Death Note: Short Stories Review


It’s time to return to the world of Death Note. The concept/premise has so many possibilities that I’m surprised this isn’t revisited more. You could say it’s a bit of a gold mine of ideas. Think of it like Twilight Zone or something and you could have a different person get it each time. After a point you’ll probably want to make them fully standalone with the prior events not happening though because I think the longer it goes on, the tougher it would end up being with handling the reactions since having it first happen in the world is part of the fun with how shocked everyone is.

There are quite a few stories here as well as some 4 koma adventures. I won’t go into the mini strips but I’ll dive into the main stories. Of course one of the stories is one I reviewed back in 2020 so check out my full review for that one in this link. The story definitely holds up really well and is still a great What If. You feel like the Shinigami King effectively had to cheat to stop this guy because otherwise it was completely a perfect plan. There were no weaknesses and even Near had to admit defeat. So I thought that was really impressive and it’s a plan that holds up under scrutiny. Even if you think about it a lot of put yourself into Near’s shoes, there was likely no way to break apart this strategy.

There’s a story here for L’s origin which is fun enough. We see how he was a genius ever since he was a kid and how he got rich. Ultimately L gets inspired to be a detective which ends up being a strength of his. The guy is very quirky and has a lot of odd habits so it’s good that he became a detective because he probably would have struggled in more traditional situations. After all, the guy likes to do things at his own pace. I suppose he would be rich enough where he wouldn’t have had to worry either way but this way he has something to put his mind to focus on. There’s not much to it but seeing a glimpse into L’s past is always cool.

Now we dive into the 2 main stories that I hadn’t read before. The first one is C-Kira. Basically someone has appeared with the Death Note and is murdering all of the senior citizens who say they want to die. This Kira is effectively trying to be a mercy killer who only destroys the people who really want to die. Then it starts to go further as he’ll murder people getting in his way, people who criticize him, and this all starts to go down a path we’ve seen before. The police quickly contact Near but unfortunately he doesn’t care enough to help.

The ending to this story is incredibly convenient to the point where it does weaken the whole thing though. You can’t get me to believe that this guy could be stopped with a sentence or two on the air like that. I think the author wrote himself into a hole here because there would be no way to track this guy much like the previous story. After all, in this case people were volunteering their information so they could be murdered and anyone with internet or a TV could see them so the suspects are unlimited.

It helps to underscore how even with Light nobody could have ever tracked him down if he had played it safe. If he relied on public information rather than using classified police files then the heroes would have been cooked. Even if he hadn’t responded to L’s taunt with the big screen then it would have been that much harder to find him. Light technically did make a lot of mistakes and it was only his overall genius which kept him in the game so long. In this compilation you’ll notice that the characters constantly put him on a pedestal.

Of course they don’t agree with Light, that’d be crazy but they constantly talk about how he was so smart and how these new villains shouldn’t even be called Kira. It’s almost like a running gag where every chapter you can expect them to talk up Light to some extent. Light was a very fascinating character though so that makes sense. To date he’s one of the top main characters, I don’t think we’ll see very many villains who could match this guy.

Finally, we end with the pilot story involving the magic eraser. A kid gets a Death Note and accidentally takes down the bullies who had been messing with him. Naturally he didn’t realize that writing their names in the book would murder them but fortunately the eraser comes in handy. The cops get involved eventually and it becomes a whole big thing. As you can guess the eraser was a pretty big deal here. It would completely change the dynamics of the main series if it were to actually be here. After all, any and all deaths could be immediately reversed in the series which would lower the stakes but also add a whole new element into the mix.

Ultimately the eraser is an interesting idea but you can definitely see why it wasn’t put into action. I think there’s enough potential where you could do a whole series with that concept and I’d be interested to see how the characters react to that, but I doubt it would past the original. Still, from these various stories you can see the overall potential of the universe. There’s just a whole lot here and this is only scratching the tip of the iceberg.

For example we see that a lot of people still look up to Kira. Apparently Light’s actions caused all war around the world to end and lowered crime by 70%. It’s one of those classic examples where the ends don’t justify the means but once someone already did all of that, you have no choice but to accept the benefits. Some characters still resent that this had to happen while others have made peace with it already. Still others continue to root for Kira. In the story where he is murdering the people who want to die, it’s an interesting discussion. You could ultimately use the Death Note to help someone pass on peacefully without any pain. (Conceptually at least. This guy still went for the heart attack in each case since he didn’t seem to know about the rules)

As always though we see how this corrupts each of the users. No matter the intentions, the Death Note will ultimately cause its user to want more and more power until they start murdering just anyone. It’s just not a good idea to use it and murder is always wrong. Seeing the characters wrestle with the notion of this being wrong while also being tempted to let it play out is the most interesting dynamic here. You could probably talk in circles about how cool the premise is for quite a while to be honest.

If you’re a Near fan then you might not be super pleased with him here. Personally I never cared for the ugy much and this volume reminds me why. He barely ever tackles any cases and he’s out of his depth when he does. His only win here is pretty much by chance since the villain should not have lost and I just feel like he never has the charisma or genius of L. The government is going to need a new L at this rate if any more Kiras show up. Meanwhile the art is really good too so it’s easy to follow the action. It’s a very detailed style that works well for a serious mystery title like this. The Shinigami world can be a little hard to visualize but that may be intentional to show how odd that world is.

Overall, It was nostalgic to see more Death Note stories here. I think the author needs to get to work on more of them. The idea of having a Death Note appear in real life would certainly be terrifying. Imagine everyone having to conceal their real names at all times so that nobody would find it out? A person’s birth certificate would suddenly be worth its weight in gold. It also makes you wonder how it affects things like changing your name. Does the Death Note take that into effect once it’s legally certified or the instant you change it? There are infinite things to discuss so ultimately the best thing to do is to read this for yourself and see what you think.

Overall 8/10

Punisher: War Zone Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for the return of the Punisher but this one isn’t quite able to match the first one. It goes all in with making the Punisher a rather imposing figure who takes down everyone in his way but along the way it forgot the charm of the series and doesn’t focus as much on how he helps people on a local level. This film is one you’ll ultimately want to end up skipping.

The movie starts with Punisher taking down a group of villains as he always does but this time he ends up taking out an FBI agent as well. The guy was undercover so Punisher figured that he was one of the villains but that was not the case. Now he feels like he should retire out of guilt but his partner Microchip convinces him not to do that. At the very least he tells the Punisher that he needs to finish the job by taking out Jigsaw first since that villain ended up surviving. Punisher agrees so he’s back on the streets to murder the villains but will he really be able to take out Jigsaw and his brother Jim?

The interesting part about the movie is that it would be over before it began if this version of the Punisher wasn’t so sadistic. Usually the Punisher goes around just shooting everyone as a quick death. He dishes out the punishment which is lethal for these villains and that’s the end of it. Only this time instead of doing that he tossed Jigsaw into a machine that crushes glass so it would slowly shred the guy to bits. Usually that would work but not in this case. The Punisher just seemed to be enjoying the show a bit too much here as he was even watching until some other villains attacked and he had to deal with them.

It’s clear that in this version the Punisher really enjoys his work to the point where he goes all in on this. You’d almost think he was a super villain as well with some of the scenes here. There’s another moment where he beats one guy up, then tosses him to the ground where he is impaled by spikes, then he breaks the guy’s neck/slashes it with a final fall. It’s all so extra and unnecessary that when the Punisher lands you could easily photoshop him with Michael Myers or someone like that and nobody would bat an eye. That would absolutely be a villain’s intro.

Now, I would always argue that the Punisher is a villain in all continuities. He murders all of his opponents and while they are villains, it’s still murder. Characters like the Punisher are always interesting as a what if since you can imagine this to be how things would go if Batman or another hero would murder their opponents. Ultimately it may result in safer streets and probably does but the cost is too high. So while it’s an interesting idea, we’ve still got to keep in perspective that if the heroes were here they would have a duty to take him down.

At least what still makes Punisher a decent character is he does have an honor code and doesn’t go after innocents or anything like that. When you see him just taking out the villains it’s fun enough but anytime you have to resort to torture or really taking it to the villains then it can be a bit too extreme. For that reason I much preferred the Punisher as portrayed in the earlier film. He seemed to have a lot more of his humanity and he was still punishing his opponents but very somberly and without getting into it.

Now if the Punisher’s scenes are that violent, you’re probably wondering what the villains do. Well, they don’t hold back either and you have people being eaten and ripped apart. The film’s absolutely as edgy as you would expect and it’s all really over the top. It’s the level of violence that would doom any film right out of the gate. You’ve got to have some restraint with scenes like this. Establish that the villains are evil and we don’t really need to see the rest. It would have made the film a whole lot better.

There’s no real reason to like Jigsaw as a villain. The guy is your classic mobster who wants a shot at greatness and will do anything for it. He betrays allies and just keeps on moving up. The guy is rather insane although you would expect most villains at his level to be insane since they probably crack on the way up. His design after getting torn up is certainly gruesome.

Then his brother Jim is even worse. That guy is completely off the walls and even talks like he’s looney. The scene of him being a cannibal is disturbing and you know that ultimately he won’t be taking the Punisher down. This guy is good against people who won’t fight back but a gun will take him down like all the rest. It’s not like any of these villains are bullet timers after all.

Paul is the main FBI agent trying to take the Punisher down. You can see why he’s so frustrated since the local cops all seem to support the Punisher and even the guy at the head of the taskforce isn’t particularly cooperative. The reason for this is fairly clear as everyone is rooting for the villains to be taken down. The city seems extremely corrupt so they’re probably tired of every villain just getting in and out of jail. This makes Paul’s job of avenging his comrade a lot tougher.

Paul’s a good character though and one of the few that you can root for all the way through. He does tend to get in the Punisher’s way but it’s very understandable from his perspective. Then you have Microchip who is a good partner to the Punisher. He knows exactly how to make that guy tick and what sets him off. You need someone like that to have your back and get the ammo ready. Punisher wouldn’t be able to function nearly as efficiently without him. The guy should probably carry more guns with him though so that he isn’t picked off.

While the movie is mainly devoid of humor, there is one scene that was pretty fun. You’ve got 3 athletic villains who are running and jumping across the roof while a really fast paced happy song is playing in the background. You can see how it’s all going very well for the villains but suddenly one of them explodes and we cut to Punisher with his cannon. That was the best scene in the movie by far. It works in showing that the Punisher is absolutely not playing around here and also in how fast the tone changes. It instantly goes from being a happy moment to a really intense one. The scene also helped to enhance the film’s overall soundtrack since the music there was really good.

Overall, Punisher: War Zone will definitely remain in the shadow of the first one. It just doesn’t really improve on much while falling below on a lot of areas. I would say the only area where this one wins is in showing the Punisher off as more of an unstoppable force. You can see why the whole city fears him and one scene shows how he has already taken down hundreds and hundreds of opponents. That was a great moment without a doubt. The film just can’t get away from its tendencies to make every scene as violent as possible. Show don’t tell is a rule that it takes too literally and that can often be what takes a film down for the count.

Overall 2/10

Dredd Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Judge Dredd has returned for another film outing. The first film was rather solid and had a good blend of action and excitement. This one doubles down on how corrupt the city is which makes sense on why the Dredds are around. It unfortunately focuses a little too much on the tragedies as opposed to Dredd making the world a better place and ultimately falters due to its own violence but at least you do get a hype soundtrack here and some memorable action scenes.

The film starts off with Dredd taking out some more delinquents and then his boss says that he will have to evaluate a new cadet. Dredd isn’t thrilled about that because historically he’s been a solo act but this is how it has to be this time. The new recruit is Cassandra and she is a telepath which is definitely handy to have in the field but Dredd still feels like she might not be ready for the level of danger in this job. He intends to be a harsh but fair mentor but what should have been a routine bust ends up being a whole situation as Ma-Ma takes over the building and locks it down. She is the head of the ultimate gang that runs this show and says that Dredd must die. He and Cassandra must try to stay alive while also keeping their prisoner Kay alive so he can be tried and brought to justice.

With the heroes locked in that does make for a rather tense setting in the building. I also thought there was a good amount of variety as the heroes go through the floors so it never felt confined. This is a really big building after all so that never became an issue. The visuals are solid here with a lot to look at and Dredd’s uniform definitely appears to be very faithful to the comic. I wouldn’t have any complaints there. It also ties in well with the really good rock music that plays throughout the film. It helps to get you in the zone and it makes the film as a whole a lot more exciting too. A good soundtrack goes a long way.

Dredd also makes for a very solid main character. He doesn’t let his emotions get in the way and tends to be a very pragmatic character who wants to take in his opponents alive but if they shoot first then he has to respond. Often times they are dealing with hardened murderers here so Dredd and Cassandra just have to open fire when they’re being attacked. Given the context of the world at large and the situation they’re in, it makes sense why they can’t all be jailed. In this world attacking a Judge is also a really serious offense.

The criminal system here is definitely interesting and I’d like to see that go into more depth someday. Regardless, Dredd lives up to his hype of being the most dangerous Dredd around. He overcomes a significant disadvantage in numbers and makes it all look easy. Not to say that he’s unbeatable though and he has to deal with real issues like running out of ammo but he always chooses the optimal path in tough situations.

Then we have Cassandra who does really well too. Her mind reading ability comes in handy several times. I was glad it helped her dodge a pretty big trick by the villains in pretending to be an ally at one point and it also gave her the edge over Kay. When you’re a telepath you should absolutely be able to crush anyone trying to beat you in the mind space and that’s exactly what happened here. If it had been close at all then that would have been disappointing. An expert just shouldn’t lose to a novice.

Cassandra’s abilities also put her in a unique position to really know who is a victim and who is an attacker. She’s more emotional and lenient than Dredd as well which can be an asset or a liability depending on the circumstance. Either way she would definitely make for a very good judge and they would be lucky to have her on the team. There aren’t any other heroes in the film with a notable role so Dredd and Cassandra have to be able to rely on each other when the going gets tough. If either one of them was not prepared for this then it would not have gone over well.

The main villain Ma-Ma was not all that good though. I appreciate that she had a plan for everything at least. No matter what the heroes did she would reveal another tactic or technique to even the field. Right up to the end it felt like she had everything under control and it took a really crafty idea to take her down. I can appreciate the grit it took to rise to the top and all but ultimately she’s quite psychotic and her grand goals don’t amount to much more than wanting to be at the top. If she could fight more personally that would have helped her.

She’s considerably better than Kay though. They’re both rather demented and I don’t think for a second that she would hesitate to do any of the stuff that Kay did, but he was around more so in a way we got to really see how depraved he was. The guy was annoying throughout the film and in a way he’s lucky that he wasn’t shot dead with a lot of the other villains. If Cassandra could have said she was 100% positive he may have been axed out near the very beginning.

So the Dredd movie has a lot of nonstop action and I love the premise of being stuck in a building filled with enemies and no way out. That part’s good but the film just ends up suffering due to how over the top violent it is. In a lot of ways I think the movie was trying to really show that it was different than the original. The original was more comedic and had a lot of light hearted moments so this one probably wanted to show how dark the city of Dredd’s is. It does make sense that it would be bad out there since the point is that the world’s really gotten as bad as possible but even then you can do that without all of the details.

The people who die are basically cut up and die in really vicious ways. You have the whole mental battle with Kay and Cassandra which immediately goes for the gritty/nasty kind of visions for them. They both play dirty in order to get the win at the audience’s expense. Then even the gun fights could be handled in more of a stylized way. You definitely don’t need the full explosion for every shot. There are plenty of action films with gun fights where you know the hit connected and the guy goes down but it’s not a huge splatter. It’s not as big a deal as the other elements since they are at least combatants but you could tell it’s the film trying hard.

I also thought the slow-mo was way overdone here. I went in a full circle with that because at first I was rolling my eyes at this, then they showed that it was a part of the plot. So I thought, all right…they showed this so we could understand the drug. But then it kept on happening over and over again so it went all the way around the world back into being excessive again. At that point it just became a negative. Slow motion shots can be cool, a lot of action films use this to great effect but there needs to be a purpose. A cool background effect, a nice scene, a great pose, etc. Not just someone smoking their drugs as we see it in slow-mo. It was just annoying more than anything. At least it did nullify one scene that I thought was going to be a fanservice moment but it turned out that this was not the case. Slow-mo has its use there at least although you could just say that the scene was filmed well because slow-mo could also backfire in that kind of way.

Overall, Dredd is a very intense action film. I can see the appeal as it’s basically the Punisher in a really rough environment who doesn’t need to take any prisoners. In this case he’s even government sanctioned so it’s not like he is defying the law to do it. I’d say you can do this without making the film be so over the top though. It takes away from the scenes that are pretty cool like when the other Judges showed up. That was really interesting. This film in a lot of ways is like Resident Evil. It’s a very interesting film but also tragic in the sense that you can see how this could have been great if it could have just held back a lot.

Overall 2/10

Overlord Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

I had a bad feeling about this film from the start. It’s a dark and gritty zombie movie with world war II elements. None of those things sounds very appealing so when you mix it all together then you’re probably gonna be in for a rough time. Unfortunately I was right on the money with this one. It’s a film that never really lets up so you can have any fun scenes in there. Instead it just keeps on going but without any real hook to get to you.

The main character here is Boyce and he’s riding with a team that is being sent out to take out a tower so that aerial support can come in to help the troops take over one of the beaches. This is a significant battle for the allied nations so it is imperative that the tower goes down. If it does not then everyone’s doomed. The plane that Boyce is travelling in gets shot down so there are only a few survivors. They are now the last hope and must try to make it in time. This will be tougher than expected though as the Nazi have more troops here than expected. Clearly something else is going on that’s bigger than just the tower.

Right from the jump you can tell that this is the kind of film that’s going to be giving you the extra details that you don’t need. One character pukes after seeing someone get blown up and it sets the tone for the very gritty realistic vibe that the film is gunning for. Even the zombies in this film are handled in a way where it can be seen as a realistic byproduct of a serum that has been developed. I dare say if you’re going to do this plot then you should be as fantastical as possible but that’s just me.

The film is incredibly violent as you see dismembered people lying around and all sorts of shock imagery for the zombies. The heroes even go and torture one of the villains to show that they will fight as dirty as possible in order to win this. It makes the heroes seem rather unstable from the jump as well. Boyce is shown to be the only one that’s completely against stooping down to this level and he tries to get the others to calm down. Quite unsuccessfully I must say but at least the attempt was made. Nobody else really seemed to have a problem with this.

To get edgy in the other way, the film also has the main heroine getting blackmailed by a Nazi commander so they can have an affair in exchange for her safety. Evidently this has been going on for a while and while it’s finally stopped now that Boyce is here (While his teammate was quite willing to just let it all go down) it’s just another super dark plot that should have been excluded. We know that the Nazis are depraved and psychos, there is no reason to go super into depth with this and show every possible angle that this can be explored in. Ultimately it’s not like it adds to the story in any meaningful way. Everyone watching this film already knows that the Nazis are evil.

The fights are all made to be graphic and so there just isn’t any moment where you get to lighten up here. It’s just a really intensely dark film with a lot of casualties. The only really likable character here is Boyce. He keeps his humanity throughout the adventure and never crosses the line. I would say he did as much as humanly possible in trying to defy his teammates from crossing the line too. I think the rest of the characters would not have even made the attempt so that’s something that’s at least worth acknowledging there.

Now I will give the film this, it did have a good track or two during the movie. That was at least a good positive I could give to it. That’s really the only one though. The cast is not a good one and it’s hard to enjoy any scene because every second something violent or dark is going to happen. If you want to have a film about a group of troops behind enemy lines trying to do good, then you have to do something a little lighter and with more time to see the team bond and infiltrate. It needs to be done without making the heroes too unlikable either. One of them’s even a jerk to a kid the whole time for no good reason. He’s stressed out but don’t take it out on a kid.

Ford is the most unlikable out of all the heroes. He’s the one who tortures Wafner and keeps on telling Boyce that they have to ignore what’s happening in front of them and focus on the mission. He’s not the guy you want to have at your back. Following the mission is good and all but you still can’t let someone get attacked or die in front of you. The torture scene also wasn’t a good look for him. Heroes should definitely never resort to that kind of tactic. It eventually ends up with Ford and Wafner fighting to see who can dish out the most damage and make the film as gritty as possible. Their battle is probably the most violent one in the film.

Of course Wafner is an awful character. What more can be said about him, he’s a Nazi commander who abuses his power and gladly agrees with the administration. He’s a terrible person through and through. The main heroine Chloe did her best in the tough situation she was in and looked good during the movie at least. The only scene with her that was iffy was nearly getting tricked by a random soldier into entering a cell with a monster in it. Surely you would have the soldier go in first right or at least keep your gun trained on him?

Tibet is the guy who was mean to the kid for a while. By the end of the film he sees the error in his ways at least. He was the most entertaining of the group as he was always joking around and trying to have a good time but I still wouldn’t call him a great character in the end. He’s super jumpy and just doesn’t carry himself like a proper soldier. Finally you have Chase and he did well once he stopped worrying about the camera all the time. There are definitely bigger things to think about here than getting the right shots. That’s for sure.

Overall, Overlord is definitely a film that you’ll want to pass on. It’s really just nonstop grit as they fight off the enemy soldiers and occasional zombies here. The extra details are what really get you though as you have to see every action to remind us how tough the war is and how intense the villains are. Zombie films are typically a thumbs down all the way though so it’s not particularly surprising. If you really like this kind of film then by all means it’s time to jump in but otherwise you’ll want to give this one a really quick pass. It just doesn’t have anything to really salvage it and so the film feels like it’s extremely long.

Overall 1/10

Fairy Tail: Happy’s Heroic Adventure Review


Fairy Tail is one of those franchises that is very interesting because it has extremely high highs but suffers from never ending fanservice that always drops it way down. This spinoff is no different. Well, I wouldn’t say the highs are that amazing but in a lot of ways it looks rather solid. The fights are great, the art is top notch, and the story is interesting. Towards the end it starts to sputter a bit but it’s never able to truly achieve greatness because the fanservice sticks around. Yes, even without Lucy and the gang this keeps up for the animals…ah well Fairy Tail will be Fairy Tail I suppose.

The series starts with Happy being warped away from his normal world over to animal village. He’s not exactly sure why this happened or how but now they are saying he is the hero of legend who is here to save them all. Happy is more interested in going home but the only way to do that is to perform a lot of good deeds. This will fill up the smile heart that he has to wear and once it is filled up, then a miracle will occur which will take him home. Sounds easy enough right?

Happy is a nice guy for the most part even if he’s not super heroic. So for example if he sees a crime in front of him then he’ll definitely jump in. Happy isn’t about to let something like that slide. At the same time he still just wants to go home above all else so it’s not like he’ll stay to fulfill the prophecy first if he has a choice. Ultimately Happy doesn’t really have a say in the matter though as completing all of the tasks will take a while. There is a lot to do in this world that’s for sure.

The pre arc introduces us to some of the characters in the village and Happy starts to win over everyone’s trust. It isn’t particularly difficult since he is able to fly and is physically strong enough to help everyone out. I wouldn’t say that he is the strongest character around but he can hold his own with the heavyweights since the characters aren’t all that powerful here. The introduction is sound and all as we gear up for the first big arc.

At first you may have expected this to be more of an adventure title without a whole lot of action but that quickly changes as the series goes on. It transitions into a complete action story which I thought was an excellent move. You get dynamic fights with a lot of characters who have different skillsets. The art is top notch as I mentioned earlier and the story is sound. The chapters really breeze through too so you can definitely fast blast through the series.

On the negative side, yes the fanservice is as bad as you would expect. It’s crazy how even with no human characters in the series for most of the arcs, the series still manages to include a lot of fanservice like this. You have one character constantly flirting with Happy and while he doesn’t react to it at all, it still gets crammed into the series a whole lot. If you take this away then the series would be a lot better without a doubt.

The final arc involving time travel also gets a little dark. Keep in mind that these are all animals running around here. They are evolved versions that can talk and walk so they get a bit more humanoid but we find out about a farm that basically forces the animals to fight and get slaughtered in vicious war games. It’s possible that they all survive since Fairy Tail tends to spare them at the end but they certainly go through quite the ordeal and it’s hard to say if they actually did make it completely intact. I think for a series like Happy this felt rather out of place. You even had characters pretending not to know about it and while they were threatened, it’s awful that they didn’t try harder to stop this whole project. Ultimately this ended up being the weakest arc.

Lets jump into the first arc now though. We are introduced to a group of animals from Wild Town led by Chee who want to rule the village. They don’t believe in friendship and operate in a might makes right kind of mindset. Happy’s group of fighters will have to try and show them the error of their ways but it won’t be easy at all. This was a solid arc with a lot of fights and a really solid villain in Chee. It was the first point where the series really felt like a Shonen title with a lot of good battles. I would even say this was the best arc in the series.

Chee is an emotional villain who has a tough exterior but the whole time you know he’s going to have a big backstory. The fact that he is constantly emitting a poisonous aura that he can’t really control shows just how tough he would have had it. Not being able to approach anyone is hard to deal with no matter how you slice it. Chee ends up becoming a solid supporting character afterwards and someone that Happy can rely on. It’s always good having allies who can really fight.

Then we have Rhino who is one of the more petty villains. Sure, he eventually sees the light but I felt like he went a lot farther than Chee the whole time so it was a bit harder to get on board with his turnaround. The guy was just willing to go so far to claim his win and help the villains that I ended up already not liking him. It’s not bad to really go all out as a villain but you typically need some kind of master plan or honor code. There just wasn’t anything that I found really cool about this guy.

Tigre was a much better character and like Chee she would really get to help out in future fights. Her speed is excellent in combat and she has a lot of confidence. If anything I thought she should have been able to defeat her opponent Eleph but it was a close fight either way so that works out well enough. The villain group as a whole was rather impressive which really helped you take them seriously as a threat in this arc.

I should go back and talk about some of the heroes now though. I already talked about Happy for a bit so we can get past him. Long story short, he’s a good main character and surprisingly a lot better than in the main Fairy Tail series where he could be a bit iffy at times. Ururu is a reoccurring character and one of the main heroines in a way. Happy helps her out when she’s sick and she looks up to him as the legendary hero. Ultimately her role isn’t particularly big since she’s very young and can’t fight so she represents the emotional part of the village. Hamta is in the same boat here as he’s a little hamster kid who looks up to Happy but can’t really fight. He has his big moment where he stays back to fight the villains but that’s really it.

Captain Bull is the police chief who means well but tends to scare Happy a lot. He’s a nice guy though and while he isn’t very strong, he does stand up for what’s right and tends to always show up in the climaxes. Bull just can’t keep up with the power creep. There’s the elder Tortoise and while I would say he’s a non character for most of the series, he suddenly gets a big role near the end. I can’t say I liked him though. To me he makes all of the wrong decisions both in the past and the present. I wouldn’t want him as the leader of my village.

Now we get to Luna who is the real main heroine in a lot of ways. My issue with her aside from being the main fanservice character here is that most of her character is about flirting. She has a tragic backstory and can fight but those elements always fall to the background for her. I think there is a decent character somewhere here but I don’t think she was handled all that well in the series.

Dori Dorin is another character running around who was a villain and then helps out the heroes. That’s a running theme in Fairy Tail as most characters can ultimately be redeemed so long as they are fought with healthy amounts of friendship. He doesn’t leave as much of an impact as the other characters though because he doesn’t fight much once he turns good. One character who was good from the start was Eleph who is a powerful warrior. You can probably tell from the name what kind of creature he is. Eleph is good and even gets a power up before the series finishes.

As someone who was loyal from the start I definitely have to give him extra credit here. Agi was another good fighter here who was always ready to rumble. He had some good combos with Happy and was a great addition to the hero army. He tends to create a lot of misunderstandings with the roundabout way he talks but ultimately he does mean well.

One more villain from the arc was Moppity but I didn’t like him at all. He’s the pervy character of the series and that’s all that you need to know about him. He was completely doomed from the start and whenever the manga tries to make him sympathetic or something it just doesn’t work out. It’s just not going to happen, there’s no way I’m going to buy into that. He just needs to try being a better person and since that’s not going to happen, he was never going to rise up.

There’s a mini arc where Happy shows up to help a girl named Kai against some robots but then we get to the next big arc. Happy is captured by Leon who rules the holy kingdom and is sentenced to death as the devil who will bring ruin to the world. Even Happy’s friends begin to doubt him so this will be a true test of loyalty. Naturally Leon has a powerful group of fighters at the ready for him so we get a lot of action here. I do have to say that I don’t see why anyone had doubts about Happy though. By this point in the series he had already saved them so many times. Even if the prophecies were turned around, you have to believe in your friends right?

It’s not like this kingdom is all that trustworthy either. They showed up and were acting real aggressive right from the jump. At least once the heroes focus up then they are ready for the big battles. Leon himself works well as the big boss. He talks tough and wants true power. It may be a little straight forward but he had more charisma than Rhino. The guy didn’t even need a big backstory here, just the ability to run in and take names. He gets a cool final form and really gives Happy and the other heroes a lot of work in trying to take him down.

One of his big three advisors is Shieshiemon who is really impressive as a villain. The guy is able to fight numerous opponents at once with how his hair can stretch out and even by the end of the arc he looks like he can fight a lot more. The guy was rather naïve in being quick to believe Leon but his fighting abilities can’t be doubted. I thought he was rather solid as a result. Shadow is another good villain who ends up getting some emotional moments. His role isn’t huge or anything but he does a good job with what he’s given.

Needles and Maru are also decent villains but they got more of the shaft compared to the other villains. They have good designs and potential but their fights are over in a flash. Happy means a little animal named Bakkun but he has that annoying gimmick where his nose is always running and he talks like a baby with how he can’t pronounce some of the words. He can read minds to an extent which is handy but the kid’s not too subtle which leads to him being captured. He’s a kid so you can’t expect him to be an expert but I didn’t think he was all that good here.

Finally we enter the final arc where Happy gets to find out the true reason why he is here and goes through his last trial. This arc involves time travel which is always fun and there are a lot of twists here. It is still my least favorite arc but we do get more fights. So Happy heads over to the tower now that he has the hearts and it sends him 1000 years into the past where he gets to meet Marice and the ancestors of all his friends. It turns out that a villain named General Star wants to use her powers for himself so of course that’s something that Happy can’t allow.

One of the big issues with this arc is the ending. Oh man, this is the kind of ending you never want to see because it effectively voids the entire series. It’s not a dream so everything still happened but the ending is the classic copout you do for spinoffs to ensure that it is never mentioned or brought up in the main line. It’s the ultimately copout for me and just hurts the arc. If you ask me they should have played it straight and you could easily handwave questions about why Happy never brought up this place in the main series. He just chose not to, there’s nothing wrong with that.

Then as I mentioned way earlier, the arc just randomly gets to be more on the darker side here. Star ends up torturing a bunch of the animals and even the kid Marice for her power. Everyone is too shellshocked and nervous to do anything about it either. So what you have is a cast that doesn’t look very good here as they overlook Star’s actions. Blackmail can buy some time for the villain for sure, but I’d expect the heroes to have thought of some way to stop him eventually. Instead it felt like they hadn’t done anything on their end.

Ah well, we do get some fights but then there’s also a whole new group of villains that show up when there are only around 5-7 chapters left in the series. Needless to say, they don’t last very long. I liked their designs and everything but there isn’t enough time to really like them. Their names are Cyclops, Unicorn, and Griffin. They are robotic fighters who are super powerful and get a lot of hype. Technically they would have really won and done a whole lot of damage if not for the heroes getting major buffs at the end. Take that away and it would have really been game over.

The 3 were all cool, I just probably won’t remember them after a while. General Star is the only villain with a really big role here and he’s a tough villain but not really my kind of antagonist. For starters he probably could have had a winning strategy if he was nice to Marice instead of tricking her. She would have listened to him if he wanted to use some power since she doesn’t know much about the world. Why not just have her help you like that instead of going through all the trouble of having a conspiracy and all of these different plans? Star ends up overcomplicating the issue which costs him in the end.

Dr Magicana is a lot more reasonable. He’s still not perfect as he’s one of many characters who just overlooks what Star is doing the whole time but at least this guy isn’t quite as insane. You can at least count on him to try and think of some idea to help Marice. Better to help a little than to not do anything right? It’s a start at least and he’s a decent doctor kind of character. He’s just not much of a fighter.

Marice gets to have a big role here. The whole arc is definitely tough on her since she’s a little kid and yet she has to deal with a whole rebellion going on and a would be world conqueror. She grew up in a small area and doesn’t really know anything about the world either so it’s easy to manipulate her. Ultimately she is manipulated for almost the whole saga and tends to go wild so she didn’t end up being very high.

Finally, you have the 3 hearts who were actual characters in the past. It was nice to see them try to help out but I was glad that Happy beat them in the competition. He’s the true hero after all so he’s not about to lose to these guys like that. It’s just not happening. I should mention that this arc throws in some DBZ homages like the introduction to power levels and one character’s power level going over 10,000. It was a small thing but it’s always cool when DBZ is brought into the fray like this.

Overall, That wraps up the Happy adventure. Happy was a surprisingly solid lead so that worked out and the action was good. If you cut out the fanservice then I dare say this would be a pretty good manga but ultimately that held it back just enough to keep this one from breaking even. There’s less time for it at the end of the series but man is it heavy at first. One day Fairy Tail will be able to resist the whole time and that’ll be a great day. I mean I know some of the shorter ones can be fine at times but I’m talking about a decently long adventure like this. I want Fairy Tail to reach its full potential and this is the best way. Of course I’d like to see the actual members appear next time. Happy is cool for the novelty and all but ultimately you want Natsu and the gang to show up and get their action.

Overall 4/10

New Super Lucky’s Tale Review


This is a platformer that got a whole lot of hype back in the day. It looked very polished but also retro in a sense as it would be a simple platformer filled with a lot of fun and no real gimmicks. I’d say it delivers on that too, you’ve got a solid amount of level variety. Each level is rather short but they all feel different and are very fast paced. You shouldn’t have any problems playing through it and there is also a good amount of replay value.

Lucky has to try and get the chapters of the legendary book back before it’s too late. There’s a dark overlord scheming to use this for evil and the whole world is pretty much in jeopardy. This is perhaps an oversimplification of the plot to be fair but it’s a classic story that will get you right into the mix to try and save the world. Most of the other characters can’t talk in English voice acting at least so it’s going to be up to you to confront the villains and save the day.

Lucky’s a fun lead. There isn’t a whole lot to his personality as I couldn’t tell you much beyond him being a nice guy but he gets the job done. He has two jumps and can do a spin in the air. I always like when platformers let you spin in the air because it really helps you work on your timing as you try to dodge enemy attacks. Every game that has this feature has really benefited from it. There is also some combat in the game as you can attack with a tail swipe but aside from one boss fight you won’t really need to use this very much. It’s nice to have but never feels super necessary. A lot of enemies you can just stomp on anyway.

There are also puzzles here but this is one of the rare games that actually gets them right. The puzzles tend to be about pushing statues into the right spots. It takes a bit of work but you’ll find out the right answer if you keep at it. It reminds me of something out of Professor Layton and has that very calm appeal to it. You can reset the puzzle at any point to try it again from the beginning as well.

Most of the levels are traditional style but then you also have a few auto runner type levels where you just start running and have to try and be at the right place at the right time. These levels fit in well with the normal ones I’d say. I tend to enjoy that kind of gameplay as well. There’s a good amount of variety here and each of the styles control rather well which is important too. I would say the strongest part of the game is just how smooth it is. I doubt you’ll encounter any true glitches or issues that make you do a double take. It’s as smooth as butte and that’s what you like to see in a platformer like this. It’s critically important you could say.

Now if the game has any issue it’s that it can be a bit short. Yes, platformers are often short but this one feels even shorter than usual. I believe it’s because of how the worlds are set up. In a lot of platformers you have to complete every level to get to the end but in this one you don’t have to do that. In fact, a ton of the levels are optional. The reason for this is each world has a boss level at the end and you have to get a certain number of leaves in order to access it. Typically this number is 10 while each world has about 22. Each level has 3-4 leaves in it. So for example if you get all 4 leaves in the level then you only need to complete 3 levels instead of completing more like 7 or so.

It puts you in the driver seat of how quickly you want to complete each of the worlds. I quickly got the hang of how to obtain all 4 in a level and once I did that was it. I was getting 4 on each one so I was blasting through the worlds. Typically you get one leaf for beating the level, 1 for 300 coins, 1 secret page somewhere in the level, and one for getting all 5 letter of the word Lucky. Getting the coins and the letters are real easy once you start paying attention to them so at the very least you should get 3 each time but eve the secret one’s usually not super hidden or anything. That’s your chance to grab it as soon as possible.

Of course the good part about this is even if you complete the game quickly, you can always go back to try and get the leaves that you didn’t get. It’ll certainly take a while to nab them all and to get the Platinum trophy for this game so that would be worth a shot. It definitely looks very achievable after all so you’ll just have to hunker down and try to knock it out. Pull that off and you’ll have another nice achievement to your name.

The graphics are really solid here. It all feels like true HD and goes hand in hand with how good the levels look. As for the soundtrack, that is a bit more forgettable. I wouldn’t say that it particularly stood out to me. It’s absolutely not bad in any way but there wasn’t a single tune that I found to be really catchy. This is something that I think they could improve upon in the sequel. Get some really fast paced tuned and maybe even a rock theme or two. You really can’t go wrong there.

Overall, New Super Lucky’s Tale is certainly a fun game to check out. It’s got the right balance of action, adventure, and puzzles. I definitely didn’t think I’d be complementing puzzles anytime soon but this game just pulls it off. Honestly if all of the games would handle it like this then I dare say we would be in a really good spot but unfortunately I know that this is more of a one time deal. For every game that gets puzzles right, 9 more show up with really annoying gimmicks that don’t make any sense. You definitely need to play this game if you want to see a platformer that’s solid around the board.

Overall 7/10

Frogger: Helmet Chaos Review


It’s time for another Frogger adventure. You know that things are going to get intense when this guy’s around. It’s a fun enough game but does suffer from being a bit short and not having a level select. It’s one of those games where when you beat it, you’re taken back to the opening cutscene. So that removes pretty much all of the replay value that you could possibly have had for this one. It’s a shame because there was some possibilities here to at least see if you can collect all of the coins but that’s gone now. You can have a good time here but it won’t last.

So the story starts with Lumpy getting attacked as a brainwashing helmet is put on him. He didn’t realize this until it was too late and now Frogger has to go and save him. Can he possibly pull this off? Well, to be honest he pulls this off almost immediately but it leads him deeper into the fray as he must now stop this villain empire before they go too far. Only Frogger can possibly stop these guys and so he is on his own now. If he can’t win this…then nobody can!

The gameplay is your classic Frogger experience so I don’t have any real issues with that one. Hop around and get to the end while trying to avoid enemies. One thing I do like here is that you don’t immediately die when bumping into things. I may be misremembering but it felt like in a lot of others you would die right away while here you have 3 health points. Additionally, the levels are all just constructed really well so you’ll have a good time going through the motions.

One thing I don’t like is that your jump has lost a lot of its ability and use here though. For example, now when you jump you don’t go over an enemy so you bump into them instead. A big part of what made the jump good was how you could actually just go through enemies that way. Now you have to run around them. I suppose you can say that it adds strategy but to me jumping was a key part of the strategy. It’s just a different one but not necessarily a better version.

As for the boss fights, I did like the fact that the game had them in the first place. They were very different from the actual levels too. They could and should have been explained better like the fact that some bosses can’t be beat and you have to dodge, but they all had unique mechanics. I felt like the devs paid extra special care to this part of the game which was appreciated. If the overall title could just have been a little longer then I think all of the hard work would have paid off.

It’s just hard to glance over the fact that the game is only a couple of hours long with absolutely 0 replay value. I probably would have been lightly salted if I had bought this game day 1. It just wouldn’t have felt all that enjoyable to have been done with it so quickly. The story is decent enough but it’s not like it’s something that could carry the game either. The story would have to be truly spectacular to pull that off in such a short experience and clearly Frogger was not going to be able to do that. It’s too far out of his wheelhouse.

The Frogger franchise hasn’t always been known for its high quality games. The gameplay tends to be solid but then like with this game you tend to come across some issues. If a game is too short and there’s nothing to do then it’s going to be rare that you get a really good score. I would say that the game is good but not very good. It’s still lacking just enough oomph to get it to the next stage.

At least the graphics and soundtrack are okay. I wouldn’t say it’s super memorable or anything with the music but the game looks nice. There is also full voice acting here which is a big win for me. I still say that having voice acting automatically bumps you game up a tier because it just makes the whole story more immersive. Even a story that’s not too impressive like this one gets better when you’ve got full voice acting to back it up. It’s kind of odd that the text doesn’t auto scroll while they’re talking so you have to time it and click A as it’s moving forward but that’s a small thing I can overlook.

Overall, There isn’t a whole lot to discuss with Frogger since the game’s so short. I will say that if you like the Frogger gameplay then you should check it out. It’s a straight forward game that should give you a good amount of enjoyment for 2 hours but you really need to make sure that you get a good price for it. If it costs a lot then it’s not worth it. Full stop. The price is the big deciding factor here because it’s a good game but one that you feel should be free the whole time. I can’t even imagine paying full price for this one. Now that would be a complete travesty. Hopefully Frogger comes back with a big budget full experience at some point. With this gameplay it would have a lot of potential but I suspect that we might have to wait a while for that.

Overall 7/10

Rockman.EXE Operate Shooting Star VS Review


It’s always fun to see Megaman EXE getting some more content. In this case it was in the form of a good ole oneshot. It’s also based on the real life game of Megaman Battle Network this time which is a different approach. I always like the game based titles like Beyblade so I think you could do a whole lot with this premise. In the end it was only a single chapter so in a way it’s over just as soon as it has begun but I had a good time with it. The art is solid and it shows why you need a balanced deck of battlechips.

The chapter starts with Raito playing in a battle against in friend. Unfortunately Raito gets absolutely crushed because he always just picks whatever chip he has on hand without actually thinking of a full plan or how to counter attack. This puts him in a rough place right from the jump. Still, it’s a friendly fight so there’s no harm. That is..until a grown up shows up and takes offense to Raito saying that he could eventually become the strongest. This guy wants to show that there is a big gap between kids and adults in the wide world of Megaman. Can Raito take him down or is it going to be game over for him?

It was intense to see this random adult show up to try and beat a kid at Battle Network. I mean it’s not that serious right? You’d expect the guy to just walk away but instead he really doubles down on how emotionally invested he is to the point where he even slugs Raito during the fight. Yes, there’s a point where he walks over and punches him before going back to the game. That was really crazy because of how random it was. I guess there’s not much that Raito could actually do to stop him though.

In the game Raito quickly learns how to use advanced combos as well as the new Star Force card and pulls through but considering that he was dueling like a beginner at first, it may be a turnaround that’s a little too quick for some. At the very least I feel like the other guy had a stronger strategy. His cards were also better with how he had the various navi chips at the ready. It’s hard to deal with those. I can’t say that I played too many multiplayer matches in Battle Network but with the way the gameplay is set up, having a lot of those navi chips is a must.

It was nostalgic to see the oneshot accurately show off the gameplay mechanics though. That’s definitely the right way to handle this if you’re not going to do a story about the actual characters. It was also neat seeing Star Force show up. I never ended up getting the crossover so I’m less familiar with the new mechanic but if you’re actually controlling two Megamen at once that sounds intense. Definitely opens up the door for a lot of new strategies. The Program Advance was also suitably powerful here and really did a number on the opponent.

Overall, there’s not a whole lot more to discuss because ultimately this is a quick adventure. It’s only around 30 pages or so and it’s a pretty straight forward duel. As this was to promote the crossover game I’d say they did a good job with it. I would be interested in playing the game after reading this. I’d like for more titles to get promotional manga like this, it helps really take you to the next level and of course I just want more Megaman content. If you’re looking for a fun little title to read then this is definitely the one to check out. It won’t take long to read and it just makes for a good time.

Overall 7/10

Dr. Stone Review


Now it’s time to review Dr. Stone, a manga that ended a while back but I hadn’t gotten around to reviewing it yet. It was pretty nice to see this title get successful. It’s fairly outside of the box with the premise and is going for a different feel than the average Jump title. Yes, I still tend to lean towards the fully action packed ones myself but it’s never bad to have a change of pace title. My thoughts are, if a series is good then no matter the genre I want it to go on for as long as possible. That includes everything that’s a 7 or up, for a 6 I suppose so but I’m less invested. Either way this title ends up being above both scores.

The series starts off by introducing us to Senku who is a brilliant worker who isn’t very emotional. In contrast his friend Taiju is always acting very emotionally as he runs off to make confessions and do his thing. Well, one day the Earth is blasted with a powerful ray that turns everyone to stone. All of the characters slumber for thousands of years until Senku finally wakes up due to his incredible mental fortitude. He must now bring humanity back from the Stone Age and find out what happened here. Will he be able to pull this off or is humanity already completely doomed?

Now that’s a very early plot summary of course but no worries I’m going to be diving into the arcs in a minute. Right off the bat I can say that part of what makes the science work is how some of it is actually possible. As the series goes on some parts may be a little tricky or stretch disbelief a bit. I suspect it’s because the manga needed to be wrapped up so things were going fast, but especially in the first half the attention to detail is really great. I even put the series to the test. Yes that’s right, I decided to find out if this was actually real and so I made the Senku Cola.

To this day that was a very memorable moment for me and I had a blast with it. The drink actually did taste really good too and that’s when I really gained respect for the series. The author clearly did his homework and so then you get extra enjoyment out of seeing how it goes since you could make some of the other stuff yourself. I was mildly tempted for the homemade ramen but to me the Cola looked the best either way.

There are some fights here but I do want to stress that the series is more about the journey. Seeing how the characters overcome all of their hurdles without the benefit of high powered technology. I’d say the series does well with that throughout. The characters are fun and it’s just a solid series through and through. I’ll list some issues I had with it down the line but for now lets focus on the main aspects that really worked aside from the science.

One big thing is that the artwork is really solid. This artist really knows how to add a whole lot of extra detail here. It makes for a solid read when you want to really narrow in on a page or set of pages. The backgrounds hold up to the extra scrutiny and the character designs are on point as well. The clashes we get during the fights are also solid. On the flip side, you will rarely see a prolonged fight for that reason as the art style is better suited to powerful stills than a lot of choreography. You will see the rare extended fight but not very often. It does show glimpses of the author being able to draw a long fight if he wanted too though. I think if he made that a focus then it would be done well, this just wasn’t the series for it.

I also give the author credit for having Senku get everyone up to speed so quickly. I do not like stories about cavemen and such. Never have and this series could have easily gone in that way but fortunately with his tech, Senku keeps things civilized right from the jump. Definitely a really good move and even the people who grew up in the village can speak English normally and aren’t just being super quirky the whole time. Characters do have their quirks of course but not the cavemen type.

There are also some solid philosophical debates here with the villains having very different reactions to a world of stone. In a way this is a chance for humanity to reset so some characters like the heroes want to make everything normal again while others want to radically change the world. It never gets into a very gray area as you don’t doubt Senku and the crew but at least the villains do have some solid thought processes behind their actions which makes most of them rather solid. I do think it’s important to have good villains to balance out with the heroes whenever possible.

Now for my main issue, it would be that the final part of the series moves at such breakneck speed that you feel like it misses some opportunities and also that some parts are impossible even for their mastery of science. Building multiple rockets in a super short span of time? We needed some more time skips there. The whole final twist? It wasn’t super satisfying, now there were a lot of theories for this and I liked the future Senku one the most but what we got just didn’t lead to any real big moments. If you do go with this angle for the reason as to why the Earth got turned to stone, then you need to take it further and have a follow up arc. Finally, there’s a moment where we nearly got another huge timeskip of many, many years that ended up being a fake-out. That said, I wasn’t particularly torn up about it since it would have been about a character that I wasn’t a huge fan of. I think it would have been interesting of course but I wouldn’t call that one a bad thing.

Now that we’ve talked about the series on a large scale, lets dial it back and talk about the sagas. First up is the pre arc which involves Senku and his childhood friends being split up so they go with Tsukasa as spies while Senku heads over to Ishigami village to recruit some troops and get started on his transformation into a world of science. This was a good way to introduce a lot of characters and it’s a fun pre arc. Senku gets to show how he fights with science and it was also a really solid way to introduce Tsukasa as a true threat. I definitely would have removed the whole him fighting an animal part though as he already know that he’s tough. No need to stress the point.

As a main character Senku is definitely solid. He’s not going to be joining the top ranks of protagonists anytime soon but he gets the job done and always has a plan. His lack of emotions help him in a lot of ways since he doesn’t panic easily. I like his confident demeanor and he just doesn’t make mistakes. Senku’s a very well rounded character who even learns to lighten up a bit by the end and has some emotional moments like with Tsukasa. He may not change a ton but he doesn’t need to, he was already equipped with good skills from the start.

Then you have Taiju who was also solid. The guy doesn’t get to appear or do as much as you might expect but he’s always a good friend. He did well in standing up to Tsukasa initially and can always be counted on. My main problem with him is that he takes being a pacifist way too far at times. You should absolutely still be able to punch someone in self defense or to protect a friend. He takes his ideals a little too far at the expense of the safety of his crew. Fortunately he is rarely put in a position like that but it is a slight mark against him.

Yuzuriha was sort of the main heroine for about a volume before vanishing and she’s another good character. Like Taiju she ended up vanishing early but made the most of her screentime. She’s a nice person who wants to help out. Ultimately she didn’t get a lot more character than that but she is around so you’re not going to forget her or anything like that. She helps out as needed.

Tsukasa is the first villain to show up and right away I liked the guy. So his goal is very simple, he figures that grown ups are the reason for all of the strife and corruption in the world so he wants to spare only the children and remove everyone else. That means he’ll go around busting up all of the adult statues and then he’ll revive the youth to take over the world. It’s a pretty interesting way to rebuild the planet but you can argue that it just delays the inevitable as they will be adults someday. If humanity is just that corrupt then this strategy won’t work.

His only chance is if he can raise the next generation personally so that they don’t end up twisted but it seems hard to stop that if the adults are that bad. It’s an interesting idea though and why not try to make the world a better place instead of resetting it to how things always were right? It’s just that his methods involve murder which destroys his chances of having a good discussion about it. What would have been interesting is if he decided to instead keep them as stone and made a case to Senku that they shouldn’t revive them yet as they think about what to do. I want to say Senku may have at least heard him out for a while even if ultimately I don’t see them coming to terms on this.

Tsukasa can fight and lead really well though so he was the perfect character to put in as the first major villain. He really has a lot of presence in the story and he’s so powerful that even great plans can end up crumbling in front of him. That’s what it means to wield great power. Back to the village characters though, we get a mini boss in Magma. Eh, the guy never interested me much though. He’s the kind of villain who is fighting for the girl and is super petty all around. Not much to cheer on in that case and he ends up lagging behind.

Kohaku is the character who really takes over the main heroine spot and I enjoyed her character as soon as she went up against Tsukasa in the forest. She had no fear as she charged in and while she ultimately didn’t prove to be a match for him, I respected the courage there. Kohaku was absolutely not going to back down and that’s the right approach here. Always try to go for the win and don’t back down. It’s the best way to go about this. Throughout the series she is really handy whether it be for scouting missions or helping with the inventions. Her excellent eye sight and hand-eye coordination really come in handy.

From all of the village characters she is certainly the best one. Chrome is another villager and his thing is that he’s a scientific mastermind like Senku. Of course he doesn’t have the benefit of formal education like what Senku has but in a way that makes it more impressive that he’s able to keep up. He’s not really my kind of character though. He’s helpful in a pinch but the whole time you just feel like he’s a weaker version of Senku so he doesn’t get to make as much of an impact. He contributes a lot but he just can’t catch up to Senku even if he does mean well.

Finally you have Suika and she is just too young for this. There’s only so much that you can do as a kid and while her watermelon crawl is handy and all…she just never ended up being all that interesting. Kids often just get in the way in Jump titles and while she wasn’t panicking or being taken hostage a lot, I would put her as one of the weakest villagers. She definitely needed to be a little older to really help out.

The village has a high ranking member in Ruri who is good for the info dumps, but she doesn’t ultimately get to do much. Once she is cured from her disease she just sort of fades into the background. She isn’t a fighter so that was probably inevitable though. Someone had to give out the news right? So at least she had that job but ultimately her sister Kohaku ended up being a lot more fun.

Kinro and Ginro are two supporting characters in the village but I never ended up being a big fan of either of them. For Kinro, he is technically a good fighter and he tries to be strict, but often times it’s hard to take him seriously. I feel like he needed to be a little stronger to have really had an effect like that. Meanwhile Ginro is the comic relief character who is scared of everything. Unfortunately he never gets to be endearing so instead he just ends up being annoying the whole time. If I had to pick a comic relief character who was better then I’d go with Kaseki. He really just has one gag that is used on repeat with his whole turning buff thing but at least it’s not a super annoying gimmick or anything like that. I’m not a big fan of the guy but he’s not really around much anyway.

Okay now it’s time for the first big arc of the series which is the famous Stone Wars. Tsukasa and his group make their move so Senku and friends are forced to respond in kind. It’s a great way for the heroes and villains to finally meet up after all of the build up. It certainly lived up to it too with the best climax out of all the arcs. To date this fight has not been passed in the series. It was a great way to wrap up all of the character arcs and aside from the whole finding out why everyone was turned to stone thing, would have even worked as the series ending. It was a lot of fun all the way through and the arc really blasted through at a quick speed. It never dragged on and the whole thing had a very fast paced feel to it.

We got to meet more of the troops during the war as well. First up is Hyoga who is certainly very ambitious and a talented fighter. Next to Tsukasa he was likely the strongest one here and really looked impressive. He makes for a fun villain and while he’s nowhere close to Tsukasa, I liked his fighting style. His weapon certainly does have a long range which is really handy for any fight. His opponents always have to make sure they’re out of range or they’re plum out of luck.

Homura is another fighter on their side and her acrobatics are impressive. She was even able to stalemate with Kohaku for a bit there. Senku looked bad in letting her go at one point but she definitely showed why Tsukasa trusted her with the dangerous recon jobs. At the end of the day she did good. Then you have Ukyo with his super hearing. Not the most loyal fellow to have around but he’s got good aim and is another solid fighter. I wouldn’t say he ranks against the other villains but he’s reasonably good.

We can’t forget Gen the trickster who always has everyone on the ropes…at least for a few arcs. My only gripe with him is that his mentalist abilities don’t tend to help out much later on. In a way his biggest weakness is the fact that he’s well known so nobody believes him anyway or he’s going up against other geniuses who aren’t going to fall for that kind of trick. So either way he ends up being put in a tough position. Gen’s a fun guy though even if he is ineffective a lot of the time. He just needed some kind of power up although I’m not sure how that would work in this context.

Yo is another one of the villains in Tsukasa’s army and I liked him well enough. He’s a corrupt cop who is used to using a gun so he is actually very helpful on the battlefield. I thought he was a rather unique character who worked well in this context. Definitely someone you don’t forget too soon. He may not be super talented but he’s better than the no names so he at least earned his spot as one of the guards.

Well with the Stone Wars done, it was time to get a boat and then head off to the next adventure. This time it’s a big battle on an island against someone who knows how to manipulate the Medusa stones in order to turn people into stone. It makes for a very dangerous weapon and this is definitely not someone that you want to go up against without a plan. The villain here isn’t as interesting as Tsukasa by a longshot but it’s still a fun arc. We get some memorable visuals like the villain jumping head first towards the water while yelling. That could be a good jump scare in the show if handled right.

Ultimately it doesn’t have the hype and pure stakes as the Stone Wars but it’s still a good follow up arc. Plus it probably would have been very difficult to have topped that initial saga. The villain being rather lackluster is the arc’s biggest weak point but as a whole I would still say it does more good than bad. It’s the weakest of the big arcs pretty much by default and that’s because I merge the Xeno and aftermath as one arc. If you split them then this beats the epilogue.

Ryusui got to join the crew during this adventure and he’s really a standout character. Now here is someone who can absolutely hold his own with the old guard. He brought a lot of confidence to the table and ended up being a very memorable character as well. His expertise with the boats were absolutely unmatched and he always knows how to have a good time. I’d argue that the cast really needed a high energy guy like this to keep everyone focused.

Then you have his assistant Francois who does well with the cooking. This character doesn’t get a ton to do but is still fun enough. Ibara is the main villain of the island arc and he never grew on me. In a way he’s the perfect example of the kind of corrupt grown up that Tsukasa was talking about. He found out how to use the medusa power and immediately used it to be an evil ruler. Literally the guy wasted absolutely no time in doing so. If he was a little less greedy and focused more on leveraging that into being an unstoppable king who at least cared for his tribe then he may have actually made it out of this.

Matsukaze is a solid character. I like that he can fight well and it’s just a shame that he happened to decide to serve a comic relief character. Man he could have really gone places but he was introduced rather late so it’s possible that he wouldn’t have had a chance to do much more than that either way. It’s just nice to have another fighter on the team. Mozu is another strong warrior but he doesn’t have much to do. Again as this isn’t really a battle manga, you can’t expect the characters to get to mix it up with the others too often.

Finally we approach the Xeno arc and this time we got to have some real competition for Senku. Xeno is the first villain to actually be able to keep up with Senku on an intellectual level and it works extremely well. Basically he is a part of the Nasa group and he actually had a plan for if this ever happened and he got a chance to rule the world. The guy thinks ahead, that’s definitely his forte without a doubt. Can Senku and friends really stop him? The guy has homefield advantage since they’re in America or maybe Senku and friends have finally picked an opponent who is too powerful.

It was great to see America and part of what I also liked about this arc was it showed that Senku wasn’t the only one to defeat the stone conditioning. You have to assume that at least someone else was able to keep their mind active the whole time and it’s fitting that Xeno could pull this off. They don’t call him a genius for nothing after all. When the heroes land in America and see that the place actually still looks okay, it was a great shock value moment. The villains had already started tending to the crops and such to build a civilization of their own.

For the first time Senku and friends were truly out of their depth in a modern world. Stanley also does give us some really good action scenes as that villain’s an expert with a gun. The series also paid special attention to show that as a soldier he was still bound by a code of ethics and didn’t suddenly become a monster or anything like that. It was a good way to give the villains some nuance here. Stone Wars is my favorite arc still but this one was definitely a blast.

If I have one issue with the arc it’s that at this point with a way to not only undue the petrification but also to glue the parts together, there isn’t a lot of stakes anymore. At one point the villains start blowing up the heroes to kingdom come but you know they can be revived anyway so it’s not particularly a big deal. At least in DBZ the planet might blow up so there are no dragon balls but here it’s not like the villains are going to do anything. As soon as the heroes found out that the serum pretty much makes them immortal, it meant that traditional fights wouldn’t have the same impact as they used to. At least it was a good way to show how effective guns are as even Tsukasa couldn’t do much against them. Guns are truly overpowered in a world where only one side has them.

Xeno definitely lives up to the hype here as the big bad. His discussions with Senku are really solid. Even if they both disagree on a whole lot of things, they have respect for science which is what still unites them. They never ended up forgetting that part of themselves. He has a cool design too and has to be one of the stand out characters here. Likewise Stanley is excellent as the muscle of the crew and is also very smart in his own right. He picks up on all the clues Xeno sends him, no matter how subtle they are. He’s also an expert at reading the room and using his expertise in a fight to get the upper hand on the heroes. These two are a big reason as to why the arc was a lot of fun.

After the main fights we also get a lot of new characters added into the mix for Senku’s group. For the most part they’re all added in too late though and don’t really get much to do. I dare say they didn’t need to be added like the watch guy or the girl who can read the land. It’s nice to have some more support but ultimately I didn’t feel like their roles were so big that they had to be around. At least Sai got to give us some video game moments which is always fun but for the most part you knew the series was ending so you were more interested in seeing the Whyman plot come to an end.

Now for that part, that’s where things crumble a little bit. So lets overlook how the science goes really fast here. While I don’t buy into them creating numerous rockets back to back in a short timespan like this, we had to get the heroes into the Moon somehow. My issue is that Whyman does not live up to the hype. This guy had great moments where he yelled to the planet and even had Senku’s voice somehow. Needless to say, the hype was through the roof here!

Then when he shows up, the guy has no passion, no vision. His true form isn’t very interesting and his whole plan makes absolutely no sense. The heroes even mention this and Whyman has no real response to this. Because even he knows that his actions made absolutely no sense. I didn’t think the manga did a good job of really explaining this guy. Considering that this plot was around for almost the whole series, it feels like the author didn’t really think it through. There were so many interesting routes that could have happened for this and they all ended up fading away.

It’s not a train wreck ending or anything but I thought it was super underwhelming. If ever there was a time to throw in some action and fighting then this was it. It would have made for a very memorable climax with everything at stake instead of whatever this was. At least the aftermath/epilogue for the series was cool though. We finally get the high tech gizmo I had been waiting for and it would work really well for a sequel series. There’s a lot of potential there.

Before wrapping things up, I should quickly mention that the series handled the mini flashback saga well. I liked Byakuya and Lillian as the two leads to that adventure. The old ship crew all had a good dynamic and it was nice seeing them end up creating their own small world on Earth as well. Naturally they couldn’t wait 3700 years for Senku and friends but they did well to accomplish a lot on their own without a resident genius.

Overall, That about wraps up Dr. Stone. It was definitely a great series with a solid amount of characters and action. It certainly had a long lasting career with all the chapters it ended up with and it’ll be nice to see some kind of sequel or spinoff eventually as an ongoing. Of course if the author is busy with more One Piece projects I’d definitely understand. I’m sure he’s having fun getting to tell a lot of different stories. If you haven’t read Dr. Stone yet then I would definitely recommend changing that. It makes for a very interesting read and you should definitely try making the Senku cola once you get to that point.

Overall 8/10

Yugioh Vrains Review


It’s time to link into the Vrains! Yugioh was always known as the big trading card franchise for a long while as even Duel Masters could not keep up but as the years went by it started to lose its ground at the top. Nowadays you could make a fair case for Cardfight Vanguard surpassing it in discussion at least for the shows. That said, Vrains is the end of the old guard in a sense since Sevens is really the start of a whole new direction. Vrains is another great show so Yugioh continues to go strong there. While I do think it ended up being the weakest of the classic Yugioh shows (Aside from Capsule Monsters and the original show) that’s more due to the high bar set by the franchise as opposed to this one lacking in anything. GX, 5Ds, and Arc V still remain at the top by a longshot, then you have classic and then Zexal, then Vrains comes riding through. We’ll see if Sevens can break into this very exclusive group of shows or if it’ll lag behind.

The show here follows Yusaku, whose alter ego is Playmaker. He was involved in an experiment as a kid that traumatized him as well as a lot of other kids and then the incident was buried. Yusaku has some issues with his memory, why he was there in the first place, and also has trust issues now. So he really stays by himself and the only person he truly trusts is Kolter. Yusaku now works as a hacker so he can find out the truth in the world and he’s also an expert duelist on the side. The only leads he has is the group known as the Knights of Hanoi and SOL Technlogies, and an advanced A.I. program (Ignis) named Ai. Will Yusaku be able to put this puzzle back into focus?

So lets talk a bit about the show as a whole first before getting into the arcs and characters. I do like the idea of dueling while on airboards now. It’s a natural piece of progression after being on motorcycles before. Arc V had rollerblades and flying through the arena so it’s only natural that fighting while in the air would be next right? The characters have to watch out for the constant tornadoes but it’s pretty intense. I would say motorcycles is still the best aside from normal dueling but this one is still cool.

The gimmick for Vrains is also considerably better than the one in Arc V where you could just randomly grab cards. Here you get to use a unique skill once per turn and every player has a different unique skill. It’s an interesting mechanic that doesn’t completely take over every duel so it actually feels rather balanced. At the very least I thought it was handled pretty well personally. It’s a visually interesting ability and with the characters already in the air, the whole thing helps to augment the duel without distracting from it.

I also enjoyed the mystery angle in the show with Yusaku trying to find out about his past. If he had full amnesia or something then that would have been annoying but instead it’s about that one specific event which always raises a lot of questions for Yusaku. Why wouldn’t it right? The whole thing seems incredibly suspect so it’s no wonder that he wants to find out exactly what was going on there. It’s a slow boil as you gradually find out the details of the mystery and that’s handled well.

Yusaku also makes for a very fun protagonist with how rude he can be the whole time. Yusaku is very much not a people person and he reminds the case of this a lot with his subtle burns. He’s never sarcastic but he will put a character in their place with a sharp remark at the drop of a hat. Yusaku is a master duelist so he can also quiet other characters down that way. As the series goes on he gets to be a nicer guy and someone who even believes in the power of friendship but he never completely loses his edge. He’s a solid character through and through as well as someone that all of the villains have to respect as a solid threat.

It was also nice to have various factions running around here. You had SOL Technologies and their various duelists and fighters running around. They even hire a bounty hunter at one point. You’ve got Yusaku and his friends on the heroes side and then you have the Knights of Hanoi with their own schemes to hack the world. So at all points in the series there are at least 3 factions running around and I think that’s a good thing because it always means there could be a wild card running around. It helps to keep things from being too static or straight forward.

Naturally the animation is very solid here. Yugioh never goes for looks that are too fancy or anything but it’s all well detailed and I had no issues with how anything looked. The designs and backdrops are always solid as well as the dueling effects. The soundtrack is a little more forgettable than some of the previous Yugioh titles though. I can’t really recall too many of the individual dueling themes and the English version of the theme song at least was rather underwhelming. So on the music side this one doesn’t quite hold up.

Now I suppose the question is what keeps Vrains from beating the other Yugioh shows. Well, I do think the soundtrack and animation play a part as it doesn’t look or sound as good as any of the others. While it’s not a major deal in the grand scheme of things, it’s still an important factor when you’re going up against elite titles. Faster music would have been good and the animation just didn’t get as out there as you would expect. GX and 5Ds for example came out ages ago but the animation still holds up even better I would say, especially in some of the biggest duels. I don’t even have to go into the soundtrack since those were amazing.

The cast is also a bit weaker overall. There aren’t a whole lot of Vrain characters that I would say are really high tier. One character who eventually got high tier didn’t reach that point in the final season. This was Ai as he was annoying for around the first 100 episodes before finally getting good. For the most part the characters just didn’t reach the next level though and as a result you had less heart pumping duels. The climax of each arc would get fairly intense but I would say that it could take a little while to get to that point.

Now all of these points are speaking relative to the other titles. This is still an 8 star title so you can tell that it is great all around. When you look at the show by itself, I wouldn’t consider these to be true weak points as the show still handles them well. It’s just the little things that can keep you from reaching the top and shattering all of the limits. It’s also difficult following a title like Arc V which was the big crossover saga for all of the series. That may be why this one intentionally tried to be a little more low key and about the mystery/world instead of always being about the duels. At least early on it’s going more in that direction which isn’t even a bad idea. It’s pretty enjoyable to see Yusaku playing detective and to see where that goes.

Now I’d say that’s a pretty good time to start jumping into the story arcs and talking about the characters a bit. The show had 120 episodes so as you can probably imagine, there was a whole lot going on here at all times. It makes for a great adventure and the longer you go the better. So if you’re 100+ episodes and an 8? Well that means you’re in for a treat because that’s a lot of content for greatness. If you’re 100+ but a 7 or lower then that’s still pretty good but it isn’t nearly as mind-blowing or anything like that.

The first part of the season’s more about the introductions. So while Yusaku is on his quest to find the answers, he gets to meet up with a lot of characters both friend or foe. Those who enjoy Link Vrains and those who want to see it go down. The Knights of Hanoi have taken a very drastic approach in this endeavor as they seek to completely delete it which will keep A.I. from taking over the planet. See, part of their concern is that humanity relies on the A.I. too much and so if they ever revolt, the world could be in trouble. While this may seem a little drastic, the show does give them some ammo here.

See, everything in this world relies on A.I. From entertainment to schoolwork, to hobbies, and normal work. Everything is connected with the sci-fi elements at this point. The Knights of Hanoi have seen firsthand how dangerous this can be and so they aim to nip this in the bud. It will of course be a huge inconvenience to everyone who uses Link Vrains but at least it’s not like they’re trying to blow up the planet or anything. It makes for a very interesting goal on the villains part. Then in a way SOL Technologies would be the good guys since they control Link Vrains but they have so many secrets and shadowy figures that it’s not like you can trust them either. At the end of the day Yusaku can only really rely on himself.

That said, I do think SOL Technologies could have done a little better with their council of elders. Those guys talk a really tough game but at the end of the day they can barely fight. You never see them actually running to the frontlines or anything like that. SOL has the money to buy a bunch of bounty hunters and such but I would have liked to have seen these guys getting in some action too. Now that would have been a lot of fun.

As mentioned earlier, Kolter is Yusaku’s main friend and he’s not bad. Hostage situations do force him into some tricky calls later on in the series but for the most part he’s dependable. I just wish he could duel a little better so that he could actively help Yusaku instead of always being on the sidelines. He helps out with the coding and all but dueling is the best way because you can just get right in there without any delay. He and Yusaku also have some good conversations on hot dogs and whether they’re a sandwich or not. I always thought those conversations were pretty cool.

Then there’s Ai. Well, I’ll talk about him a bit more again for the final arc but for the majority of the series I didn’t really care for him. Each Yugioh series always needs a mascot/advisor to the main character. The one in the classic Yugioh is Yami Yugi of course and he’s really serious but then sometimes you may have someone like Astral where you can’t trust him all that much and he’s not a great character. Ai is more on that level as he talks tough but is proven to be wrong every time. His confidence is never warranted and he just holds Yusaku back so there’s no way for me to like him much. It’s not until the final saga that he suddenly becomes a pretty good character.

Now Zaizen is a high quality character. At first he may seem like your classic government worker type villain who can’t fight and just sends goons after Yusaku but there’s a lot more to him than that. One of his motivations for getting to the top is so that he can protect his sister Skye and he even tries to prevent her from dueling for that reason since it can get rather dangerous. He does take it too far but you can get at least why he has that general view. Then when it’s crunch time he actually is able to duel. Sometimes Zaizen does take the easy way out and just follows the company line, but otherwise he will stand up for himself which is always what you want to see.

He looks into SOL Technologies on his own as well and gets a lot of character development. Ultimately I wouldn’t call him a hero but he was one of the most interesting characters in the whole show. Then you have Emma aka Ghost Gal who he would hire to get info sometimes. She’s sort of like a bounty hunter who will do missions for the right price. Typically she leans more on the side of being a hero and doing the right kind of tasks but I wouldn’t say exclusively. Ultimately if you’re willing to pay then she is willing to help out. She can duel very well too so she can take care of herself when a mission goes sideways. She brings a nice dynamic to the series.

Next up is The Gore but I never ended up liking this guy. He’s your classic strong but not very smart guy. There’s a nice touch to his character with how he fights so that the orphans can have someone to look up to. I think if that was played up then he could have been really good but he gets entranced by the darkness several times. It feels like he was always being a traitor and it’s not like he’s an expert duelist either. If his character had gone in a different direction then it could have worked but not like this.

As for the villains, lets start off with the leader Varis. He has a personal vendetta against all Ignis because he believes that they go too far. He doesn’t necessarily have a problem with A.I. and technology itself but since the Ignis have a will of their own they become too dangerous. He really thinks that this level of technology should not be around and so he tries to eliminate them and make a mess of Link Vrains. He has a very solid backstory here to set up this goal and his confidence is always high.

In a lot of ways he will definitely remind you of Kaiba. The two of them have a lot of similarities as characters and are both top of their field. Even by the end of the series Varis still has some edge to him. There’s one fight that he ends up throwing near the end of the series that I found to be a little cheesy though. I get that he wanted to end the cycle of violence but I would have liked him to have stayed the course and gone off to destroy the Ignis anyway. That would have been the ideal scenario for me.

Then you have Specter who I like to think of as the right hand man. The Varis group doesn’t necessarily have full rankings like that but this guy always proved himself to be the most capable fighter. His fight with Skye was really a highlight in the series as it was one of those battles that subverted your expectations several times. His backstory was surprisingly emotional and he just made for an excellent all around fighter. The guy is one of those villains who loves taunting his opponents and he puts this to great effect. The characters just have no idea how to deal with him since he throws them so far off their game.

Then you have Dr. Kogami who is a mysterious scientist who ends up having a big role later on. He’s overshadowed by the other two villains for me but this guy wasn’t bad. He has grand ambitions and has quite a few “All according to plan” moments so I’ll give him that. Maybe if his deck had more of a shiny gimmick to it that would have helped him be even more memorable.

I mentioned her before, but of course we can’t go on without talking about Skye. She plays a big role here as the main heroine and has to balance being a celebrity in Vrains while not letting her brother realize that she even uses the system. That makes for a difficult balance of course but she pulls it off. I liked Skye well enough even if she probably could have used a few more wins in the dueling world. After a while you realize that none of Yusaku’s friends can hold their own (Until Soul Burner arrives) so he really has to pick up the slack for everyone. Ultimately you can always count on Skye to do her best in helping out though.

Now we enter the meat of the first arc which is that Varis and the Knights of Hanoi have constructed a tower. Each duelist they defeat is destroyed and put into the tower. If it isn’t stopped quickly then all of Link Vrains will be taken down for good. Yusaku will have to rely on his friends to help him here but when they are soundly defeated then it’s up to him as expected. Seriously the friends do their best to help but often times they don’t really help much in the grand scheme of things. Yusaku has to do the heavy lifting at all times.

There are a lot of hype duels throughout the tower experience as you’d expect. The three highlights are Yusaku vs Varis, Skye vs Specter, and then Specter vs Yusaku. As I mentioned earlier, Specter is just a master of mental manipulation and I was really impressed with him the whole time. Initially I figured he was going to be more of a throwaway villain who was not going to be ready to fight in the big leagues like this but he proved me wrong. This guy was absolutely ready to swing for the fences.

As for Varis, well the series was hyping up his duel with Yusaku for a very long time and it lived up to it. Technically they had several duels but this was the big one to end the arc so it was extra special. A few other villains also appeared here who were reasonably solid even if they couldn’t top the big two. One was Faust and he’s a bit of a genius although all of the villains are to an extent. He has a solid duel and makes his presence known. After this season he would continue to appear but he doesn’t get to duel nearly as much. He’s more of a supporting character.

Finally there is Baira and she came up with a solid computer glitch that can damage you even in the real world when you duel in Link Vrains. That was no small feat and she made for another solid villain to go up against. Then you’ve got one hero I hadn’t talked about yet in Shima. This is the comic relief character of the series and so I don’t have many positive things to say about him. Comic relief characters can be cool of course but the first step is that they need to be funny and Shima never was. He just tries too hard in his scenes and he’s not even a good duelist. That’s a bad sign in a show about dueling.

Now with season 2 we enter the main arcs of the series. The planet that the Ignis lived on has been destroyed and so now they are appearing on Earth. Some of the Ignis wish to conquer it while others want to take a peaceful approach. Lightning ends up being the ring leader here and he quickly gets Windy on board. Then he uses the cyborg Bohman and his brother Harlin to back him up. Even the Ignis who were on the fence like Earth have to take a stand and the Knights of Hanoi aren’t making it easy to convince them of a peaceful solution since they vow to destroy all the Ignis either way. Yusaku will have to try for peace but is that even possible?

Lightning even ran simulations which showed that eventually war would break out between the Ignis and humans which would cause everyone to die. He ran this simulation numerous times and it always ended up the same way which is why he decided to make the first move. I do like that this does at least give a good reason for why he turned evil like this. If you see that in the future everyone ends up dying every time, then you would probably feel really tempted to attack.

Lightning also just made for a really solid villain. He’s easily the most memorable of the Ignis for that reason and is an exceptional duelist all the way through. Then you have Windy who is also a solid villain. I would say that he doesn’t quite keep up with Lightning in part because he had to be convinced and isn’t a true leader in that sense. Still, Windy does his share of damage and doesn’t crack when he is nearly destroyed by the humans. This was definitely another villain that the heroes had to watch out for.

Earth was my least favorite member of the Ignis. He decided to stay on the fence and also didn’t confess to Aqua quickly enough. He tends to take forever to make a point and ultimately gets captured. His fate is the darkest by far among the Ignis and it’s probably the darkest scene in the series to be honest. You definitely feel bad for him and at the same time it really makes Lightning’s point on why the humans can’t be trusted. There will always be some of them around who will show up to try and destroy the Ignis. This was just the latest example of that.

Then there is Aqua and she’s nice enough but unfortunately her dueling skills aren’t quite on the same level s the others. She’s more of a pacifist but at least is more determined than Earth was. Aqua ends up having a good bond with Skye and does her best to help out. At least she did choose a side instead of staying in the middle so I give her props for that.

Finally we have Flame and I liked him well enough although I expected better out of both him and Soulburner. On their initial appearance it felt like they were going to be the cool rival character to give Yusaku a run for his money and then it never happened. It helps that Soulburner’s human alter ego just isn’t as cool as you would expect. Part of the point is that he’s actually not a super cool dude in the real world but I would have switched that so he was cool in both realms. Would have just worked better right? As for Flame, he does a good job of backing Soulburner up but it felt like he didn’t have a ton of personality most of the time.

He’s a good guy and he can hurl some insults but that’s about it. At least Soulburner has some good rage moments when it comes time to deal with his backstory or fighting against Varis. So there would be full episodes where Soulburner actually was really cool. It doesn’t happen all of the time but when it happens that’s definitely cool at least. Now it’s time for the 4 villains in this arc. First up is Jin and sure he’s being manipulated the whole time but that means he is still showing up as a villain here.

He just didn’t end up being nearly as cool as he could have been as a result. The guy has no willpower and is really just a puppet to be used the whole time. Considering how long it took Kolter to find him, it would have been nice if Jin was more helpful. Maybe give him one big duel before he gets brainwashed. Then you have Bohman who gets brainwashed a lot as well. The guy is given different memories each time just to mess with him. The reason Bohman is cooler though is because at least he can duel really effectively.

He gets stronger in each duel and by the end he even learns how to have goals of his own. He has some really solid duels throughout and you just grew to like the guy. Bohman is a great example of a fun villain. Not saying you’ll be rooting for him or anything like that but like Lightning he at least has a fairly good thought process on what he’s doing.

Then there is his brother Harlin. That guy’s more on the emotional side for the villain as he has a hard time really appreciating Bohman until it starts to be too late. Harlin’s confidence well exceeds his overall dueling ability so he doesn’t stand out quite as much. He’s decent but you just won’t be putting him above any of the other big villains. Finally you’ve got Shepherd who is a bounty hunter and a nice wild card to throw onto the field. You definitely don’t want to underestimate this guy and he even got Yusaku into a sticky situation several times. He also can’t stand A.I. like Varis and that makes him another good character to have around. He’ll attack both heroes and villains depending on the job and I like those kind of characters. Shepherd will do whatever it takes to fulfill his own ambitions.

Finally we’ve reached the final arc which is rather short but very impactful. It raises a lot of good questions and it also what made Ai go to being a fairly high tier character. So the season starts off with Ai making a big choice. He realizes that the Ignis were right and declares war on humanity. He will take them all out and just needs to obtain the two card keys from SOL Technologies. After Ai obtains the first one, the heroes know that he is serious about this. Somehow he has become a world class duelist with exceptional cards though so defeating Ai won’t be easy. Pretty much every available character is rounded up to stop Ai but will they really be enough to defeat him? With Yusaku being shaken up at the revelation, it won’t be easy this time.

The whole A.I. vs humanity angle is something that the show goes into quite a lot as I discussed earlier in the main Ignis arc. It’s really an interesting plot and I like it when the show goes into this. The humans are always attacking them after all but it was still very surprising to see Ai going to the other side. He usually just gets beaten up by everybody but still bounces back with a smile. It turns out that he was looking at things a lot more seriously than he let on. He probably should have talked with Yusaku before going out on his own though. Ai ends up being very impulsive when it matters.

It would normally be hard to take him seriously though which is where the show did an excellent job with his character. He gets a whole new design and actually looks really good. Now he is a fighter that the heroes can’t afford to underestimate at all. Doing so could cost the planet. Naturally there are a lot of twists and turns here as well as infighting with the heroes. After all, the season is still close to 20 episodes so it’s not like the whole thing could just be the Ai duels. Fortunately the other duels are still a blast as well. This was a fitting way to end the series and it was really hype as a climax.

The ending of the series is very final and does feel like a good way to wrap things up. There is one scene in the final episode that definitely helps to give it a good buff. It’s the kind of scene that I enjoy having there as a positive twist at any rate. So that’s the story of Yugioh Vrains and it’s a good one. Of course I didn’t go into details on some of the twists and turns here so you can get into it on your own. That way they’ll really have a lot of bite and substance to them. There’s no way you walk away from the series with any feeling other than just being happy and thrilled.

Overall, Yugioh Vrains is definitely a great series. I would recommend it to any anime fan, whether they’re someone who is already into Yugioh or someone looking for a good show. Either way it’s easy to follow and a good enough starting place for any future Yugioh fan. As I wrote above it’s a great show that’s well balanced in all areas. It’s also emotional that this is effectively the end of the traditional Yugioh shows. We’ll see if Sevens is able to top it as the start of the next gen or not. Either way you won’t be forgetting Vrains anytime soon.

Overall 8/10