Dark Tower Review


Time for a very traditional action film. By that, I mean that this film basically checks off all of the boxes that you would expect for an action movie but it doesn’t really do anything original. It’s a reasonably good film, but one that does have some issues. You can see how it likely cuts out a bunch from the book as they don’t explain much. I’m fine with no explanations as it’s fun just filling in the blanks on your own and finding out fun facts on Reddit. The main character is annoying though and Elba’s character probably should have been the lead without a sidekick. Lets take a step back and look at the plot real quick.

A kid named Jake has been able to see into another world lately. He can sort of see the future, past, and alternate realities. Unfortunately he’s not wise enough to keep this to himself and gets so obsessive about it that everyone starts to believe he is crazy. So when the aliens actually do come in to take Jake down for the count, nobody believes him. He manages to escape to the other world where he meets a traveling hunter named Roland who wants to destroy this guy named Walter who murdered all of his friends. Roland doesn’t want to make any friends, but Jake was never going to give him an option anyway so it is what it is.

The other world is basically just a large desert planet so there isn’t much to look at. The film is visually uninteresting so the best scenes are when they head back to Earth. Any scene with the kid and his parents is annoying, but the characters wandering around and eating hot dogs is a little more passable. The film doesn’t have a whole lot of humor as you may expect but when it does you just want Jake to stop talking and overreacting.

As you can probably tell I didn’t like Jake right from the start. It’s pretty common for the young protagonist to let everyone know that he has hallucinations and as a result nobody trusts him. It just seems like Jake should have taken a hint early on that nobody else was seeing these things or noticing that the world was going to end. It’s not like Jake even knew this either. All he knew was that he was having strange dreams and should have thought of a plan himself. Keep acting normal and play the game until he gets a better hand. Then Jake is just a liability throughout the adventure even after meeting up with Roland. He tries to guilt trip Roland and just doesn’t seem like the kind of companion you want on your team. My review may be a little rough on the poor kid, but I think he just wasn’t ready for this level of combat. It’s like I always say, the kids should stay at home while the grownups handle the fight.

Roland is a decent main character but he does come off as rather generic. I can roll with him deciding to take down Walter as a last act of revenge considering that saving the world is pretty out of the question at this point. The problem is, you can take him about as seriously as Drax The Destroyer since it would be an extremely simple matter for Walter to defeat him. Walter has advanced telekinesis at his disposal. While his mind games don’t work on Roland, he still has many ways to destroy him. Roland is fighting a hopeless battle in which he is greatly outnumbered. Naturally you want to put the hero in a bad spot for most situations, but once it gets too absurd you can only try to predict what form of plot hax will help him out.

Walter is the big villain and the only other character of real importance here. He’s a pretty charismatic guy and probably the most interesting character here. He has a pretty solid plan and came close to destroying everything. While he needs to learn how to play the match ups a little better and camp more against someone with a gun, he seems reasonably intelligent. You always want to have a good villain to make a film more exciting so having him here was definitely a smart move. There are other supporting villains, but they are really just here to reinforce Walter’s image. We do get a giant monster, but considering it wasn’t bulletproof you knew who the victor was ultimately going to be.

The film can be rather dark as the villains have already captured most of the kids and use them to destroy the tower. Fortunately the film doesn’t overdo it in focusing on this angle. You get the feeling that this movie exists in a universe that is surrounded by a lot of dark elements but keep those in the books. We get the atmosphere which is the important part. It’s not a fun movie by any stretch and it’s serious throughout, but at least we don’t get much forced comedy or subplots. As I mentioned, the supporting characters never get to do much so the screen time is always with the leads. The pacing is fairly quick and the film never drags on. While the ending is rather sad, the characters don’t dwell on it and are actually really happy all things considered. It’s likely their way of coping which makes sense.

If you do like the supporting characters then you should prepare yourself. The film is rather mean spirited towards anyone who hangs around the main characters. That’s actually a bit of a trope you’ll notice after a while. If you help the main character then you’ve likely just triggered a bunch of death flags. They can’t be bothered to come back and save you so it’s definitely Game Over at that point. They at least helped out in the long run so that’s good.

Overall, There’s not much reason to watch The Dark Tower. There’s no one area that you can point to and explain why it did this well. It doesn’t do anything particularly well, but I suppose it doesn’t do anything particularly bad either. It’s just an average action film and one that will hold your attention well enough after you finish it. It didn’t really leave much of an impression on me, but I wouldn’t mind a sequel I suppose. Just give the heroes some power ups so they’re not just random people with guns. It’ll make the fight scenes against super powered villains a little more believable. If you’ve run out of fantasy films and want to see another one then this is a reasonable film to pick up. Who knows, maybe you’ll enjoy this new world.

Overall 6/10

Pokemon: Scyther, Heart of a Champion Review


It’s time for a retro Pokémon adventure. This one definitely adapts some intriguing adventures that make you wonder just how strong the Pokémon really are. Despite the power level moments being puzzling this is still one of the better books since there is a lot of action. As usual there are two stories to be found here so I’ll talk about both of them.

The first story has our heroes walking through the forest when they encounter an injured Scyther. It apparently lost a battle for clan leadership since he is old now and has been cast away. The rules for the clan are that you have to leave if you lose. It’s pretty sad for Scyther but when you remember that he has done the same to many others (Since it’s referenced that he has won many times and only lost this one due to age) then the sympathy goes down a little bit. Still, he wants one more chance to fight for leadership so in the meantime Tracey captures him. Scyther isn’t pleased to say the least but then Team Rocket shows up so they will have to grudgingly team up.

Scyther has always had a cool design but I don’t like what they did with him in the show. I don’t think Pokémon should ever become senior citizens, especially since that whole concept seems to vanish later on. Just as importantly, they could have made him old without making him ancient. That would have made him much better if you ask me. As it stands, he is old but still gets a lot of hype and is treated as a very strong Pokémon. He was saved by the guy who overthrew him though and so I can’t buy into him being an actual rival for Charizard. I suppose none of this is Scyther’s fault though and I can’t be mad at him for still being feisty and ready for combat.

It’s not a bad story and in fact it’s a pretty important one since Tracey finally gets a new Pokémon to fight at his side. It’s pretty straightforward though as Team Rocket is the only threat here and you could argue that they have never been a threat before so why start now? The fact that the book implies they were about to win is pretty funny if you ask me. I do like that Ash was the first to think of the idea of capturing Scyther in order to take him to the Pokémon Center. This is the main character that I grew up with. A kid who was always jumping into action as opposed to being confused.

The big story of the volume has Ash and friends enjoying a good time when a trainer shows up to challenge him. The guy thinks Ash looks tough so he will make for a worthy opponent. Ash agrees and goes up against this guy but his Pikachu gets downed in a single hit and Charizard does no better. In fact, Charizard loses so badly that his life is in danger now so Ash might have to rethink using his Pokémon in such dangerous fights from now on…or quickly go for the rematch.

The elephant in the room here is that a Pokémon should certainly not get near fatally wounded from a single attack. Not to mention that it was an ice attack against a fire type. Many solutions will pop into your head like why doesn’t Ash put Charizard in a Pokeball and run to the Pokémon Center or whip out a Hyper Potion. I feel like the Pokeball trick didn’t work in the anime and the book may have mentioned that but this is just as strange. Why wouldn’t it work? If objects like ice can block a Pokeball’s power then that really is a pretty big problem. If Pokémon fights really are this dangerous then it does give N and his followers a leg to stand on when they say that Pokémon fights are barbaric and must be stopped. Their lives are clearly being put at risk in every fight if this episode is to be believed. Either way I always thought their ideology was pretty interesting but let’s stay on topic.

The only lesson Ash learns from this is to go right back and fight the guy again. Sure, they dodge this time but what if the attack had actually landed? Then they would have been in the same position only Charizard would be a lot weaker this time around. Ash should have either turned down the fight or brought out Pikachu again. As an Ash fan part of me is glad he didn’t turn down the fight but the stakes sure increased here. I thought in the anime he only reason the Poliwrath was so strong was because he had on some kind of equipment that boosted his attack but maybe I was misremembering since here he book treats the belt like a normal one that isn’t actually affecting the fight.

Finally I also have to question how Pikachu was so thoroughly humiliated in this fight. Sure, the Thunderbolt didn’t work and that was the first cause for concern. Even ignoring the type advantage, Pikachu should be at a crazy high level by now. Then Pikachu should still be quick enough to dodge the counter blow and durable enough to endure it. Pikachu was incredibly lowballed in this episode for the plot’s and as a loyal fan that was a little disappointing. Controversial Opinion time, I think Pikachu could take down Charizard in a fair fight. Still, ignoring this, it was cool to have a new trainer who could fight at such a high level. It’s too bad he never appeared again since the guy was definitely skilled. Having him show up in the next Pokémon League Championships would have been a really cool way to go about it.

Overall, this is definitely a pretty good Pokemon book. Both stories are fun and hold up well in their own right, but the second story is definitely the best one. Most of the story is about the big fights and we finally have a Poliwrath who is looking good. That Pokémon has a great design so I am certainly glad to see him getting the hype he deserves. This part of the Pokémon anime is still nostalgic from the good ole days and I look forward to the day when the anime gets back on track from this Sun and Moon saga. It’s stayed it’s course and we need more serious fights like the one this volume has. The suspense and drama have vanished in the newer episodes.

Overall 7/10

Dr. Cyclops Review


Doctor Cyclops is definitely a film that I had never heard of before watching it. Any film with the term doctor at the beginning is a cause for concern though, particularly if it is a horror film. While the overall premise isn’t bad, the execution certainly is and the film doesn’t do anything particularly impressive or amazing. It’s just around and you’ll find that it never got popular for good reason.

The film starts off with two scientists arguing and you can tell which one is the evil one instantly as he rambles on about how he is the master and the experiments must go on. The other scientist likely never actually got accredited as he doesn’t seem very smart and threatens the man to his face. He is quickly murdered but Doctor Cyclops injured his eyes in the process. He decides to enlist the aid of famous scientists from out of state to see if they can help him fix his formula since the animals he has been shrinking don’t tend to last very long. The scientists arrive and Cyclops is able to get his answers without letting them know why he needs the info. They aren’t pleased about this and then find out that the camp has been built on a rich deposit of ore so they can all become millionaires. After figuring out that they can’t trick each other they decide to team up against Cyclops but are quickly suckered and put in their place. By that I mean that they have been shrunk to size. So…now what are they going to do?

One big issue I have with the film out of the gate is that the writers don’t seem to know what effects being turned into a tiny person would have on the individual. At first it seems as if their minds regressed thanks to the transformation. They effectively became cave people and communicate with gestures. They also have short term memory as they start cooking and having a picnic in the backyard even though the villain will have woken up from his nap pretty soon. They are evidently shocked to see him. I’m fine with their minds being reverted but then the film does a 180 as the scientist in the hero’s side confronts Cyclops and begins to speak. The film makes it clear that he had not lost any intelligence at all. Then the others begin speaking and keeping their personalities by the end as well. One theory could be that they were just temporarily dazed and obtained their memories again after a little time had passed unfortunately this doesn’t really work either since the scenes I listed above are not in order: In the movie it is all random and that’s why this element is rather confusing. I just don’t think it was thought over very carefully which is a bit of an issue since it’s the entire plot of the film.

Naturally I also have to get after the film on the animal violence side as well. While it is off screen, the film makes sure to inform us that a lot of animals were experimented on and died. Certainly a morbid thought and this is repeated a few times which does nothing to help matters. It’s why I am always wary of films with evil scientists since the animals are always used as guinea pigs. It is certainly most unfortunate and at least it gives you more reason to root against Cyclops. He is about as generic as a villain can get. He’s evil and wants to hog the experiments to himself. The thrill and feeling of power is really all that he cares about since he could get rich simply by selling the ore that is around. He also isn’t very smart either as he falls asleep quite a few times and constantly lets the heroes get away. I don’t know about you guys but if I up against a small group of mini humans who were this tiny it should be really easy to capture them all and build a little cage to keep them captive. It’s not rocket science but this doctor just continues to get humiliated throughout this movie. He makes the whole thing appear to be far more difficult than it really is.

As for the “heroes” there are 4 main characters. First we have the really laid back guy who thinks getting upset or emotional about anything is a waste of time. He prides himself on doing whatever he likes and working smarter, not harder. He is fairly confident as you’d expect and I would say he is the most interesting character in the film. Certainly the most generic but at least he isn’t bad. You may not be actively rooting for him but at least this guy doesn’t take things too seriously. The old scientist is certainly the opposite as he is very serious and likes taking credit for things like new discoveries even if it has likely already been discovered. He isn’t a bad character though as the writing in the film is pretty solid so he isn’t as two dimensional as he could have been.

We also have the main heroine who has a science background as well. She wants this trip to go well since she’s responsible for the team but they don’t make it very easy on her. She’s a good character and it’s always nice to see a heroine from this era who is useful and able to stand on her own as opposed to being a damsel in distress. Finally we have the guy who owns the horses. His whole gimmick is that he isn’t very smart compared to the other characters but he is street smart, except for when he isn’t. He is a nice contrast to the other characters and definitely a pretty fun one.

As you can probably tell, the only thing really keeping this film standing is the writing and the cast. That’s honestly not half bad if you think about it since those two areas are very important. Still, the animal aspects hold this film back and Doctor Cyclops is an underwhelming villain. The main characters also really aren’t smart which makes it a little hard to root for them. They fall for one of the most obvious traps that I have ever seen. Also it’s not as if they are very heroic. As I mentioned earlier they were prepared to betray each other over the money so there goes their values.

Overall, Doctor Cyclops certainly isn’t one of the worst films that I’ve seen but it just could have been so much better. The writers did out some effort into this film, the problem was that if was selective effort so while the dialogue is strong, the situations around the lines are rather weak. I would advise sitting this one out. There’s no real reason to watch the movie as there are many other films which handle the concept better. Watch a classic like Honey I Shrunk The Kids instead. That film is a lot better if I recall correctly.

Overall 4/10

Dracula Has Risen from the Grave Review


It’s time for another Dracula film. This series has never been particularly good and this one is no exception. Dracula’s a joke and everyone knows it. Even the poster knows this. Look at his facial expression above and tell me that this is a serious villain. He died from falling in a pool of water in the last film! This guy is played for laughs at times and if he is meant to be completely serious then that’s almost sad. Anyway, this film does nothing unique and instead just goes through the motions without doing anything cool or interesting. It’s definitely a very forgettable film and one that will soon blend in with the rest. There’s just nothing to really like here but it is always surreal to see some of the choices that the main characters make. Needless to say they were not prepared for a fight like this.

The film starts off with Dracula murdering someone and we then cut to the present where Ernest walks into that town. Everyone is still afraid of Dracula because while he may be dead at the moment, his aura is still enough to corrupt everything that it reaches. It apparently even gets into the Church so everyone just hangs around the bar now. Ernest laughs at them and runs over to Dracula’s castle which he seals with the Cross. Unfortunately, the drunk pastor who had been following him trips and breaks Dracula out of his tomb of ice. Dracula then decides to team up with this guy so they can get revenge on Ernest by getting his nephew, Maria. Will their nefarious plan succeed?

Dracula has just never been a good concept for a film. I still stand by that today. The writing is often terrible for these films and they just heavily rely on shock value the entire time. The heroes also never manage to stop him before he bites the main heroine so they’re simply too late. The fact that his victims all crumble into quivering children when faced with his power is also annoying. They’ll just start fainting and running away while in his presence which is not really the kind of thing you want to see from characters who are supposed to have strong wills. The pastor guy was drunk and apparently spineless from the start though so I suppose I shouldn’t use him as a base to judge anything.

Still, the characters are really annoying. First off we’ve got our lead Paul. He wants to leave a good impression with Maria’s folks since he is supposedly serious about her, but that doesn’t stop him from passing through the bar and deciding to drink a little. Naturally this doesn’t end well and he messes up the Uncle’s big return by ruining the mood. He decides to sulk by getting even more drunk and allowing himself to be ensnared by the waitress named Zena. He hardly resists her actions and just shrugs it off. Then when Maria actually needs his help he gets one shotted by Dracula several times. He missed with the fire shovel and then runs right into Dracula’s arms. Paul’s a terrible main character and I certainly couldn’t support him during the movie. He makes all of the wrong decisions and doesn’t come off as genuine. How do you lose so many battles in one film?

Unfortunately, Maria is just as bad. She gets mind controlled by Dracula and gets thrown into a dungeon by the waitress. The heroes get to her in time before anything drastic occurs and ask her what happened. Her response is to faint multiple times and to explain in the most cryptic and misleading ways possible. She doesn’t mention any of the people who were there, which puts the heroes at a disadvantage. Thanks to her weak mind, Dracula can also enter the house as she opens the windows for him. While not everyone can agree with me that mind control only works on the weak that quickly, we can all agree that she should have at least told everyone what happened the first time.

Meanwhile, we’ve got Ernest. He’s probably the only quality character in the film and even then he makes some of the same mistakes as the others. He is betrayed and knocked out to the point of death by the drunk. Later, we see the drunk arrive at his house with Paul (Paul invited him because he’s helpful like that) and instead of warning everyone that the guy is evil, Ernest faints from fright. It’s almost amusing since you Never see the old, experienced tough guy faint in a film like this one. It’s unheard of and also incredibly hard to wrap your head around this. It doesn’t make any sense and it feels like a lazy way for the writers to get Maria kidnapped. Otherwise there’s no way Dracula could have broken in.

Zena is the waitress and she’s certainly not a good character. She only exists to flirt with everyone and to get Paul on the wrong path. You know that she is doomed immediately since that always happens to these characters in horror films. Staying in the friend zone is typically the only way you’re safe. Zena didn’t and ultimately ended up paying the price. As for Dracula himself, he’s not really a cool villain at all. He blames all of his failings on Zena and doesn’t even look very good in combat. He shrinks away in fear whenever someone holds some fire or the cross. He trips over his own feet in the climax as he lands in his doom. He even sleeps in a coffin that’s in the basement of a busy bread shop so it’s easy for someone to murder him during the day. It’s almost hard to see why everyone fears him so much when the guy just isn’t very smart.

This film is also pretty violent as you would expect from a Hammer production. It really does its best to show blood whenever possible and lots of it. Everyone gushes blood as if we’re back in Bleach whenever they’re stabbed and you can tell that they’re just doing it because they can. The Vampire bites are still as iffy as ever and since the characters take so long so stop Dracula it can barely be counted as a win. The actual body count actually isn’t all that big in this film but the movie makes sure that each one gets enough screen time for two.

Overall, Dracula Returns is a pretty terrible film. The writing is lousy and the cast of characters are completely uninspired. There is nobody to root for and that is always a problem if you ask me. You won’t be able to stay invested in the film and the best way to get through it is to take a shot of water every time a character makes the worst move possible. Anything stronger than water and you’ll likely faint so try and stay safe. Still, I’d recommend watching many other films before I’d ever even consider this one. If you have to pick a Dracula film, at least pick the modern one from the new cinematic universe that Universal has been putting together. At least that one tries to stay classy.

Overall 1/10

The King of Comedy Review


It’s time to look at another Jerry film. This one is certainly a cut above the others that I’ve seen but does suffer quite a bit from one unfortunate subplot. This is one of those films where the first half definitely destroys the latter, but it’s a pretty entertaining film through and through. Who is the real King of Comedy? Well, you’ll know the answer by the end of this film.

The film starts off with Rupert Pumpkin trying to get a word in with Jerry. Jerry is a world famous comedian who has people lined up just to try and talk with him. Jerry isn’t having any of this and tells everyone to cool it as he runs to the car. Rupert quickly gets in as well and from here on out Rupert goes off the deep end. He wants Jerry to accept him as one of the all time greats and when Jerry is reluctant to do so Rupert kidnaps him and decides to get on TV by himself. Can he show that his comedy skills are the real deal or is he nothing more than a filler who makes everyone around him even better?

On the surface this is basically just a comedy film. It handles the humor fairly well like with Rupert’s dreams. They’re all pretty solid and some of them come in so quickly that you barely even realize that they are dreams. They feel far too real and convincing, but while the first dream will catch you by surprise you’ll likely see the others coming. They’re not too exaggerated or anything like that which is part of why the dreams are so good. They’re just handled really well. The quick banter between the characters is also solid and Rupert is a decent antagonist.

Where the film goes wrong is when it tries to be really serious as well. Masha is Rupert’s accomplice in crime and she wants Jerry for herself. In her subplot we see how crazy she is and she attempts to break Jerry. Fortunately for him she isn’t very smart and her plan isn’t even all that good. You’ll probably take this whole subplot less seriously once you see the twist, but it doesn’t take away from how long and drawn out it was. Seriously, take away this plot and the film gets much better. Rupert should have kidnapped Jerry on his own. Masha adds nothing to the film and her crazy subplot is just wince worthy.

A better supporting character is Rita. Rupert is desperate to prove to her that he is actually a big shot which is his main incentive throughout the whole movie. It’s a bit part of his character motivation. Unlike him, she seems rather sane. While I question her judgment in hanging out with him so much when he seems pretty off balance, at least she’s just trying to be nice I suppose. Aside from her and Masha there are really just two major characters, the two leads.

As I mentioned, Rupert is a pretty great villain and easily the most interesting character in the film. He really sells every scene that he is in and the guy feels like he would be better at comedy than Jerry. While he is certainly way too obsessed as a Jerry fan, at least you can’t deny his resolve. Even when his Mom interrupts his recordings time after time he keeps at it. The security guards don’t scare him either. While he is crazy, Rupert doesn’t randomly go from petty criminal to full murderer or anything like that. He still wants to be a star and takes his path to stardom. It’s not the right road, but the destination is clear.

Meanwhile we have Jerry. He’s hard to sympathize with or even like at all in this film since he’s always grouchy. It’s hard to see how he’s supposed to be a big comedian and we don’t even get to see him make any real jokes. Maybe one or two, but if so then I don’t remember him. He’s a reasonable guy though and I think anyone would be a little miffed if they were kidnapped and constantly followed by a crazy person. So I have to give him a little space there, but he’s still not really a likable character. I won’t say I was on Team Rupert, but I was always glad to see him get back on screen.

What I enjoyed a lot were the scenes with the TV producers and the Cops. It was nice to see them all talking about the situation and it’s always a tough question. Do you give the kidnapper what he wants if it won’t harm anybody in order to save the hostage or do you say no so others don’t get the same idea. It’s a tough moral debate for sure, but you gotta save the person in the moment so I agree with giving Rupert the air time. The fact that it’s to a live audience is tricky since he could say something upsetting but ideally they can nab him right away if he tries anything. The cops also tried to apply some pressure, but Rupert’s really good at keeping on a tough act. He’s certainly not the kind of guy who bends over to the pressure.

Finally, the ending is pretty intense. It’s one of those endings where you have to decide if it’s real or not. After all, a big part of the film is how Rupert can’t tell reality from fantasy so he has these visions that appear to be real. The ending almost seems too good to be true with how he has become famous now and everyone loves him so I’m inclined to say that it’s a dream. So then when does the dream start? I’d say that it starts as soon as he heads to prison. In reality, he went to prison and is still stuck there. Now, it would be a bold twist if he has been dreaming for even longer than that and never kidnapped Jerry in the first place, but I think that would be reaching a little and that would make a large chunk of the film fake. Still, it’s up to your interpretation and either way I think it’s a pretty good ending.

Overall, The King of Comedy is a solid film. While it may have gotten a little mixed up with its genres at times, it does have some moments that work really well. The ambiguous ending is also pretty fun and depending on what you think happened, it makes Rupert look quite good. I’d recommend checking this film out, it reminds you that fans can get desperate and you should never get into a strange car even at gunpoint. You gotta try to make a break for it or disarm the guy before it’s too late. I also liked the depiction of the TV studio and in general the writing was better than expected. Who’d have thought that Jerry would be in a film this good?

Overall 6/10

My Little Pony: Legends of Magic Volume 1 Review

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My Little Pony has always been one of those franchises that most people judge instantly. It seems like a show for little kids with happy creatures that you can’t take seriously. It is a kids show, but one that’s well written and has a lot of quality episodes. As I’m about halfway through season 1, I can finally consider myself a part of the fandom. Now I’ve gotten to read another MLP comic and I’d certainly say that this is a good one although I definitely found myself missing the Main 6. There are 6 stories and each one is a self contained adventure although the series is hinting at some kind of plot getting ready to develop with the scholar who is reading the stories.

The first comic is a story about Princess Celestia and Luna from their Pony days. Celestia apparently was still a bully even back in her youth and picks on Luna a lot. She reminds Luna of her previous failures and points out that she will never be proficient in magic. Luna tries to show Celestia that she is wrong and opens up a portal, but it takes Luna away to a dangerous place. Celestia goes along with the Wizard to save her, but it’s a treacherous journey and her power alone may not be enough to win. It’s a pretty fun way to start the comic although it solidifies the fact that I will never become a Celestia fan. She’s just so mean throughout the comic to the extent where it’s hard to believe that she becomes one of the Princesses. It’s easy to see how Luna turned evil for a little while if she had to put up with this every day. I’ve always been a Luna fan so I’m glad she finally gets her due respect in the modern episodes. Her magic eventually did become more impressive than Celestia’s.

Our next story takes us to good ole Rockhoof, a legend among his people. He was a Pony who stood up for what’s right and defeated many powerful adversaries in his day. This story takes place after the legend most are familiar with and he is invited to join the army. He does, but gradually begins to put on a lot of weight as his fans take him to many dinners. He is then too weak to defend the kingdom from a powerful monster and begins to wonder if friendship isn’t magic. The other characters confirm this so he goes back to his rigorous training and makes it in time to stop the giant monster on his own. He finally realizes that hanging out with friends is all right, but at the end of the day you can only count on yourself. It’s a pretty reasonable story and while I would have liked a fight as opposed to words being enough to stop the monster, it’s a resolution that I can get behind. I’d like to see Rockhoof show up in the present at some point.

The next story was quite a bit weaker than the first two. There once lived an old nanny who liked to traverse the wilderness. One night, she noticed that a kingdom was being attacked by animals and no work was getting done. She decided to broker a treaty between the two which is fortunate since Luna had been sent out to deal with the threats. Not officially, but Luna noticed unlike all of the others and would have certainly beaten the animals on her own. Instead, friendship prevailed and Luna altered the Kingdom’s plans so that it wouldn’t interfere with the wildlife. Even back then Luna was a more benevolent ruler than Celestia. The story wasn’t bad, but it wasn’t quite as exciting or action packed as the first two. The old lady also didn’t make for as good a main character as the other ponies.

Following that adventure was the original Wonderbolts as they struggled against a Tornado. This tornado was going to rip through the lives of many griffins, but the Ponies were declined access across the border. The Griffins wanted to deal with the problem themselves so the Pony commander decides to let them all die. The other Wonderbolts can’t agree this and quit so they can help out without causing a big war between the two species. It’s a pretty noble gesture and I always knew the ponies had it in them. The commander looks pretty bad, but don’t they always? It’s a good adventure even if it’s not the most interesting one. Again, it’s a comic without any of the old characters so you do miss them quite a bit. Rockhoof’s story pulled it off, but it is a difficult thing to do for sure.

On the next adventure we meet our first Egyptian pony. She was known as one of the wisest ponies in all of Equestria and she solved all of her problems without the need for violence. A pretty impressive feat when you consider how unruly and dangerous most of Equestria was. One day her kingdom was being attacked by a large snake so she decides to deal with the issue. She’s a pretty great main character and a step up over the last two stories. She may even be the best main character in the book. It’s a fun enough story and who doesn’t like seeing a giant monster show up? This is one character who would definitely fit right in with the Main 6 if she ever met them. A pacifist is always welcome in Ponyville and especially one with Twilight Sparkle’s intelligence.

Finally, the last story was about a bunch of Pony zombies. This may seem a little out of place in the happy world of My Little Pony, but again, you can’t let looks deceive you. A wandering healer happened to be passing by and decides to cure the Ponies. Unfortunately they aren’t too grateful and make fun of her one liners. Ah well, everyone’s a critic these days. The hero didn’t have a whole lot of personality this time around, but she seemed nice enough. Someone you would want to have in your corner at any rate.

So this was a good batch of My Little Pony stories. It’s always good to expand the universe so having a whole comic series dedicated to this is pretty clever. That being said, the main plot could easily overshadow the stories if the series isn’t careful. It ends in a cliffhanger with the kid trying to find Twilight so that could be intense if it’s played straight. I don’t like that guy, but I guess he didn’t really do anything wrong in the comic so I have to cut him some slack.

As always the writing is solid. These stories could easily have been boring or simply bad if we had a bunch of crude humor and bad characters to bring the story down. Fortunately this wasn’t the case as everything was on point instead. The stories were able to develop naturally and at worst some parts would just be a little rushed since all of the stories had to end rather quickly. They never drag on though and most of the characters seemed pretty reasonable. If you’re going to make a trade paperback about new ponies, they’ve got to be good and the comics did good there.

Unfortunately, the art isn’t very good though. In fact it’s actually pretty bad at different points. It comes across like a cash in although I’m sure they put a lot of effort into the comics. The art just feels unfinished which is a little regrettable. It’s still clear though and you always know what is happening so it’s far from the worst case scenario. It’s nothing that would seriously hurt the score or anything like that. Hopefully it does improve as the series goes on the artist gets more used to the characters.

Overall, I’d recommend checking out this graphic novel. It may not have the Main 6 and can feel like filler at times, but the stories are good. It’s a pleasant enough read and you’ll find yourself blasting through the pages. I would even say that it does beat the main ongoing comic so that’s definitely pretty impressive for a spinoff. Hopefully the library gets more MLP adventures soon so I can check them out. In the meantime I can be satisfied knowing that I’ve learned more about the world and its history.

Overall 7/10

Cave Story 3D Review


Cave Story is a retro side scroller that was a pretty big deal when it came out for the 3DS. I remember seeing it all the time back in the day. After all these many years I finally got to play it and it is definitely a pretty solid title. It has a good amount of difficulty which should challenge and frustrate even the most skilled players of the genre.

The game starts off with two “kids” (seemingly) chatting through their computers. One of them is locked up in a hut while the other one has managed to escape from the villain organization. Their predicament still isn’t great though as the villains are looking to kidnap Sue again. (The one who escaped) Fortunately, a Robotic soldier from the surface has shown up and decides to help these guys out. He will stop the nefarious organization and save the world. This soldier may be brave but is he up to the challenge?

One thing you’ll notice right away as you play the game is that the title is very cryptic. You are kept on a need to know basis as everyone makes references to past events or tell you parts of stories that you have to fill in on your own. As you talk to more and more NPCs you will likely have more and more questions. The game is definitely trying to set up a lot of lore and I’m sure it was fun for some people to decipher it all and put it in a wiki. I’ve always been content to figure stuff out in my own as well and don’t think the game/any form of media should spoon feed you all of the info. Let us figure out most of it on our own and only give the really crucial parts.

The gameplay is like the classic Mega Man games. It’s primarily run and gun as you go through the levels. It is part RPG though so it’s not as simple as merely running to the goal each time. You will have to talk to people and go back and forth to get the necessary items to carry on. The backtracking isn’t all that extensive though so I wouldn’t really worry about that part. You start out with a classic beam gun and quickly get missiles. How the game works is each gun starts out at level 1 and can be upgraded to level 3. Enemies drop the energy that you use to power up the weapon. Taking any damage will then cause you to lose the energy. Thus, the game highly rewards a patient approach as you try to clear the game without really getting hit. You gather energy quickly so it’s not as if you can’t afford to get hit but I like to see how long I can last. One thing to note is that level 3 of the upgraded machine gun you get later on allows you to fly by shooting at the ground. Unlike the jet pack, you can fly forever this way once you also get the quick ammo reload power up. There is apparently also a powered up Jetpack you can obtain which may do the same thing but I never found it so this is a great alternative. As you play you will have to decide which weapons you really want to level up. You can level them all up of course but there is rarely a need too. Some abilities like the sword slash feel like weaker alternatives to your regular weapons anyway.

Each boss has patterns that you can learn and exploit through experience and quick reactions like the Mega Man games. There doesn’t seem to be much RNG (if any) in this title which is good since it comes down to skill. Even then I was glad that we got consistent save points throughout or it would have been a tough trek. As it stands, there are two parts of the game where you go a long stretch without a save point and those parts was tough. In particular, the triple final boss is really difficult and I definitely had to retry that one a few times. Find each boss’ weaknesses and learn how to win while taking minimal damage. It’s a considerable challenge, but I’m sure you can get it done.

The main character is a nice enough guy but of course he doesn’t have any actual personality. Sue seems reasonable enough but she basically spends most of the game getting kidnapped so it wasn’t her best role. The guy who was on the computer turned out to be a rather old guy and one who wasn’t very brave. When push came to shove he was ready to abandon ship and even offered us a ride home. I wasn’t having any of that and stayed in to fight. The bad ending was tempting to watch though, but I was on a mission. Either way, that guy is ally that you don’t want or need to have on your side. The villains were pretty interesting and charismatic though. Not really the main villain though, but his partners. The scientist comes off as rather generic. His plans aren’t bad I suppose and he had a good super form but he just didn’t look as cool as the others.

One big villain who kept showing up was this sentient Toaster. Perhaps the game meant for him to be a boom box or an oven but he looked like a Toaster to me so I’m sticking with that. He even had his own theme music which was really fun to listen too. While the Toaster’s redemption arc may be rather cheesy and hard to buy into considering just how mean he is, it could have been dragged out a whole lot more. He is the best character in the game for sure and you have to admire his drive and persistence. No matter how many times you defeat him he will come right back. Another villain who was cool was this evil fire mage/fairy creature who is bound to serve the one in control of the temple. As a result she works for the Scientist. She’s a good fighter and her abilities seem similar to that of Infinite’s. She doesn’t get to do a lot in the game but at least we do fight her once so that was neat.

The soundtrack is limited but fairly good. As I mentioned, the Toaster got the best theme in the game. It’s just excellent and really makes you enjoy the fights. The rest of the themes aren’t bad, but you will hear them a lot so get used to it or it’ll be a tough time. The graphics aren’t quite as good as the music though. The levels are all fairly dark and the sprites are small. This makes it rather easy to get hit by stage hazards and the like even when you would have dodged them otherwise. This happened to me a few times in the final level with the stone spires. The graphics aren’t bad, it’s just that the lighting was dark which hurts the overall look. It’s still bearable though and just make sure you play in a well lit area. I also wonder if it might just be my 3DS since screenshots of the game look fine. In my playthrough you wouldn’t have even known how the main character looks if not for the cover. It’s like it was zoomed out too much or my 3DS is getting ready to kick the bucket.

The game is reasonably long and took me 8 hours. I can’t say that there is much replay value beyond beating the game but there is enough. You can keep on chatting with everyone to find out more about this war torn world. You can also grab new weapons and I believe you do unlock a new level so that would be pretty fun. All in all, it’s definitely enough content to justify the price. The game will last you for a satisfactory amount of time and the level of difficulty will ensure you don’t beat the final levels too quickly. I died quite a lot in this game so I can definitely vouch for the game’s difficulty.

Overall, Cave Story 3D is a fun game. The gameplay is on point and I did like how the weapon levels worked. It’s a very unique take on the leveling system in general and one that I’d say works. The plot may be vague and even by the end you don’t know what the full situation is, but the mystery aspect can be enjoyable in its own way. You don’t always need all of the answers. I’d recommend checking this game out. It’s a very solid side scrolling adventure with a lot of options on his to play the levels thanks to your array of weapons. When in doubt, just fly. That’s my motto in this title.

Overall 7/10

Baby Geniuses Review


It’s time to look at a film about babies who can fight with adults. Does this sound like a terrible premise? Yes, yes it does. I’ve never been big about having kids and babies in films, much less the center role. They tend to be more annoying than anything else. This film may not be quite as obnoxious as you would expect based on all of this, but I still wouldn’t call it a good film. This is one time where I do agree with the overwhelming majority that this film should not have been made, much less have been given sequels. While this one may have stayed classy for the most part, I somehow don’t think the sequels will have the same restraint.

The film starts off with the evil organization trying to stop a baby from escaping. His name is Sylvester and he is the smartest baby of them all. He flips a bunch of adults around and outruns them even though he is clearly just waddling. Somehow or another he breaks out of the instillation by hiding in dirty laundry and swaps places with his twin who was given a normal life. The villains have him now (Whit) and they don’t mind since part of their convoluted plan is to see which Baby would develop better. See, another part of the plot that I didn’t mention is that Babies are born with the secrets to the universe. They know everything and only lose this knowledge when they grow up. The reason why nobody knows about this is because they’ve all made a pact not to disclose any information to adults. We’re led to believe that every baby in the world is in on this and they have never made a slip up. Even when they debate on what they should tell their parents, they always decide to start with Mama or Dada to follow the tropes. Can Sylvester save Whit and prove that feigning ignorance is always the best policy or will they use the secrets of the Universe for positive effects?

I guess the opening scene isn’t handled too badly. It’s played pretty seriously aside from the Baby beating them up. The Baby can’t act and I just can’t believe that a baby is beating up these agents though. Physically Sylvester is still just a baby. I don’t care how smart he is or how much of a genius he has become, it’s still a little unreasonable to have him going up against trained professionals. You’re not supposed to take it too seriously since it’s a comedy I suppose, but I still can’t roll with that. Especially since it’s relevant to the whole premise and we never get such a fight again. After that it all goes back to the Babies being super smart, but not necessarily ultra powerful.

There is one running gag that’s pretty bad and you have to wonder why it’s here. A teenage guy decides to rebel..because he doesn’t like his job I guess, and keeps trying to dress outlandishly so he can be fired. He’s also disrespectful and tries to break all of the rules. However to spite him…the owner forces him to keep the job. I get that spiting people can be entertaining, but in this case, the business is losing money and risking its reputation all to spite the guy. That makes no business sense and the characters must not be very smart to try and pull this off. You’ll be shaking your head the whole time during these scenes.

There’s also your typical baby humor that certainly doesn’t age well. It won’t make you smile let alone laugh. The only decent joke was when Sylvester enacts a really obvious plan to hit the villains where they hurt so they dodge but then they end up getting hit anyway. It even happens twice for extra emphasis. I could get behind that joke as it at least pointed out that these minions were better than the average ones, but it’s a small victory considering everything else.

The film doesn’t drag on at least as it isn’t too long. There just aren’t many stand out moments. Again, the babies are just annoying and they never actually do much. The humans don’t leave much of an impact as well. I guess it’s good that the Dad can understand the Babies a little, but not enough to do much. From the villains I only liked the Director who pointed out how great the operation was. His boss was less charismatic. I do like how everyone knows she is evil, but she’s still allowed inside the main characters’ house though. Those guys aren’t very smart if you ask me and they take the whole “She’s stealing their ideas” knowledge very casually. If someone was stealing my ideas and making big money off of it I would certainly have a few options on what to do and I’d weigh them carefully. Standing around and making jokes about it wouldn’t be in my top 10.

While I’ve been bashing the film a lot, it’s not as if it’s a terrible film. I’ve certainly seen far worse ones. The main problem is just the fact that the babies get a ton of screen time and really don’t need to be here. Much like the film doesn’t. I think for this plot to work they at least have to be kids and even then I’ll be annoyed. Teenagers are really the youngest age at which you can have the characters fight and do well without it being too obnoxious or cheesy. That’s the way that I see it at the very least. There also should have been an easy Baby if you ask me since that would have at least given Sylvester to fight. He doesn’t really get a final fight as the film’s climax is ironically a little more about the adults as they have their big confrontation. It was nice to see the Cops show up at the end…they were just almost 2 hours too late to really help.

Overall, Baby Geniuses is about as good as you would expect from the title. By that I mean that the film isn’t very good. The humor can be decent at times, but cringey at other times. There are no really good characters which is a bit of a problem. The lead researcher who is always trying to decipher the babies’ code is the best by default. With a better cast and a different premise, then maybe this film could work, but I personally doubt it. I’d advice staying away from this film unless you’re just a big fan of babies and think it’d be pretty adorable to see them having fun. I’ve never been a big babies person so it’s a premise that I would stay away from on principle.

Overall 3/10

Mario & Sonic at The Olympic Games Review


I got Mario and Sonic at The Olympic Games a long while ago so it’s cool to finally get to play it. I did dabble around with the game briefly before now but the intense difficulty and length of the games temporarily caused me to retreat. Going back to the game, it’s still quite difficult but fun nonetheless. It’s just made solely for multiplayer as the 1 player option just won’t have a great deal of entertainment value in comparison.

There’s no plot of course as you are here for the games. There is a reasonable amount of variety with the games although there isn’t quite as much as the game will have you think. You unlock a game after each tournament but these are effectively just longer versions of the games you already have. Of course I’m still glad to have more options so it’s not as if this is a bad thing. For the first game in the series it’s a rather solid start. You’ll be spending most of your time in this game in the Circuits. There are 5-6 tournaments in each difficulty level. Progress as far as you can in order to beat them all and unlock all of the games. The tournaments tend to have 4-5 games inside. You are given a token which you can use to double your points for claiming victory in one event per tournament, but use it wisely. If you don’t come in the top 3 at the event where you’ve bet your chip, it will be lost. If you use it right, you can afford to bomb one event as long as you do well in the other ones.

Another mode is Mission Mode. There you play one event at a time and accomplish the objective. Finish in 2nd place is one for example. It’s a pretty nice little mode although I didn’t play it too much. I completed Shadow’s missions and called it a day. It’s a nice way to add in some replay value though. At the very least you can’t say that this game was lacking in content. It’s got enough to keep you busy for a very long time and then some. You can unlock emblems, music, and of course the games. Completing all of the tournaments should also take a while. I’d say we’re looking at a game that’s at least 10 hours which is really solid for a Sports title. Although I guess sport titles usually last a while if you think about it. Lets talk about the games.

The first one is the Swimming event. This one’s pretty fun as you just push and pull the Wii Remote/Nunchuk as fast as you can while pressing whatever the screen tells you too. It takes fast reactions to complete, but is certainly a game of skill. There is no luck to be found here and it’s pretty satisfying. I was able to wrap my head around this one pretty quickly. Next up is Archery which isn’t nearly as good. The instructions were unclear and it felt heavily luck based with the wind factor and all. I may just not be properly appreciating the nuance of this event though, but it was one of the weaker ones for me.

The sprinting event is the best one. It’s very simple, just shake your remotes as fast as you can and get to the goal. You’ll get a real workout here, especially in the longer versions. You also have to jump over obstacles in some versions, throw a baton to a teammate, or even use items to slow the others down. I enjoyed these levels quite a bit and wouldn’t have minded seeing more of them in the tournaments. It’s just an event that you can get behind really quickly and we never did get that Track and Field Mario game that I always wanted.

There are also the jumping/spear throwing minigames. Essentially you have to make a throwing/jumping motion as you approach goal. The problem is that the game is incredibly unclear and misleading on when you have to time your jump so you have to do it quite early in order to get it right. Otherwise the game penalizes you. I figured it out the hard way after several shots, but with something like this you should be able to tell where you have to jump on the spot.

There’s also sword fighting which is pretty decent. I’d enjoy it more against a human opponent, but any kind of combat is always hype in my book. It plays out like a Pirates of the Caribbean game as there is a lot of parrying and feints. There’s also a Trampoline minigame which is handled really well as you press a lot of buttons and go for a high score before you finally land. I feel like this was my best minigame as I always beat the computers here. Finally we can’t forget about Ping Pong. That game is a classic and certainly one of the best ones. The computers don’t just roll over either so you really have to earn your win here. Watch out for their slams.

There are quite a lot of games here and for the most part they were all solid. There were a few lackluster ones, but they were in the minority. While these are all of the main minigames, there are also several variations of each one so the gameplay stays fresh. I do have to question what Nintendo was thinking when they made the A.I. though. I seriously can’t imagine a kid being able to beat most of the tournaments. The computers are simply too merciless and you have to really compete to take them down. I beat all of the tournaments under Beginner and Advanced, but Master Class is really something else. Even Beginner was really tough at first and I lost a few times there. Having a practice run before doing the real minigames would help a lot since I didn’t understand quite a few of them.

The graphics are really good and certainly hold up well. It’s definitely nice to see Mario and Sonic racing side by side. I feel like Sonic was still faster, but Mario did a good job of keeping up. The music is also on point to be sure. The technical aspects of the game were certainly on point and as a result this is a very complete game. You’ll have a lot of fun playing it for sure and at this point you can get the game at a good price. I will say that the game is a lot more fun when you’re playing with someone else though. As with most party games, the minigames are made for multiple people. With the emotionless computers, it’ll feel a little repetitive after a while. They’re also surprisingly good as I mentioned earlier so while you may post a score that you feel would have won the bout in multiplayer, that may not be the case here.

Overall, Mario & Sonic at the Olympic Games is a lot of fun. If the game didn’t have a multiplayer mode, then I would take off one star so keep that in mind if you’re buying it to play by yourself. I’ve played a lot of party games over the years so I can definitely confirm that this is one of the better ones. Actual effort is put behind it and there were no glitches that I could see. I already own the next game in the series so I’ll definitely be playing that one pretty soon. I remember thinking it was a significant upgrade so I’m excited to check it out.

Overall 7/10

Big Hero 6 Battle in the Bay Review


It’s time to look at another side scroller in the form of Big Hero 6. Most movies may not get tie-in games anymore but Big Hero 6 dared to go against that trend. It’s a game that definitely plays it by the books and feels relatively low budget like what you would expect from the genre. It’s short and straightforward but it is also fun. I’ve always enjoyed these cash in games quite a bit. They may not be AAA titles like Mario Odyssey or Sonic 2006, but in their simplicity it brings you back to an older, more nostalgic era of gaming.

So the plot is that someone has stolen yet another one of Hiro’s inventions. I forgot which one but it’s now in the wrong hands so that makes the villain very dangerous. The team decides to locate the villain at all costs and quickly head over to take him down. The plot is pretty self explanatory as the heroes do exactly that. They find and defeat the villain rather easily and Baymax didn’t even have to do a whole lot this time as he still tries to be a pacifist. That being said, he is thrown into the conflict by the end.

There are 4 playable characters who each have a distinctive fighting style. The main character can shoot out force fields which blow the enemies away. He is fun to play as and the levels go by quickly since he is so skilled. The next character is the Roller Blades character. Unfortunately they made her the worst character in combat as her attacks are the weakest. This is supposed to be balanced by the fact that she is the fastest fighter in the game but that doesn’t matter a whole lot since it’s not by a great deal and most areas force you to stop and fight the villains anyway. The third character is the power hitter of the group who wields a sword. He is easily the best character to play as since even the strongest enemies tend to lose in a single combo. Finally we have Fredzilla. He is in the middle of the gang. Not particularly strong but not downright weak either. His super jumps are fun since you just skip a lot of enemies that way.

Aside from their signature abilities the gameplay is that of a normal side scroller. You walk and jump through the level until you reach the end. There will be a few encounters with the enemy where you quickly dispatch them and keep it moving. Each level will only take a few minutes. There are 21 levels and the game lasted around 2 and a half hours. So I guess each level was around 6 minutes or so. It’s not quite Powerpuff Girls length but still a pretty short game overall. That being said, it’s certainly a lot more enjoyable due to both the level designs and the core gameplay. It’s more polished and the boss battles are all unique as opposed to simply punching them all into submission. Some of these bosses may even take multiple tries as you try to figure out how to hurt them. The game’s a little vague on that part but simply studying their movements and all should help you figure out the weaknesses.

As far as the graphics go, the game looks good. It’s still in the 3DS era so despite not being a big budget game it does hold up well. As long as a game looks clear and I get what’s going on, I typically give it a passing grade and this game earns that. The soundtrack is pretty uninspired though. No memorable tunes are to be found here. You’ll forget the ost the instant you put the game down although I can’t say I was expecting anything different to be honest.

There is some minimal replay value here. You can find the four Hero letters in each level to do something, I believe it may unlock artwork. You can also snag the 5 Health pieces in each level to level up your characters’ health bar. These things are fine but you’re unlikely to get them naturally unless you intentionally go for them and once you’ve beaten the game you don’t really have a need for the extra health if you really think about it. It’s still better than nothing of course but the overall message you should be getting from this is that the game is quite short. Aim to have fun while completing it but don’t expect the game to last.

One easy way to help the game a bit would have been to make the plot a bit better or the dialogue more passable. All of the characters just sound really annoying, Fred in particular. It’s hard to really feel like you should be rooting for these characters and instead you just want the level to start. The “cutscenes” are all very short so they don’t drag or anything though. They really just don’t add anything to the game and that’s always a little sad for the writers when you think about it. Letting Baymax be playable with some kind of unique gameplay like a flying level would have been nice as well. That’s effectively what Fantastic Four Rise of the Silver Surfer did for the DS a while back and it worked reasonably well.

Overall, Big Hero 6 is a fun game. You’ll enjoy each level and going for the collectibles along the way is a good tactic to make the game a more complete experience. The characters and story may be rather weak but the gameplay is the important part and it works well enough. It would be nice if the game was longer or had more modes to enjoy though. Regardless, this is basically the definition of a weekend rental although it’s unlikely to last you for the full weekend. It’ll at least buy you some time and you’ll have fun along the way. An easy fix would be to add a Multiplayer mode and then the game would certainly have a lot more replay value.

Overall 7/10