Sakura Wars: The Gorgeous Blooming Cherry Blossoms Review


It’s time to look at the Sakura Wars OVA. I actually saw the show before the OVA but this one certainly makes for the quicker review since it’s only a handful of episodes. It’s a pretty solid alternate look at the series. It’s got a greater focus on the origins of the characters and works as a solid prologue for the most part even if it ultimately ends up catching up to the main series a bit. You could almost watch the first 2 episodes of this show and then cut right to the main show for an almost seamless experience. Of course, you will have to get used to the new voices if you’re watching the Dub though so that’s one thing to keep in mind here.

The show introduces us to the setting. It’s old style Japan but the world is a lot different than the one we are used to. Monsters continue to attack the capital so the Flower Brigade has been tasked with taking them down. A lot of the older members are already dead or not strong enough to win though so now we need a new generation. Several characters are brought in who I will talk about shortly. The main character is Sakura and as the daughter to one of the strongest warriors of all time, people expect big things from her. There is certainly a lot of pressure. Will she be up to the task and do the heroes really have what it takes to defeat an entire army of fighters?

Right away you can tell this show is buffing the power levels quite a bit compared to the show. It feels more accurate to the game to me. I haven’t played the original Sakura Wars but I played the Wii game and the characters were all quite powerful there. You had elemental attacks and special abilities while in the TV show for the most part that just wasn’t there. Kanna is able to punch through solid brick and Sumire/Maria are using elemental energy blasts. It’s definitely nice to see and the battle on the bridge was pretty exciting due to that. I also liked the aerial fight scene against one of the monsters where Iris took him down for the count. Iris is greatly improved from the TV show here. In general I think the OVA’s short length helped it really focus on giving you a solid peak into the video game.

I also always like seeing the heroes get together for the first time. It makes for a lot of solid banter and the OVA doesn’t disappoint here. It’s not surprising in the slightest that Sumire and Kanna would be bickering right from the jump. Their idealogies and personalities are just completely different so they won’t see eye to eye. They do work well once a battle is on though and that’s the kind of dynamic you want to see. Constant bickering is fine if at the end of the day you still join forces to stop the enemy in front of you. That’s exactly how these things should go. Sakura and Ogami start to take the show over for the last two episodes but the first two are really about the other characters who get the starring spot.

The writing is definitely solid. The characters are introduced well and you quickly get a feel for them. The animation also holds up rather well. It looks pretty much identical to the show. It’s certainly old enough where you can tell the OVA’s age to an extent but there aren’t a lot of shortcuts taken or anything like that. It’s very smooth. To an extent the fact that it’s going for a very steam based aesthetic also means it won’t look quite as flashy as some of the other titles. It’s not exactly Gundam but that’s also why it’s good that we finally got some more energy attacks here. It gives the show a chance to show some solid energy effects here.

Sakura is the main character of course and she’s solid. Sakura is definitely quite nervous at first and doesn’t believe in her abilities as much as she could but she gradually gets over it. I feel like she’s not hazed quite as much in this version although the characters can definitely be tough on her all the same. I’m glad that at least Maria and Kanna would stand up for her at times but even then Sakura had to fend for herself at times. Even Iris was surprisingly antagonistic towards Sakura. You’d think that she would at least cut Sakura some slack but I guess she didn’t want to risk being out with the in crowd. Well, Sakura does a good job of pressing past this and shows them why they need her on the team.

Sumire is definitely the meanest character of the group but it’s part of what makes her fun. She adds a lot of division to the group and you always need a member like that stirring up the pot. Her rivalry with Kanna is especially good and we even get a bit of a fight scene between them which I wasn’t expecting. That was a lot of fun and if they hadn’t gotten interrupted I fully believe Kanna would have won that match. Based on the strength we saw earlier she would have punched through Sumire’s weapon like it was butter. Sumire’s technique is the best from the group though and against the aliens she is an absolute machine.

Kanna is the best member of the group although she and Sumire are close. I just like Kanna’s confidence and how she is always ready for a fight. She also makes the right choice in heading off to avenge someone. The OVA is a bit vague on this and she settles her business off screen. Still, she has to go and do this while the enemy is around. Why should she have to wait in the building? I’d say that Yoneda made the wrong call here. Then we have Maria who is not quite as emotional as the other characters. She still likes to enjoy life and its experiences though, she just keeps it to herself more. Her main weapon is a gun though which I’d say puts her at a bit of a disadvantage next to the other characters. In shows like this guns just don’t do a whole lot. If anything they just hold you back and prevent you from really accessing your full abilities. Part of why I like Maria is she doesn’t bow to Sumire like some of the others. When Sumire threatens to not be in the play because Sakura will lead Maria basically shows her the door and tells Sakura to lead anyway.

Then we have Iris who is greatly improved from the show. In the show Iris could often be annoying, had no idea how to use her abilities, and would just get in the way a lot. Here Iris is a whole lot more confident and takes down the enemies like it’s nobody’s business. The heroes would have been in considerable trouble without her. She can still be a little mean to Sakura but for the most part Iris is a much more consistent character. I think when you’ve got a kid with overwhelming ability it’s nice to see them confident for a change instead of still working to train at it. Then we have Kohran but from the main girls she gets the shaft here. She spends most of the episodes still working on building the mechs and as a result doesn’t even get to interact with the other characters much. By default she would be my least favorite character for that reason.

Ogami takes a little while to really show up here but to make up for that he gets a whole episode to himself where he tries to write a play. It was a pretty fun episode and I’d say that the plot was handled well. We even have an interesting meta subplot where his inner self is following him around and helping out. He’s a solid character. I do feel like the fact that he can’t fight as well as the other characters hurts him a bit but as commander the main thing he just needs to be able to do is make good plans and execute them. At the end of the day he does good in this task so it all works out for him. He is a pretty solid commander and he’ll only continue to get better. He would have gotten even more props from me if he was able to take down all of the monsters by himself. Now that would have been impressive!

Ayame doesn’t get a huge role but she definitely makes for a solid sub-commander. You get the feeling that if she was able to harness the energy abilities the way that the others could she would have been commander instead of Ogami. She certainly seems well equipped for the task, but I suppose if you can’t access the power then that’s the end of that. Yoneda is also a better commander here than usual. I still don’t particularly like the guy all that much but he was absolutely correct in yelling at everyone for prioritizing a stage play over an alien attack on the city. Really guys? That one’s a no brainer. I know they worked hard on the play but you’ve absolutely got to go after the aliens right away. The sub-general should have told them all right away and they all run off after Ogami. So Yoneda seemed like a capable leader here and he also knew when to stay out of the action.

The mecha themselves are let clunky here which is good. I remember thinking at times that it seems like the heroes could fight better without them than in the suits in the show. In the OVA it seems more like they help channel the abilities to their fullest so the heroes can use elemental attacks. I feel like that helps to justify their use a lot more. I still have my issues with the suits like the fact that if you fall down in them you can actually get trapped though. That seems like a huge oversight. I think that’s the point of the designs to an extent but I still think they could have been better. I’d also have liked to see one fight where the heroes try to fight without them and lose to really spell out that they need the mechs. As it stands I have some doubts but I will definitely give the series this, the suits have a very unique design. I can’t think of another anime where they look quite like this.


Overall, Sakura Wars is definitely fun to check out. With only 4 episodes it’s not like it’ll take you a long time to get through either. The characters are well written and the plot is pretty interesting. It does feel like the adventure just doesn’t end of course, but it’s not like this was meant to adapt the whole game. If you want a full adaption then for that you get to watch the whole show. This is like a preview of the story which I have seen less of in anime format. It would have been nice to have seen more of the villains but that’s why I appreciated the fact that we got a few more action scenes early on. In some ways that’s why I would say it even beats the full length TV show but at the same time that one’s just so much longer that it gets to do a whole lot more. SO for example, on average each of these 4 episodes would beat the show’s, but when you take the full 26 vs 4, I would still say that the TV show wins. The climax was pretty intense there. If you want a solid mech anime adventure then you should definitely check this one out.

Overall 7/10

Super Monkey Ball Banana Blitz Review


It’s time to play a game that relies on 100% complete motion control abilities. As you may suspect this can get a little dicey due to the fact the Wii motion controls can be pretty bad all the time. There’s just no getting around that and since the Monkey Ball games have always been built around having a lot of precision, it makes for a messy experience. Throw in a few poor design choices and this game was ultimately not able to rise to the level of what I would consider “good”

There’s a story mode although it’s incredibly basic. There’s an opening and an ending but that’s really it. The general plot is that a villain has stolen the legendary bananas from the world. It is now up to Aiai and the crew to bring these fruits back. The most difficult part here is going to be the fact that these monkeys aren’t really all that powerful. If we’re being honest here they’re a little out of their leagues. Fortunately the monkeys do have their rolling balls at the ready which should help to bridge the gap here. So long as they roll quickly and with purpose they should be able to claim victory.

There are 8 worlds to navigate through. Each world has 8 levels in addition to a bonus level and a boss stage. The key thing to remember here is that you have to clear all of the levels in one sitting. You can’t quit and then try again later. You do have unlimited lives though is nice. Watch out though, every time you get a game over the game asks if you want to continue. If you hand shakes even slightly then you may end up saying No which will erase your progress. It’s one of those things where it feels like the game just wasn’t play tested enough. Why was something like that not caught earlier? You should be able to quit a different way where you don’t risk the whole world. Additionally there is no way to pause during a level. Yeah…that’s pretty iffy. You can override it by using the Wii home screen at least so that’s a nice workaround. There should be some way to save your progress during a world as well. Otherwise in the final levels you may find yourself stuck for 30-40 minutes and not be able to leave since you don’t want to start over. These are the kinds of quality of life updates that the game desperately needed.

The main gameplay is simple enough. You roll through the levels in hopes of grabbing a big ring at the end. Once you clear it you will have completed the level and moved on to the next one. The first levels are almost insultingly easy while the last ones are criminally hard. I still hold to the stance that the first two games had more difficult levels but the controls here do ultimately make this a lot more challenging. It’s just hard to get the ball where you want it to go at times. Just moving in a straight line while have you shaking from side to side quite a bit. That said, straight lines were never really my specialty. I go with a more custom style of drawing.

The game definitely does get creative with the levels so I will give it credit for the designs. Each world does feel different and the game does take advantage of its unique gameplay style to offer up a lot of different experiences. No two levels are the same here which is definitely a good thing. The most difficult level for me was the large tower in level 8-7. It’s hard to go down the tower and then once you do the final jump is incredibly difficult. You really need to take that at the perfect angle or you ultimately don’t have a shot. Trust me, it’s more difficult than it sounds.

The graphics are solid. This game definitely looks nice with its colorful effects. That may even be the highlight of the game to be honest. The soundtrack is less memorable. It has a few decent themes to be sure but I wouldn’t say that any of them are particularly great or anything like that. They aren’t particularly memorable at the very least. The overall game’s story will probably take you around 5-6 hours give or take. It really depends on difficult you find the controls and levels to be. Technically if you don’t lose much in any of the levels they only tend to be 1-2 minutes long so you can breeze through the game way sooner. I find it pretty unlikely that someone would be able to beat this game without a lot of deaths though so I don’t see it being too short. The game also has a lot of replay value with the minigame modes and general multiplayer here. There’s definitely a lot of content to enjoy as Monkey Ball did not forget that as its core it is a party game that is meant to provide a lot of fun and excitement to everyone.

Overall, Monkey Ball is a franchise that I enjoy quite a bit but this was the weakest installment I’ve completed. Once I get back to Adventure and complete that one it’ll likely reclaim the title but it’s just hard to be weaker than Banana Blitz. This game just really didn’t have a whole lot going for it. the controls just held this game back more than anything else. The story mode goes out of its way to make the bosses not very cool either. Their weakpoints are certainly not very ideal in combat and make things a little on the dicey side. If you like testing your balance then I would sooner recommend playing one of the original Monkey Ball titles. That said, if you see this game on the cheap then it’s not a bad title to snatch up. I think you can get it for under $5 sometimes now.

Overall 5/10

Kirby Mass Attack Review


It’s time to look at a quick Kirby game from a while back. I say quick, but due to the fact that the game forces you to collect a ton of medals it actually isn’t quite as short as it would appear. Expect a lot of backtracking here unless you managed to grab the medals the first time around. It’s not super likely though as the game forces you to lose your pals every time you go to a new world. It’s not until you have completed the first 4 worlds that you keep your full squad each time. It’s a bit of a dicey mechanic if you ask me. I always feel like grabbing collectibles should be completely optional. Ah well, I wouldn’t say it’s incredibly long or anything like that I guess. At the end of the day the controls are what hold this one back a bit.

The game starts with Kirby trying to enjoy a normal day but getting attacked by a mysterious villain. Kirby has now been split into 10 different mini Kirbys. He will need to regain the scepter and stop the forces of evil in order to emerge as the one true Kirby once more. Is that even possible? Only time will tell. One thing’s for sure, Kirby won’t rest until he saves the galaxy once more. While I may write Kirby up to be more heroic than he is, the guy always does have a knack for saving the world at the end of the day and that’s what counts. He’s a guy that you can count on to get the job done. Without Kirby the heroes would definitely have been doomed in this world.

The gameplay is very stylus centered as I referenced earlier. This isn’t your classic Kirby platformer. In fact, you can’t even move without the stylus. How it works is you tap wherever on the screen you want your Kirbys to run to. They follow the stylus and will collect anything that is in their path. To attack an enemy you just tap the enemy and they will do the rest. The more Kirbys you have on your squad, the easier it will be for them to clean shop and take these guys down. 10 is the maximum amount of Kirbys you can have at once. With them at the ready you can activate a lot of different mechanisms in the levels and really have your pick of how you want to complete some levels.

There are around 3-5 medals in each level. You only need to care about the rainbow ones. Those are absolutely critical to getting the final world unlocked so pick up as many of them as you can. You’ll be happy you did this up front so that you don’t have to replay too many levels. It’s also worth noting that obtaining medals unlocks more minigames so those might be something you’ll want to check out. It does help the replay value. If you take away the replaying levels part then this game is probably around 7 hours or so. Throw in the replays and I’d say that this extends the game to around 10-11 hours easy. It’s forced replay value though so it’s not as helpful to your enjoyment of the game as you might think.

I also couldn’t get around the controls even by the end of the game. Why would you have your character controlled by the stylus? It’s way more fulfilling to just control the character yourself. At least, that’s the way I see it for sure. I like to just be able to move the characters and things are a lot more entertaining that way. The characters don’t always respond very well either which leads to some extra deaths that I wouldn’t have encountered otherwise. At least the game gives you a chance to save them. When a Kirby gets hit, they turn into a ghost and you can use another Kirby to grab them and bring them back to Earth. If that happens then you keep the Kirby. If the Kirby goes away then you lose him until you earn 100 fruits again to get a new one. Obtaining a new Kirby doesn’t take too long but since they’re crucial to obtaining some of the Rainbow Medals you want to take good care of them.

The graphics are pretty solid. This game holds up with the rest in that respect. The level designs are fun and all of the worlds do feel different. I’d say it’s fair to make the case that a lot of effort was put into the game. It’s certainly not a cash-in or anything like that. This game did try its best. Then we’ve also got a solid soundtrack filled with a lot of solid Kirby tunes. I’d say that some are new, some are old, and some are remixes which is a pretty solid balance. I’m not the biggest Kirby fan though so I’m not 100% sure on the music balances.

The bosses are pretty fun and they’re all fairly unique. They have different attack patterns and things like that. The only problem is that due to the way the controls are, it barely matters. No matter how they play, your controls are the same. You just tap the Kirbys onto them and that’s it. Because of that, the best boss is probably one who fades into the background so you have to attack him by jumping into barrels as if this was a DK country game. It was a solid boss fight that tests your reaction times and makes for a satisfying victory once you do manage to win. This game is also a little more difficult than the average Kirby game I should mention. It’s not particularly hard next to the average game but definitely way more intricate than the typical Kirby experience.

Overall, Kirby Mass Attack is a pretty decent game, but one that is limited by some of the choices the developers made. The main two things holding the game back are the controls and the fact that you have to go back to get the Rainbow Medals. The latter decision is particularly the one that really doesn’t help things out. It’s just not something the game should have done. It only hurts the game by a star though. Ultimately if you can find a good price for it then I would still recommend Mass Attack. It’s definitely a unique Kirby game and it has a real story as well so that’s always fun.

Overall 6/10

Spider-Man 2099 vs Venom 2099 Review


I haven’t read a whole lot of Spiderman 2099 over the years. I mainly just know him from the video games and comics but he always seemed like a pretty good guy. Definitely had a pretty neat costume which stood out. This comic was very enlightening in that Spiderman 2099’s actually not a good guy. He certainly didn’t inherit Peter’s morals that’s for sure and once the big twist occurs in the final arc it’s unlikely that his character will be able to bounce back from this.

The first comic is the main crossover and unfortunately that means you won’t see Peter again after this opening issue. Still, it’s a fun team up. Basically Peter suddenly finds himself in the year 2099 while Miguel appears in the modern day. Both of them need to find a way back to their own times and quickly although both of them seem to prefer the other location a bit. We get to see Vulture 2099 and classic Venom which was fun. The two Spidermen don’t actually get to fight each other here this time though.

It’s always fun seeing Peter and if anything you wish he could have stuck around a bit. He definitely holds up as a very solid main character and I wonder what was going on in his universe at the time. He definitely has no trouble taking down Spiderman 2099’s opponents and why would he? Peter’s got decades of combat experience up his sleeve which helps out quite a bit in fights like this. If anything the only part of the story that doesn’t make sense is how Venom gets easily taken out by 2099 in a few good hits. You can argue that he was not knocked out and just chose not to continue his pursuit but I find that pretty hard to buy. He just lost real quick since the comic was almost over but for that they probably shouldn’t have even had him appear.

In the main comics we’ve got quite a few plots going around. One of the main ones involves Alchemax. They’ve finally got a new head who turns out to be a future version of Dr Doom. He has quickly begun to reshape the image of the company. Surprisingly for the better as his methods aren’t quite as draconian as the previous leader’s methods. Doom doesn’t bother with destroying mobs or hunting Spider-Man. He’s focused on the bigger picture. In fact, he’s even offered to recruit 2099 to the force although the hero hasn’t decided yet. The offer expires after 48 hours and then things will really begin to change. Meanwhile Miguel has been promoted to one of the highest positions in the company. Now he can really help make the company a good one, but will he find himself corrupted in the process?

The new status quo has just started and there’s a whole lot they can do with this so it’ll be interesting to see how things shake out. Meanwhile we also have the debut of Venom 2099 who’s off to a good start. This guy’s definitely got a crazy design and an impressive power set. It’s fair to say that 2099 is weaker than the original Spiderman but this Venom could possibly hold his own with the original. His acidic powers are pretty great and he’s also got a solid amount of regeneration. Right now 2099 seems completely outmatched against this monster although the sound weakness is a good way to turn the tides. He better make sure he continues to play this smart though because if he messes up the timing even once then it’s all over. The volume ends with a big stinger as Miguel finds out who he is really up against.

The volume doesn’t say who it is, but my theory is that it’s actually his brother Gabriel. This is where we segway into why Miguel’s not a good character. So it turns out that Dana was with Gabriel but still decided to cheat with Miguel behind his back. While Dana also shares equally in the blame, there’s no way you can let Miguel off the hook on here. Not only was he knowingly being involved in a cheating affair but it was involving his own brother. I don’t blame Gabriel for not wanting anything to do with Miguel after that. Miguel mentions quite a bit how his family is quite fractured with his mother being an alchoholic and his father being a super corrupt business man, but Miguel is no different now. Then he rebounds with Xina afterwards or during. The timeline got a little tricky there. Either way one of them doesn’t live through this volume which will make Miguel’s decision pretty easy. It doesn’t make him a better character in the slightest though.

So that hurts the cast of heroes. Really there isn’t a hero to root for. Gabriel seems reasonable in his short comics that we see between issues but he’s not doing so well in the main ones either. If anything Miguel’s boss at Alchemax might be the best character. Miguel really doesn’t like him but the guy does his best to make sure people at the company are safe. At least he’s doing his job right? Doom is also very solid although I would still consider him to be a villain. He may be acting heroic now…but it’s Doom. He’ll show his true colors soon enough.

Miguel might be a disappointment but it doesn’t really hurt the actual comic. One thing I’ve always enjoyed about the Spider-Man comics is how there can be so many different plots moving all at once. The only other story where you tend to see that is with some of the classic X-Men comics. This also occurs in Spider-Man 2099. There is just so much happening in every issue. I always say the more the better. Why stick to one plot when you can have 5? The writing is solid here as well with a lot of interesting dialogue between the characters. The future world makes for a pretty unique backdrop as well. This future is definitely quite different from a lot of the others we’ve seen. It may be a bit on the corrupt side but it’s not nearly as crazy as some other timelines.

The art is solid. It’s got a very bold style so the panels really jump at you. The action scenes are solid and the comic as a whole is easy to read. The font is the right size and I definitely enjoyed this era of comic art. In general I’m not too hard to please in this area. So long as you’ve got striking colors and the proportions are right then I’d say you’re in pretty good shape. It’s important for a comic to have good art as well so you can just read it through.

Overall, It’s definitely fun seeing the 2099 era. During the crossover we see someone from 3999 which also looks interesting. I have a lot of questions on how the Goblin is the big force nowadays. I suppose if the heroes took him out they would have changed that world quite a bit. I already have questions for 2099 as it is like how all of the heroes got taken out of the picture. People still worship Thor and I presume he is alive somewhere in Asgard. With all of the comic events since then I doubt the 2099 timeline will ever come close to coming to pass in 616 but other Earths are fair game. The more possible futures the better because it’s fun to see how things could have been. If you’re up for a solid action/adventure title then I definitely recommend this one. The dynamic of having Miguel as the corporate leader now is bound to be fun and Venom’s definitely the biggest threat I’ve seen 2099 have to deal with.

Overall 7/10

Transformers: War for Cybertron Trilogy: Siege Review


It’s time for another Transformers show to enter the fray. This one’s more of a mini series since there are under 10 episodes but it is confirmed to be a trilogy so by the end of it this’ll be like a normal length show. It’s a take on the original Transformer battles from G1 but throwing in some extra elements. It’s like the Final Fantasy VII Remake in that a lot of things are similar but things start changing a bit by the end to the point where you’re confident that the sequels are really going to change things up. It’s definitely pretty solid and I look forward to seeing where the show goes from here.

The show starts us a little after the war has begun. The Decepticons currently have the edge in this war and the remaining Autobots are outnumbered and almost completely out of energon. If they don’t replenish soon then they will die out before the Decepticons even attack. Optimus Prime has gone for more and more risky endeavors to the point where some of his team are losing faith in him. The window for victory is closing rapidly though so Prime decides to take one last gamble to ensure their survival. Meanwhile Megatron knows he needs to squash the Autobots before they do come up with some kind of plan to take him down.

Since the show skips the actual start of the war you’re left to rely on context clues on who to root for. Naturally the Autobots are not as merciless as the Decepticons and don’t just go around blowing everyone up. That said, it does look like they would quickly fall to that level without Prime intervening all the time. We just don’t know what the actual treaty will be. The old system hardly sounds like it was that good with the Decepticons being enslaved. Of course, it looks like they’re just trying to turn the tables and do the same to the Autobots. Megatron doesn’t seem completely off the rails for most of the show though so I feel like there may be some nuance here. Regardless, there’s no way you will be rooting against the Autobots in the meantime. It’ll be up to the Decepticons to prove that their goals aren’t bad.

This show is CG like the last online title. It’s going for more of a War for Cybertron aesthetic whole the former went for a bright PS2 look. Both animation styles are solid and I remember thinking that the old show looked quite a bit better than I expected. CG can absolutely work well as long as the character models are on point and the other show handled that rather well. At the moment I would say the other show had the better animation. Still, the show looks really solid and definitely has a lot of detail. It had some really epic shots and a lot of fun fights. It’ll naturally take some time for this one to get there since we’re at the start of the war so it’s trying to go for a very dialed down approach for now. Everyone has standard power levels at the moment and the fights aren’t the main focus yet. I look forward to seeing the fighters go all out soon.

The character who is most changed from the original show is definitely Bumblebee. Here he is completely disillusioned with the war and does what he can to survive. He scouts out energon and gives it to the highest bidder. It’s an interesting way to keep him as a scout, he just isn’t an Autobot this time around. You sort of know who he will join in the end but I like the idea of making him a wildcard in the beginning. The Autobots are definitely pretty persistent in trying to recruit him though. They certainly have some good points here such as the fact that you can’t just avoid the war forever. The whole planet is involved and at some point you will either join a side or get taken out as a casualty in the end. Not choosing is a choice in itself.

Optimus Prime is a solid Autobot leader as always. He seems a little weaker than Megatron here but that makes sense since he is new to combat while Megatron grew up as a gladiator. It always made sense that Megatron should be stronger initially even if Optimus Prime ends up catching up to him at the end. Prime’s leadership skills also aren’t at the point where they would be later on. He makes a lot of tactical mistakes and continues to push for riskier and riskier plans. If the Decepticons didn’t have the aim of a Storm Trooper his group would have been doomed many times over during the opening episodes. Honestly if the Decepticons played this a little better the war should have been over. There is only so much you can do when you’re out of energon and that’s the status of the Autobots. You may as well go with one last all out assault instead of dragging it out at that point.

Of course we do have some wild cards in the show which help things out. One pretty interesting change here is how the show introduced Soundblaster. You may remember him as Soundwave’s super form in the G1 show but why would he have a super form already? Well, the show takes a different approach and it works out pretty well. Soundblaster is pretty interesting and I’d like to see more of him. The show does a nice job of building the environment in Cybertron so there are already a lot of characters to root for here with different personalities. Not everyone will be a winner of course but it does help you remember them.

For example, this is probably Elita’s biggest role in the series. Surprisingly she doesn’t end up as one of the more supportive characters here. She disagrees with Prime on a whole lot. To an extent this is fair since I agreed with her sentiments for a while. However, once the plan is underway at that point you just have to do your best to make it work. It’s not like you can turn back halfway yet she was still giving Prime a really hard time about everything. I would have liked to have seen her get on board with the plan for the second half. It would have made a nice difference to her character. Then you have Ratchet who definitely isn’t a big fan of the Autobots and feels like this war is a waste. Still, in the end he helps the heroes out. As a medic he prioritizes saving lives above all else so he’s a good ally to have around. He doesn’t forget about the rules of war and makes sure not to cross them.

The characters here all have their own plots which is good. Then you’ve got the Decepticons. I think just about anyone will predict that Starscream will be having a pretty big role coming up. The guy always has a lot of ambition and nothing slows him down. Jetfire really doesn’t help his case much though. He could have explained his side a little better. I don’t think it would have ultimately made much of a difference to be honest since the Decepticons were gradually growing darker and darker but at least it would have helped him out. I also like to think he could have taken out just about all of his opponents in his main fight if he started fighting a little sooner. Jetfire’s a fun character even if he ca be a bit naive so I’d like to see him more.

Soundwave and Shockwave get solid roles as well. Shockwave is the guy who really helps bring Megatron to the dark side. He’s that classic bad influence who keeps suggesting tempting ideas until they eventually get to the guy. He’s a large part of why Megatron ultimately started disregarding the ideals that kept him close to being less of an evil mastermind and just someone who wanted to help. Then you have Soundwave who is a very loyal officer and one that Megatron can count on. The fact of the matter is that the Decepticons have more key players than the Autobots so it’s easy to see why they were winning the war. This side is just very stacked. Then you’ve got Megatron himself. I’ve already talked a bit about him so I’ll keep it brief, but he’s a great villain as always. The slow descent from being a reasonable villain to going more off the rails is always pretty interesting.

From his point of view you can also see why Prime would feel like a villain. Megatron just broke free from society and now Prime is going to blow up the planet? Prime knows that taking the core will likely blow up the planet but sees this as necessary over losing the war. It’s a very drastic step and one you don’t usually see from the heroes. It really underscores that this is a war and both sides are incredibly desperate. They’re willing to make sacrifices in order to win. I imagine in part 2 there is definitely not going to be any mercy or quarter given from the Decepticons. The time for talking is over.

It was already over to an extent though which is why Ultra Magnus was a little annoying here as always. Walking over to the villains to talk never works out well. Naturally they can’t be trusted and will end up doing whatever they want now that you are effectively a glorified hostage. Even if Magnus doesn’t mind risking his life, what he doesn’t understand is that he’s risking everyone else’s lives as well. Magnus does a good job of handling the situation once he’s in there but he should not have gone in the first place. It was just a bad decision through and through.

At the end of the day Transformers just makes for a very interesting show. We’ve already had plenty of shows about them on Earth with the humans so it’s also nice to just have a title where it’s the robots. The writing is absolutely on point and you could definitely have the robots continue to fight for a long time on this planet. Of course Part 2 looks like it’ll change that, I doubt there will be any humans if they do wind up on Earth but if it turns out they arrived in present day that would certainly be a huge twist. I doubt it would be well received, but it would certainly be a twist.

Overall, This was a solid start to the War for Cybertron series. It starts out fast and keeps the pacing up throughout the whole season. There’s never any down time in the action and that makes sense. Part of the point of small seasons like this is that they can be very focused with tight pacing through and through. The Transformers franchise has always delivered with a lot of solid shows and this one will certainly be no different. I’m looking forward to seeing which characters are thrown in for part 2. Personally it would be nice to see Rodimus show up a bit more but as he got a big role in the last CGI title I suppose they may want to give him a break. That’s fair, but it would still be cool of course. If you like Transformers or just enjoy a tense action series then this is a good one for you to check out.

Overall 7/10

Need For Speed Undercover Review


Looks like the Need for Speed marathon is finally at an end. I’ll play through the next one at some point but at least for right now this will be it. Undercover is definitely a very solid installment in the series though. Not only does it have a lot of content to go through but it also takes us back to the more plot driven direction of the earlier games. It could stand to have more of a focused story but even just having boss battles is a big improvement over the last few. It’s just hard to top that and I wonder what they’ll do for an encore.

The game starts with the main character being tasked with the assignment of going undercover in order to take down a bunch of renegade racers. Gangs are popping up everywhere and you have to stay undercover until you find the big boss. The tricky thing is that you start to sympathize with some of these racers who are just trying their best to live and survive in what is considered a pretty frightening world. Is there any way that the hero can let them off easy? He’ll have to also avoid attracting too much attention since some characters already think that he’s probably compromised. It sure is difficult to keep getting these guys arrested while the lead is somehow safe.

I feel like the villains should have known something was up the instant we busted an entire gang, leaving the main character as the only guy left. At this point we joined another gang and did the same thing but really? That’s super suspicious. The main character doesn’t get to appear all that much and even gets censored during the quick cutscenes with the cops so we don’t see him all that clearly. I suppose he seems like a nice enough guy but also a very gullible one who is easy to manipulate. His driving skills are second to none though and the villains learn that the hard way. The ending has a lot of things happening so you’ll need to pay attention to that.

Unfortunately the sound mixing wasn’t very good. The gameplay and music while in the race are much louder than the actual cutscenes. What this means is that you’ll be playing normally when suddenly a cutscene occurs and you need to raise the volume. If you don’t then what ends up happening is you won’t be able to hear what’s going on quite as well. I don’t really get how something like this would make it past the play testing since it seems like a quick fix. Beyond that, it has the usual EA soundtrack. There are a lot of songs here and they’re all pretty fast paced so I’d say that you’re bound to find at least a few that you’ll like. I’d be surprised if you didn’t. The ending song is definitely a pretty intense one and ends as if this was a theatrical movie. Pretty epic if you ask me.

Then you’ve got the graphics which are solid as always. EA has never disappointed in this area and I wouldn’t expect them to start now. The cars look excellent and so driving through the city is a lot of fun. It’s all or mostly all in the daytime though so surprisingly we’re still not getting a lot of night levels. I know those can be risky since it can be hard to get the night look while not getting too dark but I think they can pull it off. Regardless, the hub world is quite huge and the fact that you can drive around the whole thing and pick up missions is a blast if you ask me. The cutscenes also look really good like the big boss battle at the end where the car jumps off the road. It helps really get you into the swing of things.

The gameplay is easy enough to describe. It’s the same 3D racing that you’re used to and is as fun as always. Using your nitro to get away is nice or quickly spinning a 180 and zooming away as the other racers get confused is just as satisfying. You really can’t go wrong with the gameplay here. There are no bonus competitions like drifting or any of that this time. It’s all about racing and I wouldn’t have it any other way. This makes the most sense in context after all. You will get new cars as you go through the game and can upgrade them but the process has been very simplified compared to how it was in other titles. I think this game has pretty much nailed down the formula so they should really stick to this going forward. You still need to take a look at your car every now and again but not constantly. Aside from free roam you can also use the GPS to jump straight into a race. You can tell which events are story ones because the icon will be wrapped in a circle which looks very fancy.

If you complete a level very quickly you will have “dominated” it which allows you to permanently increase a stat. You don’t get to choose which one but they certainly add up. I recommend going for the dominate as much as possible because the stats and discounts add up very quickly. Without them I imagine that this would be considerably more difficult. The main game’s campaign took me a little over 10 hours so when you add up all the extra events that should probably take you to around 14-15 hours. Pretty good deal for the game if you ask me. You certainly won’t be wanting for content by the time you’re done with all of this. Undercover is really the complete package for a Need for Speed title.

Overall, I’ll definitely miss Undercover. It’s definitely the most complete game in the series I’ve played since Underground. If you like racing around the city and enjoy Free Roam then this is definitely the game for you. It’ll remind you of Driver with the added danger of having to run from the cops. The cop chases here can definitely be very intense. There’s not a whole lot you can do about the hellicopters and their vans really smash your car out of the way. The game runs well and the graphics are sharp. I only encountered one glitch where I seemingly won a level too quickly which was odd so it didn’t count. It seems like that’s not something you would typically need to worry about though so I wouldn’t sweat it. Could be a while, but we’ll see where the series goes from here.

Overall 7/10

Creature with the Atom Brain Review


It’s time to look at a film that gets pretty emotional for a lot of characters because the body count is quite high. Characters are going down left and right before the heroes find a way to stop these guys. The Creature with the Atom Brain is a film that’s written pretty well and makes for a compelling movie. It’s one of those films you just don’t see nowadays. I say that a lot for these older films but that’s because it’s simply the case. You just don’t have writing like this anymore which is always a tragedy. The film is a lot of fun from start to finish.

The film starts with one guy swearing revenge on the gang that didn’t help him out when the going got tough. He gets a scientist over and they quickly use this sci-fi thunder formula to reanimate the dead. These bodies now have super strength and since they feel no pain they are bullet proof as well. They aim to take down all of these guys one by one until none remain. Pretty good plan eh? Things hit a snag when Chet shows up and figures out the plot. It’s hard to get people to believe him at first, but he does a good job of explaining and it’s hard to deny the facts after a while. Well, the cops and the army are ready now but can they really stop the zombies?

I always feel like the fighters are slow on the uptake here though. We’ve established that these guys are dead so why even bother shooting them in the chest? Realistically you should be aiming for the legs so they can’t stand well. Even if they can’t feel pain it’s not like they can block out the injuries entirely so if you ask me that would do a lot of good very quickly. Also, engaging in hand to hand with them seems like a bad idea as well. The climax is fun as we actually get a fairly big action scene but they didn’t play the matchup very well at all.

There’s also a higher body count than expected. The entire gang gets wasted and then you also have a ton of innocents taken out. The villains blow up trains, planes, and whole factories. It’s crazy how far it goes before the heroes are able to track them down. In fairness, there’s not much you can do once they’re right next to you with the bomb. People were always slow to figure out they were fake though. I guess they somehow don’t see that the head has been stitched back together? The only thing I can think of is that it’s for the viewer’s benefit and in the actual movie you can’t see any kind of stitching. Otherwise that would make the characters look really bad. In that case I can blame them a little less although the robotic movements + voice would still be a giveaway if you ask me. Hey, I can only cut them so much slack!

Chet makes for a pretty solid main character. He has a lot of good plans and does think things through more than most of the other characters. The only part of his character that doesn’t age well is how he wants to keep the family in the dark the whole time. Even when his wife tries to get in on the conversation he basically tells her to go away. She’s not handled particularly well in the film as we get a random scene where she chokes on a martini. Not sure how that helps anything. I think the writers were struggling with how to write a home scene at this point but not a whole lot of time is spent there anyway. For the most part Chet is always on the case with his partner.

It’s also nice to see everyone teaming up here. There’s no bickering or characters trying to one up each other. The community is in trouble so they all band together and get ready to face off against the villains. That’s exactly how this should go down so it ends up working quite well if you ask me. Part of the fun of the film is how things are always happening. There is quite a lot of action here as you might have guessed. Nobody is really safe and the film adds some tension when the villain breaks into Chet’s house as well.

While the main villain is pretty solid, the scientist is definitely very wishy washy. The guy’s creations have already murdered countless people and now he’s starting to want to back out of this? It’s far too late for this and he should have known that it wasn’t going to end well. Look, if you are going to betray the evil organization at least do so when you are holding the controls. The guy had the power over the zombies so he literally could have had them grab the other villain first and then surrender to the heroes. The problem is that the scientist still wanted to escape so he was probably hoping the other guy would have some ideas. Well, you can’t have it both ways and ultimately that’s why he was doomed from the start.

Overall, The Creature with the Atom Brain is a pretty interesting movie. Zombies can definitely be tricky to deal with, especially when the town was not ready for them in the slightest. It just goes to show that you’ve always got to expect the unexpected. Only by doing this can you really be prepared for the big villains that are to come. I’d be down with a sequel to this. So, if you are in the mood for a solid thriller with some sci-fi elements then this is definitely a movie that I would recommend checking out. While you may be hard pressed to remember any names by the end, the characters themselves are very solid. There is even a bit of a mystery factor here as the heroes try to figure out who is behind this.

Overall 7/10

Soapdish Review


It’s time for a movie about a soap opera that ends up becoming a bit of a soap opera itself in real life. You can definitely see how there would be some irony in that. It’s an interesting angle but with all of these plot twists things don’t always work out pretty well. The romance is also particularly weak here which definitely doesn’t help matters. The best character is definitely the executive who is here to make sure that things don’t go wrong. He puts the pressure on quite a bit even if he’s completely out of the loop on things. I also feel like one of the villains got off rather easy. Still a happy ending for the cast I suppose.

The movie starts by introducing us to Celeste winning yet another award. She’s been with her show for many years at this point and has won a number of awards. The show is her very life and she could never take herself away from it. That being said, the rest of the actors and actresses in the show really don’t like her. In particular one girl named Montana wants to especially get rid of Celeste. She gets the director -David to agree to find a way to get her off the show. Unfortunately every tactic they try backfires. Finally they have an idea. They’ll bring in one of her old flings -Jeffrey back into the stage. Jeffrey’s certainly got an axe to grind with Celeste so things could get tricky. Meanwhile Celeste’s niece Lori shows up and wants to be in the show. She scores a role as an extra but aims to continue to rise higher and higher.

There’s definitely quite a lot of drama here. All of the characters have their own agendas and people have to take sides. Because of that in some ways it works out well for Celeste since they can’t just get rid of her. She has one friend in her writer Rose and that’s a good friend to have. Celeste doesn’t do much to show us why we should root for her though. She is a lot to handle on set and tends to be mean to everyone. She even comes close to getting her costume designer fired for no real reason. It’s things like this that really don’t help her case with the other characters. They say she’s spoiled and she really does fit that description. They certainly aren’t wrong and that’s pretty tragic in its own way. So later on when she has valid concerns it’s hard for the other characters to really help out.

Meanwhile Montana is definitely a pretty intense villain. Certainly a delusional one though who would have actually been in a pretty good position if she wasn’t so heavy handed. Her manipulating David was only going to work for so long before he grew tired of the game or the execs stepped in. Her last attempt was definitely a pretty bold one though that could have actually had a shot to work. I wonder what the real script was though. Meanwhile David looks downright terrible throughout the movie. The guy was manipulated with extreme ease throughout so it’s hard to have any real respect for the guy. His motivations are terrible. He may be quick with his wit but that’s about it.

Then you have Lori who I have to say was a little unreasonable at times. I thought that the same got to her head rather quickly. Does she really think the studio would go for her, someone who’s only been on the show for a few days vs someone who’s been there for over 20 years or a guy that just had a big comeback? She’s certainly setting herself up for disappointment if you ask me. She is right that Celeste should have mentioned the plot twist a lot sooner though. Waiting as long as she did almost caused irrevocable damage to the other characters.

Then you have Jeffrey who wants his shot at revenge against Celeste. The guy has pretty good reason for it since she intentionally sabotaged his career. When we find out the reasoning later on that doesn’t really help matters either. If anything it shows that Celeste just made the easy choice even if it meant ruining lives. Not exactly the kind of main character you were hoping to see right? If anything Jeffrey does a pretty good job for the most part although his constant retakes with Celeste was definitely crossing the line there. That’s a real petty way to try and get revenge so her kneeing him was well justified. As for Rose, she was pretty dependable. At the end of the day she did actually stick with Celeste throughout all of this so that was good of her. It makes a difference to at least have one ally at the ready.

Still, the movie definitely won’t bore you or anything. It’s a fairly interesting story with a lot going on. You can’t help but feel like it could have been even better if it tried a little harder though. Focus a little less on the romance and more on the inter office politics and you could have a winner here. I’d like to see the execs more because those guys are pretty good at riding the wave. The main exec kept overriding David on the decisions which worked really well since the studio was crashing before he stepped in.

Overall, Soapdish definitely gets very dramatic and hits a lot of the usual notes you would expect in a soap opera. The final big twist is like something out of a parody with how crazy it is. If you’re up for a lot of drama then this is definitely a film you’ll want to check out. That said, a drama is only as good as its romance and the romance here is really not good. It’s still hard to see why these two would come back together. There’s just too much deception for that so the happy ending may not last for too long. It does show that you gotta be careful in show business though. Can’t really trust anyone. Then again, that applies to any workplace really.

Overall 4/10

All of Me Review


It’s time for an interesting body possession story. Think of it as something like Freaky Friday only this time the soul is going to a body that’s already filled which leads to its own share of troubles for the main character. The film does its best to not make him all that sympathetic though so unfortunately we’re left in a trick place. Unfortunately the film has too many iffy moments preventing this film from reaching its full potential as a solid comedy film. Always a shame when you see the potential right there.

The movie starts off with Roger being tired of being put in charge of small legal affairs that he feels aren’t particularly important. He asks his boss for a real assignment this time and is placed in charge of the Edwina estate. She is a rich lady who’s about to die and then the company gets the land. She is now trying to change her will so she gives the entire fortune to a girl who is related to a worker there. The reasoning is Edwina has found a guy who can transport her soul to this other person. Roger thinks this is all hooey and lets her know this which almost backfires but the boss doesn’t sweat it. The issue though is when Edwina dies her soul gets thrown into Roger by mistake. Now they each own half of his body. Can the two of them get along long enough to find their way back to the mystic to fix this? In the meanwhile that girl Terry will now be rich and that idea doesn’t sound bad to her.

So there’s a whole lot you can do with this concept. The idea of body hopping is definitely nothing new but since the situations are endless that gives you a lot of creativity. The two of them not getting along just adds to the dynamic. The film does deliver some fun scenes of course and both characters are reasonable for that purpose. Where things get tricky is with Roger who definitely doesn’t seem like a reliable guy. He is very quick to allow Terry to seduce him and that’s where things get dicey. She doesn’t just ensnare him once but even twice. If not for Edwina he would have really been doomed at times. Fortunately the mystic saved Roger the second time. It was a little convenient how the guy just appeared but I certainly won’t complain about that. These romance scenes are definitely no good though and really hurt Roger as a character.

Then of course you have the fact that he was willing to manipulate the court and help out someone he knows was guilty. It’s part of why I would never really want to be a lawyer. The possibility that you have to defend someone that you know is guilty doesn’t sound like a good idea to me. The boss was definitely not a good character and it’s a shame because he did have one good scene early on. When Roger blows up at Edwina and the boss dashes him to the back you expect Roger to be canned because of what Edwina was saying. No, the boss didn’t care in the slightest which is something I wasn’t expecting. Now that was a good humor scene. The film certainly has others as well so make no mistake, it has its moments. Some don’t land though like the whole zipper thing which was just downright painful to consider rather than being humorous.

So this is a film that would have benefited from a better main character or at least less of the affairs going on. Those scenes definitely don’t add anything to the story and just serve as padding for the film. Cut them out and not much changes at all. I dare say that the characters also should have ended things with Terry on their first attack attempt. They really looked sloppy there. The climax is still solid though as we get a fun chase scene. It was also fun seeing the characters stroll up to her mansion only to be greeted with a gun. Terry was certainly prepared, you have to give her that.

As a main villain Terry is definitely intense. She certainly played her part relatively well although there are definitely ways she could have played this a bit better. Her final plan was good enough though where you feel like it was a solid attempt. She was very close to getting away with the whole thing. Pretty easy for earning 23 million in one shot eh? Roger also has a friend named Tyrone who is probably the most dependable character in the film. He may not be able to help out much with the water in the climax but fortunately things worked out okay. He had some of the funnier scenes like giving the play by play during the climax. He had a lot of fun with the role.

As for Edwina, well it’s clear to see why she doesn’t have any friends. She’s certainly not a particularly nice person. Her backstory is fairly tragic though since she’s apparently been sickly her whole life. In a way that’s why she’s thrilled for everything to be all over. If the spell had worked out right away she would have been one very happy camper. That said, she loses a lot of her sympathy points as she actively sabotages Roger the whole time. I don’t blame her stepping in during the scenes with Terry or at the court house, but in general she talks a whole lot even when it’s obvious that Roger will get in trouble. By the same token, Roger also keeps forgetting that he can think out his responses instead of saying them which wouldn’t be quite as crazy. That’s why they’re a perfect pair here. They keep on making mistakes together as a team.

Overall, All of Me is a film that has an interesting set up but the execution isn’t quite up to task with helping out the plot. The movie will be good for some laughs but ultimately just can’t get past the whole Terry plot. It’s also a shame because Terry is a great name so I’d rather it doesn’t get associated with the main villain here. If Roger was a little stronger mentally to resist her influences then that would have helped the film out more. I also think the film could have done more with Roger falling asleep so Edwina takes over the body and runs around making a big mess. There’s a lot you can do with that. Finally, we do get another court scene here which is nice although you’d think Edwina would be able to act a little naturally than she did. I’d recommend checking out a different comedy like Christmas With the Kranks, the execution there is stronger.

Overall 4/10

Spirit Photographer Saburo Kono Review


It’s time to look at a one shot that recently came out from the Promised Neverland author. In theory if it does well enough then this will get picked up for a whole series. I can already see the kind of vibe they’re going for so this would be something like Neuro or Hell Girl. Based on how the first chapter goes I’m sure we’ll have quite a few tragedies occurring here on the regular before we transition into the more antagonistic spirits. I can’t say that it grabbed me though. This isn’t a series I’d be particularly interested in but due to the anthology format it is going for some volumes would likely be better than others.

The story here is about a boy named Sota who has been rather depressed as of late. His next door neighbors are always moving out every few months because of a ghost that supposedly resides there. One day a suspicious guy named Saburo shows up while Sota’s mother is out. He says he is a photographer and forces Sota to accompany him to the haunted apartment. He then has Sota give him the full history of the place which is basically that a lady used to live there until she committed suicide. Sota asks why he’s needed anyway and that’s when the ghost shows up. It is the lady and for some reason she is after Sota.

This is just a one shot so I feel like there’s no such things as spoilers. Either you read it or you didn’t. So if you haven’t then skip the next few paragraphs or just go and read it before reading the review. Not much point in reviewing a one shot but skipping the plot right? So here’s the plot twist. Sota tried committing suicide so the lady stopped him but ended up slipping due to the rain and fell out of her apartment. Sota then kept quiet and let everyone believe she simply tripped. The ghost was just the lady saying she didn’t blame him so Saburo took a picture and she moved on. See, Saburo is a spirit photographer so he takes pictures of the spirits when they get to finish their business. He makes it a point to say that he’s not an exorcist so he doesn’t handle evil spirits or anything like that. I think this already implies that they will appear soon. I have a few problems with the story though.

The first is rather superficial but I feel like Saburo will need some work before he becomes the main character here. Granted, if this is like Hell Girl then he will show up in every story but won’t really be the main character. Still, the dynamic doesn’t work as well. He is portrayed as very shady and he did completely force the kid to go to the haunted hallway under the implied threat of violence. This is going to be our main character? The guy’s design and actions scream villain. You can certainly have a character like this to subvert expectations but I really don’t see him working well as the lead. Certainly he has less charisma than almost any other lead I’ve seen. Seriously, read chapter 1 of almost any other manga and I bet they’re a better character. So he needs work.

Next, the whole anthology string of tragedies isn’t going to work for me either. So we’re already starting with a indirect murder/suicide attempt? The whole thing’s pretty tragic for the lady who was just trying to help out. It doesn’t do wonders for Sota. He’s just a kid of course and I expect he would never appear again but this just isn’t a strong first chapter. Aside from being tragic there just isn’t much to this. There’s no big incentive to keep on watching because the premise itself just isn’t very interesting. What helps Hell Girl out a bit is that she acts as the punisher and sees that vengeance is carried out. Now, that’s a series that I doubt would get high marks if I reviewed it because of how dark things get, but at least it’s an interesting angle. Then Neuro quickly went full on action which was exciting at least.

There’s no way to guess how this one would progress so I can only go off the pilot. Suffice it to say, this is not a pilot that would really get me interested. There’s not a whole lot more to say beyond that. I wouldn’t say the art is particularly good but it’s basically the same as the Promised Neverland so if you liked the art there then you should be good here. It works well enough for the horror atmosphere I suppose but it doesn’t flow as smoothly as a lot of the other titles on the block. I imagine the author will continue to improve as the series goes on though.

Overall, We’ll see if this ends up becoming a series. I’m not really pulling for it, but if it happens it happens. It’s not like it’ll be a bad thing if it does, but I’m hoping for more action type titles. A lot of the other recent jump titles look more interesting so I’d be hoping that those continue to go strongly. Pilots usually end up being quite different than the actual series though so we’ll see how it’s restructured. My personal recommendation to the author would be to change the main character’s design and for the camera stories either go for more of a Yotsuba type of adventure with the spirits or have Saburo take a more active role in the adventures rather than scaring people for kicks. If you start out with smaller cases first that would make sense. Due to the nature of unfinished business though, I imagine a lot of the would turn out rather dark like this.

Overall 5/10