The Swimmer Review


It’s time to look at our next certified stinker. This film’s about a crazy lead who decides to go home by swimming across everyone’s pools. He knows almost everyone in the neighborhood so he figures they won’t mind if he does this. You also have to wonder how he got to the first home as it is. The guy’s got good stamina I’ll give him that. The problems with this film are pretty numerous but easy to describe so we’ll tackle that in a moment. First just take a second to think about how creative the plot is. At the very least I’ll give the film this, the plot is pretty unique.

So, the film starts off with Ned jumping in someone’s pool. It turns out to belong to a group of his friends so they don’t really mind. Despite being married Ned does a ton of flirting with two other wives but their husbands don’t seem to care. Ned then says that he is going to use everyone’s pools. The others think he is joking but Ned is deadly serious. He heads off to do so, but the problem is that he seems to have severe memory loss while also being completely oblivious to everything as well as being morally bankrupt. This seemingly quick journey across the pools is about to get a whole lot more difficult than he thought.

In a way this film feels like it was going to a live action harem feel. It’s almost like how Nisekoi could have been if it was a movie instead of a series and if the characters were adults. Part of the problem is that Ned is married as I mentioned. He shouldn’t be making plays on anyone. He just seems way too overly familiar with the rest of the characters though as he breaks boundaries all the time. The real question mark here is how everyone else just watches and grins. The characters make no sense here and the whole story just doesn’t really work. You can maybe buy into the fact that Ned was so charismatic that everyone liked him. It’s not completely beyond the pale I suppose, but I like to think that everyone would be strong enough to have gotten over him by now or to at least establish boundaries. Nobody does and it makes for a lot of iffy interactions.

Still, this may not have hurt the film so much except for one of the picks. The film opts to go with a pretty crazy romance with Ned and one of the daughters. The film establishes that she is 20 at least which is good, but the age gap is still massive and the fact that Ned is completely obsessed with her as soon as they meet is terrible. It’s equally terrible that her family was ready to let her run off with him for a while. It was a safer time back then but the whole plot is crazy and unnecessary. The film would have been so much better had it not gone down that avenue. There’s just no real way to recover from that and the film just didn’t stand a chance. From there Ned doesn’t lose any momentum and continues his old tricks. The final lady has to say no many times before he finally gives up.

The Swimmer just isn’t a fun film. It tips its hand almost immediately that Ned is crazy so the final bits won’t really be any kind of twist if you were paying attention. The film gives you a whole lot of foreshadowing for everything but that doesn’t suddenly mean the plot is good. If you give foreshadowing that your ending is going to basically be pointless that really has no effect in the end. The movie doesn’t totally answer all of the questions but you can put it all together pretty well. I think the movie could have succeeded if the lead was likable though. For a film like this you need the lead to be likable so you can sympathize with him. Unfortunately, there is just no way to sympathize with Ned. From what we learn of his past, the guy just wasn’t very good.

This film doesn’t have good writing due to how unrealistically all of thee characters act. The pacing’s not terrible or anything but with no good plots to work with it was doomed to fail from the start. It’s a shame because the very beginning of the film was pretty solid. I like how extreme they presented the main character’s obsession with the pool. It’s immediate and shows that he is definitely a little too interested in learning if his neighbors got pools of their own. It’s pretty much a parody. Usually you’d see characters get obsessed with robots, cars, science, or something like that. Pools? That’s awfully specific but interesting. The whole film should have played up the comedy angle a bit more in that respect. Now, I’m not sure if the beginning was supposed to be played for laughs but that’s how I interpreted it at least and it worked out well that way. Once the film tried getting more and more serious that’s when it all started to fall to pieces.

Overall, The Swimmer ultimately didn’t have a chance of being great. It just made way too many mistakes and you can only make so many before you are ultimately doomed to fail. It’d be nice if another film decided to do the premise justice but I wouldn’t put that high up on the list of potential remakes. The premise itself is interesting but I’ve seen way better ones. Throw in some kind of sci-fi adventure or time travel and then you’ll have me at the ready. Maybe jumping into pools takes him to different timelines or something. I dunno, but that’s the direction I would start to take all of this in if I was at the helm. In the meantime you should absolutely avoid this film at all costs.

Overall 1/10

Hopscotch Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time for a look at a more comedic kind of spy film. It’s a pretty clever premise and one that the film executes pretty well. What you’ve got here is effectively a parody of those big films you tend to see about spies like James Bond or Jason Bourne. The fact that this one predates some of those installments just makes it all the more impressive. I think the whole scenario lends itself pretty well to humor as there’s quite a lot you can do here. It also reminds you why when you are in a pretty tricky position your boss really ought to actually show you to the door on the spot so things don’t get dicey. It wouldn’t have done much in this case though so the film handled itself well there too.

The film starts with the CIA working on a Russian case. That’s when Kendig walks in and busts the operation while also letting Yaskov go. His boss isn’t thrilled about this while Kendig explains that he always lets the boss go so they can read their movements a little better. That is a risky gambit in itself so I can understand Myerson’s reasoning for being upset to an extent but either way he’s not portrayed as a reasonable character here. He just wants to sack Kendig and is willing to do whatever he has to in order to do it. This was the excuse he needed so he demotes Kendig to office work. Kendig decides to leave in retaliation and decides to write a book exposing everything about the CIA to all of the other intelligence agencies.

Just to torment the CIA, Kendig decides to send in the novel one chapter at a time to the newspapers. Now the CIA wants to silence him and Russian intelligence definitely wants their hands on Kendig. He’ll have to try to outwit everyone as he keeps on travelling around the globe. He’ll need some help though so he visits his old friend Isobel and convinces her to get on board with this plan as well. She’s reluctant at first but finds the whole thing rather amusing and ultimately agrees to assist. They’ll have to tread carefully. They’re mainly dealing with the CIA so it’s not like they’re fighting some random villains but if they’re caught it’s definitely game over.

Isobel is definitely the standout character here. She’s a really great partner to have and does a good job of supporting Kendig the whole time. She’s also got a whole lot more to lose than Kendig at this point as she has built quite a nice life for herself. Everything was on the upwards trend but with the CIA she could end up losing out on everything. Still, she stays strong throughout and even helps out on the missions even if it means losing out on sleep. The movie wouldn’t have been quite the same without her.

Kendig is also a solid main character. It’s fun to see how sarcastic he is the whole time and always has a witty comeback at the ready. I think it goes a long way into also showing just how solid the writing is in the film. It’s consistently good all the way through and this film could not succeed if the writing was not on point. The humor plays a big part into the execution and the movie manages to nail that. The characters are just a lot of fun.

Myerson makes for a solid antagonist. He just wants to take Kendig down no matter what he has to do. Even at the end he shows no real remorse for possibly shooting Kendig down. That really solidifies the fact that he was completely on the other side of the fence by then. He would do whatever he needed to do in order to stay on top. The man he had in charge of the Kendig case was also pretty good. His name was Cutter and he looks up to Kendig so this was pretty tough for him. There’s also not a whole lot he can do here since Kendig always seems to be one step ahead of him. Cutter’s still learning after all and it’ll take him a while to make it all the way to Kendig’s level.

If I had a complaint, it’s that I would have liked to have seen the international reactions a bit more. I think they could have really played that up quite a bit. The closest we got was the European response as their Prime Minister couldn’t stop laughing at the whole thing. I wanted to see more of that because it would make for a lot of great interactions. One scene that was also handled really well was when the CIA arrived to try and blackmail the paper into not publishing the novel. This publisher was pretty intelligent and wasn’t about to fold. He already had a lot of plans underway and that’s exactly how you have to handle such a situation. He was determined to let the freedom of the press do its thing.

Overall, Hopscotch definitely surpassed my expectations and ended up being a great film. It’s really got everything you could want in such a title. The humor is on point and the writing is solid. The pacing is on point and quite a lot happens without the film ever dragging out. Kendig always finds a new way to keep on humiliating and embarrassing the other characters. You have to admire the guy’s creativity here. He’s able to think quickly even when he actually does get stopped by one of the police groups at one point. It’s clear to see that he was quite the field agent which shows how he would know all of these techniques in the first place. Yes, if you want a good spy thriller taken from a different angle than the usual fare then this is definitely one you should check out.

Overall 8/10

Nancy Drew… Reporter Review


Nancy Drew is back in another installment. It’s been a while since I saw the first film but this one throws you right back into the fold so it’s like the series never left. It’s a pretty classic kind of mystery and keeps a calm vibe. You wouldn’t quite call this a thriller mystery but more of a slice of life one. Not to say that the stakes aren’t high though. The villains still do have guns and someone’s life is on the line but as it takes place in a little town where it seems like danger is more of a foreign concept it never feels too crazy for the heroes.

Nancy and her club have been chosen to be Newspaper reporters for a few days. They are each tasked with an assignment and the one who comes up with the best story gets a medal and $50 dollars. Unfortunately, they aren’t taken too seriously and are all given rather unimportant tasks. Most of the girls just accept this, but not Nancy. She quickly switches out the story for a murder case and it’s a good thing she did. The person in custody is close to the end of her rope and Nancy is sure that the lady is innocent. All of the evidence points the other way but Nancy has a chance to get the smoking gun of the case. It’s a disc that contains the fingerprints of whoever poisoned the victim. Nancy just needs to find it and she’ll have her friend assist. Will she be able to solve the case in time?

As always Nancy calls in her pal Ted to help her here. You gotta feel bad for the guy though because he’s just trying his hardest to mind his own business and improve his skills. He was taking tennis lessons and even knew how to dodge the ole traps around the community. Unfortunately he’s just too nice of a guy to say no to someone in trouble so he always ends up assisting Nancy with whatever task she needs. He does a good job of not shying away from danger though and actually proves to be smarter than Nancy. While that may sort of hurt the overall premise of Nancy being the detective in these movies, at least it gives Ted some hype I suppose. Makes for a solid dynamic there.

The case is a little on the basic side although it’s still enjoyable. From the start we learn that there is something that there is a disc with irrefutable evidence on it. Unfortunately nobody has gone to search for it which is where Nancy comes in. The mystery isn’t so much about whether the lady is guilty or not but if Nancy can find this piece of evidence before anyone else. There’s definitely a lot of dashing around here as everyone goes for the object. There are quite a few villains running around so the heroes have to be careful.

Nancy’s father doesn’t get a big role here though as he mainly just gives Nancy some advice once in a while. Having him be an attorney would be a pretty convenient way to loop him in but so far the films haven’t really taken advantage of that. I suppose they probably just don’t want to risk him overshadowing Nancy which would be a bit of a risk. Instead we get two new supporting characters here in the form of Ted’s little siblings. They’re really just here to cause some trouble for the heroes and tend to get in the way. At most they could be useful in helping the heroes remain undetected because people wouldn’t suspect two little kids, but as Nancy and Ted are already fairly young I think they have that covered.

The most tragic scene in the film was easily when the newspaper was giving out the awards. One girl ended up winning and she was quite thrilled, only for Nancy to show up and steal the prize. Nancy didn’t even do it legitimately as she lied about details of the case in order to buy time. I really think the other girl should have gotten to keep the prize. It was just all pretty tragic since she had already officially won the prize. Nancy doesn’t even seem to care. She gives the prize money away but that’s more because she didn’t care about it in the first place.

This isn’t Nancy’s best portrayal as a character. While I’m all for her switching assignments and doing what it takes to find a good story, she can be a little bit on the petty side as she manipulates Ted and guilt trips him the whole time. Ted’s still pretty solid though and if you think about it, he does all of the more dangerous tasks as it is. He even has to go up against a real boxer. The fight scene was pretty cool though. We got to have a real hand to hand fight here and even with some cheating tactics Ted was unable to win.

How much you enjoy this film will really depend on how much you like a good ole fashioned mystery. Do you need explosions and fight scenes to make it exciting or is the concept of a classic murder mystery enough to pique your interest? Nancy lives in a rather safe town without much crime so things were never going to get that explosive. The fact that there was a murder was already a bit more intense than I was expecting. In light of that, it also helps you understand why the town was so ready to convict someone even without big evidence. They probably aren’t used to this kind of thing and it impaired their judgment.

Overall, Nancy Drew…Reporter is a pretty solid movie. It can be a bit basic but the writing is strong and the pacing is pretty good. It’s a very low key type mystery from the old days. It may not have super high stakes the way a modern mystery would, but you won’t be bored during this adventure. It’s all handled quite well and I’m ready for some more Nancy Drew adventures. As long as she’s got Ted at the ready this duo is prepared for anything!

Overall 7/10

Dynasty Warriors Strikeforce Review


It’s time to look at a Dynasty Warriors spinoff. The concept behind this is pretty interesting. What if you took the usual Dynasty Warriors setting and then added a bunch of supernatural elements to it. I’m talking full dragons, super forms flight, energy blasts, etc. It’s definitely going in a different direction here. You’ve also got a few different crossover missions you can tackle and even a whole new section after the credits. Unfortunately a game is only as good as its gameplay and that’s where this one faltered. It was ultimately unable to live up to its true potential.

The story follows the same plot as the rest of the Dynasty Warrior games. You are tasked with uniting the kingdom under your rule using whatever tactics you need too in order to do this. I went with the classic Team Wu of course since those guys are always pretty neat. From there you’re off to the races. The game has 5 main chapters which each tend to have around 7-10 levels in them. After the credits you unlock a 6th chapter which which I would assume probably has another 5-7 levels in it but hard to say. Looks like you need to beat at least some of the request levels before you can tackle the story one. Not sure I’m a fan of that concept but it applies to the other chapters as well so the game is consistent.

As mentioned, my main gripe here is with the gameplay. Gone are the classic beat em up controls where you would go around and take down whole armies. This one plays out more like a mobile title as you have to take down enemies in small locations. Once you beat all of the enemies in one square then you can go into another room. Mind you, you don’t have to always beat everyone in the room. It depends on the mission and sometimes you can bypass rooms all together. I’m not sure if this would be a different genre or still just called your usual beat em up. There’s a lot more platforming in this game to be sure though as you have to jump around a lot and dodge the water. No swimming in this game.

The enemies are all pretty difficult including the minions. They’ll readily interrupt any kind of combo you try to use. The minions in level 1 have a higher A.I. than the minions in the final levels of the main games. So that’s pretty impressive but when you couple it with how unrefined the gameplay is then what you get is a scenario where you’re never actually able to cut loose. Everything you try to do is interrupted by the opponent without missing a beat. It makes the combat not very satisfying at all. You don’t even have a parry system or anything like that to stop them. You just have to eat the damage or waste a super. Unlike the main games the minions will never drop items either so restoring health just isn’t done unless you can find the rare vases scattered around.

In the end I had to resort to some cheese tactics. I bought the best bow money could buy and loaded it up with poison orbs. Poison deals a percentage of the opponent’s health which is incredibly helpful for bosses since it effectively bypasses health. It’s also good for staying afar since going up close is just asking to be completely wrecked. I was able to buy a bow with 268 attack power at the end and that was able to get me through the end. I did need to stock up on 30 potions and 10 Max Ether type items in order to do it though. You’ll be going to the shop quite a lot to make it through.

Strikeforce has a full hub world which is different from the others as well. You are able to manage a bunch of shops in the city and you level them up after waiting a while. Time passes in the game whenever you finish a level so the quickest way to get time to go by is to start a level and immediately surrender. Rinse and repeat as you watch the levels go up. Once a level is maxed out you have to use some items to upgrade the store further. Try to have the stores to at least level 3 so you can get some good items to buy. For the weapon shop, the higher level you can get it the better. I think you can’t get the 268 bow until it’s at level 4 so keep that in mind. There’s a lot to watch out for.

If you opt to fight with a sword instead of cheesing through with an arrow then just know that you’re going to need a lot of level ups. Earning levels isn’t the easiest thing in the world but by the end of the game I was nearly at level 50 which is the max so I guess it wasn’t so bad. The first level is the easiest one to grind. Just make sure you defeat 1000 enemies there and then clear the level. If you do it on hard mode then you’ll get 1000 EXP each time you do it. Not a bad deal right? Still, I can’t really picture beating some of these guys using a sword. In particular the various dragons and monsters you fight seem like they’d be a nightmare or the levels where you have 4 bosses running at you at once. Divide and conquer is always your absolute best strategy as long as you have some items with you.

The graphics are pretty good although they’re definitely a cut under the main games. It also feels a bit lazy at times because they actually reuse animations from the older Dynasty Warrior game for the cutscenes. They actually play the same cutscene after each chapter except for the final one where we get a new one but no voice acting from the characters. For that you have to wait until the after credits scene which is admittedly pretty hype. Now that’s a good way to really get the blood pumping I’d say. The soundtrack is pretty good. Maybe not too memorable but it gets the job done.

In terms of content this game will last you a while. The story mode took me around 10 hours and I didn’t do the extra chapter at the end. Trying to beat that game should add quite a bit more time into the playthrough and same for maxing out all of the shops. Achieving 100% completion status in this game definitely would not be very easy. Still, that means it’ll be around for a while at least and the going rate is pretty low. I’m confident they would be able to improve upon this one quite a lot if we ever got a sequel.

Overall, Dynasty Warriors Strikeforce is definitely one of the weaker ones in the series. It really takes out a lot of the positive elements from the series. It’s a spinoff though so I suppose that’s the best place to test out these new gimmicks. They didn’t work out but this was the right way to do it as opposed to risking it on a main installment. If you want to see a very different kind of Warriors game then it may be worth a shot. The gameplay just isn’t all that fun to me which is unfortunate as a beat em up but it can be satisfying to finally get the feel of the bow and start launching some counter offensives of your own. I also like the whole superhero aspect they went for here with all the powers being thrown around.

Overall 6/10

Dynasty Warriors 8 Review


It’s time for another Dynasty Warriors experience. It’s definitely a step down from the last one which is unfortunate but it’s still a great game. For some reason they just stripped out most of the voice acting and story that made the 7th game so good. Perhaps fans felt that the story was too expansive and overshadowed the actual gameplay. Maybe there were time constraints. I don’t know, but it’s definitely noticeable when playing the games back to back. For once I changed sides over to Wei this time just so I could get more of a fresh experience this time around.

So you’re playing the same story as usual as you try to unite the country. Most of the key battles are the same as always but it’s interesting playing as the side that is often treated as the “bad guys” of the story. Of course each faction sees each other as the enemy so it’s hard to really say who the true heroes are. That being said, I’ve always been partial to the fire group which is why I would side with Wu. The story has around 14 battles and after completing them you can unlock some what if stories based on if you completed all of the objectives along the way. If not then you’ve still got free mode and a bunch of other options to work with as well.

The gameplay is largely the same as in 7. It’s not quite as crisp but it’s hard to say exactly why that is. I think there may be a slight time lag in switching weapons or something. It’s hard to quantify but otherwise this is still one of the cleanest beat em ups I’ve played. It’s still very smooth and every hit is pretty satisfying. I actually took out 1200 opponents in one level this time which is now a new record for me. I’m not sure if I’ll ever top that because that number is just too crazy to think about. My favorite character was one of the new power types since you can use an axe and it just shreds opponents.

One thing that’s a little different here are the command grab supers. Before now your super attack would always be some kind of massive blow that dealt a lot of damage to everyone. Now you have more personal supers which target one enemy but do a ton of damage. You could effectively one shot even whole bosses using this technique. That was always a blast but it can be hard to effectively aim at the guy you want. There’s also a new mechanic where you somehow trigger a mini animation where you start swiping at a lot of enemies. I never got exactly how I would do this but I was always glad to see it because the damage was massive and even does more than your super move. You really can’t go wrong there.

As with the last game I also like the way they managed the horseback riding. It’s so much smoother than in the old games and makes navigating the level a lot more convenient. It’s hard to imagine going back to the days of having to run everywhere. Now that feels a lot more tedious in comparison. You can’t even compare the two speeds and it’s also handy for tracking down opponents who are trying to make a break for it. Now you just jump on the horse and you’re all set for action. A lot of quality of life upgrades like that have stuck since the last game which is great.

As always the graphics and soundtrack are on point. All of the super attacks and combo moves look incredibly flashy and high-end. Then you’ve got the solid soundtrack which the series is known for. There are a ton of great rock themes to enjoy here and they fit in quite well as you take down all the armies that try to oppose you. You won’t particularly remember any of them but the fast beat is really the important element here and the game definitely delivers on that.

There’s just a lot of content to enjoy here. You can play as all 3 of the usual factions and then you also have an extra group. I’m wondering what they do or how they factor in. Should make for a pretty fresh take. After you complete all of the story modes you can work on gathering all of the PS3 trophies or playing free mode and maxing everyone out. There’s a lot of replay value here and the game goes for pretty cheap nowadays. You’re definitely getting your money’s worth here.

Overall, Dynasty Warriors 8 is a great game. In some respects it can feel a bit lazy though. I don’t see why they had to get rid of the voice acting. It’s part of what made the last game so ahead of its time. Going back to text boxes just feels like it’s a pretty big step back even if we did get some cutscenes still. It’s definitely not quite on the level of 7 but it’s still great so I recommend checking it out. The series has definitely come a long way since the olden days. It’s also pretty cool to know that I’m finally almost caught up with the series. One more game and I’ll finally be at the end.

Overall 8/10

Super Princess Peach Review


This game has definitely been on my list to buy for quite a long time. Well, I finally took the plunge and did it live up to the hype? Well, the gameplay is pretty solid but there are some aspects that ultimately hold it back from being nearly as good as it could have been. At the end of the day just focus on getting this at a reasonable price and you’ll be good. It’s also nice that Peach finally got her own game instead of being kidnapped this time around. It’s a nice change of pace.

The game starts with Bowser’s minions storming the castle and easily taking Mario and Luigi down. This was made possible because of a scepter they obtained that can manipulate emotions. How can the Mario bros hope to stop someone while they’re sobbing right? That’s basically the concept here and it works out quite well. They leave Peach though which proves to be a fatal miscalculation. She enlists the help of a talking umbrella and together they fight off Bowser. No road left but the one to victory. Peach is going to prove once and for all why she is the ruler of the Mushroom Kingdom.

As far as original characters go the Umbrella’s not that bad but he’s very forgettable. He barely talks at all and has the same dream at the end of each chapter. That part’s a bit on the repetitive side because the scenes are just too similar. It’s like the Paper Mario Color Splash cutscenes although even those had a little more detail added to them. In this game get ready to see the same stills over and over again. At least they look decently solid I suppose.

There isn’t really a story outside of the opening and ending anyway. You’re really here for the gameplay. So part of the game plays out like your traditional Mario game although you can whack people with your umbrella. Peach also gets more abilities as the game goes on which you can buy from the shop like energy blasts and a ground pound technique. I also recommend buying the floating ability right away because it helps quite a lot with the actual platforming. It saves you a ton of time if you have this at your disposal. Be careful about going through the levels too quickly though as the game will absolutely try to penalize you for it.

That’s the main thing that holds the game back. It all goes pretty smoothly as you breeze through all of the worlds until you hit the final one. That’s when the game reveals that in order to challenge the final level you actually need to have collected all of the Toads in the game. Are they serious? Unfortunately yes. There are a ton of Toads in the game as well with 16 in each of the first 7 worlds and 15 in world 8. I skipped just about all of them initially so I had to literally replay every level. Most of the Toads aren’t really all that hidden but it’s still the concept of the thing. This turned the game into a 10 hour experience when it should have really been far lower. I never like when a game artificially extends the playtime like this and it felt pretty unnecessary. Collectibles should never be mandatory for the main ending. If you are going to go that route, then you really need to let the player know right away. This ended up shaving a full star off of the review.

The graphics are pretty solid though. It’s definitely got that Nintendo flair to it. The worlds have a lot of color and energy. As always Nintendo does a good job of making sure that each world feels very different. It makes the experience a whole lot more convincing. Unfortunately the recycled cutscene at the end of each world does make the whole thing feel a bit lazy though. It’s not really something I would expect from a Nintendo game to tell you the truth. You expect Nintendo to crank something new out each time so that was a bit disappointing. As for the soundtrack, it’s not as memorable as the big Mario games but I thought it sounded well enough. It’s just pleasant background music as you ride on through the levels.

There’s ironically not a whole lot of replay value here since the game makes you grab the collectibles anyway. Most likely the only things left might be to find a few music tracks of puzzle pieces you didn’t find over the course of exploring each level. Additionally there are a lot of things to buy in the shop but you should have finished purchasing almost everything by the time you wrapped this game up. 10 hours is a pretty solid amount of content even if it is pretty forced. Your whole perception of the game will depend on if you know about the collectibles so I recommend just trying to grab them all right off the bat.

Overall, Super Princess Peach is a fun enough game. If you like platformers then it’s worth checking out. I liked some of the new additions to the classic Mario gameplay like being able to fire off energy blasts. I was not a fan of having to grab collectibles though. That was a mistake from the game. I could do with or without the emotions system. As far as gimmicks go it’s not really in your face nor does it hamper the gameplay so I’m okay with it. I don’t think it’s all that necessary though. The game did a good job of bringing in all of the classic Mario villains so if we get a sequel someday I’d like them to continue on with that theme. There are certainly a lot of other good Mario bosses that you can bring into the mix and we already know Peach can fight thanks to Super Smash. She’s ready for some more action.

Overall 6/10

Dynasty Warriors 7 Review


It’s time to look at the next Dynasty Warriors title. It’s been fun going through all the installments from 2-now in this prolonged marathon. The series has come a very long way. I feel like the biggest gap was probably between 4-5 and then from 6-7. 7 is definitely the definitive Dynasty Warriors in my eyes. I’m still working on 8 so it’s not like I’m caught up with the series but at least right now 7 is going to be really hard to beat. It takes every mechanic of the series to the absolute height of where it’s ever been.

As always the story is basically the same and you get to pick from 3 different factions. I always pick the red team which I believe is Wu and so I get to really compare the stories. That said, I’ll be switching for 8. So to make things a little different here this game has a lot of cutscenes and cinematics. There is full voice acting on all of the lines. This ranges from the cinematic cutscenes to even just talking with the guards. It adds a whole new layer of immersion that you just didn’t have in the older games. We get a lot of character development and the story is also more in depth than the others. Some battles are so famous like the war of Chibi that you’ll recognize it while other side battles are finally given more screen time.

Now, none of this would be quite as powerful without some great gameplay behind it and 7 delivers on this front as well. The gameplay is the most explosive that it has been yet. There is now a dual wielding mechanic where you can switch weapons and keep your combos going. It helps keep things dynamic quite well while also working as a combo breaker. It also feels like this is the point where the series begins to feel a lot more like the other spinoffs such as Hyrule Warriors or Fire Emblem Warriors. Gone are the days where you had to watch out for minions. Now you’ll be taking them out by the hundreds. There was one level where I took down over 1000 warriors. It’s all just great and the gameplay is incredibly smooth. It’s hard to see the others improving upon it just because of how responsive it is.

I guess the flip side of this is that the game becomes easier as a result. That’s not really a big deal because you can increase the difficulty if you really need too. It’s also not like it’s a walk in the park either. You still need to make sure you follow the plan and don’t just do your own thing. Otherwise you may beat the enemies but your captain will die which will still result in a game over. So you want to keep a lookout. I didn’t notice any morale system here which would be a big change since the rest of the games had it. I always felt like the system never really helped you out though so I don’t mind losing it if that’s the case.

The graphics are pretty top notch. The attacks are all very flashy and really stand out. The levels have a great amount of detail within them as well which all works out pretty well. The cutscenes are excellent as I mentioned as well. The soundtrack is also great. That’s no surprise though as this series has always been particularly great with this. There are constant rock themes running around to pump you up and get you ready for the action that’s about to unfold.

The campaign should take you a few hours at least. There are 15 levels and assuming you beat each level in around 20 minutes then that’s about 5 hours give or take a bit. Since there are 3 campaigns you’ve got a 15 hour game then and there’s a ton of replay value. You can work to max out your characters or engage in a bunch of bonus levels. As long as you do that then you’ll be pretty much set. The game’s also very cheap at the moment so it’s not like you’ll have to be shelling out a lot to get it. For such a low price it’s absolutely worth it.

Overall, Dynasty Warriors 7 blew me away with how much of an improvement it is over the last few games. Now this feels like a true PS3 experience and Kemco really outdid themselves here. No matter which faction you choose you are in for a great time. Fans of the beat em up genre need to get this game even if it may raise the expectations to an almost unfair level for other games. This is how you do a beat em up and it reminds me of how great this genre can be. I’ve played many beat em ups in my day and while this one won’t be able to climb to the top due to the story not being as strong as others, in pure gameplay it definitely holds its own with them.

Overall 9/10

Boris and the Dark Survival Review


I’ve had this game downloaded for quite a while but it took me a bit to have enough time to really play through it. It’s a pretty fun game and definitely worth a shot if you got it while it’s free. I wouldn’t recommend paying money for it though as the gameplay is a bit on the limited side. It’s good to see Bendy expanding its horizons though and with at least 2 mobile games that’s more than most franchises have. At this point in time I don’t think there’s any reason for a franchise to not have a mobile game. It just makes so much sense to pop out a couple of them in.

The gameplay is effectively an overhead version of the classic Bendy game. You have to move through the rooms of the floor to find 6 objects. After you find around 4 you run the risk of Bendy showing up. Grabbing all 6 guarantees an appearance so you need to run to the elevator as quickly as possible in order to escape. There are a few charge terminals across the floor that you can hide in but they’re pretty much pointless once you have all 6 objects. If you didn’t make it to the elevator in time then there is no way to win. Bendy waits right outside the door for you and you’re basically soft locked out and just need to let him finish you off. Win or lose then you repeat the game from the elevator.

Each time you start the game there seems to be a different room loaded up so that’s pretty neat. There isn’t really much of n ending as far as I can gather as collecting the 6 items just gets you ready for another round. It’s possible that collecting the items of every room will get you some kind of cutscene but I’m not so sure about that because the rooms are generated randomly. Perhaps a room you’ve completed won’t appear anymore but that seems rather sophisticated for a mobile title. So if my gut it right, then the game is really more about seeing how many runs you can do in one shot or something like that. It’s all about beating your previous score.

The gameplay is pretty smooth although moving the character is difficult. This is where it would have been good to have that mobile controller people always talk about or maybe even the PS4 one since it apparently works with a lot of games now. Whenever I would move the control stick it just wouldn’t stick with me so I would end up freezing. The levels are pretty short at least which definitely helps a lot but otherwise that could have been pretty tricky. I think expanding the control stick on the menu would have helped a great deal to make the moving process a bit more smooth.

The graphics are fine. It’s going for a bit of a dark aesthetic so they won’t particularly standout or anything like that. It does a good job of keeping the main game’s look and feel though which is good. It shows that mobile games have really come a long way and you can turn just about anything into a mobile creation if you really want too. The soundtrack is more on the nonexistent side though. You won’t really recall any themes afterwards.

Overall, Boris and the Dark Survival is a fun little game to check out. It’s definitely a bit limited though which is what ultimately holds the score back. You’re just not going to be sticking with this game for very long which is unfortunate. I think throwing us a bone with some story details or a few cutscenes would have really gone a long way. Right now it just feels like there is no real replay value. Still, if you’re a big Bendy fan then it’s probably worth checking it out. I was able to check it out while the game was still free so it was definitely worth it. If you have to pay a price to play the game now then I would definitely double think it a bit. You may just want to wait for the next full Bendy game which should be coming out fairly soon at this point.

Overall 5/10

Resident Evil: The Final Chapter Review


It’s time to look at the final chapter in the Resident Evil saga. Unfortunately it is not all that good and throws away the entire premise that the last film set up. It’s a shame because the films always tend to have pretty amazing cliffhangers and more often than not the sequels manage to capitalize on them. Unfortunately this one turned out to be an exception to that. It feels a lot like the desert film previously and not a whole lot happens. The whole first half is basically filler so once the main plot occurs we have to go at turbo speed. I feel like they just wanted to end everything so there wasn’t a whole lot of effort behind this one.

Last time Alice regained her powers and prepared to fight off the invasion of the Red Queen along with Wesker, Jill, and the U.S. Military. The final shot there was great with an epic background and guaranteed action for the next film. Unfortunately this film borderline retcons that similar to how Blade 2 retconned 1 a bit. It’s not an official retcon here of course as there are small references to how that was all a trick but it still makes no sense. So according to this film, Wesker basically brought Alice and the others over to murder them so he gave Alice a fake serum. We can assume Wesker murdered all of her friends but how did he not destroy her? Wesker has super speed and super strength enough to effortlessly dodge bullets and crush people with a single blow. The film never bothers to address this in any kind of way. I like a good mystery myself but it just made no sense and this film may as well be a reboot to be honest.

Back to the plot though, Alice is now travelling aimlessly through the desert as she fights off giant monsters. The Red Queen shows up and says that she has actually betrayed the Umbrella corporation. The villains have invented a cure to take down the zombies and it is airborne so it can cure the entire planet. It’s a lethal cure though so it’ll murder anyone who is infected and only the humans who are not tainted will survive. They mention at the beginning of the film that only 4000 or 40000 (Can’t remember which) humans are still alive so it’s not a great amount. Still, they can eventually start to regroup but Alice needs to find the cure within 48 hours or everyone will be dead. Remember this because it will be important later on. Alice will have to head back to Raccoon City to find the cure which certainly won’t be easy. Fortunately she runs into yet another resistance group who is here to help.

There sure are a ton of resistance groups since Alice finds one in every film and promptly gets just about all of them murdered. The plot is very thin here and riddled with holes. I’ll get into that in a minute so lets get the standard stuff out of the way first. First off, the film is definitely super violent as always which holds it back quite a bit. Zombie films really aren’t my thing since they’re just an excuse for the film to get as gruesome as possible since they are no longer human. There’s a lot of nonstop violence here that’s for sure. The film skips its obligatory fanservice moment this time though which I was glad about. That’s something that the films definitely did not need in the slightest.

Unfortunately with the story being the way it is it’s hard to get invested in the film as well. It’s easily the least interesting film in the series aside from the desert one. Most of the film is just Alice wandering around another desert until she makes it to the facility. Then we get some solid fights but that’s about it. The film ends and you’re wondering what the point was. It even starts to drag a bit and that’s unfortunate since the film isn’t even very long. The worst part is that it got rid of a lot of the amazing music themes that played during the previous films. Why would they get rid of the umbrella elevator theme when they actually brought the elevator back into play here? That was a huge missed opportunity.

Alice is still a great main character though. She’s very no nonsense and takes down quite a lot of zombies. Alice may have lost her powers but not her fighting abilities. The scene of her taking down a whole group while tied up upside down was really something else. It’s really not an exaggeration to say that she may be the best film heroine out there. I may even do an editorial for that at some point on top 10 female leads or something. What really helps here is her consistency. She hasn’t had a bad film and is always right up there in the thick of the action without backing down.

The rest of the cast is quite weak and to be honest they don’t get much of a role. I doubt anyone will remember the members of her squad aside from Claire who gets to return here. Claire looks decent at least but seems to vanish for almost all of the fight scenes. As for the villains, it’s hard to take Isaacs seriously. Good for him that he got super powers though but it makes his fights look even worse. You’re telling me that with bullet timing speed and super strength he seriously couldn’t beat Alice? I’m glad for the Alice hype of course but when you stop to think about it for more than a second then it really makes no sense at all. Don’t even get me started on Wesker. That guy was portrayed as being absolutely unstoppable. A pure beast of combat through and through, yet he wasn’t able to do anything in this film. The movie had absolutely no idea what to do with him considering that he only appeared for a few minutes in the entire film. Wesker also isn’t as confident as usual and is portrayed as a lackey for some reason.

Okay, so let’s talk about the plot now. At the beginning Alice mentions that there aren’t many humans left and the Red Queen confirms that within 48 hours they will all be dead. So that’s why Alice needs to grab the serum right away. Well, she does and in typical cinematic timing she does it with a few seconds left. There should only be a small handful of humans left then right? The 48 hours were basically up before the Red Queen was able to stop the zombie attack. I guess we could say that she underestimated the humans which is reasonable so there could be more left, but Alice says the cure will take years to travel the globe. Even if the Red Queen can somehow stop the zombies from attacking…which is a bit sketchy in itself, years is a long time. Realistically the human race is pretty much wiped out and that’s how the film should have ended. The Red Queen telling Alice that she is now the last survivor of the human race aside from the people present (Really just Claire) would have been a pretty powerful moment.

Then we have the fact that the villains seem desperate to destroy Alice. Again, they could have finished her at any time so why continue to let her live? Why even let her get near the facility instead of blowing it up? Since there were only minutes left and they had cameras on the heroes the whole time they could have escaped through the back as well. Having Wesker at the ready would have been good too. There are just too many reasons why Alice’s desperate assault on the base should not have worked. The writers stacked things a little too heavily against the heroes which made for a completely unbelievable scenario all the way through. I really couldn’t buy into it personally.

It’s hard to nail down exactly why the film failed on all fronts aside from what I’ve listed, but I think the final part is that it no longer felt like a Sci-Fi. The film scrubbed all sci-fi elements away from the series for some reason. We lost all of the cool themes, the great designs, and the whole atmosphere that made the series resonate as a Resident Evil title. You could have taken the name away and this had almost nothing to do with anything. Just take a look at the first scene of the last film with the excellent fight aboard the helicarrier or the climax against the cybernetically enhanced metahuman. This film had none of that and wound up being quite underwhelming.

Overall, It may feel like this was just more of the same based on the score. Admittedly it’s not like the series would drop a whole lot more because it’s already pretty low. That being said, the other films were at least very interesting and compelling. A lot of times the silver lining for me is even if a film ends up being pretty terrible I can at least be engaged the whole time. Particularly with the more intense zombie or vampire type films. This one just didn’t do it for me. The plot is about as strong as a couple of straws and the fact that the film retconned so much just felt like a really bad move for me. I just couldn’t see the film recovering from that and unsurprisingly it did not. Still, in the end if I look at the franchise as a whole I think it did a good job of adapting Resident Evil to the films. It took a lot of liberties but did construct a solid narrative. I doubt there are very many films that could come close to matching the epic cliffhangers that this series had film after film. I’m hoping the reboot will be able to match this one but as lightning only strikes once I have a hard time seeing it match this series. It’d be cool if they brought Alice back though.

Overall 2/10

Deku & Bakugo: Rising Review


It’s time to take a look at a quick manga prequel to the recent My Hero Academia movie. It’s two chapters long and each one’s about 15 pages so it’s like 1 monthly chapter. It’s a fun little story about Deku & Bakugo going after their first ever villain. It underscores why you should be able to use your powers if you need too. The series isn’t totally explicit on how this works but I assume you are allowed to use your abilities in self defense. If that’s the case then we’re good although I am glad to see Bakugo just charge in anyway.

The basic premise is that Bakugo and the bullies are walking around town and having a good time. Deku shows up reading one of his superhero magazines so they pick on him for a bit. Bakugo is surprisingly the nicest one of the group as he gives Deku the magazine back. That’s when a cloud villain shows up and tries to flee the scene. Bakugo realizes that this is a good chance for him to finally be a hero and get into UA so he gives chase. Deku is worried about Bakugo because he has figured out that there is more to the villain than the cloud abilities. The only trouble is, how can he gives Bakugo a heads up about this?

Since this is a prequel and we know that the two still don’t get along at the start of the series this one naturally ends with the rift continuing to grow. Bakugo is pretty upset that Deku was able to figure things out so quickly while Deku is impressed that Bakugo was ultimately able to figure it out as well. It’s a fun dynamic between them and one that has been solid since the start of the show. You can definitely point out that their dynamic isn’t nearly as friendly or healthy as other rivals but the sheet animosity from Bakugo to Deku makes it pretty unique.

As far as one shot stories go this one was also pretty good. We got a little fight scene and the art was pretty solid. The plot twist about the guy’s powers was pretty neat although I do feel like they should have figured it out a little sooner. The sheer difference in element is pretty big so it’s something that you should be able to determine both visually or physically. That’s just how it goes I though I suppose. They were still kids when this happened. We also got to see a pro show up which was pretty neat. We don’t usually get to see a lot of the more obscure pros engage in a fight so when that happens it’s pretty neat.

This one incorporates the villains from the movie for a quick page at the end but this definitely isn’t their story. It’s really about connecting more details from Deku and Bakugo’s past. It accomplishes this goal rather well. The artist does a good job of making this feel like it could have been a chapter from the main series and the writing is on point. You’ll definitely read through this adventure in a breeze.

Overall, Deku & Bakugo Rising is definitely worth checking out. If you’re able to then you should read it before watching the movie. It’s always nice to have a little more context on the manga. Hopefully Viz puts this story at the back of an upcoming My Hero volume or something. I always think it’s a shame to lose these stories to the remnants of time. Every one shot should get put into physical form at some point. I’m definitely up for more My Hero Stories. I’ll be starting the My Hero Team Ups soon so that’ll be a good way to get some more My Hero action. There’s certainly a lot of different team combinations the series can try out.

Overall 7/10