

Suggested by Sonic Mukuro has a lot of powerful illusions at his disposal and he can also make them tangible which is a really useful ability for any illusion user. That said, he won’t be able to defeat Yoh here. Yoh still has the overall edge in power, speed, and durability. Mukuro would have a very hard time tracking Yoh at any point and would instantly get overwhelmed once Yoh got serious. The difference in their fighting potential is too vast. Yoh wins.
Clayman made the dumbest villain move of all time
Now is the title a bit hyperbolic? Perhaps, after all:

This guy exists. Who’d have thought that turning your city’s protector against you would be a bad idea, especially when she was the strongest in the land. But we aren’t talking about Rung right now, this is all about Clayman. This is what I would call an “emergency editorial” as after watching the “That Time I was Reincarnated as a Slime” episode leading up to the Walpurgis meeting, a certain scene happened which took me for a loop. It’s just such a crazy moment that makes Clayman look so bad, especially since he is supposed to be one of the smarter villains. It’s really a tutorial on how to speed run your own demise. Note that this editorial will contain spoilers up through Walpurgis and will reference events from season 1 although not in great detail. If you haven’t watched That Time I was Reincarnated as a Slime up through this point in season 2 then you will want to bypass this editorial.
So before I even play the clip let’s set the stage here. You’re Clayman at the moment. You spent all of season 1 causing disasters for a powerful tribe leader known as Rimuru because you have contempt for the guy and also as a distraction to buy you more time to become a true demon lord. See, the only way to become a demon lord is to murder a bunch of people and absorb their souls. For Rimuru it took murdering 100,000 people and claiming their souls to become a true demon lord.
It’s not easy to get that many people though, especially as there is a truce among all of the demon lords at the moment. You’ve been breaking this truce but doing so subtly in a way where nobody can prove it even if they suspect. Finally you have gathered around 30k-50k people at the ready to be murdered. Additionally you were able to mind control one of the true demon lords and are even blackmailing another one. It’s finally time for Walpurgis, the meeting among all demon lords. You’ve been getting your pieces ready for years at this point.
Now as you’re walking in it is important to remember that you are the weakest guy at the table. You’re barely even any kind of demon lord while the rest or at least most of these guys are “True” Demon Lords. There are 3 ranks to this: Demon Lords, which are quite powerful of course and still above most beings. I am not positive if Clayman is a demon lord or a pseudo demon lord as they keep mentioning he hasn’t achieved a true status yet but I think he has the normal status so he is higher than pseudo.
Then you have the True Demon Lords like Leon, Rimuru, and any other fighter who has completed the genocidal conditions. They have abilities that are leagues above any normal demon lord. Finally, you have the Elder True Demon Lords. While technically there is no extra rank, these are the 3 demon lords who have been around the longest and are at least implied to be far stronger than the rest. Milim is one of these three along with the red haired dragon demon at the front of the table and one other. So now you have the stage set for what is to come. It’s in your best interests not to make enemies of these guys right now while you are vulnerable . I should also mention that your attempt to claim the 50k souls was foiled by a bunch of mages and super powered orcs so you really don’t have an easy fallback option right now. You really just need to lie low and survive this meeting or throw in a lot of subtle burns and insults to pit the demon lords against each other. Okay with the stage set, here is what I consider the dumbest villain move of 2021 and you can probably take it much further than that with ease.
https://gfycat.com/antiquedefinitiveargusfish
So what exactly happened here? Well, Milim is the demon lord who is being mind controlled which is why she didn’t react to the strike at all. However, everyone clearly noticed this and now know that something is wrong with her. Previously some were under the impression that they may have struck a truce or she was just teaming up as a whim. Not it isn’t easy to deduce that something isn’t quite right here and as quite a few of them get along with Milim, this instantly puts Clayman at a bad position.
Even if you ignore the fact that quite a few of the demon lords like Milim because they find her amusing, there is also a great sense of pride among many powerful fighters. To see the equivalent of a “commoner” striking one of their elites is sure to stir up some bad blood with the rest. As the demon lords may be immortal they also value any entertainment they can get so that’s another reason not to attack Milim. There isn’t a single good reason to immediately make an enemy out of everyone like that.
Now these are demon lords so you won’t expect a friendship moment where they talk this over. If any of them gets sufficiently upset they could just wipe him off the planet like nobody’s business. Keep in mind that some of these guys could potentially take him out in a single blow. He has Milim to protect him but Clayman is surrounded by demon lords so the odds of her stopping several attacks is slim. Additionally, now that they know something is wrong with her, the necklace will be an easy target.
I haven’t seen the next episode yet as I rushed this editorial out as soon as I finished this one but whether he gets away with it or not, it was a really bad move. There’s just no good reason to antagonize these guys when you could be turned into paste in a moment. This guy just can’t see the long game and ruins it all with spur of the moment decisions. Rimuru was already making moves against the guy but it was really a proxy war at the time. Now you have Rimuru promising to murder the guy. All it takes is one true demon lord trying to murder you and that’s it.
Now, Clayman may not have known that Milim and Rimuru were “besties for resties” as they put it, not very many people knew about that. But, he still knew the risks of the others seeing what was going on and turning on him. Now he has infuriated one of the most dangerous guys at the table. Rimuru may not literally be the strongest demon lord in the room but the fact that it is even debatable makes things really bad for Clayman. Rimuru also has the largest army of powerful monsters at his beck and call. If he summons the Tempest Alliance to wage war against Clayman, there is no escape. While Rimuru could solo him 1 on 1, it also means that Rimuru could destroy his castle, reputation, and every trace of him on the planet.
There’s another wrinkle to this as well. Milim has a self defense function which activates if she takes damage or is attacked. Fortunately for Clayman he is so weak that it didn’t activate but he was already warned about this earlier. If he had triggered her defense function it was already made clear that she would destroy him instantly. That’s just another risk to take on top of all the others. Just like that all of his careful planning over the years will have come to naught. It’s also worth mentioning that aside from being one of the weakest demon lords in the room, he is even weaker than one of the attendants who it seems is a demon lord in disguise.
In the end Clayman is extremely lucky that he wasn’t obliterated on the spot. Who knows, maybe he will have some kind of master plan that will make this worth it but much like Athena’s plan in Saint Seiya, I can’t imagine it being anything other than some super convoluted endeavor that ultimately isn’t worth the effort and would have backfired under any circumstances. Clayman really made himself be one of the weaker antagonists in the series with this move. Imagine throwing away every possible advantage you may have had in this situation just to show off a bit. His days may have been numbered anyway but he really went out of his way to guarantee his demise. This is a fairly quick editorial but it was such a shocking moment that I had to write about it.
NHL 19 Stats and Records
Stats time!
PS4 Trophies 9/49
NHL 19 Review

It’s been quite a while since I played one of the hockey games. Well, no better time than the present right? I got to play this one a bit more than the others as I went deep into the game for the trophies. One of them was for completing all tutorials so as a result I finally developed some fundamental skills here. I wouldn’t call myself a Hockey pro or anything yet…but I wouldn’t bet against myself either at this point. It’s a decently solid game that should please Hockey fans.
There are a lot of modes here, so many in fact that you can pick a few to pin to the quick access menu at the top in case you don’t want to have to navigate through all of them so often. It’s a solid quality of life feature although I think some modes could have really been bundled together. I mainly stuck to the quick matches but also played some levels in Be A Pro and the World Career mode. They all essentially lead to the same gameplay although the main difference is that in Be A Pro you can only play as one character (Yourself) in the matches while in the other modes you can switch between players at all. It’s a key difference.
Personally I like controlling all of the players. When I’m only one person it just feels like I’m not really controlling the flow of the game as much as I’d like. Also, there’s more dead time as a result since you have to wait to get the puck back while in the other mode you are always with it. I’ll give the game props for having a choice though. More choices is always a good thing since everyone will want to be able to play the game in their own way. I think that makes a lot of sense and is just practical. Shouldn’t be hard to implement either so it’s worth going the extra mile here.
The graphics are really solid as expected. You definitely don’t have to worry about anything not being very clear here or anything like that. Everything is fairly HD and if EA knows how to do one thing exceptionally well, it’s how to make a game look visually appealing. You also have to give them credit for the smooth gameplay. They may not change it almost at all from year to year but it works pretty well and they are the ones who set that up initially. The soundtrack isn’t very good but it’s rare to have a sport game with a very memorable one.
Going more into the gameplay, the main idea here is you want to shoot the puck into the opponent’s goal. This scores you a point and whoever has the most points at the end of the game claims victory. You want to prevent your opponent from doing the same to your goal. You move throughout the hockey field and on offense you can pass to other players or take a shot. On defense you can openly body slam opponents but be careful about tripping them. The latter counts as a penalty but if you can shoot your stick out with good timing you can prevent a shot from soaring into the goal.
Defense is really difficult which is no surprise since that’s often the toughest part of any sport game. Even in Football I have a hard time with that. I will say that the body slaming is really satisfying though. I don’t understand all of the rules in NHL so occasionally I’ll draw a flag for being on the wrong side but on the whole you don’t need to know a lot of technicals. Being able to maneuver around the arena is really the most important skill to have so if you can do that then you’ll be good.
Now on offense, the main thing I would recommend you learn how to do is pass effectively. It’s almost impossible to get a straight shot past the goalie so what I found is the most efficient way to score is to have one ally near you. Have both characters sprint at the goalie and then immediately pass to the other player and shoot. If you do this in one quick motion the goalie is usually not fast enough to stop this attack and then it’s off to the races. I found this to be the most reliable way to score at least and I even blew out one of my opponents using this trick.
A fun thing about hockey is that even the computer has a very hard time scoring. So if you can score just 2 goals in a game you should win over 90% of your matches. I’m sure if you bump the difficulty level up then this will change but for the most part it really is an excellent way to make sure you come out on top. I don’t have any other gameplay advice other than that. In terms of movement it’s really all just about making sure that you’re at the right place at the right time. Don’t let the computers surround you or put too much pressure on. Keep them at a distance and you’ll be just fine. Although the field is limited so just do your best.
Overall, NHL 19 may be the best of the NHL games I’ve played or at least it’s definitely one of the better ones. It helps a lot that the tutorial mode was very comprehensive so I felt like I actually could play the game instead of button mashing. Parts of the game feel a little overly complex but I suppose watching high level NHL battles would likely be really fun as a result. If you like hockey then you’ll enjoy this game and if not then you won’t. At least that makes it extremely easy when thinking about recommending this one or not. There aren’t a whole lot of extra thoughts you’ll need to put into that aspect. I’ll probably get NHL 20 in a year or two once I can find it for $5 like this one. I’m not a big Hockey guy so I only play the games until I get a C rank in terms of trophies but it’s worth it to at least get that far for me and for that price you can’t go wrong.
Overall 6/10
Toy Story of Terror! Review

Time for a spooky story with the Toy Story special. It’s pretty impressive that the franchise got a special which effectively works as a true mini movie. It looks just like the actual movies and with the voices back, you could stick this in as a subplot during one of the movies and it would work quite well. It’s a solid self contained story and at less than 30 minutes long, it really goes by in a flash.
The special starts with the owner’s car getting a flat tire so they are forced to stop at a motel. The toys are dropped off and this should all be fine except one by one the toy start vanishing. Jessie warns everyone to stay together but they just can’t help but dash off. Soon Jessie is the only one left. She bumps into a toy named Combat Carl who warns her to stay put. Still, her friends might need her. Can Jessie overcome her claustrophobia and fear of being alone or will this be game over?
Most of the special takes place at night which is cool since it helps establish the atmosphere right away. Same with the Motel itself as it appears to be quite ominous. In a way I feel bad for Motels because in every movie/show I’ve ever seen they always appear to be really shady. I imagine motel owners would like to clean up that image at some point but maybe it’s just too late at this point in time so they’ve all given up.
Jessie works well as the main character since she’s one of the more interesting Toy Story characters. Additionally her fear of being boxed in and of being alone works well in a setting where everyone is being taken out. It works as a solid character arc here and she had to be brave to get past the mysterious monster. At the end of the day the toys would have been toast without her.
The mysterious monster turned out to be a pet named Mr. Jones who worked for the villainous Ron. I was glad to have some antagonists here, it made for a fun little climax since it gave the heroes a real obstacle that they had to overcome as opposed to this being all fun and games. For example, Jones is rather fast so it makes sense that avoiding him wouldn’t be easy. All it takes is one charge/lunge and that’s game over as well. Jones also means well since he knows that he will get his snacks for finding the toys.
Then you have Ron who is really looking to make a quick buck. I’d like to see the story behind this guy because he has to be truly desperate to be stealing toys from little children. I mean, if you’re going to be a criminal you figure there should be more efficient ways to earn money. Why has this guy taken such a path? By the end of the movie you know that he is completely doomed and in a way he just makes it worse for himself by running. It did end up being a fun way to end the special but Ron really didn’t handle the situation well. He’s a fun villain and good at making money but he really took the wrong path in life.
As for the toys, Combat Carl gets a big role here as he gives Jessie the inspirational speech to keep on going on matter what. Without him she may not have ultimately been able to gather her strength in time. In some ways he reminds me of Buzz since they’re both so confident. Buzz and Woody don’t get much to do here but I suppose they have the films for that. Pricklepants gets a big role here but I wasn’t crazy about it. Basically Prickle keeps reminding us about horror movie tropes and how the heroes are nearly doomed. I think this joke got worn a bit thin by the end of the special since that was the entire subplot. You can also blame a lot of this adventure on Mr. Potato Head since he was the first one to run off.
As mentioned, the animation is quite impressive considering that this wouldn’t have gotten the same kind of budget as one of the films. It maintains the art style well. It may not be something that looks as streamlined as a traditional hand drawn title but it does the job. The toys are on point and scenes where the toys have to try and execute complex maneuvers is fun to see since they are constrained by how the toy works. As a result they have a whole lot of difficulty with a paper clip in one scene.
Overall, This is a short special so there isn’t much more to say about it. It’s a fun story and should keep you entertained from start to finish. It’s an adventure with a full beginning, middle, and end that has a good amount of replay value. The writing is on point and the characters are likable so there really isn’t anything to dislike here. It’ll really be over before you know it and you aren’t likely to forget the antagonists any time soon.
Overall 7/10
Halloween 4: The Return of Michael Myers Review
This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Halloween 3 may have decided to let Myers off the ride but he’s back in business in this film. In a lot of ways Halloween 4 is really just about showing us how dangerous Michael Myers is and that the guy hasn’t lost his touch after 10 years. He certainly wastes no time in taking the heroes for a spin. They just can’t keep up with him in the slightest. There really isn’t anything more to this film than just being a classic slasher though so unless you’re a fan of the genre it’s probably game over.
The film starts off with Myers about to be transferred from his current asylum. It’s been 10 years and his muscles should have completely deteriorated at this point. Just look at how tough it was for Kirito to go through rehab and that was only 3 years. Well, the cops are satisfied that Myers won’t be any trouble and put him in the van. The issue is that in their overconfidence they didn’t really strap him in or keep a close watch so he takes them down for the count and escapes. His target is now his niece Jamie who is still just a little girl. Can the cops and good ole Loomis manage to stop him or is it going to be game over for them?
You definitely have to give Loomis credit for being so persistent over the years. To think that it has been 10 years and he still visits the asylum to check on Myers? That’s not bad and of course the only reason Myers escaped is because nobody took the old guy seriously. You’d think that they would after such a massacre but I guess that wasn’t in the cards. Being complacent is a must in these kind of things. I don’t blame them for doubting the supernatural element of this but you should still have the guy chained up when moving him.
Myers also seems to see Loomis as a rival of sorts given that he goes out of his way to have a few confrontations with the guy. Loomis is lucky that he lives through their encounters although on the other hand it could be that Myers intentionally spares him to ensure that the rivalry goes on. I wouldn’t doubt that this is the case since he usually murders everyone else on sight with no mercy. Loomis is a solid character and one of the most memorable ones in the movie. He may not always win but at least he is doing his best to make sure things go well.
Myers himself is really just a mindless monster at this point. I mean he plans things out and all but there isn’t any personality to him. He’s just a walking murder machine that will stop at nothing to take everyone down. He makes for a tough obstacle to overcome but there really isn’t anything interesting about him. The mask is iconic at least but that’s really all you can say about him. Given some of the horror villains that we do have maybe having one with no personality is better than giving him a bad one. I dunno, maybe that’s the case but it doesn’t make him very interesting.
As for the human characters, well they’re slasher protagonists so you can guess that most of them are not going to be very likable. First you have Rachel who is in charge of looking after Jamie but isn’t very happy about it. I’ll grant you this, at least she doesn’t try to ditch Jamie and sneak off to a party. Once the decision has been made she does stand by it and tries to be supportive. She can be rather petty during serious moments though like when she spills coffee on her rival. Keep in mind that at this point everyone is barricaded in the house since there is a crazy serial killer on the loose. Not the best time to be pulling stunts like this and she could have seriously burned her.
There’s also one scene where Myers is coming up the stairs and she’s just distracting Brady the whole time as she yells and yells for him to run or something. He was telling her to run and she was just staying there. Either you stay and help for real or you run off but you really can’t have it both ways. Once she buys enough time for Myers to finish Brady off then she runs away. It definitely is not her best appearance.
It’s not a great look for Brady either. I don’t care if she started playing the drums in the background, he is face to face with a dangerous criminal who has already murdered many people. He should have had complete focus here as he loaded the gun. Instead he allows Myers to get within an arm’s distance of him which is a massive mistake on all fronts. You just can’t allow that to happen under any circumstances.
The Sheriff was solid though. He did a good enough job of looking after the community and did take Myers seriously by the end. (Not like he had much of a choice if we’re being perfectly honest here) He really did want to do right by his town and there wasn’t really anything to dislike about him. Then you have Jamie herself who doesn’t get a lot to do here. She’s just old enough where she can run and at least knows what is going on but is ultimately too young to actually fight back or really plan things out with the adults. That really makes her a character who has to be protected at all times but also one who can’t really fight back.
I wasn’t a big fan. She’s not too bad or anything and means well but just isn’t very interesting as the protagonist. Most of the jump scares here are really because Myers is toying with her since he knows he can win at any time. He’ll just jump out and do the equivalent of yelling “Boo!” and then vanish away when the grown ups appear. He could probably beat them as well especially since his durability is so high but I suppose he wants to draw the whole thing out.
The main thing I’ll give the film credit for is when we get a group of guys from town who decide to hunt Myers down themselves. That makes a lot of sense. It’s rare to ever see the town fighting back while everything is going on, they usually just stay home and get bumped off one by one.
Unfortunately the execution isn’t great as they end up just picking each other at one point and panic too easily. The idea was a good one though, if there’s ever a time to be a vigilante, it’s when there is a serial killer on the loose. By this point he had also taken out the police station so something had to be done. The scene where Myers inevitably takes them out is more annoying than anything because it just doesn’t make sense.
There’s not much else too it as the rest if just Myers murdering everybody. He certainly wants to make sure that nobody ever wants to move to this town again. Or at the very least, just take a vacation around Halloween so you’re not around when things get messy. The crazy thing is that Myers may not have even known who to target if not for the cops happening to mention Jamie’s name at the wrong time.
Overall, Halloween 4 is very much just going through the motions at this point. As soon as you see Myers being transported you can probably just close your eyes and still follow what’s happening in the movie very well. There’s just no escape from this guy and the whole movie is about him tracking everyone down. It’s as violent as you’d expect and the cast isn’t the best. You also feel like they should easily be crushing Myers in many cases if they weren’t all panicking the whole time. I will give the film credit for having the town actually fight back for a change. Now that’s rare to see.
Overall 1/10
My Hero Academia: World Heroes’ Mission Review

It’s time to take a look at the newest My Hero Academia movie. This one was certainly getting a lot of hype with the whole fugitive Deku angle and that we would be having a more global threat. Now would be the time to see heroes from the rest of the world get involved and see what they’re made of. It’s definitely a great film and I would put it above the first one, but it loses to the second. I do think all of the promotion for the film was really misleading though so if you were hoping for a global adventure about the main 3, this isn’t exactly how it plays out.
The movie starts out very suddenly with the villains unleashing a bomb which decimates all people with quirks inside of the city. It’s a focused trigger bomb that forcibly unleashes a person’s quirk past their own personal limits. The organization name is Humarise and they are led by Flect, a man who follows the doomsday prophecy that quirks will be the end of the world. The pro heroes from around the world converge on all of the bases but are unable to find the bombs. Until they can be located, nobody is safe and so the heroes stay at their positions across the globe.
Deku meets up with a kid named Rody who is a petty thief for hire. For some reason the government is after Rody though and when Deku assists, a mass murder charge is put on him. Deku and Rody will need to figure out the conspiracy behind this and also why the suitcase Rody is holding is so valuable to the villains. There must be a reason why this stuff is so valuable after all. Will the heroes be able to save the day or is that game over?
There’s a lot to love here so lets just go over the promotion both in and out of universe first. So a lot of the promotion here has been about Deku, Todoroki, and Bakugo as the three musketeers and the artwork always showed the three of them jumping out of a ship in stealth gear. The new costumes are cool but are only around for about 5 minutes. Todoroki and Bakugo also miss most of the movie as they only show up for the occasional fight. This is really a film about Deku and Rody at its core as Deku shows him what it means to be a true hero.
The whole “Deku on the run” angle is also one that doesn’t matter for most of the film. It’s a plot element that’s technically present but only barely. Finally the movie seemed to be putting a lot of emphasis on how Class 1A was spread out across the planet so we’d see them in action as well as the foreign pro heroes. Well, none of them really get to do anything. We get very brief scenes with them on the side but it never amounts to more than a 30 second fight scene tops.
In general the plot was too ambitious for a quick film. If the movie was 2 and a half hours then I think it really could have pulled off the global aspect, but as it is, they were just extra. The film even shows off all of the hero teams twice, once in the intro scene and then during the credits but as each team would never become important, it just seems misleading. Thing is, this is inside the film itself so rather than misleading it feels like maybe more was planned but it just didn’t make it to the end product. Either they ran out of time or in early testing phases of the script it seemed like the movie would be too long. I don’t know, it probably is impossible to know but the whole global part got such a big push at the beginning of the movie that it pulls off.
So in short, this may not be the movie you were expecting but it’s a great movie in its own right. Going back to the opening scene, I like how quickly it starts off. It’s easily the best intro scene in an MHA film as we get to see the heroes absolutely decimating the villains and tearing through the bases. It’s like having an intro scene that’s a climax to an off screen arc. I thought this was a really good way to start things off and to set the tone early.
The scene also looks great and I can confidently say this is the best MHA’s animation has looked to date. All 3 films have looked great (I rewatched fights from the first two films to compare) and it’s not surprising since Bones is top notch. Even so, this film takes it up a whole new level. In particular my favorite fight was Bakugo against the laughing maniac in the climax. There were a lot of really good speed movements there and I like when a hero has to try and weave in a bunch of dodges until they eventually land the counter blow that is needed to win the match. It was a really intense back and forth fight as well.
Other standouts are basically every other action scene, the effects used for Flect’s reflection abilities and seeing Deku glide around the city in 3D. The film made the most of the 3D environment here and it was definitely nice to see. Deku’s ability lends itself well to aerial combat so you can have fights of him dodging Beros’ laser fast arrows while making the animation look really good. Dodging scenes can be almost as intense as fighting ones when you handle it well like this. The animation alone already puts this film in a good light.
Then you have the soundtrack which has some fun remixes from the TV show. The only track that really falls flat is the lyrical song during the montage with Rody. It was just a bit too boring if you ask me. Even for a montage that’s peaceful like this, you really need to have some kind of added effect like a guitar solo in the middle to rev up the tempo. I wasn’t a fan of the emotional song from the last MHA film either so the lyrical songs may be the franchise’s only weakness at the moment. Everything else is fitting for the fight.
As for the original character Rody, he’s very unlikable at the start and gradually gets better. I still wouldn’t say I like him much by the end but he isn’t painful by that point at least. I definitely don’t buy him being able to outmaneuver Deku during the opening scenes though. My main issue with Deku is that he definitely still lacks confidence and the whole confrontation with Rody puts that into full view. (Really should have just opened the case and looked into everything a lot sooner) I was really expecting the film to explain that he has some kind of agility quirk similar to Koichi. That would at least explain how he could outrun Deku. Don’t get me wrong, I would have a hard time believing it either way but it’s better than a human outrunning Deku.
His actual quirk has got to be one of the most situational ones out there with no real use most of the time. It makes for a logical way to end part of the climax though. So I won’t give Rody a thumbs up but as far as film OCs go, he wasn’t that bad. Beyond that it’s the villains who make up most of the OCs which is really a given for any big action title since you can’t/usually wouldn’t use manga villains. The leader Flect has one of those backstories that boils down to him being a quitter early on.
As a character he’s rather one note but I do find his design to be really unique. He’s also got a very good power with the whole reflection thing. Basically he can reflect any attack that is sent his way. He also has a charismatic personality evidently as he got so many people to join his cult and turn on the quirk users. Even a lot of people with actual quirks which shows how far he has brainwashed everyone. He’s definitely not as cool as Nine but he probably beats the guy from the first film. I’ll give Flect props for being willing to fight on the front lines and also to have the reaction times needed to prep for Deku instead of purely relying on his quirk like when the guy activates the lasers.
He has a few minions at the ready as well. The main standout is Beros who is shockingly similar to Nagant. She can fire off arrows and other weapons at incredible speeds and it makes her a tough fighter to take out. Even Deku and Bakugo had a very difficult time dodging her attacks which speaks to her abilities. It is nice to see these villains who have a specialized quirk but have mastered it to the point where they are true threats. Take Bakugo’s opponent with the chains. I don’t believe they ever mention his name in the film but he is constantly laughing which is a fun character quirk.
He would have to be the best villain in the film. Also, he is incredibly powerful to the point where he was beating Bakugo before taking his shot at Trigger. That means that naturally his quirk is enough where he can take on pseudo pros. This guy clearly leveled it up quite a bit and then with trigger he’s almost unstoppable. His fighting style is really what puts him on the map here and his abilities are just so versatile. Then you have Todoroki’s opponent who may not be as impressive when it comes to power but I like how he can manipulate elements that he comes into contact with. It seems like a fairly complex power that would take a lot of time to master but this guy really did well with it.
The film really follows the theme that dangerous villains can come out of anywhere with incredibly powerful quirks. These guys aren’t some end boss fighters but just random guys who joined the cult. Now, if any of them gave Deku a run for his money I’d call foul but for non One For All users, it makes sense that there would be some powerful villains on their level as well. At this point in time Bakugo and Todoroki can hold their own with some pros and the same would be true for these villains. It helps to expand the world quite a bit.
The only part I do call foul on is Flect being able to fully reflect blows from One for All. At this late stage in the game I find it hard to believe that random quirks can stop one that was literally built to be the strongest quirk of all time. One for All is a stockpile quirk that gets stronger with each generation, completing the prophecy of the quirk singularity. Outside of a quirk like All for One, it should not be stopped like this. I didn’t believe it when Nine’s barriers could block the attacks and I don’t believe it now with Flect. Sure, Deku’s eventually able to just keep on punching which is the natural solution to this kind of ability with limits but it shouldn’t have taken nearly so long.
I’d have liked to have seen Flect taking numerous trigger injections to briefly hold Deku off and even then not to win. Or just rewrite the scene so Deku gets stabbed with the lasers multiple times before the fight so we understand that he’s weakened. As a side note, I’m glad Deku finally blasted those lasers with his air bullets because you really should do that right away. Outside of the scenes with Rody which I guess I can attribute to comic relief and Deku having a lot of difficulty with Flect, I thought his portrayal was satisfying on a power scale otherwise. He easily dispatched the two assassins sent after him, one of which had a power quirk. Then he was dodging high speed projectiles and had a lot of endurance to run out of there.
I’d expect on less because at this point in time I would consider Deku to be the strongest hero in the verse. He can’t be having any difficulties with minions and fortunately in the movie he does not. It’s why in the main series everyone has to have instant regeneration when going up against him or they’re toast. I get why you want the main villain to be so powerful of course but I’d have just thrown in a line where One for All says he gave Flect some kind of unlimited regeneration of the quirk itself or something. That said, I don’t think the two villains would see eye to eye on this since a quirkless world would really not benefit the villains.
The writing’s on point here. The trigger bombs are suitably built up as a really big threat. If anything it really does seem terrifying to be hit by one of them since dying by your own quirk is a rough way to go. The opening scene with everyone being destroyed in the town might be one of the most intense scenes in the entire series. Even the main title hasn’t really had a scene that’s quite so filled with hopelessness. You know that even if the heroes were there, they wouldn’t have been able to do anything which is really the scary part here. Also, now that trigger bombs are a thing, it’s something all characters would need to keep in mind as a potential threat.
Some of the action scenes can also get a bit violent as you see the villains really land some slicing blows on the heroes. Bakugo in particular really takes a pounding here but Deku takes some big shots as well. It’s all violence within battle and nothing intentionally gruesome so you won’t have anything to worry about during the fights but it will feel out of nowhere since even the main series never really has moments that are kept that way for the show. I suppose it’s to add further to that cinematic feel and does work well at keeping the stakes high.
While the rest of the cast may not get to do much or appear more than a minute or two, I suppose it can be fun to see the gang having their own adventures. Also, the world is pretty large so it’s not like any of them could arrive to help Deku and friends even if they wanted to. Some of the villains had rather interesting quirks as well so if we ever get a director’s cut where those fights are finished that would be pretty cool. Bakugo and Todoroki get enough screen time where you’ll be satisfied though. Bakugo gets a ton of lines as always and talks tough from start to finish while Todoroki continues to improve his quirk use.
All Might is even here to give a quick pep talk although it would have been nice to have seen him step in to lend a hand in the climax. When he clenches his fist and talks about how everyone is giving it their all, that would have been a perfect moment to transform even if for an instant to land one blow. Maybe next time since I feel like he has to get going at some point. Everyone else uses their signature attacks and sends the villains flying when applicable.
Overall, My Hero Academia delivers once again with a really intense plot that gives you a lot of action scenes and high animation fights. You’ll be engaged from start to finish and there likely aren’t many films right now that can keep up with this animation. There aren’t really a lot of slow moments since the film carefully spreads in an action scene whenever things are starting to die down. I do think all of the promotion was really misleading and they almost shouldn’t have had a global element since it barely feels relevant but the concept of a villain group that international is intense. I think the manga version will likely handle it better though. As one last feather in this film’s cap, I would say it has the highest replay value out of the 3 films due to the fast pacing. You’ll definitely want to check this one out as soon as possible.
Overall 8/10
Mega Man X Dive Stats and Records
Stats time!
Play Time: Infinite
Level 146
Story Levels Completed 156/156
Total Achievement Points 6870
Current Power Level 836339
Character Gallery Level 129
Weapon Gallery Level 91
Card Gallery Level 130
Skills Level 380
Characters 53/106
Weapons 68/88
Chips 14/17
Research Level 9
Chip Stats
Mega Scorpio
Level 79
Rank 5/5
Analyze Max
Maoh The Giant
Level 79
Rank 4/5
Analyze Max
Gigantic Mechaniloid CF
Level 79
Rank 3/5
Analyze Max
Chill Penguin
Level 79
Rank 3/5
Analyze Max
Overdrive Ostrich
Level 79
Rank 3/5
Analyze Max
Sting Chameleon
Level 79
Rank 3/5
Analyze Max
Boomerang Kuwanger
Level 79
Rank 2/5
Analyze Max
Storm Eagle
Level 79
Rank 1/5
Analyze Max
Mad Nautilus
Level 79
Rank 0/5
Analyze Max
Weapon Stats
Sniper Buster
Level 75
Rank 1/5
Skill 30
Gravitational Pulse
Level 75
Rank 1/5
Skill 5
Air Buster
Level 69
Rank 0/5
Skill 5
Destructive Laser
Level 74
Rank 1/5
Skill 5
Demon Blade
Level 34
Rank 0/5
Skill 5
Beam Machine Gun
Level 70
Rank 0/5
Skill 5
Purgatory Machine Gun
Level 70
Rank 0/5
Skill 5
Poisonous Cloud Spray Gun
Level 30
Rank 0/5
Skill 5
Electric Current
Level 37
Rank 0/5
Skill 5
Destroyer
Level 51
Rank 0/5
Skill 5
Arrow Buster
Level 30
Rank 3/5
Skill 25
Shadow Blade Buster
Level 30
Rank 0/5
Skill 1
Triangular Saber
Level 79
Rank 5/5
Skill 48
Elite Lance
Level 75
Rank 2/5
Skill 0
Gatling Gun
Level 73
Rank 5/5
Skill 5
Shotgun
Level 30
Rank 0/5
Skill 0
Ion Rifle
Level 10
Rank 0/5
Skill 0
Snowy Spray Gun
Level 30
Rank 2/5
Skill 0
Crushing Spray Gun
Level 30
Rank 0/5
Skill 0
Drill Head Cannon
Level 30
Rank 0/5
Skill 5
Heavy Blaster
Level 59
Rank 0/5
Skill 5
Military Buster
Level 79
Rank 5/5
Skill 47
Wind Pressure Buster
Level 30
Rank 5/5
Skill 0
Standard Saber
Level 33
Rank 1/5
Skill 0
Beam Rapier
Level 30
Rank 5/5
Skill 0
Laser Rifle
Level 30
Rank 5/5
Skill 0
Triangle Gun
Level 30
Rank 5/5
Skill 0
High Speed Rifle
Level 30
Rank 5/5
Skill 0
Gas Emitter
Level 30
Rank 5/5
Skill 0
Compressed Spray Gun
Level 30
Rank 5/5
Skill 0
Burning Spray Gun
Level 70
Rank 5/5
Skill 5
Energy Cannon
Level 30
Rank 5/5
Skill 0
Cannon
Level 30
Rank 5/5
Skill 0
Mega Buster
Level 30
Rank 5/5
Skill 6
Skill Stats
Electric Spark
Level Max
Rank 1/5
Sub Tank
Level Max
Rank 2/5
Ray Arrow
Level Max
Rank 2/5
Crescent Shot
Level Max
Rank 2/5
Astro Crush
Level Max
Rank 1/5
Restriction Off
Level Max
Rank 1/5
Ray Splasher
Level Max
Rank 0/5
Perfect Protection Program
Level 20
Rank 0/5
Character Ranks
Ultimate Armor X 1/5
Cinnamon 4/5
First Armor X 0/5
Zero 2/5
Alia 3/5
Vile 2/5
Marino 2/5
Roll 1/5
Zero (Z) 2/5
Aile 2/5
X 4/5
Massimo 3/5
Axl 2/5
Pallette 3/5
Mega Man 5/5
Card Stats
Spiral Blast Shot
Level 79
Rank 0/5
Ciel System
Level 59
Rank 0/5
Cyber-Elf
Level 60
Rank 0/5
Command Mission X
Level 55
Rank 0/5
Supporting Beat
Level 47
Rank 0/5
Super Mega Man
Level 58
Rank 0/5
Proto Shield
Level 42
Rank 0/5
Big Bang Strike
Level 79
Rank 0/5
Dr. Cain
Level 79
Rank 0/5
Model ZX
Level 57
Rank 5/5
Aile
Level 36
Rank 1/5
Zero Knuckle
Level 39
Rank 0/5
Z Saber (Z)
Level 70
Rank 5/5
Mummy Armored Soldier
Level 56
Rank 1/5
Alia
Level 45
Rank 0/5
Layer
Level 51
Rank 0/5
Marino
Level 34
Rank 0/5
Vile
Level 58
Rank 3/5
Explosive Round
Level 63
Rank 0/5
Zero
Level 56
Rank 0/5
Z Saber
Level 45
Rank 0/5
Raider Killer
Level 47
Rank 0/5
Maoh The Giant
Level 31
Rank 1/5
Frost Walrus
Level 39
Rank 2/5
Hell Crusher
Level 31
Rank 2/5
Volt Kurageil
Level 41
Rank 4/5
Mole Borer
Level 40
Rank 1/5
Press Disposer
Level 39
Rank 1/5
Old Robot
Level 39
Rank 4/5
Launch Octopus
Level 32
Rank 3/5
Anglerge
Level 51
Rank 3/5
Gigantic Mechaniloid CF-0
Level 34
Rank 1/5
Pallette
Level 65
Rank 5/5
Massimo
Level 37
Rank 5/5
Axl
Level 38
Rank 5/5
Strafing Barrage
Level 38
Rank 5/5
X
Level 37
Rank 5/5
Charge Shot
Level 37
Rank 5/5
Victoroid
Level 34
Rank 5/5
Hoganmer
Level 57
Rank 4/5
Pararoid R-5
Level 36
Rank 4/5
Dig Labour
Level 38
Rank 5/5
Notor Banger
Level 39
Rank 5/5
AxeMax
Level 38
Rank 4/5
Barrier Attacker
Level 39
Rank 4/5
Ball De Voux
Level 38
Rank 3/5
Jelly Seeker
Level 38
Rank 3/5
Garakuta Robot
Level 31
Rank 3/5
Earth Commander
Level 45
Rank 4/5
Metall C-15
Level 38
Rank 4/5
Batton M-501
Level 43
Rank 5/5
Crablaster
Level 40
Rank 4/5
Mad Pecker
Level 46
Rank 4/5
Refleczer
Level 38
Rank 4/5
Pokemon Go Update

I have now reached Level 48! It’s been a long road but I’m now one step closer to Level 50. It’ll probably still take a very long time before I’m there, potentially even years but I’ll keep at it until I’m at the top! This has definitely been the one mobile game where I’ve been in it since the start although at this point Mega Man X Dive is starting to keep up. Go may have finally found its first rival.
Dragon Quest IX: Sentinels of the Starry Skies Stats and Records
Stats time!
Play Time 34h 26m
Battle Wins 977
Alchemies 3
Accolades Earnt 36
Quests Completed 1
Wardrobe Completion 11%
Item List Completion 30%
Defeated Monster List Completion 455
Different Monsters Defeated 141
Character Levels
Terry
Warrior Level 12
Mage Level 18
Thief Level 22
Priest Level 14
Martial Artist Level 14
Minstrel Level 40
2
Warrior Level 15
Mage Level 8
Thief Level 43
Priest Level _
Martial Artist Level 6
Minstrel Level 9
3
Warrior Level 14
Mage Level _
Thief Level 13
Priest Level 13
Martial Artist Level 43
Minstrel Level 8
1
Warrior Level _
Mage Level 8
Thief Level 13
Priest Level 42
Martial Artist Level _
Minstrel Level 3