House of Horrors Review


It’s time to look at a horror film that is very by the books. It follows the pattern of every other movie of this nature and doesn’t try to do anything different. I can applaud that resolve to an extent, but it’s not enough to earn this film a positive score. None of the characters act very realistically and the Creeper won more battles than he should have.

The film begins with a critic walking in and blasting the main character’s art. The critic points out that it is terrible and now he will end the lead’s career. Marcel isn’t happy about that and decides to do something about it. He runs off to go jump in the lake but finds a wanted serial killer named the Creeper. They decide to team up and destroy all of the critics out there along with any civilians who get in the way. The only things that can possibly get in their way…are more critics!

We’ve seen the Creeper type villain many times before. Perhaps at this point in time the villain felt a little more inspired compared to nowadays but I can’t say that he did anything for me to be honest. He is a very slow villain and the only thing going for him is his raw strength. While he may not look like the most pleasant fellow, it’s hard to see people literally being unable to talk or scream in fright when he approaches. That’s definitely one trope that has not been missed in the modern days.

I think one problem with these films is that by the time the heroes make a move pretty much every character is dead aside from the main pair. In particular it was annoying to see the critic who was acting as bait get murdered since the cops were right there at the time and should have been more prepared. Then you have the assistant who was kept waiting by the same cop until it was too late. They may have eventually gotten the Creeper but by then there weren’t too many characters to save.

The main guy is pretty annoying as well. Steven really goes out of his way to act as suspicious as possible. When the critic used himself as bait the lead couldn’t help but break into the guy’s room and assault him. The cops save the guy and then Steven quickly goes into damage control mode but it’s too late. This guy was actually choking the critic so I think it’s safe to say that he is just as unhinged as the villain. Is the film trying to provide some commentary on the state of the artist? It was interesting having the focus be on the main villain and main hero but you can’t have them both act like the villain. Also, as expected the lead doesn’t look very good in the climax as he keeps asking the villain to let him in. Good luck with that……

As for the heroine, she’s definitely very tough and sarcastic which is always a good thing. Joan doesn’t tend to think things through all that well at times though like when she stole the files from the villains desk and then returned them the next day. She figured that he wouldn’t notice them but how could he not? Also putting them right where they had been makes it even more suspicious. Still, mistakes aside at least she had a lot more character than the lead who was literally sitting at home and twiddling his thumbs.

There’s not much to say about the human main villain. Marcel tends to whine a lot which is why the Creeper ends up helping him since this brute just wants to eat his dinner in peace. The artist just complains about everything and is in denial about the fact that his artwork wasn’t actually that good. One critic may have been conspiring against him but even then it wasn’t personal since we learn that he went after all of the artists in the city. I’m assuming that the artist would have known that so it makes his overreaction look even worse.

Overall, The House of Horrors has a very retro feel to it. It has those writing elements that are always present in films of this era in both good and bad ways. The script is quite strong as always but everyone fainting in fear is the weak part of the writing. The pacing isn’t bad but there is nothing remarkable about this film at all. It just goes through the motions without thinking about it. I think if the heroes had been able to step in sooner and save a few more people the whole thing would have worked a lot better. If you want to see an old horror film then go check this one out but I’d highly recommend going with a different option like the Witch’s Ghost instead.

Overall 4/10

The Red Balloon Review


It’s time to look at a fairly short film. This is one of those movies where you have to really enjoy balloons as otherwise you might not get all that invested in the plot. I don’t use the word “plot” loosely either since there isn’t much to find here. It’s a very short film so I wouldn’t even say that it drags on, but the movie forgets to ever get interesting. As such you’re just watching things happen on screen but without any kind of payoff or punchline.

The film starts with a kid walking with a Red Balloon. This balloon is sentient which is handy for the kid since he would have dropped it ages ago otherwise. The Balloon isn’t allowed in the school so the kid goes on ahead and everything goes well for a while. Things deteriorate when a group of kids decide to pop the balloon. The kid doesn’t want this so he runs, but he’s up against an entire school so he may be a little outgunned here. I sympathize with the kid, but with the numbers advantage so clearly against him there just isn’t much that he can do.

The ending is a little emotional as the Balloon gets wrecked by the kids. It’s hard to feel too sympathetic though since the balloon played the match up horribly. He can fly and yet when the kids came he decided to go low. A low sweep is good when the opponent is expecting an aerial attack, but since the balloon has no legs to kick with it’s a pointless maneuver. Of course they ended up popping him. I guess they were trying to say that the balloon wasn’t very smart, but I could have told you that from the start. It’s also sad for the kid since he wasn’t very smart either, but he was pretty young so I guess I’ll cut him some slack. At the end the other balloons come together in one last act of unity and teamwork. It’s an interesting scene I guess as it does show their true colors. They didn’t come to help until after the threat was passed and the balloon was terminated. Some friends they were!

At its core the problem this film faces is that without dialogue and a plot no film can succeed. You can have a good film without dialogue or a solid one without a plot, but you can’t do both at the same time. You need something to keep the audience engaged. Even the main character wasn’t really a character. What could you tell me about him aside from the fact that he’s a kid? The guy has no real personality and just seeing him cross the street and walk around town is hardly entertaining. Kids can’t really hold their own films. This is something that has been true for decades and I don’t expect it will change anytime soon. I already talked about how I didn’t like the balloon so there were no likable characters in this film.

Also, as most of the film is just the bullies chasing the hero, you’re hoping that he will outwit them at some point or do something. At least head for the adults for backup right? Instead he just runs through a lot of empty alleys until he finally lands in a field where no one can come to help. Fortunately the bullies were only interested in the balloon, but it definitely wasn’t an optimal outcome for the kid. Things went better than they could have, but why did the bullies have to get away for free? When you stop to think about it, they ended up winning which sends the wrong message.

Overall, I can’t really see how you would enjoy this film all that much to be honest. Maybe it will generate a level of nostalgia if you used to have a pet balloon or something. I can’t recommend the film even with the length because there just doesn’t seem to be a point to it. If you just want to see the landscapes just head to Central Park or London’s tower. Sitting down to watch someone just walk around doesn’t strike me as something that would be entertaining to do. If we ever get a sequel hopefully this time it gets a bigger budget so we will have something to watch and be entertained by. In the meantime, you should watch a good cartoon like Arthur instead.

Overall 4/10

Moose Hunters Review


It’s time to look at a classic Disney special. Moose Hunters is a team up adventure and those are usually pretty solid but Goofy ends up getting most of the screen time which was definitely not a great move. It ends up being one of the weaker specials I’m afraid but as always Donald is here to try and save it.

The adventure begins with the trio deciding to get some Moose. Goofy and Donald will act as the bait while Mickey loads the shotgun. Unfortunately for the mouse he gets pushed by the big moose on campus and ends up losing his shotgun. At this point it is all over for him. Mickey delays the inevitable by grabbing some grass big that’s basically it for him in the special. His subplot wasn’t bad though.

Goofy and Donald’s plot is the one that drags on. They decide to dress up as a female moose and do their best to distract the other one but since Mickey is out of the picture they are stuck in the role for a considerable amount of time. The same joke just keeps on going and going long after it has ceased to be amusing. While it is a parody of this kind of plot, I also never like the idea of using romance to trick the opponent into lowering his guard. For starters if should never work unless a character is extremely weak willed. It would have been nice if the Moose had just kicked these guys away. It would have sent a good message that he was not to be trifled with.

As always the animation is pretty solid. It’s all very fast paced and uses a lot of movement without getting sloppy. The character designs are on point and you do feel a certain level of tension throughout as you wonder if the heroes have what it takes to win this fight. There isn’t really anything in the way of music here but seeing as how the special is only a few minutes long there wasn’t much time to throw it in.

Overall, Moose Hunting is definitely not going to be remembered in the same way as most of the other shorts. It’s just not nearly as captivating or intense, but I will give it some points for effort. If you just really want to see the old gang in a new adventure then by all means check it out but I would sooner advise just about any of the other specials for a better time. This one’s plot just wasn’t good from the start which hurt it. After all, how can we root for the main characters when they’re hunters? It’s a very morally dubious career choice and one that can be a debate all on its own. Long story short though, I was rooting for the moose here so when the main characters got wrecked I was pretty satisfied. They had to beat a hasty retreat so the right side won.

Overall 4/10

A Matter of Life and Death Review


It’s time to look at a really old British film that hit the big time. You have to keep in mind its origin for the court scenes to make sense at the end since they bring up America quite a bit and you have to remember that the protagonists are not from there. It’s a fun film that may drag a little bit at times, but brings along with it quality writing and suspense. I’m always up for a good court case after all.

The film starts with Peter losing a dog fight against a skilled pilot and crashing to his doom. As he is incredibly high up he takes the time to make one last call to command. There he speaks with a lady named June who tells him to man up and not give in so easily. He rejects her advice and makes a big speech before he crashes. Peter wakes up the next day and realizes that the money he paid for the air cushions was well worth it since he survived. He decides to get together with June, but that’s when the advocates of death arrive. Agent 71 explains that Peter should have died and it was simply an administrative error that caused him to live. Peter sues 71 for negligence and so they decide to take this matter up with the cosmic courts. Can Peter prove that he should be allowed to live for a few more decades or will he be booking a one ticket stop to his doom?

I can’t say that I was a big fan of Peter to be honest. The guy just gave up way too easily and seems to be a glass half empty kind of fellow. He was given days to think about who to represent him in the trial and could choose from literally anyone, but he still can’t decide. He’s rather slow on the uptake and while he was confident at first, by the end he is basically begging for mercy. I don’t know what happened to this guy, but he could have handled this situation a whole lot better.

June is a good heroine even if the romance between her and Peter is incredibly rushed. You never really find it all that believable since they fell for each other before even meeting. That’s a bit of a stretch right? June is willing to make the tough calls in order to help Peter and she also decides not to lie to him at the end so that was good. Frank is the local doctor and he handled the situation pretty well. His sci-fi table that lets him see the whole town was a bit of a stretch and at first I thought he was an inside agent but it shows that he is an unparalleled genius. He did a good job defending Peter in the court.

Naturally I am on Peter’s side in this debate. Even if he only kept his life by accident he now should have the power to live it out. Correcting the mistake by destroying him wouldn’t be the right move. The back and forth was pretty interesting in the court although most of it wasn’t actually about this as it devolved into talking about how America keeps messing with everyone and that nobody likes Britain because they are always attacking people. Seeing them fight with the radio and everything else was definitely pretty fun. The other world does seem rather corrupt though so perhaps in a sequel there would be an uprising if it decided to go in as an action film.

As I mentioned the writing is pretty solid. All of the characters sound reasonable and at least they try to back up their points. For the pacing, I think it may actually be towards the end where it drags on a bit. As I mentioned, they tend to diverge on their talking points in the court and as a result they stay off topic for a long time. It may be because there is only so much you can say about the actual case since it’s a pretty black and white yes or no, but I’m sure there are more nuances that could have been brought up.

Slow burner or not, the plot is definitely pretty unique. It’s definitely a fun Utopia for everyone who died since they basically get to do whatever they want. I have to assume that there aren’t too many things to do during the day though judging by how many people attended the trial. Surely most of these guys wouldn’t actually care about something like that as long as they could play their sports or watch TV right? Maybe I’m underestimating these guys.

Overall, A Matter of Life and Death is a fun movie. The main message we can take from this is that you should not throw in the towel so easily. You always gotta try to make the emergency landing even if the odds don’t look great. Meanwhile, the surgeons looked pretty good at the end and so I don’t mind them believing that they are the reason that Peter is still around. What they did likely aided his chances of victory as well and it would have been ironic if he won the case, but then died if they messed up the surgery. Yeah…that would have been pretty dicey! So, I’d recommend checking this film out if you’re in the mood for a fun court case, just be prepared for it to be a long one with a little less fire than some of the other court cases we are used to.

Overall 7/10

Bubsy The Woolies Strike Back Review


It’s time to greet the return of Bubsy! I admit that I never got to play the original games back in the day but this one looked fun enough. Plus, it was the only game where I could make the most out of my Amazon mobile app. I’m definitely glad that I didn’t get it for full price since it’s only around 1 hour long, probably even less than that. It is a fun game and the sad part is that the gameplay is actually completely on point. What ends up hurting it is really just the length.

The plot starts with Bubsy’s favorite yarn getting kidnapped by some aliens. He decides that it’s up to him to get it back and gives chase. You then fight through 15 levels of platforming and boss fights as you make it to the end and get the yarn back. It’s a pretty low key plot when you think about it. There are only two real cutscenes, an intro and an ending. After that it’s just about making your way through the levels.

Each level is around 2 minutes long. You can glide and double jump which means that you are able to enter Kirby levels of cheese here. You can just glide past everyone and you’re set. You rarely have to ever stop so just go full speed through it all. Bubsy is really overpowered but to make it fair you also die in one hit to anything. The main advice I can give you is simply don’t get hit. Even if you do, there are checkpoints every 5 seconds and you get 10 lives per level. The odds of you actually getting a game over are incredibly slim. So it’s fair to let you know that this game’s difficulty level is at rock bottom. There are no challenges to be had here, it’s just about enjoying the game.

In that sense it’s very much like Snoopy. For the record, this game is better than Snoopy. Both games are at a similar length, but the gameplay is smoother here. The levels are very high so you have a lot of freedom to run and jump. Too much freedom probably but the landscapes do look nice. Jumping on the enemies is always the way to damage them so the game doesn’t make you learn much. If the game was longer this would be an easy 7. With a hype plot/cool characters it would be an easy 8. Alas, smooth gameplay isn’t enough to reach the big leagues, especially when you’re only 1 hour long.

While the gameplay is very fast, the title does force you to slow down quite a lot when the boss fights occur. That’s because the bosses are only vurlnable after they do a combo of attacks and the villains aren’t in any kind of hurry. As a result you just keep dodging and dodging until you can counter. These opponents are easily longer than the level and the 4 bosses that you face are likely longer than the 11 normal platforming levels in the game. Food for thought. The bosses are long, but not difficult though so you’ll mow em down.

Even for 10 bucks this doesn’t feel like it has a lot of value. For replay value you can go back and try to collect all of the gems/beat every level without dying. I’ll give the game credit for not making this mandatory, but I just don’t see myself going back and doing all of that. It just doesn’t seem worth it but it’s nice for people who are huge fans I guess. It’ll make the length at least a little more reasonable.

The graphics are really good though. It looks like a PS4 game. Granted, the game goes for a very simple look intentionally so it’s hard for it not to look great. With few character models to come up with, they can work on making them all sparkle. Unfortunately the soundtrack isn’t quite up to snuff. The tunes are very generic and I heard the complete OST after completing the game. It just won’t do anything for you and will be forgotten almost instantly. It’s a shame but not every game puts a lot of effort into this area.

As for Bubsy himself, he’s a reasonable character I suppose. He definitely does talk a lot throughout each level but since recording time was limited prepare to hear the same phrases over and over again. It can be fun in an ironic way I suppose. There are also references to other series like Mario and Sonic during the levels which is nice to see. At the end Bubsy hints that a sequel could come out someday. I’d probably get it, but like this one I’d wait til I could get it for a good price. Especially if it’s this short.

Overall, Bubsy is technically a pretty fun game. If you just want a fun experience and don’t care about the length then go for it. However, I can’t really recommend it all that much because of how short it is. You’d be better off getting one of the Mario games instead as those are fun and long. It’ll be interesting to see how this one compares to Yooka Laylee since that’s another modern revisit to the old era. This one seems like it would win in gameplay but if that one wins in everything else then either way Bubsy is doomed. If only Bubsy had invested more time into coming up with cutscenes to pad the length.

Overall 6/10

Sonic Mania Plus Review


It’s time to look at a Sonic game that is generally known as one of the best of all time! I remember hearing all the reports of how good it was, but I was too busy experiencing the amazing Sonic Forces story that I couldn’t buy it. Well, the game is finally out physically on console so now this was the time to snag it. It is definitely a lot of fun. While I think Sonic Advance 2 is still the best of the 2D games, I would definitely say that this is the best of the home console 2D titles. The original classics just can’t top this one.

The basic plot is that Eggman is back and he plans on using the Gems to destroy the world. This also leads the gang into an alternate world where a bunch of robots are up to no good as well. Sonic decides to foil their plans and he enlists the help of Tails and Knuckles as his drivers from time to time in order to do this. The villains may have a bunch of tricks up their sleeves, but that won’t deter our hero! There aren’t really any big cutscenes so for the most part the game just shows you this visually through the levels and quick little moments after each zone. You can grasp what the plot is pretty easily.

There are 13 zones which each have 2 levels. The average level takes about 4-6 minutes so each zone is close to 10 minutes. Make sure that you travel through each level carefully because if you lose all of your lives in act 2 you will have to start from scratch at the beginning of the zone again. It’s not something that will likely happen all too often, but it can be brutal in the later levels where each zone takes a while to complete. Dying near the end will result in a lot of lost gameplay. Aside from the main Mania mode there is also an Encore Mode which is effectively the same thing, but now you get to use Mighty or Ray. Whoever you don’t choose at the beginning will get abducted.

The graphics are definitely on point with the modern retro designs looking pretty crisp. The levels are very easy to see and so you always know where you are going. I also enjoyed the soundtrack quite a lot as we got many really solid themes. The final levels had the best soundtracks out of them all as they were quite epic. At 3 and a half hours the story is also at a reasonable length considering the price. It’s almost as long as Sonic Forces so if you bought both games as intended then you have more of a normal sized game length.

As for the gameplay, it’s fairly good. In general I’ve never been a huge fan of 2D Sonic gameplay though. As I’ve mentioned in the past, it’s actually some of the weakest in the genre mainly because in Sonic games like this you never really get to use his speed. In fact you are actively penalized for it. That’s why Sonic has always worked best in 3D. Just try going full speed in Sonic Mania, all that will do is cost you a bunch of lives and all your coins. You’re encouraged to make your way through the levels at a reasonable pace as you look before you leap. Ironically as a result you typically have a faster pace of gameplay in Mario and Kirby than Sonic. I think adding more checkpoints and allowing you to restart from the second act after getting a game over would have definitely helped to make your loss not feel so bad each time.

The gameplay is definitely more streamlined than the retro part of Sonic Forces though. In that game you never wanted to jump because the physics were just off. In this game that is never an issue. At most it can just take a while to build traction so when you get hit sometimes you aren’t able to chase your coin down. That was probably an intentional choice to prevent it from being too easy. It did make the bosses more challenging even if the game had to resort to cheesy mechanics. I died against a boss in the glitchiest way possible in one level as I beat him, but because I was on the right side of the screen it counted as a loss. There’s also one part where you have to move across various elevators and it would always stop you just long enough to get squashed. As long as the character model was even close to the part being squished together you were finished.

As far as replay value goes the obvious option is grabbing all of the Chaos Emeralds. You find them through giant coins in the levels and then you have to catch the robot holding the Emerald. I managed to snatch 2 of them. The levels aren’t easy and there’s no quick way to get to them aside from replaying the whole level again so that will add a lot of time. You can also try beating the game with all 5 of the characters if you want. There are also the various PS4 trophies to be snagged. All in all, there’s a lot of content here.

Overall, Sonic Mania is definitely fun. Fans of the 2D Sonic genre are sure to enjoy it and it’s definitely a big homage to the classic games. I’d probably say that it’s the best classic Sonic game. (Not counting spinoffs like Sonic Fighters) It was definitely nice to see some of the classic characters like Metal Sonic get their moments to shine. The cameos for Fang and Bark through the illusions were also pretty solid. I’m definitely ready for the next big plot based Sonic game to come up soon but in the meanwhile it’ll be good to have the retro Sonic games continue as well. Hopefully the next one adds a bit more of a plot though and the perfect way to kick things off would be to have Fang return in person. As a bounty hunter there are a lot of ways that they can set him up as the antagonist.

Overall 7/10

Stranger on the Third Floor Review


It’s time to look at a really old noir film. This one deals with the court system which is always fun and the heroes have to wonder if the Jury is really paying attention. After being on the jury I can say that this film was actually super realistic both in how the jury absolutely doesn’t care in with the judge who has already made up his mind. The film is a pretty solid thriller throughout and while a certain character can be rather annoying, it’s a fun package overall.

The movie starts off with Mike finally getting his big break. He noticed someone talking tough about murdering another guy and shortly afterwards we find out that the person was stabbed. The suspect is taken into court and thanks to Mike’s testimony he is taken to prison to await the chair. Mike’s friend Jane isn’t thrilled about all of this and decides to guilt trip Mike. She basically says that he should have just pretended not to notice and then the guy would have been caught. She believes that he is innocent and this gives Mike nightmares. A similar situation occurs in his house and now the cops think he is the murderer of a different case. How will he get out of this one?

In case you didn’t guess, the character I didn’t like here was definitely Jane. I definitely don’t think she was in the right with guilt tripping Mike so much. Once he was on the stand he was obligated to tell the truth after all. If her issue was that he let the cops know in the first place she should have specified that a little more. Even so that would be morally dubious as well.Maybe it was the fact that Mike seemed to take a little joy in all of this for his promotion. Either way she just didn’t handle the situation well and then showing up in court only to make a scene and run off didn’t help either. She shouldn’t have gone if she was going to be that excitable. She just didn’t really contribute much until the very end. At that point her plan also could have sued some serious work as she needed to call the cops right away or force herself into the house. Walking around with a murderer just usually isn’t going to end well. She also looked bad in the dream, but I guess I won’t count that since it wasn’t technically her.

Mike is a reasonable main character even if he tends to overthink things quite a bit by the end. Especially after the whole gloves thing he probably shouldn’t have just grabbed the door so casually. Beginning to pack was also sketchy since he knows that it didn’t really help the other guy’s case all that much. Phoning it in to the cops was definitely the right move at least even if it came close to backfiring. Mike just didn’t really think these things through. He was a fun character for the first half, but he just wasn’t very smart and got maybe too distracted by romance as well. Then we see his flashbacks where he constantly flies off the handle and is tempted to murder someone multiple times so I think the guy was just unhinged. It would explain his dream sequence as well.

The dream was quite good though. Also, while I wasn’t a big fan of the main duo, this was still a very solid film. The writing is on point and the court scenes are fun. It’s a quality thriller that builds up the tension and doesn’t go for any crazy shock value. That’s the kind of film that you want in your corner. The pacing is on point and even though it seems to be made on a fairly small budget you never feel confined to any one backdrop. The core characters have enough personality to keep you entertained.

I was getting mixed signals from Jane the whole time though. The scene inside Mike’s apartment was just odd as she kept moving away from Mike and denying him the whole time. She would do that, but didn’t actually leave and came across as half flirting. I thought the film was going to have her admit that she didn’t actually like him, but the movie never goes there. It just feels like a random plot point.

This film made sure to make the neighbor rather unlikable, but he wasn’t too terrible I’d say. The guy was rather annoying, but not completely unreasonable in some areas. If the rule really is not to have any guests over then he’s not technically wrong. The type writer part is tricky but it did seem rather loud so maybe Mike could have done something to be quieter. I don’t think he was ever intended to be a sympathetic character though.

The dream sequence is rather long, but certainly well done. It’s a nice look at what could have happened and the whole situation almost came to pass. I have no doubt that Jane would take the stand against Mike and the Jury probably wouldn’t believe his story. Especially since Mike was intent on mentioning his dreams and pre-cog abilities. Since he is a reporter you’d think that Mike would realize how crazy that all sounded. Again, he wasn’t the sharpest tool in the shed.

As for the actual villain in this film, I can’t say that he was very smart. He was constantly tempting fate by staying near the scene of the crime. It’s hard to even say what his goal was here. I assume he is murdering people to get some money and he doesn’t want to go back to prison, but once he has the money what is he doing with it? You’d think that he would have skipped town or something. He also doesn’t even have a home despite robbing 2 people successfully. I think this guy wasn’t very good at budgeting.

Overall, The Stranger on the Third Floor was pretty interesting. The title is almost a little odd though as the stranger doesn’t show up for a very long time in the film and technically doesn’t even appear all that much. I guess it will help you stay alert for when he pops up though. If you haven’t seen a quality Noir film yet then this is the way to go. It’s basically the complete package so you can’t go wrong here.

Overall 7/10

Sakura Samurai: Art of the Sword Review


It’s time to look at another one of the MyNintendoReward games that I got recently. With this, the only one that I haven’t completed yet is the Legend of Zelda one which admittedly could be a while. It’s been a fun ride and these small games have been a nice break from the big ones. To say that this game is short would be an understatement, but since it was only 2-3 dollars that really isn’t bad. Naturally it isn’t quite as spectacular as Freedom Planet, but it’s a very unique game with a gimmick that works quite well.

The plot is fairly basic as the princess is kidnapped by some villains. The poor Kappa is the only one who remembers her getting kidnapped, but he isn’t a fighter so he waits until someone can back him up. Hundreds of years pass and no one is worthy, but finally a samurai shows up. The Kappa gives him petal powers which allow him to slice and dice the zombies. Finally, a hero has emerged. Still, will this kid really be able to stand up to the evil armies that are before him?

The gameplay is a reaction game which is the first of its kind that I’ve played. I don’t even know of any others. Basically you are in a 3D environment surrounded by enemies in each level. You have to wait for them to attack you and then you either dodge to the left/right or backwards. After you dodge you rush in and land a counter blow. If you time the dodge right you will get to strike back twice. However, if you attempt a second strike but didn’t dodge quickly enough then your sword will take damage instead. Mess up too many times and your sword will quickly become worthless. Sharpening the sword is pricey so if you aren’t sure about going for the 2nd strike just be satisfied with 1. The more you fight the enemies the more you will master the timing.

You can also buy kunai which you can use to preemptively attack with or a frog that distracts the enemy while you strike. The best items in the game are the rice balls and revive though since they can help back you up against the stronger enemies. There is also a gold cloth that works the same way as in Saint Seiya and it will give you absolute protection against any attack. It won’t last forever though so use it wisely. Each level typically consists of around 5 enemies, but the boss level on each land is comprised of 6-8 rooms with the same amount of enemies so bring a lot of health items for those.

The final boss is definitely very tough and the game jumps a few levels there. The game is never easy but that’s likely the only part where you will have serious trouble. I had to do some minor grinding to quickly stock up on enough gold to buy the maximum amount of every item. Even then I just barely won. If this doesn’t work out for you, try to complete a bunch of the side missions in town to increase the amount of health items that you can hold. This game is pretty fair in how it rewards repetition so as long as you keep playing you will definitely be able to vanquish the boss sooner or later.

The graphics aren’t the best, but they’re not bad. I just don’t care much for the main character’s design as it has the crushed nose look which hasn’t aged well. The villains look reasonable even if none of them are all that memorable. I do like the petal effects whenever you hit an opponent. I can’t really recall the soundtrack all that well either so you’re mainly in this for the gameplay. Of course, at the end of the day that’s the reason you’re playing any game right? The gameplay holds up quite well and makes the 3 hours fly by. I ended up playing the whole game in one sitting except for the final boss where I had to put the game down for a bit.

There isn’t much in the way of replay value though. You can beat the challenges as I mentioned, but that’s about it and it won’t take you very long at all. You also unlock some survival modes in the main menu which can be handy. They’re pretty simple tasks like beat 30-100 enemies and shouldn’t be too much of a challenge for you. Maybe the 100 one depending on how strong they allow your sword to be. Pro tip, upgrade your sword as soon as possible whenever you get the chance. It makes slicing through the armies a whole lot quicker and in general it is just more convenient. It’s a permanent upgrade so it’s better than buying something that will just go away. Don’t be afraid to lose either, whenever you fail the Kappa appears to help you earn some gold.

Make sure to go into town and save from time to time as well. I couldn’t figure out how to save the first time around so I made it to the castle and then ended up losing my progress. It won’t delete your data unless you attempt to go to the main menu, but that’s still not something you want to risk. Going into town is always handy in general as well. If you land a good combo without getting hit you can sell the combo to the local shop for some money as well. It’s a good way of rewarding your dodging skills.

Overall, Sakura Samurai was a pretty fun game. It’s definitely short, but at a rate of an hour per dollar that’s not bad at all. I’d recommend checking it out even if just to test your reflexes. Are they as sharp as you think they are? If so then this game will be a breeze, but if not then you could be in for some trouble. Now it’s going to be time to finally check out the critically acclaimed Sonic Mania. I’m ready for those fast paced levels!

Overall 7/10

Pop Team Epic Review


It’s time to look at another one of the worst anime out there. This one definitely holds its own against titles like FLCL. I’ve never been a big fan of anthologies and I’m even less of a fan of this kind of art style. Mix the two together and you’ve got yourself a show that was doomed right from the start. There just isn’t anything really good about this show so what ends up happening is that you just wait for it to end. Each episode is only around 10 minutes before it repeats so it isn’t even all that long but it feels long.

There’s no plot so we don’t have to worry about that I guess. There are two characters here Pipimi and Popuko. They just like walking around and doing crazy things. Most of the shorts don’t have anything to do with the others. Since there is no continuity to keep or logic to follow the series can get as absolutely crazy as it wants. There’s just no end to it. In particular there are 3 kinds of shorts that pop up frequently.

First is Bob’s Epic Team. The whole point of these specials is that each of the characters look incredibly deformed and they go around doing more crazy stuff. The voices are annoying and much like the rest of the show it just isn’t funny. It usually gets 2 segments in each episode so brace yourself for those. The second kind of short is Pop Team Cooking. In these the characters usually start to cook or just talk until the segment ends. Nothing ever really happens but at least I can say that the title is kind of catchy.

Then we also have the french segments which are great if you like recycled animation and nothing ever happening. These definitely don’t help the show’s case either. Then we’ve got the random segments that have nothing to do with anything as well. Those are about as bad as you may expect. The only ones that are even kind of good are the long ones at the beginning of every episode. Each episode gets 1 long segment and this allows the segment to get an actual plot. We had an action one, a Detective Conan one, a supernatural murder one, etc. At least these plots were trying to be okay. Of course the show can’t help but go off the deep end here as well as one segment decides to have a romance plot within the family which gets to be about as bad as you would expect. Hey, at least nobody can ever accuse the show of being classy right?

Surprisingly the show doesn’t have a lot of fanservice since I wouldn’t have been surprised from this kind of title. With the animation being this bad though I guess it didn’t want to even try. The soundtrack is basically nonexistent, but I suppose the opening isn’t bad. The images are pretty boring but the tune can be catchy. This kind of show just doesn’t have much in the way of music during the episodes. I already talked about how terrible the animation is so we don’t have to go over that. It’s just painfully bad.

I did like the episode previews at the end because they hint at what kind of show this could have been. The hypothetical story in those bits already look a whole lot more interesting than this one. It seems like a real show with actual animation. You just can’t go wrong there am I right? The show looks rather generic intentionally of course, but I would still take it over this one in a heart beat.

The only 2 real characters here are Popuko and Pipimi but of course their personalities do tend to change based on the short. No matter how the show up the two characters are always pretty annoying though. I definitely wouldn’t consider myself a fan of them. Without a good cast or a reasonable plot a show is never going to go anywhere and that’s exactly what happened to this title.

At the end of the day Pop Team Epic is a comedy show. It tries for very outlandish and abstract humor which doesn’t land. Since that is the whole point of the show it was rather doomed right from the start. It’s very focus just wasn’t good enough to keep your attention and there just isn’t anything for it to fall back on from that point. I almost feel bad for the show, but it really has no one to blame but itself. From the very first episode you could tell that it was not going to be good. Making half of the show recycled animation is also incredibly lazy. I can’t imagine how this ever got to be on TV with such lazy production values behind it. In the end you could say that it just didn’t deserve to succeed.

Overall, This is a short review, but Pop Team Epic is basically only 6 episodes so it’s a rather short show. There is no cast or plot either so there just isn’t much to talk about. It’s essentially a long joke that keeps losing its focus and forgetting the punch lines. I’m sure it had a lot of plans initially but in the end the show just couldn’t bring them to fruition. All it did for me was reaffirm the fact that anthology series don’t have a whole lot of potential. Especially when the shorts are only around 2 minutes or less on average. There is really nothing you can do in such a short amount of time. If this sounds interesting to you then by all means check it out. Still, I can’t say that I’m hyped for the next season. Hopefully it is able to do something because the references aren’t enough to help this show overcome its terrible sense of humor and nonexistent plot. Maybe we could just get a full reboot with a different group of staff behind it. Surely an overhaul would ensure that the season is better…right?

Overall 1/10

Paper Mario Color Splash Review


It’s time to look at a big Mario game from back in the day. This was the finale for the Paper Mario franchise and Nintendo wanted to end it with a bang. Crossovers and the like would still happen but we weren’t going to get another Paper Mario game for a long time. Supposedly the ending was so sad that you would be crying in the end. Well, I knew that this wouldn’t be the case, but I was hopeful that this meant we would be getting a super crazy awesome story. Unfortunately that was not the case and the game started off better than it ended.

The story begins with Mario and Peach deciding to take a vacation since their last outing in Mario Sunshine did not go so well. Unfortunately Bowser shows up and kidnaps Peach. He also steals all of the paint from the world. Mario meets up with a Paint Can named Huey who explains that the only way to bring the color back into the world is to grab the 6 legendary Paint Stars. Once they do that they can worry about saving Peach. Mario isn’t thrilled about putting off his quest to save Peach, but he quickly gets on board just in time!

As you can see this game probably has the weakest plot among the Paper Mario games. The 3DS game gives it some competition but considering that this game basically ripped the plot from it, I’ll have to give the original the edge. The thing is, Paper Mario’s usually been solid because it could have ambitious plots and threw in things that you would never see in the main series. It’s just a shame that this has been taken away from it and now it’s just like the main games, but with the gameplay not being as good.

Yes, this game decided to follow Sticker Star’s example. The only difference is that instead of using stickers you have stamps in this game. For all intents and purposes they are quite similar but the main difference is that obtaining the stamps is a lot easier here which is good. We even have the “Things” back from the 3DS game which are large objects that you use to interact with the levels. You better grab them all since the game forces you to put them to use right away.

What wrecks the boss fights in this game is that they each have a moment where it is impossible to hurt them. The only way to clear each boss fight is to have a very specific thing in your hand to overcome the villain. If you don’t have it then you are doomed to lose and the game will never tell you that you need it until you are near the end of the fight. That can be a little annoying since by then you’ve already spent quite a lot of time on it. The levels suffer from this as well since the same thing happens a lot. You spend a great deal of time in the game just travelling back and forth among the old levels when you just want to proceed. Some also force you to redo obstacles whenever you go back which throws you into a bunch of extra fights.

The core gameplay isn’t bad, it’s just that these puzzle aspects really hold it back. Running around the levels is fun enough as it’s just like a traditional 3D Mario game. The turn based combat also works as well as ever. The paint is what’s unnecessary along with the stamps. I just want to be able to fight like the good ole days of the Thousand Year Door. There are too many limitations in the newer Paper Mario game and the puzzles punish you for moving too quickly and not finding every possible Thing in each level.

Now, what I will give the game a lot of praise for is its stellar soundtrack. This is easily the best soundtrack I’ve heard in a Mario game and it can hold its own against any title. The boss themes are a lot of fun and so are the various remixes like the one Bowser gets as well as a certain Kaiju one. The music is always very fast paced and works well for what is happening on screen. It’s just very lively and is really what you want to see in such a game. The graphics are also fairly good. They’re not great since the game is made to look like paper so everything is slightly worse than it could be, but it’s intentional. The character models as well as the stages are still quite clear.

Huey is the game’s original character, but he’s definitely no good. He’s essentially given the personality of a very little kid and is Nintendo’s way of trying to play to the audience. He always exaggerates every emotion and seems to be feeling what you are supposed to feel during the game. When something bad happens he gets super upset or he’ll start crying when it’s something sad. He’s just unrealistically emotional and is just annoying the whole time. He can’t even be straight with everyone at the end of the game. Huey is super dramatic and not in a good way.

How about that super sad ending Nintendo talked about? I wouldn’t say that it was very sad at all. Again, it’s ripped off from the 3DS game, but not even handled as well. Sticker Star’s ending was more emotional but also a lot better and still kept in the sad element while not being overly tragic. This one was just less emotional and also came across as rather forced. It also makes Peach look pretty bad because she doesn’t care at all and Mario’s the only one who shows any emotion the whole time. The ending should have just been the gang inviting Bowser over for tea and biscuits.

At least the dialogue can still be pretty fun like in the other Paper Mario titles. There are a lot of parodies or homages to old Mario titles throughout. The characters all have more personality than normal and the writing can be clever. As I mentioned some of the writing is just a little too obvious with Huey but everyone else seems pretty reasonable in comparison.

After completing the game there is still a bunch of stuff to do. There is one more star you can obtain and there are also the 8 Roshambo temples. Since those temples are purely luck by the end you’ll need a lot of tries to complete them. You can also build up your paint meter in the meantime as well. Actually, I guess the replay value isn’t amazing when you think about it, but it’s a start and since the main story is so long you don’t need much of a post game.

Overall, Paper Mario is really just held back by its gimmick. If you take away the Things and the paint then this would be a very solid title. As it stands, those aspects make it very hard to enjoy the game. Every time you have to go back to an old level to find something it completely destroys any momentum you may have had. The game is over 20 hours long which is usually great, but instead the game seriously starts to drag on in the second half. You’re just ready for the gang to claim the win already. I’d recommend checking out the Thousand Year Door before this one. That game will be more fulfilling in the end.

Overall 5/10