RWBY Volume 7 Review


It’s always a sad day when a RWBY volume ends. It’s a pretty long wait til the next one but at least in the meantime we can keep watching this one over and over again. The volume had a bit of a slow start in terms of action so initially I was a bit concerned but the final few episodes made for a really epic climax. This ended up being one of the best volumes yet. The fight scenes have improved again to the point where they are finally back up to around volume 3 level.

This volume starts off with team RWBY finally making it into Atlas. It’s been a long journey for the team but now they can talk to Ironwood about stopping Salem. He has been quite busy since volume 4 and has amassed an impressive army to combat her including the AceOps, a group of powerful fighters who are known as the best of the best. The heroes train and get some upgrades while in Atlas, even meeting up with a rebuilt Penny. The peace doesn’t last for long though as Salem sends Watts and Tyrian over to create some general chaos in Atlas. Meanwhile Cinder and Neo are after the maiden and the artifact. If the heroes aren’t careful they may lose everything. Do they retreat or hold their ground? Ironwood, Robyn, and Mr. Schnee all have their own ideas on what to do next.

A lot happens here even if the experience will feel pretty short due to how much fun it is. I believe this was one of the longest seasons to date and Rooster Teeth has done a good job of getting the episodes to pretty consistent run times. I’d like to eventually see every episode be around 25 minutes, but one step at a time. There’s so much that the volume does right so it’s almost hard to know where to start. First, one big positive here is that the story moves along quite a bit. We get through a solid chunk of the Atlas arc here to the point where the next volume should end it. We get to wrap up Weiss’ plot as well as get to the heart of Ironwood’s character arc. The pacing is solid.

The animation is definitely top notch. As I mentioned earlier, these are the best that the fights have looked in quite a while. It’s not like RWBY ever got bad at that though. Volume 4 did have the Team vs Tyrian fight which is still one of the best fights in the series and Volume 5 of course had the big Raven vs Cinder match. Volume 6 had the Grim Reaper battle as well as the climax with Adam. I’d say that the main difference is that in volumes 4 and 5 it felt like the team only had time for one big fight so the rest of the fight scenes suffered a bit. Volume 6 got past that and then Volume 7 is really thriving. We’re back to fun team combos and good background effects that amp up the battle.s

Ironwood’s battle is a good example of this with gravity playing an effect in the confrontation. It really adds an extra dynamic to the whole thing. Then Team RWBY’s fight was excellent. While most of it isn’t a pure 4 vs 4 fight, you’ve still got a lot of people moving at the same time which is something the series was infamously unable to do in the Volume 5 climax. (I’d still like to see the team re-make that fight someday) It’s a good benchmark to see how the series has really grown since then.

Then we’ve also got an excellent soundtrack which should come as no surprise since the series always has great tunes. We get the excellent Hero theme that plays during Ironwood’s fight. I’ve listened to that one a very large number of times at this point. The song that plays during the RWBY fight was also really solid. Those are the 2 best themes for me, but the credits villain theme is also solid as well as the intro. I look forward to seeing the full soundtrack for this volume coming out so we can hear the full versions of these songs.

Now we’re going to enter the more detailed part of the review so these parts will have spoilers. If you need to know the score now then know that it is a perfect 10. RWBY never delivers anything short of perfection. RWBY is definitely still the best show out there and it’s also part of why I have to discuss it in such detail. I can’t leave a stone unturned and I’m always browsing the reddit to see what everyone else thinks of the big events. It’s a title where there will always be a good amount of discussion.

The first big topic for debate here is Ironwood’s decision of course. Ironwood himself is a pretty complex character. He’s been doing his best to fight Salem since Volume 3, but things never turn out so well for him. In Volume 3 things don’t go well because Ozpin stays tight lipped about everything and doesn’t let Ironwood in quick enough. By Volume 6 2 of the 4 Kingdoms have already been defeated (Haven is still around, but without a headmaster or a relic it can’t do much to help) and so Atlas seems like it may be the next target. Given this, Ironwood has been building up his army. He has everyone fully mobalized and even got the AceOps ready for action. He’s done a tremendous job of getting everyone in tip top shape. The army may still need a little work since team RWBY got in so easily but it’s still pretty solid as a whole.

Unfortunately intruders are still getting into Atlas and Salem threatens to make an appearance as well. There is no time for Ironwood to achieve his goal of getting the communication tower up in time and the heroes could barely fend off the first wave of Grimm so the whole army would dominate them. Ironwood then makes the controversial decision to jettison Atlas into space to avoid the Grimm and in theory Salem won’t be able to chase him there. At the very least it’ll take some time for her to get up there so he can smoke out the intruders and think up a plan. Team RWBY disagrees which leads to their big fight with the AceOps.

Ruby does have the moral high ground here since abandoning a whole half of the country to die is not heroic no matter how you slice it. On a practical level Ironwood is right that they’ll all die down there given how powerful the Grimm are. It’s a matter of do you let everyone die or half of them? It’s not the heroic move, but Ironwood’s decision is the most rational. I think a good compromise team RWBY could have gone for would be to quickly gather everyone who wasn’t already evacuated into Atlas. They already got some of them over, just not everyone. This would also seal the deal for the rest of the survivors though so in effect helping Ironwood would also go against RWBY’s goals here. It’s easy to see why this would lead to a fight.

I hope the series keeps Ironwood as an anti-hero who is doing what he can, but finds himself on the wrong moral side each time rather than becoming a full villain. He’s getting dangerously close to that with how he shot Oscar. The line he used for that was pretty awesome though and one of the best lines in RWBY. This volume helped Ironwood rise up from just another character to being in my top 5 now. I may need to make a new top 10 RWBY characters editorial soon since it’s been shaken up so much. At the moment my top 10 would be 1. Adam 2. Ironwood 3. Cinder 4. Yang 5. Raven 6. Neo 7. Torchwick 8.Weiss 9.Mercury 10. Ruby but it’s definitely a list that tends to change quite a bit. Ironwood’s just made for a great character and now that he is officially becoming a third party to contend with it makes him that much more interesting. I really hope he doesn’t die in the next volume although it’s looking likely. Realistically he won’t be defeating Salem or Cinder but hopefully he can bump off at least one more side villain like Mercury or Hazel.

The whole Atlas debate was a pretty big part of the volume. Meanwhile we had the Atlas election which was the setup for all of this. The Weiss family drama was less interesting, but still a necessary part in all of this since we had been waiting so long for some closure. I’m still not a big fan of Weiss’ Mom. At least Whitley is a little interesting with where his character may go. There are a lot of options for him for sure. Then Weiss’ father gets his end. He had a pretty good run and he’s a fun guy to have around. I’d have liked him to manipulate the others a little more instead of getting manipulated but I suppose that’s how it goes some times.

Winter is a character who hadn’t appeared in a long while so it was good to see her return. She’s still a little too fixated on following the law though to the point where she isn’t choosing to step up and help Weiss. For characters like her I always like to see them ultimately betray the law to help their family out. Those who do not end up suffering a big fall and it’s hard to rise back up as a character. Byakuya from Bleach pulled it off so Winter could as well, but this was not her best volume. I’m fine with her getting wrecked by Cinder since I don’t consider them to be in the same league, but I’d have liked her to have been more supportive of Weiss. I do like to think that maybe she would have helped if Weiss was actually brought in although I have my doubts.

Penny’s return was another controversial part of the volume. Especially since it was confirmed that she wouldn’t be coming back several years ago after her death. Plans change so you should never put too much stock into interviews and such outside of the show though. In-universe she is a robot so it makes sense that she could come back. Personally I would have rathered she did not. In general not bringing a character back is the right move, but it can all work out if the character has great scenes. Take Cinder for example. I’m glad she was brought back since she has had several great fights since then. At the time I’d have preferred she stayed dead, but what’s done is done. So going forward in volume 8 it’s not like I’ll still be dwelling on it. She’s here so now I’m looking forward to her getting some big fights. She’s going to be a real powerhouse now so hopefully Ironwood is unable to take control of her or the heroes are going to be in some major trouble.

Watts gets his first big role of the series and looks pretty good. His battle with Ironwood is handled really well and they both got a good amount of hype there. Watts’ motivations may be weaker than some of the other villains, but it’s still one you can understand. He feels like he should have gotten the headmaster position at Haven. I think he would have done a way better job than Lionheart, but I’m sure Ironwood had his reasons for doing that. It’s still no excuse for being evil. I’m surprised that Ironwood let him live, but Watts could end up being pretty useful going forward.

Then we have the AceOps who all become pretty big characters by the end. Clover gets the biggest role for sure. He’s a solid commander who seems to be going for a bit of a Captain America vibe. Unfortunately he makes one of the worst decisions I’ve ever seen as he decides to prioritize going after Qrow instead of Tyrian. Qrow even points out that this is crazy but Clover won’t listen to reason and gets murdered over that decision. It was hard to feel bad for him there because the entire thing was completely his fault. Qrow did his best to go after Tyrian, but Clover made that impossible.

The rest of the AceOps come across as more reasonable. While they are trying to take out Team RWBY, it’s because they see their orders as being the right ones. Harriet is the main fighter of the group and she has the right idea of going all out from the start. Marrow mentions that he doesn’t want to destroy the heroes, but ironically Weiss tries to slice off their heads at the exact point he says that. Team RWBY isn’t holding back so they can’t either. Besides, you aren’t able to destroy someone if they still have Aura unless your attack is that much stronger like Adam’s famous slash which took off Yang’s arm. Either way holding back will only get you injured. Harriet was determined and even after being tied up gave Ruby a good fight.

Marrow comes across as the most reasonable of the members. He doesn’t fall for Robyn’s mind games which was impressive since everyone always falls for that. His power to stop time of either one person at a time or everyone in his line of sight is a really good ability. He’s nigh unstoppable in a 1 on 1 fight but Weiss ended up being a bad match up for him. Elm and Vine get the smallest roles of the group. Vine is the most emotionless of the group and doesn’t find any of this personal. He’s just following orders and doing what he’s got to do in order to claim victory here. Elm takes this very personally as she is quite eager and willing to put team RWBY down for good.

One thing I greatly appreciated here was the fact that Team RWBY beat AceOps fair and square. I was worried that the fight would get broken up or they would get saved, but fortunately that does not happen. RWBY just shuts them down systematically and it was quite satisfying. I also liked Ruby’s confidence there as she doesn’t always show that lately. Flat out telling AceOps that RWBY is more talented was really great. This is the kind of development I like to see from her as team leader.

Meanwhile we had one more big new character in the form of Robyn. Unfortunately I was really not impressed with her. For starters her fighting abilities are really just now impressive. She has a crossbow as her weapon which is a questionable choice at best because there just isn’t anything you can really do with that. All of the characters fighting at this level can move fast enough to catch or dodge any such arrows. It leaves her with no real room to grow. She goes down quite quickly in each match. I was hoping she would have been more of a serious third party character to worry about, but in the end Ironwood ended up taking that role so there was nothing really left for her to do. A shame of course, but I suppose it couldn’t be helped. I hope she is able to make a comeback in the next volume. She talks really tough every time so that makes me think there is still hope for her to make a comeback if she can just get a little stronger.

I can’t say that I really have any formal negatives with the volume. Even the weakest aspects of RWBY are quite solid. If there’s a plot we could remove, I wouldn’t mind losing the Ren and Nora one. Their romance hasn’t really worked since day 1 and they were better off as close friends. It is also quite telling that the instant Nora distracted Ren was when the villains attacked so he was unable to help out. It ended up costing quite a few lives. Maybe the show will use that to end this sub plot. Ren’s also been panicking a lot so if one member of the team gets bumped off I could see it being him. Team Jaune in general spent the volume not doing much and getting wrecked along the way. They haven’t really kept up with Team RWBY in terms of power although I wouldn’t expect them to. The main characters should always be in a different level compared to the supporting ones. That’s just how these things go.

Cinder and Neo still make for a pretty dangerous team. Cinder needs to watch her back since a betrayal could happen at any point. It’s a little hard for me to believe that Cinder was unable to get past the other Maiden’s ice abilities though. Cinder is a maiden herself and I can understand losing to Raven since Raven had years of experience, but an old maiden who’s getting ready to die? I’m not sure I can buy into that one. For Neo it was great to see her take down the heroes. I’ve always seen her as a top tier fighter close to Maiden level so it’ll be interesting to see who is actually able to stop her. The longer she goes undefeated the more she will stay in her mythical status of being seen as basically untouchable.

As for Team RWBY, they all look good. Blake doesn’t do too well in the big fight at the end as she has to get saved twice, but she still does contribute in the fight. Yang looks great throughout here as she helps the team make their decisions and also has the power to get things done when it counts. She is still using a lot of strategy in her fights which is good to see. Ruby looks great in the volume as she takes charge and gives orders with one exception. She only didn’t look very good in Salem’s big scene where Ruby bursts into tears right away. I thought she fell to tears way too quickly if you ask me and it just wasn’t very deserved at the time. It also made Ironwood’s decision that much easier since if the leader of the heroes bursts into tears when the villain shows up then they really don’t have much of a chance. Hopefully Ruby can keep it together when they actually fight Salem.

For Weiss this was an especially big volume. At long last she won her first true 1 on 1 fight which was awesome. It’s about time since she has trained a whole lot over the years. She earned this victory and also helps the team out quite a lot. Her summoning is only going to get better from here on out and that’ll make her a true threat in combat. Then we have Qrow who looks pretty good here. He still has some trouble with his bad luck like nearly tripping once, but as least he doesn’t spend the volume looking super nerfed or feeling sorry for himself this time. He looks pretty decent as he keeps up with Clover and Tyrian. It’ll also be interesting to see if he does try to assassinate Ironwood in the next volume. I’m surprised he let himself be captured though because that’s always a very dangerous risk.

Finally we’ve got Oscar who is doing his best to fit in with the crew. He still feels way weaker than the others, but always does his best to give good advice and talk to the various characters. Ozpin misses most of the volume so this is really just good ole Oscar. I’m not his biggest fan, but he’s not bad. There’s no way he should have actually landed that punch on Neo though. I don’t think anyone was buying that. She’s way too nimble and if she meant to knock him out then Oscar should not be waking up anytime soon.

So in the end I thought about it quite a bit and I would actually put this as the second best volume in the series. Right now I’m going to put the volumes as 3>7>6>2>5>1>4. 2 and 5 are pretty close but the train fights are still just too amazing to pass up. If the trend continues then Volume 8 could finally be the one to pass 3. It’ll be tough but with how many cool things are set up to happen we could reach that level. I’m ready for Salem to finally step in the ring herself. Sadly there is no after credits scene in this volume but I’d recommend sticking through the credits just for the song.

Overall, RWBY Volume 7 is a really great volume. We got to see more of Cinder and Neo which is always great as well as some excellent action scenes with RWBY and Ironwood to close things off. The first 9-10 episodes are a little slow, but the final few really help to give us the action we needed. It’ll work well in movie format since you can see all of that as set up for the big fights in the end. The ending is always super important and RWBY always delivers there. If you haven’t watched RWBY before then you need to do yourself a favor and check it out. You can watch this volume from the start and get what is happening since the volume is made in a clear way so you can watch it as a stand alone title, but you’d be missing out on so many hype scenes from the earlier days. I’d advise you to start from scratch.

Overall 10/10

The Woman Who Wouldn’t Die Review


It’s time to look at an old film that is pretty bad right out of the gate. The plot itself will let you know that this is a movie that’s not going to be very good. If you don’t know the plot then I suppose you wouldn’t know what you’re getting yourself into since the title isn’t half bad. While the actual “wouldn’t die” part of the film is a little interesting, it’s too little too late to save this horrible movie.

The film starts off by introducing us to Raymond and his wife Ellen. Nobody seems to like Ellen. While she is a rich lady who has built a great empire, she did it by being rather ruthless. Her top worker Richard wants to destroy her, but he can’t think of a way to do it without going to jail. Meanwhile Raymond no longer likes Ellen all that much, but she’s rich so that’s reason enough for him to stick around. One day their niece Alice shows up and Raymond decides that he wants to be with her instead of Ellen. Looks like he’ll need to team up with Richard to bump her off. Ellen has mystical trances though so is it possible that her spirit will avenge her?

No matter how you slice it, the romance between Raymond and his niece Alice is trash. That’s the kind of plot we really never need to see in a film. It’s so far beyond the pale that it dooms the film to a low score immediately. There is literally nothing that can save the film from this. Even if they do some kind of twist where they are not related it doesn’t change the fact that he wouldn’t have known that so the film is finished. It puts a sour spin on the film and that’s not even counting the fact that Raymond is a terrible main character.

There can be no excuses for cheating on your wife. Once you marry and commit to the vows then that’s the end of that. If he has any regrets then too bad, but he’ll have to live with them. There is no way to root for Raymond and it’s always hard for a film to succeed with a main character like that. Any scene with him on screen is one scene too many. You’re just waiting for him to ideally get bumped off at the end of the movie. That being said, the way his character arc ends is incredibly convenient to the point where it isn’t even remotely believable. It’s the kind of thing that simply wouldn’t happen in real life. There’s just no way.

Meanwhile Alice is no saint either. Both parties are complicit when it comes to cheating particularly since she knows what is going on. She’s almost as bad as Raymond in that sense. It’s really showing that neither one of them had a lot of respect for Ellen. Ellen’s the only character to reasonably root for in this film. Everyone is ganging up on her so you hope that she’ll find some way to tip the scales. She is super old though which doesn’t help matters. Nor does the fact that she is constantly plagued by powerful pain spasms where she can’t even move. That’s very dangerous when you’re in a place where everyone wants to bump you off.

Then you have Richard who you know is a villain from the start when he casually talks about getting rid of Ellen. The fact that Raymond just sits there and lets him say all those things also shows how Raymond’s going to turn out. In general this is just a very mean spirited film the more you think about it. One example of this is the nice actress who ends up getting manipulated by the villains and then meets a fiery ending. She literally only appears to quickly get murdered here. All of the characters who are left are really bad and so there is nobody to root for. You certainly aren’t going to feel bad for the main characters when things go sideways. There’s no fun to be had in this film. The romance is just so bad that it can’t be overstated. Since that’s the main premise here it means that you’ll be cringing the whole time.

At least the movie isn’t particularly long. You’ll be done with it before long. If anything the tag-line/altered title ends up spoiling most of the film since the death takes quite a long while to happen. I always do wonder where people put the cut-off for spoilers. See, I’d consider the title to be a spoiler in this case. In general I never mind spoilers as you’ll see what happens sooner or later, but for people who don’t like to be spoiled I’d say that the title gives a whole lot away. Maybe it was the only way to sell tickets. In some cases you’ve just gotta do what you gotta do I suppose.

Overall, I highly recommend sticking away from this film. It’s a movie all about betrayal and deception but not handled in a good way at all. The ending happens in the one way that this plan could ever work which is extremely convenient and not believable in the slightest. At least the ending gives us some hope that the villains will end up paying for their crimes. It’s a very open ended kind of finale where you can really decide for yourself what happens. I’d make the case that there is enough evidence here for the cops to be able to claim the win, but different people will likely come up with different verdicts.

Overall 2/10

Death Note One Shot Review


It’s been quite a long time since the original Death Note came out. Who’d have thought that it would ever end up getting a one shot sequel like this right? Light was one of the most ambitious main characters of all time and definitely a pretty awesome one. His descent from being a guy with good ambitions and ideals to a total mass murderer by the end was interesting. He was the kind of villain who had a fairly reasonable goal which made him fun to watch. Ultimately he could not win though. Can Minoru have better luck?

The one shot takes place many years after Light used the Death Note but was stopped by L. The Death Note is thought of as more of a hoax than anything nowadays. Ryuk has grown bored since without a human to play with he has no source of apples. He decides to bring the Death Note back into the real world and meets up with a man named Minoru. Minoru agrees to accept the Death Note, but he really doesn’t want to murder anyone. Instead he decides that he’ll sell the book and get rich that way. The book will go for an astronomically high amount of money so of course you can’t just tell it down the block. How can Minoru sell the book without being tracked by the cops or L? That’s the main plot of the story and the problem that he has to try and work around which makes for a pretty interesting adventure.

Right away one thing I liked about this series is the modern setting. A lot of good stories from back in the day would be fun to have re-done in the modern times because of how tech changes the equation. Minoru even mentions how most of Light’s plans wouldn’t work nowadays because of the increase in technology although he also concedes that Light would have simply come up with a different plan. It’s cool to get this epilogue to the original series as well. I certainly miss the original L as Near isn’t nearly as solid but it’s still nostalgic to see him. Near fans might not be happy at the fact that he is getting completely dominated for the entire chapter. There is never a page where he has the upper hand on Minoru and I will admit that I was a bit surprised at this. I expected him to do way better.

As for Minoru, I definitely liked him as a lead. He did a good job of not letting the power corrupt him. In the end his decision to part ways with the Death Note may not have been completely selfless, but he did a good job of spreading the wealth and ultimately allowing almost everyone to win. His ending really isn’t fair in a sense since he planned things out perfectly. There was absolutely no way for him to avoid the fate that he ended up receiving so I really can’t take anything away from him there. His bond with Ryuk may not have been as strong as Light’s due to the fact that Minoru seemed to think of him purely as a business partner, but I think they would have gotten along much better had they gotten to team up for longer.

Ryuk is fun as expected and we even get to see another Shinigami here which was nice. Death Note isn’t the kind of series where we are likely going to see all of the Shinigami since that would be for more of an action title, but the more we see the better. We also got to see other countries weigh in like the USA which was cool. The President also handled the situation pretty well here which involves a high stakes bluff. Sometimes all you can do is play the bluff and hope that it ends up working out.

The artwork is top tier as per usual. There is a lot of detail on every page and in general you can see the amount of effort that went into the story. The plot is well thought out and it could have been a good ongoing series if the author had wanted to do that. Hopefully this story is included as a bonus story in a manga he writes or something because it’d be sad if most people never end up hearing about this. It’s probably too short for an OVA, but maybe they could add some extra details. The Death Note franchise should continue in some capacity, there is still so much that they can do with the premise.

Overall, The story is only one chapter so there’s only so much that can be said about it. Still, I had no issues with the story at all. The characters were good and it had a nice blend of easter eggs and new plot developments to keep things interesting. The way that Minoru handled the sale was quite clever and while reading the story the first time you will wonder how he will be able to pull this off. I think the main morale here is not to be greedy. If you try to get too much at once then you will ultimately end up failing but if you settle for a bit then things will work out. Ironically the ending destroys that moral to an extent, but everyone else gets to have a good time so there’s that.

Overall 8/10

Yugioh GX Duel Academy Review


It’s time to look at another game that uses the dreaded day system. I still cannot fathom why games would ever choose to use such a system. All it does is force you to miss out on huge amounts of the game so it’s like the developers are wasting their time adding a bunch of features that we’ll never get to use. The core Yugioh gameplay is still good which keeps this from being a negative game in the end, but it is heavily limited.

The story (albeit it there isn’t much of a story here) is about a new kid who has arrived at Duel Academy. He’s looking to perfect his craft and become one of the greatest duelists of all time. It’ll take a lot of semesters and training to do it, but practice makes perfect. That’s the extent of the game. Every few months you get to take an exam to try and rank up, but the questions are surprisingly tricky. I did well enough in the dueling part…I actually had a positive record. The problem is that if you don’t do very well in the written exam you go down in rank anyway. I thought this was a bit iffy, but I suppose it is what it is. After a bunch of duels and weeks went by I figured it was time for the review.

In terms of gameplay it’s the usual Yugioh rules that you should be familiar with. In every turn you get to summon a monster and play some spells or traps. The goal of the game is to get your opponent’s life points down from 8000 to 0. Once you do that you will have won the game and you get to duel the next person. Everyone’s always got a bunch of trap cards to play so you want to work around those. For example, always attack with the weakest monster first and if you have more than 1, put the others in defense mode. That way when Mirror Force is played you won’t lose all of your monsters. As you play more and more duels you’ll see why it’s very important to protect your backup monsters. Each day seems to have 3 segments so you can plan out quite a few duels per day. You then get to watch the week days go by with nothing happening except a chance to buy some cards at the shop. Then you go back to fighting off more duelists.

One thing that slows down the duels here though is the fact that the characters like to talk a lot. It’s an interesting idea but I think it should be done without interrupting the flow. I suppose voice acting would have been out of the question for a GBA game, but maybe have everyone talk as an intro instead of during the duel. I believe that would allow you to really get in on the dueling and not have to worry about the rest. I was pretty satisfied with my starter deck though. It had a lot of fun fire monsters that I always like to have along with some good traps and spells. I made a few modifications here and there, but mainly kept it in tact.

When it comes to the graphics I’d say that the game was pretty solid. you could always tell what was happening and the illustrations were nice. The dueling effects were good and we got a nice amount of backdrops. The soundtrack is also pretty good. It’s not quite ready to take on the GX anime ost or anything like that, but it has actual variety which is important since you’ll be dueling quite a lot.

This game’s got a long amount of time if you want to truly complete the game. It’s hard to say exactly what beating the game entails but I imagine you would need to conquer all of the exams and reach Blue Rank. Assuming you have a great deck and don’t mind restarting the game during exams a few times maybe you would clear this game in around 20 hours or so. Technically there is a ton of replay value to be had here as well. Obtaining all of the cards feels like it would probably take a life time to achieve. Furthermore you’ve got to abide by the day system so you can’t just go to the shop whenever you feel like it.

It really all comes back to that system. Not to be repetitive, but I don’t like having the game force me to only be able to do certain tasks at specific times. I like being able to choose what to do next. While games don’t have to be linear I also like to have a concrete goal so I know exactly what I am supposed to do and when I am supposed to do it. Things like that really go a long way in my eyes. I prefer the retro Yugioh style where it used to be that you would fight 5 duelists, beat all of them 5 times to unlock the next row and then rinse/repeat the system. At least that way you always knew you were making progress.

Overall, This is one of the weakest Yugioh games. It’s a shame because I love GX and really wanted it to have a solid game to fall back on. Unfortunately this is not the game to do that. Tag Force would end up being a better option to represent GX. This one feels more like a cash-in and there is little that it can offer in place of other titles. I would highly recommend getting one of the World Championship games instead like 2006 which is still my favorite one. Those have more direct goals and the gameplay is completely streamlined. That’s all I really need in my Yugioh games and then I’m a happy camper.

Overall 5/10

Stop Me Before I Kill Review


It’s time to look at a mental thriller where one character fights with his sanity. These films are always going to be a little tricky because the whole thing would be over if the main character wouldn’t fall into all of the traps. This one’s a thriller that goes back and forth a little too long by the end which ends up slowing down the tempo, but will try to throw a few twists your way. The ending will be a bit more annoying than anything, but all’s well that ends well right?

The movie starts off by introducing us to Alan and his wife Denise. They were recently married but have had a rough start to their new life because Alan was in a big crash where someone died. He’s now been mentally shaken to the point where he keeps nearly murdering Denise before stopping himself in time. Denise grows increasingly worried about him, but then meets up with a doctor named Prade. Prade claims he can cure Alan if Denise can convince him to come in for treatments. These treatments are about telling Alan to murder Denise. Can the main character spot a phony a mile away or will he go through with these treatments and potentially wreck his life further?

The characters are all pretty annoying here. The most reasonable one is definitely Denise though. She’s quite patient with Alan and really does her best to help him get well. She is constantly supportive of him and always brushes off his various episodes. Denise tries to help him out herself and when that doesn’t work tries to find professionals to do it. Her heart is always in the right place and she is quite loyal so at least she doesn’t fall into any traps there. The only problem here is that she is too trusting to the point of being overly naive. It was pretty obvious from early on that Prade had a thing for her and she seemed to notice it initially. The guy isn’t exactly being subtle about it. Despite this she continues to trust him and listens to everything he says. While she never falters or comes close to betraying Alan, she keeps putting herself in a position where that could happen. Even Prade’s mother keeps talking about how she hopes things will change and Denise seems to disregard this as flattery. You should never stay in a place where you may make the wrong choice, keeping your distance is the only smart move.

All that being said though, as I mentioned Denise is still the best character. She’s doing whatever she can to help Alan and he isn’t really helping much at all. Denise is one of the best heroines I’ve seen in a long while. Quite possibly top 3 in non action films. Most of the blame here has to go with Alan for also being way too gullible. When he goes in for the treatments he should have immediately realized something was up. There’s no benefit in going through a hypothetical where he actually does murder Denise. No matter how Prade tries to put it that’s just not going to do any good and Alan should have known that. He has a few clever scenes like when he tricks Prade into admitting that he had a meeting with Denise. He needed more of that in the moments where it counted. He doubts himself a lot in part because of his low confidence. In the early stages of the film he is particularly rocky as everything seems to set him off and he attacks Denise more than once. I would have liked to have seen him show a little more will power during these moments.

Alan’s definitely not my kind of character. It’s always a shame to see such a nice character like Denise having to go through all of this. There’s really a big contrast between the two and I can put it simply. Denise is always quick to believe the best of Alan, that he is a good person going through recovery. She always sticks up for him and defends him because she’s a glass half full kind of girl. Then you have Alan who always believes the worst about Denise. He’s quick to accuse her of cheating on him over and over again despite being proven wrong each time. You can’t have a proper relationship without trust and he just doesn’t trust her at all. Time and time again he never has her back and that’s the real disappointing part of his character. It’s even worse than his various episodes because at least those are related to the accident. Not being able to trust her is something else entirely, although I do still blame him for his various moments against her. It’s fine to explode at the randoms, but at Denise? No that’s not going to fly.

Finally we have Prade who is the other character who is pretty obvious from the start. The guy’s just bad news. The instant he meets Denise he tries to buy her a drink which she wisely refuses. He also has a bad habit of spying on her from afar. (Again, Denise is a bit too trusting though as she goes swimming without anything on. This is a public beach at a crowded resort…….so that’s just not a good idea) Every scene with Prade is pretty bad but then it all gets even worse when he ends up murdering his cat. Did the film really have to throw in some animal violence here? It’s off screen but the fact that it’s so unnecessary is what makes it hurt the most. The film was soooooo close to making it out of this without such a scene.

Overall, Stop Me Before I Kill is definitely a flashy title. You aren’t likely to forget it anytime soon. The film is also pretty memorable but too much of it is way too convenient. Things have to work out perfectly for Prade to get anywhere in his plot. If Alan was smart and didn’t let himself breathe in a bunch of suspicious air then maybe he would have been thinking more clearly. It’s odd that Denise would just leave without telling him anything or that Alan would forget basic things like the fact that there shouldn’t be any pills around. A lot of little things add up to the point where this film really shouldn’t have happened. It’s not a particularly believable thriller and while that is fine, I’d say that the negatives outweigh the positives. Denise is the only good character in the film as she is able to survive being an extreme figure. Everyone else is a little too crazy for my liking.

Overall 4/10

Dragon Ball Z Collectible Card Game Review


It’s time to look at a DBZ game that I’ve had for a very long time. Part of why I kept it in the backlog is because the game just wasn’t very interesting. I would play it a bit from time to time but the controls were confusing and since there wasn’t even really a story I didn’t see the need to keep on playing. Well, I gave this one another whirl and the game is as confusing as ever. It’s hard to ever make any headway here.

The game is based on the actual card game. Unfortunately it is hard for that to translate well to video game format. Unlike Yugioh or Duel Masters this game feels very clunky with matches that go on forever. Literally almost all of my matched went to time, which is the full 7 turns that a duel can take. Matches should not be going to the equivalent of sudden death every round. That tells me that there is something at least a little weird with the game. Since I don’t get it then the A.I. should at least be able to beat me up pretty quick.

Here’s the gameplay in the simplest way I can describe it. When you start the game you draw 5 cards. If you go first then you get to play any non combat cards you have. After that you choose to attack or pass. If you pass then you discard all but one card and draw a fresh 5. Once the opponent has done so as well then they will attack and you will pick a card to defend with. You have to try and take down all of the Life cards that the opponent has and they will do the same to you. You can win in one of 3 different ways. You can take all of their life cards away which will be a complete victory. You can also win via technical win by exhausting the opponent of all cards or maybe you can even grab the Dragon Balls and win via super victory. A final way you can win is also by raising your power level and anger level to the max setting. If you do any of these things then you will have claimed victory.

The problem is that the opponent will never let you do this. They block all of your hits and always seem to have more cards than you do. They don’t run out despite playing so many and every time you raise your anger level they reset it back to 1 using a spell card. As a result you just can’t claim the advantage and the rounds take forever. I was somehow able to beat Krillin and the second guy, but Guldo is where I met my match. After dozens of fights I still couldn’t conquer him and that’s where my DBZ card adventures concluded. It was time to throw in the towel. After all the only way to improve your deck is to keep on re-fighting the first two opponents, but I was only able to beat them once after a ton of tries. Doing so again just to hopefully get a useful card to make a comeback feels like such a long shot that it is barely worth it.

Then you’ve also got the fact that the game has no real effort put into it. There is only one piece of music in the entire game which keeps on looping over and over for every action that you take. You can only hear the same song so many times before you just have to take a break for it. How is it possible that the game wasn’t able to get more than one tune? It’s just crazy to only have 1 in the entire soundtrack if you ask me. There’s not much to say about the graphics either since there barely are any. You’ve just got the one illustration for each character as the squares match up with each other over and over again. The cards don’t look all that flashy either.

This game feels like a total cash-in and that’s not too surprising considering how long the loading times are. Each match takes forever in part because you can’t go through the turns quickly enough. You can spam the A button to at least get rid of the drawing phase and it speeds up the attacks but it also skips card effects so then the catch is that you’ll lose further track of what’s going on. It’s a pretty unfortunate situation all around. The length of the game is quite long as a result although it feels artificial. In theory you can probably get a good 20 hours out of this one and maybe more depending on how often you lose. There won’t be any real replay value, but at this point you wouldn’t need any since the campaign is so long.

Overall, Dragon Ball Z Collectible Card Game is the weakest of the DBZ games. It’s hard to picture any game losing to this one although since the DS also had a title based on the Card Game it is possible. What the title really needs is a better explanation of the rules and to speed up the gameplay a bit. I know the computer was able to use his avatar card at some points when the tutorial never even referenced how to do so. I tried using mine a bunch but every time I tried the game said that it wasn’t the right situation to do so. That’s not entirely helpful to be honest but it may not have mattered much. My deck simply wasn’t strong enough to beat my opponent’s so no matter how many times I would draw some cards it just wasn’t going to make up the difference. The only way you should get this game is if you are a really big fan of the official card game.

Overall 3/10

Beyblade Evolution Review


This may possibly be the weakest Beyblade title and the series hasn’t exactly been firing on all cylinders before. I thought that the series was on an upwards trend after playing the last game, but this one brings the series down once more. It takes away all of the strengths of Metal Masters and goes back into a control scheme that is even more obnoxious than blowing into the DS like the first title. Sorry guys but this is one game that you should stay far, far away from.

Beyblade Evolution doesn’t really have a story which doesn’t help matters. Effectively you are playing as a new kid who doesn’t know the first thing about the game, but wants to compete in the World Championship. He’s clearly not a main character who thinks things through all that well, but I suppose you have to admire his enthusiasm at the very least. You go around fighting people and playing minigames until the tournament starts. Win or lose you are sent back to level 1 to replay the entire game again…….

The game uses a day system which is one of my least favorite gameplay styles. Several games I’ve played have used this including Armored Core, Megaman Zero, Pikmin, and Yugioh GX Duel Academy. It’s never once worked out as a positive. I get that it is a bit more realistic this way, but it forces you to hurry through the game and you can’t enjoy it as much. While I’m not the biggest fan of Majora’s Mask, at least it doesn’t trap you in the days the way that the others do. Beyblade Evolution has 50 days. Each action you take aside from accessing the main menu counts as a day. You want to go to the shop to buy some parts? That’ll take up a whole day. Wanna play a minigame to earn money? Another day gone. There are only 50 days in the game so you’ll very quickly find yourself at the very end.

This title seems to be built on the assumption that you’ll want to play through the game multiple times because there isn’t enough time to do everything otherwise. There is little reward for beating opponents either since you don’t get any money or parts. It’ll help you unlock more people to fight, but why would you want to do that? The most efficient way to play through the game seems to be doing the minigames. Some of them are quite easy so you can S rank them on hard and get about 3800 points. With these points you can buy superior parts and build yourself a pretty great Beyblade. Keep on doing this until day 47. Use the next two days to clean out both shops. (Why are there 2 shops? To make sure you waste 2 days buying parts instead of one.) You’ll have to hope that RNG is on your side though as the shops cycle through inventory quite frequently so if you pick the wrong day to go in they will only have weak points and you’ll have to waste another day to go in and get what you want.

There isn’t an easy way to see what parts you do have though. Your best bet is to go into the sell window and look at your parts that way which is a lot of extra clicks. There isn’t even an inventory option to see how many total parts you have out of the full collection. There’s a lot of quality of life updates that just aren’t present in this game. When you think you have a good Beyblade, head to the tournament and hope that the force is on your side. Be careful…skill doesn’t play much of a role here.

I was surprised to see that you cannot move your Beyblade. Basically you launch the Beyblade by flipping your 3DS backwards (which is really bad for the screen so I’d recommend holding the screen in place but it will mess up your launch) and then you watch it fight the opponent. I couldn’t move it in the slightest with the stylus, D Pad, or by moving the 3DS. You just have to watch it roll around. The only support you can give it is by shooting energy into the Beyblade by aiming with the motion controls. After that you can watch grimly as the A.I. jumps off the track and you lose by default. In the big tournaments you need 4 points to win the match. Winning through survival is one point so you have to win 4 times while if the opponent knocks you out of the ring they get 3 points in an instant. It’s really not very balanced if you ask me.

There’s no fun to be had with the gameplay. I want to be able to move my Beyblade and feel like I’m actually doing something. Otherwise I may as well be watching two A.I.s going at it because that’s really what’s happening. Half the time sending energy to your Beyblade doesn’t even help much since they just spin out of control. I didn’t think the gameplay could get worse than the first DS one I played, but it definitely happened. I’ll even take the microphone gimmick over the motion controls. I already didn’t like motion controls in the Wii, I can guarantee you that they are even worse on the 3DS. The 3DS wasn’t made for motion, I don’t see why a game was developed with that as the intent.

Ah well, the graphics aren’t bad I suppose. The character designs are nice enough and we get some decent backdrops. There aren’t a lot of areas to see though as it’s the same locations over and over with the same re-used character models. All of the tournament cutscenes start out the same way. The amount of recycled footage is pretty staggering to say the least. As for the soundtrack, it’s fairly generic. There isn’t a lot of variety to be found here.

In terms of replay value the game is pretty light. You’ll be ready to leave as soon as the 1-2 hour playthrough to day 50 is over. After that you can keep on playing to either get a better ending or get all of the parts. Those are the only things left to do anyway and for the latter you’ll never know if you have anything because the game never gives you a place to check how many parts are in the game. With the shop constantly changing inventory it’s also hard to keep track of how many are left. It’s a bit of a tough predicament.

Overall, Beyblade Evolution is a game that I’d advise against purchasing. It’s just not very good. It’s barely even a game and more like you are just watching a demonstration among the computers who are fighting to see who is the best. That’s not very entertaining if you ask me. I now own all of the main Beyblade games from the modern era and I can see why they haven’t made any in a while. The series doesn’t seem to understand how to make the series fun which is surprising because it should be pretty clear. Look at the Gamecube Beyblade game as an example of how to do one of these titles. Now that was a masterpiece!

Overall 3/10

Dr. Jekyll and Mr. Hyde (1941) Review


It’s time to look at the remake of Dr. Jekyll. It’s pretty much a point for point remake as opposed to some which try to take a little more liberties with the source material. This movie should have tried to do that because the first title was pretty awful so the more accurately you re-create that the less chance you have of actually making a good movie. This one is on the same level as the original and ends up falling to the same errors. You may as well be watching the same film when you think about it.

The movie starts with someone going crazy inside of a church. Dr. Jekyll has the man escorted to a hospital and wants to try a new drug on him that will separate his evil and good side. Nobody bothers to ask where they could be transporting the evil side and instead they all mock Jekyll for such an outlandish theory. Jekyll’s crazed attempts to defend himself don’t help matters. After cheating on his fiancee Jekyll gains the courage to test the serum on himself. Since his evil side is already overpowering him and makes for a convenient excuse to do whatever he wants, Jekyll takes the plunge. He is now the evil Mr. Hyde and will bring a lot of terror to the town.

Lets start with the obvious problems of the film. One is naturally the animal violence here as Jekyll tests on a lot of animals before going to human testing. A lot of rats end up dying due to his tests which shows how careless he is. Jekyll should have made a better serum before testing on innocent creatures. If anything testing on himself should have been the very first thing he did. These scenes are all pretty terrible and don’t help to start the film off on a good note. Then we also have Jekyll not being a sympathetic character from the start. We find out that he didn’t help the crazy guy out of the goodness of his heart, but just so he could run experiments. Additionally he is awfully quick to cheat on his fiancee. In the original film he at least pretended to resist for a bit while here he seemed to be the one making advances.

Then we’ve got the obnoxious plot with Mr. Hyde and Ivy that drags the film all the way down. It’s a pretty bad plot that’s just here for edge and grit. It makes the film a lot darker to be sure, but doesn’t add any actual substance to the movie. Ivy also makes all of the wrong choices here in not telling the cops or attempting to leave even when given many opportunities to do so. In this version she actually has a reasonable support group with her two friends, but still chooses to be alone and things don’t go very well. Hyde is also not an interesting villain in the slightest as he’s just evil to be evil.

Jekyll’s friend is also pretty terrible. Once he sees Hyde that should have been the end of the adventure. It’s no time to feel sympathetic to this guy. Even if the friend doesn’t shoot him right then and there he should have at least taken him to the cops. Hyde should be paying the price for his crimes in a cell, not being allowed to roam the streets any longer. As the bodies continue to pile up you can directly blame the friend for this. If you don’t make a move to stop a villain then you are absolutely an accomplice.

As with the last film the biggest plot hole here is Dr. Jekyll’s entire experiment. The concept is that you can isolate the good and evil sides of the soul, but to do that you have to have somewhere to put it. If you’re locking them both in the same body then that’s really not changing a thing. Maybe you could make one side a little stronger temporarily but it’s not solving anything. If he was trying to implant one part of the soul somewhere else then maybe that’s something to be looked into, but otherwise this doesn’t make any sense in the slightest. Jekyll doesn’t strike me as a particularly intelligent character so I
suppose that makes sense, but it still sounds like a plot hole to me. The cast of characters are bland and the writing is pretty bad. The film drags on for eternity as you go through it so the pacing wasn’t good either. I don’t think there’s a whole lot more to say beyond that.

Overall, Dr. Jekyll and Mr. Hyde is a pretty terrible film. There isn’t really anything redeemable about it much like the first film. That’s because it’s really the same film just with a fresh group of actors and actresses. With no real changes to differentiate the films it would be easy to mix them up. When watching them almost back to back the issues become even more apparent. If you’re planning to watch a horror film soon then this is one that I would advise you to skip. It’s hardly one of the better horror films out there and is lacking in any real positives to keep it afloat. I’d sooner recommend watching the Son of Dr. Jekyll which wasn’t that great but still beats this one.

Overall 0/10

Beyblade: Metal Masters Review


It’s time to take a look at a Beyblade game that I’ve owned for a very long time. I had been waiting until I had Metal Fusion and now that I beat that one it was time to look at the other big Metal game. This one is a huge improvement over the other title. For starters the controls have been fixed and there isn’t a pesky leveling up system this time around. It’s an arcade mode type game so it only takes around 20 minutes to beat a story but there are a lot of different characters to help with the replay value.

The basic plot is that the main character has been offered an invite to the latest big Beyblade tournament. He decides to enter of course, but it turns out that there may be more to this tournament than it would seem at first glance. Yes, this is the plot of every Beyblade game but in its defense it’s a plot that is always quite solid. Who wouldn’t want a tournament? The fun part about the concept is that it’s a good excuse to get all of the big characters in the series to meet up once again. There are around 5-7 rounds int he tournament and then you’ll have completed the Arcade route.

This game is fairly easy unlike the last one. The goal is to knock your opponent out of the ring or smash him to bits. Gone are the days of using the stylus and the game even gives you a pop up at the beginning letting you know that the stylus will not be used at all. It was probably the best message I’ve ever seen in a game like this. I was pretty stoked right off the bat. So you use the D pad to move your Beyblade. Press the A button twice to use your standard dash attack. B is to jump, Y to shield, and X to use your super attacks. I couldn’t find out how to use the final smash but you won’t need it. My advice is to spam the dash attack. It does a lot of damage and also has a chance to push the other Beyblade out of bounds which results in an auto win. You just can’t top that.

The game does force you to think about things a little more towards the end though. One enemy has a flame tornado and another has a suction ability so if you just run into them then you’ll be defeated. In these cases it’s best to take a punish approach. Wait for the opponent to use a move and then hit them. At that point retreat and then start over from scratch. Rinse and repeat your way to victory. I don’t imagine any match will take you more than 2-3 tries to clear it. It’s not a game that was made to be super difficult or anything.

So, the game is pretty short as I mentioned. An arcade mode is around 20 minutes. If this game was still at full price then I’d say that it wasn’t worth it. You can get the game for 5-10 bucks nowadays though. It’s also worth noting that there are around 30 fighters here so if you multiply that all you’ve got a game that’s around 10 hours. That’s pretty good right? There’s barely a story though so there’s not a lot of incentive to playing the game with everyone. Most games nowadays I don’t do all of the Arcade Modes but it really depends. If it’s something like Marvel vs Capcom or Dengeki Bunko then you can bet that I’ll at least play most of the stories for all the characters I like a lot. For a game like Beyblade where there are no opening and ending cutscenes and I don’t know the characters as well..it’s less of an incentive. I didn’t even beat more than one story in Sengoku Basara and that’s a series I’m fairly familiar with.

It’s always nice to have the option though and so I have to say that the game has a fair amount of replay value. The gameplay is also just pretty fun so it is definitely a game you can have a good time going back to. In terms of graphics the game is also pretty solid. We get some cutscenes for finishing moves and the standard ones pop out well enough as well. Don’t expect a ton of detail or anything like that, but there’s enough to keep you pretty well satisfied all the way through. The soundtrack is about as bland as you can get though. There aren’t exactly a lot of choices to pick from here so you’ll quickly find yourself tuning it out. I wish we had gotten a rock theme or something like that.

I should mention that in the Arcade mode it’s a best of 3 set. You get to pick two supporting characters to help you out as each character gets a round. The first character you pick is the one who will get the story though so choose with that fact in mind. Each character also has slightly different special moves and controls so you’ll want to keep that in mind. You can also check the garage to equip new parts that you unlock as you unlock 2 for each round that you complete. There seem to be 86 parts in the game so at that pace you’ll get them all very quickly. I wonder if they’ll slow down at the end because otherwise you’ll have all of the parts long before you beat the game with every character. Hopefully it doesn’t go the route of giving you duplicates later on. I always thought that strategy was a forced way of adding length to the completion time.

Overall, Beyblade Metal Masters is better than the last DS game, but it’s certainly nowhere near the level of any of the home console installments. I’m not sure why the games aren’t trying to be more ambitious on the portable. I do have a 3DS game I’ll be playing soon so we’ll see how that one fares. Regardless, this is the definition of a pick up and play title. Even if you put the game down for years it’ll always be right there for you to play through again. It’s pretty good and accomplishes in what it sets out to do. If you see the game for a few bucks I’d recommend playing it. Who knows, maybe the arcade mode will be so much fun that you’ll end up watching the show as well.

Overall 7/10

47 Meters Down Uncaged Review


It’s time to look at the sequel to the original 47 Meters Down film. I can’t really say that it’s much different from the first film. In general I don’t think the plot leaves the movie a lot of room to be all that good. For starters there is almost guaranteed to be some kind of animal violence in a film with sharks all around. On another note the ocean setting just isn’t great. Give me the city any day. You more or less know what to expect in a film like this and I’d say that there are no surprises here so you really shouldn’t be surprised one way or the other after watching it.

The movie starts of by introducing us to Mia and Sasha. Mia was adopted into the family and doesn’t have a great relationship with her step sister Sasha. Mia gets bullied all the time in school such as being thrown into a pool and Sasha never steps in to help. Their parents decide to get them to spend time together by having them spend a day in one of those underwater shark tanks. Neither girl is excited about this, but orders are orders. Sasha’s friends end up appearing though and convince the two to ditch the plans and head to an abandoned underwater city. Despite being warned not to go anywhere near this place the 4 girls head down and promptly break the entrance so nobody can get back out. Now they are stuck underwater with some very large sharks and a dwindling air supply. Which girl(s) will make it out of this alive?

As per slasher film tradition you can more or less guess you will live through this film by the end. If you’ve seen enough of these films you’ll likely guess 100% correctly. The main thing to keep in mind for horror films like this is that karma hits really quickly and even an innocent mistake will be remembered and used against you. The main character typically has plot armor so the question is if the armor will expand to protect someone else or if everyone is doomed. I’ll let you make you guesses and think about it. This review isn’t for spoiler details like exactly who survives.

That being said, there isn’t a whole lot of fun to be had in this movie. I also think some parts randomly drag a bit. The intro is a good example of this. The film starts off with a nice atmosphere as we see a bunch of skulls and some good underwater visuals. Then…this scene keeps on playing. After a few minutes you’re waiting for the actual film to start. We then get a super slow shot of someone falling into the water before the film finally starts. The whole thing was way too long and destroyed the potential effectiveness of the scene. It was a little unfortunate because otherwise you do always want a suspenseful start like what the film was trying to go for.

Another thing hurting the film is the cast of characters. There aren’t really many likable ones to be found here. Sasha’s friends come across as rather fake as they clearly don’t like Mia but put up with her since they want to hang out with Sasha. They were quite willing to ditch Mia which would have left her alone with the bullies and no supervision. Those aren’t really the best friends to ave at the ready even if Mia seems oblivious at times or is just trying to make the best of the situation. It’s also hard for Sasha to recover from the opening scene. Even if she doesn’t like Mia all that much they are sisters so you’d expect her to at least help when the bullies are around. Letting Mia get pushed into the water like that was pretty bad.

The parents are good characters at least. There’s only so much they can do to get the two step sisters to get along, but they do their best. Their heart’s in the right place at least. Mia admittedly doesn’t make things any easier, but we can assume that this has been going on for quite a while so by now it’s easy to see why she’s pretty upset. You can only be bullied for so long before you start to feel pretty down all the time. Also the bullies do outnumber her 4-1 so it would be pretty hard to fight back as well.

As far as the writing goes, the film’s not great but I’ve seen worse. The characters are all pretty obnoxious and make all of the worst decisions so it’s hard to root for them. They are intentionally breaking as many rules as possible which isn’t great and one of them was mainly responsible for everything going wrong by swimming off by herself. Nicole is easily the worst character by the way. You’ll see why if you watch the film as she is directly responsible for just about everything that goes wrong here. The teenagers are the stereotypical ones you’d expect to see in a film like this. It’s a shame that teens have such a bad rep. No worries we also get the “teens always have earphones on” part so someone doesn’t notice people about to get eaten right in front of him. It’s all pretty tragic for all parties involved.

In terms of violence the film does get pretty intense so you’ll want to watch out for that. There is some shark violence as expected which is also a shame. This is why films like this should either go for Mummified Sharks which can’t bleed or robotic ones. That would go a long way to making the film a lot better. Otherwise you are guaranteed to hit this snag and that’s just not going to end up well for anyone. An underlining theme in the film is that you have to resist peer pressure or you may get eaten by a shark. It’s a pretty solid morale because while that may not be what literally happens to you in real life, peer pressure can often lead you into some pretty sticky situations. You really want to learn how to resist that early on.

Overall, 47 Meters Down Uncaged is not a film that I’d recommend. Having access to the rest of the ruins makes for a much more engaging backdrop than being stuck in a small cave, but being underwater was never great anyway. Having sharks as the main villain is a self defeating concept and the characters weren’t that good. Even Mia as the main heroine wasn’t all that solid. If you really like shark films then you should check it out. There’s a homage to Deep Blue Sea that you’re bound to recognize because it’s basically the exact scene copy and pasted into this film.

Overall 3/10