Strobe Edge Review


It’s time to look at a romance manga. Naturally that will cause some alarm bells to ring off and with good reason since it’s rare for romance to be handled well and especially when it’s the main focus of a whole series. However, you could make the case that because romance is the main plot of this series it may be given more attention and the author will do a better job of depicting it. Unfortunately, this isn’t true, but the manga does tackle some fairly interesting themes.

The manga follows a kid named Ninako who begins to like the most popular kid in the school, Ren. The problem is that he is already taken by a famous celebrity and they have been together for a very long time. This celebrity is the sister of Ninako’s childhood friend Daiki who liked Ninako, but she turned him down. Ninako decides that it wouldn’t be right to try and get Ren and Mayuka to break up just so she can get together with him so she tries to hide her feelings. Unfortunately this begins to take a bigger and bigger strain on her so should she forget about the moral side of this and just go for it? She has some tough decisions to make.

That’s the big topic that the manga spends time with. It’s a complicated issue that has a very simple answer. Yes, if the person that you like is taken then you shouldn’t make a move. That person should be considered out of limits and you have to completely lose those feelings before you get into trouble. It’s so incredibly selfish to sabotage a relationship just so that you can insert yourself into the empty spot. Yeah, it’s pretty tragic for Ninako here, but she’s just got to live with it. She gets advice from her friends on both sides. One suggests that if the relationship is so weak that it can be broken then it should be broken. That sounds like pretty bad advice if you ask me. It’s all just trying to justify this action. Ninako does a good job of showing restraint for a while, but unfortunately she does begin to break down by the end. I’ll still give her a thumbs up since it was Mayuka who forced her hand by breaking up with Ren, but that was also iffy.

Basically, Mayuka seemed to only break up with Ren because she figured he’d be happier with Ninako. So, now that she isn’t an option Ren is okay with being with her, but that should still make Ninako feel guilty the whole time. Ren and Mayuka would have likely been happy if not for her meddling. Mayuka also shouldn’t have conceded defeat so quickly. Then we’ve got a lot of other rebounding occurring at the school. After Daiki was rejected by Ninako he was accepted by one of her friends and they got together. Considering the short time span in between these two, it definitely doesn’t feel as genuine as it could be. Same with Ando going after Ninako and after getting rejected he quickly got together with someone else. It’s like the characters instantly move on to their second pick after getting rejected. Don’t the characters mind being the second pick?

There is definitely a lot of unrequited love in this series. It’s definitely an interesting theme for sure, but it didn’t have the right conclusion. What should have happened was Ninako realizing that she and Ren could never be together and deciding to instead just be friends. That way they would still hang out and she could enjoy their time again. The series would have had a bittersweet ending that way, but it would have been much better. Sometimes the friend zone is actually the best place to be since friendship is magic after all.

So yeah, Ninako is a solid Protagonist. She tends to have the right idea about how to handle the situations she’s in. Unfortunately, she is highly susceptible to peer pressure though and her friends often give her poor advice. She is also put into a lot of tough situations that keep on lowering her will power. Ninako’s resolve is good though and at the very least she doesn’t make any real moves on Ren until after the break up. She handles rejection better than the rest of the cast and while the ending is iffy on a lot of levels, the majority of it isn’t really her fault. Ren is the one who is the main culprit.

It’s just impossible to like Ren and even harder to sympathize with him. For starters, his friendship being broken with Ando was his fault. Ren allowed Ando’s girlfriend to get the jump on him and pull some moves before he broke away. Naturally Ando witnessed this and quickly stopped hanging out with Ren. I don’t even blame him because no matter how many times you explain that you were shocked and couldn’t move I wouldn’t believe it. Then Ren was with Mayuka for a long time, but still fell for Ninako. He wasn’t nearly as good as she was at holding in his feelings or not making it obvious in public. Naturally this wasn’t good for Mayuka especially since she was in a stressful period of trying to get her fashion gigs up and running. When Mayuka dumped Ren so he could be with Ninako, he should have kept on persisting that this wouldn’t happen. Perhaps if a few weeks or months had passed and Ren hadn’t gotten together with anyone then Mayuka would see that he was serious. Instead, he basically tried going after Ninako immediately which completely proved her to be correct. Ren is definitely the kind of guy that seems to play the field and while the manga tries to portray him as a really nice guy who always tries to make the right call, I wasn’t buying it. He causes at least 90% of the issues in the series.

Then we’ve got Daiki, the childhood friend. It’s a little sad for him at the start since the whole cast seems to think that he and Ninako are basically together. It’s what everyone expects and Ninako never really says anything to the contrary. As a result, when she rejects him it may seem kind of sudden, but that’s why you should never assume relationships. Of course, Daiki rebounded almost immediately so there went any possible sympathy you may have had for him. He’s also not a trust worthy friend to have as he admits to everyone that Mayuka is a celebrity and about her break up even though he was supposed to keep it under wraps. As a result, the full cast learned about this pretty quickly. Nah, Daiki’s not a quality character.

See, I would say that Ando is a good character since he’s certainly more fun than the others, but he has a lot of Captain Kirk tendencies. He gets around and has been with most of the girls at the school. He even has a reputation for that at school so if anyone wants a quick rebound they just meet up at his apartment. He tries to go away from that to be a more serious person, but completely regresses towards the middle when he’s in a slump. While he eventually gets out of that, you can’t help but wonder if he can stick to his resolve. He also goes for an instant rebound after Ninako dumps him and gets beat up in his only actual fight. Ando is very persistent, but overdoes it as Ninako really wants nothing to do with him.

Mayuka is a celebrity and Daiki’s sister so she plays a pretty big role in the series. However, while she is a solid character for a while, I don’t agree with how the plot ended. It seems to me like she ended up rejecting Ren just so he could end up with Ninako. I don’t really buy into the reasoning that her job got to be more important than him and that’s why she broke it off. She just felt like Ren was forcing himself to hang out with her which was unfortunately true. I guess it’s good to break up if you know that the person you’re with isn’t really into you and I should probably agree since I’m always against the rebound. Still, you should fight to stay with the person you like if that’s an option.

Sayuri is one of Ninako’s friends, but I’m not sure about how her plot line ended. See, it goes back to the rebound thing again as she’s going after the guy who liked Ninako but was rejected. Naturally they’re happy together now, but it’s just one of those things that I can’t get behind. She’s a nice enough person, but the romance probably should have been cut from the series and it would have benefited from it considerably. They could have kept the friend dynamic in place and it would have still worked. The series does try to pair up all of the big characters by the end, but that’s typically not a good thing.

Mao was probably the final main character to be introduced in the series. She does feel a little like a rather late inclusion to the series, but I guess she’s an okay character. Naturally she was shady in the past as she used Ando and basically made him become the isolated guy that he is today. She also managed to damage the bond between him and Ren for many years. There are some twists to this whole thing, but her betrayal does stand. Her redemption arc is decent I guess as she is certainly sincere but if you put yourself in Ando’s shoes it is really hard to just forgive and forget in this case. She’s not really my kind of character.

Most of the characters really weren’t all that good. They all were willing to go for quick rebounds so I have to blame both parties for that. I think that the only characters who didn’t go for a rebound were Ninako and Mayuka. They each picked just one person and stuck to that. I can’t be 100% about Mayuka in case there was a time skip at the end that I’m forgetting, but at the very least Ninako didn’t make that mistake. While she may have entertained the thought at times, she always knew that it would be the wrong decision and explained her correct reasoning on it. Rebounding just isn’t a good option at any time. Now you may wonder what the time frame is for the next relationship to not be a rebound, but it’s really hard to say. I’d say that it has to be at least a year or so, but that’s a very rough approximation.

The art is fairly good in the series. It’s less convoluted than some Shojo series, but isn’t nearly as crystal clear and colorful as others. I do think the author does a good job of not reusing too many panels the way that some slice of life/comedy titles tend to do. The chapters are easy to read and I’d give the art a pass. It’s not amazing, but it certainly isn’t bad either. It works well enough which is what counts. Strobe Edge’s atmosphere of light comedy which transitions to more serious drama works fairly well. At the very least, the manga never tries to get quite too serious and while sad, it doesn’t rub it in your face too much. With better writing or a different plot, this series probably could have went somewhere.

Overall, Strobe Edge is a romance series that tackles some important themes, but gives us the wrong answer to them. It’s like that movie about the two people who wanted to try and just be friends, but at the end lost and turned the whole message of the film upside down. The manga practically justifies all of the rebounds at the end and suggests that if your love is unrequited you either move on to someone else right away or sabotage the person that is in your way. Either way, it’s not exactly the answer I was looking for. It’s a pleasant enough series so it’s not hard to read or anything, but the romance isn’t good and since that’s the whole point of the series, its score was never going to be too high. If you don’t mind the romance or think you like this direction than you can probably add a few more stars to the series and check it out. At least the pacing is solid and it’s certainly better than some other romance titles like Vampire Knight, but you’re better off reading a more fun Shojo title like Sailor Moon.

Overall 3/10

Sonic Boom Review


The first time I started watching Sonic Boom I knew that I had a winner on my hands. The series is the perfect blend of action and comedy. Due in part to the solid animation and naturally the strong writing as well, Sonic Boom is one of those all star titles that is not to be trifled with. It’s rare to see a comedy centered show actually be really funny throughout as opposed to once in a while but Boom pulls it off.

The basic plot of the show is that a group of friends live on an island. Their names are Sonic, Amy, Sticks, Tails, and Knuckles. This town is fairly isolated so the friends have to try and not get tired of each other or the fact that there is only one eatery in the entire town. They just have to learn to live the sub par food. Meanwhile, we also can’t forget about the evil Dr. Eggman who uses his evil inventions to try and conquer the town or sometimes to fight off tax corruption. One thing is for sure, there is always something happening in this show.

Sonic Boom may be a CGI show but the animation is so smooth and colorful that it is basically on the level of hand drawn animation. The character designs are really on point. At first people did make fun of some of the designs like Knuckles and Sonic but you quickly get used to them. The bright animation works well for the action scenes as well as the back and forth banter. It’s very versatile. Then there is also the solid soundtrack. It’s quite large as some episodes will have guest star montage themes. The normal everyday themes work well too and one of the big ones is the theme that plays when Sonic fights Shadow for the last time. It will keep you guessing throughout the show and that’s the sign of a good soundtrack.

The writing is certainly 5 Star material as the jokes just work so well. Part of it is the delivery of course, but you also have to give credit to the script for coming up with the jokes. In particular Sonic and Knuckles tend to get all of the best ones although every character has their moment. Eggman naturally gets a lot of time to shine as well with all of the banter between him and Sonic.

One thing you’ll also notice about Sonic Boom is that the show can get serious when necessary. Not all of the serious arcs may have always worked out, but for the most part they were pretty hype. The final two part event for the series certainly brought in the hype as Shadow’s battle with Sonic was as good as it gets. We haven’t had many battles with the two characters so it was cool to see them go at it. Shadow certainly had the edge in the fight which certainly makes sense since his speed is comparable to Sonic’s plus he has his chaos abilities like teleportation. It was fortunate for Sonic that Metal Sonic showed up and that fight was certainly epic as well. He was really doing pretty well against both of the hedgehogs even though he was outnumbered. The best part of the episode was still the early part though as Shadow’s takedown of the main cast was particularly brutal and showed him to be a legitimate threat. He did have a rather similar role in both seasons, but because his screen time was rather rare and limited it never actually felt redundant.

All right, let’s look at the cast. Sonic is essentially the perfect lead as he acts just like his hand counterpart, but dialed up to 11. This let him bring in a lot of snappy dialogue while still wrecking everyone when it came time for combat. This is definitely the Sonic that I remember from the games and his character is really done Justice. Whenever he faces off with someone you basically know that he is going to come out on top. Occasionally he will even subvert whatever the message of the episode was on account of being so talented. That just goes to show his skilled he is. He also does a good job of insulting everyone without being all that mean about it. He just tells it like it is and manages to look cool while doing so.

Knuckles certainly isn’t a very smart character and the show makes this as extreme as possible. Such an exaggerated character would certainly be either a big hit or a disaster and fortunately this portrayal was spot on. I think what really sells the character is how absolutely confident he is of being right. If someone tries to correct him Knuckles will typically put on a smug expression and explain why they are wrong. He has delusions of grandeur and at times he has gotten so big into his own ego that he ends up forgetting his bonds with the others. Knuckles is a nice guy, but one who just can’t cope too well with being the head honcho. He is still the power hitter of the team as well so you want to have Knuckles on your team.

For Tails, it’s an interesting case because rather than simply play up the genius angle, they play up the “genius wannabe” card. He is consistently shown to not be as smart as Eggman in this version and his inventions have to be fixed many times. Still, he does send up saving the day a lot through his inventions as well so it basically cancels out. Tails is a good character and he also has a bit of a rivalry with Sonic at times which is pretty fun. Sonic tends to come out on top, but the same can basically be said for all of his rivalries in the show (except Shadow) so that’s not bad. Tails’ best invention was certainly the one that could make clones of the individual. That’s a useful piece of tech for any situation.

Amy has her girl power sticker on for the show and loves to remind Sonic that not all problems have to be responded to with violence. Although, she is typically the one to jump into a fight. Her split personality is played up a lot in the show and makes her a character that can be feared by others aides. You just don’t want to make her angry. Her part time job as a psychiatrist also makes for a lot of entertaining scenes. She may be a little on the gullible side, but she is also the hero who gives the villains the benefit of the doubt more than the others which is surely a nice thing to do. Sonic never tends to buy into the villains actually having a change of heart in this show for better or worse.

Sticks was made up for Sonic Boom so it was always going to be interesting to see what route they took her. She is the big conspiracy nut of the series and spends a lot of her time yelling and trying to tell the cast what is actually happening. Her refusal to use technology does come in handy at times like when the villain tries to mind control everyone through the TV. Such tactics won’t work on Sticks. In a fight she does appear to be the weakest member but it’s not all about strength when you’re looking at a character. She’s definitely not one of the best members of the main cast, but she’s a reasonably solid member of the team:

Then we’ve got Eggman who is definitely a very important character in the series. He keeps everyone in check and seems to have a fairly formalized deal with Sonic that he will attack the town every week or so. They reference these plans quite a bit. Of course, a Eggman does sometimes switch things up if the town gets on his nerves. It’s not a great defense but if we’re being honest the town can be pretty annoying. They’ll try to cheat you out of money or cut out in line. Other townsfolk will try to guilt trip you into helping them and the mayor is absolutely corrupt. Some characters may just sit there and take it, but not Eggman. In all of these instances I am actually rooting for Eggman since he just seems to be in the right. It’s the town that really needs to change, not really Eggman.

Shadow only appears in 2 different stories but they are both quite good. He sounds intimidating for sure and just isn’t someone that you want to mess with. Especially when you consider how strong he is. Shadow may be a little gullible which is an unusual trait for the character and the only one that doesn’t work well, but he looks really good beyond that. His style of chaos control based combat is always fun to watch. As Sonic Boom surprisingly didn’t use guest stars all that often, it made their appearances even more special than usual.

Then we have Dave the Intern. Well, he has many jobs to be honest but he is most well known for his time over at Metburger where he sells fast food that isn’t healthy for you and the ingredients are also very suspect. He tends to get everyone’s order wrong and you run a risk whenever you go inside. So why do people eat there? Well, it’s the only food place in the small village. This is actually mentioned quite a few times and you wonder why the heroes would even live in such a village. There are probably quite a lot of fun theories about this, but I like to think that they are just trying to lay low for a little while. They don’t want to have to constantly be fighting so this was a way to get some r n r, but Eggman showing up definitely broke that plan. Dave is a really fun character thanks in large part to how his voice sounds. He clearly doesn’t want to be at the burger shop and has a lot of goals. Dave just isn’t particularly skilled enough to pull any of them off.

Another fairly big character in the show is Eggman’s twin brother robot from another dimension. His name is Morpho and his accent is certainly on point. I imagine that it must have taken a while to perfect it. He uses his shape changing abilities to great effect as he makes it hard for the heroes to trust each other. Eggman’s mother was also a quality character as she kept everyone in line. The supporting cast is just so great in this show and all of them get their due screen time. Even the old lady who is always losing her baby manages to be a solid character. There’s also a whole group of villains who work at the club house who are sort of like the Cutie Mark Crusaders, but the evil version.

For other guest stars, we’ve got Metal Sonic and Vector. It was a surprise to see Vector show up, but definitely a nice one. He’s not one of the coolest Sonic characters, but it was certainly about time that he got to be in something animated again. Metal Sonic was awesome as expected with his abilities still being top notch. Eggman’s lackeys Cubot and Orbot show up constantly and while their comedic moments don’t work quite as well as some of the others, they have their moments. It’s hard to totally be a bad character when you’re in this show. Even relatively weaker characters like the girl fox who showed up a bit and the old man who guilt trips everyone are more passable than they usually would be.

What really brings the humor home for Sonic Boom is how self aware it is with the characters and what is happening. When it pulls off homages to old sport films or classic moments in the Sonic franchise it works because the writers clearly know what they are referencing. Research was certainly being done on this show throughout. Superman is naturally referenced as well which is hype. Sadly the show did not last long enough for us to get to Super Sonic, but I like to think that the next season would have managed to squeeze that in at some point. There are so many more possibilities for episodes here.

In the end I’d definitely have to say that this is the best Sonic TV show. Sonic X isn’t far behind and then from there they all get rather close. I’d give the original Sonic The Hedgehog cartoon third, Adventures of Sonic 4th and then Underground would take a respectable last place finish. Sonic’s never really had a bad show before and that’s a credit to how good the franchise is. The original movie was excellent as well and hopefully the upcoming one will continue the trend.


Overall, Sonic Boom is an excellent show and one of the best non anime shows that I’ve seen in a long time. You could always expect high quality episodes from week to week. I’m still not a big fan of how many shows like to divide their episodes into 2 parts nowadays, but Boom pulls it off as well as it can. Hopefully it does get another season someday although its odds aren’t looking very great at the moment. I doubt the next Sonic show can surpass this one, but hopefully it is quite solid as well. So if you haven’t seen Sonic Boom yet, be sure to check it out asap.

Overall 8/10

Ordinary People Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be far more negative.

All right folks, it’s time for one of those films. I reviewed a big 0 recently so it hasn’t been too wide of a gap this time, but these films always remind you of the true depths that a film can sink to. While this film may strive to be ordinary, it couldn’t even reach the halfway point and just dunk into negative people. While it tries to be a realistic look at the typical family, it’s more like an edgy look at the 1%. That’s enough build up though, lets launch into this film.

Conrad tried to destroy himself prior to the film starting, but failed in his attempt and now he has been shunned by society. Or at least, that’s how he acts, but he’s the only one closing himself off. His parents Calvin and Beth are trying to get past this, but Conrad won’t let the tension go away by subtly bringing it up every day with his actions. He ends up going to a local psychiatrist named Tyrone who is one of those guys that tries to help you by not actually doing anything. A pretty cushy way to make a living I’d say. Can this dysfunctional family get together or is the film going to opt for a sad sad ending? 3 guesses on which one they chose.

The film just never lightens up and keeps a fairly gloomy atmosphere throughout the entirety of the film. Things just never look up for the characters and often times it is because none of them are trying to make things better. They’re just all going with the flow and trying to escalate the situation. Calvin is the only good character here so I may as well give him his props first. He tries to act naturally about the situation while the others want to live in the past. He acts as a bridge between Beth and Conrad, but they eventually just start dumping their worries on him. They keep guilt tripping him the whole time when Calvin has really done nothing wrong. All he is trying to do is help out. Poor guy, it’s rough being trapped in such a toxic place.

Everything else about this film is pretty bad so here we go. First off, the writing is absolutely terrible. The script makes the average Michael Bay film look like a masterpiece. The sheer amount of language in this film is crazy. The TV version had to keep using the gust of wind sound to stop the characters in their tracks. Conrad’s generic blowup naturally goes all out as he keeps on swearing for what must have been a few minutes straight. Tyrone managed to keep a straight face through it all though and even egged him on for a while. This guy’s teaching strategy is certainly interesting to put it nicely. Without good writing, it is extremely hard to have a good film because writing plays into everything, the story, the characters, etc.

As for the characters, Conrad is a terrible main character. It’s just impossible to root for the guy as he just doesn’t help them get past this. He starts to act a little more normal by the middle of the film, but even then he is permanently on a short fuse. He’s ready to blow up at any time. Then you have Beth. She can’t even bluff when she is with Conrad and instead ends up blaming him for everything. You’ll notice that the blame game comes up quite a lot in this film as everyone points fingers at each other. Beth essentially tries to shut Conrad out of her life by going on trips without him. Calvin probably shouldn’t have gone with her to be honest. She serves as the main antagonist of the film and while she isn’t downright mean, trying to shut someone out is a pretty similar effect.

Now, the film does avoid having any animal violence which is great. I’ll give the film credit for not making that mistake. Of course, it goes for the next best thing in terms of losing points and getting extra edgy, we get a random suicide midway through the film. One of Conrad’s friends decides to write herself out of the movie and there’s no reason for this except to blow Conrad up once again. This character was written in only for this one scene that doesn’t add to anything. I guess this whole town just wasn’t a very happy place. Of course, you could tell that from the first few minutes of the film. I can’t even remember any scene where it was sunny out except for the brief golf game. At least that part of the film tried to be exciting and fun.

The people who really lost out here were Conrad’s friends from school since he never reconciles with them. They got over it fairly quick though as there are always more friends to be had at school, but it just shows the ripple effect from Conrad being a downer. With the characters splitting up at the end of the film, it paves the way for no sequel to be made as it symbolically showed the viewers walking out of the theater. You may have gotten them once, but you certainly won’t get them again. It’s the end of an era for the supposedly ordinary main characters. Any more screen time and they wouldn’t be ordinary as they would be standing out enough to be a celebrity.

It’s hard to say how this film compares to other 0s as they got the score for good reason. On one hand, this film naturally isn’t mega violent like some of the others and has no animal violence as well. For those reasons, this film is technically easier to watch than some of the other 0s as it’s easy to tune out dialogue, but harder to tune out images. On the other hand, there’s nothing even remotely interesting to watch since the film is trying so hard to be ordinary. With no good visuals or any solid music themes to listen too, the film will drag on even more. It’s a long film that feels long which is always the worst kind of movie. I’m sure that an abridged dub over this film would help it a great deal.

Overall, This film is riddled with problems. The main one is naturally the poor writing that plagues the entire thing. The movie is a hassle to get through because the pacing is slower than molasses and at the end of the day nothing really happens. The film has a depressing vibe from start to finish and never even tries to be happy. It’s just mean spirited all the way through so there’s no real point to watching this film. I’d recommend staying far away from it and reminding yourself that for every bad film, a good one is waiting over the horizon. It’ll give you hope as you look through the movie selection of any random store and cringe at some of the titles. There are always going to be more good films, you just have to find them.

Overall 0/10

Laura Review


It’s time to look at a very retro mystery film. The cast is actually smaller than I thought it was as Wikipedia only lists 6 people in the film. Naturally, some of them may just not have been big enough to have their own section, but it goes to show that if the story is quick enough you won’t even notice this. It’s a solid movie that really does a good job of throwing in a lot of twists and turns without getting redundant. The cast is solid and this film really flies by. This review does have some big spoilers depending on what you count. It’s a big plot point that happens around halfway through the film so it’s pretty debatable.

The basic premise of the film is that a lady by the name of Laura has been murdered. She went up against a shotgun and didn’t exactly win the encounter. A private eye known as Mark shows up to get to the bottom of this. Waldo wants justice because Laura was a close business associate of his and he had been helping her rise up the business ranks until this happened. Mark continues his investigation which leads him to Shelby, a rather suspicious man who has many affairs and always seems to be after people with money. This mystery will be a piece of cake for this baseball master, but unfortunately Mark starts to realize that this case is quite personal. Can he put his feelings aside or has he always been on a path to destruction?

Ironically, the weakest character here may be Mark. Shelby is certainly more unlikable as he’s just a bad guy, but it’s incredibly difficult to sympathize with Mark’s plight. How can you possibly start to fall for a picture? If someone’s dead, they’re not exactly going to make for a very attractive prospect. What the film should have done was just doubled down on his tough demeanor to show that this guy was one detective who wouldn’t get pushed around by anyone. He would solve this case no matter how tough it got. By making him distracted it took away from his whole character. I did like his Baseball gimmick though. Right when he started taking out the game I knew that it would be the best part of his character.

At least the detective doesn’t look downright bad for the most part. His only unfortunate moment was at the very end of the film where he assures Laura that she will be safe and then runs out of the building so fast that you’ll think he’s a blur. This gives the culprit plenty of time to waltz in and finish the job. Laura is just lucky that the villain is such a poor shot or else this could have been the end.

Wait, why is Laura even being mentioned? Well, that’s one of the big plot points of the film. Laura isn’t actually dead and merely went to the forest for a while. Since these were the days before radio and internet nobody actually knew where she was and when they went to the house she had stepped out for a moment. Definitely some interesting logic there, but I can buy it to an extent as there wasn’t much else to do back in the day aside from walking so she may have just been adventuring all day. Laura isn’t a very likable character as she does lead everyone on and doesn’t even mind playing second fiddle after a while. It gets rather complicated, but she knows from the start that Shelby can’t be trusted and also allows Waldo to treat her to many meals. They may be platonic friends, but then she should pay the bill, otherwise things get dicey. She just seems rather easy and Mark should be careful what he’s getting himself into. Her web of deceit will continue to stretch farther and farther.

As for Waldo, he’s certainly the most amusing character in the film. He’s always got a snappy comeback at the ready and certainly doesn’t get intimidated by anyone. To think that he started out as a rather snobbish businessman before he got involved with Laura and changed quite a bit. You can’t deny that the guy does his homework though. He didn’t even need to make up lies about the people Laura hung out with, he just dug up the dirt that they left around the house. They made his job easy, but he always went the extra mile. Naturally a person this obsessive tends to be fairly dangerous in films like these but if the detective is going to make a move he better be careful about it.

Finally there is Shelby. It’s certainly different to see Vincent Price in a young role for a change. The character is fairly quick witted, but can never quite keep up with Waldo. He does make for a good rival though. He’s not exactly a man of principles, but isn’t ashamed to admit as much. Everyone knows what kind of a guy he is, but they don’t care because of his charisma. It’s definitely a credit to his character that he is able to deceive people so easily and he makes for a solid antagonist.

The only weak aspect of this film is naturally the romance. It’s just not handled very well at all. Laura basically plays everyone and they all fall for the game quite easily. It would have been nice if the same had been true for them and at the end they all admitted to just manipulating the others for personal gain. That’s practically what the situation was for most of them anyway. A film like this one should have everyone stay purely platonic as that would certainly add to the suspense and make the characters look a little tougher and more savvy on how things usually play out here.

Still, the writing was certainly great beyond that. The film did a good job of making everyone seem suspicious at times and having all of the characters stay on guard. The banter between all of the characters was on point as you would expect it to be. Dialogue is crucial for a noir film like this one and I’m happy to say that it did indeed deliver. It’s why its so hard to do a film like this one nowadays. The writing just isn’t up to par with the good ole days and it’s very rare that a film proves me wrong. There were just higher standards in the past and that’s why there were so many well written films like this one hiding in the cracks of time.

Overall, Laura is a really fun film. It’s a murder mystery that still has quite a bit of humor and solid pacing to go along with it. The romance is rather weak, but what else is new right? The twist of Laura being alive could have been rather disastrous if handled wrong, but since it rarely tends to happen the twist worked really well. I can definitely recommend this film to anyone who likes a little suspense and danger. There’s never a dull moment in this film so you’ll end up being on guard from start to finish. In a film like this one, you really can’t trust anyone.

Overall 8/10

Power Drome Review


Power Drome is one of those PS2 games that you likely have not heard of before now. If you do know it, then that’s pretty impressive. I got the game because of how the gameplay looked and I definitely am a sucker for futuristic racers. They tend to be a lot of fun and this one is certainly no exception. The single player mode is unrelenting but at least this helps add to the length of the game. The multiplayer is where you will spend the majority of your time though.

There are 3 main modes for you to have fun in. Single Race is just like how it sounds. You pick a track and then test your mettle on it. You have multiplayer mode where you use the racers you have unlocked to have fun on all the tracks. Finally, there is the championship. There’s no real plot unless you count the quick level descriptions. You are trying to rise up the ranks as an up and coming racer so you enter many tournaments and even some 1 on 1 showdowns. Surprisingly the showdowns are the easiest ones and since you unlock racers that way, it definitely works for me. You can earn a gold, silver, or bronze medal based on how well you do.

The difficulty continues to accelerate more and more as you play through the championship. I beat around half of it with the main character before I had to switch to one of my unlocked fighters. Even then the final tournaments proved to be a little too much when it came down to speed. My opponents were just so much faster than me that it was scary. They would leave me in the dust as soon as the race began. The final stages also had a lot of turns so it was difficult to actually gain any ground on the opponents. You can drift in the game, but I found it hard to do reliably and without crashing so I ended up bumping into the walls either way. If I could turn better then defeating these later levels would be considerably easier.

Aside from accelerating and braking, you have two more gameplay additions. You can boost your way through the race by using up some meter. You do get a nice burst of speed, but it’s rather minimal and usually isn’t quite enough to let you get past the opponent. Alternately, you can use your meter to heal your car to prevent yourself from blowing up. This is extremely handy although your speed will take a nosedive temporarily.

The graphics look reasonably sharp. The level designs are good and the cars look high tech as they should be. I wouldn’t say that the graphics are anything to write home about, but they are bright and fairly colorful. You can always tell where you are on the track which is crucial. You do move at really high speeds which can make it tough to start turning on time, but they do have constant signs to let you know where you have to stop so it really comes down to your reaction times.

I’d say that the soundtrack was reasonably solid. Again, you probably won’t write home about it as there’s nothing amazing about it, but the music selection works well as background noise to the races. It’s certainly not slow music so it won’t force you to slam on the brakes.

This game does have some voice acting but it’s mostly just to show off how edgy all of the characters are. Perhaps they aren’t all edgy as I only played as two characters, but as part of their taunts they give the birdy. One guy slams his head on his car repeatedly and the girl shakes her fist at the other racers. I suppose this does seem to take place on more of an underground racing circuit so of course they don’t get along, but it’s almost funny to be doing this during a race. I guess they can drive these incredibly fast machines with one hand. That’s got to take a lot of talent.

There is a good amount of replay value to be found here. Unlocking all of the racers of course, but also clearing Career mode. Both should take a considerable amount of time unless you are a master at this genre. Even then you will still have to get used to this game’s gameplay in particular. Then multiplayer also unlocks a huge amount of replay value. Racing with A.I can be fun but it isn’t quite the same as racing against an actual person.

Playing this game reminds me of why we need more F Zero titles. GX still ranks as one of the greatest racers out there and the futuristic racing genre is just a lot of fun. I’d say that Wipeout does a better job of capturing F Zero’s essence than Power Drome, but as Drome only features a boost and no items, the actual gameplay is a little more similar. You can even boost ram into other cars to try and take them down for the count. Unfortunately it isn’t permanent though. I prefer when you are only given one life in a race. It increases the stakes and really reminds you not to get hit. It’s why F Zero is one of the only racers where I would actively target the other racers as I tried to take them out of commission.

Overall, Power Drome is a fun game. It does have a little more personality than other racing games with the characters being distinct and at least having some kind of career mode. The difficulty is a lot higher than you might expect, but with enough practice I’m sure you will be able to clear the game. At the very least, you will want to do it to unlock the extremely fast racer. If this game got a sequel with more of an actual plot behind it, then I’d be all for it. That would definitely have potential.

Overall 7/10

Batman Dark Tomorrow Review


Batman has had quite a few video games over the years. I’ve yet to play one that was truly spectacular though. The other games were fairly solid but I’m waiting for a game that will be the next big thing. I got Dark Tomorrow in the hopes that this would be it as the comic driven plot and early 2000s aesthetic would be just what the series needed. Unfortunately a truly dreadful opening ends up severely limiting the game’s potential even though the ending is fantastic.

The game starts off by spoiling the final twist as we see very obvious silhouettes of Ra’s Al Ghoul and Talia. They plan to cleanse the world of humanity. To proceed with this goal they free all of the villains in Arkham to distract Batman. Batman also has to deal with a turf war going on in Gotham and the fact that Commissioner Gordon has also gone missing. Robin and Oracle are ready as backup but Batman decides to handle this alone, that’s how dangerous these villains are.

There’s always a debate about which is more important, gameplay or story. Well, gameplay will always be the most important part of a game and it is certainly what holds this game back. The game just doesn’t tell you anything about the controls and puts in so many red herrings that you aren’t sure what to do. You have extra gadgets that are basically pointless like the flashlight. You can barely move while that thing is one and the light it emits is comically small. You’ve got night vision goggles which are good for a small handful of segments when trying to dodge the trip lasers but you don’t even need to bother with them. I ran through all of the lasers for fun and honestly I didn’t notice a big difference in the amount of enemies that popped up. Then you’ve got the bat grapple 2 different times as one lets you swing and the other lets you shoot up. They are also used quite sparingly. This really feels like the game was meant for pure hand to hand combat and the gadgets were only added since someone in development thought Batman should have them. The Batarangs never get useful and the same goes for the smoke bombs which really don’t fool the villains for a second. The health packs are great though.

The game uses an interesting auto save feature. Basically, you have an unlimited amount of lives and typically wake up in the area that you died instead of going all the way back to when you last saved. However, while the game keeps a local record of your progress, you do still have to save on your own if you want to turn the game off. So just don’t make the mistake of thinking that the game is auto saving even if it does seem that way.

So, why is the gameplay so broken? Well for starters, the game has some really bad puzzle sections that just don’t make sense. The first level has most of these. In one section of the burning street you will try going forward but are quickly riddled with bullets. It doesn’t matter what tactic you try, you will never be able to get through there. You have to instead go through a side road and walk through some burning cars. There’s a small gap there that just seems cheesy. In another level, you are stuck next to a fence and your lock pick inexplicably does not work on the door. The lock pick is another negative as it’s called an ultimate something instead and the game doesn’t even tell you what it does. You will just find out that it’s a lock pick once you use it towards the end of the game. Here’s the problem, the game makes a big deal about it during this gate section as if you are supposed to use it, but you never do in this level. Instead you have to jump on a car and then jump on the roof with perfect precision. If you are slightly off or the game glitches again then you will miss the jump. Due to this, you will likely believe that the jump isn’t possible unless you know beforehand that it is.

Even the combat system is hidden from you. You have two attack options, punches and kicks. You use them to knock the enemies down and then you handcuff them. If you don’t handcuff them, then they will simply keep getting up forever. It’s an odd mechanic especially since you can’t skip the long handcuffing cutscene. What the game doesn’t tell you is that if you hold onto the L button you will unleash a series of rapid kicks and punches which deal a considerably higher damage output and make the bosses child’s play in comparison. You can certainly beat the game without this knowledge and sometimes it’s actually better not to go for a combo since it leaves you vulnerable if the opponent blocks it. I do think that information should be somewhere in the game though.

These are the reasons why the game got off to a rough start. The design of the opening levels where you are stuck in a death loop and the jump over the gate mixed in with the rather choppy combat controls if you don’t know how to combo the hits. However, once you get past the level and master the combat system, then things get fun. The second half of the hand feels like a whole different game. The Arkham level in particular is a lot of fun as you go through a marathon of bosses including Mr Freeze, Killer Croc, Szaz , and Poison Ivy. The bosses are a lot of fun. This is one time where the poor camera angles and the overused cutscenes can be quite fun. It’s pretty satisfying to knock the boss down since you get the full cutscene. Of course, it’s also fun when he knocks you over as well. Once you learn the combos the combat system becomes genuinely fun as well. It’s like an old school arcade game.

Some aspects of the game also shined from the start like the graphics. They are way ahead of their time and look considerably better than any of the other GameCube Batman games. It has a certain comic aesthetic that just works really well with the character models. The first cutscene sets the game on a positive note as it just feels very theatrical. You would not be blamed for thinking that it was a clip from a film. I can’t say as much for the soundtrack unfortunately. I suppose they didn’t put in quite as much effort into this section of the game compared to the others.

The level designs are really large and well thought out. You can be wandering for quite a long time from room to room. Fortunately the game remembers who you have handcuffed until you turn the game off so you don’t have to worry about beating them every time. Unfortunately you aren’t always able to appreciate the levels because of the really bad camera angles. It just keeps on turning whenever you move which really causes you to stop in your tracks or take more hits than you would have liked. It’s pretty distracting and I died a few times thanks to that, but at least there are constant checkpoints.

Then there is the plot which is probably the best plot from any Batman game. We get to see an onslaught of Batman villains throughout and Ra’s can make for a good villain. As par for the course Batman certainly does give him a whole lot of credit but I don’t consider him to be quite as impressive as many of Batman’s other rogues. Oracle did doubt Batman quite a bit in the cutscenes and it was too bad Robin couldn’t help out more, but I suppose the developers really wanted to keep this as a Batman solo game.

There isn’t any real replay value to be had in this game. It’s the kind of title that locks you in next to the final boss so you couldn’t go back and get collectibles even if you wanted too. You could play the whole game again for that, but that’s a little drastic. The value in this game will be in the main story which is really a 50/50 gamble. It’s tough because the climax is so amazing, but I just can’t forget the opening.

I should also mention that the game has around 4-5 endings. I actually ended up with one of the bad endings as I ran into the villains and knocked them all out, but I didn’t deactivate the apocalyptic machine. Apparently that was in the next door over. I also lost to Ra’s once so I actually got to see both endings. Getting to the good ending wouldn’t take very long but I was rather satisfied with the ending I got so I stuck with this one. It’s actually a fairly realistic look at how the situation usually goes if your opponent has a deadman‘s switch.

Overall, Dark Tomorrow is going to have to stay squarely in the middle. The two parts of the game neatly cancel each other out. Dark Tomorrow certainly seems to have divided its team up into various sections and some worked harder than others. If you’re a big Batman fan then I’d recommend checking this game out. Just watch out for the burning level and try to find the truck right away. It’s the best chance you’ve got!

Overall 5/10

Push Review


It’s time to look at the action film known as Push. It’s definitely a rather ambitious stand alone film as it introduces a lot of characters and plots. Most of which aren’t wrapped up by the end so the film was really hoping for a sequel. It’s a very interesting movie with all of the overpowered abilities everyone has, but one is that still makes its share of mistakes by the end.

The story is that back in the day Germany experimented on a bunch of people and ended up giving them all super powers. They managed to escape but now in the present the rest of the governments are intent on capturing them. The main character of this story is Nick, a guy with basic telekinetic abilities who seems to be a little out of his league as he can’t even move a few dice. He is visited by the agency and they basically threaten him before leaving. That’s when a little girl named Cassie shows up and tells him that it’s time to go and save her Mom. They’re going to be in for a tough fight so hopefully Nick can improve his abilities.

An important part of the world that I should mention is that there are people with many kinds of abilities. Think the mutants from X-Men. The intro gives special emphasis to 3 types which are focused on in the film. First are movers like Nick. They can create barriers, amp up their physical abilities and essentially push everything with a gesture like in Star Wars. Then there are pushers who can “push” false thoughts into other people. Their ability’s limit is quite high so they are likely the most dangerous of adversaries. Finally there are the Watchers who can see the future. They can even see whole years into the future at a time so that makes them tough to deal with. Of course, just because they can see the future doesn’t mean that they will be able to change it very easily. There are other types like Sniffers which can track you from anything you’ve touched and Shadowers who can prevent you from being tracked. There are likely hundreds of other variations but those are the important ones.

One thing I can applaud the film on is its fast pacing. Quite a lot happens over the course of this movie to the point where other films might have taken double the time. Once the main characters meet up at the apartment, the villains don’t let up in their attack. They keep going after the heroes. The opening fight with all of the fish tanks was a solid opener for showing off the villains’ abilities. It’s also annoying since Nick should be able to crush them since his abilities are much better but that’s why you should always train.

For a while, I thought the Chinese were working for the Agency, but in retrospect it makes sense that they aren’t. As part of the impressively long exposition dump at the beginning we learn that all of the governments are after the mutants. So, China and the Agency (U.S.) are naturally on opposing sides. Which, while the opening exposition was a little humorous in how long it was, it was also rather unnecessarily gritty and a poor way to start the film. I was certainly glad once it ended.

The film does have some issues with unnecessary violence like that though like the fish tank scene. It’s the main thing that holds back the first fight scene as it’s just distracting. The fish didn’t ask for this. The fight should have focused on Nick trying to evade the vocal blasts and by the end of the fight quickly learning how to parry a little which could have been used to show his slight improvement by the end. It would have also been a better way for him to escape.

A big part of the film is how both sides have someone who can see the future. As a result they tend to overthink things in order to outsmart the other. The heroes handle this moderately well, but the villains do not. They defeat and capture Nick multiple times but keep on sparing him because they claim that destroying him would doom them in the future. Cool theory, but at least tie him up. Part of the problem for the villains is that they see a glimpse of the future and immediately act instead of looking farther ahead. It’s likely due to the fact that their pre cog reads intentions which is slightly different from purely looking at the future. It still messes then up though. At the end of the day you have to just learn the limits of your pre cog.

The heroes come up with a good plan of stopping the ore cog by writing down what to do on a notepad and losing their memories but for obvious reasons that is still a pretty risky plan. They had to plan out everything perfectly as well but the directions didn’t seem too far fetched I suppose. Spinning around in a circle was also a good idea although opening your eyes afterwards defeats the entire purpose. It didn’t even buy time tbh so that was a futile attempt.

The climax is definitely the best part as the 3 factions meet up for a big battle. We get to see what the fighters can really do when they band together. By that, I mean that everyone takes turns destroying the poor guys with guns. The Agency’s second in command Victor was certainly the MVP when it comes to raw power. He basically takes down the whole army and defeats Nick multiple times. He’s my personal favorite character in the film. Victor is definitely a man of few words but one whose presence is felt the whole time. His abilities were fun to watch and he did the company proud. If he had just been able to finish off Nick a little sooner, then I think he would have been able to come out on top. Still, he came close.

Nick is a decent main character. His personality is fine, but his lack of actual ability is what holds him back. The scene where he is sucker punched and thrown into the back of a car is just disgraceful. You’ll almost want to start laughing at how absurd the whole thing is. He can’t even break out and has to wait for someone to open the door for him. He’s saved numerous times by everybody and if we ever get a sequel he better improve. You can have all the tough talk and personality in the world, but if you can’t win a fight then it’s all for nothing.

Cassie is a solid heroine. Her foresight abilities certainly come in handy many times. Her abilities aren’t too fine tuned yet as she is still just a kid, but still does pretty well for herself. She’s more eager to fight the villains than Nick and at least does have a good plan. She is certainly right in not trusting Kira considering that the latter is just off at times. Speaking of Kira, she was a little unnecessary to the film. Trying to shoot at the leads was rather random and she is ungrateful the whole time. She gives the film its token romance which is also poorly handled. Despite being another pusher, she still falls for telepathic abilities quite easily. I suppose she just wasn’t strong enough, but that’s hardly a good excuse. I imagine that she would be a better character in the sequel.

Henry is the main villain of the film. He’s certainly a pretty tough fighter thanks to his telepathy. He does get off easily by invoking the whole future card like everyone else in the film. Otherwise, most of the characters could beat him since his ability takes a little time to actually get set up. As Nick points out, there’s no way he can take over his mind before a gun can be fired. Henry’s a good antagonist though and I don’t mind him escaping as he would be good for a sequel as well. I already mentioned how Victor is the best character in the film so I don’t really need to elaborate. He’s just a very great villain.

You’ve also got the Chinese faction who have a few good fighters. The twins both use sonic vibrations to fight. They take their glasses off every time so I’m thinking the power stems from their eyes or they don’t want to shatter the glasses while shouting because that could be quite lethal. They make for good mini bosses. They wouldn’t be much of a threat to the strongest fighters, but can handle the humans just fine. It’s hard to mind control them when you can’t focus through all the yelling. They were actually pretty fun. The Father’s more on the boring side as he has the same power and really didn’t think this through. He surrounded the main villains, but only brought normal soldiers with him? At least tell them to shoot on sight instead of just getting mind controlled. The villain pre cog was a good character. She certainly did seem to be more talented than Cassie. Things definitely didn’t work out well for her and that plot ended with quite a bit of plot hax as the future ability just stopped working, but I suppose it’s how it had to be. Maybe the old guy was just able to mask his intent or something.

There are a bunch of other supporting characters as well. All in all, the cast was quite solid. As I mentioned earlier, most of the plots don’t wrap up. The film basically just stops so there is a whole lot more that can be explored here. The film really did a great job of making the actual universe pretty easy to follow along with while also adding in a bunch of new elements. I’d certainly be interested in reading a comic sequel or something if the franchise ever moves further. The film did make its share of mistakes like being a little gritty, having a poor romance, and having some animal violence, but at least made those mistakes as mildly as possible. The visuals are certainly nice and the action scenes are handled really well when they occur. Well, the fight with Kira vs the henchmen seemed to be a bit of a stretch and that was certainly the worst fight, but maybe she was pushing thoughts into his head during the fight causing him to fight sloppy or something.

Overall, Push is a decently solid action film. It’s one that I would actually recommend. It’s one of those films that fell through the cracks so nobody actually knows about it, but it has the production values of a pretty high budget film. The film flies by very quickly and so you won’t get bored. There’s always a lot to take in which works pretty well for keeping the film interesting while still delivering exposition. The only lazy exposition was in the opening credits and I guess the film just wasn’t sure how else to do it. I guess if you’ve got to do an info dump then it’s best to do it early on rather than breaking the flow of the movie later on.

Overall 7/10

Mysterious Island of Beautiful Women Review


The Mysterious Island of Beautiful Women is one of those films where you have a pretty good idea of the quality of the title before watching it. This definitely isn’t a good film and manages to stay consistently weak in all areas. It doesn’t do much to try and make this a memorable adventure so at the end of the day you are just wondering what the end goal of the film was. We may never know.

The film starts with a bus full of people heading to a plane and realizing that taking to the air may not be such a good idea. This thought is confirmed as we cut to the present where a group of people are flying around the globe to try and cure someone’s eyes or he may die from the pain. Unfortunately they get lost thanks to the pilot not being very smart and they didn’t stock up on fuel either. They land on a mysterious island where the women and the men are out to destroy them. Can the heroes take their guns out in time or is it all over for them.

Right from the start you’ll see that the title is a little misleading. At the very least, you weren’t expecting a bunch of men to be running around right? Well, you’d be wrong. There’s a tribe of men that have been defeating the women left and right, destroying their shroud of Mystery in the process. The girls can’t actually fight that well as they just seem to panic whenever a guy appears who isn’t trying to surrender. It’s easy to see why they’ve been losing the war and so I have to blame this on their commander Lisbeth. (Spelled more like Lisabeth, but they never pronounce the a so I may as well not write it in..) She got drunk with power and is more concerned about destroying her own people than coming up with some good plans. Not a great leader to have on your side if you ask me.

The main characters aren’t much better though. The pilot is a drunk who has seen better days. He drinks up the whole supply so nobody else can use it as a pain reliever and then decides to take a nap in enemy territory. Safe to say that this was his final mistake. He just never became a good character. The body guard was reasonable I suppose since at least he could fight and is crucial in the getaway plan. He isn’t the most interesting of characters but he is good enough.

The guy with the injured eyes doesn’t get to do much more than yell from all of the pain. It certainly isn’t his most impressive showing either. The most interesting character is the really over expressive one. He is constantly yelling hypothetical questions in condescending tones throughout the film. He can never just say something, it is always a yell. I feel like his whole personality with that is rather unintentional but maybe he is supposed to be like that. At the very least, he was certainly trying hard to escape or make a deal. The constant panicking gives the film some form of tension even if it’s not enough to save the atmosphere.

Unfortunately we do get some painful romance with the main characters. It’s certainly sketchy since they point out multiple times that the women on this island stopped growing mentally a long time ago. It seems iffy to start a romance under those circumstances as their only other experience with it up to this point has not been pleasant. The romance never really feels balanced and the film definitely should have avoided this land mine. The film also delves into gritty territory with the whole plot of having the men involved. We really didn’t need the movie to go there and the film should have just been about the women as the hunters, not the hunted. Any mystique of toughness they may have had is eliminated once we learn that the men are on top of the food chain once again. Destroys the whole premise of the film as well.

Finally the film also throws in the animal violence for good measure. This movie definitely was not very subtle right? It basically tries squeezing in every possible negative it could. The shooting definitely comes out of nowhere. Then there is also the painful writing to think about. The dialogue is just terrible. None of the characters are particularly likable as a result. Why did Lisbeth teach everyone such broken English when she was old enough to speak well? Was it another power move? Her English also deteriorated but I suppose it was part of the act. The Nun also didn’t handle the situation well since she never suspected a thing. It’s a little sketchy how everyone would trust Lisbeth so completely as to not even check of the Nun was still around.

There are no redeemable qualities in this film aside from the fact that is is rather short. At least you won’t be watching it for very long. The sad part is that there’s an easy fix, just eliminate the tribe of men from another island. Have the main plot be the main characters being hunted by the Amazon warriors. It would be a much better film and while it may still get gritty, the premise is a whole lot better. It’s not like you’d want to root for the main characters anyway so you wouldn’t mind them getting bumped off.

Overall, this film is definitely a mess. It has so many issues that you’ll wonder how this film was ever created. Clearly the writers didn’t even care for the premise which is why it plays out nothing like what the title suggests. The only thing to do for a film like this one is to simply forget about it. Out of sight and out of mind right? If you want to watch a good film about a mysterious island, check out Scooby Doo, Zombie Island.

Overall 0/10

Lollipop Review


Time to look at the first connect 4 app title I’ve ever played. It’s pretty impressive how much the genre has exploded. There are hundreds of apps on the market just like these. Candy Crush is really what started this segment of the market and it has since grown into something pretty impressive. It is definitely a really fun genre but just playing one or two of them is enough for you to have your fill. Taking on more would just be overwhelming. For me Lollipop was the first and also the best.

You probably already remember the gameplay from my Fruits Mania review so I shall be brief. The goal of the game is typically to match a lot of candy. You can do this in pairs of 3 or greater. The longer the match, the better the reward. A match of 5 will get you the rainbow orb which can destroy all candy of a single color which is extremely handy. Other levels have you trying to match near cookies or getting a cake from the top to the bottom. There are certainly quite a few variations for the levels. I’d say that the best kind is when you have to break a large number of crackers. Those are just the most satisfying to play. You still need strategy but you can just jump in and start marching.

The worst levels are the ones that pop up really late in the game where there will be prisons outside the level and the only way to hit them is to detonate a row bomb in just the right row. It just feels like you need a lot of luck to clear a level like this and the game is basically just telling you to buy the item that you want. This is the kind of game that is definitely pay to win as buying an item like this will really come in handy.

The main game mode is the only mode in the game as you would expect. The replay value is in the sheer number of levels that are included as getting through all 1000+ will be considerably tough. Not to mention that the game is still going as well. You’ll burn out if you try to go through them too quickly so it’s important to just go through a few at a time. Naturally if you are a huge fan and don’t think this will happen to you then you should go ahead and play to your heart’s content.

There isn’t much to say about the graphics or the soundtrack since it is all the most generic themes you can think of. They certainly feel like they are all free domain themes and there isn’t any real variety. It would be nice to have something more than that, but it isn’t entirely unexpected considering that this is a pretty low budget game anyway. The company must have a huge profit margin here because they have 10 games of more that are exactly the same as the others, only they are slightly altered visually. A unique mechanic here or there, but it’s likely not hard to maintain compared to other games. I do think the game looks a lot better than Fruits Mania though because of the color scheme. Blue just pops out and the island esque theme just looks more impressive. It’s definitely quite subjective though.

The app market has really taken off and after laying some of these games I can see why. They certainly are no replacement for console games and if given the option I would choose the latter every time. However, it’s the times where a console game isn’t available that these really shine. Since the levels are quick it is ready to be played at any time. The levels are quite fun as well so it will always remain a tempting option. I could easily see a more dedicated app player beating all of the levels and moving on to one of the other versions just to get more levels.

Naturally as this is a very mainstream app game there are a bunch of pay to win mechanics. You can buy whatever items you want with real world currency. They are fairly cheap but once you’ve bought enough the total will definitely start to spike. Any level can become a cake walk if you buy enough items. It’s one thing Pokémon Go has always done well. You can’t buy candy, stardust, exp, or Pokémon. Without the option to do those things, it effectively prevents the P2W strategy. You will still have an edge if you spend money but it’s not quite as immediate or obvious as in other games. Sonic Forces is unfortunately like this one in that regard as you can just keep buying more loot boxes until you are maxed out with your level.

Overall, your enjoyment of Lollipop will likely depend on how many of the other clones you’ve already played. If this is your first one, then that’s perfect. It will feel really fresh and you’ll be absolutely engaged with the game. If you’ve played others, then this will just seem like more of the same. There aren’t any bells and whistles here. It’s just the gameplay, take it or leave it. At the very least, I know it’s an app that I can easily use to pass the time by, but more often than not, I have other options for that.

Overall 7/10

Fruits Mania: Elly’s Travel Review


It’s been a while since I last reviewed a mobile game. This time it’s one that isn’t a franchise title so you may be wondering why I picked it up. Well, the game was recommended by a few colleagues and so I quickly made it my mission to get reasonably far in it. After completing over 150 levels, I can definitely say that I have achieved my goal. I actually started this one after Lollipop so I will make some references to it but that review will be coming after this one.

The gameplay is very basic but there are a few advanced rules that you have to find out on your own as the game keeps them from you. The objective of each level varies but typically you have to destroy a certain amount of blocks in various colors or the crackers underneath them. Sometimes you will have to escort candy to the bottom of the level. You do all of this by matching colors in groups of 3 or greater. Groups of 4 will allow you to destroy a whole row or column while 5 will let you destroy a whole color on the board. Use these combos strategically in order to clear the level. Luck does play a large role in this game, but there is still the skill aspect as well. You can’t just blindly blow up blocks and expect to win. Some advanced techniques you can do are to merge explosion blocks or any kind of special block really for intense results. Hit a line block with a rainbow and it will cause a very large chain reaction. This resulting explosion can really change the landscape of the entire level and grant you a swift victory. Of course, it is incredibly difficult to accomplish such a feat.

There is nothing else to do here except the main levels so you really have to enjoy the gameplay if you want to keep playing. There are over 1000 levels though so you don’t really need to worry about running out for a very long time. I don’t care how good you are at this game, clearing it will take time. I’m fairly close to level 200 but the game is getting to be quite difficult now so my pace has slowed considerably. You do get special items every now and then, but it seems to be based on your play time so it doesn’t come as frequently as in Lollipop. Use your items wisely as you will certainly miss them once they are gone.

One thing that is unique to Fruits Mania over Lollipop is that it has actual boss fights. You attack them with your blocks. It’s really just like a normal level, but don’t underestimate it. The toughest levels are still when you have to escort fruits to the bottom of the screen as you have to either plan out your moves and their effects to a very high degree or just depend on RNG.

There isn’t really a soundtrack of course. There are some decent sound effects, but that’s really it. As far as the graphics go, it’s nice and clear. The art style isn’t bad, but I wouldn’t give it much praise since it’s not like it has much to do anyway. It’s just the same fruits in each level so I doubt it takes too much time to set it up. The game is a brilliant idea from the developers because they can just keep on generating new levels which are just the old ones, but switched out a little. It’s most impressive if you ask me. From the gamer side you won’t even mind this much because the core gameplay is what’s fun. It’s not like there is a whole lot more they can do with the game without possibly damaging the formula. They do add new mechanics from time to time, but they have to be careful not to overdo it.

The replay value goes without saying here since 1000+ levels will take forever. Each world has 50 levels and I’m only on World 4 I believe. This app succeeds in what apps are intended to do, make the time pass by quickly. It doesn’t need the internet so you can play the game while in the subway and if you’re stuck in a level you don’t have to worry as the game will give you powerful items before you know it. The best items are the capsules that take out whole rows and columns. They are just so overpowered. .

Overall, Fruits Mania is certainly an addicting mobile title. It’s a step under Lollipop but that could very well be because I played the other game first. As the levels are quick it is easy to pick up and play at any time. I doubt I’ll ever complete all of the levels, but it’s a fun game. I’d recommend checking this out if it’s up your alley but if you already have a game that you like to go too in this category, then there isn’t much point to switching.

Overall 7/10