A Charlie Brown Celebration Review


It’s been a little while, but time for another Charlie Brown review. This one was pretty big since it was celebrating one of Charlie Brown’s big anniversaries. Unfortunately, the special fell a little on the flat side. It decided to basically be one large anthology instead of containing one full plot. Doing something different for this special makes sense I suppose, but this was definitely not the right call. The Anthology format has never been all that good and this special doesn’t change my mind on that.

Well, there’s not much of a plot here since the segments keep cutting to another one. The one that probably appeared the most was Peppermint Patty being tricked into graduating dog school and then getting beaten up by a cat. To her defense, the cat was extremely powerful and definitely wasn’t playing around. You gotta love that level of dedication eh? Snoopy was around to back her up at least so that helped quite a bit. This was easily the best plot in the special if you ask me as it was fairly entertaining.

Other plots included Charlie Brown getting humiliated in Baseball as per usual and the Piano kid getting upset as always. In Charlie Brown’s plot, he was actually a little tougher than usual as he didn’t let the other kids know how they could buy caps. His discretion worked pretty well if you ask me as he can’t give the other kids all of the answers all of the time right? They probably wouldn’t be very grateful anyway. For the Piano kid, his instrument was flushed down the sewers so it was a sad day for him. He called in to get a replacement, but it’s safe to say that Lucy had the last laugh this time. The replacement wouldn’t come for quite a while so the piano kid would have to hang out with her now. (Or just cry in his room)

As always, Snoopy is the best character in the special. He’s a professional lawyer who may trick his clients from time to time but he means well. He did ultimately go back to help Patty so you have to give him some props there. Charlie’s definitely the next best character as he’s consistent as always. Linus surprisingly didn’t get much of a role here at all. Considering that this is a big anniversary project, that was a little bit surprising. They basically got everyone else back though so I guess that’s good enough.

The animation is consistent as always. The Peanuts style has certainly aged well and the animators have always done a good job of keeping everything on point. It’s definitely going to be interesting to see other styles like if we get another modern Charlie Brown special or the infamous flash one. I can’t see them being quite as catchy as this one although CGI works well enough. The modern film was proof enough of that.

The only thing holding this film back is the format. Each story ends way too quickly and it would have been better off picking a few stories and just stretching them out for a while. The Patty plot could have easily been the main plot of a special with the Piano kid one being the subplot. That would have worked a lot better if you ask me. At least the special was a little longer to help compensate for that, but this should be a lesson to all franchises…never do anthologies. It’s just not worth it. There will always be a story that’s better than another one that you’ll want to see more of and a weak one that you’ll wish they had excluded. It comes with the territory.

Overall, It’s still a Charlie Brown film so I wouldn’t call it bad or anything. My only gripe with it is that the film can be a tad bit boring at times. There’s not really anything happening after all so it’s like seeing a bunch of Charlie Brown gags without the actual plot to back it up. It comes across as a little odd and dare I say low budget? Still, the writing was good and the film is still pretty short so I wouldn’t say that it drags on or anything. If you’re a big Charlie Brown fan, then you should check this one out. If not, then this isn’t the best way to get into the series. I suppose it could work as a preview of the franchise, but it’s still not worth it. I’d recommend watching the Christmas special first.

Overall 5/10

Little Battlers eXperience Wars: All Star Battle Review


It’s time to look at a little special that LBX Wars got after the series finishes. It gives us the crossover that we had long been waiting for; the big battle between Ban and Sena. It’s a little under 10 minutes so the special really has to hurry to the fight, but we got two quality fight scenes so I’d say that it did a good job of getting right to what I wanted to see in a crossover.

The premise is a little sad for Sena though as it turns out that he never got the proper approval to leave the island at the end of the series. Luckily, this is how he meets Ban, who has stopped at the island to teach the kids. Sena challenges Ban, but the old hero quickly brings along Jin for support. Sena gets a teammate as well, but ends up getting back stabbed (accidentally) and loses. Sena isn’t totally satisfied so he gets another rematch against Ban and this time it’s one on one. Can Sena squeeze out a win?

Don’t expect anything decisive as the special decides to play it very safe at the end. I’ll still give it credit for having a real victor in the first set though. At the very least, we know which tag team is better. While it was written to show that the loss was really Sena’s fault for rushing in, I don’t blame him. His robot’s specs should be vastly superior to Odin’s by this point so rushing in is a good strategy. Not to mention that being aggressive in combat is usually the best approach as opposed to the “wait and see” tactic that was suggested. I’d also say that Sena did a good job of holding his own for the most part.

It’s still a little hard to get used to Ban’s new design. (Yes, the glasses count as a whole new design) At the very least, he does seem to still have his old personality in tact. He was already drifting from the LBX game in the second series and it seems to be complete here as he mentions that he hasn’t played in a long time. It’s regrettable, but sometimes you live long enough to see yourself turn into the old man of the series. I can’t say that I’d like Ban much based on this, but he was great in the first two series so he still has that going for him. The supporting cast members like Jin and friends all seemed in character, but naturally there wasn’t enough time for them to do all that much here.

One thing that’s noticeable is how the special decided to save as much budget as it could. As such, we get several scenes where it’s just a giant head floating around or a sky view of the island. It’s not bad, but you can definitely see what the special is doing. I’m guessing this was made really quickly with a limited budget so they wanted to save it for the fight. I’d say that was a smart decision and it paid off since both action scenes were quite good. The animation has aged really well as with the rest of the series. We also got to see a lot of the classic tunes return for this special which was nice and nostalgic.

Overall, This was a pretty good special. It’s a shame that it was so short, but finally getting to see the main characters fight each other was fun. If anything, it probably hints that Sena would be able to beat Ban since he didn’t even use his full synchro mode in their fight. That makes sense since Sena was never a fan of it and the world isn’t in danger this time, but it’s something to think about. LBX did about all that it could in the 10 minutes and the one thing that I would have changed was to have a decisive victor in the last fight. That would have definitely been nice to see. I’d definitely recommend this special. You’ll probably enjoy it more if you’ve seen the show, but it could also be a nice way to get into the franchise as a whole. After all, it has the main strengths of why I like the series so much. The high quality action scenes and the solid soundtrack make for a good combo. Hopefully we get a Hollywood LBX movie or a nostalgic anime movie sequel at some point. We just need LBX to live on!

Overall 7/10

Sengoku Basara Review


It’s time for an anime that is nostalgic in a sense. I played the original Devil Kings game a while back which is what this arc is based off of. Admittedly, I can see how the game would sell better with that title over Sengoku Basara as it just seems a little more intense. The anime did a great job of adapting it and was just about perfect. It was a really well done anime all around and I look forward to seeing how good the sequels are. This will be a tough season to follow though so I can’t say that I’m expecting it to be surpassed. I look forward to seeing it try to prove me wrong though.

The series takes place back in the really old days of warring nations of Samurai. There are many factions along the land and they feud over territory all the time. Despite this, many of them have fairly friendly relations with each other. They don’t hold grudges over destroying each other because it is simply their way of life. Whoever wins, there are no salty losers. That being said, it all changes when the Oda army descends onto the battlefield. They are led by the infamous Devil King who has no such compassion or morals on the battle field. His army doesn’t play by any set of rules and believes in winning at all costs. The heroes of each warring faction must either team up or face annihilation.

This is one of those series that has multiple protagonists through the different factions. Some of them are clearly evil while others are more heroic. You ultimately have to decide which group to root for. There are 3 main heroic factions to choose from with Yukimura’s getting the largest focus. That was where my allegiance was since he is easily the best character in the series. I did like Masamune a lot as a runner up though and the show did a good job of giving everyone a good amount of screen time.

Before talking about the show any further, lets delve into the characters. Yukimura is the headstrong protagonist whose fire abilities really enhance his fighting style. He has absolute confidence and never backs down from a fight. In fact, the moment that solidified him as the best character for me was when he didn’t even back down from the Devil King even when Masamune was frozen in fear. It was the deciding moment between the two and Yukimura passed the test. He may not have done too well against Mitsuhide, but you can’t win em all I suppose and the power levels were wonky by the end. More on that in a bit though. Having Ichigo’s English voice actor also helped a bit as well. Yukimura is one of the best main characters that I’ve seen in a while. He’s honorable, a great warrior, and he has fire abilities. Fire is the best element so that’s always a good sign.

Shingen is Yukimura’s boss and he’s a reasonable leader. He definitely gives Yukimura quite the beating over the series, but the main character is very tough so he can take it. I can’t say that I ever found him to be all that strong compared to Yukimura and Masamune since he is really lacking in speed, but he is still one powerful dude. It would have been nice if we could have seen him get a full fight as Shingen never really got the opportunity. Sasuke is the ninja in the fire squad and he gets a lot of subtle hype. He’s very quick and knows how to get out of a dangerous situation. He never gets into any danger or even ends up nearing a loss. Sasuke is essentially untouched during the whole season so I’d like to see him help out more next time.

Masamune is the big rival in the series and the second best character. His design is really good and his intense personality is fitting for Yukimura’s rival. He also enjoys combat quite a lot and it’s impressive that he’s the leader of his clan at a relatively young age. He gets a very large role during the course of the show. While Masamune may have overreacted at his first defeat and had to be snapped out of his stupor, he made a full recovery. I dare say that the show even hints that he may be slightly stronger than Yukimura. At the very least, he did look a little better against Mitsuhide, but Yukimura wasn’t in the right mindset for that one. Masamune’s 6 sword style was definitely unique even if it’s hard for me to imagine someone using it effectively. That’s a lot of swords after all, but it shows just how good he is.

Kojuro is Masamune’s general and the two are pretty close. Kojuro will defy Masamune occasionally if he thinks that the leader is going down the right path. The leader may not like it at the time, but that’s exactly the kind of person that he wants as his second in command. Kojuro is also a pretty strong fighter in his own right. I don’t think he should really be a match for someone like Mitsuhide, but he’s probably the strongest secondary fighter in the series. His strategic knowledge is just as useful during this war even if Masamune does ignore it for a more direct plan.

Kenshin was another one of the leaders, but he was a little disappointing. He only got to very briefly fight for about a minute or so before being taken out of the equation and all he did was talk. His rivalry with Shingen even felt out of character with the rest of his personality. Honestly, the guy was just a little more on the annoying side and while he may not be a bad character per say, it did feel like he was stringing Kasuga on for a while. Kasuga is his 2nd in command and the head ninja. While she could have had potential as a strong mercenary like Nina Williams of Samus Aran (Bounty Hunter anyway) the show mainly just uses her for fanservice. She is out shined by Sasuke whenever the two characters meet and she also just ends up failing in all of her fights. As she is a professional ninja, you’d think that she could defeat the Devil King’s wife. Kasuga even got her in a choke hold, but then she allowed Nohime to get free and shoot Kenshin. Honestly, that was probably one of the most embarrassing moments in her career. The only moment that may have been worse was when she got one shotted by Nohime again while trying to avenge her master. Kasuga fans definitely won’t be pleased with her portrayal and rightly so. She’s usually a pretty strong character, but she wasn’t given any respect in this season.

Nobunaga or maybe I should say the Devil King, makes for a great villain in the series. He doesn’t appear right away, but still manages to make his presence known the instant that he appears. His theme is absolutely amazing and he is really a perfect villain. He’s absolutely ruthless as well as a brilliant tactician. He didn’t get to where he is by being naive and manages to double cross his lieutenant before he was back stabbed. It was a great moment because being outsmarted would have really hurt his character. I also like the fact that he actually has super powers of his own and that allows him to fight with his gun, cape, and a sword of course. A gun wouldn’t be very useful against most opponents, but since the Devil King is naturally powerful already, he can make it work. He’s one step ahead of the heroes for the bulk of the series and it was even a little surreal to finally see him take to the front lines at the end. Nohime is his wife and probably the only person that he can count on. She’s pretty skilled as she infiltrated one of the hero groups and took out the leader. She also managed to defeat Kasuga pretty easily and just did a really good job of backing up the Devil King overall. She only went down due to plot hax. Unfortunately, that meant that we could never see her get a full fight as her other battles were mere skirmishes.

Mitsuhide Ranmaru really got the shaft from the villains. He’s a kid who is working with the villains, but his backstory isn’t developed here. He can shoot arrows, but that’s about it so he is incredibly out of his depth here. I can’t say that I liked the kid at all so I was glad that the writers threw his character to the curb. Oichi is Nobunaga’s sister and he used her to entangle the clan leader Nagamasa into their ranks. As her husband, Nagamasa decides that he has to help the villains even if his whole shtick is that he fights for justice. It’s a shame since he is always talking about justice, but his honor gets in the way. That was pretty terrible to be honest and then when he finally decides to betray the Devil King, Oichi is used as a hostage. She puts up no resistance though and constantly makes things tough on him. I actually liked Nagamasa so his whole plot was pretty tragic.

Oichi’s a pretty terrible character though. She spends the majority of her screen time on the floor telling everyone to forgive her and asking the Devil King to turn into a good guy. Naturally that was not going to happen and he makes it clear several times that she is expendable. She almost dies a number of times as well. Oichi does have some Devil King abilities within her as well like when she destroys one of the main villains, but it quickly vanishes in time for her to be shot. Her character arc was very poorly developed and never went anywhere. Her powers were also odd as they just randomly appeared for a single scene and then never showed up again. It was as if the writers needed a way to take down one of the main villains and they decided to just make this up. If the powers had transformed Oichi into a good character then I’d be okay with it. As it stands, she basically got her husband murdered and then she went down shortly afterwards.

Tokugawa is the worst clan leader. He can’t fight for beans and he continues to work for the Devil King even when he knows that the guy is evil. Naturally Tokugawa gets back stabbed and he would have lost the battle anyway if there wasn’t any interference. While Tokugawa may try to act as if he’s not a villain, he’s just as guilty as the others if you ask me since he’s working with the villains. He may use honor as a justification, but it’s just an excuse. His main general is Tadakatsu, a giant cyborg. This guy is physically very strong and Shingen even claims that Yukimura would not be able to defeat him. I don’t buy into that and I didn’t really believe the fight either, but the general seemed like a decent character.

There’s also the wandering warrior Keiji. He’s apparently extremely strong, but prefers to goof off and enjoy life while he can. This guy is critical to uniting the various factions to oppose the Devil King as they probably would not have worked together otherwise. He’s not really my kind of character, but the show portrayed him decently well. A lot of times this character trope ends up being a lot worse. There were some other minor characters in the show like a few clan leaders who showed up out of nowhere, but they’re really not all that important. They got a little bonus OVA episode that explains their involvement a little more, but it just shows that one of them is a villain and the other is another battle hungry leader. I actually liked that guy at least. It makes sense that there are more clans across the sea, but the show really didn’t need to add these guys.

While I have some issues with the show that are coming up, they don’t really hurt the show all that much. They’re just things that the writing could have worked on and some viewers may not even notice. The only one that was a little aggravating was the fanservice that would pop up once in a while. It was pretty mild and not too frequent at least, but Kasuga was basically used purely for fanservice. Her outfit is pretty outrageous and I can’t picture a ninja actually using it. I know Marvel’s reasoning for costumes like this for assassins is that they can distract the target which makes the job easier, but that seems more like an excuse than anything else. Whenever Kasuga talks to her boss she makes exaggerated poses as she exclaims her delight. It’s a pretty sad running gag and it’s the only part of the series that has fanservice in it. Take this away and that angle would have been perfect. So, that was definitely a little unfortunate, but I realize that it certainly could have been a lot worse. At the very least, the show never puts any real emphasis on her costume aside from these moments, which could have certainly been a disaster.

One thing that the show is comically bad at is the power levels. You get glimpses of this early on, but it gets worse and worse. All right, we know that Yukimura and Masamune are about equal since all of their skirmishes are completely deadlocked and have to be interrupted. They are seen as the absolute strongest warriors even if the leaders would beg to differ. Then we get Nagamasa who is also able to match up to Masamune. Then we get Mitsuhide who has the upper hand against Masamune (He was weakened though) and later on starts to beat Yukimura. The two of them team up and Mitsuhide is still holding his own. That’s when Kojuro shows up and says that he’ll take care of it. He beats Mitsuhide pretty easily, but that shouldn’t be possible since he’s weaker right? Keiji was also shown to be at around the same level and he also took down one of the big hyped leaders.

The problem here is that the show wanted to give everyone a bunch of hype which resulted in all of them being at the same level. It just didn’t make sense and as a result some characters would suddenly look weak for no reason. Yukimura losing to the cyborg for a while in the fight didn’t work for me and Shingen looked really bad against Mitsuhide. It reminded me of LBX, but that show’s probably The most extreme when it comes to power levels so we’re not quite there yet. You’ll also just be able to tell since the visuals are so exaggerated for the two main heroes. They’re making twisters with every hit to launch hundreds of soldiers away one second, but then they can’t dodge a bullet the next. The heroes are cornered by conventional weapons at some points and it makes you wonder how this is possible. Well, that’s because the visuals are more just for entertainment. They’re not actually jumping and staying in the air for whole minutes or cleaving mountains in two, it just feels like they are. At the same time, that’d be kinda sad and some scenes don’t support this as other characters see the battle and feel the tremors. The other explanation is that they can only awaken their powers at some points like in a video game and their normal mode is just really weak. My own theory is just that the power levels are inconsistent and the writers could have handled it better.

The show made some odd decisions towards the end. The story was really good and this isn’t necessarily a negative, but the ending had a lot of cop outs. At the beginning, characters were dying left and right, which kept amping up the stakes and it felt like a show where 90% of the cast would die off and there wouldn’t be any room for a second season. I’m inclined to think that the writers just wanted more money and season 2 would give them a chance of that. As such, a ton of characters just randomly survived at the end even when it felt like they should not have. Yukimura’s boss, the ice boss, Masamune’s henchmen, they all felt rather artificial when these characters survived. Allowing them to die would have made the ending a lot more impactful. So, I think this decision did hurt the tone of season 1 a bit, but it could help season 2 a lot since not having all of these characters could have been a little tough. Even Masamune may have died if there was no season 2. Fans of these characters should also be happy since they may get a chance to fight more thanks to this.

Finally, I have to point out that the characters in this show have a very distorted version of honor. It’s an old school kind of honor where if you make a deal, you have to stick to it even if nobody else is. An example is how several heroes made a pact with the Devil King and then had to stick to it even while he was murdering their allies and stabbing people in the back. At that point, I’d say that the honorful thing to do is to stop him yourself instead of standing back and aiding him. A lot of characters were confused about that, but at least Shingen and Masamune knew better. Honor like that just isn’t worth it, but you’ll be surprised at how many characters in this series are paralyzed by it.

Sengoku Basara definitely doesn’t disappoint with the epic soundtrack. The tunes are all very high octane and full of action which makes all of the scenes that much better. Nobunaga’s theme is absolutely the best one as you’d expect. It’s very atmospheric and perfect for all of his moments. That being said, the hero themes are also really good and the battle themes are exceptional. There are also some lyrical themes which occur during big fights. Basara’s animation was also the real deal. At times it could maybe be a little too stretched out with the attacks though. It’s like watching a 90’s Marvel comic in anime format at times as it’s all very Topsy Turvy. It may seem odd at times, but overall I’d say that it worked really well. The colors are very sharp and it felt like the anime got a pretty high budget overall. At the very least, you could tell that this was as video game adaption right from the start and I do think it should embrace that fact.

Overall, Sengoku Basara is a pretty great anime. It has a lot of action nonstop and the pacing is really good. I’ve said this many times, but that’s one of the things that I love about 12-13 episode shows. They don’t have to bother with a lot of fillers (typically) or drawn out scenes to buy time. This show just goes all in and never gives you a break to relax. The only real negative here is the fanservice which is fairly limited and the fact that the heroes have horses that they ride into battle. I didn’t really get into it, but there is one scene in particular where a horse dies and that was unfortunate. If it had happened more often, that would have definitely been enough to have really hurt the score. It’s why I heavily advocate against heroes having animals in any capacity as it usually ends up being targeted. Kind of a downer to end the review on that note, but essentially just brace yourself for that scene and the Kasuga shenanigans. Beyond that, the show really hit all of the right notes and I look forward to the next season.

Overall 8/10

Puella Magi Madoka Magica Homura’s Revenge! Review


It’s time to check out another Madoka Magica manga title. I wasn’t crazy about the first two because the art wasn’t so good and the plot wasn’t the best. This one has a much better premise and the artwork has certainly improved, but it feels like the author is worried about doing anything too drastic. The series ends up feeling like a cop-out for several reasons and while the ending is mostly satisfying, there is one element that holds it back. That’s enough foreshadowing though, lets get into the review.

The series starts with Homura failing to save Madoka yet again. She’s been through this point in time on many occasions, but no matter what Homura does differently, it all ends up being futile. This time, she decides to take Madoka back in time with her. This way Madoka will remember everything that is going to happen as well as Homura so their chances to change the future should be drastically increased. Theoretically, this plan should be foolproof right? Unfortunately, Homura made the mistake of also bringing Kyubey into the past so he knows what is going to happen as well. It’ll be a battle of wits between them and being witty has always been one of Kyubey’s strengths.

Honestly I don’t think that Kyubey should have come along for the ride. This is where the cop-out part happens. The whole point of the series is that Homura and Madoka are going to try and change things so that they can save the future this time right? Well, they fail at every turn. Mami is still murdered by the demon, Sayaka is still turned to a witch, etc. They really didn’t change anything except for at the very end with Kyoko. They did beat the monster which at least made the future a bright one, but it wasn’t good enough for Homura or for myself. What’s the point of a what if story where only the ending is changed? I was expecting more drastic changes all around, but the heroes let Kyubey mess with them the whole time.

He was constantly messing with them and tricking all of the side characters. Everyone was unreasonable which ensured that nobody listened to Madoka or Homura. I also find it a little suspect how Mami was beaten twice. Surely she would have kept her guard up after almost being eaten the first time right? Mami is supposed to be super tough and all so she really shouldn’t have lost this battle. The manga even gave her some hype as usual by giving her the edge over Homura. I still say that Homura should be able to defeat her with time hax, but Mami’s abilities are certainly better when in close quarters combat.

The other iffy part was the ending. Homura explained that even though she saved the world and Madoka this time, she would go back in time because Madoka turned into a magical girl. That seems a little extreme since she actually managed to save the day after such a long period of trying. It seems to me like she would have been content to stay this time. Ah well, it was still a good ending though. For a while there is looked like the ending would have been another failed attempt and then Homura would have to head home by her lonesome.

As mentioned earlier, the art is definitely a lot sharper this time around. It feels more like how you’d expect the show to look in manga format. The fight scenes are a lot more engaging and it was fun to see some fights that never happened in the show like Kyoko and Sayaka vs Homura. Both of their battles were pretty fun and their plan actually wasn’t half bad. Overwhelming Homura with speed is the only way to really neutralize her time stop ability and preventing her from leaving is another good strategy. Of course, Homura could have stopped them easily if she was using fatal methods, but she couldn’t since she is technically a hero. The others never gave her much of a chance to explain herself though.

I have to say that Homura and Madoka’s plan wasn’t really well thought out. They should have approached Mami together as allies instead of allowing Mami to see Homura as an enemy. Their reasoning was that they should try to get everything to happen the same way so it’ll be easier to know when to diverge, but this reasoning didn’t make sense. It was an excuse for the author not to go down a very different path. The whole point of this manga is to try and go a different path so the series should have embraced this.

You can probably tell that I was less than pleased with how this was executed. Still, missed opportunities don’t make up the whole story in this adventure. It’s still a well written title on its own and the plot is engaging. It has some pretty good action scenes and the characters are likable enough. At the very least, I’d say that Homura and Kyoko are good. Mami comes across as a little arrogant and Sayaka is just gullible. Madoka isn’t all that helpful either the whole time and Kyubey makes for a good villain with how he pushes everyone around. At only 2 volumes long, the series goes by in a flash. The pacing is never a problem and the series gets from point to point with ease.

I also just enjoy the Madoka universe so seeing the characters was fun. The atmosphere was pretty tense and the characters were all pretty serious. I could definitely see this being turned into an anime or maybe some kind of OVA. I’d take it, even if just to see Homura wreck Kyoko and Sayaka. We really needed that fight in the anime, but there’s only so much you can do in 12 episodes.

After reading the manga, it’s safe to say that the power levels are: Madoka>Homura>Mami>Kyoko>Sayaka. Now, Homura and Mami are debatable I suppose since Mami does have a lot of experience and her abilities are a nice counter to Homura’s, but they only work if she is able to land a hit before time is stopped. I don’t see that happening. Meanwhile, Kyoko’s abilities are just a poor match up for Mami’s to start with and Sayaka is just the weakest by far. She doesn’t have a lot of experience and while her regeneration is great, it does consume energy so she can’t keep it up. Each member is pretty strong in her own way though which is what makes the team so formidable. What I really want is a series where we can see the whole group team up against an enemy. That’s what I need to see and that’s why we need a manga that introduces Dark Magical Girls. The other manga title came close, but didn’t go all the way. (I’m sensing a trend here eh?) Bringing that in could make for a definitive Madoka Magica series someday.

Overall, It’s a clear improvement over the last manga. There aren’t any new characters this time around, but the TV show was already interesting enough where a What If story is certainly welcome. There are many ways that the show could have gone after all even if this one didn’t actually step into any of those paths. I’d definitely recommend checking this out if you want to read a nice little action story. If you haven’t watched the TV show then you may not really get what is happening at some points, but you should be able to understand enough. If anything, the added mystery could help make the series more enticing to you. At this point, we just need a season 2 so there will be more material and these spinoffs can think up more adventures for the main cast. It’s been quite a while so there is no excuse not to have a second season by now.

Overall 7/10

Star Wars Episode II: Attack of the Clones Review


It’s time to take a look at the latest Star Wars game that I managed to beat. This game’s really short as it’s only about an hour long tops. That being said, the game’s poor level designs will ensure that the game could take you a little longer. Several levels took me more than one try, but there is one big trick that will save you a bunch of time once you learn it. Read on and I’ll explain it towards the middle of the review.

The game’s plot covers the second film. Good luck figuring out what’s happening from the cutscenes though. It’s not as if you’ll get confused or anything, but you’ll never get all that invested. You just see guys with swords fighting each other and that’s not a bad premise, but the story certainly isn’t trying very hard to be exciting. This is one of those games that you’re really supposed to be playing for the gameplay anyway. The title couldn’t even be bothered to give us any really cool screencaps in the mean time.

This game is a classic 2D beat em up. Think of the old X-Men games from back in the day and you’ll get the idea. Most levels consist of you beating up on robots and other enemies so you can move forward. Naturally, you’ll just get stopped by another group of enemies and you have to fight them as well. You need to really like the gameplay in order to be content. Honestly, I thought that the gameplay itself was pretty good. Blocking and reflecting energy blasts was a lot easier than I would have expected. The transition between attacking and reflecting is typically smooth and the only part that doesn’t work well is turning around. Do so at your own peril.

You can use a super jump when you have enough meter and you have to obtain energy orbs to use any other force abilities. You can learn the Force Push for example, but it takes a lot of energy. So, here’s the trick. Enemies will only give you force energy when you defeat them if you’re not maxed out yet. They’ll only give you health once you force is maxed out. The trick is to simply never use your Force abilities. Several levels require them and there will be moments where you need the super jump, but if you can resist the urge to use them otherwise, then you’re set. See, the tough levels were the ones where robots would constantly attack you and your health would be whittled down. It’s incredibly difficult to defeat them all without being hit after a while.

That’s where the health drops come in handy. If you haven’t been using your Force abilities, then the enemies will be dropping a lot of hearts for you to pick up. That results in an endless supply of health. If I had known about this from the start, I would have breezed through the game a lot faster. It won’t help much for some levels as the second to last one has a one hit KO attack for example. Still, it is of great value if you ask me. Don’t be intimidated by the final boss either, he looks like he’s tough stuff, but he’s actually not that bad. Hold the A button and keep alternating between low and middle strikes. Do it fast enough and he’ll be virtually helpless. This is also a good time to use your Force abilities if you haven’t done so already.

While most of the levels have the same format, there are 2-3 levels where the game turns into a 3D racer. It was a nice change of pace, but it was hard to keep up with what was going on. I just kept on turning and somehow made it to victory. On the last race I don’t even know how I won, but I guess my missile hit a weak spot or something since the win screen came up almost immediately. We take those. There are 11 levels total and each one is only a few minutes even if some feel much longer. There is absolutely no replay value since there isn’t anything to collect or achieve. The game uses a very old password based system so you don’t even get to keep a save file. This game gives you about an hour of entertainment so you really have to think about whether or not it’s worth the money.

One issue I have with the game is that there are no checkpoints. If you die, then you go all the way back to the beginning. That may not sound all that bad since the levels are short, but it’s very annoying. Keep in mind that some of the levels have you on a roller or in a set path where you have to wait for the enemies. You could end up waiting for a minute or two as you roll around in boredom. The levels like to start slow and ramp up later on which doesn’t work very well the second time around. Checkpoints would have made the game so much better and I dare say that it would have bumped the game up to a 7. It’s bold, but it definitely could have worked.

I do like beat em ups for the most part. Hyrule Warriors was amazing and I really enjoyed Devil Kings as well. I haven’t played as many 2D ones, but the X-Men game was entertaining. These titles also tend to be pretty difficult so I was ready for it. Without the health trick, I’m not sure if I could have beaten the level with the winged creatures. It was a really long one and I had to stop and grind out the health several times. I applaud anyone who can get through the level without it. The game really needed to lighten up on the repetition with these levels. If the gameplay had been worse, it could have severely hurt the game. As it stands, I enjoy taking down scores of enemies over and over again.

The graphics weren’t bad. The 3D levels tried to cram in too many things at once so the graphics did suffer quite a lot in this set up. The beat em up segments were a lot better though. While the Stormtroopers looked a lot chunkier than usual, there was a noticeable improvement here. Likewise, the soundtrack wasn’t half bad. The game over screen certainly had a pretty thematic feel to it and since we got very well acquainted during the course of the game, I was glad that it wasn’t a boring tune. I do think the developers put in some real effort to these areas of the game so I can appreciate that.

Overall, This is one of those games that you buy for a single playthrough and then it vanishes…never to be seen again. I can’t imagine buying this on launch day for 20-30 dollars, but for a few bucks? I’d say that it’s worth it. Some parts of the game are clearly low budget, but others age fairly well. The final boss was pretty neat even if it could have been annoying if I had lost more times since I’d have to replay the whole level. Luckily, button mashing never fails in this kind of game. I have a feeling that the next Star Wars game will be better or at the very least, longer. Still, this game was fun in the end and that’s what counts.

Overall 6/10

Deadline – U.S.A. Review


It’s time for an old school mafia/gangster film. I haven’t seen too many of these yet so it’s nice to add another one to the list. It’s handled pretty well and makes for an interesting movie from start to finish. I think the main character could have been a little better to make it easier to root for him, but I suppose it was trying to show that he was just an ordinary joe who wanted to stick up for the paper. Bogart plays the role extremely well as always and it’s a film that has certainly aged well.

Hutcheson is a proud newspaper man. He’s never gone for sensational clickbait over the actual news. He goes for the facts and just that. Unfortunately this means that his paper is losing sales and a competitor wants to buy him out to crush it for good. There’s not much Hutcheson can do about it since the board of directors are okay with the sale. He has enough time for one last scoop though and decides to attack the vicious gangster Rienzi after one of his reporters is attacked for following the story. Nobody gets to take down one of his staff, not while Hutcheson is still on the case.

With all of the fake stories being spread around and alternative facts used instead of actual ones, this film is a good reminder that you have to be careful what you believe. All of the papers in this film were either paid off by Rienzi or were too scared to attack him. This meant that Hutcheson and his crew had to dig up all of the dirt on their own. Luckily, these guys are some of the best in the biz and were ready for such a challenge. Hutcheson is also a pretty confident and bold person himself so the villain’s threats never get to him. He defies the villains right up til the end and even if he is taken out of the picture, the facts have now been released for everyone.

The film has a very sudden ending, but one that works well. You can reasonably draw your own conclusions from it and they are positive ones. While we may not have gotten an epilogue, you can see how things will go from here. It may have all come together a little too well in some cases though. For example, Hutcheson’s one flaw is that he’s typically drunk and a little crazy. He forgot that he was divorced to his wife for a while because he had one too many beers and once he remembered, he wanted to call it off. It was a little late for that as she already found the rebound guy. It turns out that the guy didn’t have any dirt on him even though Hutcheson tried to find it. By the end, the ex-wife realizes that she doesn’t want a new man and comes back. It’s nice for the lead of course, but that part was maybe a little over the top. It was the one subplot where I couldn’t sympathize with Hutcheson at all. He’s a great newspaper man, but that was part of the problem for his social life. He had very clear priorities and his ex-wife was apparently not one of them.

As you’d expect from a newspaper film, the plot is very intricate and there are twists upon twists. More elements continue dug up by the reporters and then you get the full story at the end. It’s definitely a sad story all around, but one that will keep you guessing. It always seems like a fair mystery with my only issue being that some characters look really similar. For example, the rebound guy looked just like one of the gangsters so I was waiting for that twist. Rienzi is a decent main villain although he doesn’t get to appear all that much. He’s clearly a lot smarter than his minions, but it wasn’t enough as he gets outsmarted by the newspaper the whole time.

The court scenes were pretty fun. There wasn’t much that the heroes could do there since the paper’s owners had already given their consent, but it was still nice to see. The court rooms definitely haven’t changed much at all as it looks like an exact replica to the one I sat in a while back. The Judge made the right call since an appeal to emotion isn’t the right way to win a case. One of the executives did stand up in the end though so the paper got to have a happy ending thanks to that. Hopefully sales pick up so she can gain back her money.

Again, old films like this one are so good because of the dynamic writing and plot. The script is leagues ahead of anything you’ll see in the modern day. The characters all feel very real and professional. While this may not always help Hutcheson, it does work well with the film. The plot was good and handled well as we got to see how a lone newspaper can deal with a gangster threat. They may have fallen for the fake cops gambit, but they controlled the game otherwise. All of the reporters were very good at their jobs and everyone brought something to the table. The only plot that the film should have cut out was the drama with the ex-wife. It didn’t eat up too much screen time though so at least it wasn’t a huge issue, just a minor thing that would have made the whole experience even better.

Overall, Deadline USA is a good film. It’s certainly one that I hadn’t heard of before so it was a nice hidden gem to find. The film’s not very long so the pacing never slows down. As one of Bogart’s final films, I can safely say that it was a good decision to be a part of it. The film certainly would have lost some charm and charisma without his inclusion. It’d still be a film, but some leads were just made for the roll and he did a good job here. For once he didn’t even get knocked out despite getting in a car with the villains. You definitely have to love that confidence. I highly recommend checking this film out.

Overall 7/10

The She Creature Review


It’s time for a really old film that I didn’t really hold out much hope for. I fully expected another Voodoo Woman kind of movie that would leave me shaking my head. Luckily, this film actually wasn’t half bad. It had a pretty decent plot and while the characters were annoying and kept making the wrong decisions, they weren’t too bad either. It’s a fun little film that works as a creature feature and the design for the monster is actually pretty solid.

A mad scientist/hypnotist by the name of Lombardi is at it again with his fantastic experiments. A skeptic of his notices Lombardi leaving a house in the middle of the beach and checks the place only to find 2 corpses in his wake. The cops go after Lombardi, but they can’t find any proof about what he has done and the hypnotist claims that a monster did it. Every time Lombardi has one of his hypnotism shows for a crowd, the monster shows up and murders someone. The cops decide that they’re going to have a stake out and wait for the monster to show up. Will their guns be enough to stop it?

This plot only works at all because Andrea is very weak willed. The whole show revolves around Lombardi hypnotizing her and then leaving her in a trance for hours. She’s told him not to do it, but he does anyway. She never leaves though so her complaints seem quite half hearted at best. Hypnotism like this is also super fake. I’ve seen it tried in person and I was yawning at the futile attempts to put me to sleep. The hypnotist would have had better luck if he had brought in the LoTR collection for everyone to watch. Her will power is extremely weak and you’d think that her subconscious would at least order the monster within her to destroy Lombardi.

You heard that right, her subconscious awakens her original self…a monster. Apparently all humans were once monsters according to Lombardi’s theories and it is so powerful that we can only wonder as to how intense the world was back then. The monster has a cool design and it is completely bullet proof. That alone is enough to make him a pretty intimidating threat. Well, I guess I should say she. She uses her claws slash away at the heroes and one hit is usually enough to claim victory. The catch is that she is very slow. One guy had the right idea in this film as he’d fire off a pair of shots and then walk away. He’d turn again and fire a few more shots…then walk away. Finally, someone was fighting a monster as they’re meant to be fought. He still didn’t last forever and made the mistake of trying to take a quick jab at the monster. Naturally this didn’t go over very well. He did put up a better fight than the first guy. That guy just stayed in his bed so the monster turned him into a sandwich.

Yes, the body count is pretty intense by the end of this film. Even the main cop who was helping out the whole time managed to underestimate the monster. It’s too bad since he was the best character in the film. He may not have believed the tale about the monster, but he took precautions against it just in case and even threw in some good burns to boot. There were a lot of insults flying around in this movie. Even the butler of the house got his moments although it was sometimes a little hard to hear what he was saying thanks to his thick accent. His most notable moment was getting chased away by the dog. The dog was easily a highlight in the film by the way. He may not have done too well against the powers of hypnosis, but he was always brave enough to give it a whirl the next day. He could bark with the best of them.

The main lead wasn’t so good though. It’s interesting because he’s not even mentioned in Wikipedia’s plot summary and why should he be? The guy doesn’t do a whole lot and never becomes a good character. He constantly laments about how he can’t fit in well with rich people since he’s a farmer boy by nature. He leers at Andrea as soon as she enters the room and never really has any class. He may also be a hypnotist, but he is apparently powerless to stop anything that Lombardi is doing. The main guy likes to criticize Lombardi the whole time, but ultimately can’t prove anything himself so he comes across as all talk. Sabotaging Lombardi’s show in front of everyone may have been satisfying to him, but he made it so obvious that it was practically petty. The guy was just annoying whenever he was on screen.

As for Lombardi, he was a pretty bland villain. His plan was still pretty awful since anyone with even a little common sense wouldn’t have stood around to get hypnotized. He also didn’t think the ending through very carefully as the monster is naturally going to go after him. What beast in its right mind wouldn’t at that point in time? I guess Lombardi had fun bumping people off left and right, but he didn’t have a master plan so you could only guess as to his purpose in the end.

This is definitely not a film that you watch for the plot. You’re really just here to see the monster take everyone down. It was definitely more than a match for all of the humans who tried to oppose it here. Beyond that, the film was just light and fun as it should be. A proper monster flick should give you some fun monster scenes and a plot that doesn’t take itself too seriously before wrapping up. I’d say that this movie followed the formula correctly. It definitely went all the way with some characters like the butler and Lombardi’s boss as the boss would throw out a lot of insults and the butler would spread gossip and secretly help the cops out when the dog wasn’t chasing him around.

Overall, The She Creature isn’t a misleading title where the monster barely gets to appear. It gets a good amount of screen time here and the ending is pretty solid. You will have to suspend a lot of disbelief for all of the hypnotism moments and they will get you as annoyed with Andrea as you are with Lombardi. The main guy never ends up growing on you so you’ll just be waiting for someone to bump him off by the end. It’s not exactly Godzilla, but this film’ll do just fine. I’d recommend checking it out if you enjoy these ind of monster films. If not, you’ll still enjoy it just for the nice retro feel that it brings to the table.

Overall 6/10

Final Fantasy VII Review


Well, it’s time for the big one. I started this game ages ago and have finally completed it. Final Fantasy VII is a legendary game that just about everyone has heard of. I became a big fan of this timeline thanks to the Advent Children film which was a complete and utter success. Unfortunately, the game was unable to live up to this level of hype. I was prepared for an amazing game, but ended up with a rather disappointing game. In many ways, FF VII was ahead of its time and was certainly high budget. In other ways, it was simply not up to snuff and really held itself back from a better score.

The plot involves a soldier named Cloud. He doesn’t really remember his past and the villain likes to mess with him quite a lot. He meets up with some resistance members and they decide to take down the corrupt government and save the day. This gets a little complicated when Sephiroth shows himself. He is a being of near limitless power who wants to end the planet. Cloud and his friends are just normal joes, how can they deal with this? They’ll need a lot of Materia (Summoning/Magic crystals) and allies if they want to overcome him. It’s a race against time now.

That’s probably not the best plot summary, but the game is very long with a plot that is constantly adapting as new stories come into play. There are also a lot of side quests and bonus content t hat flesh out the story even more. It’s a legendary game for its plot and this holds up very well. I actually didn’t know much at all about the game despite being a rather big fan of the series in general. A lot of it was all new to me, which was certainly a blast. Cloud’s origin was definitely nice and convoluted and there were so many twists that even I was a little confused by the end. It was in a good way though as it was well thought out and you can understand it as long as you give it enough thought.

The game was also a little more intense than I had been expecting. To be honest, I didn’t notice that the game had blood in it until I stumbled into the lab level where the staff had been viciously attacked. It really came out of nowhere. I will admit that this level was extremely atmospheric and if anything this element made it all the scarier. This was also when the game’s plot started to pick up and get a little more exciting. The beginning of the game is fairly laid back and FF VII likes to slowly build towards the plot. That’s an element that all Final Fantasy games go for as it lets then plot develop the characters and get you to sympathize with them. It’s a good tactic so long as the payoff is really good.

The payoff was worth the wait. Sephiroth is still the best Final Fantasy villain and both of his themes are incredible. The One Winged Angel theme is extremely iconic and it’s certainly great to see the original version of the song. It has all of the memorable beats and is not something that you’d expect from such an old game. Rock/Opera themes like this didn’t really seem to get mainstream until a lot later. Sephiroth also had another theme, which was the surprise hit of the game. It’s a horror theme through and through and with Sephiroth fading in and out like a ghost the whole time, it was really fitting for him.

Final Fantasy is easily the most tense game that I’ve played. It’s the closest to a horror game at these points and as I’ve never played a full horror game before (Or if I have then I can’t recall at the moment) Final Fantasy VII was a nice glimpse of what that would be like. A horror game done well can certainly be good if handled right as this game showed. Even the final bosses had very intense designs as I don’t think you’ll be forgetting Jenova anytime soon.

The graphics are exceptional. In gameplay the character models all hold up well. They are kinda pixely and you can really see that when you play the mods of them in Super Smash Bros, but they are really good for this day and age. Even more impressive is the fact that it had fully animated cutscenes. They weren’t short either as some were quite long. Even the super attacks had them although that’s an iffy point. It goes without saying that the soundtrack is absolutely top notch. You’re not going to find any game that can completely destroy this one in that area as it’s just very solid.

I haven’t touched on the gameplay yet. It’s classic turn based style and that has always aged well. I do miss it to an extent in modern gaming, but if the alternative is that all future Final Fantasy games will go with Kingdom Hearts gameplay….then I have to say that Square Enix made the right call. Real time gameplay is absolutely better although I really love them both. There is a lot of depth to the gameplay as your level isn’t the only thing to think about. Your Limit Level, Equipment, and Summons are all absolutely crucial. A pro tip for any gamers who haven’t played this yet is to make sure that you switch Limit Levels when you unlock a new one. Having a strong Limit Level 3 or even a Level 2 will make a big difference when compared to level 1. I apparently unlocked Level 3 a while back, but I never realized it so I played the whole game on level 1 until the very end. It was a sad moment.

There is a lot of replay value to be found here. You can easily spend over 100 hours on this game and maybe even more. There are numerous pieces of equipment to find and leveling everyone up to the max will take a very long time. There’s a lot of exploring to be done and side quests to complete. Some aren’t even accessible if you wait too long so then you’ll need to start over again. This is the kind of game that never really ends for you unless you put in a crazy amount of time. Even if you just want to play the main story, that’ll last you a while as well.

So…this sounds like a really positive review at the moment right? Well, lets get into the negatives now. One problem with the game is that it got a little too focused on showing off its graphics. Every time you summon a monster, you have to watch a very long and unskippable cutscene. As you’ll be going for many summons, this really ends up dragging out the fight. You’re gonna get sick of watching these cutscenes and there is seriously enough time to go to the kitchen and grab a snack since you can have all 3 of your characters prepare a summon. This means that you have to watch all 3 back to back to back which can take almost 5 minutes. Lets not forget that Sephiroth has his infamous solar system attack which is the longest one in the game.

The first negative was just a mild inconvenience next to this one. This negative is the fact that the map is very bad. Nothing is labelled so you’ll want to have a note pad on hand to write down what all of the islands stand for. Otherwise, you end up being lost for a while as you try to find the location. Wait, it gets worse. There are times in the game where you are given nothing to go on. I got stuck 3 different times in the game and I spent around 10 hours working to get unstuck. I was victorious the first two times, but in the end I finally cracked and ran to Gamefaqs to see what they had to say. I never would have guessed that I had to go into the ocean and find a secret cave towards the top where there were some designs for a cool mech that would lead me to the robot that would break into Sephiroth’s lair. There was absolutely nothing to even suggest this and this felt like a very unfair puzzle. The game had quite a few moments like this and it made the whole experience lose a lot of its enjoyment.

It’s also not very fun to be attacked by minions constantly for taking even a single step. The minions are everywhere and they just keep on coming over and over again. If you made a wrong turn, too bad. You’re gonna have to fight yet another monster. You can run, but then you will still be taking some damage in the mean time. Did I mention that leveling up in this game takes forever? Seriously, don’t expect to get to level 100 anytime soon. The minions are pretty durable and don’t give all that much EXP anyway. That’s why your top priority is developing your limit and finding cool weapons. Those will ultimately make the difference along with some ribbons to protect you from status attacks.

This game can also be a little mean spirited. If you made the mistake of saving once you were in the area of the final bosses and didn’t make another file…then you’re stuck. If you’re at too low a level to defeat Sephiroth, there is now nowhere to safely train and gather your health back. Luckily, I made around 5 files to be on the safe side and gathered a lot of supplies before attempting the boss again. It took me 2 tries, but I managed to secure the hard fought win. I was pretty proud of myself to be honest even if the area before the final boss gauntlet was way too long.

In the end, my main problem with the game is parts of its design. It was just lacking in some basic areas like the map and quality of life concerns. I shouldn’t have to wait through really long battles thanks to the cutscenes and getting lost for hours because the game sent me on a random goose chase is no fun. It’s a shame because the game is a technical masterpiece and the plot is solid. It’s like an AAA game that just didn’t get a great deal of quality control to back it up. I need my quality control which is why I can safely say that Deca Sports was the more enjoyable game. “But that’s crazy!” I’m not saying that Final Fantasy VII is a bad game, but it just wasn’t a fun game most of the time. I was expecting to have a lot more fun with it.

Overall, Final Fantasy VII was a little disappointing. It’s probably my fault for skipping ahead and playing the glorious FF XIII games though. The tough question here is whether to give the game a 5 or a 6. On one hand, my main negative is alleviated if you just buy a guide book or use online resources to get through the puzzles. On the other hand, that’s kind of a cop out. On the other hand, how can you give a game with 5 star graphics/soundtrack/plot and good gameplay a measly out of 10? It’s definitely one of the tougher decisions that I’ve had to make. It also brings Majora’s Mask into the picture as it’s in a very similar situation to FF VII. It has many of the same negatives with regards to the unfair puzzles, but its strengths are a bit weaker. That game I had been leaning towards a 5 on as well, but that puzzle wasn’t even as unfair as FF VII’s. The 3 day system is madness, but at least you can still make it if you keep on practicing long enough and looking for clues. It’s still a poorly conceived puzzle to be clear, but it’s not as drastic since you at least know where to look. Why can’t more games be like Layton? I was stuck there for around the same time as this game, but it never got upsetting as the puzzle was just very fair. Well, I gotta go with my gut here. Being enjoyable is still a game’s top priority. FF VII messed that up and so I can’t really cut it any slack. It will join other legendary titles like Star Fox Zero, Mario Party 10, Sword Art Online Lost Song, Frogger, and Nintendogs in the 5 star ranks. Hey, it’s still not a bad game and if you don’t mind wandering around for a while and being constantly attacked by enemies, then this is right up your alley. In the mean time, I’ll be looking forward to the remake as the gameplay shift should end up helping out a lot.

Overall 5/10

Yogi Bear Review


I admit that I have never seen the Yogi Bear film. It’s one of the few influential bear films that I have yet to see, but I figured that getting the game was the next best bet. It’s a fun enough game and it was clear that the developers were trying to make this game like a Mario title. They gave it a real effort, but you can’t just make an AAA Mario game with a limited budget and artificial length. It’s fun for 2-3 hours, but then you’ll just go back to playing Mario.

The plot has Yogi show up at the Ranger’s house to steal his lunch. Yogi also scatters the ranger’s photos to the wind as well so now the national park is going to be shut down. Apparently there are no backups and there is no other way to get people to come to the park. Yogi agrees to go and find the animals so he can take new pictures of them and hopefully steal some food along the way. Go fast Yogi!

The gameplay is your standard 2D platformer. You jump through the levels and avoid enemies. You die in a single hit to anything so you have to tread carefully. Luckily, there are frequent checkpoints throughout the level so you’ll never beset back more than a minute. You can do body slams to stun the enemies and get past them safely. You can’t actually defeat any enemies so you need to move quickly so they don’t get back up and take you down for good. There are pies everywhere and grabbing 50 of them will give you an extra life. There are also 3 medals in every level and I’d recommend grabbing any that you see.

At first I was ignoring them completely, but that ended up catching up to me. There is a park ranger who shows up every once in a while and the only way to get past him is to bribe the guy with medals. Getting 2 out of every 3 is a good way to make sure that you can always bribe the guy. They’re not even that hard to get as there will be obvious caves everywhere and if you see an arrow pointing right…go left. That’s all you really need to know to grab those medals.

The game keeps track of your game overs so I recommend playing carefully. I was actually able to beat the game without ever losing all of my lives. I’m trying to act surprised, but maybe this is expected right? Heh heh. The graphics aren’t all that bad. You can see what is happening at all times. It may not be high end graphics, but they serve their purpose. I do have to give the gaame a lot of props for actually having full cutscenes with voice acting within. A lot of Wii games actually don’t have this so it’s definitely pretty impressive. The soundtrack is less impressive and you won’t remember any of the tunes by the end. You’ll definitely remember the sound effects though because Yogi Bear constantly mentions how he’s smarter than the average Bee, Human, etc. He talks a lot during the levels and even talks when you try the bodyslam. As a result, you can expect constant chatter throughout, which is not bad per say, but it can get repetitive.

My main negative with this game is the artificial length. The game coud easily be completed in a single sitting if not for the ranger constantly asking for medals. Once I knew that I needed medals I was able to get enough where I didn’t have to go back anymore, but it was still a little annoying. Lets face it, even if the levels aren’t that bad, it’s not as if I want to go back and play them again. That’s reserved for a big title like Sonic or Mario. It also just shows that the developers couldn’t think of a better way to make the game longer.

There is some obvious replay value…getting all of the medals and baskets. It’s not something that would entice me to play the game again though. As far as I’m concerned, this is one of those games that you play to completion once and then it goes into the drawyer…never to be seen again. It’s fun enough and the price is pretty low so you’re getting a good value.

Overall, It’s good to see that Yogi Bear has gotten his own video game. He’s certainly the kind of character that you can get behind. He’s so mean and over confident the whole time in an “oblivious” way that it works well. The gameplay is good enough to keep you playing and at the very least there is nothing that will hamper your progress aside from the ranger. The ranger definitely brings it down by a star. It’s a good game, but one that you won’t be playing after you’ve beaten it. I recommend giving it a shot if you want a fun little platformer, but the burning question will always be “Why not just buy a more established one?” Still, it is Yogi Bear so that gives it some novelty.

Overall 6/10

Maximum Ride Review


Maximum Ride may have been a really popular book series back in its hay day, but that doesn’t mean that it was destined to get a big budget film. On the contrary, the film got a really low budget title instead. The effects in this feature look worse than some fan made projects that I’ve seen and I’d expect a lot more out of it. Parts of the film show glimpses of hope and potential, but on the whole it is simply not a great adaption. Ah well, maybe it’s for the best that it ended here since an adaption of the last few books would have been dicey even with a big budget. Hopefully the inevitable Daniel X Netflix pilot gets a higher budget.

The film starts off with Max and the rest of her flock. She is a human who has had wings grafted onto her and the same applies to her friends. They escaped from the villains thanks to the help of a scientist there. It’s been many years and the scientist never returned for them. He is either dead or imprisoned. Max and her flock have been hiding at a hut during this time, but the Erasers (Wolf hybrids that were created by the villains) show up one day and kidnap Angel. (The youngest of the group) Max and Fang (The “tough” rival) decide to go after her while they leave the little kid, the blind one, and the fashion girl to fend for themselves. Is this a wise move? Probably not, but Max has to save Angel as soon as possible. The clock is ticking after all.

This movie definitely doesn’t bother to explain a whole lot to the viewers, but that’s okay. It gave you enough to make piecing the puzzle together pretty easy. It gets right to the plot, but unfortunately it isn’t executed well. Maximum herself is one of the big issues here. Now, the film did do a good job of casting her so that she actually looks like my interpretation of Max as opposed to the manga. (Worst design for Maximum ever) That’s where the positives end for her. She talks a really good game and is constantly making threats, but always ends up losing. She loses in one hit to a minion and then loses to an ordinary guy with a gun. She even loses to Ari when they meet up. It makes her confidence seem very hollow and undeserved. Max is definitely a lot more reasonable than the other characters, but that’s a very small consolation when you are still losing left and right.

The other characters are mostly just around to make bad decisions. Nudge is more interested in fashion than in keeping up with the others. She nearly jeopardizes everyone’s safety over a sweater and also takes the time to browse while Angel is in trouble. I certainly couldn’t sympathize with her at all. Gazzy likes explosives and messing around with them even after being told not too. He’s essentially your average kid and isn’t all that likable as a result. Iggy isn’t a bad character, but being blind is his only personality. Beyond that, he’s just an everyday guy who can talk a decently tough game, but doesn’t do a whole lot beyond that.

Ari is the main villain of this film or at least the guy with the biggest role. He’s a minion who has a personal grudge against Max. He snarls a lot and makes faces to be intimidating, but I can’t say that the act was all that convincing. It was hard to ever respect him as a villain either since he came across as really petty. He just got jealous of Max and that’s why he decided to become a villain. Certainly not the best reason eh? Jeb shows up and acts as shady as possible. I never trusted this guy from the start and I’d advise you to do the same. No matter what his reasons are, he did leave the heroes alone for years and didn’t seem all that broken up about it. Yeah…the guy seems suspect to say the least. I never liked him in the books either though.

Fang was horribly miscast, but ignoring that…he’s just not a good character. His romance feels very artificial and he always gives Max bad advice. Telling her not to help people and to actively just ignore trouble is something you’d expect a villain to say. It’s hard for Fang to get past this and he comes off as very self centered. Finally, there’s Angel. She’s not nearly as shady as in the books (yet) so she’s a good character. I do question how she was captured so easily when mind reading is her own gimmick. I mean…..it just didn’t make sense. She could even hear the thoughts while she was still far away from the villains. Naturally, the movie cut away so you couldn’t see what happened next since nobody would have believed it otherwise.

I’ll give the film some props for the dynamic opening credits. It sounded like something out of a video game adaption or a Tron kind of movie. Was it totally fitting for this film? No, but it should have been. How I see it, a good novel adaption can be mainstream like Harry Potter or it can be more of a niche product that aims at the hardcore fans. The theme fits the latter and I feel like the film was going for that, the execution just wasn’t there. There wasn’t much of a soundtrack otherwise and the writing is pretty generic.

One noticable issue is the bad special effects. It’s not as if special effects is a huge deal, but they are so painfully bad that you have to wonder who was handling this. I’ve seen fan projects with better effects or at least flashier ones at any rate. Whenever the characters fly around, it looks like they’re just jumping in front of a background as if we’re back in the 60s. It was scary just how unrealistic it all looked. I’m sure the film tried its best, but the result just wasn’t very good. If the effects were gonna be bad anyway, then I would have liked to have had some big fight scenes along the way. Not having any real action in the whole film is a bit of a let down. The film’s not all that bad as a drama adventure I suppose, but it’s hard to take the heroes so seriously when they’re this weak. If they can’t even beat a thug with a gun, then how can they hope to stop this whole organization? You really have to stretch your disbelief with this.

The heroes also take a little long to get to Angel. While she’s being repeatedly zapped, they’re busy getting knocked out, spending time at a hospital, and flirting instead of going full steam. It made them seem a little unemotional when they should have been going full blast constantly. Naturally, Fang kept saying that they should take a break and rest since that’s all he’s good for during the film.

Overall, Maximum Ride isn’t a really good adaption. The heroes are too weak and all of the villains are as generic as can be. Considering how young Angel is, it’s also a little grating to see her getting zapped over and over again as she waits for the heroes. The cliffhanger for the possible sequel is definitely not much of a draw either. The dream came out of nowhere and didn’t really help much. My final pet peeve is the opening scene as well as when it comes in at the end. Max jumps off of a cliff to escape the villains. It’s a dramatic moment and I figured it wouldshow her taking out the wings and flying off. It didn’t happen either times so I’ll assume she just died in the dream world. Maybe the budget ran out, but everything in the scene pointed towards her being ready to fly and it just didn’t happen. It was fitting I suppose.

Overall 4/10