Pikmin Bloom Review


Niantic really hit a home run with Pokemon Go. It’s gone on to be one of the greatest selling app games of all time and is still a household name even after so many years. Unfortunately for them, their other projects like Harry Potter have not been quite as successful. Pikmin has the Nintendo brand behind it but I can’t see this one lasting too long either, at least not in its present state.

Pikmin Bloom takes a lot of the mechanics and visuals from Pokemon Go while also removing a lot of the aspects that make it so much fun. Basically when you start the game you are introduced to the concept. The goal of the game is to walk around and you can create memories with your Pikmin as they bring you back snapshots of where you have been. At the end of the day you can even watch a little video showing where you’ve been and how you did in terms of steps and planting flowers. It’s been a few days and this info is still saved on my end so that’s a cool way to look back at things. That also gets to the core of whether you will like the game or not. A big chunk of it is really about creating memories and having a good time so if you’re not into that then this probably won’t hit quite as hard.

To level up you have to walk a certain amount of steps and also complete another task. Typically this is something like raising a Pikmin, completing an expedition, or planting flowers. Each mechanic is completed through walking. Someone called this an official pedometer game online and I would agree with that. The whole intent seems to be to get you to walk and at first the levels are quick. I walked enough in 3 days to get through the first 11 levels so only completing the other tasks is what would take a little longer. I’m not sure how many levels there are but it seems like a game where you should level up pretty fast.

You can also keep the game off and it will track your steps so that part’s convenient. But aside from walking, what can you do? Well, you can plant Pikmin by putting them in the soil but they are raised only by walking so it once again comes down to just taking a good walk. Most Pikmin wake up after 1000 steps so you’ll be hatching them really quick. You need the vase to put them in though and to get those you have to send your Pikmin off on expeditions which takes around 3 minutes on average with the longest ones being 3 hours.

You can feed your Pikmin honey and then have them send you flower petals to plant flowers in the world around you. You can see the flowers go up as well which is fun. That’s really the extent of the game though. As you can see, there isn’t a whole lot of gameplay. It’s really just a fun way to encourage people to walk and I’ll give a thumbs up to the game for doing that but it’s hard to truly call this a game. It’s more like an activity to do. Niantic is trying to really be at the forefront in terms of locational data and AR so this should help them get a lot more capture data. It’s a good way to help the company out while also having fun. That said, I only really have time for one main walking game in Pokemon Go

The graphics are good though. The game is very bright and vibrant. It’s clear that Niantic didn’t spare any expense here. It looks almost identical to Pokemon Go so I wouldn’t be surprised if they reused those assets here. If it’s not broken why fix it right? Pokemon Go has always looked really good so it makes perfect sense as a template for other titles. The soundtrack is more on the nonexistent side but Pikmin’s always been more of an experience title so usually it doesn’t have any really eye catching tunes like that. You play it to enjoy nature after all.

There is a lot of replay value here for people that are hoping to get their steps up though. While most phones do have built in sensors that track your steps, this is a fun way to get rewards for doing so. If you’re a big Pikmin fan then this will be a must have. That said, I do think Niantic is going to have to add some new features quick to keep people engaged. I just don’t know how long you would go on with this without some other kind of features. Maybe bonuses that you can transfer to Pokemon Go? Something like that would be huge but otherwise just like how you may set a Summer goal to walk more, it’ll usually be gone with the season. Likewise I don’t see this game staying big for very long although it’s certainly getting a ton of promotion everywhere.

Overall, Pikmin Bloom is a calming experience but I wouldn’t call it a very fun one. It’s made to be relatively low effort to play which is nice since you can just keep the app off all day and just open it for 5 minutes to plant a Pikmin. That said, for that I may as well just keep on with Pokemon Go where the gameplay options are truly endless. At least to me that seems like the way to go but I’ll certainly stay on the lookout for the next Niantic adventure. Now if they finally come out with the Shonen Jump Go game, that would be a blast.

Overall 5/10

Batman: The Long Halloween Part 2 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Part 2 picks up right where the first film left off which certainly makes sense. The Long Halloween crosses a full year as we end up right back with Halloween at the forefront here. This film has a lot more action though as Batman’s famous rogues show up this time. No more just fighting the mob, everyone wants some action now. I would say it’s slightly better than part 1 although they are both quite close.

Last time Poison Ivy took control of Batman using her plants and for months he has been forced to do her bidding. Catwoman finally shows up to save him and now they have to put things right. Is it too late to stop the mobs now that they have gained more control? Additionally, Dent is going further and further off the deeper end and of course Holiday is still out there. Gotham’s really in a bad spot right now and the only person who can possibly end this is Batman himself.

Harvey Dent really had a solid character arc and this movie did a good job of wrapping up. He did make for a very interesting DA and while everyone was expecting his Two Face persona to show up eventually, he didn’t suddenly go over the bend. There’s even a good amount of history behind the signature coin he uses as well. His methods may have ultimately gone the wrong way by the end but he definitely did a whole lot for the city.

Catwoman fans will be pleased at her role here since she really does look good in the fights. Without her Batman would have been checked out early. Additionally her fight with Poison Ivy may have been the best one in the film. It really leaned into the metahuman angle more than the other action scenes. It takes a lot of speed to get out of the way of her attacks and Catwoman was able to pull it off. She also helped out after the nerve gas angle so she was a very loyal ally throughout.

As for Gordon, he’s around the whole time too. He may get less to do in terms of helping out directly but he did keep signaling Batman even months after the guy had vanished. Gordon doesn’t give up easily and while the partnership may not have been perfect in the end, he seemed to have kept up a more optimistic view on how things went compared to Dent and Batman. Since this is a Part 2 the cast is quite a bit bigger than the first film since most of the characters return (The ones who weren’t destroyed) plus we get more of the villains.

Now some characters like the Penguin still don’t do much at all here. He just shows up to fire his gun and get one shotted. I still think Grundy didn’t really have any point being here but he does throw a punch and get mildly involved in the climax. From the new villains, Scarecrow gets a decent role. His fear toxin is definitely still a threat and a good reason for the heroes to take him out almost immediately or things can get ugly. His ability is super useful but since he has no immunity to it you can usually see how his plot will end. Surprisingly the Calendar Man still only gets a moment or two and then vanishes from the film.

Mad Hatter appears for a bit although I can’t take him too seriously. He’s only tough when the heroes can’t fight back, otherwise I wouldn’t say you should ever consider him to be a true threat. Poison Ivy is a much more deadly villain considering how versatile her moveset is. I would go as far as to say she is the strongest villain in the film as she has a way to take everyone else out. If she didn’t let her guard down that would have probably been game over for the heroes.

As for the reveal of who Holiday is, I would say it’s a satisfying reveal. The character makes sense and in the end I thought the mystery angle of the film was handled really well. That being said, you may still question some scenes from the first film. Is this character really strong and quick enough to outrun Batman during part 1? To always be one step ahead of the mobsters, jumping from shadow to shadow and nailing every shot? I suppose there may have been off screen training but you may be a little skeptical about this part by the time you’re done with the film. It’s nothing egregious enough where you could call it a plot hole but it does make you think twice.

As for Batman himself, well this appearance was probably tougher for him than the first one. He gets mind controlled for the opening part of the movie and then gets humiliated by the Scarecrow’s fear toxins. He loses quite a lot of fights here to underscore how new to the game he is. It’s certainly not the kind of portrayal you’re used to seeing from Batman but at the end of the day he steps up when needed and is still the best detective in Gotham.

I’m still not a big fan of the animation style but by part 2 you’re used to it. At the very least you’ve still got a good amount of motion like in the Catwoman fight and so I wouldn’t call this low budget or anything. I would have certainly liked a more dynamic art style but you deal with what you’ve got. The writing is still strong enough where you are never distracted during the movie and will have a good time either way.

What other film could ever develop Falcone into a mobster that’s actually very interesting? He’s a villain through and through but an interesting one. He will keep your attention the whole time and that’s not an easy thing to do. He certainly made a tricky call in bringing super villains into the roster but the plan was working well enough. If anything he may have been too cautious in how he manipulated Bruce Wayne and should have moved quicker. On the whole I like to see super villains as the focus but the film showed how the mobs can still put up a fight when needed. Additionally most Gotham villains aren’t bullet proof so I wouldn’t be shocked to see the mob hold their own.

Overall, Batman The Long Halloween Part 2 keeps up the energy from the first film. It may put more of the focus on the action compared to the detective work but that makes sense since part 1 had a lot of the setup. This film balances the two genres well. Then at the end of the film you have a quick scene after the credits start so you’ll want to be ready for that. It’s a fun scene and while I wouldn’t expect it to be leading into anything in particular, I’m always glad for a reminder of this being a shared universe. This is a solid Batman film and certainly one I’d recommend checking out.

Overall 7/10

Batman: The Long Halloween Part 1 Review


You always know a story has to be big when it gets adapted into a 2 part movie event. Not just any story can pull that off. Well, The Long Halloween is a story that just about every Batman fan has heard of so it’s pretty fitting. This one takes the franchise back to its detective roots and works pretty well. Definitely a strong Batman story you could recommend to anyone.

The movie starts with one of Carmine’s nephews being murdered on Halloween. The culprit left a jack-o lantern at the scene of the crime seemingly to taunt Carmine about this. Interestingly, this works out in Carmine’s favor since the guy was about to spill the beans on the whole mafia enterprise. Gordon calls in DA Harvey Dent as well as the Batman so the three of them can team up on this. They need to find the murderer but they also have to put the crime family away for good. This won’t be an easy mission but between the 3 of them they have a lot of energy. Batman is still in his younger days at this point and Harvey just became the DA. They all want to get some kind of win under their belt.

This isn’t going to be an overnight case though. This villain who has been dubbed Holiday has been murdering a different member of Carmine’s family or gang members on every big holiday. Unfortunately Batman and co. are never in time to stop him. Batman’s going to have to do some detective work to figure out who is behind this but the issue is that there are quite a lot of suspects. Sure, Holiday is murdering these suspects one by one but ideally Batman would like to catch him before they’re all dead. Will he be able to pull this off or is this one case that even the Dark Knight is not ready for?

First off, I definitely like the mystery vibe here. It feels like a reason long time since a mystery was the main plot of one of these films. I dare say that the last time may have been Under The Red Hood. You could make a case for Hush as well but I want to say that’s more on the action side. Although you could make that case for the Red Hood as well in which case we go back to Mystery of the Batwomen which did have the classic “Pick the right suspect” structure which makes sense as a mystery. Gotham is always a mysterious place where you would never want to live and the movie shows that off pretty well.

Batman also looks good here even if it is not one of his stronger appearances. A lot of the characters insult him like one of the mobsters who says he isn’t much of a detective and even Gordon criticizes him. At the end of the day he still makes a lot more progress than they do even if it’s with extensive help from Catwoman. Batman does well in narrowing down the suspects either way and he explores every avenue to stop the villains. He even meets up with the Calendar Man briefly. (That’s one guy I thought would have a much bigger role in the film)

Really Batman doesn’t let his guard down until the climax where he ends up getting punked twice but beyond that he did well here. At the end of the day he’s just a likable character as always and made sure not to do business with the mobsters. He makes it clear from the start that he’s going to do things by the book as Bruce Wayne and doesn’t cut any corners there. Gordon is one of the other big heroes here and he looks good. He is constrained a bit since he has to follow the rules more than Dent or Batman but he was the one to get the team together so he gets full credit for that. He’s always a very loyal ally for Batman and that’s important in a city like Gotham.

Harvey Dent gets a big role here and it’s always fun to see him in his career prior to becoming the famous Two Face. In basically every continuity including this one we see that he really was a great DA. Unfortunately you’re always just waiting for some acid to show up at some point for his origin. In Part 1 at least you feel bad for him though because the justice system in Gotham is just as corrupt as every other part of it. It seems like for every arrest that sticks, another few don’t. The gang have more connections than the super villains after all so nobody will testify against them. Still, he does his best each day.

His wife Gilda seems a lot more depressing in comparison. The film hints at a dark past here as she is permanently depressed and it doesn’t help that Harvey always has to run off on police business so they can’t be together for very long. It’s put a big strain on their relationship without a doubt. Speaking of relationships that aren’t working, Catwoman has a rather big role in this film. It seems like in this continuity she either began her career before Batman or just got good at it a bit quicker. She just knows more about the city and helps him out quite a bit but their careers are so different that they have to settle for just being allies. That’s always made the most sense anyway though.

Fans should certainly appreciate her role here. It’s got to be one of Catwoman’s most impressive appearances as she is strong and smart, a deadly combination for her adversaries. It’s also always fun to have more supervillains running around. It’s a bit of a loose term for her, but she is presumably still robbing people so she should count. The film is very grounded for the most part and that works well within the story but every time you see a costumed fighter it’s always a good thing.

The most random addition to the film is Solomon Grundy though. He feels extremely out of place and it’s not the kind of thing that would hurt the film or anything like that. You just wonder why he is here, you could take him out of both parts and nothing would really change to be honest. Then you have the Joker show up for the climax. He’s as crazy as ever and certainly elevates the threat to the next level. If you want to see the danger transition from being a street level threat to the whole city under fire, well Joker’s the guy for the job.

He’s clearly more dangerous than the mob so it’s good to see him getting his respect. Honestly the mob is only doing so well because every super villain is in jail at the moment. Otherwise it’s hard to see Carmine and his crew lasting very long at all. I may touch on this more in the part 2 review but it’s crazy to see how successful the mob is here. It sort of shows that if super villains weren’t around they would easily own the city without any real opposition.

As for Carmine himself, well he’s a fun mobster. I liked him as one of the big villains, he has an old school vibe to him. Picture any mobster/gangster from an old film and that’s the kind of guy he is. Carmine has absolute confidence in himself at all times and makes sure that the world doesn’t doubt how tough he is. Each of his scenes are interesting and it’s a good reflection of the film’s writing since whether it’s the heroes or villains on screen, you can always be sure of an entertaining scene.

When it comes to the animation style, this definitely doesn’t look as good as most of the older DC animated films like the New 52 ones or the films that came before that era. It’s definitely going for a different look but it just isn’t as colorful or detailed if you ask me. By the end of the film you’ll probably be used to it more or less but I would definitely be on board with a style that’s more eye catching. The one credit I’ll give the animation is that since it looks so much older than some of the other DC films, it does work to bring back that whole mob vibe.

The movie really flies by and has good pacing throughout. This is definitely a must for a mystery film and this movie nails it. There’s even a scene after the credits start which really leads in well to the next film. Lets just say one characters lets his guard down and then things go crazy. Now that’s a good way to build up hype for part 2. I’ve already seen Part 2 so you can bet that review will be up shortly.

Overall, Batman The Long Halloween may have a title that doesn’t really encompass the whole film but it does set the stage well (Would have called it Batman: The Long Year) since I saw this around Halloween. I don’t really have any negatives to say about the film aside from the animation not really being my style. It’s a strong adventure from start to finish and it maintains that pacing for the sequel. A whole show set with gangsters roaming the streets along with the villains would certainly be fun.

Overall 7/10

Bug Fables: The Everlasting Sapling Review


Bug Fables is a fun story about a group of bugs that must ultimately band together to save the world. It’s fairly common knowledge that this was inspired by the Paper Mario series and the game does a really good job there. It does feel like the classic paper experience with no gimmicks to hold the title back. The story is definitely fun and there is quite a lot to do here so this is the kind of RPG that can really last you for quite a while.

The story starts with Kabbu and Vi both trying to convince the kingdom to let them become explorers. The thing is, both of them aren’t exactly qualified for this. Still, a concession is made and they can do this if they team up so they at least have a 2 man squad like everyone else. They reluctantly agree to this and head off to the first dungeon to prove themselves. That’s when they meet up with a guy named Leif who seems like he may have time travelled or something as his descriptions don’t match with the current reality. There is little time to think about this though as the Wasp Kingdom continues to make moves against the Ants. The only thing that can stop them is to find the Everlasting Sapling to give to the queen and we will need to find some relics to locate that. It is a race against time!

As you gather the relics in the game you gradually begin to learn more about the kingdoms and exactly what is going on here. Think of it like Dynasty Warriors where you have multiple warring countries and nobody gets along due to grudges passed on through generations. Vi is a bee, Leif’s some kind of cricket, then you have Kabbu the beetle. The kingdoms are run by a bunch of different insect tribes and none of them get along very well in part due to the current Ant Queen not being a great diplomat. As the game goes on all of the kingdoms start learning to work together against the wasps.

It’s a fun story and the main villain is solid as well. His fire abilities are impressive and he has some solid lines like when the heroes say “Think we’ll fall for that again?” to which he responds “Yes” as he one shots them with his fire abilities. As the characters are all insects you can imagine how useful a fire technique would be. Most fighters go down in a single hit to that kind of move and it’s what makes the main villain such an impressive threat. The cast is fairly memorable here and the adventure is long enough where everyone gets to have their moment.

There are even some rivals at the ready like a famous singer and her bodyguard who tries to keep up a tough image while he is in her presence. Ultimately he is always ready to put up a tough fight although it’s safe to say that the main characters are the strongest ones around. From the 3 I would say that Vi steals the show. Vi’s always talking tough and is the most aggressive of the 3. If anyone tries to talk the team down then Vi will set them straight. Kabbu is also solid and he’s the wise mentor of the group. He doesn’t jump into action as quickly as the others but has enough power to defend himself.

Then there’s Leif who is a lot more sarcastic compared to the other two and isn’t quite a people person. That said, you can certainly count on him in a pinch. Even the Ant Queen gets some solid development by the end of the game and isn’t just some figurehead that you don’t see until the end of the game. She does contribute in the game when needed instead of staying in the shadows the whole time.

The graphics are good and are certainly Paper Mario inspired just like the gameplay. The worlds are colorful and quite memorable. The towns can be a bit large though and there is no map so you really have to find everything out through trial and error. If there’s one thing the game lacked, it’s a better map system. Something to let you know where to go and what to grab. It took me a while to find one of the shops for example but at least once you find a place you are unlikely to forget where it is.

The soundtrack is also good. In particular there’s one danger track that I liked a lot and it shows up whenever a boss is approaching. The main campaign is also fairly long so you’re going to get the full RPG treatment here. On the whole I wouldn’t say the game is too hard but there will likely be one or two times where you may need to get an extra level up. As far as RPGs go I would consider this to be one of the ones on the lower rung in terms of grinding. You don’t need to worry about spending hours fighting minions or anything like that. If you’re really in a pickle, just buy some recovery items and you’ll be all set.

After each level up you can decide if you want to increase your health bar, magic meter, or badge space. Personally I recommend focusing on magic meter and badge space since those are crucial. You can use badges to increase health as well so that’s why I rarely went with Health. Maybe upgrade that 2 ties but the rest you can pour into the other attributes. There are only around 37 levels in the game so you want to choose where you allocate everything pretty carefully so you’re in a good position.

The gameplay is a turn based system where you use your reaction times to maximize the damage and how much you shield from their attacks. For example you may have to input commands as shown on the screen or tap one button repeatedly. The more you master each skill, the better you will do in a fight. When you’re not in combat there are some puzzles you will need to solve by using each character’s signature move. The puzzles here are well done though and you shouldn’t worry about them being unclear or cheesy. Each one can definitely be solved with the knowledge the game gives you.

Overall, Bug Fables is a solid RPG. It’s a good bit of fun throughout and the characters are likable. The story gradually raises the tension throughout to the climax so you get to end off with a bang. There’s a decent amount of replay value here as you take on the side missions. It seems like doing so will allow you to learn more about each of the characters as finishing up their stories is like a post game to each of them. It’ll be cool if the game gets a sequel, there’s definitely more you can do with this world for sure.

Overall 7/10

One Piece: World Seeker Review


I remember World Seeker was getting a lot of hype when it was first announced but it seems like the hype died out when it came out. I just happened to run across it at a Gamestop and figured that was a good time to see if it was any good. Fortunately this is another great title to add to the One Piece collection. The franchise has really done well in that arena. While most of the other games were big beat em up titles, this one’s more of an open world action/adventure game. It works out really well and feels like a Breath of the Wild type experience.

The game starts out with a very cinematic approach as the credits roll while we see Luffy getting ready to be executed by the government. Fortunately he is able to get out of there just in time but the whole crew has been split up. They were lured to the island with treasure but it turns out to all have been a trap by Isaac and the World Government. Luffy and friends need to get off the island but the Sunny won’t be repaired for a few days so there is no escape. Additionally, there may be something more to this situation other than a simple trap as famous pirates, admirals, and many other figures are all converging on the island. It’s time for Luffy to help Jeanne save her island and prove that even a pirate can be a hero.

Right off the bat you’re thrown into the rather large island and then have to make your way from place to place for the missions. The hub world is quite large to the point where you will be using the quick travel mechanic a whole lot. It’s not as big as Breath of the Wild, but the size is impressive enough where it’s worth noting. They did a really good job there. There is a whole lot to do in the various areas as well with side missions everywhere and a whole lot of treasure chests. This is good because the main campaign is really not that long. I cleared it in around 8 hours which feels short for this kind of big open world adventure.

Throw in the replay value like grabbing all of the PS4 trophies and the deal looks a lot better though. It’ll take a while to get up to rank 100 and take down all of the quests which helps put in a lot of extra value here. The game uses Luffy’s rubber abilities well as you can swing from place to place almost like Spider-Man and all of his classic moves are in the game. I would have liked some kind of flying option though as some mountains are just too high to jump onto so you have to go the long way around the valley.

I suppose it shows that even Luffy has some limits but I wouldn’t have minded the game helping me out a bit there. Just give me a bit of a boost so I don’t have to do the leg work, that’s all I wanted. As for the combat, it’s definitely really solid. There’s a bit more variety here than your average beat em up so you can have fun with your combos. That said, I would make the case that some tactics are simply better than others. For example, against the robots, just use your fire fist because it’s a guaranteed 1 hit KO. I used that technique for 90% of my battles simply because it was so efficient.

There are two weaknesses that the game has though. The first is that there are a ton of loading times. Any time you want to quick travel somewhere you have to sit through a full loading screen which is quite long. Keep in mind that you will be using quick travel dozens of times since it is always significantly faster than running the full distance. The missions will usually have you crossing large portions of the map so walking just wouldn’t make as much sense. The loading times just seemed excessive though and something that could have been improved.

Then there’s the story which is ambitious but felt really choppy at times. There are no smooth transitions between lines so the screen will go black and then they’ll say the next thing. It’s really noticeable while playing through the game. Also, there is almost no voice acting here which feels a bit lazy for a PS4 title. Most of the time they’ll just grunt or say 1 word. It was cool to see all of the characters showing up on the island but half of them don’t get to do anything. Sanji’s family show up for a transaction for example and then dash off. The admirals appear to get in their fight and then run off.

The amount of times a villain is about to beat Luffy but is told to let him go is crazy. I feel like Luffy could take some of these guys at this point in time too. Gone are the days where he had to run off just because an admiral was around. When we do get a cutscene they’re fun like seeing Zoro take on Isaac. We just needed more of that and the story doesn’t necessarily have to be longer. Just cut out some of the mandatory side missions and you’re good. I see what the intent behind the side missions was. It was to introduce us to all of the islanders so it’s emotional when they come together in the climax. I get the logic there but personally I’d have liked to have seen more of the actual Strawhats taking names. Even Law vanishes early on although he apparently got his own DLC pack so I suppose you would need to play that to see what’s going on with him.

As for the graphics, those are definitely really good as you would expect. The game looks sharp and feels like a PS4 title. It helps that the island is just a lot of fun to look at and the city was developed well too. Then you have the soundtrack which is actually really solid but they don’t play the tunes very often. You might hear a theme that sounds great but then it never appears in the game again. This is the kind of soundtrack you’ll want to look up on Youtube afterwards to see if you can find all of the cool tunes.

Overall, One Piece: World Seeker is definitely a winner in my book. The story could have been a lot stronger to be honest but it would make for a fun movie. Just needed to focus up a bit more. I appreciate that the game went with an original story though and the execution on the open world concept was really solid. Open world can absolutely be a blast when it’s like this. In a lot of ways it does remind me of Breath of the Wild, just with Luffy as the main character. If I had any more nitpicks on that I would like Luffy to be a little faster when moving around so I didn’t have to rely on quick travel so much but the speed isn’t bad either. I’m also glad there is a quick travel since that’s an absolute must have feature for any open world game.

Overall 8/10

Fast & Furious Crossroads Review


It hasn’t been too long since I played the last Fast and the Furious game so it was time to check out the latest one. It has certainly raised the bar compared to last time and it’s a fun playthrough. It’s a bit on the short side though, you’ll certainly be able to beat it in under 10 hours. Aside from the first two levels which I played on day 1, I conquered the rest in one sitting. This is not a game you buy to play for a full month vacation.

The story starts by introducing us to the two main characters Vienna and Cam. They seem to be running away from some kind of dark past but have finally found themselves at peace in a new city. This doesn’t last though when one of Vienna’s friends gets himself wrapped up in some mob business that’s connected with a global terrorist group. Dom and Letty have been on this case for a while but the villain group led by Emil is rather tricky to pin down. They always seem to be one step ahead. Perhaps Vienna and Cam can help Dom’s crew gets the edge here. It’s high risk but then again, the main characters are probably doomed otherwise. Will they be able to gain enough skills to actually take down the villains or will it be curtains for them.

Right away you can appreciate the solid graphics here. The level designs are on point and the world feels really large. It’s really like something out of a Need for Speed game. Granted, I don’t think there actually is a free roam option although I could be mistaken. Each level makes you feel like you can just go off track and do whatever you want though. There are a lot of shortcuts you can use in each level by going off the path. Occasionally you will bump into an invisible wall though and the short cut ends up being the long way around. You have to choose your routes carefully but it’s certainly a good feeling when you find the right path.

The levels are polished and that’s absolutely what you want to see in a game like this. Now once in a while they can go a bit overboard on the effects like the desert level where you can’t see anything. It might be realistic but I’d actually like to see the level instead of sand clogging up the mirror. If you throw on your nitro while in the sand storm it’s really a trippy experience as the whole screen turns a dark red and it’s like you’re in the underworld. Beyond that level it’s always clear to see what is happening though.

The game isn’t very difficult. You should be able to beat most of the levels on the first try. The only two that gave me some trouble was one mission where you couldn’t let your partner die and one where you have to beat the main villain before he got too far away. That one was tough because of how fast he goes but fortunately each level has a lot of checkpoints so you never have to go too far. That’s definitely a critical point because having to replay a whole level would be unfortunate so this was just really good stage design.

The soundtrack’s more on the forgettable side. I doubt you will remember it at all. For the characters, they’re okay but the film crew steals the show so I wouldn’t have minded if they were the main characters instead. Vienna get a tragic backstory that we don’t fully learn about until the final 2 minutes of the game so the writers really took their time here. She has a clear reason to fight and a lot of development throughout so they did a good job with her. Cam is here as the tough character who is always disobeying orders to run in and get the job done. This tends to work out more often than not and seeing as how everyone is always defying orders here, Cam fits right in.

From the movie cast you’ve really just got 3 characters who get a lot of screen time here. First up is Roman who has to handle the undercover part of the job. He really does take the biggest risks here so you feel bad for him with how nervous the guy gets. It’s fortunate that he is able to stay so calm under pressure. I would have liked to have seen more of him since he was great in all of his appearances. Then you have Dom coming in clutch as always but he might get the smallest role of the 3 since he’s always dashing off. When the game enters the climax and a huge rocket appears you know that he is really their only chance now.

Letty has a lot of connections and is also the one to find the new main characters so she contributed quite a lot to the group. Vienna tries to make things personal quite a few times and fortunately Letty doesn’t back down. She’s not the kind of character who will take any disrespect without some kind of comeback. The villains in the story are less noticeable though. The leader is a guy named Emil but there really isn’t anything to him. He’s just an old guy who wants to cause a lot of chaos and deal a blow to America. It all comes down to money for him.

There actually aren’t a lot of races in this game. Most of the gameplay is following other cars, getting somewhere on time, or even fighting against other cars. There are only maybe 2-3 races if I recall correctly. The races are typically the toughest levels in the game though so it works out that they’re gone. I would win them but it would come down to the wire because it took me some time to get the turning under control. Once that was in the bag then it was off to the races for me. There are also some quick time events like jumping onto a truck but you never control anyone outside of the car so this isn’t completely like Pursuit Force just yet. Maybe for the sequel.

There isn’t a whole lot of replay value here though. So the main story will last you some hours but after that you really just have online and some trophy hunting to keep you busy. I don’t expect either option will last you for too long. I mean, the online will take a lot of matches to get the Platinum if you pursue it, but if you don’t have PS+ then I don’t see the offline options keeping you around for very long. This is definitely a game that you beat and then put away.

Overall, Fast & Furious Crossroads is a solid game. I certainly would have liked to have seen the story be a bit longer but in the end I don’t have any big complaints. It ends up executing well on what you would expect for a game set in the Furious universe. You have high intensity races and car battles from start to finish. The story quickly goes off the rails with the rocket showing up and it feels out really crazy like the movies tend to be. If you want a vehicular battle game then this is the one for you.

Overall 7/10

Monster Viator Review


Time for the next Kemco game. This one may not be in the Asdivine series but otherwise it looks like it could be in that franchise. As always Kemco delivers with a quality game here but the gameplay is a noticeable step down from the other titles. Mix that in with the game not really having a big villain this time around and it isn’t quite ready to be challenging the other titles. Still, you’ll have a fun time playing through this one.

You start off as a kid who has complete amnesia. He has no idea how he got here or even what the world is all about. Fortunately he ends up near a fairly nice village. In this world, some people can talk to monsters and if they have a strong enough bond, the monster will be your pal for life. Most don’t have a whole lot of skill in this arena though so it’s considered a really rare skill. Well, Terry (That’s what I called the kid) seems to be a natural and can talk to any monster with ease. Is it possible that he was the world’s greatest monster trainer back in the day? It’s hard to say but he will need to gather his skills to stop a rather spoiled prince from causing trouble for everyone.

The prince will end up being the main antagonist by the end but for most of the game you’re really just travelling a lot and meeting new monsters. You help people at every place you go to and uncover some memories little by little. By the end of the game you get the full picture of what happened here. You’ll understand why he is always getting a lot of de ja vu and it works well as a final twist. The ending of the game also delivers with a classic final boss that’s super over the top. In an RPG the final boss always has to be some kind of deity with immense power after all and that’s an aspect I’m glad that the genre has continued to use.

The cast here is fairly small. There’s not much to say about Terry since he doesn’t really talk. He’s a lot more expressive than most of the prior main characters though as this guy will jump in the air, grin, do a spin move, etc. He’s having a lot of fun on the journey which is a good thing. After all, you have to enjoy the journey or else what fun will the resolution be right? It would all be futile if the whole thing wasn’t fun.

The main heroine here is Aira and she’s fun enough. She doesn’t have as much skill as Terry yet but she is training hard. Her flute allows her to still train her own monsters up and she is very determined to get Terry into fighting shape which is good. He at least has one ally who won’t rest until he gets all of his memories back. Then you have the villain Biscute who is more of a petty villain. He really just likes to show off and wants to own the most powerful monsters out there.

You have to give him credit for being skilled though. He actually did capture quite a few powerful monsters with no real tricks or sneaky tactics. It was just pure skill and you feel kind of bad for him by the end of the game. Things didn’t quite go as expected that’s for sure. So the story may not have been mind blowing, but it was entertaining enough to get you through the adventure.

The gameplay is a turn based style where you take turns slamming away at each other’s health points. You win by getting the enemy down to 0. You can use physical attacks, magical attacks, or skills. There are some unity moves too but I never got the hang of it. The gameplay itself is good even if it is a bit long. There’s no way to speed up gameplay or turn off encounters here. In fact, a lot of the big quality of life features I praise Kemco’s games for have been removed in this one.

I have to assume it’s because they brought another company in they decided to use that as an opportunity to test new things. It’s not as natural though and makes the gameplay more like any other RPG rather than really standing out like the other ones did. This one is more interchangeable with a classic RPG because there are no extra features. The biggest flaw here though would have to be that there is an extensive amount of grinding needed to beat the game. This is one of those games where it isn’t properly balanced so you go from a group of enemies being a little strong to suddenly being ultra powerful. Well over half of my gameplay experience was pure grinding.

The actual story was very short, likely under 10 hours. It’s the grinding that really stretches this out as you have to spend hours beating up on the minions to be strong enough to take these guys on. That’s really my only issue with the game. It just felt really excessive and then it also feels a bit sneaky when you realize that they sold a DLC pack where you could get triple damage and triple EXP permanently for the rest of the game. Seems like they intentionally made the end of the game difficult so you could buy the pack eh? I mean, it doesn’t even sound conspiratorial because that makes a lot of sense. Why else would you be selling a pack specifically for the two things that would help reduce the grind and allow you to beat the game?

There’s also a trophy for dealing 100,000 damage in a single blow which is incredibly hard without the DLC pack. It’s like a variation of the pay to win tactic and usually Kemco doesn’t go with that. Their other games have had DLC packs as well but you never felt like you absolutely had to get it. If you don’t have a lot of time, this would be one game where it is very tempting to just hunker down and pay the fee. I’ve got time though and knocked it out, but it felt extremely excessive.

The graphics are solid as always though. The game has a very colorful feel to it that works really well. The monster designs are on point and I liked the level layouts. Once you are able to fly, navigating the world isn’t too bad either. The enemies don’t spawn a crazy amount either which is good. So the terrain and gameplay outside of battle are good too. The game is also good with directions for the most part. Through beating the game I was able to beat pretty much all of the EXP monsters around the globe and felt like I almost 100% beat most of the game. The Platinum looks like it would still be really difficult but at least most of the trophies are straight forward. There is naturally a lot of replay value to be found here as well so you definitely don’t have to worry about that.

Overall, I thought Monster Viator definitely could have improved in some aspects. It really should have kept in the gameplay features that made Asdivine so much fun like being able to fast forward or even skip fights against enemies that were super weak. The story also won’t grip you quite as much even if this one’s going for more of an emotional feel. That said, this game may live in Asdivine’s shadow but if you look past that and consider this game as a stand alone experience, then you will definitely be pleased. It’s still a fundamentally strong RPG.

Overall 7/10

NHL 19 Review


It’s been quite a while since I played one of the hockey games. Well, no better time than the present right? I got to play this one a bit more than the others as I went deep into the game for the trophies. One of them was for completing all tutorials so as a result I finally developed some fundamental skills here. I wouldn’t call myself a Hockey pro or anything yet…but I wouldn’t bet against myself either at this point. It’s a decently solid game that should please Hockey fans.

There are a lot of modes here, so many in fact that you can pick a few to pin to the quick access menu at the top in case you don’t want to have to navigate through all of them so often. It’s a solid quality of life feature although I think some modes could have really been bundled together. I mainly stuck to the quick matches but also played some levels in Be A Pro and the World Career mode. They all essentially lead to the same gameplay although the main difference is that in Be A Pro you can only play as one character (Yourself) in the matches while in the other modes you can switch between players at all. It’s a key difference.

Personally I like controlling all of the players. When I’m only one person it just feels like I’m not really controlling the flow of the game as much as I’d like. Also, there’s more dead time as a result since you have to wait to get the puck back while in the other mode you are always with it. I’ll give the game props for having a choice though. More choices is always a good thing since everyone will want to be able to play the game in their own way. I think that makes a lot of sense and is just practical. Shouldn’t be hard to implement either so it’s worth going the extra mile here.

The graphics are really solid as expected. You definitely don’t have to worry about anything not being very clear here or anything like that. Everything is fairly HD and if EA knows how to do one thing exceptionally well, it’s how to make a game look visually appealing. You also have to give them credit for the smooth gameplay. They may not change it almost at all from year to year but it works pretty well and they are the ones who set that up initially. The soundtrack isn’t very good but it’s rare to have a sport game with a very memorable one.

Going more into the gameplay, the main idea here is you want to shoot the puck into the opponent’s goal. This scores you a point and whoever has the most points at the end of the game claims victory. You want to prevent your opponent from doing the same to your goal. You move throughout the hockey field and on offense you can pass to other players or take a shot. On defense you can openly body slam opponents but be careful about tripping them. The latter counts as a penalty but if you can shoot your stick out with good timing you can prevent a shot from soaring into the goal.

Defense is really difficult which is no surprise since that’s often the toughest part of any sport game. Even in Football I have a hard time with that. I will say that the body slaming is really satisfying though. I don’t understand all of the rules in NHL so occasionally I’ll draw a flag for being on the wrong side but on the whole you don’t need to know a lot of technicals. Being able to maneuver around the arena is really the most important skill to have so if you can do that then you’ll be good.

Now on offense, the main thing I would recommend you learn how to do is pass effectively. It’s almost impossible to get a straight shot past the goalie so what I found is the most efficient way to score is to have one ally near you. Have both characters sprint at the goalie and then immediately pass to the other player and shoot. If you do this in one quick motion the goalie is usually not fast enough to stop this attack and then it’s off to the races. I found this to be the most reliable way to score at least and I even blew out one of my opponents using this trick.

A fun thing about hockey is that even the computer has a very hard time scoring. So if you can score just 2 goals in a game you should win over 90% of your matches. I’m sure if you bump the difficulty level up then this will change but for the most part it really is an excellent way to make sure you come out on top. I don’t have any other gameplay advice other than that. In terms of movement it’s really all just about making sure that you’re at the right place at the right time. Don’t let the computers surround you or put too much pressure on. Keep them at a distance and you’ll be just fine. Although the field is limited so just do your best.

Overall, NHL 19 may be the best of the NHL games I’ve played or at least it’s definitely one of the better ones. It helps a lot that the tutorial mode was very comprehensive so I felt like I actually could play the game instead of button mashing. Parts of the game feel a little overly complex but I suppose watching high level NHL battles would likely be really fun as a result. If you like hockey then you’ll enjoy this game and if not then you won’t. At least that makes it extremely easy when thinking about recommending this one or not. There aren’t a whole lot of extra thoughts you’ll need to put into that aspect. I’ll probably get NHL 20 in a year or two once I can find it for $5 like this one. I’m not a big Hockey guy so I only play the games until I get a C rank in terms of trophies but it’s worth it to at least get that far for me and for that price you can’t go wrong.

Overall 6/10

Toy Story of Terror! Review


Time for a spooky story with the Toy Story special. It’s pretty impressive that the franchise got a special which effectively works as a true mini movie. It looks just like the actual movies and with the voices back, you could stick this in as a subplot during one of the movies and it would work quite well. It’s a solid self contained story and at less than 30 minutes long, it really goes by in a flash.

The special starts with the owner’s car getting a flat tire so they are forced to stop at a motel. The toys are dropped off and this should all be fine except one by one the toy start vanishing. Jessie warns everyone to stay together but they just can’t help but dash off. Soon Jessie is the only one left. She bumps into a toy named Combat Carl who warns her to stay put. Still, her friends might need her. Can Jessie overcome her claustrophobia and fear of being alone or will this be game over?

Most of the special takes place at night which is cool since it helps establish the atmosphere right away. Same with the Motel itself as it appears to be quite ominous. In a way I feel bad for Motels because in every movie/show I’ve ever seen they always appear to be really shady. I imagine motel owners would like to clean up that image at some point but maybe it’s just too late at this point in time so they’ve all given up.

Jessie works well as the main character since she’s one of the more interesting Toy Story characters. Additionally her fear of being boxed in and of being alone works well in a setting where everyone is being taken out. It works as a solid character arc here and she had to be brave to get past the mysterious monster. At the end of the day the toys would have been toast without her.

The mysterious monster turned out to be a pet named Mr. Jones who worked for the villainous Ron. I was glad to have some antagonists here, it made for a fun little climax since it gave the heroes a real obstacle that they had to overcome as opposed to this being all fun and games. For example, Jones is rather fast so it makes sense that avoiding him wouldn’t be easy. All it takes is one charge/lunge and that’s game over as well. Jones also means well since he knows that he will get his snacks for finding the toys.

Then you have Ron who is really looking to make a quick buck. I’d like to see the story behind this guy because he has to be truly desperate to be stealing toys from little children. I mean, if you’re going to be a criminal you figure there should be more efficient ways to earn money. Why has this guy taken such a path? By the end of the movie you know that he is completely doomed and in a way he just makes it worse for himself by running. It did end up being a fun way to end the special but Ron really didn’t handle the situation well. He’s a fun villain and good at making money but he really took the wrong path in life.

As for the toys, Combat Carl gets a big role here as he gives Jessie the inspirational speech to keep on going on matter what. Without him she may not have ultimately been able to gather her strength in time. In some ways he reminds me of Buzz since they’re both so confident. Buzz and Woody don’t get much to do here but I suppose they have the films for that. Pricklepants gets a big role here but I wasn’t crazy about it. Basically Prickle keeps reminding us about horror movie tropes and how the heroes are nearly doomed. I think this joke got worn a bit thin by the end of the special since that was the entire subplot. You can also blame a lot of this adventure on Mr. Potato Head since he was the first one to run off.

As mentioned, the animation is quite impressive considering that this wouldn’t have gotten the same kind of budget as one of the films. It maintains the art style well. It may not be something that looks as streamlined as a traditional hand drawn title but it does the job. The toys are on point and scenes where the toys have to try and execute complex maneuvers is fun to see since they are constrained by how the toy works. As a result they have a whole lot of difficulty with a paper clip in one scene.

Overall, This is a short special so there isn’t much more to say about it. It’s a fun story and should keep you entertained from start to finish. It’s an adventure with a full beginning, middle, and end that has a good amount of replay value. The writing is on point and the characters are likable so there really isn’t anything to dislike here. It’ll really be over before you know it and you aren’t likely to forget the antagonists any time soon.

Overall 7/10

Halloween 4: The Return of Michael Myers Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Halloween 3 may have decided to let Myers off the ride but he’s back in business in this film. In a lot of ways Halloween 4 is really just about showing us how dangerous Michael Myers is and that the guy hasn’t lost his touch after 10 years. He certainly wastes no time in taking the heroes for a spin. They just can’t keep up with him in the slightest. There really isn’t anything more to this film than just being a classic slasher though so unless you’re a fan of the genre it’s probably game over.

The film starts off with Myers about to be transferred from his current asylum. It’s been 10 years and his muscles should have completely deteriorated at this point. Just look at how tough it was for Kirito to go through rehab and that was only 3 years. Well, the cops are satisfied that Myers won’t be any trouble and put him in the van. The issue is that in their overconfidence they didn’t really strap him in or keep a close watch so he takes them down for the count and escapes. His target is now his niece Jamie who is still just a little girl. Can the cops and good ole Loomis manage to stop him or is it going to be game over for them?

You definitely have to give Loomis credit for being so persistent over the years. To think that it has been 10 years and he still visits the asylum to check on Myers? That’s not bad and of course the only reason Myers escaped is because nobody took the old guy seriously. You’d think that they would after such a massacre but I guess that wasn’t in the cards. Being complacent is a must in these kind of things. I don’t blame them for doubting the supernatural element of this but you should still have the guy chained up when moving him.

Myers also seems to see Loomis as a rival of sorts given that he goes out of his way to have a few confrontations with the guy. Loomis is lucky that he lives through their encounters although on the other hand it could be that Myers intentionally spares him to ensure that the rivalry goes on. I wouldn’t doubt that this is the case since he usually murders everyone else on sight with no mercy. Loomis is a solid character and one of the most memorable ones in the movie. He may not always win but at least he is doing his best to make sure things go well.

Myers himself is really just a mindless monster at this point. I mean he plans things out and all but there isn’t any personality to him. He’s just a walking murder machine that will stop at nothing to take everyone down. He makes for a tough obstacle to overcome but there really isn’t anything interesting about him. The mask is iconic at least but that’s really all you can say about him. Given some of the horror villains that we do have maybe having one with no personality is better than giving him a bad one. I dunno, maybe that’s the case but it doesn’t make him very interesting.

As for the human characters, well they’re slasher protagonists so you can guess that most of them are not going to be very likable. First you have Rachel who is in charge of looking after Jamie but isn’t very happy about it. I’ll grant you this, at least she doesn’t try to ditch Jamie and sneak off to a party. Once the decision has been made she does stand by it and tries to be supportive. She can be rather petty during serious moments though like when she spills coffee on her rival. Keep in mind that at this point everyone is barricaded in the house since there is a crazy serial killer on the loose. Not the best time to be pulling stunts like this and she could have seriously burned her. 

There’s also one scene where Myers is coming up the stairs and she’s just distracting Brady the whole time as she yells and yells for him to run or something. He was telling her to run and she was just staying there. Either you stay and help for real or you run off but you really can’t have it both ways. Once she buys enough time for Myers to finish Brady off then she runs away. It definitely is not her best appearance.

It’s not a great look for Brady either. I don’t care if she started playing the drums in the background, he is face to face with a dangerous criminal who has already murdered many people. He should have had complete focus here as he loaded the gun. Instead he allows Myers to get within an arm’s distance of him which is a massive mistake on all fronts. You just can’t allow that to happen under any circumstances.

The Sheriff was solid though. He did a good enough job of looking after the community and did take Myers seriously by the end. (Not like he had much of a choice if we’re being perfectly honest here) He really did want to do right by his town and there wasn’t really anything to dislike about him. Then you have Jamie herself who doesn’t get a lot to do here. She’s just old enough where she can run and at least knows what is going on but is ultimately too young to actually fight back or really plan things out with the adults. That really makes her a character who has to be protected at all times but also one who can’t really fight back.

I wasn’t a big fan. She’s not too bad or anything and means well but just isn’t very interesting as the protagonist. Most of the jump scares here are really because Myers is toying with her since he knows he can win at any time. He’ll just jump out and do the equivalent of yelling “Boo!” and then vanish away when the grown ups appear. He could probably beat them as well especially since his durability is so high but I suppose he wants to draw the whole thing out.

The main thing I’ll give the film credit for is when we get a group of guys from town who decide to hunt Myers down themselves. That makes a lot of sense. It’s rare to ever see the town fighting back while everything is going on, they usually just stay home and get bumped off one by one.

Unfortunately the execution isn’t great as they end up just picking each other at one point and panic too easily. The idea was a good one though, if there’s ever a time to be a vigilante, it’s when there is a serial killer on the loose. By this point he had also taken out the police station so something had to be done. The scene where Myers inevitably takes them out is more annoying than anything because it just doesn’t make sense.

There’s not much else too it as the rest if just Myers murdering everybody. He certainly wants to make sure that nobody ever wants to move to this town again. Or at the very least, just take a vacation around Halloween so you’re not around when things get messy. The crazy thing is that Myers may not have even known who to target if not for the cops happening to mention Jamie’s name at the wrong time.

Overall, Halloween 4 is very much just going through the motions at this point. As soon as you see Myers being transported you can probably just close your eyes and still follow what’s happening in the movie very well. There’s just no escape from this guy and the whole movie is about him tracking everyone down. It’s as violent as you’d expect and the cast isn’t the best. You also feel like they should easily be crushing Myers in many cases if they weren’t all panicking the whole time. I will give the film credit for having the town actually fight back for a change. Now that’s rare to see.

Overall 1/10