Scooby Doo Team Up Volume 6 Review


It’s time for some more Scooby Doo adventures! These guys have helped quite a lot of people out by this point. They’ve aided heroes like Batman, Superman, and many more over the course of this series. It’s always fun to see how they interact with the other series and evidently many others must feel the same way for this title to have reached 6 trades. This volume is another solid one with a good array of stories.

The first issue has the team come over to aid the Atom in his fight against a ghost who exists on an atomic level. The gang is a little skeptical of a ghost showing up since usually they’re fake. That being said, how could someone put on a mask and then shrink to this size? The Atom gets a lot of hype here as he beats up on the enemies while also apologizing to the gang for not saving any for them. The Mystery Inc also keep their cool here (Aside from Shaggy and Scoob) as they realize what’s up. It’s definitely a pretty solid intro issue and the cool part is that it’s the only one that actually continues to the next.

The gang may have just escaped from their growing problems, but then they meet up with the Atomic Ant. I’m not familiar with the guy, but apparently his thing is that he has super strength and can fly thanks to a jet pack. It’s definitely a pretty handy thing to have up his sleeve. Still, he’s up against a group of monsters so Fred and the others have to think of a way to help them. This one isn’t really a mystery so much as just a team up battle. Daphne has learned how to fight thanks to a book she read during another issue which is a nice bit of character development that stuck. Together they end up having the edge in this fight.

Then we’ve got a team up issue with Huntress, Batgirl, and Black Canary. It’s tough for Huntress because she’s trying to get things done and just take out villains, but the rest of the group is busy dealing with the Mystery Inc comedy shenanigans. She is ultimately forced to play the straight man here as Huntress points out that this is no time for games. The rest of the gang apparently don’t really agree with that based on how they act. Still, the team will have to put their differences aside to save Gotham City, but can they do it? It’ll take all of their skills this time.

Then we’ve got a pretty fun comic with the Inferior Five. The story takes this moment to also bring in a lot of other infamous DC characters. I didn’t even know most of them so that was pretty neat. We finally have a group that is even more nervous than the Scooby Doo gang. There are a lot of other guest stars here as well and the whole thing takes place near a game show so that was pretty neat.

Following that we’ve also got an issue with the Legion of Superheroes. The Fatal Five have struck again and it also seems as though the ghost of Ferro Lad is here to haunt the heroes. He even has a twin brother who seems made up for the series and may have a grudge against the league. This one’s probably the closest case we have here to a full on mystery. It’s also one of the best comics in the collection as we get some fights and the gang looks reasonably good. It’s also cool to see Ferro Lad even if he is a ghost here because I remember reading the fateful issues where he ultimately paid the big price.

Finally we have Yogi Bear show up in another issue. He definitely steals the show here as he tricks the mystery gang into thinking that he is the police chief for a bit. In their defense, they’ve come across so many strange cases that it isn’t even unbelievable for that to be the case. Of course while he is guilty of many crimes it seems as if someone might be framing Yogi. Who would dare do such a thing? Furthermore, who would even want to frame Yogi? The bear seems like a nice guy and you have to make some pretty big enemies for this to happen.

Definitely a solid array of stories here as I mentioned. The art for the issues is also pretty good. The style lends itself well to team up adventures. All of the character designs are on point and it’s very easy to read through the adventures. 6 issues is also a reasonable length for a trade as I see a lot with only 4. You’re definitely getting some pretty good value for your dollar. The Mystery Inc are all in character as well. Naturally the two members who look the best here are Daphne and Fred. Daphne is the team’s best fighter by far and actually does contribute in quite a few of the fights against real villains. Then Fred always sticks up for the team and stands up to the others who try to talk down to them. Velma, Shaggy, and Scooby mostly just hold the team back which is why they should be glad that they have Fred and Daphne at the ready.

Overall, This is a solid collection to add to your pile. Whether you know a lot or a little about the Scooby Doo franchise and DC ones, the stories are very accessible. You can easily gather what is happening right away and then go from there. I definitely recommend checking it out and even more so if you are already a fan of these franchises. I definitely wonder if the series is still going. Hopefully so as there are always more heroes to cross over with. I don’t know when I’ll be reading another comic, but I’ll definitely be ready for whatever it is.

Overall 7/10

FIFA 10 Review


It’s time for yet another FIFA game. You’d think that by now I’d really have the controls down, but it’s still a pretty tough game I have to admit. Scoring goals is really tough although I found out near the end of the game that I had actually been using the wrong button to shoot the ball the whole time. That explains a lot. Once I figured it out I still only scored one goal, but that was an improvement and I did end up winning the game so that was cool. I ended up winning another round in a penalty shootout as well. I think I will one day be able to start really winning here.

There are the usual assortment of modes here. You’ve got your franchise mode, quick matches, exhibition, minigames, and online battles. Naturally all of these modes have quite a lot of content in them so you don’t need to worry about a lack of replay value. The replay value here is endless and you don’t have to ever stop playing unless you don’t want to. Of course, with newer FIFA games out there you probably won’t want to stick with this one for long, but at the end of the day the gameplay is pretty similar for all of them anyway.

I would have a hard time telling you what is different between this one and FIFA 11 for example. Like with that one you get to play in 3D practice mode while waiting for the screens to load. The gameplay is still fairly simple which works out for me. I still think the goalkeeper is pretty overpowered and you’ll be lucky to land any real shots here, but at least you’ll know what you’re doing. The defenders give you a lot of space so you’re free to run in and try to dominate the pace of the game. Playing defense is a lot easier. So long as you don’t go for many slides you likely won’t attract any fouls. With no fouls to worry about you can just go ahead and crush your competition until they hand over to the ball. It may result in a lot of 0-0 games, but it’s worth it.

As always the graphics are definitely quite sharp here. EA spares no expense on its sport titles. It’s all very lifelike which is pretty neat. Naturally you can’t compare it to the really new ones, but this game did come out quite a while ago. When it came out the graphics were definitely very high end. The soundtrack is a lot less noticeable like in most sport games since the actual sound effects and such end up completely dominating the music. That works for me though since EA’s music is rarely all that great. The tempo tends to fit for the game you’re playing but I can’t really speak to the lyrics much.

There’s really nothing bad to say about FIFA 10. There were no glitches or bugs that I encountered. There are quite a lot of modes to choose from so it’s not as if the game was made in a rush either. It’s just a very direct game. What you see is what you’ll get. It’s got you covered with whatever kind of soccer modes you want to try. The gameplay may be hard to get into, but once you do learn it fully you’ll definitely be ready to dominate your competition quite easily. It’s definitely a very rewarding game in that sense since once you learn it you will completely dominate your competition.

Overall, FIFA 10 is another solid game. Ultimately there really isn’t much reason to play it now though. You can play FIFA 14 for about 5 bucks nowadays and you’ll have much better luck finding opponents online. I get the feeling there even if the servers are still up for 10 (and they probably aren’t) it’ll be a while before you find a match. There just won’t be many people still playing a FIFA game from that far back. It’s just not going to happen if you ask me. Still, just because there are better versions of the game doesn’t mean it takes away from this one’s score. You have to judge the game on its own and in that case I’d say that this one is still fundamentally sound.

Overall 7/10

Justice League #0 Review


While at the theater for the Shazam movie they ended up giving out free copies of Shazam’s first appearance in the New 52 so that was pretty cool. It’s been a long while since I’ve read a single issue as I typically read the trades. I remember how Shazam’s new portrayal was always pretty controversial. He’s definitely a lot meaner than in his original days but it works pretty well. At least if you just judge from this issue, he’s pretty solid although he loses some edge once he transforms.

The issue starts with Black Adam beating up the wizard and then dashing out of there. The Wizard feels pretty shaken at this point and then a kid named Billy Batson shows up and threatens to beat the wizard up. While this isn’t the “pure good” person that the wizard was hoping for, he learns that maybe such a person would never appear. He gives Billy his powers and the kid turns into the powerful Shazam. He manages to get Freddy to believe that this is his new identity and then he goes around beating people up. The issue ends with Shazam realizing that he can potentially make a lot of money in his new form.

You can definitely see where the film took some events from while not adapting this 1-1. Shazam is definitely attracted to money pretty easily here, but hopefully he’ll use it to help the neighborhood out. Naturally there isn’t a whole lot that you can cover in a single issue but this does a good job of setting up the characters and events. Personally I thought Billy was pretty solid here. He seems like the kind of guy who protects his neighborhood from the shadows even if he’s not all that nice about it. As Shazam he definitely seems a lot more normal so maybe that’s a subtle effect of the transformation.

The art is definitely solid. While parts of it have that New 52 glimmer, others are a bit more rugged to try and fit the tone of the issue. The end result is a very good looking comic that’s easy to read and looks pretty impressive. It’s definitely very solid. There aren’t any fights yet of course, but once those come it’ll probably look even better. I suppose the weakest part is probably the humans and even that looks pretty good for the most part I’d say.

The New 52 still feels so recent, but I suppose at this point it’s ancient history. I never really kept up with the Shazam series, assuming he ever actually got one. If he was just relegated to side issues and guest star roles then that would be pretty unfortunate. There’s definitely a lot you can do with the character. After all, he’s basically Superman 2.0 so that makes for a good read. Then there’s the fact that Billy doesn’t let anyone mess with him. Makes for a very unique experience I’d say.

Overall, Shazam is a pretty solid first comic. I’d definitely check out the follow up issues. Somehow I don’t think that’ll be happening anytime soon, but next time I’m at the library I’ll definitely stay sharp. If you have never read the new Shazam adventures then I’d recommend changing that. With Black Adam introduced out of the gate and solid artwork throughout, the series is poised to really deliver on the action front in the future.

Overall 7/10

Attack of the Mushroom People Review


It’s time to take a look at a really old school Japanese horror film. I didn’t really know what to expect with this one, but it’s definitely a little different from what I could have ever guessed. It’s definitely a slow burner so fans of the atmosphere approach could enjoy it, but unfortunately a very weak cast filled with terrible characters holds this one all the way back. It ends up being a bad film instead of a decent one. There are some good ideas here, but ultimately they cannot capitalize on them.

The film starts off with a group of sailors trying to sail away from the rest of the world. Each one has a different reason for being on the ship, but ultimately they will be heading to another part of the world where they can really live out their lives. Unfortunately the ship crashes and they all land on a foreign island. They quickly learn that there is more to this island than simple wildlife as the mushrooms are deadly. Left with dwindling resources the characters begin to turn on each other and allow their primal instincts to take over. Can any of the crew survive or at this point have they already lost enough of their humanity for it to not matter anymore?

As I mentioned above, the main problem with the film is the fact that the characters are so bad. I understand that the point of the film is about how all of the characters slowly succumb to the situation, but it’s a very negative outlook. The view that all humans will eventually turn evil is a common one, but certainly not an accurate view nor is it a very entertaining one. The characters start to become corrupt almost immediately and the ones who haven’t turned yet aren’t strong enough to defy them. It makes for a pretty mean spirited film where you know everyone is doomed from the start.

That’s not a bad thing per say as it can be fun to have everyone bumped off. There are quite a few good retro films with a plot like that which works out pretty well. The reason why this one doesn’t work well is because we don’t have the mystery angle to work with and the characters aren’t written nearly well enough to pull this off. The writing isn’t terrible, but I wouldn’t call it good either. The film ends up dragging on quite a bit despite not being very long which is always a very troubling sign.

Then we have the fact that the mushroom people don’t appear much at all. When they finally do show up it’s not as if they are all that impressive in a fight. They aren’t bulletproof or anything like that and are quite slow. The only reason they are even able to put up a basic fight is because the main character, Kenji, isn’t very smart and likes to waste bullets. By the time he is surrounded it is naturally too late as well….or it would be if they weren’t so weak. Kenji manages to overcome 20-1 odds which tells you all you need to know about the mushroom people.

From the rest of the crew we have 3 flat out antagonists. One is a girl named Mami who likes having everyone fight over her so she manipulates the men on the crew. That shows how weak willed they are. Ultimately her plan is mainly to call on everyone’s bluff and she still manages to get the last laugh in the end. Then the other two villains like making threats about how they’ll assault the other crew mates. This is the kind of drama that the film goes for and it’s the low hanging fruit on any situation like this. It doesn’t help the film’s writing at all. If anything it just diminishes the experience greatly like here. When nobody challenges the villains initially after the first threat there is no way to regain respect for the characters either.

Then you’ve also got the villain with a gun who manages to get the heroes at gunpoint 2-3 times. Did they really think they could be safe after locking him inside when everyone else is crazy? Their food supply is stolen several times as everyone else gets really greedy while on the ship. The only one who stays strong is Kenji and even then he seems rather naïve the whole time. Some of the characters get brief backstories but there isn’t much time to explore them.

Aside from the villains who are just plain unlikable, the main heroine may be the worst character here. Akiko is extremely timid and lets everyone walk all over her. She does her best to bring down the mood and atmosphere aboard the ship. Getting seasick is no fun so I won’t blame her for all of that but if she doesn’t get along with everyone then getting on this boat was probably a mistake. Even by the end she ultimately ends up cracking with everyone else. It’s possible that she was forced to eat a mushroom so I won’t be too hard on her, but it doesn’t help her case either. Naturally the heroine who was actually outspoken and ready for action turned out to be evil.

Most of the film is a flashback so you already know that at least one guy will get out safely. That does hurt the tension in the scene where villains surround him since you know that he can’t die there or even be transformed. It’s always an odd tactic to have a flashback be most of the film because you already know the ending. It’s just a huge spoiler. Kenji tries to sound deep and moving by the end, but since he’s already mostly crazy you can’t blame the doctors for keeping a safe distance. They are just looking out for themselves after all.

Overall, I guess I have to say that the film was a little disappointing. The film’s set up just isn’t all that great. I don’t mind the idea of a group of characters being stuck on an island and trying to survive, but then you’ve at least got to have a great group of characters who have solid banter with each other. It should be the group surviving against monsters or dangerous elements. If most of the group is either evil or unlikable then that’s going to take everything away from its potential. You don’t want to watch a civil war between the islanders, especially not with the stakes this high. If you want to watch a classic Toho film then I highly suggest sticking to Dragon Ball Z or Godzilla. This one’s just too much of a slow burner and ultimately doesn’t manage to keep its quality levels up.

Overall 4/10

How to Stuff a Wild Bikini Review


It’s time to look at another beach movie. Unfortunately this one doesn’t break the trend of this genre not being particularly good. There’s not a whole lot to work with to start here and the film isn’t exactly going to be winning any Oscars for its writing. No, the film needed to try and win on its own merits and unfortunately it was a losing battle. You can pretty much tell how this film is going to play out from the start.

The film starts off with Frankie going to an island for 3 weeks. He begins to cheat on Dee Dee with the locals over there but then begins to worry that she may be doing the same thing. He hires a witch doctor and some spellcasters to try and prevent this from happening by creating a super model who will block Dee Dee at every turn. This plan works for a while, but then local advertising star Ricky shows up to try and steal Dee Dee away. She wants to stay loyal to Frankie but the more she hangs out with him the more she starts to lose her morals. Can she stay strong or is Ricky right in saying that everyone cheats eventually?

From the start you can see how the plot is pretty dicey. Frankie cheats on Dee Dee in pretty much every film. It’s nothing new and while she gives him a stern talking to he never actually feels bad about it. Even in this film he flat out says that it’s okay for guys to cheat while it isn’t for girls. If he actually believes that then this makes him look even worse as a character. Dee Dee definitely shouldn’t be putting up with this and the fact that she does is most unfortunate. Naturally this doesn’t excuse her from staying true to herself, but it does make you think she should just get over Frankie and find someone else. He strikes you as the kind of guy who’s fairly possessive and not in a good way.

Then you have Ricky who isn’t really any better. He’s very persistent, but that’s where his good traits end. When Dee Dee tests how serious he is, the guy fails. He’s also very quick to move on from her to the next person so you really can’t say that he is super sincere. He would be cheating on her just like Frankie. It’s unfortunate, but this is why Dee Dee can’t trust any of these characters. None of them are trust worthy and they aren’t afraid to admit it.

There’s really only one good scene here and that’s a fight scene that occurs midway through the film. Van Zipper hires a local thug to scare off Ricky and his entrance is admittedly pretty good. He just crashes in through the ceiling and the fight begins. In Ricky’s defense he is actually putting up a good fight. It goes back and forth for a while until Dee Dee steps in. I was surprised to see an action scene that was actually handled fairly seriously so that was pretty cool. I suppose the race scene at the end also wasn’t bad. Any scene away from the beach is certainly a good thing so no complaints from me there.

Of course, the film’s score was already dead by this point. There was just no recovering from all of the beach moments. The film is essentially one long fanservice scene. The camera work ensures this and half of the time there isn’t even a plot in the movie. It’s just all of the characters acting dicey and buying time until the film ends. There’s even a very long stop motion scene at the beginning that was added to fill in time. Even as far as the beach films go this may have been one of the weaker ones. The songs weren’t catchy either. These characters can’t really sing so they weren’t helping their case here.

Even the supernatural elements don’t really add to the film’s intrigue. The giant bird that follows Dee Dee around doesn’t really do much beyond yelling all the time. It somehow works to annoy Ricky most of the time, but he’s just easily irritated. I’d have liked the witch doctor to take a more active role as instead all of his scenes are basically the same gag of him trying to drink some rockets. You can’t keep on using the same gimmick over and over again while expecting it to still be humorous. After a while you’ll just be ready to roll your eyes at the whole thing.

Overall, I’d suggest sticking away from this film. Odds are that the title would already be a pretty big red flag though. I have yet to see a really good beach film and that certainly won’t occur within this franchise. There’s just way too much fanservice and no likable characters. All of them are either not trust worthy or have some kind of agenda. At most the president of the company here was decent and even then he doesn’t really get to do anything. If you’re looking for a good water adventure film then you should watch Aquaman instead. At least that film has good action scenes and the characters rarely spend any actual time at the beach. That’s a winning formula. For this film, the only positive thing you can say about it aside from the fight scene is that it’s short. At least you won’t have to be watching the events unfold for very long.

Overall 2/10

Lured Review


It’s time to look at an old school thriller film as the heroes try to find a mass murderer. The premise of having a lady sign up to be an officer and try to use her wiles to get to the villain is always a pretty iffy one. Fortunately this film manages to handle itself with a bit more care than most as she is being bait without having to go too far. It’s a pretty good film and the police actually look very competent this time around.

The movie starts off with Sandra making ends meet at a dance club. It’s a pretty tough job, but it pays the bills. She is then scouted by a talent manager for a more high end location. Before Sandra can properly go and interview one of her friends becomes the latest in a string of victims from a mass murderer. The only clue is tat he always sends a poem to the cops and he has been getting his victims by putting ads in the paper. The cops head to Sandra and enlist her help. She’s certainly eager to help apprehend this villain and agrees, but this task may prove to be even more dangerous than she had expected.

After all, Sandra ends up finding herself wrapped in not one, not two, but three different villainous plots. It seems like this is a pretty shady town as you have kidnappers and psychos running around who aren’t even related to the main murderer. They do make for good red herrings though. Fortunately Sandra is definitely a tough character so none of this scares her out of the game. She takes it all in stride and keeps on going. Sandra is one of those characters who will use a lot of wit to cover her emotions which works pretty effectively. I’m glad she’s not nearly as easy to get as many other heroines and ends up being one of the stronger characters here. I think the only time she slipped up a bit was in trying to hide the evidence from Fleming as confronting it directly might have helped speed up the climax a bit.

I mentioned earlier how the police actually look pretty good here and that is thanks in no small part to Harley and Barrett. Harley is the police chief and he continues to try and solve the case from the start to the end of the film. He comes pretty close to solving it quite a few times even if he ultimately fell short. Then we have Barrett who is Sandra’s bodyguard and usually manages to keep himself close enough to help. A lot of times the bodyguard just ends up vanishing so I’m glad that wasn’t the case here. He was a bit slow to the park so it’s not like he’s infallible or anything, but he definitely tries. If the police are going to use you as bait they had better have someone at the ready. Whenever they are supposed to be guarding the character and the villain gets to the witness anyway it can definitely be pretty iffy.

Then we have Fleming. He’s a rich guy who likes a good challenge and solid music. He does tend to flirt a lot though so he is another one of those characters where you can’t really trust his sincerity. As a result that does hurt the romance between him and Sandra. You just don’t think it’ll ultimately last so with them rushing so much towards marriage it seems like they will likely regret it at some point in the future. At least he can fight though, Fleming gets into a scuffle and comes out on top. He also does have a decent sense of humor like pretending to be the secretary for a while. As he said, Sandra started it so he may as well continue to play the game.

As is typical of these classic films the writing is also on point. Pretty much all of the characters are very tactical and always planning out their next move. The script has a lot of witty dialogue and solid moments for all of the characters. It’s also always nice to see the heroes and villains beating around the bush the whole time as they passively accuse each other. Makes for a fun dynamic. The film is a bit long and does tend to drag on towards the end, but still ends up being an enjoyable adventure.

Overall, Lured is a pretty good film. It’s a fun noir title that is well constructed. The police actually have a solid plan right from the start and while Sandra has to do a lot of work to make it succeed, they aren’t just callously throwing her away like in other operations. They are still all about protecting the people and agent or not, Sandra is one of them. They get the whole team on the case and there’s just a lot of good teamwork here. You’ll probably figure out the mystery before long, but there are enough suspects where the film doesn’t make it too easy for you either. You’ll have to at least connect a few dots in order to get to the right place. The romance is a bit weak, but if that’s the most negative thing I can say about the film then you know it’s still a winner. I’d recommend checking it out.

Overall 7/10

Klonoa: The Adventure Begins Review


It’s time to look at another quick video game manga adaption. This one takes a look at the very beginning of one of the games. There are two chapters and when combined they become about as long as the average weekly chapter. It’s another nice preview to a game and really shows you what to expect with Klonoa. The art is good enough where you start to wish that this had been a long running series. Fortunately there is another Klonoa title for that, hopefully it is as solid as this one.

The basic plot is that Klonoa is having a good ole time when danger strikes and he goes in to investigate. It turns out that a master villain has shown up and is bent on taking over the world. Klonoa must now stop this guy and show the world why he is a hero. Klonoa isn’t the strongest guy on the block and does get nervous quite a few times in this short manga, but the important thing is that he never gives up. He slowly realizes the gameplay mechanics at play here and then as the series ends he is ready for more action.

Klonoa is the kind of lead who can really hold his own adventure. He’s just a fun guy and the art is also on point so he looks like a classic main character. You kind of get a Beyblade or Pokemon Adventures type feel from the artwork. The battle scenes are solid and everything feels like it is taken right from the game. Certainly a good manga adaption to check out if you really want to know what to expect in the game. The minions/suction gameplay gimmicks were definitely pretty enjoyable in the games so it’s nice to see them here. I also like the design of the main villain. He’s the kind of antagonist who lets you know that there will be real stakes here.

Overall, Klonoa is a fun one to check out. It’s only about 15-16 pages so you’ll blast through it. I’d also recommend the video game while you’re at it. It’s a solid platforming series with a good plot to accompany the gameplay. It’s just a solid all around package and I can say the same for the manga. It’s always nice to have a bit of supplementary content so the fact that this was released at all is pretty neat. Of course there isn’t much else to say about it. You could probably read the title in the time it takes to read this review. Just know that Klonoa is the kind of hero that you want in your corner.

Overall 7/10

Mario’s Picross Review


It’s time to take a look at a short tie-in Mario manga that accompanied the Picross guidebooks. This one’s super obscure but to the best of my knowledge the 3 chapters that have been uploaded online conclude the mini stories. Combined the 3 chapters are shorter than the average monthly chapter so that makes for a quick review. It’s a fun little collection of Mario stories and they do get you properly hyped for the actual Picross challenges.

The first story is a classic adventure as Mario, Luigi, and Peach travel through some ruins and free Yoshi from his cage. It’s a pretty fun journey and shows that Mario has an adventurous side to him. The other two stories feature Wario. In one of them he kidnaps Peach so Mario and Luigi have to try and save her. In the final story he turns Mario back into his 2D form so our hero has to harness the powers of the N64 to turn 3D again and foil Wario’s dastardly plot.

I enjoyed the art for these stories. They’re pretty well detailed and colorful. The pictures really pop out at you right away and help enhance the overall experience. Of course by the same token it means that you’ll be blasting through each of the stories very quickly since they’re so easy to read. There isn’t a lot of dialogue on any of the pages which helps even more. The writing is on point here and Mario is suitably heroic. You’ll feel bad for Luigi here since naturally things don’t really go his way. Of course, Peach and Yoshi both got captured at different points so really Mario is the only one who was always coming out on top. Surprisingly Bowser didn’t make an appearance. I guess he’s not really into puzzles.

Wario was a fun pick for the villain spot. His plan to use 3D against 2D was actually pretty brilliant. It’s safe to say that it was my favorite story of the 3. Still, all of the stories were fun and at the end of the day that’s part of what has made the Mairo series to good over the years. It provides you with consistent entertainment through thick and thin. You really couldn’t ask for much more out of a short one shot manga like this one.

Overall, Mario’s Picross is pretty fun. You’ll have the whole series read in about 5 minutes or less so it’s a short experience though. It does remind you that there is a lot of potential in the Mario series as a whole. Honestly it’s still surprising that Super Mario Kun has not been licensed yet. While there may not be a big overlap in manga readers who are big Mario fans, I can’t help but think that there would be enough to still make this sell well. Maybe I’m over calculating this one. Regardless if you’re a Mario fan then I recommend checking this one out. It’s not every day that you can get to see Mario explore a cavern right? Just watch out for Yoshi’s facial expression when it shows up, it’s probably one of the scariest visuals in all of Mario!

Overall 6/10

Fairy Tail S Review


It’s time to look at another Fairy Tail spinoff. Naturally when you’re dealing with this franchise you always want to keep it at arm’s length. The main series was utterly terrible. It’s a shame because it had great art and solid fight scenes, but the fanservice was absolutely through the roof. The spinoffs have ranged from awful (Fairy Girls) to decently good. (Wendy’s series, Gray, Zero) So there was at least a little hope for this one. Unfortunately it did not meet expectations and ends up being very bad. it’s pretty similar to Fairy Girls actually.

First warning bell here is that there’s no plot. The two volumes are a compilation of short stories. That wouldn’t necessarily be a bad thing in itself (Although it typically is) but none of the stories are combat related. They’re pretty much just all here for fanservice. Yes, Fairy Tail S takes away the plot and fights of the main series and just focuses on the comedy and fanservice. You can see how this would be a problem. Pretty much every story is guaranteed to have at least one moment with someone’s clothes being torn or a trip to the hot springs. The series never manages to stay classy during its run. Considering that there are only 2 volumes the series does its best to keep on bringing itself down. It’s not even being subtle here. Fairy Tail S just does its best to be absolutely terrible.

Lets get the one positive out of the way first. The art here is still pretty good. The character designs are all on point and there is a lot of detail to the art. When a punch or attack is thrown it’s always easy to see. Some titles have trouble with action scenes as they clutter up the screen but that isn’t the case with Fairy Tail S. So, the series did at least manage to get that part right, but it’s really not even a consolation victory at this point. S was already doomed long before this even came into effect.

Fairy Tail S thinks it is a lot funnier than it actually is. When the gags all revolve around fanservice or putting the heroines in embarrassing positions it’s pretty hard to actually accept it. Even though the series is only two volumes it will feel like a whole lot longer by the end of it. That also means there isn’t a whole lot to talk about with this title because there’s nothing left. I can’t really discuss the characters since it’s not like there’s a plot for them to partake in and with no plot I can’t talk about the story either. I already talked about the art and the series main issue so what else is left? At this point all I can do is warn you to stay away.

I guess one story that’s worth mentioning is the crossover one. We see Natsu meet up with the main character of an older series by the author. Naturally the Fairy Tail characters look pretty bad here. Not only is one of them committing crimes, but Natsu is completely reasonable. Even after the other lead warns him to back off Natsu keeps on threatening the guy’s friend. Naturally the real main character is the original one and Natsu’s no hero. I was definitely rooting for Natsu to lose although he probably would have won had the fight kept going. I’m always up for crossovers so it was nice to see the other cast (even if I haven’t read the series they’re from yet) but even here the author couldn’t help but make part of the dialogue fan service based. The author just can’t help himself.

Overall, Fairy Tail S is definitely a failed experiment here. Short stories belong at the end of a volume in the main series. There’s no real reason to just compile them into a spinoff series although I guess it does earn more $ this way. If there were good stories here then that would be one thing, but as it is these feel like stories that just couldn’t make it into the main title and so they were shoved aside. They just lack a certain level of quality. It’s quite telling that the spinoffs which distance themselves from the main series as much as they can tend to be quite a bit better. Still, I think Fairy Tail as a franchise is likely just doomed and I don’t think that will change.

Overall 1/10

Yu Yu Hakusho Review


It’s time to look at an incredibly well known anime in the form of Yu Yu Hakusho. This anime is one of the all time greats and after watching it I can confirm that the dub is top 5. Purely in terms of script it may be the best one yet. The anime really nails Yusuke’s character and makes him even greater than he was in the manga. (Where he was already pretty great) The show is definitely a very complete one and certainly an anime that you should find the time to watch. It’s fairly long, but that’s a good thing.

The basic premise is that Yusuke is a delinquent. He doesn’t like going to school and the teachers don’t like him. One day, he dies when saving a kid from a passing car. Yusuke’s soul did not pass on though and he was chosen as a spirit detective. Eventually he gets his body back, but the detective gig is still going on. Yusuke must now live a dual life as he fights off demons and would be conquerors while still dealing with school. Although, the first half takes up most of the anime as he rarely ever seems to be in the human world during the show. From the Dark Tournament to the big Demon Tournament, there’s a lot of epic action in this show.

Right away you’ll notice how great the script is. There’s enough memorable quotes to make long video compilations of them. Yusuke has dozens of amazing burns and zingers throughout. You know he’s gonna say something cool whenever he talks. I think part of what makes him so great is how he really isn’t afraid of anything. Even when he’s tied up he’ll talk about how the villain’s boring him. His humor can range from defiant to even edgy, but he’s always got something to say about everything. I’ve never seen such an amazing script before. He can pull off pretty much every emotion as Yusuke goes through a lot of sad moments mixed in with the rage and defiant ones. He also gets a lot of great character development throughout the series. It’s hard to believe he’s the same kid who began the series as a normal boxer and eventually goes on to Goku levels of strength. It’s pretty uncanny. I think Yusuke seems a little more merciful in the anime version than in the manga as I seem to remember him being quicker to try and axe the doctor there, but it’s been a while since I read it.

The animation is definitely really sharp. It only gets better and better as the series goes on. It has that distinct 90’s-early 2000s look about it. The colors are sharp and you can feel the power behind the hits in the fight scenes. The series also has fun using some experimental animation from time to time like Yusuke’s fight against the doctor or some of Hiei’s shadow dragon techniques. It’s nice that the series is confident enough to try these things out. Nowadays you don’t really see that very much. I mean, the experimental stuff usually doesn’t quite hold its own to the normal animation so it’s not a bad thing if they skip that altogether, but I don’t mind the attempts especially if they’re infrequent.

We also have to mention the soundtrack as that one is an easy 5/5. There are a lot of incredibly tense themes throughout the series. Pretty much all the top ones are in the Dark Tournament arc. I don’t know the exact names, but the anticipation theme from when the battles are about to start is always good or the feeling of unease theme when the villain powers up. The Sensui arc also had some solid tunes like Sensui’s theme as well. The final arc wasn’t quite as solid with the new themes, but by that point the series already had a huge selection so it’s not like it needed more.

Naturally a show that is over 100 episodes will likely hit some pitfalls along the way. There is some animal violence in the show via flashbacks as we learn someone’s sob story. There are also bits of the story that are pretty dark with torture and stuff. Almost surprisingly the series manages to avoid fanservice although in trying to make Yusuke a big delinquent we do get some dicey moments with him and Keiko. Even though they’re friends it can be a bit iffy. Still, 90% of the time the show avoids these things and it’s long enough where the positives manage to overpower these negatives. That’s a luxury that a shorter show would not have had.

After all, the show is not lacking in positives. Top notch dialogue and fights for over 100 episodes will do that to you. The show also has an incredible main cast and a lot of solid supporting characters. I already talked about Yusuke, but now lets take a look at the rest of his crew. First you’ve got Yusuke’s best friend Kuwabara. He starts out as a fellow delinquent, but gradually begins to hit the books more. Throughout the series a running theme is that he is trying his best to put down the fists and pick up some knowledge. At the same time he’ll never back down from a fight though and has a strong honor code. It’s pretty rough for him since he’s still just a human though and can’t quite keep up once the enemies start getting really high tier. He even missed out on the entire final arc as a result. He’s a fun character although from the main 4 he is certainly the weakest one both in strength and character.

Next up is Kurama, the brains of the group. He’s always thinking up a plan of action for the others, but can also fight quite well when necessary. He’s quite possibly the best executed brainiac type character. He’s not one of those smart characters who lacks common sense or is terrible at fighting. Part of being a top strategist is knowing how to defeat an opponent. He’s also got human ties which end up giving him a ton of character development. An opponent may get the upper hand against him temporarily, but this never lasts. Kurama always wins the end game.

Then we have Hiei, the best character in the show aside from Yusuke. He starts out as a villain very briefly, but then plays more of a Vegeta type role for the rest of the series. He’s probably one of the only characters who got a power boost from being good rather than evil. As a villain he was very weak, partially because the author likely hadn’t thought of what to do with him at the end. By the end of the series he is able to trade blows with all of the big shots. Hiei’s confidence always makes him a winner and makes for a lot of hype scenes. As I said, the core characters are very solid here.

Moving on to other big characters, we have Yusuke’s mentor Genkai. She’s far better than the average Shonen mentors like Jiraiya and Roshi. She actually knows how to fight and teaches Yusuke a lot of important life lessons. While she is old, Genkai is still able to fight with the stronger characters in the series. Keiko is the main heroine. She’s pretty solid although it would have been cool if she could have learned how to fight by the end of the series. She always protects Yusuke’s spirit animal though and never lets the villains get her into a hostage situation. She can take care of herself pretty well.

Botan is the more charismatic heroine though. Her accent is handled well and she does like trolling Yusuke quite a bit. She’s mainly here to drop off information from Spirit World or give the heroes a push in the right direction when they need it. Koenma is her boss, but he spends a lot of time panicking. He doesn’t actually intervene in the action until near the end of the series. He’s not really much of a fighter but his pacifier makes for a very powerful tool. It’s actually a very satisfying reason as to why he still uses one even though he’s grown up. I was blown away at this revelation.

Yukina is an ice princess who appears early on in the series and sticks around as a supporting character. While most of the characters know that she is Hiei’s sister early on that plot runs all the way through to the end as they keep it a secret from her. She’s not quite as outgoing as the other characters, but always presents herself in a very dignified manner. Rinku’s a yoyo user who’s definitely very confident. He’s not one of the more powerful characters in the series, but I suppose just making it into the Dark Tournament is enough to say you’ve earned the right to be confident. He’s not my favorite villain, but he’s not bad I suppose.

Chu is one of Rinku’s teammates and he is certainly a lot tougher. He definitely makes for good fight scenes although his character starts to go down towards the end of the series. Toya is a fierce ice ninja who’s definitely cool. There isn’t a whole lot to say about him but when the chips are down he is ready to help Yusuke. Jin is another ninja and he just loves a good fight. His accent is so strong that you might have a difficult time understanding anything he is saying, but that’s part of the fun with the character. He’s definitely eager and one of the more memorable characters from the tournament.

Then we have Younger Toguro who is certainly one of the most important characters in the series. He’s extremely powerful and serves as an impressive roadblock for Yusuke. He has a pretty solid backstory and his motivations for fighting aren’t bad either. Toguro is the kind of villain who does have an honor system while battling. I definitely think he wouldn’t have lasted long in demon world, but I think a part of him knew that from the start. He got greedy for power and paid the price, but it’s easy to see why he is one of the most popular villains. He certainly is cool.

Elder Toguro isn’t quite as solid. He’s definitely more of a trickster and is willing to achieve victory at any price. Definitely not a villain you want to turn your back to. You can’t deny that the guy is persistent though. With his regeneration and quick attacks he is one of the most deadly villains in the entire series. Not my kind of villain but he makes for good fights. Then we have Karasu who is certainly quick and manages to stay competitive in his fight even when up against Yoko Kurama. He’s slightly less engaging than the other members of Team Toguro but another big hit overall. Then we have Bui who has a really cool design with the armor. His weapon is comically large to the point where it seems impractical but that speaks to how strong he is. His fight with Hiei is definitely a lot of fun and we get a lot of DBZ visuals as well as abstract moments. He doesn’t talk much until the very end. Then we have Sakyo, who is the guy who orchestrated the events of the tournament behind the scenes. His backstory is definitely iffy and so he would have been a dicey villain had he not changed. Fortunately in the present he’s much better. He’s a tactician and not a fighter, but has the courage to stand next to villains who could wipe him out in an instant. Sakyo is ambitious and makes for a very interesting antagonist. He does give up a bit easy in the end, but definitely adds to the atmosphere.

Then we get to Sensui who is definitely an iconic villain. He’s basically insane and has a lot of split personalities. Sensui simply couldn’t deal with the pressures of being a spirit detective and so he became a citizen of evil. Still, he didn’t lose his tactical mind and what makes him such a dangerous villain is that he has super strength as well as a sharp intellect. He continues to get stronger and stronger throughout the arc and is definitely a villain that you’ll miss once he’s gone. He’s definitely one of the greats. He has a band of minions who all get a bit of a role. The smallest role likely belongs to Gourmet though. That guy just got too overconfident for his own good. He’s not nearly as dangerous as the other members of the group since his “Territory” abilities just aren’t too potent.

Itsuki is probably the only member of Sensui’s team who isn’t an underling. Without him Sensui’s plan wouldn’t have a chance and the ex detective knows this. Itsuki does a good job of maintaining the portal as well as buying time for Sensui. He’s not the most interesting villain, but he’s good at what he does. Minoru is a crazed doctor who worked as part of Sensui’s group. He’s probably the most psychotic as he doesn’t even care about the plan so long as he gets to murder people. There was definitely no reasoning with him. His episodes were fun though with the hospital being a very unique locale. You rarely see it being used for fights.

Kaname is definitely good with a weapon and gave Yusuke a lot of trouble during their fight. His ability is probably the most deadly in a typical situation since he has a ton of range. It’s hard to get close to him and he can shoot you at any time. If he fought almost anyone but Yusuke he might have won since even here it ultimately took a third party to stop him. Mitarai gets the most development from the group, but he also whines a whole lot so it’s a mixed bag. The guy ultimately sees the light, but I never became a big fan of the guy. He doesn’t really add much to the table. Then we have Amanuma who is a lot younger than the other characters and as a result it’s easy for Sensui to manipulate him. His end is actually one of the most tragic in the series. The kid was messing with forces beyond his comprehension.

Yomi is one of the 3 Kings and probably the one who gets the most screen time of the 3. He’s another master strategist as this series kept on its path to Hunter X Hunter levels of conflict. Like Sensui he is also ultra powerful though so don’t think that relying on his intellect is his only option. The voice they chose for him in the dub is perfect and he certainly commands the room whenever he appears. He’s always a few steps ahead of the other characters and seems to be ready for any angle. He only loses his cool once or twice during the series. I liked him a lot more in the anime than in the manga, maybe it’s just how the directing was or how they took the arc’s direction. Either way he was quite solid and so the series continued the trend of having great main villains for each arc.

Mukuro is another one of the Kings, although she is a little less impressive than Yomi. I think her character arc feels like it never had much of a final destination at times. By the time we get her origin story it’s pretty late in the game. Still, she’s a solid villain as well and we do get to see her fight quite a bit by the end. Then we have Raizen who lived and died by his ethics. At least he stayed strong so I’ll give him some props there. Still, I feel like he didn’t really handle any of his situations too well and ultimately came close to dooming his people. I never really became a fan of his in the end. There are quite a few other characters who show up in the final arc like Raizen’s friends and the lieutenants of each faction. The only one to get a really big role was Shigure I’d say. He definitely had a big part in Hiei’s origin story and made for an interesting wild card. The monks on Yusuke’s team were also interesting even if they did keep subtly saying that they were weaker than the other factions by a lot even once the tournament had started.

Naturally there are a bunch of other characters but if you want to see them all then check out the show. There’s not a whole lot to say about the pre arc adventures, but pretty much every story part of Yu Yu Hakusho is interesting and a lot of fun. Again, it comes down to the fact that this show was firing on all cylinders in every area. Each arc is also pretty different. The Dark Tournament is awesome because of the constant fights. It embraces its shonen nature and adds in a lot of danger and suspense constantly. The way the rounds are handled is also a lot of fun as you never know exactly how the next fight is going to be structured. This also makes things difficult on the heroes since they don’t know what to expect either. There’s a lot of backstabbing going on here as well.

Then you have the Sensui arc which is a big tonal shift in the series. We get a lot of new themes that fit in with this. It started out on an awesome note as well with Yusuke being kidnapped. It’s handled in a way that really makes you anticipate the next episode. Whether you watch the show weekly or binge it, you’ll be at the edge of your seat. Yusuke’s first encounter with Sensui in the city is also epic. This arc had the highest stakes and the most tension in the series. You really never knew what to expect and while Dark Tournament is certainly still my favorite arc, this one’s also dynamite.

In comparison the final arc is a little weaker, but it’s still pretty excellent. I think I enjoyed the build up and first half more than the tournament ironically. There were just so many players and plot threads moving early on that it was a lot of fun. In a sense it all climaxed when Yusuke went to Yomi’s base to discuss things. There were a lot of ways that could have gone. The tournament was fun and all, but I did like the idea of a 3 way war for the demon world. I think that would have made for a more enjoyable arc, but it probably would have been super long as well so it makes sense that the show shifted gears. The tournament was still a lot of fun anyway even if for the first time there were no real stakes here.

Overall, Yu Yu Hakusho is definitely one of the best anime out there. I highly recommend checking it out ASAP. The show is pretty great from the start, but it enters elite status once the Dark Tournament begins. That’s when the series really hits its groove. From there on the rest of the series continues to operate on that high level and never looks back. Even the transitions from arc to arc are incredibly smooth with new villains showing up and a lot of great fights. As the series is ending there are fights right up until the end. Whether we ever get a sequel or not, the series is definitely very complete. There’s so much to talk about in this series but at the end of the day you’ve really got to experience it yourself to see what all the fuss is about.

Overall 9/10