Dynasty Warriors 7 Review


It’s time to look at the next Dynasty Warriors title. It’s been fun going through all the installments from 2-now in this prolonged marathon. The series has come a very long way. I feel like the biggest gap was probably between 4-5 and then from 6-7. 7 is definitely the definitive Dynasty Warriors in my eyes. I’m still working on 8 so it’s not like I’m caught up with the series but at least right now 7 is going to be really hard to beat. It takes every mechanic of the series to the absolute height of where it’s ever been.

As always the story is basically the same and you get to pick from 3 different factions. I always pick the red team which I believe is Wu and so I get to really compare the stories. That said, I’ll be switching for 8. So to make things a little different here this game has a lot of cutscenes and cinematics. There is full voice acting on all of the lines. This ranges from the cinematic cutscenes to even just talking with the guards. It adds a whole new layer of immersion that you just didn’t have in the older games. We get a lot of character development and the story is also more in depth than the others. Some battles are so famous like the war of Chibi that you’ll recognize it while other side battles are finally given more screen time.

Now, none of this would be quite as powerful without some great gameplay behind it and 7 delivers on this front as well. The gameplay is the most explosive that it has been yet. There is now a dual wielding mechanic where you can switch weapons and keep your combos going. It helps keep things dynamic quite well while also working as a combo breaker. It also feels like this is the point where the series begins to feel a lot more like the other spinoffs such as Hyrule Warriors or Fire Emblem Warriors. Gone are the days where you had to watch out for minions. Now you’ll be taking them out by the hundreds. There was one level where I took down over 1000 warriors. It’s all just great and the gameplay is incredibly smooth. It’s hard to see the others improving upon it just because of how responsive it is.

I guess the flip side of this is that the game becomes easier as a result. That’s not really a big deal because you can increase the difficulty if you really need too. It’s also not like it’s a walk in the park either. You still need to make sure you follow the plan and don’t just do your own thing. Otherwise you may beat the enemies but your captain will die which will still result in a game over. So you want to keep a lookout. I didn’t notice any morale system here which would be a big change since the rest of the games had it. I always felt like the system never really helped you out though so I don’t mind losing it if that’s the case.

The graphics are pretty top notch. The attacks are all very flashy and really stand out. The levels have a great amount of detail within them as well which all works out pretty well. The cutscenes are excellent as I mentioned as well. The soundtrack is also great. That’s no surprise though as this series has always been particularly great with this. There are constant rock themes running around to pump you up and get you ready for the action that’s about to unfold.

The campaign should take you a few hours at least. There are 15 levels and assuming you beat each level in around 20 minutes then that’s about 5 hours give or take a bit. Since there are 3 campaigns you’ve got a 15 hour game then and there’s a ton of replay value. You can work to max out your characters or engage in a bunch of bonus levels. As long as you do that then you’ll be pretty much set. The game’s also very cheap at the moment so it’s not like you’ll have to be shelling out a lot to get it. For such a low price it’s absolutely worth it.

Overall, Dynasty Warriors 7 blew me away with how much of an improvement it is over the last few games. Now this feels like a true PS3 experience and Kemco really outdid themselves here. No matter which faction you choose you are in for a great time. Fans of the beat em up genre need to get this game even if it may raise the expectations to an almost unfair level for other games. This is how you do a beat em up and it reminds me of how great this genre can be. I’ve played many beat em ups in my day and while this one won’t be able to climb to the top due to the story not being as strong as others, in pure gameplay it definitely holds its own with them.

Overall 9/10

Boris and the Dark Survival Review


I’ve had this game downloaded for quite a while but it took me a bit to have enough time to really play through it. It’s a pretty fun game and definitely worth a shot if you got it while it’s free. I wouldn’t recommend paying money for it though as the gameplay is a bit on the limited side. It’s good to see Bendy expanding its horizons though and with at least 2 mobile games that’s more than most franchises have. At this point in time I don’t think there’s any reason for a franchise to not have a mobile game. It just makes so much sense to pop out a couple of them in.

The gameplay is effectively an overhead version of the classic Bendy game. You have to move through the rooms of the floor to find 6 objects. After you find around 4 you run the risk of Bendy showing up. Grabbing all 6 guarantees an appearance so you need to run to the elevator as quickly as possible in order to escape. There are a few charge terminals across the floor that you can hide in but they’re pretty much pointless once you have all 6 objects. If you didn’t make it to the elevator in time then there is no way to win. Bendy waits right outside the door for you and you’re basically soft locked out and just need to let him finish you off. Win or lose then you repeat the game from the elevator.

Each time you start the game there seems to be a different room loaded up so that’s pretty neat. There isn’t really much of n ending as far as I can gather as collecting the 6 items just gets you ready for another round. It’s possible that collecting the items of every room will get you some kind of cutscene but I’m not so sure about that because the rooms are generated randomly. Perhaps a room you’ve completed won’t appear anymore but that seems rather sophisticated for a mobile title. So if my gut it right, then the game is really more about seeing how many runs you can do in one shot or something like that. It’s all about beating your previous score.

The gameplay is pretty smooth although moving the character is difficult. This is where it would have been good to have that mobile controller people always talk about or maybe even the PS4 one since it apparently works with a lot of games now. Whenever I would move the control stick it just wouldn’t stick with me so I would end up freezing. The levels are pretty short at least which definitely helps a lot but otherwise that could have been pretty tricky. I think expanding the control stick on the menu would have helped a great deal to make the moving process a bit more smooth.

The graphics are fine. It’s going for a bit of a dark aesthetic so they won’t particularly standout or anything like that. It does a good job of keeping the main game’s look and feel though which is good. It shows that mobile games have really come a long way and you can turn just about anything into a mobile creation if you really want too. The soundtrack is more on the nonexistent side though. You won’t really recall any themes afterwards.

Overall, Boris and the Dark Survival is a fun little game to check out. It’s definitely a bit limited though which is what ultimately holds the score back. You’re just not going to be sticking with this game for very long which is unfortunate. I think throwing us a bone with some story details or a few cutscenes would have really gone a long way. Right now it just feels like there is no real replay value. Still, if you’re a big Bendy fan then it’s probably worth checking it out. I was able to check it out while the game was still free so it was definitely worth it. If you have to pay a price to play the game now then I would definitely double think it a bit. You may just want to wait for the next full Bendy game which should be coming out fairly soon at this point.

Overall 5/10

Resident Evil: The Final Chapter Review


It’s time to look at the final chapter in the Resident Evil saga. Unfortunately it is not all that good and throws away the entire premise that the last film set up. It’s a shame because the films always tend to have pretty amazing cliffhangers and more often than not the sequels manage to capitalize on them. Unfortunately this one turned out to be an exception to that. It feels a lot like the desert film previously and not a whole lot happens. The whole first half is basically filler so once the main plot occurs we have to go at turbo speed. I feel like they just wanted to end everything so there wasn’t a whole lot of effort behind this one.

Last time Alice regained her powers and prepared to fight off the invasion of the Red Queen along with Wesker, Jill, and the U.S. Military. The final shot there was great with an epic background and guaranteed action for the next film. Unfortunately this film borderline retcons that similar to how Blade 2 retconned 1 a bit. It’s not an official retcon here of course as there are small references to how that was all a trick but it still makes no sense. So according to this film, Wesker basically brought Alice and the others over to murder them so he gave Alice a fake serum. We can assume Wesker murdered all of her friends but how did he not destroy her? Wesker has super speed and super strength enough to effortlessly dodge bullets and crush people with a single blow. The film never bothers to address this in any kind of way. I like a good mystery myself but it just made no sense and this film may as well be a reboot to be honest.

Back to the plot though, Alice is now travelling aimlessly through the desert as she fights off giant monsters. The Red Queen shows up and says that she has actually betrayed the Umbrella corporation. The villains have invented a cure to take down the zombies and it is airborne so it can cure the entire planet. It’s a lethal cure though so it’ll murder anyone who is infected and only the humans who are not tainted will survive. They mention at the beginning of the film that only 4000 or 40000 (Can’t remember which) humans are still alive so it’s not a great amount. Still, they can eventually start to regroup but Alice needs to find the cure within 48 hours or everyone will be dead. Remember this because it will be important later on. Alice will have to head back to Raccoon City to find the cure which certainly won’t be easy. Fortunately she runs into yet another resistance group who is here to help.

There sure are a ton of resistance groups since Alice finds one in every film and promptly gets just about all of them murdered. The plot is very thin here and riddled with holes. I’ll get into that in a minute so lets get the standard stuff out of the way first. First off, the film is definitely super violent as always which holds it back quite a bit. Zombie films really aren’t my thing since they’re just an excuse for the film to get as gruesome as possible since they are no longer human. There’s a lot of nonstop violence here that’s for sure. The film skips its obligatory fanservice moment this time though which I was glad about. That’s something that the films definitely did not need in the slightest.

Unfortunately with the story being the way it is it’s hard to get invested in the film as well. It’s easily the least interesting film in the series aside from the desert one. Most of the film is just Alice wandering around another desert until she makes it to the facility. Then we get some solid fights but that’s about it. The film ends and you’re wondering what the point was. It even starts to drag a bit and that’s unfortunate since the film isn’t even very long. The worst part is that it got rid of a lot of the amazing music themes that played during the previous films. Why would they get rid of the umbrella elevator theme when they actually brought the elevator back into play here? That was a huge missed opportunity.

Alice is still a great main character though. She’s very no nonsense and takes down quite a lot of zombies. Alice may have lost her powers but not her fighting abilities. The scene of her taking down a whole group while tied up upside down was really something else. It’s really not an exaggeration to say that she may be the best film heroine out there. I may even do an editorial for that at some point on top 10 female leads or something. What really helps here is her consistency. She hasn’t had a bad film and is always right up there in the thick of the action without backing down.

The rest of the cast is quite weak and to be honest they don’t get much of a role. I doubt anyone will remember the members of her squad aside from Claire who gets to return here. Claire looks decent at least but seems to vanish for almost all of the fight scenes. As for the villains, it’s hard to take Isaacs seriously. Good for him that he got super powers though but it makes his fights look even worse. You’re telling me that with bullet timing speed and super strength he seriously couldn’t beat Alice? I’m glad for the Alice hype of course but when you stop to think about it for more than a second then it really makes no sense at all. Don’t even get me started on Wesker. That guy was portrayed as being absolutely unstoppable. A pure beast of combat through and through, yet he wasn’t able to do anything in this film. The movie had absolutely no idea what to do with him considering that he only appeared for a few minutes in the entire film. Wesker also isn’t as confident as usual and is portrayed as a lackey for some reason.

Okay, so let’s talk about the plot now. At the beginning Alice mentions that there aren’t many humans left and the Red Queen confirms that within 48 hours they will all be dead. So that’s why Alice needs to grab the serum right away. Well, she does and in typical cinematic timing she does it with a few seconds left. There should only be a small handful of humans left then right? The 48 hours were basically up before the Red Queen was able to stop the zombie attack. I guess we could say that she underestimated the humans which is reasonable so there could be more left, but Alice says the cure will take years to travel the globe. Even if the Red Queen can somehow stop the zombies from attacking…which is a bit sketchy in itself, years is a long time. Realistically the human race is pretty much wiped out and that’s how the film should have ended. The Red Queen telling Alice that she is now the last survivor of the human race aside from the people present (Really just Claire) would have been a pretty powerful moment.

Then we have the fact that the villains seem desperate to destroy Alice. Again, they could have finished her at any time so why continue to let her live? Why even let her get near the facility instead of blowing it up? Since there were only minutes left and they had cameras on the heroes the whole time they could have escaped through the back as well. Having Wesker at the ready would have been good too. There are just too many reasons why Alice’s desperate assault on the base should not have worked. The writers stacked things a little too heavily against the heroes which made for a completely unbelievable scenario all the way through. I really couldn’t buy into it personally.

It’s hard to nail down exactly why the film failed on all fronts aside from what I’ve listed, but I think the final part is that it no longer felt like a Sci-Fi. The film scrubbed all sci-fi elements away from the series for some reason. We lost all of the cool themes, the great designs, and the whole atmosphere that made the series resonate as a Resident Evil title. You could have taken the name away and this had almost nothing to do with anything. Just take a look at the first scene of the last film with the excellent fight aboard the helicarrier or the climax against the cybernetically enhanced metahuman. This film had none of that and wound up being quite underwhelming.

Overall, It may feel like this was just more of the same based on the score. Admittedly it’s not like the series would drop a whole lot more because it’s already pretty low. That being said, the other films were at least very interesting and compelling. A lot of times the silver lining for me is even if a film ends up being pretty terrible I can at least be engaged the whole time. Particularly with the more intense zombie or vampire type films. This one just didn’t do it for me. The plot is about as strong as a couple of straws and the fact that the film retconned so much just felt like a really bad move for me. I just couldn’t see the film recovering from that and unsurprisingly it did not. Still, in the end if I look at the franchise as a whole I think it did a good job of adapting Resident Evil to the films. It took a lot of liberties but did construct a solid narrative. I doubt there are very many films that could come close to matching the epic cliffhangers that this series had film after film. I’m hoping the reboot will be able to match this one but as lightning only strikes once I have a hard time seeing it match this series. It’d be cool if they brought Alice back though.

Overall 2/10

Deku & Bakugo: Rising Review


It’s time to take a look at a quick manga prequel to the recent My Hero Academia movie. It’s two chapters long and each one’s about 15 pages so it’s like 1 monthly chapter. It’s a fun little story about Deku & Bakugo going after their first ever villain. It underscores why you should be able to use your powers if you need too. The series isn’t totally explicit on how this works but I assume you are allowed to use your abilities in self defense. If that’s the case then we’re good although I am glad to see Bakugo just charge in anyway.

The basic premise is that Bakugo and the bullies are walking around town and having a good time. Deku shows up reading one of his superhero magazines so they pick on him for a bit. Bakugo is surprisingly the nicest one of the group as he gives Deku the magazine back. That’s when a cloud villain shows up and tries to flee the scene. Bakugo realizes that this is a good chance for him to finally be a hero and get into UA so he gives chase. Deku is worried about Bakugo because he has figured out that there is more to the villain than the cloud abilities. The only trouble is, how can he gives Bakugo a heads up about this?

Since this is a prequel and we know that the two still don’t get along at the start of the series this one naturally ends with the rift continuing to grow. Bakugo is pretty upset that Deku was able to figure things out so quickly while Deku is impressed that Bakugo was ultimately able to figure it out as well. It’s a fun dynamic between them and one that has been solid since the start of the show. You can definitely point out that their dynamic isn’t nearly as friendly or healthy as other rivals but the sheet animosity from Bakugo to Deku makes it pretty unique.

As far as one shot stories go this one was also pretty good. We got a little fight scene and the art was pretty solid. The plot twist about the guy’s powers was pretty neat although I do feel like they should have figured it out a little sooner. The sheer difference in element is pretty big so it’s something that you should be able to determine both visually or physically. That’s just how it goes I though I suppose. They were still kids when this happened. We also got to see a pro show up which was pretty neat. We don’t usually get to see a lot of the more obscure pros engage in a fight so when that happens it’s pretty neat.

This one incorporates the villains from the movie for a quick page at the end but this definitely isn’t their story. It’s really about connecting more details from Deku and Bakugo’s past. It accomplishes this goal rather well. The artist does a good job of making this feel like it could have been a chapter from the main series and the writing is on point. You’ll definitely read through this adventure in a breeze.

Overall, Deku & Bakugo Rising is definitely worth checking out. If you’re able to then you should read it before watching the movie. It’s always nice to have a little more context on the manga. Hopefully Viz puts this story at the back of an upcoming My Hero volume or something. I always think it’s a shame to lose these stories to the remnants of time. Every one shot should get put into physical form at some point. I’m definitely up for more My Hero Stories. I’ll be starting the My Hero Team Ups soon so that’ll be a good way to get some more My Hero action. There’s certainly a lot of different team combinations the series can try out.

Overall 7/10

Keeper of the Flame Review


It’s time to look at an old conspiracy film. It’s a cautionary tale about how anyone can quickly be corrupted or coerced under the right circumstances. Always be careful of meeting your heroes because nobody is perfect so you’re likely going to be disappointed. The movie’s very well made. The cast is pretty small and the plot is rather direct so to an extent it can feel like not much is happening. That’s where the writing comes into play since the film needs to keep you interested until the final twist near the end of the movie. I thought it succeeded in this regard.

The movie starts with a legendary American hero dying in a car accident. The country is in mourning because this guy was a very prominent figure. His wife Christine is taking this especially hard and has been unwilling to see anyone. Famous reporter Stephen has arrived in town to get the scoop although his two reporter friends tell him he should give up. That’s not how Stephen operates though and he keeps on going until he finally meets Christine. Why is she so nervous and eager for him to go away? Stephen’s reporter instincts have kicked in and he senses a story!

The funny thing is that this is one of those movies where the villains really overthink things. The film would have been over in an instant if they hadn’t gone back after Stephen. Clive thinks that Christine’s decision not to meet with Stephen initially was pretty suspicious. He’s not wrong in this but suddenly appearing later on has the opposite effect. If they had left things alone Stephen may have had a feeling that something wasn’t right but he would have stopped there. It’s always interesting when the villains think too highly of the heroes because that’s pretty rare.

Nevertheless, Stephen’s definitely a solid character for the most part. He’s determined and doesn’t get intimidated when people threaten to beat him up or worse. You have to have nerves of steel to be a reporter and he’s definitely got that. In comparison the other two reporters look pretty bad as they give up with ease and don’t really do much of anything. They’re really just here for the banter although I can appreciate that since I’m always up for good banter. The main thing that holds Stephen back is the romance plot with Christine since her husband literally just died. Now, they weren’t actually all that close and there’s a lot going on with that relationship but you still can’t see this as anything but a rebound. I also thought that it didn’t really enhance the plot in any way.

The film has a solid ending that wraps things up as well so this is a really complete journey. The best part here is that the film had strong writing and was interesting from cover to cover. I liked the final twist and it’s not even unrealistic. It’s very easy to see something like this happening and the idea of playing groups against each other is something that is happening as we speak through every kind of media, social media, writing, and even in person. Division is a constant in life and one that always has the appearance of getting worse and worse with each passing year. The movie is just as timely now as when it came out with the relevant plotlines. In light of all of this, Christine did pretty good. It’s a shame that she couldn’t have gotten a little further from the situation but I don’t really see how she could have had a chance for any of that.

For the debate at the end where Christine and Stephen have differing views on how people handle these kinds of twists in real life, I’d say Stephen was right. At the end of the day, no matter how big a revelation or a twist there is, people will adapt and get used to it. Some will take it harder than others no doubt but it’s just not personal enough for most to be crushed by it. If it were that personal then it wouldn’t effect most of the others. Since you can never really know someone else, you can only get to hurt by learning something you didn’t already know. There are just limits to how you will feel and that’s why Stephen is right that the truth always has to come out. It may not be what everyone wanted to hear, but ultimately it’s what they needed to know. There’s one death that’s a little gratuitous at the ending as I don’t think it was really needed but you can see why the film went that route.

Overall, Keeper of the Flame is a pretty nice title. It is definitely a very relevant title as it has to do a whole lot with the movie. If you’re up for a mystery with quite a few twists and turns then this is up your alley. As mentioned, the only thing I could see holding this one back a little for some would just be the fact that the movie can feel a little slow at times. Not so much in a dragged out sense as it isn’t specific scenes, but the film has a very slow pace to it as it takes you through the story. The characters chat about life and hypotheticals as well. Everyone’s always got a speech. I’m always up for that though as the dialogue is pretty interesting to me. As long as you agree then you’ll enjoy the film.

Overall 7/10

Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy Deluxe Edition Review


It’s been a while but I finally managed to get a hold of the spinoff which concludes the Professor Layton series. Someday I hope we still get another Layton game though since I don’t want the franchise to end. It’s pretty interesting to be playing as a different character for once. The developers did a good job of making sure that this one also feels very different next to the main games with new mechanics and such. Ultimately the changes aren’t enough to help this game match up to the earlier ones but I did end up liking Katrielle well enough. She isn’t afraid to talk back to the other characters more than the polite Professor Layton would.

This game has more of an episodic plot compared to the main Layton games which had a core story. Still, there is an overarching plot in the background. Katrielle is the head of the Layton Detective Agency although not too many people know about her yet. She has a dedicated assistant named Ernest who is always ready to attend to her every whim. One day she bumps into a dog that she nicknames Sherl. Sherl isn’t pleased about this since he doesn’t think it’s a name for a guy, but Katrielle can’t be bothered with this. She also isn’t particularly impressed with the fact that he can talk. She’ll solve his case at some point but she’s more interested in helping the community with their issues as well as trying to find Layton who vanished many years ago. As Layton’s daughter, Katrielle has dedicated her life to finding him. She’ll have to put that on hold though as she solves various crimes fro theft to murder. Will Katrielle ultimately build an even bigger reputation than Professor Layton?

As with the rest of the series the main gameplay revolves around puzzles. As you go through the campaign the characters will often have various puzzles to challenge you with. There is a lot of variety with the missions as some will be solving a maze, math problems, logic questions, etc. It’s always a pretty fun way to test your mettle. There are well over 100 puzzles but to clear the game you only need to clear around 67. That leaves a lot of room for replay value after you complete the game. You are bale to warp between the various cases and the game even tells you exactly how many puzzles and hint coins are left in each section. I appreciate how thorough the game is in its reporting.

There is one thing that holds this game back compared to the other Layton titles aside from the story though. That’s the puzzles themselves. The movements in the puzzles ask you to be way too specific at times. That’s my main issue, the very first puzzle took me a while to complete as it is. I think they needed to allow for a bit more movements here. I think it may have been something about the transition from 3DS to Switch I imagine. The puzzles occasionally have an issue like that but for the most part the rest are all solid so I would hardly call this a big issue or anything like that.

Katrielle’s mission to find her father is probably the most engaging part of the story so the whole time you’ll be waiting for that to come back. It ties into the ending pretty well with a rather massive twist. It definitely makes you double think everything that has happened previously. If you’ve played River City Girls then you’ll understand the effect. She’s definitely a solid lead even if it feels like she may be taking advantage of Ernest quite a bit. They’re really close friends but she certainly must realize that Ernest doesn’t quite see it that way. I imagine that plot will likely move a bit if we ever get a sequel.

As for the talking dog Sherl, I’m not totally sure how that’ll work out. My personal theory is still that he is Layton because that would be pretty cool. His personality will certainly have changed quite a bit but memory loss will do that to you. Meanwhile Ernest is a solid side character. He’s a little older than Luke so you can take him a little more seriously but puzzles definitely isn’t quite his thing. He’s more helpful to Katrielle in daily tasks and such than with his puzzle skills. Another supporting character is Inspector Hastings who is pretty solid. You do feel like he should have more confidence in Katrielle after a while though since she’s always saving his career and reputation. Without her he would be quite doomed.

The various cases are pretty fun. In general the rest of the supporting cast is a bit on the weak side but since the core characters are good that’s the important thing for the cast. Meanwhile the graphics are definitely really good. I was glad to see the full anime cutscenes make a return here. Level 5 has been very consistent with including those. It always helps to give the game a bit more of a cinematic feel to it and I’m always going to give this kind of thing a thumbs up. The soundtrack has some new tunes and some returning ones. The music is pretty fitting with the game’s setting and keeps things rather peaceful.

The main campaign should take you around 15 hours or so and I think you could probably add another 6-7 in order to complete everything in the game. There’s definitely a lot of content here. Even outside the puzzles and main story experience you have a ton of different minigames. I didn’t really try them out but there are many options. I think there are more in this game than in any of the others which is pretty impressive. Every bit adds up after all.

Overall, This Mystery Journey makes for a pretty solid adventure. The title is a bit surprising since it gives you information on a plot point that you don’t otherwise learn about (or even hinted at) until the final chapter. I suppose it’s always good to have some foreshadowing though. At the end of the day this is a pretty pleasant story with solid characters and good gameplay. I’m not usually much of a fan of puzzles in games but I’ve found that games built around the premise tend to be better. You can’t even compare something like the Layton adventures to Flip’s Twisted World. Now all we need is a Katrielle and Professor Layton crossover and we’ll be set. If you haven’t gotten this game yet then you should definitely check it out.

Overall 7/10

Murder by Contract Review


It’s time to look at a thriller film from a while ago. It’s a pretty interesting hitman story and the writing/atmosphere keep this movie solid throughout its run. The dialogue is pretty solid and Claude plays a lot of mind games with the other characters. I do think his first boss should have probably been a little more prepared for what happened but I guess in his old age he started to drop his guard a bit more. It’s not exactly beyond the pale for that to happen so I could see it as being pretty reasonable. At most the ending just feels a bit on the lucky side for the character rather than a decisive victory. I would have made it a little different like letting a shot go through instead to stop things.

The movie starts with a guy named Claude deciding to get into the hitman business. The reason for this is that he wants to buy an expensive house and his day job will never get him enough money for it. He wants cash quick and the easiest way to do it is by bumping people off. He quickly manages to get hired into this job and proves to be a natural. Eventually he is given a big job which will really help him earn a ton of money at once. He has to bump off a witness before he can expose the main villain. What Claude didn’t realize is that the witness is actually a lady named Billie. He didn’t want to sign up for a job like this if it meant taking out a lady but there’s no way back. Claude decides to complete his mission but it definitely won’t be a simple one.

Whenever you have a villain as the main character the movie has to take a bit of a different approach. After all, we can’t possibly root for a character like that. So you’re rooting for the cops to stop him even though his target is hinted to not exactly be blameless either. The film has to be careful with the ending as well as the whole adventure so things don’t go too far. I thought this movie did a good job of handling all the points below. The ending is satisfying even if I would have played it differently and Claude’s character is handled well.

Claude seems a bit crazy at times and tends to ramble on about things but his speeches are always interesting to listen too. A quality villain should always be able to plan things out well and in an interesting way. He may be insane but at least he believes in his own ideals. The film has him try to offer up some philosophical takes as the movie goes on. He does have a point that it’s a lot harder to track a hitman than someone with a personal vendetta since there is no motive to be found in his case. This was in the era before smart phones and cameras so it’s also a lot easier for him to go into an area and leave undetected. He doesn’t use guns which also makes things tricky for him although he clearly trained in how to use them as well. When he needs to use a firearm briefly he is able to make a difficult shot with no real effort.

So Claude was a pretty fun villain. Meanwhile the two guys watching over him were pretty solid too. George is always trying to give Claude the benefit of the doubt while Marc plays hard ball with him. They get a lot of solid banter throughout the movie and do have some points about how Claude makes this harder than necessary. Either way it would have been difficult to stop Billie though. To her credit she takes a lot of solid precautions and the cops also look good in their protection. They do their best to really surround her with protection at all times. I do think that it got a bit dicey only having one guard at the end though. I would have liked for him to have looked a little better all things considered. Their only real loss against Claude was due to Billie’s demands. I do question how they didn’t have anyone patrolling the surroundings after the whole TV attempt though.

Part of what makes the film work is that it can also be fairly light hearted in its approach. It has an interesting tone blend there as you know something is going to happen soon but until then the film stays calm. It mirrors Claude’s disposition here as he doesn’t seem to get very invested in anything either. He does the job and then gets out as quickly as possible. Not all of his plans are perfect of course. There is one instance where he decides to act rather faint and realistically I don’t see how this would work. It’s probably the moment in the film where you will have to suspend the most disbelief. It does make for a pretty intense climax though. It reminds you why he became known as such a dangerous person to be up against. At the end of the day he can take anyone out in an instance.

Overall, Murder by Contract is an interesting film and a pretty solid one overall. The writing is solid and the cast of characters are good. There’s one character who is pretty annoying given that she talks about confidential matters with ease. I have to blame the guy who told her as well since they only needed to keep the secret for 1 day to save a life. Is that really so hard? It was a bit plot convenient there but I wouldn’t say unrealistic because this is exactly the kind of thing that could happen at any time. So, if you’re up for a solid action film from the villain’s point of view as they plan a murder this is a good one. I dare say it would be one of the best in its genre as it’s hard to get this one exactly right. It certainly never drags on.

Overall 7/10

Q-YO Blaster Review


It’s time to look at a game I got for a pretty solid price on the Nintendo Eshop. After buying the latest Super Smash season I had some gold coins to spare and considering this game usually goes for 10 it was a steal. This is your classic bullet hell kind of game. It’s definitely nothing fancy and the game is fairly short, but it makes for a fun ride. I’ll give the game some extra props for actually having a real story mode with an ongoing plot. Even if the story is a little hard to follow.

From what I gather, there is a group of space fighters who have been dealing with a powerful enemy across many planets. They’ve finally tracked him down but he has a few more tricks up his sleeve. Right from the jump I can confirm that not all of the characters make it through this adventure so don’t grow too attached to them. Some of them just weren’t ready for this kind of rumble and it shows. The cutscenes can also get a bit violent which you may not expect from such a seemingly upbeat game. Don’t let the cartoons fool you, the game has some Bendy kind of themes beneath the surface.

Part of what made this game standout to me was the colorful art style. It reminded me a bit of Cuphead and I haven’t even played that game yet. You just get that nice fantasy feel only this time you’re in outer space. The villains range from cartoon type creations to giant abomination type monsters. You really never know what you are going to expect from each level and the constant guessing is what will keep you intrigued. This game is really about being as surreal and out of the box as possible which works out pretty well. It helps the game stand out which is important since the Eshop has almost limitless games at its disposal.

For the gameplay you start out by picking your fighter and weapon of choice. Afterwards you’re thrown into the levels and the idea is to blast away at the enemies in front of you. Grab as many orbs as possible because they let you fire off your super laser more often. Additionally you also have a pulse that turns all enemy bullets into coins so you should definitely save that for when you really need it. It takes a while to reload this so if you use it early on, chances are that you won’t get it again until the next level. You want to pace yourself here although the levels are pretty short. I recommend saving all techniques and power ups for the boss at the end of the level because that’s when it will be most efficient.

After each level you are able to pick a power up to use. By the end of the game you will have them all so it’s really just a matter of which one you want to go after first. The order doesn’t make much of a difference but I do like this approach. It’s always really handy to be able to see your character improve as the game goes on. The length of the game is pretty short though. You should have it completed in around 30 minutes. For replay value you can play the game on hard, but I don’t think that will be a very tempting offer for most. Part of the issue here is that the enemies don’t really get more difficult in terms of attack patterns, mainly they just get a lot more health. It’s hard to beat just about anyone and makes the levels drag on more. I only did around 1 level of hard mode before calling it a day here.

The graphics are pretty nice. As I mentioned earlier, the art style is solid which is important. My only real complaint is that the font color they used was a poor choice. It’s a light blue that seems to camouflage with the various backgrounds throughout the game. That’s just not a very good stylistic choice. You have to strain your eyes to keep up with the text which just feels like a basic mistake. I’ve never had a game mess up with the wording colors before and am surprised it wasn’t caught during play testing. It’s not a huge deal but it is quite noticeable.

Overall, Q-Yo Blaster is a fun bullet hell game. Considering that it’s only a dollar on the Nintendo Switch Eshop right now I’d say that’s a bargain. It’s not particularly long and you may not play it for long but I’ve always said that you can’t go wrong for a dollar. It’ll last you longer than a cheeseburger from McDonalds or any other kind of food that you can buy for that price. You just can’t go wrong here and I think that’s the important thing in all of this. I’d recommend checking it out and testing your reaction times. You’ll need to be fast to dodge all of the attacks.

Overall 6/10

Mad Monster Party? Review


It’s time to look at a comedic horror crossover featuring all of the big universal monsters from back in the day. I have to admit that at first I thought the premise was slightly different. See, it starts with an old man perfecting a serum that blows stuff up and then he invites everyone. So his goal would be to blow them all up right? The film doesn’t go in that direction but I think it could have been very interesting to see him trying to knock off all of them one by one. This is a fun enough movie although I do think it starts to drag on a bit. The premise doesn’t seem like it’s quite ready to handle a full length adventure and could have easily just been 40 minutes or so. I think that would have made the film better.

The movie starts off by showing us that Frankenstein has created a new serum that can blow anything up. He figures this is a pretty solid note to retire on so he invites all of the monsters to come and have a party with him. The thing is, not everyone is here just to have a good time. Dracula has his own plans in all of this. Meanwhile Frankenstein has invited his nephew Felix over to meet everyone. Felix is just an ordinary kid trying to live the good life but is excited to see his uncle after so long. Frankenstein asks Francesca to look after him during the trip but they end up getting quite close. Can Francesca get Felix off of this dangerous island before it’s too late or is it already over for them?

Naturally here a big part of the fun is in how oblivious Felix is to everything going on. The film leads off with a fun gag where the monsters scare the sailors quite a bit so they think Felix is a monster as well. It’s handled pretty well although I was surprised that Felix would then go on to miss a large chunk of the movie. It’s also pretty surreal to see all of the monsters just show up out of the blue. I think a film could actually be a lot of fun if it took this plot seriously and had an ensemble nature like this. It’s hard to picture nowadays since they want every character to have his own film but it could definitely be a blast.

The animation is your classic stop motion style from the creators of Rudolph so you either like the animation or you don’t. Personally I consider this to be one of the weakest animation styles. I’ll take flash or CGI over stop motion any day. That being said, I’ve seen a lot of stop motion films over the years and among those this one holds its own well enough I’d say. They definitely had to get a lot of different character designs to make it work so that’s pretty impressive. They even got unique character models for everyone at Felix’s ice cream shop and those guys don’t appear after the opening. I thought they made for a pretty fun group and I actually missed the store a bit. It was an effective way to introduce us to Felix.

As a character Felix is fun enough. He’s determined to do the right thing and is very polite. I do think his romance with Francesca is pretty rushed to say the least though. As for Francesca, she’s a pretty fun character. She can certainly fight which is always handy and she’s willing to make the tough calls like sacrificing herself to let Felix get away. In general the film has pretty strong writing so that translates pretty well to the characters. They’ve always got a lot of good burns and comebacks at the ready for every situation. In particular I think Frankenstein’s monster fans will be pleased at his portrayal. No, he doesn’t get any witty comebacks or things of that nature but his raw power is given a ton of respect. He’s shown to be far more powerful than Dracula after all. Only King Kong would likely be above him.

All of the characters get their time to shine even if some get bigger roles than others. For example, Dracula gets a big role while the Mummy rarely gets to do anything. The movie had to balance quite a few monsters though so I think it did a good job with what it had. I also still think the sheer amount of iconic characters was impressive. I’ll also give the movie some props for the ending. I thought it threw in a pretty good twist with some wrinkles to keep you guessing. The ending certainly wasn’t an expected one at the very least and makes you re-think the whole movie.

As mentioned earlier, my only problem with the film would be that it just lasted a little too long. I feel like it would lose focus mainly in the second half as the premise started to be played out. You can only make fun of the characters for so long before you need to do something more with the story. A good script can help you avoid that but even these characters had already started to use up all of the witty banter. It’s not something that would make me turn you away from checking out the film but certainly slows its momentum.

Overall, The Mad Monster Party is worth checking out. I always like a good crossover and this one certainly fits that bill. If I was the film one change I would make though would have been to add Rudolph the Red Nosed Reindeer since he’s so iconic. I know that he’s not a monster but that could have been part of the joke as everyone keeps referring to him as one anyway. There are always more characters you can add though so that’s a pretty minor point. So long as you want a fun film with a lot of good banter then this is definitely one you’ll want to check out.

Overall 6/10

The Mad Genius Review


It’s time to look a a film from a while back that shows why you’ve always gotta stand up for yourself. If you just allow yourself to be a tool you’ll always end up on the losing side. Part of why this film ultimately ends up failing on every level is that the main characters don’t handle the situations very well at all. They end up appearing to be quite gullible and have low will power. It’s never fun to see them get tricked by the villains so easily. They just were not ready for the real world and it shows.

The movie starts off with Ivan deciding to adopt a kid. Ivan was never able to be a world famous dancer but he will make sure that Fedor will succeed where Ivan had failed. Things are going quite well for many years as Fedor is shaping up nicely. Unfortunately that all changes when Fedor falls in love with one of the dancers named Nana. Falling in love with a co-worker is pretty dangerous and usually doesn’t end up working out but that’s just how it went in this case. Ivan is determined to break these two up even if he has to use trickery to do so. Will he be able to keep Fedor as his living puppet or will he ultimately be unable to truly control Fedor’s life to such a degree?

To start with, Fedor is a pretty terrible character. Ivan’s a villain so that goes without saying for him, but Fedor handles himself poorly in every regard. Once he finds out about Ivan’s deception he quickly runs off with Nana which is at least a good start to what’s going on. That’s the right approach but where things go wrong is he starts sounding like Ivan and even guilt tripping Nana a bit. This leads her to decide to sell herself off to one of Ivan’s friends. Fortunately that guy ends up being rather decent to her the whole time but it felt like we went to 0-100 in an instant. Why couldn’t they just have talked things out real quick? Why did Fedor suddenly change overnight? He is a large part of why Nana felt so desperate in those scenes.

Fedor was also quick to believe Ivan and go back to being on his side. You’ve got to be a real sucker to believe someone who has made a career out of tricking others. Whenever Fedor showed up you could count on him to make the wrong decision. While Nana was a nice character she makes a lot of the same mistakes as well. She makes massive assumptions throughout the film and is too quick to ride the waves or go along with what the others are saying. She shouldn’t have even gone to meet Ivan the second time around as there is no way that could have ended well. It’s not so much a case of Nana being too nice as just being overly naive the whole time.

As for Ivan, he’s definitely one of those guys who quickly abuses his power as soon as he gets it. He allows his dancers to move up the ranks by giving personal favors. It goes against his entire motivation of wanting to have the best ballet. You can’t take his goal seriously if he doesn’t. That’s one of those things a villain just can’t do. If he can’t stand by his goal then that means it wasn’t really much of one to start with. Ultimately things start to catch up to him by the end of the movie but it certainly took a while for this to occur.

The Mad Genius can be rather slow paced at times and the weak characters don’t help matters either. You’ll struggle to find the film all that entertaining or interesting. The title also gives Ivan more credit than he is due as the guy doesn’t seem particularly intelligent. He could have very easily allowed the two main characters to be together and then they would have stayed in the show. By getting rid of them he lost his two best dancers so of course the show wouldn’t be quite as good. Ivan really didn’t think anything over particularly well.

Overall, The Mad Genius is definitely a film that you can skip. The writing isn’t all that good and the film can be quite slow. It feels like not a whole lot happens during the movie and with the characters making so many illogical choices it’s hard to sympathize with them either. The film also loses track of time within the scenes. There’s one scene where one of the ladies tells Ivan she will be right back. We then get a very long scene of a drunk Ivan talking to his partner, listening to his ideas and having an argument. After the argument they go back and forth a bit and then the girl finally returns as Ivan is leaving. That was a whole lot of time to vanish and didn’t really make sense. The film doesn’t really dwell on this though so neither should you. If you want a more interesting piece of media about ballet I would advise you to check out Princess Tutu instead.

Overall 3/10