Bonds of the Skies Review


I can’t say that I was familiar with this game before it came out but the fact that it’s from Kemco was a really good sign because they have quickly solidified themselves as one of the leaders in mobile gaming. Whenever their games get ported to PS4 you know you’re in for a treat. To date Asdivine Hearts is one of the gold standards for RPGs. I would put it up there with fellow titans Kingdom Hearts 2 and Final Fantasy XIII. The sequel was a little weaker thanks to the story but the gameplay was still top notch with a lot of strategy. I’ve never played a game like that where I got all the characters to the max level 99 and still couldn’t beat the final boss without working on my magic some more. This game is on the shorter side next to those but still delivers a complete experience.

So in this world there exist a few Grimoa. These are the deities of the land. 3 of them decided to split their powers into a kid of sorts while the flame one decided not to do so. Well, many years later various towns start being attacked by a fire monster and all of the deities assume the fire one is responsible. This leads Nogard, the wind Grimoa to go to a small town and recruit the help of a man named Eil. Eil is a mild mannered guy who just wants to do the right thing. He’s not really much of a fighter but will absolutely help in order to stop these villains from having their way with the world. He suits up but this will be no easy quest. He must find two other humans to partner with the other two deities. Only then will they be strong enough to take on the Fire dragon and save the planet.

The story is pretty straight forward with a classic formula. You go to each town to find a new partner until you have a full team of 3. After that you go to different islands to find the kid deities and then you’re set for the final boss. There aren’t really any big twists or turns here beyond the usual although you do get a ton of dialogue. The game should take you between 7-10 hours to complete. There isn’t a whole lot of grinding necessary as your levels will do well for the most part but it’s also worth noting that grinding isn’t all that painful here for people who don’t like it. As I mentioned, Kemco is an old pro at this. The gameplay speed is incredibly fast. You can also put your guys on auto battle mode in order to take out the minions. Now, it’s a little less advanced than in their later games as auto mode means the can only fire off a generic strike so spells are off the table. It’s still a fair compromise for not actually having to control them. It means instead of running away from encounters you can fight through all of them in order to keep your level doing well. The EXP you can earn in the dungeon right before the final boss is insane so don’t be afraid to stay there and grind for a bit. In less than 10 minutes I got my guys from level 60 to 75 in this place and it was just enough to claim victory.

The gameplay is that of a turn based style. You have the option to use physical attacks, magic, or items. In general I recommend only having one skill equipped because then you can equip a lot of passive boosts which are far more useful in my opinion. You only ever need 1 real skill here. Perhaps 3 for Avi as the team’s medic you want her to have the main 2 healing spells as well. Fight like this and you’ll have a very balanced roster. In addition to the usual equipment you can also equip which monsters you want to have at the ready. I stayed with the default ones throughout the whole game but it’s a nice way to add more variety.

The graphics look pretty nice. I was surprised that only one of the Grimoa got a character portrait as the others talk so having one would make sense. In general you get the feeling that this game didn’t have a big budget the way some of the others had but they still did a pretty good job of getting all the fundamentals in. The animations are really smooth and the game does look quite nice. I definitely wouldn’t dock any points there. This is a game that’s aged really well. The soundtrack is also pretty solid. It’s all nice and fast paced which works pretty well with how quickly the gameplay moves. Note that you can speed up the gameplay to 3X by clicking L1.

Aside from the story you do have some post game content to work on. There will definitely still be some quests around and I think there are two dungeons. The Platinum trophy is definitely pretty achievable. I don’t expect it should take you more than an extra 2-3 hours to get the rest of the trophies. It’s something that’s worth doing if you completed the game since you’ll already be so close to doing so.

As for the main characters, Eil is decent but not great. He’s a very timid character. Throughout the game everyone mocks him quite a bit for being too nice and always talking in a worried way. It’s a fairly interesting character arc at times but I never felt like he really came into his own. A little more confidence would have gone a long way. His ally Iks is a lot more outgoing by nature and isn’t afraid to stand up for himself. If anything you’ll feel bad for him a bit when Eil sets up a trick against him. Iks is a solid companion to have. Finally you have Avi who wants to do her part to save the world but has a hard time being straight with the group. She’s used to withholding her feelings at all times. She gradually becomes close with the group though and the 3 make for a solid team. I’ll give her props for being bold enough to walk up to the other two demanding they hand over their Grimoas at the time they met even if that’s probably not how transferring ownership works.

Overall, Bonds of the Skies is definitely a pretty great game. It’s like a pocket RPG that you can quickly blast through and get a feel for the genre. I can’t state enough how seamless the gameplay is here with all of the quality of life upgrades in. Even little things like speeding up the gameplay for grinding and auto battle are things that more RPGs should add but surprisingly this is one of the only companies to do so. Playing through it just never feels like a chore and this is a very balanced game. I’d definitely recommend it to anyone that wants to check out an RPG title.

Overall 8/10

Need For Speed Rivals Review


Well, at long last the Need for Speed marathon is now over. Rivals was the last one I owned that I had not yet played so this was quite the milestone. It’s been a lot of fun racing around and Rivals definitely does feel like a lot of effort was put into it. The graphics are definitely top notch and there’s a whole lot to do here. You have fast travel here which is always a must for games where the hub world is so huge. The story may be a bit weak but you’re here for the gameplay and definitely will not be disappointed.

The game starts off by asking if you want to play as the rebels or the cops this time around. I went with rebels since I played as the cops last time. Please note that you can switch sides at any time. Ideally the game is hoping you’ll go ahead and complete both stories. As it is, each side is fairly long so the game did a good job of really making sure the purchase was worth the money. I don’t think it would be possible for you to beat this game in under 10 hours for example. On the Rebels side the plot is basically that the main guy is trying to prove that it’s best to live life on the edge getting your 15 minutes at a time as he breaks all of the rules. The cops begin getting more and more desperate to catch him. Then you have the cops who are doing everything they can to take this rebel down but it’s proving to be difficult. They’re also having to deal with a lot of copycat racers so all of those guys need to go down and fast.

The game has a lot of different ways to race. You’ve got the standard races, time trials, pursuit races which is a race while being chased by the cops, and Interceptor which is a 1 on 1 battle with you and a police car. Each chapter is divided into missions and each mission is divided into a few tasks. For example one mission might be to win 3 races, clear one time trial, and earn 100K. Once you do all of that then the mission is completed and you will move onto the next set. I like the clear plot progression here as well as the fact that none of them feel all too crazy to me. The tasks are all pretty achievable even if they may take some time. The toughest set always seemed to be the drifting ones so I didn’t even try those. Typically you’re given 3 options on which set of tasks you want to complete and I would go for the racing focused ones. They just seemed the most direct.

I’d say the game took around 12-15 hours but I suppose it’s hard to say exactly. The final race in particular was a really tough one that took me quite a few tries. You have to drive over 30 miles nonstop in order to reach the end and if you made a wrong call or had a bad bump then there’s a chance you would lose and have to start from scratch. Let me tell you, starting from scratch is never fun. Still, since it’s the final level I can give it a pass. None of the other levels are nearly so long and it does make sense that you would want the final level to be a challenge. This game actually had far better pacing than most other Need for Speed games with how the levels go so I have to give a lot of kudos there. I also liked the variety. This was just a really well balanced game.

Part of what makes it work is how interactive the hub world is. It just feels alive with cars moving around at all time and the cutting edge graphics. As I mentioned earlier the game looks amazing. Definitely what you would expect form a next gen title. The soundtrack was also not all that annoying this time around which is great. The franchise is not usually known for having a good amount of solid themes so it’s something that can always be a bit concerning. This way there wasn’t really anything to worry about. When you pack on the replay value then you’ve definitely got a bargain here.

At its core what makes Rivals so good is of course the gameplay. It’s all very smooth and you feel in control of the car. I like that you unlock cars which you can use and buy them with cash but there isn’t the crazy level of customization that other titles have. I don’t mind a little customization of course but after a point you want to be able to just jump into a car and start driving instead of always wondering how you can optimize it. This one leaves things reasonably automatic as well which I think is a great middle ground. The game also has a lot of items at the ready here as you can attack with mines and shockwaves as well as protect yourself with Jammers and stuff like that. Items can work quite well when used the right way. For racers I really don’t mind not having any gimmicks but I won’t complain about them either.

Overall, Need For Speed: Rivals is a great game. It really captures the essence of the series and executes on every angle quite brilliantly. There is no part of the game that I would shake my head at. Even the story which can be a bit overdramatic as you follow a lead who is so far from being a hero that you can’t root for him, is okay in the end. At least it doesn’t drag on which I appreciate. You don’t get to see a whole lot of cutscenes but at least each one has a direct purpose. If you’re looking for a good racing game to pick up then I would definitely recommend this one. You really can’t go wrong with Rivals.

Overall 8/10

Midnight Club: Los Angeles Review


Midnight Club is a pretty big racing series in its own right. It has long been overshadowed by the Need For Speed games but it has still lasted a while. In effect it’s like a Grand Theft Auto mixed with Need for Speed game or at least that’s the kind of vibe you get from it. The open world may be even bigger than what NFS usually brings. It’s a pretty great game with a ton of content at your disposal so you really can’t go wrong here.

The basic story is that you’re a new racer who is trying to gain reputation and move up the ranks. You know that you’re the best racer on the block but in order to challenge the best racers you will have to go up the ranks slowly but surely. You make some friends along the way like Karl and Annie as well as some rivals and enemies like Hugo or the 4 Champions. You’ll have to defeat them all, friend or foe in order to claim the title.

One thing I always appreciate in a racing game is having an actual story. You can’t take these for granted because a lot of games in the genre don’t have one. It’s not like this story is particularly unique or ambitious but it’s a story nonetheless. There’s a lot of fun banter between the lead and everyone else which ends up being the best part to me. They never stop with the burns, especially the lead and Karl. There are a lot of great lines like “Face me if you want a real challenge” “I’d love a real challenge but I’ll settle for racing you Karl” and a lot of lines like that. The burns and insults just keep on coming.

I played in over 200 races during the course of the game and I would still have needed to play a bunch more in order to unlock the final events. You’d think that taking down the city champions was the final battle but after that there is a champion for each kind of vehicle which is the part I didn’t finish. To unlock them you would need to play a lot of races in each car type and that was definitely not going to be done
anytime soon. I put in over 20 hours on this game s you definitely don’t need to worry about content here. There’s enough to tide you over and then some. With replay value on the other races and getting more cars I’d estimate this title to be around 30 hours.

The gameplay here is pretty direct, you drive through the stages and try to reach the goal first. Simple as that, that’s what you need to do in order to score a win here. There are other racing types in the game as well like time trials and trying to ram people off the road. The delivery events were likely the trickiest if you ask me because usually you would at least need to know where one or two of the shortcuts were in order to progress further.

As for my car of choice, it wasn’t even a car. As soon as I had enough money to buy a motorcycle I grabbed one and never looked back. The stats are off the charts and the only drawback is that an enemy attack can instantly knock you off your bike and your durability is very low so there is a good chance that you will get “damaged out” during the race and lose by default. Essentially you’ve got ultimate speed at the cost of your defense and that’s a fine trade off for me. I figure durability won’t be a concern as long as I stay ahead of the other racers and that’s exactly how things played out. It was really hard to go back to a car after that for the events where one was mandatory.

One issue I have with the game though is the fact that there is no fast travel. The main world is quite large so at times you would be driving for whole minutes to get to the next event. I’d much rather just be able to jump into the next event. I suppose the reason this game was designed that way was to prevent such things from happening. Admittedly if fast travel was an option I would have skipped most of the hub world experience and jumped straight into the duels.

The graphics here definitely look really good as expected. The game had aged quite well from the PS3. It’s naturally under some of the more high budget experiences like Need for Speed but I’d say it did good with what it had. The soundtrack is not very good though. I spent the majority of my play through constantly switching through songs to find the few gold ones. I would definitely have liked the ability to remove songs from the lineup so it would only cycle through a few that I would give a thumbs up.

Overall, Midnight Club is a great racing game. There is just so much to do here between all of the cars to collect and events to complete. 200 races is quite a lot so there’s no way to beat them all too quickly. In fact I even managed to make it to the maximum driver level which was a lot of fun. That’s not something that I can say happens every time. It was a pretty rare event and one I won’t soon forget. If you like racing games then I highly recommend this one. See how it stacks up for you compared to the famous Need for Speed franchise.

Overall 8/10

Need for Speed: Hot Pursuit Review


Need for Speed has had a ton of games over the years. It’s took a while but I’ve gotten to play just about all of them now. Hot Pursuit is one of the more recent ones and it’s a really solid installment. It takes the series back to its roots with a lot of solid races and the fact that you can now play on the police side as well. This makes for a pretty long campaign all things considered and there is still the free roam as well. Throw in the top notch graphics EA is known for and you’ve definitely got a winner here.

There is no story mode this time though so that’s something to consider here. You’ll instead just jump right into the races. There are around 60 races as a classic rebel who is going through illegal races and trying to be the #1 underground racer. Then you have the police side which has around 50 races as you take these guys to justice. I did all of the police levels and around 10-20 of the racer ones. There are definitely a lot of races to be had here so you really need to like the gameplay. Of course, why would you get a racing game if you don’t like the genre right?

The gameplay is a bit different between the two sides. On the rebel side it’s fairly standard as you try to outspeed the other racers to the goal. You also have time attack races where you just gotta go really fast. On the police side it’s about busting opposing cars. Take them out via ramming or with your 4 special abilities. You can fire EMP bombs at them, call in helicopters, use barricades, or even drop spikes. The rebels have these abilities as well so this is a bit of a departure from the more street level titles of the past. The abilities are pretty fun though and help make the game fresh. That’s why I played less of the rebel levels this time because I just liked the new approach here.

The gameplay is as smooth as it’s ever been. You really feel like you’re in control as the car zooms forward. Turns are seamless and everything feels right while you’re drifting. That’s good because some of the levels really call for a ton of precision so you need this level of control or you could find yourself in a lot of dangerous situations. Then you’ve got the graphics which are top notch as I mentioned. The game just looks really good. The cars are as realistic as they can be and that makes driving them even more fun. The rain is on point and the game looks PS4 level easy. It’s about as ahead of its time as you can get.

The soundtracks for this franchise can be very hit or miss but this one’s a hit without question. The main theme of the game is fantastic so whenever the game loads up you know you’re in for a treat. Not just any game can pull that off. It helps you tolerate the initial loading time a lot more than you would otherwise. The tunes in the actual game are a little less memorable but still work well enough. With a soundtrack of this size you’re not likely to enjoy them all but more work than the ones that do not.

With 100+ levels in here the game should last you around 12 hours if you want to complete them all but if you only aim to complete one side then around 6 hours will do. Of course that leaves a lot of replay value regardless. Earning the Distinction or Gold Medal on each level will be really difficult. You can also earn levels ups as you go through the game which unlocks more abilities and better cars. With these cars you can then go back to the older levels and it’ll be a little easier to complete them. So this game does reward your continued play. You can also go for trophies but with the online not around anymore hopefully there are no online ones or the Platinum trophy will be impossible to get anyway so I’m not sure if you would really bother with it.

One thing I would say that is in this game’s favor is the more Arcade like approach. I’m cool with the game just giving you the cars and you choose which one to grab. While I can see the appeal in customizing your own car and heading to the lot to buy new ones every few levels, I prefer to sometimes just get in and race. Give everyone the same cars and just let it come down to skill. If you ask me that’s for the best. It’s not like a game will lose points for not doing this of course, but I just really like it going this way.

Overall, Need For Speed: Hot Pursuit is really a great game. There’s just a whole lot for you to enjoy. It’s a complete racing game with top notch gameplay and graphics. It certainly makes a case for being the strongest Need for Speed title. Really the only thing stopping it is the fact that there is 0 story. Even if the gameplay may be the best, it’s hard for me to put it above one of the titles that actually has a strong story. If you’re just in it for the gameplay though then I’d say that you really can’t go wrong here. There’s something to be said for going back to the core basics which this game executed really well.

Overall 8/10

Tales of Symphonia: Dawn of the New World Review


It’s time to look at the sequel to the original Tales of Symphonia game. As I recently beat the first one I knew it was time to jump right into the sequel. It’s definitely a very worthy successor. Is it as good as the first one? Well….it’s a tricky one. I do appreciate that we no longer have to worry about big dungeons and there are a lot more cinematics here. On the other hand, the original game had the better story if you ask me. So overall I would say that the original wins but it’s very close and that’s definitely impressive considering how good the first one.

It’s been a few years since the original game’s events concluded. The heroes succeeded in merging the two worlds together but this didn’t result in the perfect utopia that they expected. Instead of war about to break out between the half elves and humans, now there are big battles between the inhabitants of both worlds. The Church of Martel seems to have become more radical as well. The game starts with Lloyd appearing and murdering everyone in the city of Palmacosta. Emil barely manages to escape and saves a girl named Marta as well. We then skip forward a few years. Emil doesn’t remember these events and has had a pretty tough time of it. Nobody likes him as they believe him to be a bad luck charm. One day he meets up with Marta again who is being chased by a bunch of villains. She asks him if he will serve her as a Knight of Ratatosk and since he has nothing to lose, Emil agrees to this and gains a lot of power.

Marta explains her mission. She has to find all of the Centurion Cores and awaken them. This will restore Lord Ratatosk who will bring peace to this chaotic world. There are a lot of questions here to be honest but Emil doesn’t care. He’s finally found someone who needs him and so he has a purpose at long last. Emil agrees to help but he also wants revenge against Lloyd along the way. Emil doesn’t understand why people seem to love Lloyd so much despite the guy being a mass murderer. Most people don’t even believe Emil. Then you’ve also got the Vanguard which is an army of extremists who are trying to murder everyone and Emil’s mentor of sorts named Richter is a part of their group. The heroes will definitely need to take some sides here.

There’s a lot of story going on here and that’s why it’s always interesting writing reviews for an RPG. It’s a lot different from my standard game reviews where the plot doesn’t have to be mentioned much. Even from what I’ve written below, there’s just so much more to get into. Of course, it’s a story that is constantly evolving as you go through the chapters so you don’t want to get into it too deeply either. Needless to say there is a very large cast of characters here along with a ton of plot twists. You’ll need to play through the game in its entirety to really get the payoff here. I’ll still give a few thoughts here.

One of the big plots here is naturally involving Lloyd and how he went from being the main character of the first film to now seemingly murdering a bunch of people. If you played through the first game then I’m sure you’re thinking that there’s no way Lloyd would actually be evil. It would certainly be a bold move though that’s for sure but it would likely be a very unpopular move that would turn the fanbase against you. Well, the game explains why he’s doing all of this by the line but I just don’t buy into it. The whole thing is a huge stretch if you ask me. The guy’s just out of character, there’s no other way around it. It’s great to see him of course but he just doesn’t act like Lloyd.

It is always nice to see the old cast show up when you’re with a new group though. To date the game that did this the best was the second Golden Sun game. It was handled masterfully. Here you aren’t squarely against the old cast although you do get to fight Lloyd a few times which was neat. The game comes so close to making Lloyd the final boss which was impressive. It’s also just hype to see the characters acknowledge that Lloyd and the others saved the world a while back. It’s rare to go back to a world where the heroes are now famous for saving the world from the brink of disaster. Richter managing to fight off the whole original group was certainly impressive.

The game also retroactively shows us why the villain from the first game had some good points. Uniting the planet did nothing to stop the class battles. It just switched the sides. Now people from both planets are getting into even more fights than the old days. The characters are far from perfect and the world is in desperate need of someone saving it once more. The problem is that without a tangible villain to fight against for the most part, this battle is a lot tougher on the heroes. Then you’ve got the fact that Emil and Marta are working for a powerful spirit named Ratatosk who may or may not be evil.

So it’s a very ambitious story and certainly one that I enjoyed quite a lot. As for the characters, they’re definitely solid. Aside from Lloyd, I’d say that the rest of the old characters are in character. I’m glad that most of them are still trusting Lloyd although I don’t blame the ones who stopped due to how shady he is. If Lloyd doesn’t trust them then why should they trust him right? For the new characters, I’ll start with Emil. I can’t say that I’m a big fan of his. He’s just too timid. The guy backs down to everyone and always tends to panic. When the others get in trouble Emil is forced to call out for Ratatosk mode to save the day each time. Emil’s standard form is just in over his head and to save his character he would have needed to get with the program a lot sooner.

As for his Ratatosk mode, that’s when Emil’s at his best. It’s a similar dynamic to Jekyl and Hyde or Yugi and Yami Yugi. They are effectively different characters. As Ratatosk, Emil is a fun character even if you may not be able to call him a very heroic one. He’s always ready for a fight and isn’t passive this time around. When there’s someone in his way Emil will just blast through them. I wouldn’t have minded if he was in this form all the time. Then you have the heroine Marta. She’s a pretty unique characters. For starters she is constantly flirting with Emil due to admiring him after he saved her as a child. Emil doesn’t remember this and isn’t as brave as Marta expected him to be but that could also be why she was enjoying teasing him the whole time.

Beneath that she has a solid character arc though. Like Emil she has a lot of reasons for being fairly withdrawn and creating an external persona. She wants revenge on some characters but tries to hold this back. At the end of the day she is doing what she can to save the world and does well at this. I would say that she is better than the heroine of the first game. So the these two characters make for a solid duo. Then you’ve got Richter who is one of the major players of the game. He’s definitely a solid villain. No matter what justifications he uses, one of the guy’s first appearances is to try to murder Marta so there’s no way you can stretch him into being a hero. The guy has his goals and the motivations are solid but he definitely goes too far in trying to achieve them. He has the best theme in the game though which makes it extra fun whenever he appears. I also liked his weapon of choice.

The game’s story has a ton of cinematics which is fun because it makes this feel like a movie type event at times. There is always something happening and a benefit of being a sequel is having a lot of nostalgic moments everywhere. Pretty much every town is accurately recreated from the first game including the dungeons. The hub world is gone so now you go directly from place to place. I was definitely pretty cool with that. The graphics are quite solid and the soundtrack is good. While the first game wins with the music overall, I really liked Richter’s theme as well as the various remasters from the first game.

There’s definitely a lot of replay value here. The game itself is over 20 hours long and there are a lot of side quests and bonus cutscenes you can experience during the game as well. Add onto that the various collectibles and this will definitely last you for a while. It’s not quite as long as the first game but still quite long in its own right. There are also some new mechanics compared to the first game like being able to train up monsters. While it’s always sad to see them go back to level 1 when they reincarnate, their stats go quite high. They were super valuable during the final bosses here and they level up faster than the human characters so at least to me it seemed to balance out pretty well.

Overall, Dawn of the New World is a great sequel to the first Tales Of. I definitely recommend picking this up whether you’ve played the first one or not. Either way it’s a great RPG that really succeeds in every area. The fact that most of the dungeons are already completed when you start the game is fine by me. It just means that there’s more time to focus on the story and battles. We get quite a few action scenes in the cinematics like Lloyd taking on Richter or the main duo going up against Alice and her partner. The story gets quite deep at times and doesn’t pull its punches. The ending is pretty tragic in some ways but I was glad that at least some of the characters got a happy ending here. It would have been pretty sad if the game had cut out a bit early. Hopefully they bring these characters back for another adventure some day.

Overall 8/10

Tales of Symphonia Review


It’s time to look at one of the biggest RPG titles out there and Symphonia definitely lives up to the hype. It really excels in every area from story to gameplay to music. The game is also quite long. It took me 37 hours to conquer this title and typically I finish RPGs quite a bit sooner than that. The longest ones are still the Final Fantasy titles which tend to put me through the wringer but there is no shortage of content here. Additionally I really didn’t do much of the side missions so there’s a lot of untapped content here.

The plot changes quite a lot but I’ll just leave you with the main synopsis. The game takes place on a planet known as Sylvarant where a kid named Lloyd lives. He’s not known as one of the best students but he has heart. His childhood friend Colette has been selected as the Chosen which is a great honor. She will go around the world and unlock all of the steals which shall regenerate the world. Currently the planet has been in decline due to the mana levels running low. Once Colette has completed her duty then this will end. Lloyd decides to go along with her in addition to his best friend Genis, their teacher Raine, and a bodyguard known as Kratos. There are a lot of seals though so they will have to move quickly. Additionally they will have to watch out for the Angels, Desians, Government, Rebels, and a few other factions.

Right away the game introduces you to the fact that this planet is pretty messed up. For starters, there are human farms that exist on all of the countries. Desians use the humans as slaves in these places and the world just accepts this as a necessary evil rather than taking them down. The humans live in fear all across the globe. Then you have the half elves who are considered less than human and discriminated against throughout the planet. They certainly don’t have it easy and with each group having another one to look down on, nothing is changing. Lloyd wants to change all of this but he isn’t sure where to start or how to do it. Whenever he tries to save someone it ends up backfiring which does hurt his confidence quite a bit.

In game reviews I don’t usually write much about the plot in part because there isn’t a whole lot to say. RPGs are different in that respect because they have such a long story that really goes into detail thanks to how lengthy the game is. You’ll go through several parts in the story that will feel like the climax and then the story suddenly transitions. There are quite a lot of twists and turns here as well as a really large character cast. There were 2 villains that vanished for so long that I even forgot they were in the game. It was almost like a surprise that they returned although of course they had to return at some point. It was only a matter of when and not if they would return.

The gameplay is a real time 2D fighter. You use magic or physical attacks as you smash away the opponent’s health bar. You can have a team of 4 fighters running around so when it’s one enemy it’s best to completely overwhelm them. Watch out for knocking an enemy down since they will gain temporary super armor to all of your attacks. There’s a good amount of strategy in the fights but if you want to just whack away you can also focus on gathering extra level ups. I made sure to fight quite a lot so that I was over Level 60 in time for the final boss. I’ve noticed that in most games if you’re over Level 60 you’ll be okay and it worked out for me. I lost to the final boss once but I quickly regrouped and won the next time. As long as you have a good plan you’ll be set. The gameplay is very smooth and very easy to get used to. There are also several points in the game where you are forced to make changes that affect the next few scenes which is cool. That part seemed ahead of its time.

If there is any negative with the game it’s just that at times it can be hard to know where to go. The game can be vague with directions and the map doesn’t help for new areas since it doesn’t show up until you visit it. If you don’t know where to go then your only bet is to check the huge hub world and talk to everyone or look it up. Some of the puzzles could also be a bit much as you’ll have a huge dungeon where getting the puzzle wrong means backtracking several floors. I could have done with less puzzles and more focus on just fighting through. I suppose this was meant to be a breather from the action though.

The graphics are very solid. As is the custom with Tales of titles we do have some anime cutscenes here. There aren’t a whole lot of them or anything like that but when they come it’s definitely a lot of fun. The opening is solid and the graphics in game also hold up really well. We get nice voice acting for a lot of the scenes as well which is always fun. On a technical level, it can be hard to tell which cutscenes are on auto play and which ones aren’t though. There is no visual indicator most of the time so you either have to wait a little longer before pressing A to continue or just risk it and click A after the line is over. I think what they could have done is in any cutscene where there is voice acting, set it to auto play.

Then we have the soundtrack which is definitely very solid. The main battle theme is very catchy which is good since you’ll hear it a lot. The “danger” theme as I call it is also really solid and shows up in a lot of cutscenes. Then you have the various boss themes as well. It’s an excellent all around soundtrack that has a good amount of variety. It’s all pretty catchy and works out quite well if you ask me. This is definitely the level of quality I would expect to see.

It goes without saying that the game has a lot of value to it thanks to how long it is. In terms of replay value I would say there is a lot less since by the game it’s not like you can go back to do most of the side missions. Still, if you take care of them from the start then you’ll be well off. As far as I know there isn’t a post game but with 37+ hours at the ready you’ll have definitely had your chance to see the world in the meantime. The writing is definitely on point and the character cast is pretty solid. I’ll talk about them briefly now.

Lloyd is the main character and he’s a solid lead. He’s pretty head strong and jumps right into action. While he blames himself for getting a village blown up and a lot of lives lost, he did make the right decision. Everyone would have preferred he ignore the human farms so it would be less work for them, but ignoring evil just makes you complicit in it. Lloyd may not be the strongest guy around but he does a really good job in taking down the villains and acting right away. He does his best to come up with ideas that work out for everyone as well. You really can’t fault a character like that.

Then you have the heroine Colette who has to suffer with this great burden of being the Chosen. Often she keeps it to herself and never complains. She’s a very solid character who is willing to make any sacrifice if it’ll mean helping the world. She’s a very nice heroine and also a good fighter. Colette is definitely not a character you will forget about anytime soon. Then you have Lloyd’s best friend Genis who is less remarkable than the first two. I feel like he can go a bit too far with constantly insulting Lloyd if we’re being honest. His elemental attacks are solid though and he’s a good support character. He’s just not as strong as the rest of the cast.

Then you have Raine who is the wise member of the group. She definitely gets really into her studies. She is always around although I’d say her role is a little smaller than the first 3 characters. You’ve also got Presea who joins the main cast later on. She is emotionally distant compared to the rest but that ties into her origin here. She’s a fun character and fits in pretty well with the group. She definitely isn’t afraid to speak her mind. Then we have Regal who is a pretty solid fighter. I disagree with his decision to keep his hands chained the whole game but at least he has a reason for it. He can also fight really well which is handy for your ally to have here. You need other capable fighters.

Then we have Sheena who was a ninja antagonist at first but eventually she came around. She’s one of the more entertaining characters. At first her quest for revenge was treated rather lightly as she kept failing over and over again but as a hero she is very dependable. Without her summoning abilities the heroes really would have been in trouble quite a lot. She’s also pretty quick to call Zelos out on his antics. From the supporting characters I would say that she was the best one. The other characters in the party couldn’t quite match up.

Finally we have Zelos who is also a Chosen fighter so he’s pretty tough. He doesn’t take things very seriously compared to the other characters though and loves to goof around. He’s an entertaining character even if I wouldn’t say that he’s one of my favorites. The guy always makes his presence known though and that’s important for a side character. Then we have the mysterious Kratos who is a great character. I would go as far as to say that he is the best character in the game. He has a lot of questionable moments in the title to be sure but he’s definitely solid. The guy gets a ton of hype throughout the game and is certainly one of the strongest fighter. Without this bodyguard around the characters would have been doomed many times over.

Then we’ve got a whole slew of villains such as the Grand Cardinals and other factions. They’re all pretty solid. The only villain who I’d give a thumbs down to was the doctor with glasses. You’ll know him when you see him. The rest were pretty solid and all look pretty good when they’re getting in on the action. King Yggdrasil is the highest ranking villain and he’s definitely solid. For a villain you always want to make sure that their motive at least makes sense and I can get on board with his plan. Naturally it is an evil one as he is a villain but the fact that you can follow the logic of it is what’s important. He’s a very interesting figure and puts up a solid fight. There are many other characters of course but these are the main ones.

Overall, Tales of Symphonia is excellent and it’s one of the main reasons why I am a huge fan of the RPG genre. By the time you’ve completed the game it’s like you’ve just completed a whole experience. You’ve gotten to know the characters for many hours. In a way it’s like playing through an interactive anime. I’d definitely consider RPGs to be one of the best genres for that reason. I would still put fighting games as the absolute best of course, but RPGs would be second. I won’t go too much farther into it since eventually I plan to have an editorial ranking the genres at some point but of course it’s tricky because there are so many sub genres and such. Regardless, whether you typically like RPGs or not, I would definitely recommend picking this one up. Symphonia is the perfect Tales of game to start you off on the franchise.

Overall 8/10

Dynasty Warriors 8 Review


It’s time for another Dynasty Warriors experience. It’s definitely a step down from the last one which is unfortunate but it’s still a great game. For some reason they just stripped out most of the voice acting and story that made the 7th game so good. Perhaps fans felt that the story was too expansive and overshadowed the actual gameplay. Maybe there were time constraints. I don’t know, but it’s definitely noticeable when playing the games back to back. For once I changed sides over to Wei this time just so I could get more of a fresh experience this time around.

So you’re playing the same story as usual as you try to unite the country. Most of the key battles are the same as always but it’s interesting playing as the side that is often treated as the “bad guys” of the story. Of course each faction sees each other as the enemy so it’s hard to really say who the true heroes are. That being said, I’ve always been partial to the fire group which is why I would side with Wu. The story has around 14 battles and after completing them you can unlock some what if stories based on if you completed all of the objectives along the way. If not then you’ve still got free mode and a bunch of other options to work with as well.

The gameplay is largely the same as in 7. It’s not quite as crisp but it’s hard to say exactly why that is. I think there may be a slight time lag in switching weapons or something. It’s hard to quantify but otherwise this is still one of the cleanest beat em ups I’ve played. It’s still very smooth and every hit is pretty satisfying. I actually took out 1200 opponents in one level this time which is now a new record for me. I’m not sure if I’ll ever top that because that number is just too crazy to think about. My favorite character was one of the new power types since you can use an axe and it just shreds opponents.

One thing that’s a little different here are the command grab supers. Before now your super attack would always be some kind of massive blow that dealt a lot of damage to everyone. Now you have more personal supers which target one enemy but do a ton of damage. You could effectively one shot even whole bosses using this technique. That was always a blast but it can be hard to effectively aim at the guy you want. There’s also a new mechanic where you somehow trigger a mini animation where you start swiping at a lot of enemies. I never got exactly how I would do this but I was always glad to see it because the damage was massive and even does more than your super move. You really can’t go wrong there.

As with the last game I also like the way they managed the horseback riding. It’s so much smoother than in the old games and makes navigating the level a lot more convenient. It’s hard to imagine going back to the days of having to run everywhere. Now that feels a lot more tedious in comparison. You can’t even compare the two speeds and it’s also handy for tracking down opponents who are trying to make a break for it. Now you just jump on the horse and you’re all set for action. A lot of quality of life upgrades like that have stuck since the last game which is great.

As always the graphics and soundtrack are on point. All of the super attacks and combo moves look incredibly flashy and high-end. Then you’ve got the solid soundtrack which the series is known for. There are a ton of great rock themes to enjoy here and they fit in quite well as you take down all the armies that try to oppose you. You won’t particularly remember any of them but the fast beat is really the important element here and the game definitely delivers on that.

There’s just a lot of content to enjoy here. You can play as all 3 of the usual factions and then you also have an extra group. I’m wondering what they do or how they factor in. Should make for a pretty fresh take. After you complete all of the story modes you can work on gathering all of the PS3 trophies or playing free mode and maxing everyone out. There’s a lot of replay value here and the game goes for pretty cheap nowadays. You’re definitely getting your money’s worth here.

Overall, Dynasty Warriors 8 is a great game. In some respects it can feel a bit lazy though. I don’t see why they had to get rid of the voice acting. It’s part of what made the last game so ahead of its time. Going back to text boxes just feels like it’s a pretty big step back even if we did get some cutscenes still. It’s definitely not quite on the level of 7 but it’s still great so I recommend checking it out. The series has definitely come a long way since the olden days. It’s also pretty cool to know that I’m finally almost caught up with the series. One more game and I’ll finally be at the end.

Overall 8/10

The World Ends With You Review


It’s time to look at a game that I’ve had on the backburner for a very long time. The Worlds Ends With You has been patiently waiting its turn for many years. Well, it was time to finally get on with it. The game was a lot of fun back in the day but I decided to replay the whole game despite going through the first loop back in the day. The reason for this is that it has been so long. I want to make sure I really know what’s going on and with an RPG like this it’s usually best to make sure you have the complete context for everything that’s going on. The game definitely does not disappoint and is as fun now as it was back in the day.

The title starts with a kid named Neku waking up in Shibuya with no memories. He doesn’t know what’s going on but a girl named Shiki shows up and makes a pact with him. Basically what’s going on here is that the characters are trapped in a 7 day death game. The way the game works is that the villains send a message every day to the characters’ phones. Someone has to complete the mission before the time limit runs out. If you survive for 7 days you win and get to leave the game. The problem is that Neku doesn’t like people. He finds them to be too loud and annoying the whole time. Neku’s a loner who is also pretty smart so it feels like he has to wait for everyone to catch up. You can’t win this game without a partner though as that’s the only way to use pins with different elemental attacks to fight off the creatures known as Noise. Neku will have to learn to be friends with Shiki or this could get pretty ugly for him.

Right away you’ll see that the gameplay here is pretty unique. It relies heavily on the stylus so get ready for that. You’ve got two screens here. On the top you’ve got your partner and you control her by using the main buttons like A, B, Y, and X. If you follow your partner’s logic attacks on the top you can get energy towards a super attack which does a lot of damage of course. On the bottom screen you have Neku and he attacks by using the pins. Each pin has a different control setup which ranges from tapping the screen to swiping or doing something else like that. The main thing to keep in mind is to read the instructions each time. You’ve also got a hub world where you can buy items or food at shops.

In this game level ups aren’t nearly as important as your stats so keep that in mind. One thing that I didn’t do was eat a lot of food and that’s a mistake. It’s the best way to get stronger. The only way to eat is to challenge more than one enemy at a time. The more stack battles you do at once (Tapping on more than one villain icon in the hub world) the more bites you take out of your food. You don’t eat much per day so try to hit the limit every time. Do that and the final bosses will be considerably easier than if you had decided to forego this. The final boss in particular is a huge step up from the rest. Make sure you equip the final pin that gets tossed at you or you’re in for a pretty rough time.

The World Ends With You is definitely a pretty high end DS game. For starters you have a very unique soundtrack that has quite a few vocal themes. Now the one catch is that there aren’t a lot of themes so you’ll be hearing the same ones over and over again. The positive here is that they’re all pretty solid so it works out pretty well. The game also has very solid graphics with full cutscenes that play comic style as the game goes on. There’s one particular one involving a gun that maybe gets spammed a little too much but it’s a solid scene. Expect a lot of twists and turns as the game goes on. There’s certainly some nice room for a sequel here.

One thing that helps this game out as well are the solid characters. It’s almost inevitable that an RPG would have a solid cast by the end but it’s still important to note in all of these. Neku is the lead and he’s very solid. He has a big character arc since initially he doesn’t get along with anybody and by the end of the game he’s mellowed out quite a bit. He’s still not cheesy or anything though as he still has some pretty harsh thoughts about everyone and isn’t afraid to speak his mind. Then you’ve got Shiki who’s a solid heroine. She’s definitely quite lively and makes for a good foil to Neku’s character. She’s always trying her best to see the bright side of things.

Beet is another one of the main heroes but he goes through some rough patches. While he gets a lot of development I can’t really side with him after what he did at the end of Act 1. He tries to walk it back later but it was a little too late for him. Meanwhile Joshua was actually my favorite character in the game. Like Neku he always had a comeback ready and he was really handling the villains pretty well. He gets the most memorable scenes in the game. Whenever he appears you knew something fun was going to happen.

For the villains you’ve got quite a few here. My favorite one was the Grim Heaper. He had a lot of good math puns and a solid design. he wasn’t afraid to get things done his way which is always important. You’ve also go the elusive conductor although he mainly just gets mentioned a lot. You’ve got two villains who are like a serious version of Team Rocket. While they try to be nice and relatable near the end you can’t forget the fact that they’re mass murderers either way. One thing you don’t want to lose sight of is the fact that this is a murder game. Keep that in mind when all of the twists are happening. No matter how you slice it that means all of these guys are knowingly complicit in these actions.

Overall, The World Ends With You is a pretty great RPG. It’s got a solid set of characters and really nice technicals on its side. There’s a good amount of replay value since you can warp to any of the previous days to do any missions you skipped. It’s a game that gives you a lot of options for what you want to do next and the length is pretty good as well. With news of the anime coming up the series is definitely staying relevant. As long as you like a good story then this is a game I recommend to any gamer. It’ll definitely hook you on the interesting premise and solid characters.

Overall 8/10

Tokyo Mirage Sessions #FE Encore Review


It’s time to look at a fun action RPG. This game was on my radar for a very long time even though I ultimately did not end up picking it out when the game first came out on the Wii U. I just ended up waiting until finally it came out for the Switch and I knew I needed to pick it up. Cut to my video game backlog going under 70 for the first time and to celebrate I got this game along with a few others. The game is definitely a blast and I always love playing a big RPG adventure like this one. It’s definitely a very fun game that is also quite difficult. Without the Bloom Palace and it’s super grinding areas I dare say that I could still be playing this game right now.

The game starts by introducing us to the mass disappearance event. A show was being conducted by two mega famous idols but then suddenly everyone vanished. Cut to 5 years later and people still don’t know what happened. Our main character Itsuki is waiting at the mall for his friend when he bumps into a childhood friend of his, Tsubasa. She is trying to be an idol herself and is pretty close in the auditions to finally hitting it big. Unfortunately, that’s when tragedy strikes. The director is actually being controlled by a mirage and kidnaps her. Itsuki heads in as well and ends up harnessing the power of the mirages to save her. He is bonded with Chrome and Tsubasa also gets a Mirage of her own. They find out that there is a larger war between humans and mirages at play right now and they all have a role in it. Can the heroes find out why everyone at the concert vanished 5 years ago and stop any future threats? In the meantime they also have to work hard because they now work for an actual Idol company so Tsubasa’s dream of being a professional is almost complete.

While this is partially a Fire Emblem game to the loosest extent, it’s totally a stand alone adventure. It’s also a very character driven game so the main story takes a backseat for the most part. Each chapter will have someone get possessed and then the heroes head in to save the victim from going over to the dark side. In the final chapter or two we find out about the real main villain and that starts the climax. In between each chapter is an intermission where you get some dancing instructions and it’s also a chance for you to hang out and complete some side quests. The story may not be the deepest, but it’s still pretty fun. I’m always up for seeing the Fire Emblem characters even if they’re basically just ghosts here.

The game also shines with how it throws in fully animated cutscenes at times. It’s pretty epic when the transitions happen. The normal cutscenes are also pretty solid though as they go for more of a cell shaded look. There are quite a few cutscenes here to be sure so this really feels like a AAA title. The soundtrack is also pretty good I’d say. There are a wide range of themes here and they all work rather well. One of the things I like about RPGs is they are long enough where you get to really know all of the characters and enjoy the wide range of activities in the world. There is a ton of replay value to enjoy here after all and the main campaign is over 20 hours long. If you don’t take advantage of the Bloom Palace then it’ll probably be even longer.

So the main gameplay is that of a classic turn based RPG. When it’s your turn you can choose to use one of your skills or an item. The game has an elemental system so some attacks will be super effective on different kinds of enemies. A pretty fun thing the game does is make those elements secret until you use an attack. So if it’s an enemy you haven’t fought before then all of his elemental resistances will show a question mark. Once you beat him then for all future occurrences you will see the strengths and weaknesses. It’s something that could work well in Pokemon if you ask me since it would give more reason to actually fill out the Pokedex.

You can use 3 characters in a party and when you use a super effective attack then the others can jump in and get an extra attack if they have an applicable skill. As you level characters up and gather materials you can also unlock passive abilities for the cast. These can be quite helpful. For example, there is one passive skill that allows every character in the back row to get a turn as well. What this ultimately means is that you can have 7 attacks in a single turn every turn. You can see how much of an advantage this would be right? Ultimately I only unlocked one of these skills before beating the game though. You need a high bond level to unlock them and that requires fighting with the character for a while or working on their side quests. You also need materials and since I did all of my grinding in the dungeon I didn’t really have almost any materials.

It’s actually something that caught up to me by the end of the game. I got all of my characters to level 99 but without materials it meant that my characters still had really weak weapons. Surprisingly those make such a difference that even being level 99 didn’t help to balance things back out. So if you do decide to train up there then be sure to still go in and fight some real minions. Those materials are absolutely essential and I can confirm that you will be really glad to have them on hand. I really love how in depth the complex the game goes with the mechanics though. Each of your weapons also have passive effects you can unlock which encourages you to fight with the sub weapons as well. Then you can use dust to increase your stats. There are a ton of ways to beat each boss so the strategy is entire up to you. Choose wisely.

The cast also isn’t bad although they’re fairly weak compared to most RPG titles. Itsuki for example is a reasonable main character, but he’s borderline an avatar character because the guy has no real character. He’s a nice guy who’s super humble and always does the right thing. That’s nice and all but he never really shows much personality. Tsubasa is also a fun heroine but shows a similar level of energy. Her thing is that she tends to mispronounce words. It’s a reasonably solid gimmick I’d say. The best character here is probably the rival who shows up a few times to get in your way. He’s definitely not someone to be trifled with.

Overall, Tokyo Mirages is a game that lived up to the hype. The story may not have been the greatest compared to other big RPGs, but I was still entertained the whole way through. The most important thing is the gameplay of course and that was definitely on point from start to finish. I’d certainly be up for a sequel at some point. I’ve definitely got more RPG titles to work on as well so I’ll be ready for another big adventure soon. In the meantime if you haven’t picked this game up yet then you should. Just don’t go in expecting a whole lot of Fire Emblem characters. They help a bit with the lore but that’s about it, no Roy or Ike or anything like that. If you remember your Fire Emblem elemental types for the weapons that should help you quite a bit with guessing what attacks to use off the bat though.

Overall 8/10

Pokémon Super Mystery Dungeon Review


It’s time to take a look at the final Mystery Dungeon game. It’s been a pretty fun ride getting to experience all of these games. It had to come to an end at some point though. This one definitely ends things on a high note. Not only is it the longest game in the series (or at least it took me the longest amount of time to complete) but it adds a bunch of new features that are pretty cool. This is definitely a game with a ton of replay value as well so it’s really a win-win when you think about it.

The game starts off with the main character getting transported into the Pokemon world. He used to be a human but he has lost all of his memories which is pretty unfortunate. He is attacked by some Beeheeyem and fortunately gets saved by Nuzleaf. Nuzleaf takes Terry (main character) home to his village where he meets up with Snaz (main partner) and they become quick friends. There are some bullies in the village but for the most part it’s a pretty nice place. Snaz hopes to one day become an Expedition member but kids aren’t allowed so he will keep training in the meantime. Terry does his best to fit in and has lots of adventures. Meanwhile in the main plot, someone or something has been turning Pokemon to stone. It is targeting all of the legendary and mythical Pokemon. Whoever this villain is, it’s definitely someone powerful. If the Pokemon don’t watch out they will all be conquered before they have a chance to fight back.

I definitely like the idea of someone trying to get all of the legendaries. We haven’t really seen a plot like that and it’s also a good chance for all of these Pokemon to appear. It’s definitely a cool premise and while I would have liked to have seen some of these fights on screen, I suppose that would have been difficult. Still, in terms of plot this is definitely pretty high tier and probably the game with the highest stakes. Explorers of Darkness has the best plot to me though with all of the time travel but this threat is more high tier. We even get to see the heavyweights like Mewtwo and Rayquaza. Who’d have thought that all of these guys would have had to team up? A movie based on this would be pretty cool.

The story is definitely a lot of fun. It gives you time to get introduced to all of the characters and make connections. Once the climax hits then you also get to have a lot of big battles and plot twists galore. The series also has fun flipping the script near the end as all of the games tend to have the same beginning and ending. This one throws a little wrinkle into that which I thought was pretty cool. It felt like the game was being pretty self aware there.

The gameplay is your classic dungeon exploration like the others. The goal is to reach the exit of each floor and this goes on until you end the dungeon. Each Pokemon has 4 attacks and you should use them carefully because it’s easy to run out of PP. As you go through the dungeon you’ll pick up items. A new addition here is a ring that lets you attach little items onto it in order to boost your stats or inflict status changes on the opponents. These are incredibly handy and it’ll be nearly impossible to beat some levels without it unless you do some hard grinding. There are a ton of mechanics in this game like the Alliance moves which allow you to use more than one attack at a time. I’d advise you to learn them all and fortunately the game does bring them up so you can’t really miss em.

Another new addition is if you die during a dungeon, you can rescue yourself by sending another team in. This may not be so handy at first but later on in the game you will have tons of Pokemon ready to help you out. As soon as I got my Level 50 Dragonite I was ready for business. You can only rescue yourself 5 times per dungeon though so don’t use it as an excuse to die all the time. Also, you can’t rescue yourself during a boss battle of course so play those very carefully. Leveling up in this game takes a super long time so the emphasis is really on using items. I beat this game in the 20s which is pretty unheard of for an RPG so don’t underestimate the power of items. They are extremely handy.

Another good tactic in this game is to hide behind your partner Pokemon. Let them take all of the risks while you take the rewards. Trust me, this is a tactic that will really take you far. You can use various commands to try and manipulate them but the easiest way is to walk close to an enemy and then hide behind your teammate which forces them into battle. As you battle your attacks will also gain level ups which makes them more powerful and more accurate. This is really handy if you tend to always use the same attack over and over.

Super Mystery Dungeon does a fine job of mixing elements from previous games together. I feel like they knew this was the last one because of how much this feels like the final entry. You take a quiz to determine your Pokemon like in the first games, but if you don’t like the selected one you can override the choice by just picking like in the recent 3DS title. I stayed with the results of the Exam for mine because it felt more fun that way. I ended up being Fennekin. You’ve also got your classic quest system although it has been greatly improved. It’s no longer endless so each mission feels a lot more real now. You also have all 720 Pokemon in the game so you’ve got a ton of quests since many of them want your help. There are also a lot of playable Pokemon, I unlocked around 50 of them and so I’m sure if you were to play it to 100% completion you would unlock a lot more. It’s really cool to play as everybody.

This game really takes all of the mechanics to their absolute best. While we do lose some items from previous games like the farming and building aspects, I can’t really say that they are missed. As long as we have the quests I feel pretty good about it personally. This game can be very difficult because of how low leveled your Pokemon are though. As I mentioned, obtaining EXP takes forever so you’re going to just want to plunge ahead. Use the items carefully and as the game goes on you’ll get a good feel for when to use each one. It’ll come to you. The game also does something fun with the final boss so don’t worry about losing there. Even if it feels like you aren’t getting anywhere, just keep fighting and you’ll be okay. Don’t make the mistake of quitting to try again later.

The graphics here are definitely real solid. It’s still going for that nice 3D approach and we get some fun cutscenes. A really cool visual is when we see two Pokemon firing off a giant energy blast together. It’s a fun team up and the attack is like a Kamehameha. The soundtrack is also fun. It brings back some classic tunes while adding in new ones. There aren’t really any standout themes but what we get is pretty fitting and flows pretty well together with the scenes. At this point some of the tunes will be pretty nostalgic if you’ve been following the series. The story is pretty long at around 17 hours and the post game is enormous since you have to try and find all of the Pokemon/Complete all of the quests. You won’t be completing this game very quickly that’s for sure.

Overall, Pokemon Super Mystery Dungeon is pretty great. It really ends the series off on a high note. Ultimately I would rank the series as follows: 1. Pokemon Explorers of Darkness 2. Pokemon Super Mystery Dungeon 3. Pokemon Gates to Infinity 4. Pokemon Mystery Dungeon the original. This one really ranks up there and it’s just hard not to get sucked into it. There’s so much to do here and every part of the game really feels like a lot of time and money was put into it. You will definitely not be disappointed in the slightest. If you don’t have this game yet then I recommend changing that. It’s a really solid Pokemon RPG.

Overall 8/10