Pidgey vs Yoshi




Suggested by Sonic Yoshi is fairly quick on his feet which is why he is often listed as a speed character in the Mario games. That won’t be enough here though especially now that Pidgey has mega evolution on the table. With this technique at the ready Yoshi will be forced to play defense for most of the match. There just isn’t a whole lot that he can hope to do in order to claim the combat advantage and Pidgey can spam energy blasts at him from afar. Pidgey wins.

Thing vs Predator




Suggested by Sonic The Predators are excellent hunters. They have a lot of high tech weapons at their disposal so they aren’t easy to go up against. That said, the Thing has taken on his share of powerful Marvel villains. He would be able to withstand any of these attacks and then counter. The Predator’s durability is good but not quite good enough to take on the Thing’s attacks and keep on going. Thing wins.

Meta Knight vs Sharktopus




Suggested by Sonic Meta Knight is a pretty fast character who is even able to keep up with Kirby. He would have no problem easily speed blitzing his way around the Sharktopus. Sharktopus specializes in slicing attacks so he would try to get in close to deal maximum damage but Meta Knight is agile enough to get around such techniques. When you factor in Meta Knight’s lightning based abilities then this is game over. Meta Knight wins.

The Thing That Couldn’t Die Review


When you have a title like this you know that you’re about to be in for a true creature feature title. It’s definitely a very classic film that isn’t trying to do anything new or different. The heroes fight among themselves a whole lot here which just makes things even easier for the villain. It’s a solid film that flies by very quickly.

The movie starts with Jessica helping some people find treasure using her dowsing abilities. She has psychic abilities that let her know things in general and she specializes in locating objects. That being said, people are skeptical of her abilities and probably a little jealous as well. She doesn’t let it get to her too much though. Unfortunately when they find a haunted treasure chest that Jessica forbids them from opening, nobody listens. A troublemaker tricks someone into opening the chest where they find a the head of Gideon. Gideon quickly enslaves the poor guy with his hypnotic abilities. Now he is trying to locate the rest of his body.

Gideon is one of those guys who is fairly overpowered in this world. All he needs is a quick glance and he can mind control anyone. Fortunately it does seem like he can only control one person at a time though so he has to relinquish his hold over the other person. To defeat him you have to just take him down quickly without making contact or by holding a cross. Gideon gets wrecked twice when people grab their local crosses. He’s not a very intimidating villain though since for most of the film he’s just a head that people are holding up. He really has to bank on the fact that nobody is able to see him.

I thought perhaps the film was going to go for the angle that he brings out the worst in people as well which would explain why everyone was acting so shady. That said, it just turned out that none of the town’s folk liked each other very much. It’s not a particularly strong cast. Take Jessica, her powers are pretty handy but she panics a lot and never elaborates. When they dig up the chest she is quick to say that they better not open it and that she’ll leave but she can’t elaborate more except to say that it feels evil. Of course people aren’t going to take her seriously.

She didn’t do a good job of explaining herself which is normal for psychic users. They always just talk really vaguely and hope people will take them seriously. Then you have the main guy Gordon. His role isn’t all that big though. He is on Jessica’s side the whole time at least like when telling the town to back off when they kept asking her to use her talents. That said, it was a lot of money they were all going to make. Ultimately Jessica got mind controlled so she ended up helping out anyway though.

The characters just didn’t do themselves any favors. The aunt was nice enough at least. She didn’t seem to understand what was happening but did try to chip in. We even get the cops involved at one point which was pretty intense as they showed up to take names and solve this case. Gideon made it awfully easy on them by sending in his first victim. It does seem like he is able to at least give a final order when transferring his hostage possession over to someone else.

There’s also a rather pointless subplot with a painter who is dumped by one of the girls after she is mind controlled. The guy takes it really hard and then decides to go after Jessica as a rebound. Again, this makes more sense if Gideon is basically corrupting the town, but the evil atmosphere Jessica would sense seemed to only apply to Gieon’s mind control itself. Also, she didn’t notice when her best friend was mind controlled so ultimately the psychic abilities didn’t help when they mattered most.

The best part of the film would have to be the climax where they finally get to go up against Gideon. Naturally as you can imagine there was a lot of panicking here but at least we got to finally see the villain in his whole state trying to stir up some action. Now that’s what you want to see here to make things a little more interesting. I’d have been up for more of that action but the general plot of someone basically messing with the town by switching hosts over and over again isn’t bad either.

The movie is just very by the books and what keeps it from being as interesting as other films in the genre is that the character roster is fairly weak. Usually you have really strong writing to keep this at a high level but this film’s writing is more standard. It’s good but it doesn’t jump out at you or anything like that. There’s also a brief flashback for Gideon but it doesn’t really do much for him as a character since you already knew roughly what happened to him in the past.

Overall, The Thing That Couldn’t Die is a forgettable film. It’s a good title but there are just better versions of this kind of story out there as it is so I don’t think this one will stand out for you very much. If you want to see a film with some suspense and thriller elements then I’d recommend checking it out though. At the very least you can see how a small town community could try to handle this development although they aren’t quite aware of the threat for most of the movie. Jessica knows something is happening but everyone else just seriously doubts anything is amiss. I suppose there isn’t much reason to believe a head is going around controlling people though since it all seems like normal crimes going around. The shady townsperson who got bumped off early on was pretty close to becoming a big villain himself.

Overall 6/10

Neptunia Virtual Stars Review


This is the first Hyper Neptunia game I’ve gotten from the series but what better way to start than with a 3D beat em up genre game right? Virtual Stars mixes in the 4 goddesses from Neptunia along with a bunch of virtual idols this time. The game has a pretty solid story and the gameplay is on point. While it could certainly use a little more polish to make it to the next level, I was pretty satisfied with the overall experience.

The game starts with the Neptunia goddesses getting ready to enjoy a solid video game. Unfortunately before they can do so they end up falling inside a cyber world where another goddess lets them know that her world is being taken over. See, these worlds are homages of Youtube, Twitter, and general internet settings. The world is now being forced to create low quality content and to install paywalls everywhere. As a result everyone is upset and morale is quickly fading fast. The Neptunia goddesses agree to help her out and restore peace to the universe. The same goal is given to the idols who are taken away from their big online comedy routine. Can these girls all team up to save the planet or is it already too late? Only time will tell.

There are two main gameplay styles here. When you’re playing as the goddesses it is a third person shooter. You blast away at the enemies with your machine guns, grenades, and other long range techniques. You can also activate a team final smash where everyone blasts the target although in my case the other goddesses were so weak that ironically this would deal less damage than your normal attacks. Yes, it’s a bit odd but I recommend just giving all of the best equipment to one of the goddesses and ignoring the other 3 completely.

For the virtual idols the gameplay is more like something out of Dynasty Warriors. You use your sword to slice away at all of the enemies who get in your way. The attacks don’t deal as much damage though so after the first level I basically didn’t play as them again. I do like how the game really lets you feel like you’re playing two different games this way though. It’s a nice way to keep things fresh as you progress through the game.

Make no mistake, there is a ton to do in the game. You can customize the characters with accessories that unlock latent special abilities and of course general equipment. The V-Cubes are your best bet here since they are even better than traditional level ups. Here’s what you need to do, whenever you pass an item box, only open it when it turns to the V Cube corner. All other items are basically irrelevant in the game. As long as you focus on the cubes you will be good to go here. Whenever you get a weak one, just sell it for DP so you can power up your current one. By the end of this you will be suitably overpowered.

Also, it’s worth noting that the final phase of the final boss introduces a whole new mechanic to watch out for. You can only injure his core with alternate power. The initials are something like TXMD, but you’ll be able to see this on the menu. Make sure you keep some weak V Cubes for this or you could be in for a world of pain. Things almost got tricky for me there but fortunately I had held onto some. I don’t like the concept for that though, why do you have to lose some strength for the final boss? Without an explanation it was just a bit odd.

The game doesn’t tend to explain a whole lot but you can typically make sense of the mechanics on your own. The graphics are pretty solid as well. This may not be the ultimate AAA experience but there’s enough here where the visuals look impressive. I do think they could have put some more effort into having actual cutscenes or at least more stills though. I’ve seen Playstation 1 games with more cinematics. It would have made the story feel a lot more alive than it is. The only kind of animations the game shows a lot of is a fanservice animation for the DOA type effects.

While the game is mainly legit, they do force this into most cutscenes which can get a bit old. The game’s certainly not focusing its attention on the right things here like also amping up the soundtrack. I like the lyrical song pretty well but it shows up for literally every boss fight so I think they could have added a few more songs for variety. It can’t have been that difficult to shake things up a bit more right? Maybe alter the speed or something to at least make it sound a bit different.

As for the characters, they’re solid enough. Neptune is the leader of the main group and she is always ready for action. She likes calling out the tropes and breaking the fourth wall as much as possible. She may be more oblivious than the other characters but she is also the least likely to give up which is important. Her friend Noire isn’t quite as ready for the spotlight as she just isn’t used to being open with the other characters. Blanc is the weakest of the 4 though as her thing is that she’s the low key mean one who is always being passive aggressive but will always tend to blow up. Vert’s the least memorable as there isn’t a whole lot to her.

Then for the Idols you have Me and You which are pretty cool names when you think about it. Me’s a lot of fun and gives Neptune a run for her money as far as the bubbly lead is concerned. Her singing skills are legit and she holds the stage better than You. You is always trying to squash all the fun but Me makes sure to keep her from being too much of a downer. There are other supporting characters and Idols who show up as well of course but these are the main characters.

Then for the villains you have Hero and Kado. As the main villains they felt a lot like the duo from Gridman to me although things play out very differently. I was quite surprised with how Hero’s plot ended up turning out because it just seemed the whole time like it was going to go somewhere else and then it just didn’t. Terrific red herring that’s for sure and he has a solid design. Kado’s one of those characters with more of a sympathetic backstory although she was also letting people run all over her so easily that it could be a bit annoying. If she had been more assertive then things would be a lot different.

Additionally, she was whipping and torturing one character for the majority of the game so when we learn that she may not have been so bad…it’s hard to buy. Kado has an epic design and makes for a good villain but I have a hard time seeing her as anything other than a villain. So the game has a solid story here. The script has a lot of fun with this and the writing can really shine at times. It’s a pleasant game to go through and one that has a reasonable length. I want to say this will last for around 10 hours. Then if you want to get the Platinum that will add more time as well since you have to clear side quests and do some extra minigames like singing.

Overall, Virtual Stars is a good way to kick off the Neptunia series. The gameplay is solid and the plot is pretty good. What keeps it from being an 8 star game though is the lack of lock-on and the gameplay generally not feeling as refined as it could have been though. Additionally I think more effort could have been put into this game on a technical level like adding more cutscenes and illustrations. They could also get rid of the bouncing effect on the characters for good measure since it’s not really adding to the story. I like to think a sequel would be able to make it to the next level but either way this is a fun game and I expect you’ll have fun going through it.

Overall 7/10

Casey vs Caillou




Suggested by Anonymous Caillou is a tough kid but he’s not ready to fight someone like Casey. She’s just at a completely different level than he is. She has her Pokemon at the ready and I wouldn’t be surprised if she would win in a fist fight as well. She already defeated Charlie Brown earlier so now she will rise up the blog ranks once more with the win over Caillou. Can anyone stop her? Casey wins.

Battles of Prince of Persia Review


Prince of Persia typically delivers with games ranging from very good to great. Unfortunately this one was a big exception. The gameplay just isn’t very good. Not only is it not very polished at all but it takes way too long to go through each level. Some quality of life upgrades could have gone a long way since the game is at least trying to have an ambitious story. The gameplay just undercuts it.

The story is told through a few time periods and through around 4 different perspectives. Basically the Prince of Persia has decided to open up the box of demons to help him fight off another army but this failed miserably. Another army has resurrected an army of skeletons to fight alongside him but they are revolting because they want revenge for the guy’s wife being murdered a while back. So you’ve got 4-5 factions all running around and trying to do their own thing. Who will be the one to rule over all of Persia by the time this is done?

There are around 23-24 levels so that may not sound like a whole lot of time but each level takes a long time. I want to say it’s 30 minutes minimum per level and that’s of course assuming you complete the levels in the first shot each time which I find very unlikely. Granted, you can probably beat a lot of the opening levels like that but as the game goes on it gets much harder. It’s not even all that subtle as I would say the difficulty just randomly spikes as you play through it.

The gameplay is a tactics kind of game. You control a bunch of different pieces and each one is good against another type. You have swordsmen, horseback riders, archers, the Prince, etc. The goal is often to take down the opposing army which you can accomplish by going for the prince directly or trying to take down the majority of their fighters before they take the crown. Some levels have different goals as well like trying to just escape/flee the area in time. Those can still be pretty tricky though because the enemies really try to get in the way.

One tricky thing is the game never actually tells you which type beats another. Your best bet is to probably just write this down as you play the game since it’s not like there are a whole lot of types anyway right? I didn’t bother personally but I still managed to make it pretty far. Ultimately the game conquered me around level 17. So here’s really the worst part of the game, the incredible slowness. That’s what really bumps the game’s playtime up so much. Each battle has animations that you can’t skip and have to watch each time. Each side also is able to use around 20 units so to get past a single turn you are effectively giving out 20 orders in any other kind of RPG.

So each level takes forever and a day. Here’s where the developers could have made things better. Speed up the actions or add an optional setting where you can skip animations. I would also argue that you should make the size of the teams a little smaller but that one’s more debatable since I understand that it’s fun when you have more complex units. The more people on each side, the more you really have to strategize. That part is fun to be sure but the last thing you want to do is have to start a level all over again after having already sunk 30-40 minutes into it. That just doesn’t feel like a lot of fun.

There should be a lot of checkpoints everywhere or ways to upgrade your units. A simple training function would have gone a long way here since you could at least make your team more prepared to take the win. Without any kind of training system it forces you to have to think of a better strategy but then your opponent has all the best cards. I didn’t mention that before but this game has a whole card gimmick. You can only take actions based on the card you used. While the specifics aren’t as complicated as the DBZ Card game so you should master it pretty quickly, it’s just not all that fun. At the end of the day that’s the big problem with this game, it’s ultimately not fun.

The graphics are decent I guess. There’s not a lot to them though since the game never really tries to show off the graphics. It’s just about fighting it out against other enemies in pure sprite type animations. I don’t think this would have been a very difficult game to set up in that arena. Then as for the soundtrack, it’s okay at times. You’ll occasionally hear one of the hype themes from the Gamecube games but it flutters away just as quickly as it appeared. That’s the most unfortunate part easy. On a technical level the game isn’t impressive but I wouldn’t say it’s bad.

That’s why it’s a shame about the gameplay. The story is excellent and has some compelling ideas so mixed in with some decent gameplay this could have actually been a good game. There was just so much potential here. I don’t really understand why you would go to the card game format anyway unless you’re Yugioh or something like that. For other franchises it seems to always completely backfire personally and this is no exception.

Overall, Battles of Prince of Persia really misses out on the biggest aspect of a game. A game should be fun. The gameplay needs to be such that you want to go back and play another level. In this case you’re just going through the motions but not having the level of fun you would expect to have. At the end of the day this is a game that is best left forgotten. Hopefully we get a real new Prince of Persia game at some point.

Overall 4/10

Sakura Revolution ~Blooming Maidens Review


This latest incarnation in the Sakura Wars series is definitely a pretty interesting one. Since this is just a quick OVA to hype up the game I don’t expect we may see these characters again for a while. Still, the OVA does a terrific job of getting you hyped for what is about to come up next. This is the right way to set-up the game and the stakes seem a lot higher than any of the other incarnations since the heroes have effectively already lost this time. The villains seem to control Tokyo so it’s time to win it back. It’s too bad that it seems like the OVA isn’t super popular based on how hard it was to actually get a true anime poster for it so I pretty much settled for the mobile version and an anime screenshot at the end so you could see the actual animation. Maybe it’s one of those things more people will discover as the series gets bigger.

The OVA starts off with a mysterious lady who is accompanied by a trio of monsters decimating one of the combat teams. One of the heroines tries to get up but is promptly murdered. We then cut to the home base where The leader and her right hand man are the only ones left. She instructs him to go to an island to find Sakura and then bring her back to Tokyo. They’ll need her fighting ability if they are to succeed in this war. He heads off as the villain attacks once more and has a big confrontation with the leader. Presumably the villain won since we see her later but she was attacked by another mech shortly afterwards which may have been the leader.

Either way, the guy arrives onto the main island where he meets up with Sakura. Her grandmother Kirin isn’t thrilled about Sakura being thrown into the action like this but relents to her going. The 3 monsters show up to the island and the OVA ends with Sakura getting her sword and being able to create a mech suit around her made of psychic energy as opposed to jumping into a formal suit the way the others would. With this power humanity may finally have a chance against the demons and monster hybrids that threaten all of Japan.

As the Sakura War series has gone on we have definitely seen a whole lot of changes. The original series was very straight forward with humanity using steam powered mech suits to take on aliens. This continued although in the France division we started seeing more people with true magical powers. The New York version made flying suits a normal thing so everyone could fly and turn into jets. Then we had the recent animation which introduced the idea of humanoid monsters and hybrid life forms that were both human and monster. This OVA is continuing with that concept as the main villain seems to be another hybrid form. Additionally her aliens have the most sci-fi type designs yet as they look like something out of Gurren Lagann.

In general the animation here is just top tier. You can tell that the company put some solid effort into this. The fight scenes are a blast and in particular when Sakura is shredding the competition the animation is on point. The colors are sharp and there is a lot of potential here. Additionally this has the best soundtrack for any Sakura Wars product I have encountered. The battle themes are on point and this feels a lot like a modern installment in the series. It’s all a lot more high energy than the older versions would tend to be. Not to say that any of the Sakura War soundtracks were bad since I’ve enjoyed them all but this one easily takes it to the next level. Even the stage play theme from the intro was the best one I had heard yet.

Now, with only around 30 minutes to introduce the plot, new setting, and characters that does mean it has to go pretty quickly. Sakura and Kirin are the only two characters whose names you will remember off the bat. Kirin has a lot of hype but she is rather old at this point in the story so it’s not like she is about to go out there and fight. That’s really for the next generation of fighters like Sakura. Sakura is introduced well. She is ready to fight and seems a lot more enthusiastic about this than other versions. While I wouldn’t be ready to say she is the best Sakura from the various titles, she easily seems to be the most powerful and we’re only at the intro of the game. I can tell the power creep should jump up considerably with this one.

The main guy is less impressive since he’s not really a fighter nor does he have the bravery that you would find in guys like Captain Ogami, Taiga from New York, or the more recent one from The Animation. I do like that he has some skill with his eyes where he can detect an enemy’s movement. It may not have done much of anything against these powerful aliens but if he was fighting humans then I dare say that it would have taken him far. Clearly the leader does trust him so I’m sure the guy has some talent.

Overall, As soon as the OVA had begun, it was over. It really does serve its job well of throwing you into the experience though. It’s just a great title all the way around as it makes every minute count. In general that can be a fun thing about pilot OVAs like this though. Since they want you to play the game they can throw as many concepts and fights at you as possible along with a bunch of cliffhangers to make sure that you play the game. It definitely has a very epic feeling to it from the start. Now, I assume the actual mobile game will dial things back for a bit since you can’t stay in climax mode all the time but I’m sure it would begin to build up to that again. This OVA is definitely one that I would recommend whether you have played/watched the older Sakura War titles or not since either way this OVA gives you everything you need to know in order to succeed. After all, the idea of humans vs demons/aliens is a pretty quick one to get and all you need to know is that Sakura is humanity’s last hope. Without her all will be lost. Maybe one day they’ll make a full anime based on the mobile game, now that would be hype.

Overall 8/10