Journey Review


Sony put this game up for free recently which was pretty cool. I’m not sure if the deal is still going, but if it is you should definitely take the plunge and check it out. This game is more of an interactive movie than what you would typically expect in the format which is part of why I never bought it before. Also, it’s relatively short as you can complete it in around an hour. That being said, you can’t go wrong when it’s free right? It’s a charming enough game that is fun to play through once. I also think if they do a sequel and add in some combat gameplay this could end up being a pretty awesome title. Not saying they should do this…but they definitely should!

The plot is a bit ambiguous of course, but the goal is to get to the peak of a mountain. For some reason the lead just needs to get there. You can run and jump for most of the game and later on you can even fly as long as you have some energy left in the meter. You refill it by running into other players or coming across some pixie dust. I recommend flying whenever possible. From there it’s just a matter of running to the goal and some platforming. Admittedly it can be easy to get lost here. If not for some other players running around the game may have taken me a bit longer. In the end I followed their lead and it worked out.

While there is no big story here there are a few cutscenes that show up once in a while. A pretty fun one involves a monster that pops out at you. The environment in this world is pretty interesting and since the game doesn’t give you a story you are free to make your own. I assume that this takes place in an apocalyptic future where humanity has been wiped out by these monsters and are now struggling for survival. The few remaining ones have gained psychic powers and wear the cloak to survive in these hot climates. It makes enough sense for me to get behind that at any rate.

The graphics are pretty solid. They may not be high end PS4 level but they look nice. I think the game probably would have been able to shine a little more in this area if the levels had involved cities and forests or something like that. When you’re in an empty desert there is only so much that you can show after all. The monster designs are good though. As for the soundtrack, it’s made to be more background noise/generic tunes so you won’t really remember it much by the end. It works well enough as you go through the game.

The main drawback to the title is how short it is. The gameplay may not be too stimulating but it is fundamentally sound. If you put a good story behind it then it would work out really well. Even without a story the game could still have been interesting with more levels. Granted, this could be a mixed bag because if there is no story then the game would run the risk of being repetitive. Still, only being 1 hour in this day and age without a whole lot of replay value is pretty rough. At most you can go back and try to get the Platinum Trophy I suppose. It’s a nice enough title where I would still call it a good game but one that just won’t keep your attention for very long.

Overall, Journey does make you feel like you’re on a bit of an adventure but only to that one restaurant that isn’t too close to you. It only takes you around an hour to achieve your goal so you get the feeling that the lead wasn’t all that far away from it after all. There’s a lot of potential behind making the Journey a franchise or even a feature film about it starring The Rock and some of his sidekicks as they try to get to the mountain. You can easily construct a plot around this goal if you put your mind to it. While I wouldn’t pay for this game, you definitely shouldn’t miss out while it’s free.

Overall 6/10

Pokemon Mystery Dungeon Explorers of Darkness Review


It’s time to take a look at the next installment in the Mystery Dungeon series. I haven’t played one of these in a long while, but the first game was a lot of fun. Also, I own the next two games in the series so now I can start a bit of a marathon. In general the Pokemon spinoffs have all been pretty great. Just look at Pokken and Pokemon Ranger which have been a blast. Well, Mystery Dungeon can definitely hold its own with those big shots as well. This one ups the stakes and brings a pretty cool plot. It’s definitely a great game.

The title starts off with the main character losing his memory and being transformed into a Pokemon. Fortunately Pikachu stops by the Beach and decides to be Terry’s (the main character) friend. Pikachu wants to join the Guild which is where all of the various Dungeon teams go to team up and help out the world. Pikachu isn’t very brave though so Terry decides to help him achieve these dreams. Together the two of them solve many odd jobs and fit in pretty well. Things get serious though when a mysterious Pokemon begins stealing Time Wheels from around the world. If this continues to go on then the whole world will end up being frozen as time will be stopped. Can the heroes stop such a powerful villain?

I always like time travel. It may have a tendency to introduce plot holes into a series or not be utilized well in others, but it offers up so many different possibilities that I feel like you have to at least give it a whirl. This game handles it quite well. We get a few plot twists in the story as well. It’s fair to say that you’ll probably see a lot of them coming, but it doesn’t weaken the impact of these plots. The main campaign’s around 13 hours long so you’re given a lot of time to be introduced to the characters and get attached to them. There’s also a bit of a post game here to look at as well.

Now lets look at the gameplay here. It’s an overhead turn based combat system where you control the actual Pokemon. There can be up to 4 of you in a party although you only control the main character. The others are around to help out on the side. Be warned though that if Pikachu loses in combat then that will apply to you as well. There are certain ways you can at least control what your allies will do via tactics and turning off moves though. For example Pikachu learns an attack called Discharge later on which is incredibly powerful so after that I would turn off the other moves. That effectively forces him to use it until he runs out of PP. The move has 8 PP so you’ll need to switch it out again pretty quick.

The bosses could be pretty tricky here at times. If you don’t take them out fast or just some kind of technique to lower their stats you could really be in trouble here. Then there are the random monster houses that pop up which are probably even tougher than most of the bosses. If you run into one then it’s probably game over. Each dungeon ranges from 8-20 floors. So wherever you last passed a checkpoint is where you would be warped to. You also lose your money and a bunch of items so you are encouraged not to lose too often.

The dungeon system is pretty interesting because you’ve always got a pretty good sense of where you are in the game. They’re also just fun to explore in. The only mechanic I didn’t like here is when sand would randomly show up. It buffets your team members every few steps and if you have a full team of 4 that’s a lot of messages to keep clicking out of. It also seems to effect all dungeons until the effect randomly goes away. I understand that this is probably to add more drama to the dungeon since you’re constantly taking damage but since you heal more health than it can take away while walking it still feels pretty pointless in the end.

One other angle that’s not too interesting is how there are a few recycled animations every time you go to sleep and wake up again. You have to watch the heroes eat dinner every time and sometimes you are randomly chosen to watch out for foot prints which triggers a minigame and ends the whole day. I’d definitely be game with that being removed from the sequels. It’s just not needed and if anything it just wastes time. The post game hints that you won’t have to worry about these things anymore once you beat the hidden boss which hints that the game knew this would be a bit of a hassle as well.

In terms of characters, Terry’s pretty great as always. He’s very heroic and is always ready to make the hero call when necessary. He’s someone you can count on. His partner Pikachu isn’t quite as interesting. He’s a little too quick to believe whatever the villains say and has a hard time keeping up with the plot even when it’s not all that difficult. When someone tries to murder you, you should probably connect the dots that this character must be evil. The Guild is fun enough. Their leader Wigglytuff is a bit annoying at first but since he can actually fight I did gain some respect for him. At least that means he can be powerful when the need arises.

Grovile and Dusknoir are both pretty interesting characters. It makes for an interesting dynamic in the game and is also a pretty serious plot that works out well. Finally, we’ve got Dialga who is excellent in this game. We even get a cool time travel scene where Dialga and Celebi square off. Both of them are known for their mastery over time of course although I suspect everyone already knows that Dialga would have the edge in such a confrontation. You just can’t hope to beat one of those guys.

The graphics are pretty solid. There are quite a lot of Pokemon here which are nice to see and occasionally you’ll get a cutscene that is almost animated as the pictures light up and have some special effects. That always helps to add some weight to the moment. Then you’ve got the soundtrack which has some really nice themes in it. In particular one great theme is when Dusknoir grabs the heroes. That theme is always really epic and one of the best that I’ve heard in a spinoff lately. I still can’t go as far as to say that it beats the themes in the main games though because those are pretty phenomenal.

Overall, Explorers of Darkness is a great game. The RPG story can really hold its own and the ending is pretty emotional. Make sure you stick around after the credits because there is an extra scene. This is definitely one of the best stories I’ve seen in a Pokemon title. It’s going to be very difficult for the next Dungeon game to pass this one but it’s always possible since the game is on an upwards trend. The next one also makes the jump to the 3DS system so that should be pretty interesting. If you haven’t checked this game out yet then you should. It really shows you just what the Pokemon series is capable of.

Overall 8/10

Ice Climbers Review


It’s time for the next NES installment. This one’s actually a pretty big one and I’m sure that thanks to Super Smash Bros everyone knows about the Ice Climbers. Unfortunately I wouldn’t say that this game has aged nearly as well as some of the others. The gameplay isn’t very smooth. Effectively this is like a platformer where the obstacles prevent you from doing any kind of platforming. As a result the game ends up fighting itself most of the time and isn’t nearly as engaging as it could have been. It’s more difficult to play the levels than fun to experience them.

The game seems to go on forever although the last unique level is 32. After that it loops back to the first one so you can effectively say that you made it to the end at that point. Fortunately in this version you can actually select any mountain you want. I beat the first 14 and then skipped over to 32 and conquered that one. You do get a certain sense of pride and accomplishment when beating these levels but adding some kind of reward of cutscene would have made all the difference here. Then you would really feel like you were moving up. Instead when beating the levels you’re just going through the motions.

The gameplay is like a normal platformer instead you’re heading up instead of to the fight. The goal is to jump up to the top of each floor. Each floor has 8 layers to it and every time you jump you will hit the next layer. The main obstacles are moving clouds and little bears that keep patching the holes in the ceiling that you make. By jumping you can break part of the roof and that’s how you get up so you need to go fast or the bear will plug up every hole around. If he does that then you’ve just gotta keep on making more holes. You can also whack the bear with a hammer to beat him if you’re on the same level. One thing that’s easy to forget is you don’t die by running off the screen to the right or left so you should do that if you think the other side of the stage will be easier to manage. You can’t jump very far so running off stage is often the best way to travel.

The graphics are pretty solid and definitely hold up better than lot of the NES counterparts. The character sprites and backgrounds are particularly solid here. There’s only one real theme that I can recall but it’s pretty catchy. It’s not exactly Mario or Metroid but it’ll certainly due. At least it adds a little more depth to climbing up the mountain floors over and over again. The actual gameplay isn’t bad, but it would have been a lot more fun if it was more traditional running to the right. Going up just didn’t work for me after a while and in the final levels you can barely move without falling the wrong way. You gotta go about everything super carefully.

Overall, The Ice Climbers is a reasonable game, but one where the obstacles are just too numerous and intrusive. No matter what you do there is always another cloud or enemy around the corner. What this means is that you just can’t focus on running for very long. You’ve got to stop in your tracks more often than not and that’s what really held the game back in the end. I think this game should get a modern sequel/remake as there are a lot of ways you could make this work with today’s graphics and gameplay mechanics. No reason the Climbers should have to end the franchise with just 1 game in the works. In the meanwhile I’d recommend starting your NES Online game selection with a different title. This isn’t exactly the top one in the market.

Overall 5/10

Eliminator Boat Duel Review


It’s time to look at another classic NES game. This is another title that I was not familiar with before. I’ve never heard of any game quite like Boat Duel but the premise looked interesting. I am planning to try all of the NES games after all so it was only a matter of time before I got to this one. It’s definitely pretty reasonable although some parts of the game have aged better than others. I’ll give it props for the mini cutscenes and trash talking during the game though.

The basic plot of the game seems to be that you are an up and coming boat driver and so now you’ve decided to take down all of the previous bosses. This will be tricky since none of these guys plan to go down without a fight. That’s fine by you though. So you go through the levels and keep on beating various opponents. At least to the point I had gone up to they didn’t reuse any character models so that was pretty good. There was a reasonable amount of effort put into the game and I always applaud effort like that. The gameplay switches between 2D and 3D. I personally enjoyed the opening phase of the 3D levels more than the second.

How it works is you quickly accelerate when the judge gets you the signal. The trick is to actually start right before she tells you too, but the timing for this is very precise since if you go too soon then you’ll end up incurring a yellow flag which will cost you 1000 bucks. Once you get this head start you go to phase 1 of the gameplay. Essentially what happens here is that you have to outdrive the other boat to the goal so try not to bump into things. Then you head into phase 2 which is more of an overhead view than 3D and the same rules apply. You can boost to gain a little speed and even jump. Then there’s also the interesting mechanic where bumping into bombs and other obstacles is actually good as it speeds you up. It’ll cost a bit of damage but you can repair it later. You get to face the next opponent after you beat the current one 2-3 times.

After each race you are taken to an upgrade screen where depending on how much money you have you can upgrade various things. I recommend maxing out the damage each race since it’s super cheap to do this and then you can allow yourself to bump into everything. By the point I stopped I had nearly every upgrade maxed out so I feel like I was pretty close to winning it all. The opponent racers are incredibly fast so if you make one mistake then it could be game over. My main advice here is to use the rewind feature but otherwise I’d say just try and memorize the stage layouts. The stages actually are re-used quite early on so after a while you’ll probably start to remember where the next turns are and such.

The gameplay is pretty interesting but not quite as exciting as your average racing game. There’s just only so much you can do while you’re on a boat so it’s not quite as thrilling. as being in a car. The opponent car also feels a little too powerful at times even when you can see that they haven’t put any real upgrades into the speed while yours is maxed out. I suppose it’s to be expected to an extent but you’ll probably shake your head a bit at that. It just feels like you should be steam rolling the guy. As mentioned though, the trash talking between levels is pretty fun. The graphics are also pretty sound. The sprites have aged pretty well so you always know what is going on. The levels may be a bit repetitive but they are well designed.

Overall, Boat Dueling seems like it has a lot of potential. I’m sure you could make a pretty interesting remake of this at some point. While it’s a cool concept I guess the reason most probably wouldn’t make a game like this is because for that you could just make one about cars and it would probably do a lot better. You just can’t top cars after all. Still, I think you’ll have a reasonable time here and it’s worth a quick check. What’ve you got to lose other than time right?

Overall 5/10

Baseball Review


It’s time for another classic NES game. This time we’re looking into the wide world of Baseball. It’s not a sport that I’m a huge fan of both in watching the real thing or playing the video game versions. For the game adaptions, it’s because a lot of the game seems to be RNG to an extent. When you hit the ball you just never know where it’ll go as opposed to something like Football where you deliver the ball where it needs to be. To that extent, I was pretty impressed as I would say this Baseball game beats a lot of the newer ones. The simplistic controls and style actually worked out really well and made the game more enjoyable. I was getting blown out initially but by the end of the game I started getting pretty close. I narrowly lost 15-13 and one more Homer could have done the trick. I probably should have tried for it, but I don’t tend to use the rewind feature in sport titles so I just ate my loss.

The goal of the game is to hit the ball somewhere where the opponents can’t reach it and you score points once you run around the diamond and make it back home. The more points you score the better as the team with the most points at the end ends up winning the match. You throw the ball when the other team is set to hit it and then you shift sides after knocking 3 of their guys out. When hitting the ball you can hold the hit button to keep the bat out instead of swinging it. That way you lay out a bunt and then run for first base. It seems really handy for getting that opening move but after that usually there just isn’t enough time to get to further bases. It’s still a tactic I recommend though.

As for hitting the ball, well that’s where the timing will come into play. Make sure you hit the ball really carefully or you may end up hitting out of bounds or into someone’s mitt. That’s definitely the last thing you want to happen here since a single wrong hit can really make things not go very well for you. The opposing team won’t hold back with their hits after all. Careful when you’re fielding the ball though because missing it once or predicting the bounce the wrong way can end up costing you 1-3 points. Those make a huge difference when it comes to the final total. For all you know that may be the difference between victory and defeat.

There’s not a lot to say about the graphics because it’s basically the same as most of the other NES games. You’ve got some crispy sprite artwork to look at and it’s all pretty easy to see. The menus are clear which is always important. Between that and the solid gameplay you’re set up pretty well. This is the kind of game without a whole lot of extra content so you’ll probably play a game or two and then call it a day.

Overall, Baseball is definitely a fun title. It’s easy to pick up and play and just seems a lot more fun than some of the others like Tennis. As someone who usually doesn’t care for Baseball all that much I was pretty impressed. I’m nearing the end of the sport games on the NES so soon it’ll be time for more of the Arcade thrillers and games of that nature. I’m definitely expecting big things coming up. If you have the Switch Online then there is no reason not to check out this one. Whenever a game is free I feel like you’re obligated to at least give it a quick whirl even if you don’t ultimately stick around. What’s the harm in a quick check right?

Overall 6/10

Tennis Review


It’s time for another classic NES game. The original Tennis title is one that likely resonated with a lot of people back in the day. It’s a popular sport after all so getting to play it virtually is a pretty cool concept. Unfortunately what ended up holding it back quite a bit here is the fact that the controls aren’t great. It feels like there is always the chance you are just going to hit the ball out of bounds even if it was a clean hit. This just felt pretty fishy to me. Nintendo made the same mistake with their latest Mario Tennis game. Ideally it should be more like Virtua Tennis. The ball only goes out when you know that you hit it the wrong way.

As with most classic NES sport games really the only option here is to jump into a game and test your skills. I played a full best of 5 set with 6 games a piece so it was pretty long. I think one game took around a full 30 minutes which was pretty intense. I managed to get around 6 games I believe, but ultimately I was pretty badly outmatched. The opponent just kept winning point after point while my balls would just end up falling out of bounds pretty quickly. It was at that point that I knew this would be tough to mount a comeback in.

The idea of Tennis is to hit the ball past the opponent. The ball does have to touch the ground though. If you just hit it straight then that’s out of bounds. Each point you win gives you 15 points and every 60 wins you a game. After 6 games you win a set and after 3 sets you win a match. It can still be pretty short if you dominate your opponent but that’s easier said than done. You’ll start to get the hang of when to swing for the ball as the game goes on but it can still be tricky. If you hit the ball a little too hard it’ll end up going out of bounds. It may also depend a bit on where you’re pointing the control stick although I can’t say I’m certain of that point. All I know is that sometimes the ball just doesn’t get the right bounce for me.

Whenever the ball goes out of bounds it just doesn’t feel quite right. It’s fine to lose points because you made a mistake, but it feels like RNG at times. It’s almost like no matter what the ball is going to go out of bounds. Perhaps someone who has played the game more would understand why it is doing that, but to me it just feels like I’m losing out on points for no real reason. Then when I lose it’s less satisfying and more like I gotta give the game the side glance. The graphics aren’t bad. They’ve got that classic NES sprite look that is always nostalgic so I’ll give the game some props there. The ref also looks like Mario so it’s always nice to see that guy participating in all of the sports.

Overall, Tennis was a pretty fun game until it went on. There was a good amount of back and forth for the points and it was all pretty intense. The problem is when the ball would suddenly go out and it would wreck all of the momentum. Now you’re just thinking that the CPU is pulling some strings. If you really like Tennis then you should still check this game out because it is free as long as you have the Switch Online. That’s a pretty big incentive. That said, this is one of the weaker sport titles in the NES online. You would do better with playing almost any of the others that you could find here.

Overall 4/10

Final Fantasy VII Remake Review


It’s time to take a look at 2020’s Game of the Year title. I’ve been waiting many years for Final Fantasy VII Remake to come out and it was all worth it. You can feel the polish and development time that went into this title. It’s easily the most theatrical game I’ve played since FF XIII-2 and it is fair to say that this one is even higher budget. You could make a case for this being the best Square game yet. I would have to ultimately have it top FF XIII-2 and Kingdom Hearts 2 as the best RPG. It’s really just a definitive title and one that has a ton of content. After beating the game which took around 24 hours, that’s just the tip of the content here.

So the story starts by introducing us to Avalanche. They are a group of terrorists who are trying to blow up various Mako reactors across the planet. The reactors are controlled by a company known as Shinra which basically owns the planet. While this does make life a lot better for many, Shinra excludes the poor who have to live under a dome. Avalanche intends to bring the world back to how it used to be by blowing everything up. There will be a lot of casualties but the idea is that it will ultimately make the planet a better place. To this end, the group has hired a mercenary named Cloud. The guy’s an Ex-SOLDIER which means that he is pretty tough. SOLDIERS in this universe are people who were bathed in Mako and trained by Shinra to be ultimate fighting warriors. Cloud’s just in it for the money but sooner or later he’s going to have to make a decision. Keep on helping Avalanche and fighting Shinra or going his own way.

The plot is ever changing in just about every RPG but especially in something like Final Fantasy. That plot really describes the first few hours and then things change quite a lot. Part of the fun is seeing all of those story details so I won’t go much farther than that. As it adapts the content you’re used to, you will notice one new subplot involving some ghosts that keep flying around and messing with people. It’s a pretty interesting plot and the game gives you a lot of foreshadowing that this will be important. The game goes in some pretty interesting directions by the end. I can’t say much more than that, but what I will say is that I’m not even more hyped for the sequel. It’s really a superb ending in every way.

The climax is pretty great. You certainly have a lot of boss fights to sift through and great visuals. It’s also pretty challenging so make sure you’re ready. I lost the fight the first time so I had to regroup and barely clutched it out the second time. That’s one of the fun parts about the game. There are a lot of times where you will be at the edge of your seat throughout a boss because you’re so low on health and it feels good to get the win. A lot of the battles came down to a last hit situation. It’s a tough game that doesn’t feel unfair. You can always polish up your fundamentals in order to have an easier fight. I didn’t notice many locations for grinding EXP but you could also do that if needed. This is probably the first RPG in a while where I didn’t do any grinding this time. There just wasn’t a need to do so for me.

Some bosses did take around 30-40 minutes as a result though. It’s the price of being low level but it was worth it. I admit that if I had lost any of those fights that would have been unfortunate though. I came really close so many times. My advice is to always make sure you have a bunch of Phoenix Downs and potions. Keep in mind that you can’t use any items unless you have an ATB gauge loaded up so you may also want to equip Revival earrings as well just in case. Those activate automatically so you don’t need to worry about not using the item in time by mistake.

As expected the graphics here are absolutely top tier and same for the audio. It feels like a full movie experience and this game could easily pass itself off as a movie if needed. You could stitch these cutscenes together and just add a few new ones for fights and it could be ready for theaters right away. In particular a game like this always needs a great opening and FF VII delivers absolutely. Then we’ve got the soundtrack which is over 6 hours long according to Youtube’s playlist. That’s pretty crazy. I love to see all the variety here and the various remixes of the classic themes are intense. One of them even seemed to borrow from Advent Children which was a really nice touch.

I haven’t really talked about the gameplay but it is naturally pretty great. It’s a real time 3D hack and slash as you try to destroy the opponents in front of you. One change here that makes it a bit more like an RPG is that you can’t use any items unless you have enough meter which effectively makes it “your turn” to do an action. It makes the battles more intense because you can always choose to use a super attack, use a summon, use an item, or use a spell. Each one costs a spell bar and the only way to build it back up is to attack an enemy with normal attacks. What this means is that if you’re on low health and you just used a bar on an attack, it’ll be a little bit before you can use a potion. Keep this in mind when planning what you will do.

In most battles there will be 3 of you in the party so you can switch to them at any point. You can also just give them orders like which attack to use. For the most part they will never use any super attacks or spells unless you tell them to so when you switch over to them they will probably have a full bar. I recommend telling them to do something whenever they charge up. Also if you have it, give one of them the auto cure spell as soon as possible because that’s a spell they can use on their own whenever you’re low on health. The parry technique is also very handy here. Try to block and counter as often as possible because it builds up the opponent’s stagger meter pretty quickly and can put them in a pressured state. There are a lot of nuances to the gameplay but you’ll pick it up pretty quickly.

There is also the occasional level that uses different gameplay. I always think it’s pretty impressive when a game adds a new gameplay style even if it will only be used for a level or two. A good example of this is the motorcycle levels. There are only two of them in the game but they’re both a ton of fun. It’s a nice change of pace and as I also love racing games what beats mixing the two up like this right? In Advent Children Cloud was definitely a really good expert on a bike so it’s good to see him get to use those skills again here.

As mentioned, the length here is pretty good. It took me around 24 hours to beat the main campaign and that’s considering that I didn’t really do any side quests. The closest to that was when I decided to quickly take a ride on the slide at the park. Beyond that I just played the game straight through and never looked back. I can also see the Platinum Trophy for this game being pretty difficult so that’ll take time too. Even without a post game this would be worth the 60 bucks and with all of the extra content it goes without saying. It’ll be very difficult for any game to take this one down even in the next few years unless they suddenly announce the next Super Smash. Final Fantasy VII Remake did what all Final Fantasy games tend to achieve, it has once again set the bar higher for all AAA titles.

The game has a ton of highs and no real lows so what was the best part? Well, the best part of the game to me would actually be the opening act. Everything up til they destroyed the first Mako Reactor was my absolute favorite part of the game. In part I think it’s because it was the intro so I was still absorbing everything as this really fun movie. It’s all incredibly impressive and while the game never lets up, it’s hard to forget such a beginning. I also liked Cloud’s personality quite a lot in the intro with how direct he can be. The guy was pretty fed up with everything at that point so it made for a lot of great banter between him and Barret. Of course, they had a lot of great scenes after that as well like running up the stairs to the top floor. That segment is great so I hope you don’t choose the elevator there. In general the first act just feels like a really solid mystery thriller. I also liked Cloud’s first confrontation with Reno and Rude. Considering how terrible they looked in Advent Children it’s nice to see how they used to be fairly powerful.

There aren’t a lot of boss fights against human type opponents so enjoy them when they show up. From fighting another SOLDIER to taking on a Shinra boss, it’s always hype fighting another human. These battles really test your knowledge of the parry system as well as your pure fundamentals. You’ll need them if you’re going to take them out. In particular the fight on the roof against the gun wielder was a lot of fun. The fight against Rude was also a lot of fun with the various hand to hand techniques he would use against you.

The cast is also pretty great as expected. Cloud’s basically a perfect lead who does whatever he can to help his friends out. It’s also pretty nice to see his character arc here now that you know the events of Crisis Core and Advent Children so you’ve already got a pretty broad scope of what he’s been through/will go through. Tifa is also a lot of fun as always and tries to be a moral compass for the group. Barret’s probably been helped the most by this remake as I didn’t really notice the guy so much in the original but here he is one of the starring characters. He gets a lot of great moments throughout the game and I really like all of his enthusiasm for the cause. This guy definitely believes in saving the planet whole heartedly even if Cloud thinks he is crazy.

Aerith is more of a mixed bag for me though. She keeps a lot of secrets throughout the game and is intentionally not helpful. Talking a little more early on would have helped out quite a bit. I’m sure she has her own reasons for doing all of this of course, but until we see what those are she can be more annoying than helpful. It doesn’t help that in a fight she’s my least favorite ally to have. She’s good for aerial enemies but beyond that give me Tifa and Barret any day.

The other fighters from Avalanche are cool as well. I’m not a fan of Wedge and he’s mostly there just to give the group more of an unguarded fellow. Biggs is a solid member who seems like your average soldier. He’s got a sense of humor and is a nice guy. I liked having him around. Then you have Jesse who gets a big role here. She’s fun and charismatic although based on some dialogue from the other members she does like stringing people along. Cloud doesn’t fall for it, but this is a bit dubious so it’ll keep her from passing Biggs here. There are a bunch of other supporting characters of course but those are the main ones.

For the villains, well Sephiroth is awesome as always whenever he shows up to mess with Cloud. A lot of the time you have to decide if he is really there or if it’s just Cloud’s head messing with him. Get ready for a lot of seizures. Cloud had a lot of those in Advent Children but he usually didn’t get them quite so much in the OG timeline so you have to wonder what’s affecting him so much. The SHINRA vice president Rufus is a lot of fun here. I didn’t care for him much in AC, but here he seems like a pretty tough boss and in general just a guy that you don’t want to mess with. The other SHINRA leads are less memroable but serve their purpose as good villains. The mad scientist is more on the iffy side. He’d be my least favorite villain if not for the Don also being around. That guy was definitely the weakest one.

Reno and Rude are solid villains as well. Despite all their tough talk and how they act like they have morals they still do everything their boss tells them to do so I still see them as villains. There’s also another SOLDIER who shows up at one point which was interesting. I thought all of the SOLDIERS were already dead by this point outside of Cloud so I wonder how he will play into the sequels or if other SOLDIERS will show up. I guess it makes sense there would be more, we just usually don’t show them. Assuming they are all First Class level that will make for some pretty fun boss fights soon. Somehow I doubt any of them would be quite as strong as Sephiroth, Genesis, or Zack so Cloud should be okay though.

Overall, Final Fantasy VII Remake is a superb game. It is excellent in all aspects and there is not a single weak point to be found in the game. The gameplay is stellar, the cutscenes are out of this world, and the soundtrack is quite dynamic. When you mix all of this together then what you have is an amazing package that ism’t likely going to be defeated anytime soon. I’m hoping the wait for the next installment isn’t too long though. Now that we have all of the character models and assets (Aside from new characters who need to show up) I like to think that we could have part 2 by late 2021 but most likely I guess it would be late 2022. That sounds like ages away though. Ah well, in the meantime it’ll let us discuss the ending a lot more. I’m looking forward to reading the Reddit theories and watching the Youtube ones.

Overall 9/10

Punch-Out!! Review


It’s time to look at the original Punch-Out game. It’s always good to see where these various Super Smash Bros fighters originally came from. I played through the remake version for the Wii a while back so now it’s time to see if the original holds up. I’d definitely say that it does although some of the opponents are pretty crazy. Good luck taking them down without the rewind feature. The special abilities are pretty creative and couple that with the story and you’ve got yourself a pretty fun NES game.

The goal of course is to get Little Mac to the title of World Champion. To do that you will have to battle your way through 3-4 different circuits and really start to take names. Each match has 3 rounds and you need to either beat the opponent with a really solid counter hit or drain all of his health 3 times. Keep in mind that you will need to do this before the 3 minutes are up or else it will go to time and the referee always picks the defending fighter. That means the deck is stacked against Little Mac, but that’s just the way he likes it. When things are at their bleakest is when he steps up and shows the world what’s up.

The controls are pretty simple. You can punch with your left or your fight, you can do a high punch with either, and you can dodge side to side. There’s also an option to block by holding down. Don’t just start punching all crazy like though or you’ll run out of hearts which leaves you stunned for quite a long time. That’s a good way to lose a fight but there aren’t really any other benefits to doing that. You want to keep the opponents honest, but not at the expense of the match. What you want to do is wait for the opponent to launch a move and then counter with one of your own. Sometimes that means attacking right before the opponent connects or dodging and then attacking. You’ll have to find out through trial and error here.

I will say that the toughest super attack to deal with in my opinion is the tornado of doom. The villain spins around in a circle really quickly and attacks you around 5 times or sometimes even more. You have to block each hit by blocking and then letting go real quick. The tough part is that this still deals damage so if you were already pretty low then you will not survive such a combo. Sometimes ironically the best thing to do is let the opponent KO you because it will end their super attack a lot sooner and this way you will still have some time left on the board. The timer is actually your biggest enemy here and you should make sure you don’t forget that.

One thing that helps to make the game feel a lot more thorough than some of the others that have popped up is how your coach gives you little tips and quotes between rounds. The villains also talk a bit which is cool because it gives the game more of a plot beyond the ole “defeat them all” kind of moments. This feels more like a first party Nintendo game and I can see why people loved Nintendo from the start. Their games just did seem to have an extra dimension of effort and content behind them that the rivals just didn’t have. You couldn’t get that Nintendo seal of quality on just about anything. Punch-Out is one game out of many that really benefited from this.

Overall, Punch-Out!! is a really fun game. As with most of the other titles here at the time there isn’t a lot to do, but the gameplay is fun which is what counts. You can probably clear all of the levels in under 2 hours but it’ll have been a fun two hours. Factor in that you can play this game for free on the Nintendo Switch Online and you are in for a pretty great time. I’m definitely up for a new installment on the Switch someday.

Overall 6/10

Volleyball Review


Now it’s time to look at the next sport game on the NES. This time it’s good ole Volleyball which is another sport that I haven’t gotten to play a whole lot in video game format. The best one I can think of is the minigame from Mario Party 4 or 5. I think it was 4, but I’m not positive. I thought that one had really good mechanics and I would go as far as to say that it was the definitive volleyball game. This one also does a good job though and can get quite fun by the end of the journey. Once you get the controls down then you’ll be ready to have some fun.

The whole game revolves around the match of course, but for some reason I wasn’t able to move or change the settings in the main menu. It would only let me enter and then I could move which was odd. It’s almost like only part of the game could be licensed but maybe it was just my controller acting up. You can never really tell sometimes but either way I thought it was pretty odd. Well, in the games I lost the first few rounds pretty badly because I just couldn’t rebound the ball. It’s very difficult to determine where it will land as I found the shadow to not be all that reliable. As you play you’ll get a better eye for it though. Eventually I was able to go on the offensive and score points.

Ultimately I didn’t win any of the matches but I gave them a good run for their money. I found the best strategy was to run up to the net and jump to block the shots at times. It only got dicey when they would change up the timing but it worked better than just waiting for their shot to arrive. Once you have possession of the serve it’s also easier to go on a roll and keep the momentum. When they serve it can be difficult since even returning the opening serve can be very difficult. It is always pretty impressive to see how difficult these old games were. Then when you factor in the no save feature part it would really be dicey. I imagine you would usually be playing this with friends though so hopefully that would force you to keep getting better.

The gameplay is executed pretty well even if difficult though. You feel like the developers did understand the crucial elements of Volleyball as they incorporated them into the game. The graphics are also pretty sound. There are a good amount of details added to the backgrounds and in the game. It all looks pretty smooth and deserves a spot as one of the better NES games that I played. I’d definitely be up for more Volleyball games in the future. A Mario Volleyball would probably be a very fun adventure and Nintendo should go back to making more sport games. If they dabbled with new sports that they hadn’t made a full game for I think they would sell quite well. Bring in Volleyball, Basketball, and Football. None of those have had a full home console release before.

Overall, Volleyball is a straight forward game that was executed very well. You’ll be able to jump right into the action and have a blast here. I’d have liked some more stage options and variety but the gameplay is definitely the most important element at the end of the day and it is quite sound. It has more replay value than a lot of the other sport games that I’ve played on the NES. If you’ve got the Switch Online then you should definitely check it out. I think you’ll be pleasantly surprised at how much fun it is.

Overall 6/10

Pro Wrestling Review


It’s time for another old NES classic. This time we’re entering the Wrestling sport and I haven’t played one of those before so this was certainly going to be interesting. It’s a fun enough game where you get to really barrel into your opponent and pull off some moves. As with most NES games the only real option is to just go in there and play a few rounds so it all depends on how much fun the gameplay is. It isn’t quite as innovative as the Dodge Ball game but it makes for a reasonable playthrough. It’s fun to run and around and see what the opponent does.

When the match starts the idea is to get the opponent to the ground and keep him there until the ref says you’ve won. You can also throw your opponent out of the ring and try to prevent him from getting back inside for a few seconds. The latter seems really difficult if you ask me but I’m sure it’s possible. I let the opponent do that to me a few times for fun. You can also jump from one of the corners of the stage and fall into the ring for maximum damage and salt. It seems like a fun move to do on an unsuspecting opponent but the computer will never fall for it. The best thing you can do is knock them down first and then do the pounce. Even so, it’s incredibly hard to keep them down.

Perhaps there is a trick to it that I’m missing but my opponent just wouldn’t stay down. He did everything in his power to rise up over and over and over again. There also aren’t a whole lot of different attacks so it can get a bit repetitive very quickly. I found switching characters to help extend the game a bit. You can play as a cool reptile fighter who actually starts biting into his opponents which is pretty cool. The rest of the characters don’t really have fancy attacks like that but even just one of them being like that was pretty cool to me.

To switch things up you can also run into the net and bounce back to try and hit the opponent with an elbow or a flying knee. You can also throw them into the net and as they bounce back land a solid hit. These little gameplay elements help to switch things up and make the gameplay a little flashier so I certainly enjoyed that. The graphics hold up pretty well I’d say. It’s still NES of course, but the colors are bright and you always know what is going on. Those are the two things I always look for in a game and as long as they are there I feel pretty satisfied with myself. I didn’t really notice much of a soundtrack if the game even had music. I’m assuming it did, but I really didn’t notice while going through the matches.

Overall, Pro Wrestling is a pretty decent game. There’s not a lot to do so you will find yourself back to square one pretty quickly. That being said, if you want to duke it out in the ring it’s still a good way to buy yourself some time. Then by the end of the adventure you can say that you’ve now played a Wrestling game. This one is probably overshadowed by the boxing rival Punch-Out which makes sense but does have a bit to offer in its own right. Give it a shot and see if the game holds up well enough for you.

Overall 5/10