Sounder Review


Sounder is a film that came out quite a while ago at this point. Whenever a film’s title is the name of a dog in the film you wanna be a little careful because those films can get a little dicey. I’m thinking of the Marley and Me, Lassie, Eskimo Dogs, Old Yeller, kind of titles. They usually tend to fumble the ball and destroy whatever potential they had. Unfortunately this one also massively fumbles the ball at one point which holds the film back. Things were going pretty well but then you enter the point of no return. The film did its best to salvage the situation at the end so it didn’t lose as many points as it could have but it was a shame.

The movie starts off by introducing us to David and his father Nathan. They hunt with their dog Sounder to try and get some food so their family can stay alive. Unfortunately it has been rather difficult as of late and so everyone is starving. Nathan grows desperate enough to steal a steak from one of his neighbors. The Sheriff ultimately finds out it was him so Nathan is sentenced to a far away prison for hard labor. His wife Rebecca now has to really take care of the family by herself with David helping as much as he can. They need to know where Nathan is though so David and Sounder go on an adventure to find him. Can they locate and bring Nathan back?

Lets get the obvious elephant in the room out of the way first. Sounder is the reason why the movie treads on thin ice. He’s a pretty happy dog and a very loyal companion who always does what he can to help. When Nathan is being taken away Sounder steps in and unfortunately gets shot in the process. You do not shoot dogs in a film, that’s just a pretty bad idea. It never has any upside and any kind of plot development you’re trying to tell could have been handled a different way. Sounder lives which is the only reason why this film didn’t sink lower.

The idea seems to be that this traumatized Sounder so now he refuses to bark again until Nathan returns. You could have easily still done that idea with Sounder not barking anymore because he misses Nathan without adding the whole bullet angle. I suppose this is a quick way to build up tension and establish the sheriff as one of the bad guys but it’s not worth the cost. Sounder was certainly a standout character all the way through though.

Meanwhile Nathan’s a solid main character. Naturally stealing the steak was a mistake and he ended up paying for it pretty quickly but the film does a good job of establishing why he made the decision. It’s not like he just decided to be a thief out of nowhere. He’s a fun character and always sees the glass as half full. He has a lot of good banter with the other characters. Rebecca is also a really solid character. She works quite hard to make sure that the family has enough food to survive. Managing the house and working on all the outdoor tasks is certainly a lot of work but she accomplishes it all without any issue.

The kids don’t really get much of a role outside of David. He’s good as the lead kid. I’m not big on having kid main characters for the most part though as they just can’t be as interesting as an older main character. There’s nothing bad about David but there’s only so much he can do to have interesting scenes because he isn’t old enough for banter or to really talk up to the other characters. He’s just a little too young but he does his best to hang in there and try everything he can to find Nathan.

Sounder’s writing is pretty solid. The characters are all established well and the pacing is on point so the movie never drags on either. It’s a very direct adventure with a beginning, middle, and end. The supporting characters hold their own such as the neighbor who supports David in finding some information as well as the school teacher who helps him out and also gives him a lot of hope for the future with education. She doesn’t appear until fairly deep into the film but has a good role. It’s always important to at least have one ally when you’re travelling and this way David finally had somewhere he could rest since pretty much everyone else in that area was acting kind of dangerous. People were very quick to attack him when he was talking around. There isn’t really any filler or stalling, the film just goes straight through its plot.

It’s why it’s still a shame about the shot connecting with Sounder. The film already had established some good tension and a feeling of danger so why shoot the dog? It’s not like it makes their situation significantly worse since they weren’t catching many animals to eat anyway. Knocking Sounder out of play just felt really forced especially since it sidelines him for a good chunk of the film despite the name.

Overall, Sounder is a movie that I can’t really recommend. It comes close but sometimes even one big mistake can hold a film back if it’s big enough. The drama and writing are on point otherwise so if you can get past this then maybe give it a shot. If you’re big into dogs and want something where the dog manages to get through without issue then you may want to check out Underdog instead or something like that. Since this film has other versions I’m hoping Sounder manages to get through without injury next time. He is pretty fit and a solid lead so I would even be cool with the sheriff trying to shoot at him but Sounder just jumping and rolling out of the way of each bullet. That would be pretty satisfying to watch and would still establish the Sheriff as a pretty fierce villain.

Overall 4/10

The Late Show Review


Noir films tend to be pretty fun with their chaotic plans. The lead is always thinking things through quite a bit to the point where they might even overanalyze things at times. Well, this film is no different and plays things out pretty well the whole time. It’s a pretty good film and you should have a fun time here. It may not go down as the ultimate film of the genre that you will remember for all of time but it does hit all of the right beets. The Late Show represents the genre really well so you can certainly recommend this to any fan of the Noir genre.

Ira used to be a pretty good detective in his day but he’s basically out of the business now. He’s quite old and just doesn’t get involved in those situations anymore. Well, one day his partner Harry shows up and dies. Ira realizes that the guy has been shot by someone and decides to avenge him. His only lead is that Harry had been helping out a lady named Margo with…her missing cat? This doesn’t exactly sound like a life or death matter but clearly there is more to this case than meets the eye. Getting information out of Margo will be difficult though. She is a very active person who likes to talk a whole lot so it can be tough to ever get to the bottom of things with her. Still, Ira knows that if he sticks close to her he will get his chance. You have conspiracies, lies, missing people, a possible cheating scandal, and more here. Ira will have to piece all of these seemingly unrelated plots together.

Part of the fun for Noir films is the twists and turns that come along the way so it’s harder to go more in depth with the story. A big emphasis is on Ira being old which the villains take advantage of but Ira dishes it out as well as he takes it. Several of the villains try to strong arm him and that always backfires. A good example of this is Lamar who beats up on Ira after getting in a surprise attack but he gets to feel the same punishment later on. Ira certainly holds a grudge and won’t forget things very easily.

He’s a fun lead and works well in this role. The character of the aging detective who knows all of the tricks works pretty well here. He’s not going to fall for any easy traps and the villains have to do everything they can to make sure they aren’t just completely squashed by this guy. Ira has some health issues in the film which do present an issue but he handles those pretty well too. So all in all I was definitely quite satisfied with this guy. Then you have Margo who is a solid sidekick. She really wants to be helpful so you can appreciate her drive even if she sometimes gets them into a bigger mess like with calling Ira’s other partner. To her defense I guess she may not have known better but considering how crazy things were getting she probably should have stayed quiet. Can’t trust anyone in this kind of situation I would say.

Margo handles the car driving really well as she escaped the tails though. The writing in the film is really solid with the banter between Margo and Ira being a nice highlight. Technically she is doing most of the bantering since he doesn’t talk a lot. He prefers to just think things through in his head while Ira likes to bring everything out into the open and just discuss everything until it makes sense. They have very different styles for sure.

On the whole the movie is just pretty fun so the whole thing goes by pretty quickly. It’s a solid plot and by the end you get to see which of the characters are able to stick the landing and which ones crack under pressure. In particular there is one character who looks terrible at the end. After getting beaten by the thugs in a theater this guy still decides to help them out for the money. I think just about anyone would realize that these guys probably wouldn’t give him the money anyway. Most likely he would just be shot in the back for his troubles. There’s no way things would end well for him either way so it makes his character choice even worse. All he is doing is digging his own grave but at least it gives Ira a chance to dish out some more solid burns.

The ending is pretty sudden with several shots being fired and the body count certainly rises. Nobody is really safe in a film like this, especially when you have villains running around. Everyone knows about two of the thugs for example but nobody does anything about them. It’s one of those interesting elements where you have characters uttering a lot of veiled threats against each other with the mutual understanding that no fights will break out as long as each person leaves the other alone.

Overall, The Late Show is a pretty good movie. The plot is engaging from start to finish and there is never a dull moment. You have to really stay on top of things here or you may lose track of a few of the twists. It works well as a slow burner film where we slowly find things out along with Ira until we have the full story. The movie balances the serious nature of the movie along with some quality humor the whole time. It’s done carefully so both tones are in tact. You never doubt for a second the high stakes of the film after all as we do get some intense scenes like someone literally being found inside of a fridge. If anything the humor makes these moments feel even more intense since they can really come out of nowhere. The ending even leaves room for potential sequels should they decide to go in that direction. Of course Ira is already quite old so the films would have to be careful not too stretch it too far or you’ll have a hard time believing that he can hold his own. At least as of this film he is clearly still tough enough to physically manhandle some of the villains though.

Overall 7/10

Megaman X3 Review


Megaman X has had a pretty good run with the various manga titles. The author really knows how to expand on the general plot and put in ew details where it would help enhance the story. I wouldn’t quite put this above the second X adaption but it’s a good way to kick off the first three stories. In a way this one has the most climactic end of the 3 so far as you feel the whole series could have ended here. There are no loose ends and X has finally mastered his abilities to their fullest.

The series kicks off with Megaman admitting that he is retiring yet again. He doesn’t want to fight anymore and has even deactivated his Mega buster. He is confident that the world has no need of violence. Unfortunately he is betrayed by his own men once more and gets kidnapped by the mad scientist Doppler. Zero shows up to save him but now there are 8 robot masters running around causing havok. Megaman X is forced to suit up once more to stop these guys. Can he really come up with a way to stop them or is it gonna be game over for him this time?

You do have to feel bad for X because every time he has conquered a challenge, a brand new one takes its place. X seems doomed to never truly have a moment’s peace. Every time he even attempts something so bold he is quickly put back in the arena. I do think it may be a bit naive of him to fully expect that no more battles will be needed though. Getting kidnapped was pretty tough. The series does delve into his psyche a bit here. Being betrayed so many times and having to fight has naturally taken its toll on him. This is the series where X finally cracks to an extent. We get a sub plot where X is metaphorically turning into a demon which is a big plot point towards the end of the series. It’s a pretty intense plot to be sure.

It does make for some epic battles as well although I do have to say it hurts X’s character tremendously. Not so much that he is using the power since he is using it to help everybody but he also starts snapping at the main heroine and anyone who tries to help him. He completely goes off the deep end. It’s clear that X has become desperate but I think this was a bit too much. You’d think he would have been able to control himself a bit better. The final chapter has him back to normal though so I think he’ll be okay going forward but it was quite the change in personalities.

The ending is definitely interesting though. Without going into specifics, X gets a huge power up that makes him very hard to stop. He’s essentially life itself. I’ve never seen a portrayal quite like this for X before so that was definitely a twist. It feels a bit like plot convenience rather than something that should have happened but I suppose it’s unique at least. Just felt like it was like robbing the victory at the end since it wasn’t earned quite as hard as it could have been otherwise.

Zero gets a pretty big role here compared to the other titles since for once he isn’t presumed dead this time around. He has the perfect entrance here since he saves X and uses up so much power that everyone is in awe of him. How can you possibly top that right? I was surprised to see even Zero get overpowered near the end when he had to fight his opponent but it just goes to show how powerful some of the new villains are. Zero even got some character development from the previous titles. as he was more willing to spare his opponents.

Meanwhile the artwork here is definitely on point. The action scenes are intense and you feel the weight of each blow. It can get a little busy at times during the more high-end fights like with Vile and Sigma but you can still get what is happening. The heroes are just fighting at such a high level that there is naturally a lot more power involved at this point. The scale is handled well for sure and then you’ve got the subtle effects like X’s eyes not being shown when he’s in his demon mode to show just how much he has changed from his peaceful self. Even if it hurts his character a bit by the end.

While most of the normal bosses were a bit forgettable this time around, we did get two fun opponents in Bit and Byte. These guys are a cut above the rest of the mavericks and were actually overwhelming X and Zero with ease when they battled. Not just any opponent can do that. The opening fight was definitely one of the standout moments of the manga series because it’s just so rare to see Zero and X on the defensive like this. Particularly Zero who to this point was pretty much unbeatable in 1 on 1 battles. Nobody was really giving him such a difficult time prior to this battle. It makes sense that eventually there would be mavericks who could surpass him in ability though. While these guys may not have been super brave in the end, they definitely left a lasting impression. It was X’s last battle before going into the next stage too so it’s hard to forget that.

For the other robot masters, most of them just come across as rather insane this time around. They’re following the orders of their master but partially this is because they are being controlled like Doppler. It’s not about choosing the side because they wanted to like in the first two games. Only one of them is really able to stay strong. He was an aerial fighter who is sort of like Storm Eagle so he always wanted to surpass Zero in strength. I don’t think that’s going to happen but it’s always important to have lofty goals after all and why not at least aim high right?


Overall, Megaman X3 is definitely a great manga. The ending in particular is really solid. It’s the longest of the X adventures to this point so there was time for a lot of extra scenes and development to the individual battles. Despite this I would say the first two games had the more memorable villain cast. Maybe that’s because I’ve been through the original adventure in so many ways already though. Either way this one really upped the stakes with the grand finale and getting all of the robots to unite for once. I also enjoyed the beginning with X getting kidnapped since that was just such a different way of starting things off compared to usual. Typically you definitely would not expect things to start like that. X3 remains rather grim and somber a lot of the time with things always turning out tragically for the heroes. The ending is no exception, in some ways its the saddest ending yet so we’ll see how X deals with this in his next adventure. Will he retire yet again or this time will he stay in the front lines?

Overall 8/10

Star Ocean: Second Evolution Review


This game has been on the backburner for quite a while. It’s one of the last PSP games I hadn’t played yet so this was cool to knock out. Mixing the classic RPG setup with some Sci-Fi is always fun. The game has a good story and the fact that all of your partners are basically optional is pretty interesting. Apparently the game has over 80 variations of endings depending on how you use your team which is also cool. The game gets pretty difficult towards the end and there’s even a trick you can do to make the final boss even more difficult. You must be a master of the game to even attempt that I would imagine because otherwise that sounds pretty crazy. I was in the mid 80s for my level when I beat the game and while the last two bosses were quite easy thanks to this, taking down some of the earlier Wisemen was brutal with how they would petrify each member.

The game starts off with Claude and his father working on a spaceship. Claude has always wanted to follow in his Dad’s footsteps by becoming a pilot himself one day but unfortunately this isn’t to be. On one of their expeditions he gets a little too close to an artifact and is teleported to a primitive planet on another star system. He now has no way of getting back home. He decides to pretend he is around there. Claude meets a girl named Rena who explains that he is likely the fabled Hero of Light here to save them all. Calamity is approaching after all. More and more monsters have been appearing in the land and nobody is able to stand up to them. Well, Claude will do his best to help out until the crew can find him but does he even want to go back now?

The monsters are the main plot for most of the game but then towards the end we get a full villain group known as the Ten Wise Men. These guys are interesting because the game is definitely trying to go for something with their names here. You’ve got Zadkiel, Lucifer, Michael, and Gabriel all on the same team. Effectively the Angels and Demons have all decided to team up to destroy the universe. Why? Well, to be honest while usually I’d say I couldn’t tell you for spoiler reasons, they don’t really have any reason in particular. They want to either rule the universe or destroy it just because they can. They make for a pretty fun group I have to say. Their inclusion was a little last second but it definitely did help to increase the stakes here. I also tend to like villain groups in general.

As for the main characters, Claude is decent but not quite as good as the average RPG main character. He gets really jealous whenever Rena talks to her old friend Diaz which can get a little iffy. This often makes Claude act rather petty around her which isn’t a good look. I also think he should have come clean with the group about being from another star system a lot earlier in the game. It would have helped a lot particularly since he knew that the aliens were using high tech items as well. A little heads up could have gone a long way to saving more lives.

The death count in this game is absolutely massive. The villains just have more abilities and tech than the heroes so stopping them is really a difficult task. In any head to head confrontation you can really assume that the heroes are about to get wrecked. There are quite a number of fights in the game that you have to lose in order to progress the story. It’s a fun concept for sure but the only dicey thing is you may end up wasting a lot of potions and revives in this fight since you think you have a shot here.

Star Ocean ends rather abruptly without much of an after-ending so don’t expect a lot of closure for the characters. In particular I was expecting one of the old characters to show up again but I guess their premonition that they would never see him again was correct. You get the feeling that this game was left rather open ended for a sequel at some point. You could end the series with this game and it still works but there is definitely enough material for that third game. It’s definitely a satisfying story. I liked the way things turned out and the end of the game got to give Claude a good rage mode so he was more intense at the climax than he was for most of the game. You like to see it because he needed some more intensity the whole time.

As for Rena, she’s a solid heroine. Rena has her own story in the game and I’m sure that would give her even more backstory and personality like exploring her scenes with Diaz and all. She does well and keeps up with Claude the whole time. They have their share of disagreements but Rena is always reasonable about the whole thing. She’s a fun character to have around and has more of a presence than the other characters. Due to the optional nature of the rest of the party they don’t appear in any of the animated cutscenes. Even in the text ones their characters can be interchangeable. For example, I lost one fight with the Wisemen a lot to I had to keep seeing the cutscene over and over again and the side characters would take turns on who would talk to him but with the same dialogue each time. It was pretty interesting to see.

The best of the side characters would definitely be the travelling thief though. Her backstory got more time to shine than the others and since she was with the team near the beginning we at least got to see a lot of her. Some of the guys near the end came in rather late to the point where I intentionally left one of the kids back at base since he would just slow us down. I did like the rival Diaz quite a lot though. His skill with the sword was really impressive. Even by the end it’s hard to say if Claude had truly surpassed him or not. The tournament was a nice little event to show the gap in their abilities.

Not surprisingly the graphics here are really good. The fact that there are cutscenes which are completely animated at different points in the game was also very impressive. You definitely don’t see that every day I can tell you that much. The in game graphics are also on point. Not totally graphics related but I do think the game could have made the animations a little shorter though. Whenever the characters use a super attack there is a long unskippable cutscene that draws out the battles just a bit. Considering that you are going to need to grind out a lot of battles this can add up quite a lot.

As for the soundtrack, that was pretty good. It’s not quite at Tales of tier where each game has a super standout track but it still works out pretty well. There’s a lot of depth to the game so in addition to the 25-30 hours it takes to beat the game you’ve got a ton of replay value. You can beat the game again as Rena or work to get all of the other endings. It’ll definitely take a lot of time to do this so this game will last you an extremely long amount of time. It’s part of why RPGs tend to be some of the best games, you’ll almost always be very attached to what is going on by the end.

Overall, Star Ocean: Second Evolution is a great game. The plot is excellent and the characters are fun to root for. The anime cutscenes help to make this game feel high budget and the whole climax with the Ten Wise Men showing up was really good and kept a high energy approach the whole time. I liked the way you could allocate your abilities into skills as you leveled up since it made you have to decide on what to upgrade first. Strategy plays a huge role in this game. Star Ocean the series is off to a good start so I look forward to checking out more games in the series at some point. Either way if you have a PSP then I highly recommend picking this game up.

Overall 8/10

Prehistorik Man Review


With Prehistorik Man out of the way I am once again caught up on the new SNES games to hit the service. Hopefully Nintendo speeds things up a bit because I want more games to check out. Well, this one’s definitely not as good as you would have expected given the platforming nature of the game. I’ve always considered the platforming genre to be one of the safer ones out there due in part to the fact that as long as you can move and jump the gameplay should continue to work from there. Unfortunately the issue here is that it decides to add some exploration elements to the game which really backfire. You don’t want to do that, trust me.

The basic plot of the game is that the local village is running out of food. Additionally one of the cavewomen has been kidnapped as well. The main character will now have to search the land to save her and while he is on the journey he is also tasked with bringing back a lot of food so that the village can thrive. It’s a big mission but one that he is absolutely ready to conquer. The world definitely does not realize that it is about to witness the birth of an ultimate hero. This guy doesn’t have a lot of personality though. He’s very similar to Crash. The hero is always grinning but he doesn’t actually seem to understand what is going on. It may be for the best since the chief is always insulting him.

On its surface the game has pretty pleasant gameplay and solid levels. You have to jump around until you reach the goal and you can also attack enemies with your club or even with projectiles at times. The levels are quite large so expect to be moving around a lot. Now this is where the game fumbles the ball at the end. In some levels instead of making it to the end you have to find a pair of keys or a firefly. Doing so takes a long time as you navigate the level only to realize they cannot be found. That’s when you do several laps around the place until you finally find the little corner the objective was hiding in. If you ask me the game should not have had the collection element in. It would ultimately just end up being rather tedious the whole time. Then you’ve also got some levels where the design isn’t very good.

For example there’s a fire level where you have to keep moving forward but eventually there is nowhere left to go. Well, the answer was you had to use the club to strike at a specific part of the tree which could be broken. This was definitely something that came out of nowhere and would have been difficult to realize on your own. Additionally there are invisible platforms which don’t appear until you strike at the air itself. Now that just comes across as rather cheesy.

So when you add all of those elements up it definitely had an immediate effect on the game’s quality itself. Instead of being a solid 7 and going on its way the game managed to lose 2 stars just like that. Definitely not a good look for the game in the slightest. It’s just not designed very well and a platformer is so hard to mess up ordinarily that it becomes quite noticeable. It’s not as if the story is especially strong to hold it up either. It’s rather plain but standard for a platformer.

As for the graphics, those are pretty good. The game feels a whole lot like the Donkey Kong Country titles. It has a very similar graphical style, sound effects, and even text boxes. I feel like perhaps this was originally being developed as a DK game and then at some point they had to scrap the process but they kept it around just in case as a whole new game. It makes a good amount of sense at the very least even though it was never confirmed. The soundtrack has a similar energy to that as well and works with the stages. On a technical level I definitely have no complaints with the game.

The game’s length is a bit more impressive than a lot of the other SNES games. This should last you close to 3 hours I would expect. Particularly since you should get lost at least once while playing through the game. I wouldn’t say there is any replay value here though. Once you complete the game then that’s basically it. Don’t expect you will be coming back for more. Considering that it’s free with the Switch Online though that’s not too bad.

Overall, Prehistorik Man could have been a lot better than it was. It got too tricky for its own good with how the game was handled. Having to go and find things is just not a very useful way of getting the level objectives across. It slows down the flow of the title and works completely against everything the game was trying to accomplish. If you want to make a platformer then you design solid levels and let the player jump to the end. If you want to do a puzzle game then you can do that but mixing the two is not something I would recommend. Definitely give this one a skip as almost any other platformer surpasses this one.

Overall 5/10

Psycho Dream Review


Next up in the review ranks is a game that throws in some good sci-fi angles at us. Psycho Dream is fairly short but has good gameplay and a solid story. Of course with a game like this it is quite interpretive so to an extent you get to decide what the plot is. If you were to look up the game’s plot online I’m sure you could come away with a definitive answer but purely from the game’s context a girl has been kidnapped and now you need to find her. The main character has a pretty cool suit. He looks kind of like a ninja and with the way he’s running around that may not really be on base. Either way this made for a great setup to start the game.

This rescue won’t be easy though. For starters there are a bunch of giant monsters running around. The whole game plays out like a dream with each world getting weirder than the last. It’s nice because the game is able to go all out with the graphics. The level designs are very creative. You get to visit a whole assortment of places and the bosses all have fun designs as well. You definitely won’t get lost or anything while you run around the levels. It’s all pretty straight forward. As for the gameplay, it’s in 2D. You have various weapons at your disposal such as a blade or even laser blasts. Throughout the levels you are able to change and upgrade your weapons to fit the situation.

This is one game where I would say that it’s not always good to power up though. The best weapon you can get is one where you can use your sword and then your energy blasts nonstop. Unfortunately the middle power ups just have one laser which doesn’t cover nearly the area that the blade can. Most times you are better off just sticking with the blade. It doesn’t deal the most damage and it isn’t the fastest weapon but it’s definitely one that you ca count on to get you some nice wins. It has a good reach for every boss you may end up coming across so I’d say it’s the most consistent weapon.

There’s certainly room for a sequel with how suddenly the game ends. Who knows, maybe there is already a sequel out there somewhere since this game is so old. At the very least from the new SNES games added to the collection this would definitely have to be one of the higher recommendations. You can beat it in around an hour or so and there is no replay value so you really just need to have fun on the opening playthrough and then you’ll be set. I don’t see why you wouldn’t though, all of the fundamentals are intact.

The soundtrack isn’t very memorable but I want to say it was decent. I would have probably given it some more rock tunes or fast paced techno to fit in with the game’s layout. Imagine jumping across the platforms in the final boss fight while you’re getting really intense battle music. I think that would have worked out rather well if you ask me. Definitely a good way to amp up the game but it’s a solid all around title either way. It’s an hour where you should have a blast. The game is reasonably difficult. It’s not as tough as Doomsday Warrior but you still can’t go in expecting to walk all over the game or you will definitely be in for a surprise there.

Overall, Psycho Dream goes all out with making sure this is a very original video game experience. It does a great job of making itself standout among the crowd. There just weren’t a lot of games in this era that looked quite like this one. The only thing I’d say against the game is that I don’t get why the laser is so weak. I feel like all power ups should be stronger than the original weapon. It feels like a trap if you get a power up because then you may be stuck fighting an enemy who is too powerful when it should be the opposite. It’s just a little odd having to recommend you keep your initial weapon but that is the case here.

Overall 7/10

Doomsday Warrior Review


The SNES certainly had quite a few fighting games back in the day. Doomsday Warrior is one of those titles that you probably won’t remember for very long because it doesn’t do a whole lot to stand out. I’ll give it props for having a real story though so you at least have a little something aside from the actual combat. The game is also a lot more difficult than you would first suspect as well. It’ll take a lot of fundamentals to complete the game. Still, it’s a good game in the end and worth playing through.

You get to choose from several different characters. I picked the one who looked the most like he would be the lead. Then like in a Mega Man game you choose who you will want to fight. After you beat the main 8 enemies that’s where things get interesting. You get to fight a dark version of yourself as well as two cosmic beings. Then you face off with the final boss who suspiciously looks like he may be your father. That leads to a solid epilogue. So the story is rather good. It’s basic of course and there aren’t a whole lot of cutscenes but I don’t expect you would have really been thinking it would be more than that. For its time and given the genre I was pretty satisfied with this. The climax actually felt like a real one you could see in an RPG.

The gameplay is a bit of a weak link for the game though and that’s not good when you’re a fighting game. I would say the main issue is just that it is not very inspired. The attacks are all rather cookie cutter and plain. There isn’t anything that really helps this game stand out. Part of the difficulty is also in the fact that the attacks have a very short range and the computer is always able to jump in and land the right blow at the right time. Short of stopping time and freezing them in each encounter you won’t be able to do a whole lot. Some characters at least have one basic special move though which I appreciate. It at least spices things up a little bit. Maybe making the gameplay a little faster would have helped too. At the end of the day all I can say is that it didn’t click as well as you would expect.

I still enjoyed the style but as it felt weaker that is the main thing that kept this game from getting the solid 7. Additionally I wouldn’t say the replay value is incredibly high. You can beat the game as the rest of the characters I suppose which should be pretty fun in itself but I’m not sure if that would be quite enough to push it into the next tier. Most likely after you complete the game with one character you will be ready to call it a day and move onto the next game.

As for the graphics, those are fairly decent. The illustrations at the end of the game have good art which is nice. In the actual gameplay there isn’t a ton of detail but what we have there looks good. The soundtrack is a little forgettable but it’s not bad. That’s really what describes most of the game. It’s not bad and it is good in the end but it just doesn’t stick out. Only being good when there are so many other fighting games to try out is a pretty dangerous spot to be in. You really need to stick out at this point.

Overall, Doomsday Warrior is a good fighting game, but one that won’t last you a whole lot of time. The character roster is fairly small and there isn’t a whole lot of reason to go back and replay the game more than once. I will say that the characters had fun designs though. One of them reminded me of Chaos Zero from Sonic. These guys all feel rather different which is especially important if the game only has a handful of characters to choose from. If you have the Switch Online service then I would recommend checking this game out. If you don’t have it then I would say that it’s probably time to keep moving. This isn’t the kind of game you would buy a whole service for. I do think there’s a lot of potential here for a remake or a film someday. The core plot seems interesting and any action plot that involves robots, aliens, and monsters has to have potential.

Overall 6/10

Mega Man X Collection Review


Mega Man X Collection is one of those games that I have always wanted to get. Who wouldn’t want to play a collection of 6 titles all packed into one mega experience? The X Collection is a treasure trove of important moments in Capcom’s history and it’s fairly out of print so I had to pay a bit of a premium to grab it. It was worth the trouble though and ended up being a pretty masterful game. The titles are all about as hard as I remember as well. Good luck taking them down.

As I had already played X1 and X4 previously I didn’t replay those. The collection brings all of the games up through X6 and I already got X7-X8 on the PS2 a while back. It’s pretty fun to see how the games have improved over the years. There is a noticeable jump in the graphics as you go through. I would say the biggest jump was from X3-X5 in that it now looked like a fully modern experience. You could release that game today and nobody would bat an eye because it would not feel out of place. The core gameplay for each of these titles is largely unchanged though. They are 2D shooters with some platforming involved.

The goal of each level is to make it to the end and then destroy the robot master who is in your way. This won’t be an easy task of course but it is one that you will need to complete. Once you’ve beaten the 8 bosses of the game then you always head to the final stages is around 3-4 back to back levels of taking on new opponents as well as beating up the 8 masters once again. For each game I would focus on beating the 8 masters initially as my completion and didn’t go for the gold with the climax levels this time around. It was nostalgic enough going through those moments so I didn’t think I needed to go further.

Sigma tends to make an appearance in every game but the plots are very different. One of them has the Sigma virus going around and mutating everyone while another one has the Nightmare virus which even affects Zero. Sometimes you have Zero available to play with from the start and other times he is presumed dead so you don’t see him for a while. The various plots are always a lot of fun. X definitely goes all in with the stories compared to the classic Mega Man games. This is why we need an anime to adapt them at some point but in the meanwhile the manga has done a good job of this.

The game gives you the ability to customize the controls which is handy. I always switch the boost to R instead of X. I don’t see how you can boost efficiently with it there. You can also toggle the difficulty level and even start off with a super armor if you want. I like these little tweaks. They are good quality of life upgrades that you want to see in these games. Even with this the games are suitably hard so you don’t need to worry about that.

Naturally the graphics are really good here. The character models are on point and the stage designs are good as well. The soundtrack is also excellent. The X series has so many winning themes that you will lose track by the end. It’s just another reason why the X series is so good. It knows exactly how to deliver on its strengths. As for replay value, each game has some since you can look for power ups and new armors. Additionally each game is difficult enough where it should last you a good amount of time anyway. You won’t be finishing this game very quickly at all so content is the least of your worries. That said, the price is definitely excessively high right now so good luck finding it at a value price. Most likely you will have to shell out a lot for this one. It’s definitely worth it if you are a big fan of the series though.

It’s crazy to think that Capcom has completely ditched this series and yet they really have. I dare say Mega Man could still be a household name if Capcom had kept going instead of ditching it for other things. The storylines alone are enough to make this super engaging for future gamers. Just show them X and the other reploids who helped him out through the years like Zero and you’re set. Keep in the fully animated cutscenes for the games as well since they also helped to establish this as a very big game series with high stakes.

The collection also brings Battle and Chase but to get this you have to complete the first three games completely which is definitely difficult. I didn’t go back to the first one at all anyway but it is a really cool reward for the fans who managed to pull this off. What could be better than getting another complete game for your troubles right? Battle and Chase is also pretty obscure so this would likely be your first time playing it. The X Collection certainly didn’t go cheap with the content and it’s one of the reasons this became an eternal classic. It may not have as many games as the Mega Man Anniversary collection but that one has less story and cutscenes so I imagine it was easier to fit them all there.

Overall, Mega Man X Collection is a great collection of games. Each title here is a complete game from the original Mega Man X days and they all hold up well. Naturally the most polished ones are the final two but they were all developed well and without shortcuts. I don’t see you having any issue with any of the titles presented here. They will absolutely test your gameplay fundamentals though. With the exception of one moving spike level, I thought all of the levels were pretty fair as well. If you learn and memorize the villain’s fighting pattern then you should be all good to go here.

Overall 8/10

Fire ‘n Ice Review


It’s always fun when the Nintendo Switch Online adds some more games to the service. It’s at a pretty slow feed at the moment but each new game tells a story. This one is apparently a prequel/sequel (Seems to be debates on this) to Solomon’s Key which is neat. I’m not sure why the name was changed for the American version. Needless to say the gameplay is pretty much the same as the original only this time there is an emphasis on a fire vs ice theme. This was pretty nice to see as those two elements are naturally polar opposites and work well against each other.

The game starts with the kingdom calling you in need of some services. Every capable warrior in the kingdom answers the summons but ultimately they choose a magician in training as their chosen fighter. You will have to use your magic scepter to conjure up ice blocks and vanquish the fire monsters in your path. Doing so will allow you to ascend to the next limit of your abilities. More importantly, it will keep the kingdom safe. That’s the general formula of the game. There are 9-10 worlds which each have 10 levels in them. Clearing them all will result in your clearing the game.

The controls are very simple. You can move from left to right and conjure up ice blocks that are one square down and to the left/right of you. You can also cause them to vanish. Additionally you can push individual ice cubes into the enemies in order to take them down. The goal of each level is to take down all of the fireballs. The initial levels are a walk in the park of course but then the difficulty really expands. I was able to beat all of the levels to the first two worlds with ease but world 3 got tricky. I beat around half of those levels and then settled for beating the first level of the remaining worlds. I didn’t go any farther than that.

The difficulty is certainly real and that means if you decide to play this game to the end you will really have to think each puzzle through. There are no easy answers here. You must have a great amount of determination and fire to get to the end. If you can pull this off then my hat’s definitely off to you. The fact that the controls are so simple is also what makes the game impressive because these puzzles are crafted really well in spite of this. It never feels unfair because you know the full extent of the controls from the start. There are no hidden secrets or anything. You just have to think things through rationally in order to proceed.

Graphically the game holds up well. I was happy to see that we had some real cutscenes here. I don’t believe the original game had anything like that so this was cool. Additionally the hub world is great. You have the tree from the Kirby games and the Power Star from Mario. It made you feel like this game was actually part of some secret crossover. The main villain also has a pretty decent design. Ultimately this game looks a whole lot more like a SNES title than a NES one so major kudos to the developers on this. The soundtrack is more on the bland side though. You may even forget it is there while playing through the game because of how subtle it is. That may be intentional but I’d like for the game to have had a little more pop personally.

It’s hard to say how long the game is since it heavily depends on how well you do at the puzzles. With roughly 100 puzzles in the game I went to say this should take you around 3-4 hors to clear the whole thing. If you do 1 world an hour then I guess it would be 10 which would also be very impressive to be sure. Most NES games can’t even come close to touching that level of time. I’m not always a big fan of puzzle games as I tend to have my qualms with the execution but I have nothing bad to say about this one’s. My only thing is it can be a bit repetitive and without a stronger plot it would be hard to incentivize me to play through the whole thing.

Overall, Fire n Ice is definitely a good game. With the entire game being focused on the puzzles it is possible that you could grow bored at some points through. It’s impassive the way the game was developed and the difficulty is legitimate, however you may find yourself just wanting something more by the end. Keeping yourself to 1 world a batch would probably be the easiest way to get through this. If you already have the Switch Online then this is a good title to add to your collection. You’ll be one step closer to having played all of the games on the collection. Hopefully soon we get either some bigger games (If there are any left) or we finally enter the next console. I think it’s about time Game Boy and Gamecube get to jump in.

Overall 6/10

Tales of Legendia Review


Time to continue the Tales of Series with Legendia as my next stop. It doesn’t exactly seem to be one of the more popular titles in the series but it’s a great title in its own right. It doesn’t quite match up to the Symphonia titles but then again what does right? The gameplay is on point and we have a good story here so at the end of the day that’s all you need. This is definitely not a game that you can try to just knock out real quickly.

The game starts with Senel and Shirley crash landing on the Legacy. The Legacy is a huge boat that is so big it serves as the hub world of the entire game. See, this ship is bigger than most countries combined to the point where it is practically the planet. It’s an interesting concept. Well, Shirley and Senel are on the run from a powerful group of villains led by Vaclav. Naturally the reasons for this are rather secret and Senel doesn’t intend on telling anyone. Unfortunately Shirley ends up getting kidnapped by the group. Senel meets up with a local authority figure named Will and a self proclaimed hero named Chloe. Eventually they also team up with a cheerful girl named Norma, a bandit named Moses, and a scholar named Jay. Together perhaps they can take this villain group down for the count.

In a 30+ hour RPG like this you can expect a whole lot of twists and turns. This is just the basic premise. Every character is keeping at least a few secrets in the back pocket for later on. The climax is a lot of fun and there are even a few loose ends which are likely either handled in the post game or left for a sequel. I didn’t really go into the postgame so I wouldn’t know if anything big occurred there. I wouldn’t be surprised if that was the case for at least some though.

Senel’s a good character. He is quick to get into fights which is always a quality you want to see in a hero. He has his own character arc of course so he will change a bit as the game goes on. Naturally one thing that will make his life a little tricky is that 4 of the heroines seem to like him so there will be a bit of tension there. Mainly his goal is to help Shirley out though and everything else is secondary. As long as he saves her then the rest will all come into place eventually.

Shirley’s a solid heroine as well although things definitely get a little dicey with her. She starts to weaken in the second half due to a lot of dicey decisions that she made. It almost turns into a bit of a guilt trip against Senel with the paths she ultimately went on. It makes her not always appear as selfless as you would think. I preferred her sister Stella although her role is a lot smaller than Shirley’s. Stella is more powerful and also just seems more heroic in general.

Then we have Will who may have the biggest role from all of the side characters. My main issue with him is that he seems to think he’s better than the other characters a lot of the time. He spends a lot of time lecturing the other characters and if they don’t agree with him then he will just smack them. Not exactly the kind of leadership you want to see from one of your allies right? He never quite got into my good graces by the end. Chloe’s a much more developed character. Her goals of being a true hero as well as her revenge plot are handled well. She definitely gets a ton of development as well and is really a key player in all of this. The fact that Chloe is a good warrior from the start is also important.

Then you have Norma who is mainly here to throw a bit of levity into the scenes. She is always having a good time and doesn’t take things as seriously as the other members. I thought her character was handled really well and she was consistent in being the voice of hope in the game. Whenever things were dire she would think of something to do. Norma also likes trolling the rest of the characters quite a lot which I can definitely appreciate. Moses is another member of the group but he’s a little more forgettable. The characters always give him a hard time and yell at the poor guy but at the end of the day he is a loyal ally. He’ll help out as much as needed.

Next up is Jay but I didn’t care for this guy. He’s not loyal in the slightest as he plays the field and tried to keep on grabbing more and more intel to stay ahead of the pack. Someone like that isn’t someone you can trust to have your back. Additionally by the end of the game he is quick to decide that he is cool being on his own. This guy was usually more trouble than he’s worth. Finally you have Grune but I’m still not sure what the point of her character is. She shows up near the end of the game as a playable character and then proceeds to do nothing for the rest of the game. If you ask me she could and should have been cut out. It feels like there must have been a big plot for her that was cut out or something because otherwise her whole role here just doesn’t make any kind of real sense.

Then we have the villains such as Vaclav and his 3 generals. They make for a solid villain group. Definitely not the most memorable ones around but the armor was fun. They had better designs than character personalities but they did manage to be a real threat when they arrived. There are a number of villains and factions here as well so the heroes always have to watch their back or risk being attacked while they’re busy. The soundtrack is pretty good. It may not be Symphonia level but the tunes we get are reasonable. There’s enough of an assortment where you are bound to enjoy at least one or two of them. It could be better but I’m satisfied with what we got.

Naturally there is a lot of replay value here. The base game is already around 30 hours and then after that you have the post game which involves character stories for each member of your party. I don’t know exactly how long this is but coupled with what you already have you are going to have a lot of content to play through here. It’s always one of the big advantages of being an RPG, the fun never really has to end. The graphics are also solid of course. We get a few fully animated cutscenes and for the rest there is a good amount of voice acting as well as details to the backgrounds.

Oh yeah I almost didn’t talk about the gameplay. It’s fairly standard for Tales of. You play as the heroes in a 3D or at least 2.5D gameplay style. You can hit the opponents in real time and use basic attacks as well as items and super attacks. The gameplay flows pretty smoothly and there’s a decent strategy element here as you have to decide which enemy to attack and how to go about it. There are numerous options for each scenario so it’s not as simple as just deciding to run and gun it. That may work for a while but eventually you will need to do some level grinding to keep that sustainable.

Overall, Tales of Legendia is a great game with a lot of emotional moments. You should be pretty well attached to all of the characters by the time you end things off. The gameplay is smooth and the graphics are on point. The game is just a strong experience that I could recommend to any gamer. Whether you’re a fan of RPG titles or action games, you should enjoy this one. I’d definitely be down with a sequel coming out someday to revisit the cast.

Overall 8/10