
All right, now I’m Level 42! That was definitely a much quicker process since the quests weren’t quite as bad. Next up, time to reach Level 43 and keep the roll going!
Tag Archives: Nintendo
Hey Punk! Are You Tuff E Nuff? Stats and Records
Stats time!
High Score 254400
Pokemon: Mewtwo Strikes Back Evolution Review

Mewtwo is pretty fortunate to not only get multiple movies/specials but even a remake. Then the remake also getting its own manga adaption is pretty interesting. Naturally it’s very close to the original story but it’s an adventure that holds up and it was executed well. The art is solid and Mewtwo makes for a good villain so at the end of the day you’ve got a good adventure here. It certainly goes by in a flash.
The manga opens up by introducing us to Mewtwo, the most powerful Pokemon in the known world. He was created as a clone of Mew and modified to be even more powerful than the original. Mewtwo didn’t understand why a powerful being such as himself should work for humans so he escaped and built a fortress. In order to truly test the limits of his abilities he decided to send invites to the world’s best trainers. This would solve the question once and for all of who was stronger, Pokemon or their trainers.
Naturally Ash and friends are invited to this. Ash has definitely earned this privilege since he has been defeating Gym Leaders left and right. Not to mention that the volume opens up with him beating someone in a Pokemon battle so we see his skills firsthand. That said, Ash isn’t thrilled when he learns that Mewtwo doesn’t just want a good fight but global domination as well. Can Ash really take Mewtwo down or will he have finally met his match?
The manga has to move fast to adapt everything of course so some areas are glossed over. That said, I feel like the movie may have done this as well. The whole crossing the ocean part is basically skipped as the manga takes you to the heroes arriving there right away. I’m pretty fine with that since the battles are the most important part but it’s also why I say the more volumes you have for an adaption the better since you get to dwell on everything more. I would call this a very solid adaption though as you hit all of the major beats of the story.
While I wouldn’t say the artwork is top tier it’s better than a lot of the other quick one shots. For example I prefer it to the Heatran arc. Some of the shots in the manga really stand out as well like Ash’s punch against Mewtwo. It was drawn really well and you could definitely feel the impact of the blow. It’s always good to see Ash right there on the front lines trying to defend the Pokemon. It’s only fitting that he would be chosen to represent the real Pokemon.
As for the battles with the clones, I suppose Mewtwo was ultimately right that cloned Pokemon are more powerful. They all won their battles rather easily. Mewtwo mentions turning off their abilities later so perhaps the clones have built in augmentations like psychic abilities that can be turned off? It’s hard to say precisely what the abilities do but at the end of the day the clones are definitely stronger than the originals by a wide enough margin where it doesn’t seem possible for an original to beat the clone.
That helps support why I believe Mewtwo to be stronger than Mew. They have a good fight here but Mew spends a lot of it just running away and dodging. Mewtwo is the one on the attack the whole time. I also find Mewtwo to be one of the most interesting Pokemon fighters. The fact that he won’t just sit back and allow the humans to control him is definitely a big deal. He has his own honor code and sense of justice so he isn’t going to just roll over and allow himself to be beaten. His ability to talk also allows him to explain his case a lot better than most could.
Outside of the main plot you’ve got Team Rocket of course but their plot is absolutely tiny. They barely have any real relevance to the story so there’s not much to say about them. Even Misty and Brock don’t get to do much here. Brock mostly just embarrasses himself while Misty looks good but isn’t really here to battle in the first place. The other trainers who were invited to the island don’t get to do much aside from be quickly defeated. Their Pokemon do look strong of course, just not strong enough to tackle Mewtwo.
This was back when Legendary Pokemon really lived up to their name. There was a huge gap between someone like Mewtwo and even the strongest of ordinary Pokemon like Dragonite. It just made a lot of sense even if it’s almost inevitable that someday the Legendary Pokemon would not be able to keep up and got power scaled straight out of there. The writing is solid and the adventure is pretty fun. As the story is only volume there isn’t a ton more to say about it. I guess as a miscellaneous note I do think this was Giovanni’s worst appearance in some ways. Mainly because he had a great situation going for him with Mewtwo as a willing worker and then he blew it by calling Mewtwo a tool and mocking him. What happened to subtlety? I know Giovanni has a ton of confidence but it felt a little out of character for him to antagonize Mewtwo like that. I feel like he had to know that this would not end well.
Overall, Mewtwo Strikes Back Evolution is a pretty fun remake. I still say the original story beats the remake but I suppose in manga format it’s super close. One thing that i do think looks cooler is Mewtwo’s new armor with the spikes. It’s a much busier design but it’s one that works well. The armor is something that would quickly put fear into any Pokemon trying to deal with this guy and it looks one of a kind so you know that an ordinary Pokemon would not be wearing it. I suppose soon will be the manga for the new Jungle film. We’ll see how that one holds up in the end. Whether you’ve seen the Mewteo story already or not I would recommend checking the manga out. It’s a pretty faithful adaption and the story’s a lot of fun.
Overall 7/10
Harry Potter and the Sorcerer’s Stone Review

At long last I have begun the Harry Potter marathon. It’s definitely a pretty legendary series that’s for sure. The games are out of print though so getting a hand on this one is pretty difficult. It ended up costing 100 but I was able to get it in a bundle pack with two other Harry Potter games so the price didn’t feel all that crazy. Usually you’re likely going to be spending a whole lot more than that on it. It’s a pretty fun game, fairly standard I’d say but one that does the job.
The game starts with Harry being invited into Hogwarts. It’s a school for magicians where he will be able to perfect his craft. He quickly becomes friends with Ron and Hermione which is handy since being on your own here is pretty tough to say the least. One of the Professors seems pretty shady. His name is Snape and he just looks like a villain. Mix that in with his teaching the dark arts and the heroes are all wary of him. When the kids learn that the Philosopher’s Stone is around they realize that they’re going to need to find and secure it before the villains can make a move. After all, Voldemort is supposed to be dead but is that really the case?
From a gameplay perspective Harry Potter isn’t going for anything new. It’s a classic 3D Platformer where you navigate through the levels and deal with the occasional boss. You can’t jump but your character will automatically jump if you are next to a gap. You learn 5 different spells although awkwardly the game only lets you equip 3 so prepare to have to open up the menu a lot. The spells are Light, Attack, Fire, Cut, Open, and Spring. Use them wisely in order to get through the obstacles. The game is typically pretty clear about what you have to do so no worries there. The first plant boss took me a little time to figure out how to beat him but since there aren’t a ton of attack options it’s not like you have to experiment too often. They also re-use the plant boss two more times so it’ll be easy to take him out after round 1.
Aside from two times where you have to go and find some potion ingredients which involves backtracking the game is very linear. You go accomplish your goals for the day and then you have the option to end the day or go collect some cards. If you want to end the day you can do so immediately from the start menu as opposed to having to go back to your room each time. I definitely appreciated that. The fact that you have the option to explore is nice too. There are over 100 trading cards in the game so grabbing those will probably take a while. You can also collect little beans to buy things with. You can only carry 50 though so you get the item box filled really quick. In a way it’s nice to stay filled up though as otherwise Harry always makes a lot of noise when going for the beans. You’d think he would take the whole thing with a little more stride.
The game’s length isn’t bad. You should have it beat in around 5-6 hours and then with the replay value of getting the cards it should take a few extra hours. The hub world is surprisingly huge so finding the collectibles would be quite the journey since there is no way to track where the ones you haven’t grabbed yet are. Still, the game isn’t quite long enough to drop $100 on so I would keep that in mind if it’s still out of print. In that case it’s only worth that amount if you are an incredibly large Harry Potter fan.
The graphics look pretty nice. All of the characters have the huge eyes approach so they’re almost like bobble heads at times. There are a ton of cutscenes and the whole thing feels like it has a good amount of effort to it. The soundtrack is more on the forgettable side though. I don’t think there are any tunes here that will make you think twice about the whole thing. So all in all the game works pretty well on a technical level. It’s just a pretty quick platformer to spend a few hours on and have a good time. We even have a few broom levels where you get to zoom around the room. Honestly I would have liked more of those levels since they were a fun change of pace. Finally there are 2 stealth levels but they seemed kind of broken. I just ended up cheesing them by running past the guards and opening the door even if I was seen. It was still a fun little minigame though.
The only thing I would say against the game is that the lock on feature isn’t very good. At times your lock will just go away so you end up shooting at nothing. Changing targets is also difficult. I feel like this could have used a little polish. At times it makes some parts of the game a little more difficult than they should be just because you can’t get the game to lock on to the person you want to attack. On the whole though I would say this isn’t a huge deal and it’s something you can certainly adapt to and quickly overturn. It’s big enough where I thought it was worth mentioning though.
Overall, Harry Potter and the Sorcerer’s Stone is a pretty fun initial journey into the verse. It does a good job of capturing the story and tone of the original movie. I look forward to seeing the characters progress in the sequels. I’ll be starting the second game shortly. So if you find this game at a reasonable price then I would definitely recommend checking it out. If it’s still a little overpriced then you’re good with just waiting a little while or even skipping it. You won’t be missing a whole lot. The game’s not trying to do anything special. It’s just a pretty good game, no more and no less.
Overall 7/10
Harry Potter and the Sorcerer’s Stone Stats and Records
Stats time!
Game Complete 65%
Mario & Luigi: Bowser’s Inside Story + Bowser Jr’s Journey Review

The Mario & Luigi series has been a fun one to play through. Bowser’s Inside Story has often been known as the best one in the series and I can see why. The story is a blast and it’s just nice to see Bowser getting a star role like how he is here. The game does have a few new mechanics in there that aren’t my favorite but for the most part this takes everything from Partners in Time and improves upon them. Making this a very complete Mario game that you’ve got to check out at some point. Then you’ve also got the new bonus game Bowser Jr’s Journey which is surprisingly substantial considering that it’s a bonus experience.
In Bowser’s Inside Story the plot starts with a pandemic going across the planet. Everyone is turning into Blorbs which is a fancy way of saying they are all swelling up like balloons. Peach calls an emergency meeting but did not invite Bowser. He isn’t happy about that and bursts in. Shortly afterwards he eats a poisoned mushroom and sucks everyone inside himself. Now there is nobody to stop Fawful from taking over the Kingdom and ruling the world. Nobody except…Bowser! Little does he know that Mario and Luigi will still be providing some help though from inside his belly.
There’s quite a lot more story to go through here but that’s the general premise. It’s nice to really see Bowser’s side of things here. Finally you have a lead going straight after the villains instead of going to a bunch of different castles the whole time. Bowser’s just a lot of fun. Mario and Luigi still can’t really talk here while Bowser constantly gets a ton of great lines and moments which really helps him out here. You have to love his confidence. A lot of things go over his head but the guy just seems very genuine. He’s a villain, but one who at least does care about his minions which is always good to see.
The gameplay is your classic turn based adventure. You can use special combo attacks (Which are much, much stronger than normal moves so you really need to use them) hammers, or jumps. You also can move around the overworld and enemies appear so by jumping on them or hitting them with hammers you can get a pre-emptive strike which is very useful in battle. The only parts of the gameplay that I found to be pretty weak were the moments in Bowser’s stomach when you have to jump up and down to make him wake up and blasting the orbs to make Bowser giant. These moments happened a little too often and always took forever. Not a big thing of course but a minor area where things could have been improved.
Beyond that, I had no real complaints with the game. The story was a lot of fun and the gameplay was smooth. I felt like leveling up wasn’t quite as daunting as the previous games. In part because this time I actually understood how the bonus multipliers worked this time around so I didn’t waste it all in HP. Definitely not a fun moment that time. Fawful also works really well as the main villain. I loved his catch phrase “I have chortles” as he starts laughing. Basically his grammar is majorly messed up but in a pretty fun way. He certainly enjoys mocking Bowser so you know the main character will get his revenge at some point. His second in command Midbus was also pretty impressive. A guy who can fight with Bowser toe to toe has got to be crazy strong. It also helps raise the stakes in the game which were already pretty high. Having an end of the world threat was great. Also quick shoutout to Peach for actually having telekinetic powers in this game. She only used this in one scene but it was impressive. I guess she has been training.
In Bowser Jr’s Journey we see the events of the main game from his perspective. Bowser Jr is a pretty ungrateful guy who really does as he pleases. He’s not here to make friends and all the Koopalings get upset as he continues to disregard their opinions as he searches for a very sketchy “cure” to the Blorbs. One by one the Koopalings leave until Bowser Jr’s group consists of him and Morton. When a trio of new villains working under Fawful appear Bowser Jr must rethink his approach. Is he really going to be able to save Bowser if none of the minions want to work for him anymore?
The story is pretty emotional in large part because we’ve already seen how polite and heart warming Bowser can be. The guy’s just fun to hang around and he does treat his minions well. Bowser Jr is the opposite and is incredibly unlikable. I was not expecting him to be quite so mean all the time so that did come as a bit of a shock. Regardless, I would definitely have to say that the game had some good story arcs going. The story was actually crafted really well which helped the game succeed.
The gameplay is pretty different as it’s more like an automatic game where you watch your minions fight. You can cheer them on and issue several special attacks/power their moves up but it’s not super interactive. Prepare to play old levels quite a lot here in order to get their levels up to snuff. Playing the elements here is most important. Flying minions beat ground minions. Ground beat throwers and throwers beat flyers. If you put your team in a good formation that makes the most of this then you will be in a good position to do a lot of good. Tactics are more important than level ups but if you really just want to skate by just find a level that you can beat without having to help out at all and have them run it over and over again. Before long you’ll have made it to the end of the game. It’s surprisingly tough but as with every game that has a level up system, you can ultimately persevere.
I liked the game. It’s a pretty simple title that doesn’t have a lot to it in terms of gameplay variation and such but that’s fine. It’s really just a side adventure you’re playing around with. If anything you could play it during the main game to try and keep them in sync. What was particularly impressive was the story since it was actually pretty engaging. I never would have thought Bowser Jr would be the one to be able to lead his own adventure but here we are.
The graphics are pretty good. The character models are very sharp and the backgrounds really stand out. The whole thing looks really modern. Then you’ve got a catchy soundtrack as well. The best theme in the game for me has to either me the final boss of Inside Story or the general Bowser encounter theme. Both themes are actually pretty intense. The final boss even sounds like a Kingdom Hearts theme. You can really hear the usual instruments and themes at least. It helped really make the game feel like a big deal. In terms of replay value, I’d say this game has a good amount. Keep in mind that the main stories for the two combined should take you around 40 hours. (It took me 43) If you then work on getting all levels ups and beating all levels then this would probably get you to around 47 hours.
Overall, This is a game with mountains of content. It’s clear why this has always been a standout game for the Mario series. I’ll be starting Dream Team pretty soon but it’s definitely got big boots to fill this time around. I have little doubts that it will be another good installment though as the series has been consistent. The fact that this is really two games in one just makes the whole thing even better. Jr’s Journey gameplay may take some getting used to but it can quickly become addicting once you’re into it. I almost went and 100% completed the game just because I felt like it so there’s that. Sometimes you just never know when a game’s going to just go off like that.
Overall 8/10
Mario & Luigi: Bowser’s Inside Story + Bowser Jr’s Journey Stats and Records
Stats time!
Play Time 43h
Bowser’s Inside Story
Battles 242
Enemies Defeated 570
Battles Fled 34
Excellent Ratings 971
Badges Used 40
Blocks 49%
Beans 20%
Music 79%
Character Levels
Mario 33
Luigi 33
Bowser 30
Bowser Jr’s Journey
Allies 90% Complete
Enemies 100% Complete
Challenges 73% Complete
Formations 100% Complete
Quests Cleared 197
Battles Won 616
Enemies Defeated 5205
Excellent Ratings 1236
Minions Recruited 398
Character Levels
Bowser Jr 43
Kamek 44
Koopa 47
Boo 47
Parakoopa 45
Hammer Bro 46
Spiny 45
Spike Top 45
Lemmy 28
Morton 34
Roy 33
Captain Koopa 31
Captain Goomba 31
Big Tail Goomba 37
Goomba Tower 37
Iggy 25
Wendy 31
Larry 28
Ludwig 25
Hyrule Warriors: Age of Calamity Stats and Records
Stats time!
Play Time 14h 44m
Contribution Levels
All Hyrule 34%
Central Hyrule 38%
Hebra 37%
Akkala 29%
Eldin 28%
Lanayru 38%
Necluda 34%
Faron 43%
Gerudo 27%
Character Levels
Link 61
Impa 38
Zelda 55
Mipha 37
Daruk 49
Revali 29
Urbosa 27
Hestu 29
Sidon 41
Yunobo 41
Teba 40
Riju 42
Master Kohga 53
King Ghoam 54
Challenges
Level 1-10 All Clear
Level 11-20 All Clear
Level 21-30 8/23 Complete
Level 31-40 6/10 Complete
Level 41-50 0/9 Complete
Level 51-60 0/8 Complete
Divine Beast Challenges 0/7 Complete
Hyrule Warriors: Age of Calamity Review

Hyrule Warriors was one of the best games I played on the Wii U back in the day. The game had a whole lot of awesome gameplay mechanics at its disposal and the levels were intense. To date I consider it to be one of the best beat em ups I’ve ever played. The whole thing was just so seamless and I do love me a good crossover plot. This one is a very worthy sequel though setting us in the Breath of the Wild continuity. Finally we can have a big story with these characters. The story is a pretty solid length at over 10 hours. It took me around 14.5 although I did a lot of the side missions and bonus content because the game was so fun.
The story picks up right before the actual Calamity started. Link is a chosen knight of Hyrule whose mission is to protect Princess Zelda. He does so magnificently as he saves her from an enemy energy blast. Zelda needs to awaken her abilities foretold by prophecy in order to stop Calamity Ganon from wiping out the world. Her best bet in the meantime is to find the 4 guardians and have them awaken their machines of power. If they use these then the prophecy says they will win but has Ganon already accounted for them? We know that in Breath of the Wild the heroes lose so what can tip the scales here? We have a time travelling robot from the future who shows up in the first level so perhaps he will come in clutch.
There are quite a few twists and turns here as the game goes on so the story is always adapting. It’s a very engaging one and we have a lot of cutscenes here. As always Link proves himself to be an excellent main character. It’s hard not to like the guy because he really does have an incredible amount of skill and is always ready to jump into the fray. With Link by your side you can’t help but feel that everything is going to be all right. He’ll step up to the plate each time we need him to do so. Zelda is also a solid heroine. Her voice will take a little getting used to but as a character she is brave and does what she needs to as Princess. She can also fight on the battlefield alongside the others which I’d say is crucial. You’ve always gotta be able to fight, especially in a ruined world like this one. Otherwise you may just hold the others back.
Her father, the King actually gets a good role here as well. It’s rare to see him step up, but he does and it turns out that the guy can fight really well with a sword. I liked him quite a bit throughout the game. I can see why some may find him to be a bit harsh with Zelda but I don’t think he ever crosses any kind of line and had some good points. Zelda was quite nervous at that point and seemed to be dodging her duty. I wouldn’t say it was intentional and I don’t think he thought so either. He just wanted to get her back on track and the stakes were quite high because if they failed then that would be game over.
As for the villains, we have 3 main ones aside from good ole Calamity Ganon. The first is Master Kogha. He’s definitely trying for a charismatic comic relief kind of role here. He can fight decently well but doesn’t take things seriously a whole lot. He didn’t grow on me but I wouldn’t say he was bad. He may make you crack a smile once in a while but he’s not as funny as you need to be for this style of villain to truly work. Fortunately his sidekick Sooga is great and really holds up the villain side here. He’s a talented fighter who even gives Link a run for his money. The guy is incredibly loyal as well so Kohga is lucky to have him by his side.
The main villain here would be Astor though. It’s almost odd to call him the main villain because it feels like the guy doesn’t appear a whole lot here but he is the central focus. He wants to awaken Ganon and end the world. He doesn’t have much personality beyond that but he’s okay. I’ll definitely take most of the other evil Legend of Zelda mages over him. I did like his ability to conjure up shadow versions of the heroes to fight though. That’s a pretty handy trick especially if they are close to as strong as the real deals. Meanwhile Ganon doesn’t do much but it’s always fun to see the blight versions and the final boss has a pretty great design. I do look forward to having more of a sentient Ganon make his return at some point though. He’s just such an interesting villain when he can talk.
Meanwhile the graphics here are naturally top notch. The energy effects all look really good and you can feel the power behind each attack. It makes you have a blast while you’re running around each level. The cutscenes also look really good. In particular there is one cutscene where Link is in a 4 on 1 battle that is great fun to watch. It’s definitely as intense as it gets. Then you’ve got the soundtrack which is also excellent. The soundtrack has a lot of different themes with a good range of action themes to emotional ones as well. In particular there’s one action theme I like a lot which tends to show up when the villains appear. It builds up the suspense quite nicely.
As for the gameplay, it’s sort of like the first game but a bit different. The game adds a new mechanic to the usual beat em up style which is the ability to use 4 skills mid-battle. Stasis, which freezes an opponent; Magnetism, which can manipulate metal; Freeze, which is pretty self explanatory but if you use it on the water it gets to be super effective; and Bombs, which blow stuff up. I really just used the bombs and stasis but both are incredibly useful. Bombs allow you to instantly chip away at an enemy’s stagger meter without having to worry about perfect dodges. Stasis freezes an opponent for a few seconds and you can use it every 10-15 seconds so I recommend spamming that one. It is useful in every different fight so not using it would just be a waste. This new mechanic is quite powerful though to the point where you will be using it incredibly frequently.
The game puts a bigger emphasis on this than your actual final smash which is probably why this is the first warriors game where it can be very hard to replenish your meter at times. I think they’re hoping you use the new mechanic a lot. Well, it’s definitely a fun one so no complaints here. All of the characters have very unique gameplay styles although that is the one area where I would say the game does falter compared to the first one next to the story. While it’s great that the characters have their own unique styles, some feel very difficult to use for battle. Zelda is the biggest character who’s like this. It’s hard to make heads or tails of what her attacks are actually doing in gameplay. Half the time it would be faster for me to just have Link cross the entire field to go and make a last second save rather than letting Zelda or any of the other characters fight in his place. I did like Goruk’s fighting style for example, but Link’s was easily the best.
As mentioned the game’s length is over 10 hours but there’s a lot of replay value that will extend this length. For starters there are over 100 quests to fulfill by gathering ingredients and rupees. Outside of that you will unlock shops where you can level everyone up and upgrade your weapons. These quests even boost all of your characters with more combos and hearts so I highly recommend doing some of these quests. They will help a whole lot when doing the campaign. I did just enough where I was able to go through the main story without dying but I came very close in the final level. If I hadn’t completed 100+ quests I am quite sure I would have died there. Not to mention that completing challenges also helps with increasing your level. There are a wide range of challenges to beat which are separated into categories for every 10 levels. I beat all of them for the first 2 sections and then randomly beat some in the next two. There are still a lot left for if I were to ever go back to these.
Overall, Age of Calamity is a fantastic game. There is a wealth of content here to play through and that’s always good to see. It’s clear that there was a lot of effort put into this game. The story is engaging and the characters are fun. The gameplay is top notch and the same is true of the graphics and soundtrack. When you have a game this balanced there just isn’t anything to bring it down. I do hope they continue making more Nintendo Warrior games because so far they have all been quite excellent. It’s a formula that you can’t go wrong with. If you haven’t bought this game yet then you should definitely change that.
Overall 9/10
Casper: Spirit Dimensions Stats and Records
Stats time!
Total Game Complete: 63%