Family Party: 30 Great Games Obstacle Arcade Review


It’s been quite a while since I’ve played a low budget party game but it was time to finally do so again with this title. 30 Great Games is actually a series that also had an installment on the Wii. That one was not particularly good and the same can be said for this one. There are some decent mini games thrown in of course, but they’re surrounded by poor game design and odd decisions on how they are structured. You won’t be sticking with this game for very long.

As the title suggests there are 30 different mini games to choose from here. Some of them are pretty solid while others leave much to be desired. If you just look at the games you would probably expect this game to actually be pretty decent. They aren’t as overly long as in other party games and there are actually good ideas here that I would like to see Mario Party incorporate. If the game could have just put a little more effort into the other parts then it could have been good.

Where the game messes up is in every other area. For starters the only modes in the game are the free play mode and the main campaign option where you unlock all of the mini games. Free play is self explanatory and works well. The main campaign has issues though. There are 6 worlds and each one has 5 levels. That would have been straightforward enough but then you have to get through the 5 Gamepad levels as well and there aren’t many of those so prepare to face the same mini games over and over again. This is definitely a case of quick padding to extend the game despite the lack of content. Think about it, for every world to have 10 levels we would need 50, but since there are only 30 that means you need to keep on replaying quite a lot. Throwing away the Gamepad levels or simply including them once would have been much better. It would have been a proper campaign even if it was rather short.

As for the controls, they aren’t particularly good. Part of the point of the Wii U was to finally get rid of the motion controls so we could go back to proper gaming. Unfortunately this game didn’t get the memo. Wii Remotes are actually mandatory and you very rarely get to use the Gamepad. The game can’t even decide on what control scheme it really wants so you are forced to keep on changing depending on the minigame that has been queued up next. This means that you have to have the Wii Remote and Gamepad on the entire time which is a huge waste of battery power.

I wouldn’t say that the graphics are anything to write home about either. It looks pretty standard and I’ve seen some N64 games with more heart. Forget about a soundtrack as well. There are unlockables here and it is a party game so I suppose we do have replay value. It’s not done in a very organic way though. You can’t even play the final 2 worlds unless you beat the first 3 multiple times. I don’t really get the purpose of this except to annoy the players. Why lock the final levels behind this extra grind? It just isn’t right.

I guess we should talk about some of the minigames though. One of the ones that I did enjoy is where you have to walk around a log that is constantly shaking. While you attempt to do so the other 3 players will try to hit you with cannonballs. You can block with your shield, but you can’t move while you are blocking with is definitely a tough tradeoff. You have to go slowly but surely as you wrestle your way through the stage and it is not easy. Then you’ve got a level where you try to run over 3 players who are hiding in the dark. The 1 vs 3 games were just the most fun even if they didn’t always feel very balanced. The 3 have the edge in most of them.

There’s a free for all minigame where you have to jump over hurdles and sprint to the end. This one’s pretty fun and doesn’t really have any gimmicks. It’s just about going fast. Then there are various reaction games where you have to press the combo on screen before anyone else does. You do this for a few rounds and then the points will determine who won the battle. These are all solid and I can’t say that there were any minigames that were bad. The worst ones are really just hurt because of the motion controls. For example there was a jumping one where I couldn’t get the remote to let me jump sideways. Likewise there was another one about moving sideways and my guy wouldn’t budge. Take that away and those games would be a lot of fun.

Overall, This is not a party game that I would recommend. I would consider it to be one of the worst ones. At least the Wii party games have a good excuse since they were forced onto the console and needed to use the motion controls. This one just chose to do so for some reason and that was not the best decision. I’ll always stand by the fact that motion controls will always be worse than the standard ones and so I’m glad that they’ve been phased out. If you want a good party game to play through then I’d suggest picking something a lot more mainstream like Mario Party. You want a game like that which will last a while as well as give you a good journey along the way.

Overall 3/10

Pokemon Battle Revolution Review


Technically, I played through this game many years ago, but my Wii broke before I could grab the review. We got a new Wii shortly afterwards but never really got around to replaying this game. I figured now was as good a time as any so I booted it up and went through a few tournies. I grabbed my team from Pokémon Diamond which included fighters from Pokémon Ruby. With Groudon and Blaziken at the ready I was prepared to take names. Unfortunately this game still doesn’t hold up as a spiritual successor to Pokémon Stadium.

When you start the game you are introduced to your limited amount of modes. The main one is to jump right into the Colosseums as you try to conquer them all. Every time you defeat an arena you get some money which you can use in the local shop to buy some clothes. The idea is that your character will look fancier and fancier as you win tournaments and by the end you will look like the champ. There’s not a ton of outfits to buy at the moment so it seems easy to get them all, but I’m guessing that you unlock more outfits as you progress during the game. It’s a quick but nice way to add replay value I suppose. Hopefully you enjoy this because that’s really the extent of the replay value.

For the Colosseums the game makes the odd decision to add a lot of luck and chance to the equation. Before I get ahead of myself though you may be wondering how you get Pokémon. Well, you start the game off with a “rental pass” which gives you access to 6 Pokemon that the game chooses for you. You can also connect one of your portable Pokemon games to bring over a real team which I highly recommend. Once you’ve done that, you enter the colosseums which all have different rules. There is the standard 1 vs 1 battles with 3 Pokémon each and the doubles battles with 4. These are classic and work well.

Then the game decides to get sneaky and introduces the Neon tournament. This one throws in a wheel of fortune and the gimmick here is that your Pokémon as well as your opponent’s are thrown into the wheel and both of you throw darts at it. Whoever it lands on is the Pokémon you will use and each of you do that until you have a full team at the ready. Of course the computer got my Groudon right away…. I don’t see the point of putting this level of luck into the game. Part of the point of Pokémon is to fight alongside the Pokémon you’ve trained up, not some random ones.

Another problem with this one is the colosseum length which makes losing pretty punishing. The tournaments are mainly 7 rounds and you have to win them all back to back. You can do a quick save to take a break from the game but if you lose any of the 7 matches then you have to start the tournament all over again. That means for the luck based one you have to be fortunate many times in a row. That’s not really something you want to bank on. Personally I would have either shortened the tournaments to 3-4 battles or I would have just made it so you continue from where you lost. Either option makes for a much more enjoyable gameplay experience. As it stands the colosseums are too punishing and not rewarding enough.

The game also suffers from how long the matches take which is something that affects most of the big console Pokémon games to be fair. There are a lot of animations in the battles and they can’t be turned off so you have to watch each attack. Even Pokémon Colosseum was affected by this so I’m guessing it is difficult to speed up the games. The portables do it though so there’s got to be an answer. That’s actually one of the things I’m hoping Pokémon Sword can fix. If any Pokémon game can get around this it would be the latest installment in the main series. I’ll give the developers of Battle Revolution props for adding so many unique effects to all of the characters since I’m sure it was visually challenging. There should just be a way to toggle it on and off. Graphics is one of the strongest points of the game and they aged very well. All of the character models are on point and stages look quite solid. The soundtrack is also pretty iconic at this point. As soon as I turned on the game I was hit with the nostalgic tunes. Battle Revolution did a good job of creating its own soundtrack and it holds up quite well. It does lot have the scope and variety of the main games but is still a solid collection in its own right.

I think another part that hurts the game is that aside from having no story you don’t even have the classic Gym Leaders to help out. We do have Colosseum leaders, but none of them are particularly noteworthy and since you have to make it past a full gauntlet to see them you won’t really get to savor the experience for long. There’s no real hook beyond the fact that this is a Pokemon game and that’s not enough to carry a title for very long.

Overall, Pokémon Battle Revolution is one of those games that should have been much better than it actually was. I feel like it’s hard to mess up with a Pokémon game but this one threw away a bunch of opportunities through its Colosseum format. I really don’t understand why the game did that. Pokemon Stadium already created a very nice format for how you would handle a home console Pokemon game. Battle Revolution should have focused on that rather than trying to re-invent the wheel. That was their big mistake and while they may have been trying to be innovative it completely backfired. It’s still entertaining, but only in small batches and you could always be playing a better Pokemon title.

Overall 6/10

FIFA World Cup: Germany 2006 Review


It’s been a while, but now it’s time to go up against a team in soccer. This is also the first time in a very long while that I got to play a small console sport game. Typically I just play the home console versions so it’s a nice change of pace to see how it goes on the handheld. It’s pretty smooth and the PSP has always been particularly great at emulating the home console experience. That being said, aside from Madden I can’t picture myself playing any sport game on the go for very long.

Since this FIFA is specifically about the World Cup all of the modes focus on this as well. The main mode has you jump right into the World Cup and aim for success. Naturally I was repping the USA as I jumped in to take names. To my credit I actually scored a goal and then held the lead for most of the game. Then as always seems to be the case for these titles the computer’s difficulty level suddenly spiked without warning and they scored with only about 10 seconds left in the game. I can tell you now that this felt really crazy. Just like that I had lost my win and had to settle for a tie. Since it was only round one of the World Cup they didn’t have us play extra time and just ended the game there. I felt a little cheated to be honest, but I was glad that I at least scored a goal. The next game was more of a standard 0-0. I ended up losing the World Cup since my record wasn’t enough but it was a good run while it lasted. The computer evidently didn’t think I was good enough to keep tying though as I had it simulate some games in another World Cup and I lost almost every one.

I do like the World Cup format although it’s not like it makes a huge amount of difference to me as whether I do a quick game or a world cup match it’s basically the same outcome. As expected the graphics here are definitely pretty solid. The soundtrack stands out more than some of the others as a song pops up whenever you pause the game. The tunes seem reasonable enough, but you likely won’t be hearing them enough to ultimately form much of an opinion. You’ll be too busy gearing up for the second half or starting the next game.

There’s a solid amount of replay value here. The games are a little too long to easily play on the go, but since the PSP can just go into standby mode you don’t necessarily have to actually finish a game. You can just do most of it and then just dip out of there. That’s always been a pretty nice plus for the PSP in general. I think how much you play the game will depend on if you already play FIFA on the home console games and are just using this as a change of pace or if this is your main FIFA experience. If it’s the latter then I can easily see you spending a bunch of time here.

Really the only difference between this one and a home console title in terms of gameplay is that it’s not quite as clear since you’re on a smaller screen. You’ll feel a little more constricted, but that’s more mental than anything. It’s really still the same game through and through and feels like a direct port. It’s definitely still fun even if you may have a hard time scoring.

I really feel like FIFA and NHL have more in common with each other than any other sport title. If you ignore the terrain (Ice vs Grass) there really aren’t any substantial differences with the two. The way you shoot and pass is the same and you’ve got around the same amount of players. Even the distance of the field is the same. I wouldn’t be surprised if EA is able to copy a lot of the code to use in between the two games. As a result I feel like my NHL training as of late transferred over into FIFA even if I wasn’t quite able to secure a solid win. I came close at least.

Overall, World Cup 2006 feels like a true soccer title and it’s a fun concept for a spinoff. It slightly scales the title down which is quite convenient for the PSP in general. This was the only sport game I had left on my portable backlog so you likely won’t be seeing another one again for a very long time. For the first time I’ve actually gotten my sport backlog down to 20 games so it’ll be quite the milestone to have that one empty at last. Finally I will have more time for trophy hunting, general video game lounging, and getting unstuck in some of the trickier games on the backlog. Lets not get ahead of ourselves though.

Overall 6/10

NHL 11 Review


Time for the next NHL game on my marathon. It’s definitely been pretty surreal to play so many of these back to back. I will say that unlike NHL 10, you can feel that the graphics have gotten a little sharper here. Maybe it’s the field I was playing in for the tutorial, but the arena looked incredibly well polished. The white stood out and you could practically see through the ground. The players also felt sharper, but that could also partially be that the game is more zoomed in. Regardless, NHL 11 is definitely a game you’ll want to have.

Naturally I went right into the quick play mode after clearing the tutorial. I was ready to take the hockey world by storm and while I may not have secured the win I do feel like I did pretty well. I was laying on the pressure pretty thick and I did manage to score a goal which was hype. After that they started laying on the goals since my goalie cracked under pressure. I lost 5-1 or something like that, but it could have gone worse I suppose. At least I was always right up in there with the action which is the important thing. I am working on the aiming and passing, but it almost feels like it just comes down to luck by the end.

I can get a good shot out if I have space, but usually the enemy players are right on top of me at all times so I can’t get a good angle. No matter how fast I move they seem to move just a touch quicker than me. There’s just no escape and these guys are really good at stealing the puck from right underneath your nose. Once in a blue moon you’ll actually make it to their side with nobody on you, but it’s not like making the shot is a cake walk in that scenario either. I talk a lot about passing and shooting, but at the end of the day you’re also going to need to play tight defense because odds are that this is going to go to overtime with a score of 0-0. The computer never eases up on defense so you just have to surpass your limits somehow.

When it comes to the fighting gameplay none of the opposing players wanted to humor me. I only got to take one of them down and for the others they would just ignore me when I tried to start the fight. I guess they just didn’t want to have to hold the L this time and I can understand that. Still, the fighting is always one of the best parts in these games so I was sad to see it go. Maybe there’s a better way to pick a fight but based on the tutorial just pressing triangle should do the trick when you’re near them. It typically makes your player mess with their hair.

This time I also went ahead and tried one of the bonus modes. The name of this one was Shootout and basically the concept is that it’s a 1 on 1 battle against the goalie. You have to get the puck past him and you’ve got 5 tries to do it. Likewise the computer also gets that many opportunities. I’m happy to say that I actually did win this round. I may have not done so well in the real games, but I like to think that this meant I was finally able to step up during crunch time. When the chips were down, my puck wasn’t. It took a bunch of attempts before I got the puck in, but the computer couldn’t make any shots so that’s why my team got the victory. The mode seems to go on past the 5 players until someone scores or at least it felt that way to me because I’m pretty sure I tried to shoot more than 5 times.

As always there is a ton of replay value here as long as you like soccer. While the shootout mode may not work for long periods of time, it is a good way to take a break from the main gameplay while also working on your fundamentals. Then of course you’ve got the full season to play and in general every game will always be unique. You can get this game for a dollar or two so that’s a lot of value for such a price. As I mentioned the graphics definitely look quite nice here and the presentation is definitely on point.

Overall, NHL 11 is a great follow up. NHL continues to be operating at a high level and I don’t expect that to stop anytime soon. It seems like a consistent series much like all of EA’s other sport titles. They may not have the best reputation, but I don’t think you can deny the fact that they tend to hit it out of the park with all of these franchises. Even if Hockey isn’t really your thing you’ll likely be able to appreciate how smooth the gameplay is. Soon I’ll be trying out NHL 12 so we’ll see if that one also shows a noticeable improvement around the board or if it’ll be the same. So long as it doesn’t get worse I can’t say that there would be any problems here.

Overall 6/10

NHL 10 Review


It’s time to take a look at the next NHL game in my marathon. This one’s pretty similar to the last few as always, but I dare say that it is even more similar than usual. You really wouldn’t know that you were playing a different game to be honest as it’s all basically identical. Still, it’s just as fun as the others were so that really works out quite well. I’ll definitely be continuing on into the later years soon.

So this one had a tutorial to start things off which is always a good idea. I quickly worked on my shooting and passing as I got ready to scrimmage against the real teams. I have to admit though that it didn’t really help all that much. The actual games still turned out just as you would expect as the team would just block all of my shots and parry them like they weren’t even there. I did manage to score 1 goal which was good, but it took forever and by that point I was already down by around 5 goals.

That’s one big change compared to the other games though as the defense just feels a little trickier. Usually I can hold them down to 0 goals or just 1-2. This time they actually scored 6 different goals so for some reason my goalie was just slacking. Maybe I wasn’t applying as much pressure or something, but I was still surprised. I would have hoped that it would also mean my offense would be improved as well, but I had no such luck with that one. Ah well, maybe I’ll be able to score the win next time.

I did get to indulge in the fighting mechanics a little more this time though. The tutorial actually included the boxing inside of it so I was able to land a few good hits and down the opponent. I think I won 5 out of the 8 fights. Towards the end I was really getting the hang of it which was definitely handy. It’s also just a lot of fun to see the players square up and just start slugging each other. You could tell that these guys meant business.

As for the graphics, they’re just as sharp as ever. The field looks good and the character models are on point. It may not be much different from the last game, but it all already looked pretty good so it’s not as if they aged any worse. It’s still a solid presentation and one that I believe will still hold up well 10 years from now. The NHL games do a superb job of really making you feel like you’re in the action.

As always there is a lot of replay value here as well. It’s to the point where I sometimes feel like my reviews are repeating themselves, but I suppose that is inevitable to an extent since the games themselves are so similar. At the end of the day whether you like the game or not will really depend on how much you enjoy playing Hockey. You won’t necessarily love the game just because you love watching the sport since the gameplay is a big deal. However, I would say that it helps and if you like the gameplay then you’re really set. Just get ready to go in there and play a bunch of games as you rise up the ranks and take names.

For my gameplay tips section, I’d recommend slamming the opponent whenever possible. You won’t have to worry about getting the penalties for tripping this way and they rarely care if you body slam the players. I only got in trouble a few times for picking fights which may also be why my goalie was overwhelmed since my team had less players on the field for most of the game. It was worth it of course, but if you don’t want to attract any penalties then you probably shouldn’t do the fights. The penalties aren’t too serious so as long as your skills are on the level you should be fine.

Lately I haven’t been getting too many trophies for these sport games so I was happy that I actually managed to snag 2 during my playthrough. I don’t even know why I got those trophies so don’t ask me that, but the important thing is that I was doing something right. It’s like I lost the match, but I ended up winning the war so I certainly can’t be sad about that. One day when I inevitably go back to improve my trophy% for each of these games this will probably be a high pick since most sport games likely have some easy trophies even if the platinum is incredibly difficult.

Overall, NHL 10 is definitely another solid installment in the series. Hockey still isn’t my favorite sport, but the gameplay is fun enough. You’ll have a good time regardless and the game is smooth with no real glitches that I could think of. You can reasonably be playing this for many hours as long as you like the game and there are enough various ways to play to keep you entertained throughout. Since the game is only around 2-3 dollars it’s not like it’ll set you back all that much either.

Overall 6/10

Kung-Fu Heroes Review


Time to look at the next NES game on the docket. This one’s a fighting title so that definitely looked pretty interesting to me. It’s a fun enough title although certainly less polished than the last one I played. The gameplay is sound, but there are times where you’ll be sure that you dodged an attack and yet you get slammed anyway. It feels a little cheesy at that point, but the more you play the better you’ll be able to keep a wide berth between you and the enemies.

The basic plot is that the princess has been captured and you have to save her. You have to go across the many worlds level by level in order to make it to the end. There seemed to be about 24 levels give or take so that’s pretty good. The levels are short and I see that someone beat it in about 40 minutes, but I think you can reasonably expect the game to take you closer to a few hours instead. The Switch games all have the checkpoint feature as well as the rewind button so you should always be able to make it to the end of the game if you so desire. Just keep on chugging away at those levels!

It’s an overhead game and your main weapon is your punch which has a range of one square. The idea is to beat enough enemies in a level to open the gate. Once you’ve opened the gate then you can use it to reach the next level. Rinse and repeat until you’ve cleared the game. Since your range is so short you typically want to hit the enemies from the side so they don’t counter attack. If you both punch at the same time then you will most likely lose the encounter. At least that seemed to be my experience. Another attack up your arsenal is your jump which can also defeat just about any opponent. The advantage of this attack is the longer range, but if you mistime your jump or the enemy decides to do the same then you’ll lose a life. Whether you’re attacking or being attacked someone will get KO’d. All enemies only have the 1 health point as well as the character you’re playing as.

Each of the levels have a bunch of objects that can be destroyed. They house a bunch of different items including a blaster, extra lives, and points to improve your score. You can also find a key which leads you to a bonus room where you get even more points. In theory the best way to play this game is slowly as you should try to get as many extra lives as possible to be prepared for the end. The levels definitely get considerably harder as you progress so while the lives may feel unnecessary at first you will be very glad that you had them by the end of the game.

Also, definitely watch out for the bosses that show up once in a while. As far as I can tell they cannot be defeated so just try to wait them out. At least that was the case for the first boss who ran in and then quickly left. He will try to hit you with a bunch of energy blasts as he chases you around the place, but dodging isn’t particularly difficult since there are no minions while he is around. You just have to keep on turning corners and running full speed. Do that and you should definitely be safe.

The graphics look fairly good. They’re definitely quite old by this point and not as refined as some of the others, but it’s still a cheerful game where you can always tell what is happening. I do think the hurtboxes on the characters might not be properly aligned with the characters based on how I died at some points, but nothing can be 100% perfect. As it stands it was still close enough where it wasn’t too regular. As for the soundtrack, it’s fairly standard stuff. Nothing to write home about, but it works well given the title and the context of the story.

Overall, Kung-Fu Heroes is a fun game. There’s not a lot of depth or replay value to it, but it’s one of those titles that you could easily have fun with for an hour or two as you try to clear the levels. I don’t expect you will stick around for much longer than that, but since the game is free that’s really all that you need. I look forward to seeing which games Nintendo adds next month. I’m thinking we’re ready for the next console, but if they stick to NES I wonder what games they will pull off next. I’m sure there are technically still a bunch we don’t have yet so they could probably drag this out a little longer if need be.

Overall 6/10

Guardians of The Galaxy Review


It’s time to take a look at another recent Marvel cartoon. This one actually made it to 3 seasons which is pretty impressive. Whenever a show ends up with more than 50 episodes I’d count that as a win for the title and this one had over 70. It’s pretty by the books and the main characters aren’t quite as engaging as the Avengers of course, but it’s nonetheless a solid action/adventure show you could recommend for all ages. It also did get a fair share of guest stars and such which is always nice to have.

The first season mainly deals with the team being on a wild goose chase to find the Cosmic Seed before an onslaught of villains can grab it and use the seed to destroy worlds. Among the powerful villains who want this seed is Thanos and Ronan. Get used to most of the Guardian villains because you’ll be seeing them a lot. This season has less of a focused plot than the next two, but it does serve to introduce us to the main characters and since the seed’s signal is always hiding it does give a good reason for the Guardians landing on every planet they can.

The next season brought in Adam Warlock which was a lot of fun and Star Lord’s father shows up to try and cause trouble again. This time he plans on using the Nova’s power to conquer the world and he also tricks the cult with Mantis and the others into trying to stop the Guardians. Since their abilities run on belief that makes them very difficult to defeat since it’s just hard to shake them. As long as their faith holds true they are effectively invincible. The Guardians definitely have their hands full here. I’d say that this season did beat the first one. While there was no noticeable uptick in animation compared to Assemble’s upgrade, it did give us more fights and a fun plot.

Finally we had the third season. This time the Guardians are framed and have to travel the cosmos to clear their name. Along the way they meet up with Spider-Man and also have to team up with the Mad Titan Thanos to stop the latest enemy. This new enemy is called the Serpent and his abilities are so powerful that he is even able to overwhelm powerful foes like Thor. The episodes with the Asgard plot and the Darkhawks is definitely solid. The episodes where the Guardians are split up and have to re-unite are more hit or miss since Starlord typically carries the show and he doesn’t always appear there.

First lets get the technicals out of the way. The animation is pretty solid. It’s nothing amazing and gets shredded by any 90’s-2000s comic book show, but it’s still not bad or anything. The screen is always clear and we do get some pretty reasonable fight scenes. The hits just don’t pack the same punch as they would have in an older show and that could be due in part to the lack of sound effects. I think a big part of a good fight scene is having solid effects to back it up and that’s something that Guardians is definitely missing. Still, it’s not as if this show is all that focused on power levels anyway. At the end of the day it’s fairly loose so just enjoy the action scenes and don’t think too hard about who should win the battle.

In terms of writing the show isn’t bad. Just keep in mind that this show is a comedy first and foremost, the action and adventure are back-up genres. It’s a mix of all 3 of course but the show always throws in the one liners during the serious moments as well as in the fights. As a result it’s naturally not going to be in the same league as some of the big hitters from back in the day, but it also means that you’ll be looking at the writing a little differently. It’s entertaining which is the important part.

A good amount of this is due to Star Lord who is handled perfectly here. He’s easily the most fun character in the series. It helps that he got Ron’s voice actor from Kim Possible which was a brilliant casting choice. I can’t stress enough what a good move that was since it fits his character perfectly. Nobody on the team respects Star Lord and that is amped up to 10 in this TV show. Everytime he talks one of the other members is quick to jump in and insult Star Lord. I think one of the most powerful parts of his character personality is that he just lets the insults roll away. Star Lord does care but he knows that deep down the team is still on his side. He may not have won their respect, but a good leader can still adapt. At least 90% of the funny moments are thanks to him.

Gamora is definitely the next best member of the group. She’s always up for a good fight, but knows her limits better than Drax. She’s the most professional member of the group and saves the team quite often. Even when she is not familiar with the rules of battle in a specific setting like the video game episode, she is quick to learn how to win. She’s just a natural and that’s why she’s known as the deadliest woman in the universe even if the title is hyperbole. Groot is still the worst member of course and basically just slows everyone down. He’s always complaining about something or other even if we can’t actually understand him. You can just tell because Rocket has to tell him to quiet down.

Drax is not very smart as always so he falls for all of the traps and such. There’s one episode with the Hulk where he is completely unreasonable the whole time and even Hulk has to point out how sad it is that he is the smartest guy in the room. Rocket is always talking back to everyone so he can be fun, but he definitely can’t hold his own episode the way that some of the others can. He needs someone to banter off of in order to succeed and that’s where Howard comes in. Howard is handled extremely well in this show and tends to steal the show whenever he appears. He’s a solid rival to Rocket and part of why it works is because he’s shown to be around as good as Rocket. I would give the raccoon the slight edge overall, but it’s actually pretty close throughout.

Thanos gets a big role here so it’s always fun to see how he is portrayed compared to his movie self. While they go for a similar vibe, he is naturally less “heroic” here compared to in the movies. He has no delusions about being the savior of the universe here and is more of your classic villain type. It was cool to see him take on the Serpent near the end of the series. Obtaining the Carnage symbiote was definitely a fun idea even if he would become way too OP at that point. The guy’s already well above the Guardians weight class so whenever he shows up they usually need some kind of plot hax to defeat him. Nonetheless, he’s one of the highlights in the show.

I also did like the Serpent and he worked really well as a final boss. The guy did a lot of damage throughout and was a great villain. While the tree did a lot of the work he also showed that he could fight up close with the the other power hitters. Another solid villain was Star Lord’s father J’son. J’son shows up quite a lot and the show does a good job of showing how manipulative he is. No matter how many times he turns out to be evil the guy does a good job of suckering everyone. Just about every planet he goes to ends up buying into his act. He’s also a sharp thinker and does tend to plan for things well in advance. You always want a mastermind villain like that to back up the other more aggressive villains so you get a nice balance.

On the Nova side, Rhomann Dey gets a pretty big role. He’s definitely had enough of the Guardians’ antics by the end of the show, but it’s not like there is a whole lot he can do about it either. He doesn’t have any powers and the Nova Corp is so easily corrupted that he gets demoted every time the heroes get away. Still, you gotta love the guy’s determination I suppose and his voice actor also does a good job since Dey always sounds irritated and a little defeated on the inside. It’s like he knows that things are not going to end well right from the start and for the most part he’s actually right about that.

It was also nice to see Nova show up a few times. Yes, it’s the kid nova and not the classic Richard Rider, but he’s still a solid hero in his own right. He gets a decent amount of development and screen time here as he learns to use his powers more effectively. There are a bunch of other guest stars here like the Avengers and Inhumans as well. The show does a good job of bringing them in while also focusing on the main cast quite a lot. Towards the end you may start to wish that the show would expand a little more by bringing in different guest stars though. It’s hard to explain but even though the show has a lot of guest stars it has a tendency to always bring back the same ones. Take the final episodes with the Serpent, it’s the big gathering of Earth’s mightiest heroes and yet it’s the same guys we’ve been seeing throughout the series. That would have been a perfect time to bring in other characters like Wolverine, Human Torch, etc. I don’t imagine it saves time on animation either since this isn’t CGI so there’s no real reason not to bring in different fighters. Maybe it’s a voice actor thing or the show felt like it would be a better payoff to see the characters you’re familiar with. I guess that’s reasonable.

If the show has any real weaknesses beyond just being rather standard the whole time, it is in how much Star Lord carries the show. There are multiple episodes that focus on the other members or just other characters in general and they are never even close to as fun as the Peter centered episodes. He brings all of the humor and fun with him. The others try to be funny in their own ways, but can’t really pull it off. Fortunately it is very rare that Peter isn’t with the group so it’s not a big deal. Beyond that I wouldn’t say that the show makes any real mistakes. It serves its purpose and by the end of the show you will be very familiar with the team as well as their general lore. (Most popular enemies and such)

Overall, Guardians of the Galaxy is a fun show. The team isn’t quite as popular as the Avengers even with the big films so you’ll possibly get to see some characters you didn’t know about before like Drax’s final living relative or that cosmic cult. It’s a very easy show to just pick up if you see an episode on TV. At the same time there are some multi part sagas which is always fun to have because you can really develop a story a lot more if it’s 3 episodes as opposed to always being a stand alone adventure. I’d definitely recommend this show if you just want to have a good time experiencing some comic book adventures. I also think you’ll end up enjoying Star Lord quite a lot since he just ends up being a real blast.

Overall 7/10

What’s Up, Doc? Review


It’s time to take a look at an old rom-com film. The title is definitely iconic since it’s borrowing from the legendary Looney Tunes quote so you aren’t likely to forget the title after you see the movie. It’s a pretty fun film although at the end of the day you can’t really root for any of the main characters since they tend to make a lot of questionable decisions. The person you can count on is the guy who’s trying to get the suitcase. (There are a few different characters with this objective though)

The film’s plot starts off with Howard checking into a hotel along with his fiancee Eunice. He is trying to get a grant so he can continue his research on the rocks. It’ll be tough but Howard thinks he has a good shot and Eunice is going to make sure that he scores the win. A wrinkle gets thrown into the arrangements when Howard bumps into a lady named Judy. Judy decides that she’s going to steal Howard away from Eunice and is willing to do whatever it takes to break them apart. Whether it’s through lying, framing, or even by sending someone away to their death there is no line that Judy will not cross. This is why most characters don’t mess with her. Can Howard secure the grant and keep his relationship intact or will he end up cracking under pressure?

Meanwhile there is a Mr. Smith who has classified documents from the government. He’s come to the same hotel as well and his suitcase is the same design which is where things start to get messy. There are 4 suitcases in the hotel that all look identical only one of them has classified papers, one has jewels, one has books, and one has rocks. Through various shenanigans the suitcases all get shuffled and now Mr. Smith needs to find the right one. He isn’t alone though as many other parties want the suitcase which leads to a lot of running about. Since some of these guys are actual mobsters you can bet that the guns are put into play before long.

That was personally my favorite part of the movie. It was a lot of fun to see everyone going after the suitcase and it led to a lot of fun situations. I was rooting for Mr. Smith the whole time and he really stole the show. The guy is definitely not very trustworthy and I would recommend keeping your guard up around him, but he was just a lot of fun. The guy knew when it was time to take charge. The other interested parties are all pretty intense about this as well, but I don’t think there is any point where you will be rooting for them over Howard.

Still, that is technically the sub plot. The main thing is all about Howard and unfortunately he does not have enough strength in his convictions to resist Judy’s advances. There were already some warning bells going off when he went along with her act during the grant making process, but it all crumbled once he made it to the roof which is easily the worst scene in the film. I’d say that Howard lasted a while at least before being tempted, but not really. He’s fairly oblivious for the most part, but I can’t say that this is a valid excuse for anything. I do wonder how he and Eunice ended up together in the first place and there’s a reasonable chance that she actually was just using him for the money. It’s a lot of assumptions though and the easiest story here is that she was actually a nice person who just lost out. Howard should have just stayed strong and should have also explained things to Eunice a little clearer right from the start. Judy loses her ammo if Howard spills the beans right away.

As for Judy, her whole plan is to steal away someone that she knows is in a relationship so I definitely wasn’t rooting for her. She’s a very self absorbed character who will do anything for her own interests and it shows. She really has no regard for how things will affect Howard so long as she “wins.” She easily manipulates most of the men in the film and so hopefully Howard realizes that he is no exception. Meanwhile Eunice is pretty reasonable for the most part. It’s a bit of a Home Alone type scenario where the step mom actually isn’t all that bad, but has to lose so towards the end she doesn’t do very well. Eunice has a lot of good reasons to be upset by the end after all. From her point of view Howard has basically started betraying her pretty easily over a lady that he just met. That’s not a good look for him.

It goes without saying that I couldn’t really get on board with the romance. I don’t care if Judy turned out to be the nicest character in the world, Howard was taken so that should have been the end of the story right there. Beyond that the writing was pretty solid though. Judy makes for a good antagonist and always has some kind of comeback at the ready. She’s certainly more prepared for any scenario than Howard. The film really flies by thanks to the quick pacing.

Overall, What’s Up Doc is a good film. I feel like it’s really only held back by the fact that you’re forced to root against the main characters even though you know from the start how this is all going to end. The plot’s a little suspect to be sure, but at least we still had the subplot with the briefcases. That does lead to an intense climax where they even throw in one of those really long car chases from back in the day. That always makes for a fun little sequence and it was a good way to wrap up all of the plots. I’d recommend checking this one out.

Overall 6/10

Vice: Project Doom Review


Project Doom is one of the newer games added to the Nintendo Switch online service. It’s a pretty innovative game for its time as you get some racing levels as well as traditional shooter ones. The mechanics are all on point for both types of gameplay and the story is pretty engaging. Considering that it’s free there is really no reason not to take the plunge on this one. You’ll be glad you went for it. It’s challenging but there are enough quality of life features to make it feel enjoyable at all times. When you die or even when you get a game over you aren’t sent all the way back which I was happy about. That seems to be rare in the NES era.

At first I actually thought this was purely a driving title so I was actually surprised when the level ended and you were suddenly on the ground. When you’re driving you get a machine gun so you blast the other cars away and try to live until you hit the finish line. The controls are pretty straight forward and the whole thing just flows really well. When it comes to the land levels they are just as solid. You’ve got a energy sword that you use to slice and dice away at the enemies in your way. The level backgrounds and general design feel like something out of Mega Man. These levels are difficult, but not downright impossible or anything like that. You’ll be able to make it pretty far either way. Even when you die you don’t get sent back to start as I mentioned before so that helps lower the pressure.

The boss battles are also pretty fun. The first one is definitely original as you’re fighting a giant tank that’s spamming missiles. You have to hit the power core near the top of it, but can’t touch the tank or you’ll take massive damage. I died here quite a bit, but then I figured out the trick which is really just to duck. Ducking allows you to dodge just about all of the tank’s attacks so it’s incredibly handy. I cannot stress enough why this is a technique that you really must use here.

I didn’t make it particularly far in the story, but that’ll be one of the incentives for you to make it all the way across. You’re playing as a secret agent uncovering a conspiracy and there are a lot of twists and turns. I think you’ll have a really hard time guessing the twist about the villains and the whole thing gets very personal to the lead by the end of it. It’s not really the kind of story you’re used to seeing on the NES and it is a shame that this game never got bigger. It seems to me like it should have done exceptionally well back in the day. It holds up really well to the modern day.

The game is technically pretty short at under an hour, but that is really presuming that you won’t die at all and that’s borderline impossible. There’s no way you’ll be getting out of this game with just a scratch so to speak. You’ll die quite a few times as you learn through trial and error what works and what does not. Only after that will you be ready to go on those famous speed runs. The levels are quick and the gameplay is fast paced so I don’t imagine you will have much of a problem replaying the levels over and over again. If anything it’ll just help you map them out even more.

Vice’s graphics are definitely sharp. They wouldn’t feel out of place in a GBA title or on the SNES. It’s really ahead of its time in that regard. The lightsaber sword is also pretty cool and you feel like you’ve got a lot of power on your side. The soundtrack is less impressive, but still good overall. I certainly wouldn’t give that part a thumbs down either. This is the kind of game where you can see how a lot of care would have gone into producing it.

Overall, Vice is one of the best NES games I’ve played through the online service and it’s a solid addition to the lineup. I know at this point we’re all waiting for the SNES games to show up, but in the meanwhile at least I’m getting to see all of these other obscure games. If you’ve got a Switch and haven’t checked this one out yet then I recommend changing that. I think you’ll be hooked on this game before long and then you can be added to the list of people who are ready for a proper reboot/sequel someday.

Overall 7/10

One Punch Man: Road To Hero Review


It’s time to look at one of the weaker mobile games that I’ve ever played. There are many mobile games out there and I realize that there’s probably a ton of low effort titles. I’ve just been fortunate enough to only play the solid ones so far as I mainly stick to franchise games or ones that I’ve heard good things about. Well, I took the plunge with One Punch Man and I was surprised at how bad it was. A lot of mistakes were made here. It’s one thing to not be very Free to Play friendly as that’s not ideal, but a decision I can accept. Basically eliminating gameplay? I dunno about that one.

The game basically covers the first season of the show. I wouldn’t be surprised if they add in season 2 eventually through updates or something. Each chapter seems to cover an episode. There are 15 chapters so I’m wondering if some filler is thrown in towards the end or maybe there already is some season 2 lurking about. Regardless you won’t be able to enjoy the story much. The best parts of it are probably the stock images taken from the show so it at least feels like you’re living the show’s adventures on your own. The problem here is the gameplay and here’s why.

It’s automatic. Most mobile games give you the ability to let the A.I. control your players as you do something else. That’s not new and it’s a great feature, but it’s usually something you have to turn on and it’s certainly optional. In One Punch, you never actually get to control the characters. They attack automatically and the only form of interaction you get is to choose when they use their final smashes. It’s not exciting at all and I don’t want to be watching the computers playing each other for long periods of time. The battles also feel a lot slower as a result and you can’t help, but feel that you could have done a better job if you were behind the wheel. The computers just can’t keep up.

That’s my main gripe with the game, but I consider it to be a big one since you’re not going to be playing a game with what you’d consider to be a poor gameplay style. There’s also not much reason to unlock the other characters since it’s not as if you’ll get to play them anyway. That does bring me to the next point though which is that the game is going to be an extreme grind fest. In most of these gatcha games you head to the store and summon allies using points and gems that you’ve accumulated. That’s what you would expect to be the case here right? Well, you do get some gems, but you don’t summon characters. You summon parts of a character. Once you’ve collected all of the parts then you’ll actually unlock the characters. The problem is that all of the parts are randomly thrown in the generator as is the norm for these games.

So it’ll be a long time before you actually get the characters unless you’re ready to spend a little green. At least in the other games you could count on the fact that you would get a character each time you summon, not just a part. To this day Dr Mario World did it the best as you get characters each time and whenever you get a duplicate they are turned into a level. When your character is maxed out then he is taken out of the pool and that’s really just the right thing to do. Keeping them in the pool means a waste of time when you draw them.

As a result this whole game feels like a waste of time. I played through the first two episodes but even that was a drag by the end. Of course they throw in a bunch of time waster fights against random grunts to keep you busy until you face off against the boss. It’s not like there is a lot of content so they have to make do with these stall tactics. It’s not a great way to keep players interested in your game though. At least the graphics are decent. Definitely not nearly as good as the average mobile game, but I still wouldn’t say that it looks bad.

One good thing about the game is the soundtrack. The main menu theme is absolutely popping and it’s something you can definitely jazz to. More good tunes like that may not have been able to save the game, but at least it gives you something to come back to. After all it is free so the title has that going for it. Of course, once I delete an app game I’ve never gone back and this one is no exception. There are simply better games to play and so this one doesn’t really have a spot in my future. It had a good run, but it’ll have to finish the sprint on its own.

Overall, Road To Hero is really the definition of a quick cash grab. There’s no part of this game that feels like it had a lot of heart. The developers just saw the brand and used it as a get rich quick scheme. That’s not a good thing and I’d advise staying away from this one. You’ll have a much better time with titles like Dragalia Lost, Dragon Ball Legends, or Fire Emblem. All of those have better gameplay styles and do a much better job of rewarding you for your gameplay. You don’t have to worry about only summoning part of a fighter. That was still the most shocking part of the whole game for me.

Overall 4/10