Kanata’s right hand man. As he is able to fix the ship several times the group would have been absolutely doomed without him. On a long term mission like this one you really need an engineer. He makes sure that everything is running correctly and is typically the first to notice when something suspicious is happening. His romance with Quitterie isn’t the best though. I don’t blame her for being rather upset since he constantly acts like she is a nuisance and doesn’t want to be involved with her despite him suddenly claiming obliviousness by the end of the series. No one was buying it.

Luca definitely likes trolling the characters quite a lot due to the fact that he keeps changing gender identities whenever he feels like it. It’s certainly an interesting development. Unlike the others he has already overcome a lot of personal demons and so the twists don’t hit him as hard as they do the others. He probably has the least amount of slumps out of all the characters because he always tries to see the silver linings. Meanwhile Charce is a rich guy who really loves animals and plants. He enjoys travelling on these planets just so he can see all of these new things. He tends to keep to himself more than some of the others, but he’s always ready to run onto the field and help out however he can.

Ulga gets a lot of focus early on in the series. After all, he makes it clear that he doesn’t want to be friends with the others and he has a gun. It’s hard for anyone to trust him and in a small ship like what they have, a gun is a very powerful advantage. As the series goes on Ulga opens up more, but he simply isn’t as chatty as the rest of the characters so he always sticks to himself to an extent. Likewise, the same can be said for Yun as she just doesn’t talk much. She’s very timid and we find out the cause to this through her backstory. Naturally all of the kids have some kind of emotional origin story and the series does a good job of spacing them out. Typically you can expect 1-2 per volume. As such, each volume gets some story developments in the past and the present.

The vast majority of the series is about the kids in space, but occasionally we get a few scenes back on Earth where we follow the adults and see what they think of this. After all, a bunch of kids just vanished off the face of the Earth. You can bet that people are a little panicked back home. It’s always nice to see these meanwhile scenes but they are very rare. I feel like we only got 2 in the whole series. There just wasn’t much time I suppose with only 5 volumes to work with. As I mentioned, we get a bunch of twists during the final two volumes of the series. I’ll admit that at first I thought the series was going to get real crazy. We were going to get some dimension hopping, time travel, aliens, and stuff like that. Instead the series decided to stay pretty realistic so all of the twists have some logic behind them. One involving history will still feel like a big stretch to be honest, but I guess it could work. You just gotta assume that there are a few more things behind the strings as well. At the very least you can’t say that the series was playing it safe with these twists. It was all handled pretty well. I do wish we could have gotten something a bit different from the classic “flash forward to when everyone is an adult” endings though. Especially as the designs just aren’t great. You’d think that the characters would have resisted their fates.

I also thought the humor for the series was handled fairly well. As I mentioned, quite a bit of it involves Kanata’s random fun facts. The scenes can be pretty funny but it isn’t forced. The series is pretty light in general even though it can get serious when necessary. You might rarely feel like the characters are ever in any real danger, but you’ll still be interested from start to finish. It’s a real page turner. This is a good example of a solid manga that didn’t need action to take it to the next level. There are only a small handful of action scenes, the rest is all about adventure. The Godzilla netflix series could have taken a page from this one’s playbook on how to do a proper survival story.

Naturally I won’t say which student is the traitor, but I will say that it was game over for that character. It’s hard for me to regain any respect for that character after pulling such a stunt, especially so late in the game. You just can’t make such a mistake like that and just apologize. The series does a good job of putting the traitor plot in the background though. It’s easy to forget that the plot is even still going towards the end of the series so it makes the whole thing even more unexpected.

Overall, Astra Lost in Space is definitely a fun manga. The premise is good and the execution was on point. The pacing is solid and the characters are enjoyable enough to hold their own stories. There’s really not much to dislike here and it really captures the thrills of a space adventure. It’s a shame that it was so short, but this is the kind of plot where if it goes on too long then it would probably turn into a whole different kind of story. If you haven’t read this manga yet then I would recommend changing that. After all, an anime is coming out soon so you’ll want to be ready for that.

Overall 7/10

The Black Hole Review


It’s time to look at a film with a title that you figure you would
have seen more over the years. After all, black holes are pretty
interesting and when you throw in some sci-fi wrinkles they get even
better. While this film had a good premise and can be fairly
interesting, it also starts to drag on a little by the end which
limits its ultimate potential.

The film starts off with a Star Trek type crew wandering trough space
when they notice a distress call from a ship stuck near a black hole.
Naturally they are obligated to go and help but everything about this
scenario seems highly suspicious. This ship is from an expedition
launched 20 years ago and the crew was presumed dead. Well, one member
apparently survived but regrettably the others did not. This doctor
was able to create a robot army though and now he wants to try and
slingshot his way through a black hole. The captain realizes that this
guy is insane, but it may already be too late to leave.

The plot is fairly standard but always a good premise for a title like
this. It’s basically a Star Trek episode with the crew quickly
realizing that a guy marooned on a lost ship was able to advance the
art of robotics more than a planet of scientists with proper
equipment. It’s pretty surreal. Naturally the main villain isn’t all
that subtle with his ambitions. From the start you know that something
is a little off about the guy. Too bad the scientist of the main crew
couldn’t realize that though. He is ready to abandon the Earth in a
heartbeat so he can go through a black hole with the villain. It’s
almost tragic because that basically means that there’s not much
waiting for him at home. Still, it doesn’t excuse how slow on the
uptake he was. The guy nearly doomed them all.

Then we have the main heroine who isn’t all that subtle on learning
that the main villain is nuts. I guess I can’t blame her for trying
over and over to help the scientist see the light since staying behind
would certainly be lethal but I think she should have prepared herself
for what was to come.

The captain is pretty solid. He basically takes all the good qualities
of Captain Kirk without any of the bad ones. He’s a capable leader and
probably the best character here. He’s suspicious of this whole thing
from the start and is always on guard. I think if you take him away
from the flick the whole movie gets weaker.

I do have to also give some credit to the main robot though. Typically
the robot companion ranged from rather weak to just being very
ineffective. This robot is none of those as he has perfect aim and
even manages to take on one of the big villains. I may not have been
sold on him at first, but he backed up the tough talk by the end. You
can’t deny that his confidence is well warranted.

Where the film suffers a bit is that it can feel aimless once in a
while. The plot is very straight forward. The heroes voyage through
space and try to learn more about the universe. They see a ship and
you know that the man inside of it is very dangerous. It’s not like
any of this is unexpected for the audience so you feel like you’re
just going through the motions until the end. There is a decent amount
of suspense, but it’s drawn out just a little too much. You get the
feeling that this film could have been trimmed down.

There’s really nothing negative about this film which is also pretty
important. It can be hard for a film not to make some kind of error
during its duration so whenever this does occur it is pretty
impressive. It’s not as if you will be super bored or anything during
the film either so I wouldn’t dock the score much for it. The writing
is pretty solid and while not all of the characters are likable, I
think they’re handled pretty well. You can clearly see why the captain
was selected as the leader because the other members would surely lead
the crew to ruin.

The end of the film does try to be a little too “deep” and moving
though. We get a lot of trippy colors and the heroes effectively
travel through hell in order to get back home. It goes for a very 2001
vibe although fortunately it stays classier than that film could ever
try to be. It’s a very odd way to end the film as it doesn’t seem to
match with anything we had seen earlier, but maybe the film had some
extra budget leftover and wanted to use it. I can’t really fault them
for that and it can be a little humorous unintentionally.

Overall, The Black Hole is a fairly good sci-fi film. I can see why it
didn’t get too popular since the film does start to drag on by the end
but it’s still a fun enough story. It doesn’t get too detailed in
explaining the universe, but goes far enough for you to understand
what you need to. If you haven’t checked this film out yet then you
should. It’s an interesting look at how a Star Trek from Disney
probably would have played out.

Overall 7/10

The Life and Adventures of Santa Claus Review


It’s time to look at a classic short about the origin of Santa Claus. It involves cosmic beings and a debate on if mortals should become immortals. It’s a pretty fun special but one where the length works against it to an extent as it ends so quickly. The plot appears to be on turbo mode the whole time so you’ll stay entertained, but Santa doesn’t get to properly prove himself. By the end of the special you’ll be on the fence about making him an immortal. If anything you may want to give him the thumbs down.

The short has a time jump near the beginning but essentially when Santa was a boy he was raised by a tiger. After that he was stolen by a fairy god and taken to the realm of the gods. They showed him how to live and eventually showed him how sad Earth was in comparison. Still, Santa decided that he needed to go there and help those who couldn’t help themselves. He was given a few holy beings to help him as well as some sprites. At last he could make the world a better place for those who didn’t have enough. He would make Christmas fun for everyone. Unfortunately, some cave trolls don’t like this and decide that they will rob all of Santa’s presents for themselves. Can Santa stop them or will he needs the gods to save him?

Naturally you’ll hope that it’s the former right? Unfortunately, Santa is able to do very little against these guys. He barely even tries to come up with a good plan and just does the same things over and over again. He insists on just walking through this dangerous valley over and over again to no avail. Santa is a nice guy of course, but he just doesn’t seem all that capable. Without all of the magical beings helping him I feel like he would have been absolutely doomed. The guy wouldn’t have even known how to live on his own since he was raised in a world where food is unlimited.

I will admit that the scene where the gods show up to fight the trolls was hype though. In particular, the Great Ak (The main god) shows up and basically tells the trolls to surrender or die. They choose the latter option and that’s it for them. In stories like this the high above beings usually just watch from afar and do absolutely nothing. I’m glad that this wasn’t the case here as they should be willing to come and help Santa out. They were his friends for a while after all and want him to succeed. Maybe they should have prepared him a little more before sending him to Earth.

Also, why should Earth have all of these supernatural beings anyway? You’d think that the gods would have wiped them out or established some rules as otherwise the normal humans are basically doomed from the start. These are all world building questions though and the special is way too short to deal with all of that. These aren’t really negatives, just observations. At the end of the day I thought this special was pretty fun. It had a little more action than I had expected and the premise is pretty interesting. It’s really not what you’d think of at all when you picture a movie about Santa Claus’ origin.

I’m still not a big fan of the animation style, but what else is new right? You either like it or you don’t by this point, but it won’t really hurt the film. It does limit how good it can be from the get go, but the movie stays in the positive area. I think if it had been just a little longer it could have possibly earned an extra star, but as it stands the movie ends up losing to most of the big Santa Claus titles or the more iconic Rankin/Bass productions. There’s a reason this one isn’t very well known.

Overall, This film will certainly teach you a very interesting way to look at Santa’s origin. I’d recommend checking it out if you’re curious. You certainly aren’t very likely to see the story play out like this again. It’s not their best production but it gets the job done and since it is fairly short it’s not like it’ll take a whole lot of time out of your day to check it out. Maybe one day we’ll get another Santa origin and it’ll draw inspiration from this one.

Overall 6/10

Astra Lost in Space


This is definitely a fairly obscure manga. It’s off to a reasonable start. I wouldn’t say that it is particularly exciting compared to most of the other big titles but it’s not bad either. I think the manga just needs its stride and then it can go to the next level. The question is whether it will find that stride in time. I’ll have a review for the series up when I have finished it.

Overall 6/10