FIFA 10 Review


It’s time for yet another FIFA game. You’d think that by now I’d really have the controls down, but it’s still a pretty tough game I have to admit. Scoring goals is really tough although I found out near the end of the game that I had actually been using the wrong button to shoot the ball the whole time. That explains a lot. Once I figured it out I still only scored one goal, but that was an improvement and I did end up winning the game so that was cool. I ended up winning another round in a penalty shootout as well. I think I will one day be able to start really winning here.

There are the usual assortment of modes here. You’ve got your franchise mode, quick matches, exhibition, minigames, and online battles. Naturally all of these modes have quite a lot of content in them so you don’t need to worry about a lack of replay value. The replay value here is endless and you don’t have to ever stop playing unless you don’t want to. Of course, with newer FIFA games out there you probably won’t want to stick with this one for long, but at the end of the day the gameplay is pretty similar for all of them anyway.

I would have a hard time telling you what is different between this one and FIFA 11 for example. Like with that one you get to play in 3D practice mode while waiting for the screens to load. The gameplay is still fairly simple which works out for me. I still think the goalkeeper is pretty overpowered and you’ll be lucky to land any real shots here, but at least you’ll know what you’re doing. The defenders give you a lot of space so you’re free to run in and try to dominate the pace of the game. Playing defense is a lot easier. So long as you don’t go for many slides you likely won’t attract any fouls. With no fouls to worry about you can just go ahead and crush your competition until they hand over to the ball. It may result in a lot of 0-0 games, but it’s worth it.

As always the graphics are definitely quite sharp here. EA spares no expense on its sport titles. It’s all very lifelike which is pretty neat. Naturally you can’t compare it to the really new ones, but this game did come out quite a while ago. When it came out the graphics were definitely very high end. The soundtrack is a lot less noticeable like in most sport games since the actual sound effects and such end up completely dominating the music. That works for me though since EA’s music is rarely all that great. The tempo tends to fit for the game you’re playing but I can’t really speak to the lyrics much.

There’s really nothing bad to say about FIFA 10. There were no glitches or bugs that I encountered. There are quite a lot of modes to choose from so it’s not as if the game was made in a rush either. It’s just a very direct game. What you see is what you’ll get. It’s got you covered with whatever kind of soccer modes you want to try. The gameplay may be hard to get into, but once you do learn it fully you’ll definitely be ready to dominate your competition quite easily. It’s definitely a very rewarding game in that sense since once you learn it you will completely dominate your competition.

Overall, FIFA 10 is another solid game. Ultimately there really isn’t much reason to play it now though. You can play FIFA 14 for about 5 bucks nowadays and you’ll have much better luck finding opponents online. I get the feeling there even if the servers are still up for 10 (and they probably aren’t) it’ll be a while before you find a match. There just won’t be many people still playing a FIFA game from that far back. It’s just not going to happen if you ask me. Still, just because there are better versions of the game doesn’t mean it takes away from this one’s score. You have to judge the game on its own and in that case I’d say that this one is still fundamentally sound.

Overall 7/10

Dust: An Elysian Tail Review


It’s time to look at another Limited Run game. The company’s been on a roll with their releases. Asdivine Hearts has probably been my favorite thus far and even holds its own against most AAA rpgs. Dust certainly ranks very highly as well though as it mixes the classic 2D platforming with some good sword gameplay. Throw in a solid plot and you’ve got a winner.

The game’s premise revolves around a reign of tyranny that has enveloped the planet. Moonbloods are hunted by the evil empire across the planet and most have been exterminated. That’s where the main character steps in. He has complete amnesia and is unsure of how he got here. Based on his uniform it seems like he was a member of the villains but of course he can’t know for sure. This character meets up with someone named Fidget who decides to call him dust. Dust then meets up with a legendary sword that can talk and seems to know more than he lets on. Together with his new companions, Dust sets out to find the answer to his past as well as to stop the empire. Can he pull this off?

Right away you’ll see how there is a lot of heart put into the game. We have full voice acting and even some hand drawn cutscenes which was pretty cool. Additionally the graphics were pretty solid throughout the game as well. The character designs are on point and the levels are all very striking. There’s a good amount of variety to be found here. If anything, it’ll make you miss the minor characters like the first boss who had an awesome design but of course did not appear after that. The music throughout the game is also pretty nice. While the themes may not be ones that you’ll automatically remember as you finish the title, they’re all pretty original and fit in with the gameplay.

Dust isn’t afraid to be an emotional game either. Most of the bosses are characters who are being mind controlled by the main villain. Alas, it is tough to break this spell and Dust doesn’t even know about it at first so there is at least one casualty. The ending is also pretty intense and I’d say it wraps things up quite well. I’d certainly be down for a sequel. There’s definitely a lot more that can be done in this universe even if the empire plot wouldn’t return.

Meanwhile the character cast is strong. As I mentioned, the one shot bosses are pretty solid. Then you have Dust who is pretty similar to Link. He may not remember his past but that doesn’t stop him from jumping in to try and help everyone else out. He’s very skilled with a blade and his design is good. Fidget is not quite as exciting as the other characters, but she’s actually helpful which is good. For the little sidekicks like herself, the goal is always to try and have them support the main leads. That means Fidget should be strong enough to be helpful while still being weak enough where she doesn’t overshadow Dust. The game achieves the balance well. If anything the sword is the weak link here. He basically knew everything from the start, but plays dumb for the duration of the game. I question how he knew everything and I could see that being a plot for the next title. He probably has some dark secrets of his own.

The main villain is also pretty decent. His name is General Gaius and he leads his fleet to conquer the world. The game plays him up to be a bit more sympathetic than you might expect, but at the end of the day he’s definitely still a villain. He’s the kind of antagonist who doesn’t really see himself as being evil, but evidently he stepped down the wrong path at some point. The final boss fight is definitely a challenging one as he keeps on getting up no matter how many times you put him down. I had to go back and train for a while although I probably overdid it because when I came back he was a breeze. It’s why grinding pays off in these titles.

As for the gameplay, I’ve already talked a bit about it. Dust really shines with how fast paced the gameplay is. You can really choose how to approach a match. You can run into the enemies and go for big combos or you can blast them from afar. The larger the combo the more exp you get though so try not to get hit. Obtaining EXP is pretty easy here so if you’re ever stuck just go back to fighting minions for a while and then you’ll be fine. The toughest part is deciding which power ups to go for. The game does force you to keep the stats within reach of each other but you still have some control from within. I personally liked upgrading attack the most as beating enemies quickly is the best, but of course that does hurt your combo chances so it’s a double edged sword.

The main story will take you around 7 hours so it’s a pretty reasonable length. There are also a lot of side missions you can do and you’re certainly welcome to continue leveling up your character as well. There isn’t a whole lot of replay value here after the initial adventure, but if you did everything on the way to the ending then that should buy you a few extra hours. You’ll probably be extremely overpowered by the end if you get the best equipment and max out the level.

Overall, Dust is definitely a very fun game. I would definitely like to see more 2D platformers where you use a sword instead of the classic buster. This one shows how you can do it effectively. The story was also pretty engaging and having voice acting always helps push the title into the next level. If you haven’t played this game yet then I definitely recommend changing that. It’s a title that I would recommend to any and all gamers. You just don’t want to miss out on this one. It’s another big hit for the Indie circuit. I’ve had pretty positive experiences with them so far and expect that to continue.

Overall 8/10

Fate Extella Link Review


It’s time to look at a brand new game that isn’t really getting a lot of attention. I don’t pre order too many games throughout the year because…well that gets pricey very quick. So typically I try to hold out for the best games of the year. Now you may be wondering why this one would make it. Well, I’m a big fan of the beat em up genre first of all. Then while Fate the franchise may have its ups and downs, you can’t deny that the premise is definitely really good and it’s a very interesting verse. Mix the two together and it definitely makes for a game that I don’t want to miss. At the same time I do have to admit that the game is incredibly short to the point where it does hurt the longevity part a bit.

There is one main plot here as opposed to a bunch of small ones like in most beat em up titles. You follow the champion of the previous game. He conquered the Fate game on the Moon and thought that a time of peace would be coming but instead a new villain group has arisen. Really it’s just one main villain who is mind controlling a bunch of old foes from the various Fate battles. Fortunately a new character has shown up to help assist the lead. He seems to be hiding a secret, but as long as he is helping then the lead is willing to overlook that.

I won’t mince words here, the game’s story is only around 3 hours long. It’s incredibly short, there are only 8 levels until you get to the ending. Each level varies in length but it certainly won’t take you very long to complete. The levels are longer than a platformer’s or something like that, but they are still short compared to other beat em ups. When the credits start rolling you’ll try to wake yourself up because it just seems to have happened way too quickly.

Still, there is some replay value here which will definitely add a bit to the experience. For one thing, there are 3 different endings to the game. Each path takes about as long as the first so then you’ve turned the game into more of a 6 hour game. (“Wait…that’s not 3X 3!” Well yeah, but you’ll be breezing through by this point) I’ve beaten two endings by the time of this review and my play time is a little under 5 hours. After beating all of the levels you can also jump into the Extra Battles which are effectively the same story levels, but now they are a lot harder. This is a good way to get some level ups and more equipment. There are also a bunch of attacks and costumes to unlock and items to craft. While most of the trophies in the game are easy, they will take time so if you go for the Platinum don’t expect to get it anytime soon.

Then we need to talk about the gameplay of course. Beat em ups come in a few different styles. You have the Dynasty Warriors games which are pretty realistic so you aren’t slamming people by the hundreds and then you have the Nintendo ones where you are beating hundreds of opponents in an instant. This one is definitely more like those as you’ll end up beating hundreds of opponents in seconds. It’s definitely pretty nice and I think the whole point of the genre is to feel powerful. In this respect, the game certainly succeeds. Then you’ve got a nice array of attack options so you aren’t literally using the same button over and over.

Beat em up games are button mashers at heart so that doesn’t go away, but at the same time it’s fun to switch things up a bit. The leveling up system can be a bit slow though. Even by the end of the game you’ll only be around level 30. Assuming that the cap is 100 I don’t think you’ll be getting up there very quickly. The flip side of this is the cool EXP share option that most games have been having in this genre for quite a while. You can match the level of every other character to your main one right away. It doesn’t cost too many resources either so you can just max out one character and you’ve instantly matched everyone else. It helps take away the grind aspect of the game so you only do that if you really want to do so.

There are a bunch of other aspects of the game that you can have fun with like bonding and such, but you don’t need to do so. I didn’t bother with any of that myself, but I can see the appeal if you like hanging out with the characters. Typically this aspect tends to get a little dicey so I’m certainly fine with skipping it. Back to the gameplay for a moment, aside from all of the usual final smashes, you have a Noble Phantasm attack which is effectively your ultra move. It hits everyone in the area that you’re in and the attack power is crazy. The game did a really good job of effectively making it a one hit KO move. I also like how they implemented the command seals into the gameplay. You can save them as last second revive moves or you can use all of them at once in order to get full meter. It can be a tough choice, but typically I’ll go with the latter.

After all, this game isn’t all that difficult. Even on hard mode I don’t expect you’ll run into many challenges unless you aren’t leveled up enough. On all other difficulties the enemies barely fight back. The only level where I actually got in some danger was the final boss of the second path. (Of course I haven’t played the third path yet) I’m sure the game will only continue to get more and more difficult though which is good. Difficulty is fun, especially when it’s optional.

As for the technical level, the graphics definitely look pretty good. It’s not exactly at the top of PS4 level, but everything is nice and colorful with a good amount of detail. The attacks all look good and I like the level designs. The music is less memorable, but it’s not bad. I’d say that this is the kind of game where the gameplay is really what the developers focused on and the graphics/soundtrack were less of a priority. As long as they are good enough that’s fine with me.

There isn’t much to talk about with the story either since it’s so short and there isn’t a lot to cover here. The main character is fun enough. He’s a solid adventurer who likes a good fight. His backstory is definitely interesting since it does make you think twice about his character. His future definitely seems like a grim one so it’s good that he can at least have fun now. The main villain is pretty over the top villainy, but I guess he can be enjoyable. There just isn’t all that much to him to be honest.

There’s less to say about the champion. Technically he is the player so that makes sense, but he only appears once in a while and mainly just talks through thinking bubbles. He goes with the flow and does the heroic thing, but doesn’t really have any character. Everyone else is pretty much in character from the shows. They show up and get their moments before being thrown off screen. Everyone gets to make their presence felt.

Overall, Fate Extella Link is a great game. It is limited by the length in the same way that Sonic Forces was, but ultimately it does provide you with enough of a satisfying experience to overlook that. You actually will be interested in playing through the levels multiple times to get level ups and see the alternate levels. The interfaces are all very smooth and the gameplay is exceptional. While I do express caution at buying the game at full price considering the length, I can definitely recommend it as long as you enjoy the gameplay style. There is enough replay value here to be worth your while.

Overall 8/10

FIFA 11 Review


I definitely don’t play a lot of FIFA so most of the gameplay mechanics start to go over my head. You could probably tell that from my earlier FIFA review. Well, the marathon must continue and now I’m going at FIFA 11. I am proud to say that this one is actually an improvement. If anything that could actually be a bit of a negative of course since that means the games got worse as they went along, but that’s mainly because I’m a casual. FIFA 11 is a lot more arcade based so the controls are just simpler. I was actually able to score this time.

As always there are quite a few standard sport modes here. You can quickly pick up and play a normal game, do some minigames and challenges or you can run through a franchise. A cool part of the loading screen here is while waiting for the game to start you can head to the field and practice your shots 1 on 1. I enjoyed these quite a bit and while it would definitely be a very different kind of soccer game I think it would make for a fun one. Some 1 on 1 battles would definitely be a good way to practice fundamentals.

Still, the main part is naturally the actual games and in those I do feel like I improved. At first I couldn’t score a single goal, but then I played some more games and was getting some good shots in. I was able to defeat the opponent on the two easiest difficulties and then after that I started getting blown up again. It’s inevitable, but at least I felt like I was playing as opposed to just staying strong. I got my wins and losses and this just felt like the definitive version of the game.

Everything about FIFA 11 just feels right. The gameplay mechanics and visuals are on point. As always EA really delivers on how the game looks and plays. Then you’ve also got the way the shots work. In the later FIFA games you have to be hitting multiple buttons at once to get the shots where you want. In this one you just hit the shoot button and you’ve got the general direction down. From there it’s all about just keeping on until you get to the end.

Naturally there is also online battles to increase your replay value. Fighting other players online is just a great way to really start testing your skills beyond a local level. At this point it’s hard to imagine going back to just having local multiplayer. For some games that works of course, but especially with sports having online access makes it feel a lot more lifelike. You can go through a complete season with 15 other real teams (Well, that’s Football but you get the idea) and then you’re okay even if you don’t have a friend who plays FIFA.

One gameplay tip for all aspiring FIFA players is you definitely want to pass quite a bit. Get close enough to the goal and one player will always leave his man to try and get to you. That’s when you want to quickly pass the ball and get yourself into a prime position to make the goal. Even then it’s going to be pretty tough of course since the goal keeper is incredibly OP no matter what FIFA game you’re playing. You just gotta keep going and you’ll score. There are less tips to give to the defensive side since it’s pretty easy to stop the goals from being scored so long as you keep tackling the other players. Don’t bother with the slides since you’ll usually get penalized for them. Just go for basic shoves and the other players will never be able to get past you. That’s one thing I’ve been consistent about in both FIFA games, the opponent just doesn’t score.

I did try one game at the highest difficulty level though. It didn’t really follow the same path though as this time I couldn’t stop them from scoring. In my defense, the highest level in any sport game is typically insane. Even in Madden, which is my best series, I have a hard time keeping up at this level. The other team inevitably ends up winning the game by the end even if I can keep it close. So keeping it close in FIFA at this level? Nah…..I can’t do that.

Overall, FIFA 11 is definitely a very solid game. Soccer still isn’t really my sport, but I do think this one is more beginner friendly and the controls are more straight forward. I can see how veterans may not like this, but at the moment I consider this to be the definitive FIFA. I do have other FIFA games to go play (At least 3 more) so we’ll see if those can match up. Considering the trend they just might end up getting even better.

Overall 7/10

FIFA 14 Review


It’s time to look at an old FIFA game. I would say a “modern” one but at this point 2014 feels like a long time ago. I don’t have a lot of experience with FIFA, but I’m a little better at it than I am at MLB. At the very least I keep the games close. It’s definitely a fun title, but certainly one that you will enjoy a whole lot more if you are actually good at it. Knowing how to make the plays that you want to achieve simply makes for a world of difference here.

There are a bunch of different modes. I imagine that you will spend most of your time in Franchise mode ordinarily. After all, that’s where you get to really learn and grow with your team. If you can’t get the hang of the controls for a while you’ll start out with some bad records, but eventually you’ll be able to completely flip that. I don’t really have enough time to do all of that, but it’s always a great mode for any sport. Beyond that you can also run drills, practice, Go online and play, or a bunch of other options. There is no shortage of modes and content here.

As for the gameplay, it seems pretty good. it’s definitely one of those games where it’ll take a while to actually master the controls. There’s a lot to them and you can’t really skate by on just doing the easy controls. You’ll really need to apply yourself here. For example, I played a few games, but couldn’t score a single goal. I just can’t get close enough to take a realistic shot, it’s crazy. On the other side though, I didn’t allow any goals to be scored in most of the games. (They did score on me once) So…either the goal keeper is just OP here or I need more training. I imagine that it’s the latter because otherwise the FIFA games wouldn’t be nearly as big as they are now. I felt more confident than in Baseball since I’m at least not getting blown out, but at the same time you can’t win without scoring right?

The graphics are certainly solid as always. EA doesn’t hold back in that area. As always in the sport games the music isn’t all that memorable, but it seems to be pretty fast and fitting for the sport. On a technical level the game is quite good and the gameplay is solid as well so I have no real complaints. The only thing really hurting the score is the fact that the game won’t be incredibly fun until you get good at it and you also have to love the sport. If you think about it, technically you’re going to be going through the same motions in every match. That’s true for many games of course, but it does emphasize how much you need to like the gameplay in order to go through with it. Otherwise it would just become a chore by the end and you don’t want that.

To date the best Soccer game has definitely been Mario Strikers. It took a more arcade style look at the sport with simplified controls but still hitting all of the right mechanics. It’s a game that holds up well today and I think FIFA could learn a thing or two from it. FIFA is of course going for a Soccer Simulation style as it’s very realistic but I think it could loosen up on the mechanics a bit. Make the ball go in more precise locations instead of just anywhere and that would help with the shooting. Of course, this is something that would help casual FIFA players like me while professional gamers would likely not like having their experience go to waste so it’s definitely a mixed proposal. I’ll definitely still be buying the next FIFA games once the price is reasonable so it doesn’t make much of a difference to me, but I do think it would be a way for the series to get to the next step.

Currently from the big EA titles I’d rank them as Madden>NBA>FIFA>NHL>MLB>PGA. If we threw Tennis in there then it would be third after NBA. In general those are the 3 games that are way above the others. Starting with FIFA they just aren’t as interesting. Put it this way, Madden is a 9 star series and NBA/Tennis are 8 stars. FIFA is a 7 and the others range from 6 to 3. There’s probably a strong correlation to how I enjoy the real life sports too I suppose.

Overall, FIFA 14 definitely continues the series off well. I look forward to playing some of the other FIFA games I have in the backlog but haven’t played yet. They’ll all be older, but that doesn’t mean that they can’t be even better. The more I play them the better I should get so that could help plus sometimes the older games had simpler controls which is also important to notice. It’s the opposite of fighting games where they’ve gotten a little simpler over the years. (Although in some cases that’s been a good thing like with Super Smash and Street Fighter) Whether you’ve played a previous FIFA game or not you should be able to jump in pretty quick here as long as you know how the sport works. Actually winning a game is a completely different discussion though. For that you’re gonna need to practice your shooting for quite a while and that’s no easy feat.

Overall 7/10

Under Night In-Birth EXE: Late[st] Review


It’s time to look at a recent fighting game that came out for PS4. The fact that it got announced for EVO was a fun coincidence as I had already ordered this game. Now if anything it’ll help me keep up with what’s happening during the tournament a lot better. Arc Systems has always been great with fighting games so right off the bat I knew that this one would be very good. I certainly was not disappointed. It’s definitely a great title.

There isn’t a central plot here, but instead each character has a story that is told through their Arcade Mode. This is a staple for many fighting games so it’s not surprising. The game does give you a little extra content through the Chronicles mode where you learn more about each character though. There’s actually quite a bit of content here. Completing the game with every character will take some time for sure. The general premise is that once a month the “Night” occurs where people from various eras and locations show up to fight. In a way it’s very similar to the Fate plots except that it all happens in the span of a single day. The characters must stop whoever is leading the charge this time before people start being turned into voids and become a danger to society. Some of the characters fight for justice, others for evil, and others for personal reasons. Either way, only one can survive.

The gameplay is that of a fast paced 2D fighter. Each character has quite a lot of combos and you’ll want to master them all if you want to start overwhelming the opponent. It’s definitely a game where you won’t ultimately go too far by button mashing. The combos are made in a way where you need to switch buttons to really use the best ones. Just hitting one button simply won’t work. Still, the game makes you feel good with how much damage you end up dealing all the time. Each character has a unique fighting style so you’ll want to find the character that ends up clicking with you.

Fortunately most of the characters are pretty fun here. I definitely enjoy Hide as he’s a fun protagonist. He’s always up for a fight and while the guy can be laid back, he steps in when necessary. Linne is a good supporting character who is a lot older than she appears. Her experience gives her an edge in combat. Finally there is the Assassin who never likes to say his name. His cool demeanor and expert fighting style makes him a threat as well. One thing that all 3 of these characters have in common is that they’re close range sword users. You just can’t beat that gameplay style.

This game really delivers on a graphics front as well. The visuals for the attacks are great. Pretty much every attack has some kind of effect going on. The stages are very dynamic as well and everything looks very pristine and modern. It would have been nice if we could have gotten some actual cutscenes instead of just having a bunch of still images but I suppose you can’t have everything right? Even more impressive than the graphics here is the soundtrack. Pretty much every theme is dynamite. That’s good because you’ll be hearing the themes quite a lot. Each character has their own unique theme and then the game has a few miscellaneous ones as well. Most of them are fast paced rock songs so you can definitely see why they would appeal to me.

For replay value, this game is a fighter so it automatically has an unlimited amount. You can keep on playing others locally or online to hone your skills. You can spend the money you earn on unlocking new costumes and titles. You don’t earn much money from doing Story Mode so you’ll have to see which way earns it the fastest. Either way there are a ton of things to buy so I expect it’ll take you a very long time to do so. You definitely won’t be putting this game down for quite a while after you buy it. It’s here for the long haul.

If anything it would be fun to see this turned into an anime or manga at some point. It’s got a lot of cool ideas and the story is very large in scope. The game can’t really touch on it all that much though since Arcade Modes are very short. If it was a full anime then it could really go into all of this. It’s just a solid premise as well that would lend itself well to such things. Until that happens the game does work well as a prologue of sorts though.

Overall, Under Night is definitely a great fighting game. It really checks off all the boxes for what a fighter should be. The gameplay is fast and detailed. The graphics are sharp and the soundtrack perfectly complements the tone as well. Finally, the characters are interesting. It’s rare that characters hurt a fighting game, but it happened once with AquaPazza. Ideally a roster should involve characters you are interested in as they’ll just make the whole thing more exciting. Take them out of the picture and there just isn’t much left. Well, this game definitely didn’t have those problems. If you haven’t bought this game yet then I would recommend changing that. It’s only about 20 bucks nowadays which is really a pretty good price when you consider that it’s a PS4 title. You’ll want to jump on that deal while you can.

Overall 8/10

MLB 14: The Show Review


It’s time to look at a new MLB game I got recently. It’s one of the few sport titles from EA that I didn’t grow up. I always used to play Football and Basketball and even played a few FIFA titles along the way. However, even though I did own one Baseball game for Gamecube, I just never really played it. As a result, it can be tough to get the controls to this one. Sport games have some of the highest learning curves and this one is no exception. The end result is that the game feels as slow as the real life sport does to me so it doesn’t end up being a very entertaining experience.

Naturally there are quite a few modes here. The main one is the Franchise mode where you go through the entire Baseball season. You’ve really got to love the game to do that though as there are many games to go through. You can do this online as well as you go up against other teams and hope that the players don’t disconnect just as you’re about to win. There are also minigame modes here like the Home Run Contest which I had fun checking out. It’s a bit long though so I recommend shortening the duration in the settings before starting. Fortunately the game does let you fast forward through the mode if you start to get bored.

I hit a ton of Home Runs, but after a while you just want to get back to the game. The problem is that in a normal game I was having a hard time getting any hits. I think I only got a real hit twice. Every other time they would just catch the ball or tag me before I hit the base. Something didn’t feel right about all of that. Baseball is a hard game to adapt for sure and I think EA just doesn’t do it all that well. I enjoy the Mario Baseball games. They may be overly simplified but you quickly know how to hit and pitch. In this game both gameplay modes are so advanced that you’ll need big tutorials on both. I couldn’t find a tutorial mode within the game though, just normal practice.

I just couldn’t pitch a straight ball to save my life. I’d click the pitching button without moving the stick and it would still go out of left field. It seems like you have to take the wind into consideration or something like that, but that’s definitely making things more complicated than they ought to be. Then you’ve got batting where part of it feels luck based. A large part is skill like when to hit the ball, angling, and stuff like that. However, once you hit the ball all bets are off. In Basketball or Football you are largely in control of the game for at least 90% of what happens. RNG is always still around of course, but it won’t be trying to get in your way all that much. As I said, I couldn’t get any hits past the infield. It was crazy!

As always EA does deliver on a technical level though. The graphics are very nice and everything looks quite sharp. You feel like you’re in a real Baseball game. It may not be quite as exciting as their other titles, but Baseball is rarely meant to be a “flashy” game. They just tried to emulate the real thing as best they could and as per usual they succeeded. There are some tunes here, but like their other sport games I rarely notice them as I get caught up in the excitement of the whole thing. Still a nice touch for those who want a little music involved of course.

Also, you can’t deny that the game has a ton of replay value for those who enjoy the sport. You can play the actual games over and over again as you rise to the top. This is especially true since there is an online element here. The title never has to end as every game is fresh. That’s definitely a good thing and I can’t think of any other big Baseball game so EA has really cornered the market here. If you want to play you’ve got to play their way.

Overall, I won’t say that this is a bad game. It’s too technically impressive for that. Still, it’s not my kind of game. At the end of the day it wasn’t all that fun and that holds it back quite a bit. Still, if you like Baseball then you should definitely check it out. I think you’ll probably be impressed with how in-depth it is. Hopefully next time the controls are a little more intuitive though. I’d like to be able to just pop it in and play at a reasonable level. At the very least, hopefully I could give the CPU players a run for their money. Until then I need to git gud.

Overall 5/10

Need For Speed Most Wanted Review


It’s time to look at the next Need For Speed game! One impressive thing about the franchise has always been how long each game is. This is another title that will potentially have you busy for 20+ hours and that’s no small feat. EA really put a lot of heart into this series back in the day so I’m curious if that will continue to be the case as I get close to the end of the game series. Most Wanted brings back all of the good elements from Underground 2 while improving on them. It’s the definitive NFS game so far.

The game starts with you heading into town for some good races. You find the top dog and challenge him to a race. Unfortunately he cheats and steals your car. You now have to rise back up to the top from the bottom with a random car. The problem is that your old car was the best in the world. Defeating that is going to be very difficult. There is one lady in your corner who defends you from the blacklist, but ultimately you’ll have to take down all of the racers if you want your dignity back. Are you ready to challenge these guys or is it curtains for you?

At its core the main gameplay of Most Wanted is naturally racing. You have to beat the other cars to the goal. If we go more in depth, the game has a consistent flow chart of how things work out. To challenge a member of the blacklist (There are 10 people on the blacklist) you have to meet certain criteria. This includes: Complete 6 races, 5 Milestones, and achieve a certain amount of bounty. The races are self explanatory, but there are various types like Drag, Circuit, Sprint, Speed Trap, Lap Knockout, and a Time Attack. They all have differing rules but as long as you drive carefully and quickly you’ll be okay. I personally like Sprint and Speed Trap the most. Just boost at the right times and you’ll be set.

Milestones involve escaping the police and doing some time trials. These start out easy but by the end of the game they are quite difficult. For example, one milestone is to run from the cops for 13 minutes without being caught. You can definitely imagine that this is not very easy. If your car tips over then it’s likely over. There’s also the spike traps that are left out which serve as one hit KO attacks against your car. If you’re hit then it’s all over. The bounty also naturally goes up by destroying cop cars or surviving for a while.

Once you’ve taken down 1 or 2 members of the blacklist you’ll be able to see how the game goes from there. While there aren’t many cutscenes here there are still a few more than in the last game. I imagine that the number should keep going up as you go through the series. The cop takedown videos are pretty fun when you lose although it would be nice if they were skippable. By the end you’ll have seen them many times so they aren’t quite as hype by then.

The graphics are definitely pretty nice. The fact that this game finally takes place in the daytime is cool as it makes for a great contrast during the gameplay. It’s like you’re finally back in a real city. The soundtrack is pretty similar to the last one. At least you are given the option to disable songs you don’t like which is very handy. That is already a pretty big game changer if you ask me. The soundtrack isn’t amazing, but the tempo of the songs certainly fit the races.

There’s a good amount of replay value here. Even after you have beaten the game there are a bunch of races to play. Perhaps not as much as you may think, but certainly enough. You can also just have fun running from the cops for hours. It’s an aspect of the game that won’t get old. Then you’ve also got Challenge Mode which has over 50 things to tackle there. The final challenge is sort of like the final mission in the game as the cops have everyone after you. Don’t think it’ll be easy to evade those guys. This time they’re playing for keeps.

One interesting thing is that you can max out your car before the final two members of the Blacklist show up. You will literally have a car that has all its stat figures maxed out. That means that the final two cars aren’t even worth equipping as they are actually slower than yours. It’s an interesting decision and it was almost a bit odd. Still, I guess it shows that you just have to keep your driving at a high level because at the end they’ll all be matching you. I do recommend trying for the pink slips when you beat the rivals on the blacklist since getting a car is worth the odds.

Also, one thing I liked about the final blacklist race is how the villain appears to cheat which fits with his character. He’ll suddenly vanish from the map and appear in front of you or take a shortcut that you don’t have access to. He beat me once using these cheap tricks. It was cool though because I can’t think of a time a game has done that before and it just makes sense. He cheated the first time, why wouldn’t he do so now? The villain’s name was Razor I believe and while he’s definitely not even a good villain, I did like the voice. It oozed confidence from start to finish.

Overall, Need For Speed Most Wanted is definitely a great title. If you haven’t played a Need For Speed game then I’d say you should certainly start with this one. It’s got the huge hub world from Underground 2, but without the style point grinding. The story also takes more of a focus as you can choose to just do the story battles and go from there. The other games forced you to do a bunch of extra races. Next up is Carbon and I’m interested in seeing how that game is set up. It looks like it might be a bit shorter than these last few, but it’s still Need For Speed so we’ll see about that.

Overall 8/10

Super Mario Bros Review


Believe it or not, I actually had not played all the way through this game before. I almost feel like I need to turn in my Nintendo fan card at this point since the game is so iconic. In my defense, I’ve played bits and pieces of the game on a variety of different systems and equipment so maybe I should cut myself some slack. It’s definitely a fun game that holds up well. Naturally it’s nowhere near the level of the modern Mario games for many reasons, but it’s definitely a title that you can go back to at any time.

You’re thrown right into the thick of the action when you start the game. The basic plot is that Princess Peach has been kidnapped and you have to destroy Bowser 8 times in order to free her. There isn’t much of a story beyond that though as the game didn’t really have cutscenes except for brief text at the end of each world. You must now journey through all of the levels to get to the end. Each of the 8 worlds has 4 levels and they’re all a few minutes long so you can get through the game very quickly. There are also some shortcuts which allow you to skip whole worlds.

I’ve seen some speed runs where a guy beats it in a matter of minutes so the shortcuts in this game are certainly quite legit. I found one by chance during my playthrough which I did use. It’s definitely cool and a nice little Easter Egg for fans who play through the game. The gameplay is pretty straightforward as you run through the level and try to make it to the flag at the end. (Or you touch the axe at the end if it’s a boss level) The controls may feel a bit slippery if you haven’t played it in a while. Mario tends to keep his momentum during the jumps so you can very quickly find yourself flying away.

The graphics are fairly basic, but look nice. The game has a solid aesthetic. There is a good variety in the levels and there was clearly a good amount of effort put into the game. The soundtrack is also pretty nice. There isn’t a whole lot of replay value here though as once you beat the game I don’t see why you’d go through it a second time. At the very least, you probably wouldn’t do that right away. So this game will probably provide you with about an hour or two of entertainment. Of course, you can play this game for free almost anywhere so that’s not bad.

Naturally there isn’t much more to be said about the game since there isn’t a lot of content. I will say that I’m glad for the NES access points as they do come in handy for the retro games like this. My gameplay style is all about running in first and jumping later so I tend to get hit by the enemies quite a lot. Usually I die in cheesy ways, but in my defense I just can’t wait for the enemies to move. I got to go go go!

Overall, Super Mario Bros is definitely good. It reminds you of how much quality Nintendo always puts into their products. It’s easy to see why Mario did so well. I’m sure the game probably amazed everyone back in the day. If you’re a big Nintendo fan then I’d certainly urge you to play this at least once. You’ve really got to experience Super Mario Bros to see why it’s such a big deal for everyone. It’s a good moment for gaming history in general.

Overall 7/10

Kingdom Hearts III Review


It’s time to look at a game that fans has kept fans waiting over 10 years. There have been a lot of spinoffs and such after KH2 which were all pretty solid but everyone was ready for 3. After all, this one was going to end the arc and wrap up the organization plot. It’s definitely a fantastic game and an excellent end to the trilogy.

Following the events of KH2 Sora and Riku took the mark of mastery exam so that they would be strong enough to stop the mastermind Xehanort now that he has returned from the grave. Unfortunately Sora failed and lost all of his powers. To reclaim them he must go to a bunch of Disney worlds and reaffirm his reason for fighting. Riku and King Mickey head to the world of shadows to save Aqua and to begin gathering the 7 Keyblade masters. Will that be enough to stop the newly resurrected Organization XIII?

As always the gameplay here is a blast. I always enjoy a good 3D action game and the combat is very well done here. There are a bunch of different mechanics to learn and utilize as well so you always feel like you have a lot of options. It’s all very fast paced and one big change is instead of forms like Master, Final, you have temporary super attacks or weapon changes. It’s effectively pretty similar although I liked the outfit changes that the forms had. The super moves range from things like boats to cars, tanks, etc. They’re all pretty handy although their damage output never seems to get any better so towards the end of the game I’d like to have turned them off as the would take up space in my combat zone. (I’m sure there’s a way to select a different super attack when you have more than one option but I was not able to find that out.

To make the worlds a little more special in this game, each of them have their own unique gameplay element. In Toy Story you can control a robot, in pirates a ship, etc. It’s pretty cool that they developed so many game modes for this title. It does help to make the whole experience feel even more polished. While playing through the game everything is really sharp. I don’t think you’ll have any gameplay complaints. It’s pretty much perfect and all that you could expect here.

Naturally the graphics are quite good as well. The opening is extremely sharp (Although 0.2’s intro is probably still the best animated one) and the graphics in game are also still very impressive. Square is always at the forefront when it comes to graphics and this game does not disappoint. It’s all very detailed and bright throughout. Then we’ve got the soundtrack which is also very solid. The new intro may not be quite as good as the older ones but it’s almost impossible to top those. We still get quite a few solid battle themes here and the final boss theme is pretty intense.

The story mode lasted a little over 20 hours, but typically is seems like it usually lasts around 30. III does feel shorter than the first two games and was one of our least played KH titles, but I have to factor in the fact that I was dashing through the game for the most part. I haven’t gone back and done all of the bonus content. Once you do that the game will definitely get very long. The Platinum trophy could take as long as 60-90 hours which is crazy. There’s no shortage of content here, that’s for sure. You’ll also want to make sure that you unlock the secret ending or at least watch it on Youtube since there’s more to the story than meets the eye.

While III is a near perfect game, it still does have some issues which keep it from beating KH 2. I’d also say that in terms of the plot it’s the third strongest behind Chain of Memories as well although as a complete package I would put it as the second best KH title. As I mentioned, the game does feel a bit short. This isn’t really a complaint because once a game is 20+ hours it is certainly long enough. I just feel that given how long this game took to come out it could have been longer. If anything it feels like they probably just had this game on hold for most of that time because development wise it doesn’t feel like it should have taken much longer than the usual 3 years for a new game. It took so long that I wouldn’t be surprised if some of the code got outdated for the older gen and they had to restart development at times.

The story also doesn’t always go in the direction I’d have wanted it to go. I think adding the dolls was maybe not a good move although this technically started a few games back. By creating a life like doll, a soul can go into it and the character is effectively reborn. As such, you’ll see a bunch of old characters in this game. For the villains it can feel a little redundant because we already dealt with these guys a while back. Do we really need to deal with all of them again? Even more than that though, the villains all seem way too strong. The heroes never seem to even stand a chance against them.

You know that things are getting dicey when one enemy is able to take out all 7 Keyblade masters. How can they beat 13 Organization members then? The power levels definitely seem more than a bit wonky here. Going back to the plot, I also thought Aqua’s plot was a little off. It seems to me like she could and should have left the dark realm a long time ago. There wasn’t much of a reason for her to stay and doing so almost backfired. Finally, I didn’t care for the ending. Granted, the after credits scene certainly saves it, but otherwise the normal ending will definitely be very unfulfilling when you see it. It makes the whole journey less satisfying because try as he might, one character couldn’t outrun his destiny which sort of proves the villains right from the start.

That’s enough of that though. This is still the climax of the arc so we’ve got a bunch of hype moments throughout. If anything you’ll be blasting through the Disney worlds extra fast here because you just want to get to the plot stuff. Typically something plot related happens whenever you leave a world. Naturally the climax is pretty intense as it’s fight after fight. We finally get to see Roxas again which is one of the best scenes in the game. Dark Aqua was also cool and Riku gets his moments even if he does get wrecked quite a bit here. You’ll quickly see why the Heartless tornado is probably the strongest character in the franchise. You’ll be engaged from start to finish during this game. The Frozen section was also impressive as we got the full Let It Go song. I wasn’t expecting that.

Lets talk about some of the characters. Sora’s come a long way from the old days and is mostly past his shaken confidence. Still, he has lost most of his powers and has to train up once again. He does begin to lose his way towards the end of the game, but stays strong when it counts. I do think he was right to suggest trying to save Aqua sooner. Without him the others were definitely doomed. Goofy gets a lot of hype in this game as he’s constantly making the most sense. I think the writers were going for some irony here as Goofy appears to be the smartest of the heroes despite the character not usually having that rep. Then we have Donald who is a good ally as always. He gets slightly less to do but his flare spell near the end was definitely hype.

King Mickey is solid as usual but he has been heavily nerfed. Roxas is a scene stealer and whenever he shows up you can feel the hype. The guy can dual wield Keyblades so you know that he is serious. If anything it’s too bad that he couldn’t appear more, but I do like the possibilities of him being more of a main character in future games. Axel gets quite a bit of screen time here, but at the same time he doesn’t really do anything. He sort of gets hit by the hero curse where now that he is a hero it seems like he can’t really fight all that well. I think he should go back to using his twin discs instead of a Keyblade.

Kairi fans will probably be pretty disappointed with her role. She doesn’t do much of anything and is mainly just a liability. Meanwhile it is nice to see Aqua and the gang also showing up. Aqua definitely looks solid here and Terra has his key moment. Ventus doesn’t do quite as much but he’s always eager to help out, even if everyone tries to stop him. For the villains, most of them don’t get to do a whole lot. They basically just follow orders or pay the price. Two of them start talking about possibly betraying Xemnas, but they never get around to it. Ansem from game 1 doesn’t do much but he’s always a cool villain regardless. Just showing up is neat. Xemnas’ voice feels even deeper than usual and he always makes for an epic boss. Then we have Xehanort who may not be as cool as the first two Ansem versions but he makes for a good final boss as well. I do think there is some plot hax with Sora being able to take him on, but maybe Xehanort underestimated the kid’s potential.

Either way, with the organization gone now that means that new villains will be showing up. The game’s ending does give us a glimpse at who these guys will be. I think the heroes can probably school them if it’s a fair fight, but this is Kingdom Hearts so that is unlikely. There will probably be a bunch of mental battles as well as emotional ones. I also get the feeling that we won’t see the 7 Keyblade masters teaming up for quite a while. The villains will probably separate the team and without Sora they’ll all be lost. Sora, Roxas, and Aqua are probably the 3 strongest Keyblade masters at the moment so the rest could all be in danger.

Overall, Sora takes the line “My heart’s a battleground” to the next level. Things are constantly happening to him and his friends and their battles aren’t always limited to traditional planets. One of the big bosses is literally fought inside of a heart. It’s definitely refreshing to play a Kingdom Hearts game again and hopefully the wait for 4 isn’t nearly as long this time. I’m ready to continue the saga and hopefully this time we’ll get some actual Final Fantasy representation like Cloud or Lightning to show up and help out.

Overall 9/10